altjapan co . , ltd .
all conference q + a deguchi hiroshi, vince shortino, matthew alt (vice president, altjapan co. , ltd. )
zutto dokushin de iru tsumori? © mari okazaki / shodensha publishing co. , ltd .
company name: altjapan co. , ltd. established: january 1, 2003 capital: 10, 000, 000 yen main bank: mizuho bank president: hiroko yoda
the judging committee this year consisted of urltoken' s deb aoki, manga translator william flanagan, author and co - founder of altjapan co. , ltd. matt alt, and associate professor at kyoto seika university matt thorn .
haruwa akebono tsukimo nau soramo nao © machio same 2012 originally published in japan in 2012 by ohzora publishing co. , ltd .
dorohedoro. 10 [ graphic novel ] / story and art by q hayashida; translation, altjapan co. , ltd. (hiroko yoda + matt alt); touch - up art & lettering, maui girl .
apologise for the spoo... ... glish translation by altjapan co. , ltd. , [ 6 ] in 8 tankōbon volumes between july 10, 2007 and september 9, 2008. [ 7 ] [ 8 ]
indianapolis, i. n. ; the bobbs - merrill co. , publishers
altjapan specializes in international co - productions, including full communication support for both japanese and english - speaking dev teams (technical documents, email communications, interpretation, cultural consulting. )
... north jersey st. r. co. 66 n. j. l. 424; 49 atl. 438; chicago city r. co. v .
... writer and artist of comics. he was co - founder of the independent comics
a native of washington, d. c. , matthew has been working as a professional translator since the early 1990s. together with hiroko yoda he is the co - founder of altjapan co. , ltd. , a dedicated entertainment localization company that has produced the english versions of many top video games, toys, and manga, including the gundam series and the doraemon series. he is the co - author of numerous books about japan, including
yokai attack! the japanese monster survival guide .
will be messrs. john bale, sons and daniels - son, ltd. , s3 - 91 gr ...
judging from the logos and some simple induction, i have deduced that bitch started as a hostile parody to girl skateboards, and the net seems to name sal rocco, jr. at world industries as the original prankster (he’s the guy who gave the name “wee man” to “wee man” of jackass for those who like trivia). how this low - key parody ended up being licensed to crown f. g. co. , ltd in a deal brokered by tenacious ltd. and then distributed through yubisha sangyo co. , ltd is an amazing commercial adventure novel waiting to happen .
we produce english versions of japanese games, manga, & other stuff. co - author of yokai attack !
born in tokyo, japan, hiroko yoda has co - authored numerous books on the topics of japanese pop culture, history, and folklore with her husband and collaborator, matt alt. when they aren' t hunting robots, yokai, ninja, or ghosts, they run altjapan co. , ltd. , a company that produces the english versions of japanese entertainment, including electronic toys, comic books, and video games. she also is the local language editor for the japanese edition of the popular travel website cnngo tokyo .
craig mod is a writer and designer who splits his time between san francisco and tokyo. he is a macdowell writing fellow and a techfellow award recipient for product design and marketing. he is co - founder of hi (http: / / sayhi. co). he was previously a product designer at flipboard. he is also the co - author of the tokyo city guide, art space tokyo .
altjapan is also the name of the translation / localization company matt runs with his wife, hiroko, in mitaka, tokyo, and the books that the two co - authored include “hello, please! very helpful super kawaii characters from japan” and “yokai attack! : the japanese monster survival guide. ”
altjapan is a localization company based in tokyo, japan. we have more than a decade of experience localizing best - selling content for top publishers, televisio ...
matthew alt, a native of washington, d. c. , has been working as a professional translator and writer since the early 1990s. his experience includes four years as an in - house technical japanese translator for the united states patent and trademark office. he currently runs altjapan co. , ltd. , a tokyo - based localization company that produces the english versions of video games, comic books, and other forms of entertainment. an expert in japanese folktales and character culture, he is the co - author of numerous books, including
hello please! very helpful super kawaii characters from japan” and
yokai attack! the japanese monster survival guide. ”
matthew alt, a native of washington, d. c. , has been working as a professional translator and writer since the early 1990s. his experience includes four years as an in - house technical japanese translator for the united states patent and trademark office. he currently runs altjapan co. , ltd. , a tokyo - based localization company that produces the english versions of video games, comic books, and other forms of entertainment. an expert in japanese folktales and character culture, he is the co - author of numerous books, including “ hello please! very helpful super kawaii characters from japan ” and “ yokai attack! the japanese monster survival guide. ”
altjapan is a localization company based in tokyo, japan. we have more than a decade of experience localizing best - selling content for top publishers, television producers, and video game studios in japan, america, and around the world .
he is the co - author of numerous books about japan, and a contributor to cnn, wired magazine, slate magazine, the independent, newsweek japan, the japan times, the new yorker, and many other publications .
what sets altjapan apart is that we don' t just translate. we are creators and scholars of pop culture. that hands - on field experience powers our localization of best - selling video games, manga, tv and film, books, and toys .
professor deguch’s research focuses on complex social systems, evolutionary economics, and cultural diversity. he is also the president of the japan association of simulation and gaming, and a member of the board of directors of the japan association for social and economic systems studies and the advisory board for the east asian journal of popular culture (intellect ltd. )
the former editor of the japanese edition of cnngo, she is the co - author of numerous books about japanese folklore and an accomplished photographer whose work has appeared in photo you magazine, cnngo, on national geographic television, and more. she was also certified as a language examiner for applicants and employees of the federal bureau of investigation .
author and translator matt alt runs altjapan, an entertaining and informative blog launched in 2006. calling it a “digital scratchpad, ” the maryland native writes about a wide variety of japan - related subjects, ranging from the role of lolita girls in military simulations to the majesty of japan’s toy robot culture. his topics may be off beat but weirdness for the sake of weirdness is not his goal .
they' re the people in the shadows. you don' t know their names, but you know their words. they localizers, the folks that take games not only from another language, but also another culture and open them up for another audience .
good translation is tough to quantify ,
says tokyo - based localizer matt alt .
if it' s well done, it sort of disappears. ideally the person playing the game doesn' t even realize they' re reading something that wasn' t originally written in their native tongue .
he runs altjapan along with his wife (and company president !) hiroko yoda out of a small second story office on tokyo' s westside. and with 99. 999 percent of the games altjapan works on that' s true. well, save for one: ninja gaiden ii .
since the playstation 1 era, the altjapan team has been working on big aaa titles — games you' ve probably played. games like dragon warrior vii, shenmue 2, monster hunter, final fantasy xi, dragon quest viii and most recently ninja gaiden ii. like we said, big famous games that were made by big famous japanese game designers .
one of the big misconceptions about working in localization is that you have constant face - to - face contact with the game designers and directors ,
says alt .
in reality, many times you have very little contact with the people who made the game outside of sporadic emails. the dev team is busy with their own work, trying to make their own milestones. so i can count the times i' ve met directors of projects we' ve worked on on one hand. if your deepest desire is to simply speak with star video game directors and designers, you' re probably better off going into journalism !
though, for ninja gaiden ii, altjapan was doing more than mere translating .
jason karlin is an associate professor at the graduate school of interdisciplinary information studies at the university of tokyo, where he teaches gender and media studies. before coming to the university of tokyo in 2003, he taught at the university of florida and michigan state university. he is the co - editor (with patrick w. galbraith) of idols and celebrity in japanese media culture (palgrave macmillan, 2012) and the author of the eternal return of history: gender and nation in meiji japan (forthcoming) .
patrick w. galbraith received a ph. d. in information studies from the university of tokyo, and is currently pursuing a second ph. d. in cultural anthropology at duke university. he is the author of the otaku encyclopedia (kodansha international, 2009), tokyo realtime: akihabara (white rabbit press, 2010), otaku spaces (chin music press, 2012) and the moe manifesto (tuttle, 2014), and the co - editor of idols and celebrity in japanese media culture (palgrave, 2012) .
altjapan is kind of my second life as a blogger. i first started doing things online in about 1998. i cofounded this blog — they were known as ‘web sites’ back then — called urltoken with this guy from boston. we were both toy geeks, we just loved japanese toys. he had already kind of started the site and i started giving him information because i was able to read japanese books and japanese magazines and stuff and it kind of snowballed. over course of three or four years, that site just blew up, i mean we were getting like millions of hits a month at its peak .
patrick w. galbraith received his ph. d. in information studies from the university of tokyo in 2012, and is currently pursuing a ph. d. in cultural anthropology at duke. he is the author of the otaku encyclopedia (kodansha international, 2009), tokyo realtime: akihabara (white rabbit press, 2010) and otaku spaces (chin music press, 2012). he is also the co - editor of idols and celebrity in japanese media culture (palgrave, forthcoming). he has published academic papers in mechademia, ejcjs and signs and is a former contributor to metropolis, otaku usa and cnn go .
mechademia’s keynote address will be presented by prof. hiroshi deguchi (department of computational intelligence and systems science, tokyo institute of technology), one of the founders of comiket and a co - editor of the forthcoming essay collection the rise of japanese visual narratives: cultural, institutional, and industrial aspects of reproducible contents (springer). other speakers who will be participating in mechademia include both a number of established who have written and lectured on anime / manga extensively, among them deborah shamoon, marco pellitteri, akiko sugawa - shimada, renato rivera rusca, stevie suan, wendy goldberg, heike hoffer and andrea horbinski, and scholars who are just entering the field. just some of the specific talks on the program include :
i didn’t start the altjapan blog until 2004 or 2005. i really resisted it for a long time, because i kind of burned out on blogging or — whatever you call it — “websiting” for a while. not because it was bad or anything, but it was a niche web site, obviously. it was all about japanese toys and it was very successful at what it did. but the problem is you can only write about that one topic. nobody is really interested in maybe a deeper aspect or a side aspect of japanese culture. they want to know, “when is the next toy coming out? ” or “why is this toy designed this way. ” i love that stuff — i still love it even now — but it got kind of stifling after a while. it became a hungry mouth to feed, that i had to keep shoveling information into, and it just started feeling like a job after a while .
in addition to this game, the following people are listed as working on other games. no more than 25 people are listed here, even if there are more than 25 people who have also worked on other games .
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burp, don' t burp. slurp, don' t slurp. the rules of social protocol around the world are as varied, and as conflicting, as countries on the planet. so how' s a traveler to know what to do, when and where ?
to misquote madness, don' t watch that, read this. never again do you need to feel like a bull in a china shop. or a fairy in a bull ring .
“shanghainese men almost always carry the handbag or purse for their girlfriends. you don’t see it anywhere else, except sometimes hong kong. but shanghai men are well - known for taking care of this for their women. ”
“although most shanghai tourist guides include nanjing dong lu pedestrian street and several ‘fake’ markets around the city, shanghainese rarely shop there. we consider them ‘tourist only’ areas .
there are exceptions - - a lot of local women shop at historic food stores on nanjing dong lu, such as shen da cheng and shanghai no. 1 food store. for fashion, young shanghainese prefer to shop in the luwan, xuhui and jing’an districts. ”
“when a group of thais go out to drink, rather than ordering individual drinks they will buy a large bottle of whiskey to share. the waitress keeps bringing small bottles of mixers and ice as required .
at the end of the night, regardless of who has had more glasses of whiskey, the bill will be split evenly. ”
“in tokyo, a classic foreign tourist thing is going to a sushi bar and never ordering any raw fish. focusing on cucumber rolls or inari rice balls or tamago doesn’t cut it .
basically, those items are for little kids in japan, so it’s funny to see adults keep ordering them and avoiding what japanese consider to be the more flavorful fish. ”
definitely do not answer your phone on a train. locals can expect to be lambasted by teenagers for the merest mumble, or at least get the evil eye from restrained salarymen .
if you must pick up, the accepted gesture is to cup your cell with your hand, say nothing longer than,' am on the train, will call you back,' then bow to the disgruntled commuters around you .
“in mumbai just cross the street. just go. god will protect you. if you wait for cars to stop before you abandon the safety of the curb, you may never make it. ”
women should not buy tobacco or alcohol from shops, or drink or smoke in public. or, if they do, they should prepare for some quizzical looks, and maybe even a raised voice asking what they think they' re doing .
in singapore, don’t question why the locals refer to anyone older as ‘auntie’ or ‘uncle’ - - it’s a singaporean thing .
“locals wear surgical masks at the mildest hint of flu. call it post - sars trauma. locals who have sniffles and are not wearing a mask may be evil - eyed by complete strangers on the street .
it’s also local habit to overreact whenever someone near them sneezes or coughs, especially on public transport. i’ve been in a situation in which the people around me literally formed a little ring around me with their faces averted when i coughed .
“koreans are pretty big on blood type, so have it ready when socializing. there’s a pretty strong perceived correlation between one’s personality and their blood type here. ”
© 2015 cable news network. turner broadcasting system, inc. all rights reserved .
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i needed a sounding board ,
says tokyo based localizer and former team ninja member andrew szymanski .
so it was great having matt and hiroko .
andrew, who joined tecmo after college and recently left the company last september, did an excellent job localizing the first ninja gaiden for the xbox, but felt it was somewhat stilted. if game development is a group effort, why should localization be solitary? he was able to convince tecmo and microsoft to let him bring in matt and hiroko for the ngii localization .
it was a reunion of sorts as the trio had previously worked on ninja gaiden: dragon sword and dead or alive xtreme 2 .
one of the things that helped me convince the higher ups ,
recalls andrew ,
was that matt and hiroko both are authors and write books together .
both are best known for titles like yokai attack! or hello, please! .
for localization, your skill at writing english is actually more important than your japanese ,
says matt. if you don' t know a japanese word, you can always look it up or ask someone. but if you can' t string together a sentence, you can always, no wait, you' re screwed .
team ninja knew ninja gaiden ii wasn' t aimed strictly at the japanese market .
the main target for ninja gaiden ii was the west ,
says andrew .
the market is global, and japan is more global than ever before .
and since it' s a game targeted for a western audience, it needed to be written in a western language: english. the game' s story was conceived by ninja gaiden ii' s director hiroaki matsui in highly detailed, manga - like stories boards .
but where did former team ninja lead ninja tomonobu itagaki factor in? according to andrew :
itagaki - san' s main responsibilities are, of course, overseeing the development of the whole game, but he is often focused on combat design, enemy ai, level design, and other key gameplay elements. he trusts matsui - san implicitly for art and story direction, and thus we mainly worked with matsui - san to develop the dialogue, worldview, and key story points. he also relies on my judgement when it comes to the localization and the entire english version of the game as a whole, so it was great having the freedom and support to bring on matt and hiroko and create an english script that we were all proud of. it goes without saying that itagaki - san has final say over everything that goes into the retail game, and it was a tremendously satisfying feeling to hear his words of praise when it came to our finished voiceovers and other localized assets. it was great seeing him say ‘submit, or die!' in english as he watched the cutscenes !
at work and after work over bottomless beers, matsui gave andrew very vivid instructions of how he envisioned ninja gaiden ii' s story and world .
these team ninja guys live and breathe this stuff ,
says andrew .
so much stuff happens outside the office because they' re always thinking about whatever they' re working on .
andrew then typed up a rough english draft. andrew then reconvened with hiroko and matt to punch up the first draft — which was also in english. meaning? that the script team ninja was working from was in english and all the motion capture and voice acting was in english .
even though it was being written in english, the trio were striving to make sure it stayed in line of what a ninja would actually say. explains andrew ,
the question we always asked ourselves was ‘is this ninjy?'
basically, would a ninja actually say this. continuing, he adds ,
so i ninja would never say ‘i am going to kill you.' instead, a ninja would says, ‘you will be the bloostains on my blade.' that' s ninjy .
andrew, matt and hiroko weren' t simply pulling out a dictionary and digging through to find words that
match
, but rather, entrenching themselves in the game from head to toe and back and again .
the first rule of localization ,
says andrew ,
is to integrate localization into the development process .
but this wasn' t * just * localization — ninja gaiden ii was something else entirely, somewhere between translation, collaboration and straight - up writing .
ninja gaiden ii is the game as team ninja conceived it — no compromises .
it turned out exactly the way we wanted ,
says andrew. team ninja' s plan, the original impetus, was to create a throw - back — you know, a spiritual successor to something you would' ve played on the nintendo entertainment system .
this is a game where ninjas fight dinosaurs ,
says andy .
if you can' t have fun with that, where can you ?
the hardest projects i' ve worked on have been the ones where the client doesn' t appreciate the value of a good translation .
says hiroko .
or ones where the contribution of a native japanese speaker to the english version isn' t appreciated, which happened more often in the early days. the easiest ones are the projects where the dev team welcomes us in as part of the process, because the closer the you can work with the people who designed the game, the smoother the whole process goes .
no matter how good your localization skills are, nothing can compare to working directly with the team that made the game to ensure that their vision makes it to gamers outside japan. that' s exactly what happened with ninja gaiden ii. if any of the localizers had questions about what the developers originally intended, then hiroko and matt could immediately turn to andrew. if matt or andrew had any questions about the intricacies of japanese culture or nuances, they could refer to hiroko .
it' s so rare that a native japanese speaker confronts an english speaker about their english translation ,
says matt .
i' m not talking about errors, necessarily, but more like nuance .
you know, the stuff between the lines, not on the page. the ninjy .
kinja is in read - only mode. we are working to restore service .
the tradition of narrative art or telling stories with a series of sequential images has been a part of japanese culture long before superman ever put on a cape. the earliest examples of pre - manga artwork that influenced the development of modern japanese comics are commonly attributed to toba sojo, an 11th - century painter - priest with a whimsical sense of humor .
toba’s animal scroll paintings or choju giga satirized life in the buddhist priesthood by drawing priests as mischievous rabbits, monkeys engaging in silly activities including farting contests, and even depicted the buddha himself as a toad. while there are no word balloons or sound effects in toba’s paintings, they do show a progression of events, happening one after another as the scroll is unrolled from right to left. this tradition of reading images from right to left continues today in modern manga .
in later years, toba’s influence on manga was acknowledged with the introduction of toba - e or “toba pictures, ” an 18th - century style of humorous images bound in books, accordion style. created by shimoboku ooka, toba - e relied on visual humor and used few words .
another influential artist in the development of modern manga was katsushika hokusai, the famous 19th century (
floating world pictures
) artist and printmaker. while hokusai’s iconic woodblock print images of 36 views of mount fuji are known the world over, his manga sketchbooks are also some of the best early examples of humor in japanese art .
hokusai was also the first artist to use the term
manga
or
playful sketches
to describe his humorous images. hokusai’s manga includes irreverent images of men making funny faces, sticking chopsticks up their noses and blind men examining an elephant. originally intended as sketches for his students to copy, hokusai manga was distributed throughout japan .
shunga, or erotic art is another popular genre of japanese prints and painting that has influenced the development of modern manga .
the exaggerated eroticism of shunga (
spring pictures
) imagery often included suggestive metaphors for genitals such as long eggplants or mushrooms and even depicted outrageously large penises engaging in intercourse. shunga’s influence continues to be seen in contemporary manga, especially hentai or sexually explicit manga .
another example of influential pre - manga japanese artwork includes prints of yokai or mythical japanese monsters .
tsukioka yoshitoshi created several popular prints featuring yokai, as well as scenes of ghosts, warriors committing seppuku and true crime stories. his exquisitely rendered scenes of graphic violence have made him popular with contemporary art collectors and has influenced modern horror manga masters such as maruo suehiro (shojo tsubaki, or mr. arashi’s amazing freak show) and shigeru mizuki (ge ge ge no kitaro )
manga has a long and strong tradition of poking fun at society and mocking the rich and powerful. kibyoshi or
yellow cover books
satirized japanese political figures and were very popular in the 18th century (whenever they weren’t banned by the authorities) .
after commodore perry opened up japan to the west in 1853, an influx of foreigners followed along with the introduction of european and american - style comics. in 1857, charles wirgman, a british journalist, published the japan punch, a magazine modeled after a popular british humor publication. george bigot, a french art teacher, started toba - e magazine in 1887 .
while both publications were originally intended for the non - japanese expatriates living in japan, the humor and artwork in the pages of the japan punch and toba - e caught the attention of native japanese readers and artists. ponchi - e or
punch - style pictures
began to appear as japanese artists were inspired by western - style comics and began the evolution toward the uniquely east - west style that is modern manga .
at the dawn of the 20th century, manga reflected the rapid changes in japanese society, and the influence of western culture in this once isolated nation. manga artists responded enthusiastically to imported artistic styles and began mixing western comics with japanese ideas .
rakuten kitazawa was one such artist who embraced this east meets west sensibility. inspired by popular comic strips such as the yellow kid by richard felton outcault and the katzenjammer kids by rudolph dirks, kitazawa went on to create popular comics features, including tagosaku to mokube no tokyo kenbutsu (tagosaku and mokube’s sightseeing in tokyo). in 1905, he founded tokyo puck, a magazine showcasing japanese cartoonists .
kitazawa is considered to be the founding father of modern manga and his artwork is displayed at the omiya municipal cartoon hall or manga kaikan in saitama city, japan .
another early pioneer was ippei okamoto, the creator of hito no issho (a life of a man). okamoto was also the founder of nippon mangakai, the first japanese cartoonist & apos; s society .
kitazawa, okamoto and many other artists of this late meiji - early showa period tapped into the excitement and anxiety felt by many japanese people as their nation left their feudal days behind to become a modern industrial society. but this was only the beginning of even greater changes for japan because the land of the rising sun would soon go to war .
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this is haraguchi. i' m filming' death kappa' and need an extra gaijin for a few scenes. can you handle it ?
i was born to play this role, sir. literally .
now that the death kappa dvd / bluray is out, the true story can be told. this wasn' t our first shot as extras in a monster movie - - that would be our epic, blink - and - you' ll - miss - it roles in a crowd of yokai in takashi miike' s
yokai daisenso
- - but this was the first chance we got to actually react. emote. method act. really express the essential humanity of... of... being in a japanese monster film .
our role was to occupy the
command center
set up by the military to deal with the giant, nuclear kappa raging through downtown tokyo. things started quietly, with us as little more than human backdrops to the action. the extra ranks were filled with pals of the director. right to left in the photo below, flanking the
real
actor, you can see kondo yutaka (illustrator of ninja attack !), hiroko, me, and the karasawas (creators of the mind - bendingly awesome
king of pachimono
magazine .) this was a big step up for both of us but hiroko in particular, who spent most of her time on the yokai daisenso set wearing an enormous frog head .
about halfway through the day, haraguchi had a flash of inspiration .
i need some freaks. kappa freaks. you !
he said, pointing at me (big surprise), then kondo, and then naoki karasawa. our job was to react to news of the kappa defeating the human military forces - - and here' s the result :
so. total time spent on set: eight hours. total screen time: maybe eight seconds. compensation: a bento lunch. and the experience? absolutely priceless... because now i' m one step closer to that elusive goal of becoming a professional kaiju eiga extra. maybe i' l really luck out and get to actually be stomped by the giant monster next time .
huh? how' s the actual movie? also priceless. death kappa is the citizen kane of radioactive yokai movies. buy it now! seriously! it' s a lot of fun .
i missed seeing this at the roxy in sf by * one * day - i was disappointed... now i' m heartbroken !
damn it! i was dubious about this one and was planning on holding off on getting it .
man, where there' s a will to get a bunch of middle aged men to dress up in military uniforms for a monster movie, there' s a way .
you must watch the mysterians over and over to learn how to properly be a gaijin extra with a speaking role. i recommend the scene when they start using the markalites .
also, you need some horn rimmed glasses. the cool frameless kind (or the uber gay' little hipster' style) are usually reserved for villain and men with secret agendas .
> >
heh that guy with the bucktooth looks a little like eric idle .
that' s nabe yakan, seemingly in every b movie this country has to offer (and if i sound jealous, it' s because i am. : )
> >
you must watch the mysterians over and over ...
now where have i seen that face before? ah yes, of course .
i did a commercial that ran for a year and i got a bento and a 5, 0000yen gift card. .! ?
horror dining
roppongi' s goth - y trick or treat almost fills the gaping hole left by the departure of kichijoji' s bar jap, but for better or worse it' s more horror flick heaven than death - metal crashpad. plus it has the downside of being in roppongi... .
reading rainbow i am now the master of unlocking. this friday, i' ll be appearing on nhk world' s show japan unlocked to discuss koji suzuki' s pioneering j - horror book ring and japanese ghost stories in general. thrill to top - notch special effects as hosts jonathan ...
i love the gacha gacha doraemon too! http: / / ww ...
we get what you need. we get what your customers want. because from ancient folklore to cutting - edge technologies, we get japan .
a native of tokyo, japan, hiroko holds a masters degree in international peace and conflict resolution from american university in washington, d. c .
her diverse experience includes interpretation for united nations delegations; translation and localization of dialog for game software and comic books; and translation and proofreading of television scripts .
a native of washington, d. c. , matthew has been working as a professional translator and freelance writer since the early 1990s .
his translation experience includes four years as an in - house technical japanese translator for the united states patent and trademark office .
there is no trivia on file. if you have any interesting trivia about this company, please add it .
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sad news: actor makoto shimotsuka, the pilot of super robot mach baron, passed away yesterday at the age of 65. urltoken
just stumbled on a street where the children apparently ritually slaughtered some kind of chalk creature. urltoken
in 1983 the only
anime expo
was strictly confined to rooftops! one of the photogs from this session was in the audience at my 80s fandom panel at animenext & i asked him directly if any hook - ups between cosplayers resulted from this event. his reply ?
no comment .
this is from some cosmetic company' s ad campaign, but it really works better without any context at all. urltoken
things i learned from a 1963 esquire ad: 1) buying liquor can cause
feminine flutterings
2) cutting the cheese is a real he - man' s job. urltoken
digital detritus: old laserdiscs going out with the garbage. (well, the audio signal' s digital anyway. the video was analog. )
aging awesomely: bandai announces a series of walking canes decorated in classic super robot motifs of tetsujin, mazinger z, and getter robo .
some people say ultraman has cheesy vfx, but this fight has two simultaneous fights choreographed across the foreground and background plates, pyrotechnics, and all of this with live camera movement. on a kids show budget. the chutzpah alone kicks the ass of most prestige shows
32 years ago today in 1986 ,
project a - ko
was released in japan .
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japanese motion comic publisher mangapolo named the winners of its 2015 manga translation battle on tuesday. a panel of judges chose the winners based on their translations of one of four manga. readers also voted on their favorite translation, which received the audience award .
grand prize: alethea nibley & athena nibley, u. s. a. ryohei saigan' s kamakura monogatari
first prize: hayley tournier, u. s. a. ryōsuke tomoe' s museum
casey loe, u. s. a. yoko kamio' s the crown of thorn
audience award: hana ihaya, u. s. a. yoko kamio' s the crown of thorn
the grand prize winner receives a trip to japan and a job offer to translate the manga. first prize winners receive a job offer to translate the manga and runner - ups receive a tablet computer. an awards ceremony and symposium to honor the winners will be held february 24 in tokyo .
last year' s manga translation battle asked contestants to pick from masaaki nakayama' s fuan no tane plus, ishiki' s acchi kocchi, machiya hatoko' s and eda yuuri' s koi to wa yobenai, and fumiko tanikawa' s saya saya to .
contest manager mangapolo is affiliated with online retailer tokyo otaku mode. mangapolo collaborates with publishers to bring legally produced motion comics to its youtube channel in japanese and english. series for which mangapolo has produced motion comics for include attack on titan, dragon ball, and vinland saga .
the summer anime season has begun, and we' re reviewing every new anime of the season. check back daily for new reviews! now available: drop kick on my devil! - holmes of kyoto - phantom in the twilight - asobi asobase - master of ragnarok - music girls - planet with - chio' s school road - angels of death - harukana receive - seven senses of the re' union - banana fish - and much more !
this season' s kaiji spinoff mr. tonegawa: middle - management blues sets mike off on a journey through the long history of anime spinoffs - the good, the bad, the confusing and the sublime !
― five years ago, i wrote a column about some of the works of nobuyuki fukumoto, a manga artist sometimes affectionately called fkmt by his fans. it was a celebration of milestones like akagi and kaiji, and several ...
justin goes in - depth on the numerous reasons your favorite unlicensed anime remains unlicensed, from music clearing headaches to personal grudges between licensing parties .
― tony asked: one of my favorite anime in the early 90' s, dragon quest: the adventure of dai, in japan got a vhs release, but never got a single dvd release. it aired in japan in october 1991, and got all 46 episodes released on ...
james digs into a terribly uneven 2006 tv special from madhouse about a japan plagued by natural disasters, and paul breaks down all this week' s new anime releases .
― i didn' t go to see fireworks on the 4th last week, but i did go to see fireworks the anime movie on the 3rd. that' s some clever timing on the part of whoever' s in charge of promoting the film. the movie itself is alright, and it' s cert ...
this focus story for orario' s toughest tavern elf offers plenty of colorful new details about the story' s world in a must - read for danmachi fans .
― (note: because the main character' s name is consistently transliterated as lyu rather than ryu in this novel, that spelling will be used throughout this review .) in a franchise full of colorful characters, lyu leon is far from being among the most dynamic ...
― the kingdom hearts orchestra – world tour 2018 launched on june 9th with an unforgettable sold - out show at the dorothy chandler pavilion in los angeles. with composer yoko shimomura on stage, and surprise special appearance by director tetsuya nomura that announced the long - awaited release date of kingdom hea ...
flcl progressive started out pretty low - key - especially compared to the original - but the plot becomes a noisy riot of abstract (yet familiar) elements in this finale .
both the english and japanese voices of the seven deadly sins hero melodias - bryce papenbrook and yuuki kaji - were on hand to answer a few questions from their fans at anime expo 2018 .
― due to the success of the first season, the seven deadly sins made its return to netflix with a second season earlier this year. a movie is set to be released later. the popular series is based off a manga created ...
― july 5 - 8 2017, los angeles, california cosplay galleries day one day two what' s going on in the entertainment hall? (gallery) premiere reports jojo' s bizarre adventure: golden wind world premiere my hero academia: two heroes world premie ...
studio trigger enlists the help of inferno cop director akira amemiya to reboot tokusatsu series ssss gridman (known to the us as superhuman samurai syber - squad !), and they showed the first episode at anime expo 2018 .
― during trigger' s industry panel before the ssss. gridman premiere at anime expo, hiromi wakabayashi emphasized the point of trigger' s younger staff heading the show. akira amemiya (dir ...
― friday at anime expo was even bigger than i expected with a packed main floor, crowded dealer' s hall and premiere line - ups capping hours in advance in the blistering heat. i found myself between two choices. brave the giant crowds or begin my hunt for a casual space to relax. i' d already checked ou ...
it won' t stream on netflix until this fall, but anime expo 2018 provided an early look at shinji higuchi and mari okada' s fascinating new show, with a twist on dragon riding you won' t believe .
― dragon pilot: hisone and masotan has a strong pedigree. the new series, streaming this fall on netflix, was helmed by shinji higuchi and hiroshi kobayashi, produced by masahiko minami, and written by mari oka ...
all the details from this weekend' s trigger panel at anime expo 2018, including new details and a sneak peek at hiroyuki imaishi' s explosive new action show, promare .
― if there was any way to describe trigger' s anime expo 2018 panel, it would be “full of adrenaline. ” this isn' t too off the mark for the studio, but trigger really played to their high - energy reputation to a totally packed house on fri ...
― 2018 is an explosive year for bkub okawa' s pop team epic, as it transformed from a 4 - koma to an epic 12 episode anime with some of the biggest voice acting talent in japan. with 24 pairs of actors, innovative meta gags, and ...
anime expo 2018: jojo' s bizarre adventure: golden wind u. s. premiere
― jojo' s fans got a very special treat at anime expo this year. only weeks after the anime adaptation of jojo' s bizarre adventure part 5 was announced, anime expo announced it would host the u. s. premiere months before its planned television premiere in oct ...
― warning: this article contains some spoilers for recent episode of my hero academia season 3. startling changes transformed my hero academia' s
symbol of peace
in the series' third season. all might' s stalwart role as a beloved hero for u. a.' s students, deku in p ...
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on the plane bound for nagoya in summer 1996, my friend dennis — who had been to japan many times before — mentioned that there was a japanese brand called bitch skateboards and the logo mark involved the international bathroom door symbol for men pointing a gun to the head of the international bathroom door symbol for women. to my seventeen year - old ears, this was the holy grail of engrish: a whole host of products not only emblazoned with a “bad word” but a totally politically - incorrect logo to match. i spent a lot of time during my three weeks in gifu prefecture searching for bitch goods, and for my first two weeks, my closest encounter involved snapping a blurry photo of a tiny tag on a backpack .
i finally hit the mother lode / motherload one day in a neighborhood clothing shop targeted towards teenage girls and soon became the proud owner of a bitch skateboards lighter and a ridiculous bitch skateboards retractable umbrella. (i liked the idea of using the latter in the u. s. , because seriously, who is going to stop you on a rainy day to voice a complaint against the offensive language and imagery on your umbrella. )
in hindsight, i somewhat wince at the idea of brandishing bitch goods, but i can promise you that my early endorsement was completely ironic. i was very confident that the brand was a misguided and unconsciously - misogynistic commercial venture dreamed up by non - anglophones in japan. much to my chagrin, i later learned through the product tags that bitch was based out of a city called “los angeles, california. ” so now the joke was not linguistic mishap as much as licensing gone amuck. as time goes by, the situation has lost its initial humor, but there remains the enigma of how bitch skateboards came to take over the second - rate shopping centers of rural japan in the mid - ’90s .
the internet is very good at solving these kinds of history mysteries, but a simple search came up with very little in the way of thorough explanation. this “ bitch skateboards ” is not the decks we’re looking for. the rise and fall of the brand unfortunately happened in the 1990s black hole of japanese internet coverage.
altjapan co. , ltd. is a tokyo based company specializing in the translation and localization of japanese entertainment . it is particularly active in manga and video game localization . it specializes in japanese-to-english and english-to-japanese translation , but also handles european language localization as well . it has worked on titles for companies including capcom , koei-tecmo , namco-bandai , konami , taito , and square-enix . credits include dragon quest viii , the ninja gaiden series , the dynasty warriors gundam series , lollipop chainsaw , lost planet 3 , and the 2014 remake of strider . in addition to localization of text , it also produces the recording sessions for video games as well , most notably on the dynasty warriors gundam and dead or alive series . altjapan 's manga translation credits include nura : rise of the yokai clan , togari , and dorohedoro . at the 2013 san diego comic-con , fuijko f. fujio productions announced that altjapan would produce the english version of the manga doraemon in conjunction with voyager japan . inc . original content produced by altjapan includes the books hello , please ! very helpful super kawaii characters from japan ( chronicle books , 2007 ) and the attack ! series , which includes yokai attack ! the japanese monster survival guide ( kodansha , 2008 ) , ninja attack ! true tales of assassins , samurai , and outlaws ( kodansha , 2010 ) , and yurei attack ! the japanese ghost survival guide ( tuttle , 2012 ) . 
altjapan co., ltd. is a tokyo based company specializing in the translation and localization of japanese entertainment. it is particularly active in manga and video game localization. it specializes in japanese-to-english and english-to-japanese translation, but also handles european language localization as well. it has worked on titles for companies including capcom, koei-tecmo, namco-bandai, konami, taito, and square-enix. credits include dragon quest viii, the ninja gaiden series, the dynasty warriors gundam series, lollipop chainsaw, lost planet 3, and the 2014 remake of strider. in addition to localization of text, it also produces the recording sessions for video games as well, most notably on the dynasty warriors gundam and dead or alive series. altjapan's manga translation credits include nura: rise of the yokai clan, togari, and dorohedoro. at the 2013 san diego comic-con, fuijko f. fujio productions announced that altjapan would produce the english version of the manga doraemon in conjunction with voyager japan. inc. original content produced by altjapan includes the books hello, please! very helpful super kawaii characters from japan (chronicle books, 2007) and the attack! series, which includes yokai attack! the japanese monster survival guide (kodansha, 2008), ninja attack! true tales of assassins, samurai, and outlaws (kodansha, 2010), and yurei attack! the japanese ghost survival guide (tuttle, 2012).
altjapan co., ltd. is a tokyo based company specializing in the translation and localization of japanese entertainment. it is particularly active in manga and video game localization. it specializes in japanese-to-english and english-to-japanese translation, but also handles european language localization as well. it has worked on titles for companies including capcom, koei-tecmo, namco-bandai, konami, taito, and square-enix. credits include dragon quest viii, the ninja gaiden series, the dynasty warriors gundam series, lollipop chainsaw, lost planet 3, and the 2014 remake of strider. in addition to localization of text, it also produces the recording sessions for video games as well, most notably on the dynasty warriors gundam and dead or alive series. altjapan's manga translation credits include nura: rise of the yokai clan, togari, and dorohedoro. at the 2013 san diego comic-con, fuijko f. fujio productions announced that altjapan would produce the english version of the manga doraemon in conjunction with voyager japan. inc. original content produced by altjapan includes the books hello, please! very helpful super kawaii characters from japan (chronicle books, 2007) and the attack! series, which includes yokai attack! the japanese monster survival guide (kodansha, 2008), ninja attack! true tales of assassins, samurai, and outlaws (kodansha, 2010), and yurei attack! the japanese ghost survival guide (tuttle, 2012).