bossa studios
bossa studios raises $ 1. 35 million to boost online game worlds adrift | gamesbeat
based in shoreditch, east london, bossa studios creates games for social networking sites including facebook and myspace. eleven - month old bossa studios is set to unveil its first facebook game, dubbed monstermind, next week .
bossa studios has raised $ 1. 35 million in funding from venture capital firm london venture partners. london - based bossa is working on an ambitious massively multiplayer online game world dubbed worlds adrift .
elisabeth murdoch' s shine tv production company has acquired the london - based social gaming startup, bossa studios, for an undisclosed fee .
henrique olifiers, a co - founder of bossa studios, said :
we are delighted to be both launching monstermind and joining the shine group .
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[ editor' s note: bossa studios is owned by british media company shine group, who itself is a wholly owned subsidiary of news corp, who also owns ign entertainment. ]
created by bossa studios, whose previous titles include the bafta - winning monstermind, the upcoming rpg will focus on capturing the epic story of the tv series and merging it with real - time, multiplayer gameplay .
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we have long identified social gaming as a critical component to this strategy, and in bossa studios we discovered an entrepreneurial, creative team that shared our passion for creative excellence. they have bold ideas for this space which we naturally welcome and will be a significant addition to the shine group .
bossa studios has been working with the creators of the show to make sure that everything is authentic, as imre explained ,
we wanted to make a game driven by story in a fantasy setting, and centring it around merlin made sense; it' s an amazing brand worldwide because everyone knows it .
bossa studios' creator in chief imre jele said ,
we have carefully crafted the game to capture the very essence of the world’s most famous sorcerer. players can explore magical lands while adventuring alongside trusty allies in the crystal cave, knocking out ferocious wilddeoren rats or uniting with one of their favourite characters like merlin or arthur .
game development - how to start hi everyone! in this video oliver age 24 and malford give some advice and tips from bossa studios about how to get started with making your own video games. we' d love to hear any questions you have and if there' s anything you' re curious about to do with game development. much love, oliver age 24 and malford bossa studios game engines: unity 3d - urltoken unreal - urltoken rpg maker - urltoken gamemaker - urltoken worlds adrift island creator: http: / / store. steampowered. c... ... art software: gimp (free image editor) - urltoken blender (free 3d modelling software) - urltoken resources: reddit gamedev - urltoken gamasutra - urltoken show less
shine has shown a great support for bossa studio' s creative - led mission and together, in addition to launching entirely new concepts, we hope to offer hundreds of millions of tv viewers and social gamers the opportunity to experience some their most - loved programmes in an entirely fresh, immersive way .
“the fantastic team at bossa, composed of veterans from landmark studios such as bullfrog, jagex, ubisoft, and playfish, has been consistently innovating with games that turn genres on their heads, ” said david laukee, partner at london venture partners, in a statement. “their bafta­ - winning debut title, monstermind, was the world’s first real­time multiplayer game on facebook; surgeon simulator, one of the most popular titles ever on youtube, sparked a ‘let’s play’ discoverability revolution that is at full steam to this date. it’s no surprise that their latest project, worlds adrift, is their most ambitious yet and the one capable of completely transforming how we experience multiplayer gaming. ”
olifiers added, “worlds adrift is the first game of this new generation, enabling players with a freedom of agency that has never been achieved before. it’s a universe that responds to every possibility engineered by a player: if they can think of it, it should be possible. this creates the ‘emergent gameplay’ design philosophy that bossa studios is spearheading. think of it as the difference between a scripted tv show where once you’ve watched an episode and know what’s happened, there’s little point in watching it again; versus an improv stage where the same scenario can lead to an infinite number of unexpected interactions due to actors empowered with full freedom each time. this is what worlds adrift creates. ”
heads up: v. exciting news landing tomorrow! meanwhile, if you fancy winning the ultimate bossa bundle, including @ surgeonsim @ iambreadgame & @ playddd, for you & 3 mates, simply: - rt & follow page - tag 3 friends in comments (who must also follow page) comp ends midnight 8 / 6! urltoken
the title is a “sandbox” game where players can create their own flying pirate ships to explore islands that float in the clouds of a fantasy world. london venture partners, which funded successes such as finland’s supercell and playfish, joins a number of private investors who have already invested in bossa. the game is something like a minecraft for a new generation, according to edge magazine .
henrique olifiers, ceo of bossa, said in a statement, “we’re at the edge of a transformation in the games industry that will fundamentally change the way players interact with games. advancements in artificial intelligence, near - limitless processing power in the cloud, and large­ - scale simulations are aligning to empower a new kind of entertainment that is built on the fly for the players and by the players. the games of tomorrow will be unique, tailor­made experiences for each individual, whose actions will fundamentally affect the world around them, influencing everyone else’s experiences in unexpected and interesting ways. ”
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in the title, players band together in crews to build their own flying ships to explore a world fragmented by a cataclysm. they will have to cooperate to survive, trade, dominate territory and exploit resources to rebuild a broken society .
worlds adrift is using online gaming infrastructure that is being built by united kingdom - based improbable .
the investment round will enable the company to accelerate the development of worlds adrift, expand its operations, and develop other multiplayer and vr titles .
studio head promises ,
hardcore players will find a lot of stuff to do here .
a new video game adaptation of the hit bbc tv show merlin will soon be available for facebook users to play with their friends .
merlin the game will take place in the same universe as the tv show (even featuring the same original music), and players will be able to quest as their own knight or magician until they' re strong enough to stand shoulder - to - shoulder with the likes of merlin and arthur. the game will allow players a large degree of flexibility when creating characters, so if you' re not entirely sold on the rigid melee playstyle of the knight you can mix and match it with spells from the magician .
we' ve been given all of the set designs and the costumes, and a wealth of resources to play with. we' ve got complete freedom... as long as we don’t kill their lead characters !
despite the fact that it' s a facebook game, everyone on the team is adamant that this doesn' t mean it' s only for casual gamers. imre stresses ,
i’m a hardcore player at home on my xbox, but when i’m out and about i’m casual. we’ve focused on ensuring that hardcore players will find a lot of stuff to do here when not in front of their consoles, especially with the awesome story .
the game is expected to enter a closed beta this summer at comic - con international, which takes place on july 12 - 15, where the cast of the series will also be present to try out the game. gamers and fans who want to step into camelot to help test the game can do so by registering at the official site now .
merlin the game will launch later in the autumn to coincide with the start of the fifth series of merlin on bbc one .
bafta guru is bafta’s content hub for career starters packed full of inspirational videos, podcasts and interviews. whether you’ve taken your first steps in the industry or are just starting out, you’ll find plenty here to motivate and help you along the way .
bafta’s destination for youngsters to come and discover the magical worlds of film, television and games. enter challenges, watch videos, and take part in our annual vote to decide the best film, tv show and game of the year .
ygd is a gaming initiative for 10 - 18 year olds which explores how games are made and the skill required to make them through workshops, a video series and an annual competition .
situated in the heart of london' s west end, bafta 195 piccadilly is the home of bafta worldwide, as well as an award - winning venue for hire that offers outstanding hospitality and a suite of flexible event spaces, which can be crafted to suit any occasion .
the full list of winners and nominees for the game british academy video games awards on friday 16 march 2012 .
bastion amir rao, greg kasavin, darren korb supergiant games / warner bros. interactive entertainment
bastion amir rao, darren korb, gavin simon supergiant games / warner bros. interactive entertainment
elisabeth murdoch:' social gaming is a critical component of our strategy.' photograph: sarah lee for the guardian
the acquisition is shine group' s first foray into the nascent social gaming market, and comes just months after news corporation bought the tv firm for $ 673m .
murdoch said on friday :
as a global content company, we are committed to producing exceptional experiences across multiple platforms and developing direct - to - consumer models .
the acquisition will enable shine to add facebook and social gaming elements to some of its most popular programmes, including masterchef and merlin .
investor appetite in social gaming firms has grown in the past 12 months, driven largely by the rise of zynga, the company behind hugely popular facebook games farmville and cityville .
according to public offering documents filed at the securities and exchange commission (sec) on thursday, zynga valued itself at $ 11. 5bn at the end of the first quarter of 2011. the company plans to raise $ 1bn in one of the most hotly anticipated ipos of the new generation of internet firms later this year .
© 2018 guardian news and media limited or its affiliated companies. all rights reserved .
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calling all would - be surgeons! ! we’re back at the operating table, sewing together a few new ideas & need a second opinion! so if you’d like to donate your bod… ahem, i mean ‘help’ us out (monday appointments available !), please send an email to playtest @ bossastudios. com! urltoken
) will be delivering a must - see keynote about the future of ai in games creation. more details here >
calling all would - be surgeons! ! we’re back at the operating table, sewing together a few new ideas & need a second opinion! so if you’d like to donate your bod… ahem, i mean ‘help’ us out (monday appointments available !), please send an email to playtest @ bossastudios. com! urltoken
titled' the future of ai in games creation'. it has cats, ai and old man yells at cloud. so it' s brilliant. make sure to see him live in brighton next thursday morning .
bone - shattering news! ! let us know when it... clicks. urltoken
so @ lady _ jeanette and @ imrejele that was a test coin to play with how a setting would fit, i did a little polishing on the process to show ya what it should look like. urltoken
’s 5 year anniversary, we’ve plunged elbow - deep into the gargantuan back catalogue of ‘let’s play’ videos, and stitched together the 5 funniest moments ever! ! bob’s had his sides splits enough times. now it’s your turn… watch now
there' s another guy at work called oliver, and he' s also 24, so naturally, we filmed this... @ bossastudios @ oliver _ thurston urltoken
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i am bread - android trailer: urltoken hi everyone! in this video oliver age 24 and malford read through some of your comments and discuss the reasons why andro ...
last night i got home from work bummed out because i had to start all over since i got murdered by a giant ass pirate ship. thing looked like the front of a demon they call in to break down doors and
so after i collected myself and found a good spot to start over, i began building my ship. right after i finished with the frame another player came up to me and what followed is what i can only assume is the reason you left multiplaye
on and he gave me some tips and tricks. and right before he left on his own voyage he killed himself in front of me and gave me a bluprint for some food that would help. literally an ai type interactio
seriously i saw the trailer for this game and have been obsessed. once i got into the game i was literally speechless
ta then it appears i cannot find the page it is possible that it is not this available or that the address is incorrect select start to continue browsing for playstore like that made me can always help me quize play it but i cannot help please .
great way to make gamers avoid your products. bunch of idiots... .
i bought the game but i did not receive the key. - problem solved .
n leute der welt. sie machen richtig geile spiele und sind meine idole in # gamingdev
our very own andy is shaving his head for macmillan cancer support right now. donate to the cause by clicking here urltoken # gamedev # bravetheshave
we have a beautiful new worlds adrift trailer for you to watch. please let us know what you think in the comments. there is a snippet here, full trailer is within the link: urltoken
take part in playtests, share your thoughts, and help us to deliver amazing experiences .
send an email to playtest @ urltoken with the subject' i wanna help' and we will contact you soon. yey !
after ddd was released we realised that the game worked better as a pay once premium game, rather than a free to play game with microtransactions .
if you uninstalled the old free version of the game during this transition you should still be able to access it .
what you' ll need to do first is access the free version of ddd again .
, which should have all your in app purchases intact. (this may be a long list depending on your purchasing activity. )
there are a few differences between the paid and free version. the core game is the same, apart from the first 5 dungeons have been slightly rebalanced (they are basically shorter now). you can also no longer buy revive tokens, even with in game money. they can only be found by completing secret endings in dungeons, which means there is a finite number of them in the new version. the equipment shop in the premium version has less powerful equipment, but it' s also cheaper, and high - level skills are cheaper as well .
the oculus rift’s motion controllers come out on december 6th, and oculus just announced the list of over 50 touch - compatible games and apps that will be available on the oculus store at launch .
there are 53 launch titles in all, ranging from smaller indie games to major studio productions. some of these titles were already in the store and are just getting updated with touch support, while others are completely new and specifically designed to take advantage of the motion controllers .
additionally, all oculus touch preorders will include a free copies of insomniac game' s wizard dueling title the unspoken and sanzaru games' s vr sports challenge. oculus is also including copies of art apps quill and medium, plus shooter dead & buried, with all oculus touch sales. and oculus' own toybox demo experience is also getting a final release on december 6th, and will be available for free to download in the oculus store alongside the touch launch .
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my biggest worry for the playstation vr, is one of support. sony having to be the gatekeeper between title and audience is a complicated proposition, with the quality and quantity of support in the first few years of the device undoubtedly deciding its fate .
well, it would seem as though there is a lot in the works right now at least. sony have now published this entire list of 230 developers currently making content on the playstationvr. there are some surprises who turn up too, such as from software, techland and konami, who we have heard nothing from in terms of vr. there are also some names missing though such as hello games (many suspected no man’s sky in vr), sucker punch, media molecule and naughty dog .
to get you digging though, here is a full list of the games coming. thanks eurogamer !
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preferably there' s some way to export all this information and then reformat it. i' m using dokuwiki on the new site .
this aims to be a comprehensive list of developers who explicitly allow
let' s play
style videos of their games to be created, shared, and monetized .
recently, nintendo caused a controversy by not allowing montezied let' s play videos of their games. however you feel about their actions, what' s clear is that the let' s play community needs an unambiguous, comprehensive list of where developers stand on this issue. this wiki aims to be that list .
this originally started as a reddit thread, but it needed a more permanent home, and one that anyone could contribute to without waiting on me (lars doucet, developer of defender' s quest) as a bottleneck .
yes means yes to all of that. no means no to some or all of it. for instance, 2k games lets you make & share videos, but not monetize them. so that' s a
no
to the above question. maybe is only for when it' s not quite clear because there' s not enough information, or conflicting information .
the gold standard: a
video policy
on the developer' s site that explicitly addresses the issue. (example )
some info is better than no info, but note the uncertainty. a tweet can count as evidence, but it' s inferior to explicit, official - site permission
youtube might reject stuff like tweets as evidence, so please replace low - grade permission statements with high - grade ones as possible over time .
official site policy > official forum post > tweet > post in the reddit thread .
yes means = allows let' s plays and allows them to be monetized .
none means = no or minimal terms. you don' t have to do anything special to make monetized let' s plays .
some means = you can make monetized let' s plays, but you have to do something, like link back to their site .
you can do any videos you want and monetize them too (no problem) .
yes and throw a tweet to @ theshipgame and we' ll share your content. : )
rescue 2013: everyday heroes, rescue: everyday heroes (u. s. / int. )
oddworld: abe' s oddysee, abe' s exoddus, new' n' tasty, etc .
photos and videos are a great way to add visuals to your wiki. find videos about your topic by exploring wikia' s video library .
i just received a reply to my question on whether or not cdprojekt red allows youtube monetization, and they gave me a kind and open answer .
thank you for your email. we love
let' s play
videos, so go ahead and record those :) also, feel free to become a part of youtube' s partner program .
if anybody with the permission wants to edit the list, go right ahead .
can' t find a community you love? create your own and start something epic .
let' s play
- friendly developers wiki is a fandom games community.
bossa studios ltd is a british video game developer based in london , england . founded in october 2010 by henrique olifiers , ric moore , imre jele and roberta lucca , it was acquired by shine group in september 2011 for an undisclosed fee . the core development team mainly are former employees from bullfrog productions , jagex , ubisoft , and playfish . bossa launched its first title monstermind in september 2011 which has seen over one million facebook users play the game and in 2012 won a bafta award in the " online – browser " category . the company announced its third title merlin : the game in june 2012 , which is based on the merlin tv series and released in 2013 . bossa developed the bafta 2014 nominated surgeon simulator 2013 , which originally was the product of a game jam . the game has gone on to sell over 2 million copies worldwide across microsoft windows , os x , linux , playstation 4 , ios and android . in 2015 , bossa was nominated for yet another bafta for its mobile game twelve a dozen , which required players use their heads to solve mathematical platforming puzzles . later in 2015 , bossa saw its next major release with i am bread , which sets the player into the form of a living piece of bread that wants to toast itself . bossa is currently developing the massively multiplayer online adventure game world 's adrift , an open world platformer . 
bossa studios ltd is a british video game developer based in london, england. founded in october 2010 by henrique olifiers, ric moore, imre jele and roberta lucca, it was acquired by shine group in september 2011 for an undisclosed fee. the core development team mainly are former employees from bullfrog productions, jagex, ubisoft, and playfish. bossa launched its first title monstermind in september 2011 which has seen over one million facebook users play the game and in 2012 won a bafta award in the " online – browser " category. the company announced its third title merlin: the game in june 2012, which is based on the merlin tv series and released in 2013. bossa developed the bafta 2014 nominated surgeon simulator 2013, which originally was the product of a game jam. the game has gone on to sell over 2 million copies worldwide across microsoft windows, os x, linux, playstation 4, ios and android. in 2015, bossa was nominated for yet another bafta for its mobile game twelve a dozen, which required players use their heads to solve mathematical platforming puzzles. later in 2015, bossa saw its next major release with i am bread, which sets the player into the form of a living piece of bread that wants to toast itself. bossa is currently developing the massively multiplayer online adventure game world's adrift, an open world platformer.
bossa studios ltd is a british video game developer based in london, england. founded in october 2010 by henrique olifiers, ric moore, imre jele and roberta lucca, it was acquired by shine group in september 2011 for an undisclosed fee. the core development team mainly are former employees from bullfrog productions, jagex, ubisoft, and playfish. bossa launched its first title monstermind in september 2011 which has seen over one million facebook users play the game and in 2012 won a bafta award in the " online – browser " category. the company announced its third title merlin: the game in june 2012, which is based on the merlin tv series and released in 2013. bossa developed the bafta 2014 nominated surgeon simulator 2013, which originally was the product of a game jam. the game has gone on to sell over 2 million copies worldwide across microsoft windows, os x, linux, playstation 4, ios and android. in 2015, bossa was nominated for yet another bafta for its mobile game twelve a dozen, which required players use their heads to solve mathematical platforming puzzles. later in 2015, bossa saw its next major release with i am bread, which sets the player into the form of a living piece of bread that wants to toast itself. bossa is currently developing the massively multiplayer online adventure game world's adrift, an open world platformer.