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on 1999 - 09 - 02, nintendo corporation and konami corporation announced the establishment of mobile21 co. , ltd. , with the mobile adapter gb on sale in april 2000 .
on 1999 - 09 - 02, nintendo corporation and konami corporation announced the establishment of mobile21 co. , ltd. , with game boy color phone adapter on sale in april 2000 .
on 1999 - 09 - 02, nintendo corporation and konami corporation announced the establishment of mobile21 co. , ltd. , with the mobile adapter gb on sale in april 2000. [ 2 ] [ 3 ]
mobile21 video poker - aces and faces is a standard video poker game anyone can play. there are no wild cards and the maximum payout is 4, 000 coins. you play the cards you are dealt in this one and the game plays like a poker based slot
mobile21 blackjack - a real casino connoisseurs choice our blackjack game features 2 standard packs of cards, randomly shuffled before each game. 21 is the magic number as you play to beat the dealers hand! same value cards can be split for maximum winnings and of course you lose nothing if the hand is tied
mobile21 roulette - this game is based on european style roulette. the wheel has numbered pockets ranging from 0 to 36. the objective of roulette is to predict into which pocket the ball will drop. you can bet on red or black, odd or even, low to high numbers or endless combinations ad infinitum. this is the classic sophisticated game for casino cognoscenti
mobile21 keno - keno is a lotto / bingo hybrid board game marked with the numbers 1 to 80. twenty numbers are drawn at random. you win by predicting the numbers drawn. the game is easy to play and exciting to master. the 10, 000 jackpot is reached on an accumulator basis. you can bet a maximum of fifteen of the eighty numbers per play
in japan and europe respectively) was released in 2001 for the then - fledgling game boy advance and follows the
classic
gradius formula almost to a t. it was also the first gradius title to be developed by a team other than konami' s own internal development staff (mobile21, a japanese joint partnership between nintendo and konami did the honors). what is perhaps most notable about the title, however, is its opening sequence which displays a series of screenshots from the gradius series beginning with scrambleâ€”effectively officially introducing it as the first installment in the gradius pedigree .
sony santa monica makes us care about kratos in this stunning revival of the series .
far cry 5' s story is a real let - down, but the action still makes for a solid co - op experience .
there are some elements around the edges that haven' t aged all that well, but burnout paradise is still a fantastic racing game .
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it21 develops comprehensive enterprise mobility software. built on extensive experience in designing software and integrated solutions for fortune 500 customers, it21 now focuses on delivering leading - edge software for enterprise iot environments in the healthcare, industrial, digital media, and retail sectors .
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there is no trivia on file. if you have any interesting trivia about this company, please add it .
the mobile adapter gb service began on january 27, 2000, and was terminated on december 14, 2002. however, the wireless feature was later found in game boy advance wireless adapter .
tam, a .
fun' n games in the new economy
, japan - - business people technology, j @ pan inc. october 2000. accessed 22 march 2012
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dear thomas: where do you draw the
salvation / damnation
line? ?? ? if something has no consequences, does it really count as a sin? ?? ? if something goes against a commandment, but that action is not a sin, is the commandment wrong? ?? ?. blessings .
dear his son: there' s no controversy about what the bible says. there' s controversy about the way some people interpret the meaning of being born again. the bible says :
jesus answered, verily, verily, i say unto thee, except a man be born of water and of the spirit, he cannot enter into the kingdom of god .
( jn 3, 5) jesus is explaining exactly how the sacrament works: god gives a specific grace at the same time the minister gives the material sign of it (the water). in other words: we can make a distinction on the theoretical level between the two, the water and the grace, but because they come together we can' t make a practical distinction. despite what the bible clearly syas, there are people who believe the
born again
process is different than that of baptism. they claim that if you were baptized while being a child, you - as an adult - have to undergo a certain process so you can be
truly born again
. that would mean god' s grace is subjective and not objective, and that' s where we do not agree. blessings .
hi shamman: have you noticed how the only church the devil bothers to attack is the catholic church? ?? ?? well, if you haven' t, then i guess you' ve been living under a rock... ...... .. if you were the devil, which one of these churches you would attack? ?? ?? : a) the catholic church, founded by jesus christ and the only one to fulfill the mt 16, 18 prophecy b) the anglican church, that is o. k. with
active homosexual bishops
and the like c) some of the 33, 000 christian
denominations
if you answered
a )
, then you are of course right. i invite you to leave aside all your silly dan - brown - like lies about the only church founded by the lord on earth and convert. blessings !
hi all! with time i came to realize that what went on in my life was not the devil' s work but god' s! . the bible tells us this :
our fathers disciplined us for a little while as they thought best; but god disciplines us for our good, that we may share in his holiness. no discipline seems pleasant at the time, but painful. later on, however, it produces a harvest of righteousness and peace for those who have been trained by it .
( heb 12, 10 - 11) it turns out the lord disciplined me and it was for the better; at the time i couldn' t understand exactly what was going on, but everything i had to
suffer
taught me a lesson of a lifetime. for all of you who wonder what causes lots of bad things in your life, think about the consequences that situation brings to your life: if the
fruit
is good then it comes from god even if it seems rather difficult to understand. blessings .
actually, there is a reason... ...... ...... the reason is that too many ppl have been deceived by this false doctrine. too many ppl believe in some
label
of
being born again
and think that no matter what they do, they' ll be saved because of the
born again ritual
. i think that' s a pretty good reason. blessings .
dear steve hut: so the person doesn' t have to have faith or repent to be baptized? that would be news to me. otherwise, yes, i agree with your point. since jesus says you have to be born again to be saved, and christians claim to be saved, then how can you be saved without being born again? a very inconsistent position, indeed. < { post _ snapback } > i do not claim to be
saved
. you have to persevere till the very end to be saved, that' s what scripture says, so you have to keep being faithful from baptism to death (till god grants you life here on earth, that is). this is why i say the
born again
doctrine makes no sense whatsoever; it' s a doctrine that has no practical consequences because no matter how you put it, you have to persevere till the end. why to believe in a doctrine that is good for nothing? this is my point. blessings .
hi ernie: the thief was indeed baptized. there are 3 types of baptism: 1) baptism of water 2) baptism of fire 3) baptism of desire the thief received the baptism of desire. the grace is the very same in the 3 of them. then again, this puts you at odds with scripture since the bible talks so much about those sacraments... ...... .. !. this sounds like
optional
and i don' t think the truth is optional... ...... ...... if you know something to be true, then you have to live according to that truth and not saying
it' s all optional
. i think this idea of
optional
is yet another consequence of the
fear of commitment
thing of modern culture. ppl don' t seem to want to be christians unless the only thing they have to do is to declare one time & one time only jesus as their lord & savior. i believe the exact opposite is true: to be a christian is to have a commitment that lasts a lifetime. blessings .
hi! & thanx. so basically you believe that the sacrament of baptism carries no particular grace with it? . if that' s so, then why you think jesus emphasizes baptism and gives to it the same importance as to preaching the gospel (mt. 28, 19)? .
hi all! . as you may know, the majority of protestants keep at least one sacrament: baptism. sacraments (baptism included) provide an objective grace that does not depend on the individual (if it would, it' d be subjective) so baptism is indeed being
born again
. but in protestantism, this
born again
thing teaches that you can divide among baptized ppl, those who are
born again
and those who are not; it depends on who you ask what is being
born again
but most seem to think that it' s an intellectual level of realization of one' s religion (that implies to talk more about your faith and so on). this kind of thought is inconsistent with the reality of baptism itself, because if you believe in the objectivity of grace, then you can' t at the same time believe in a doctrine that preaches subjectivity of grace (hence, separating baptism from
born againess
). so, what you believe is being
born again
?? ? if a person is baptized and then doing the
born again
thing... ...... has that person being born again 3 times? ?? or just 2? ?? ?? (meaning the first time you were born with the original sin, then being born again through the grace of baptism and then through the experience mentioned above). is the content of the born again doctrine biblical, or it' s just a biblical name with an unbiblical content? . if you have been baptized but not have the
born again
social distinction... ... does it really matter? . and last but not least, what' s the value of this born again
emotional baptism
when compared to the true baptism? . see you later! .
dear gianour: i believe sabbath in the ot is saturday as well... ...... ...... ... but that changes nothing. our lord resurrected on sunday and he presided over the very first eucharist after his resurrection (and after it was instituted) on sunday (lk 24, 13; 30) and that' s why we christians worship on sunday. besides, adventism makes no sense because it relies on the mosaic law but doesn' t accept it as the whole 613 commandments; they only accept the
10 commandments
so they say they live by the law but that' s not true because they just ignore the truth on purpose .
it' s worth the time but i' m really tired right now so lemme sum it up: 1) i do not believe in mary having other children because the scripture only mentions one
son of mary
and that' s jesus. the other ones (jesus' cousins) are sons of another mary, not the same person. i will never believe in jesus'
half - brothers
until someone shows me a biblical verse where it says :
lisa, the daughter of mary the mother of jesus
or
bart, the son of mary the mother of jesus
. i' m sure that' s not too much to ask because that' s how the holy scriptures identify someone' s son or daughter. 2) there have been 4 immaculate persons in history: adam, eve, jesus and mary. 3) there are 4 persons currently alive in body and soul: enoch, elijah, mary and jesus and the 4 of them appear in revelations precisely because of that same characteristic of having a body (enoch & elijah are the two witnesses) .
the mobile adapter gb service began on 2000 - 01 - 27, and was terminated on 2002 - 12 - 14. however, the wireless feature was later found in game boy advance wireless adapter .
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the mobile adapter gb service began on january 27, 2000, and was terminated on december 14, 2002. however, the wireless feature was later found in
tam, a .
fun' n games in the new economy
, japan – business people technology, j @ pan inc. october 2000. accessed 22 march 2012
this page was last edited on 3 february 2018, at 08: 53 .
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welcome to the first installment of figs: a recurring column that looks at particular series, eras, or quirks in gaming history. if it' s historical or interesting, figs just might cover it! is there anything you want to see in future installments? let
n our age of fancy 3ds and 4ds there' s a kind of game not many people seem to pay much attention to anymore: shooters. classically referred to thusly, but colloquially over the last few years as
shmups
( short for shoot' em ups), these games are products almost wholly of a bygone era: the one when
arcade - perfect
actually meant something in a home conversion and you could measure the amount of entertainment you' d have at the mall by the size of the lump of quarters in your pocket .
but while the genre' s been recently undergoing a somewhat innocuous revival at the hands of the hardcore in shmups lovingly placed into the shooter subsection called
bullet - hell
( a classification sure to be dealt with in a future column), shooters of the old - style have gone almost completely by the wayside. you see, before you could subsist solely on your pocket of quarters, ensuring that with enough money you would obtain certain and swift domination of whatever arcade game you happened to be standing in front of, a particular company set out to make you feel like you were fighting an enemy with finesse instead of brute force. a player with a single quarter had a chance as great as one with a handful. that company was konami, and those games were
to put it more truthfully, those games were gradius to some of us. in other parts of the world they were
? in actuality, all of these games are gradiuses! or nemesises. nemises? to be sure, the gradius series has one of the most title - shifting and confusing pedigrees in gaming history, marked by releases, name - changes, pseudo - sequels, spin - offs, conversions, and ports spanning two decades from arcades to japanese home computers to the ps2. even
, the (arguable) forefather of all traditional multi - level side - scrolling shmups, is now officially part of the gradius series according to konami .
. while all these games went on to become incredibly popular, they shared something in common: all of them took place on a single, static field of play. scramble was different because of what it pioneered: it was the first multi - leveled shooter, with different
levels
seamlessly sliding past your jet (jet, i guess, since that' s what your ship' s called in - game) as the screen endlessly pushes you forward .
what scramble does that virtually no other shooter following it (or preceeding it) does is provide a fuel system, meaning that you get ten points for every second you stay alive since once your
fuel
runs out you die. the only way to rectify this is to shoot little fuel tanks peppering the landscape. in that way the game provides the player with options: keep your jet high and avoid the ground - launched missiles but run out of fuel, or play break - neck daredevil style and risk certain doom in the hopes of staying alive. they' re crude, but the foundations of the gradius series can be seen here (which is probably why konami retroactively declared it the first in the series in 2001) .
the real game that started it all came four years later in 1985. gradius (known upon its original release as nemesis in the united states and europe) pioneered the hallmarks that would follow the series through its lifespan and influence many other outside games. chief among these is the weapons system, which allows the player to upgrade the vic viper (the classic gradius ship) as he or she sees fit. every
capsule
collected advances the slider one notch, with more capsules pushing the indicator to better power - ups. through this system players who value speed over all else can upgrade that first, players who want spread - fire can go for that, shields wait at the end of the bar to protect the ship from incoming fire .
another innovation here is the
option
system (called
multiples
outside of japan) .
options
are small orange orbs that follow your ship, serving as invulnerable dispensers of extra firepower. these compound the ship' s attack strength and range without adding extra liability (as in earlier shmups like capcom' s
it' s at around this point that the gradius chronology begins to become a little tricky to follow. konami of japan first released
to arcades there as a follow - up to gradius with a few marked changes. first of all, the scrolling bar power - up system from the original game was replaced with a simpler upgrade system where options and lasers could be acquired simply by collecting them, no capsule system necessary. in addition, the game added vertical - scrolling levels that would come between horizontal levels. salamander was also one of the first shooters to feature two - player simultaneous play with a second - player buy - in .
and the palettes and stage backgrounds were recolored to fit the game' s new, american storyline: you are a small ship travelling through a human body to eliminate a giant tumor .
but it doesn' t end there! not content to let this exciting new premise pass them by, konami of japan took the american life force, re - drew the previously mechanical, robotic graphics to make them look more organic - styled, and re - instituted the original gradius power - up system (the upgrade bar). this could then probably be deemed the most
definitive
version of salamander, what started as a lightly gradius - inspired experiment ending up as a game cohesively cut from the gradius cloth .
salamander, life force (us), and life force (japan) .
after salamander, life force, and a numbered spin - off (see inset), the gradius series continued on in the arcades with this true sequel. never released in north america until its inclusion on a compilation disc for the psp nearly twenty years later ,
in europe) retained the classic gameplay of the original gradius while adding the ability to choose from four different upgrade bars at the start, each including slightly different power - up arrangements .
another addition was the choice of shield type; players could pick either the front - shields from the first game, which absorb numerous hits from the front but leave the rest of the ship vulnerable, or a new force - field option which absorbs shots from any direction but can only take three hits before dissipating .
hit arcades in december of 1989 and was reportedly considered so difficult that it was pulled from them not too long after the new year. the chief reason for this difficulty is primarily regarded as the lack of any continue feature whatsoever; after losing your initial lives you are forced to start over at the beginning of the game. even through arcade operator dip - switches there is no way to enable continuing, though default life allocation can be increased. the japanese release featured a special
beginners
mode that allowed the player to take on the first three levels at a decreased difficulty level—this option was removed from some other releases but offset with a slightly easier level of play .
the game did introduce a series of interesting additions, though: a new edit mode allowing the player to customize their upgrade bar makes its first appearance here, and the fourth stage of the game is a peculiar
third - person
stage where the view shifts to behind the ship in a sort of 3d mode and the player has to avoid coming into contact with the sides of the passageways .
ultimately, gradius iii is widely regarded as being so difficult that many players consider the home port for the super nes to be the superior version due to its much more forgiving difficulty and introduction of a continue system, despite two levels (one of them the 3d level) having been removed from the game .
perhaps still wary since the relative failure of gradius iii, konami took their sweet time before issuing another installment of the already storied gradius franchise. when it finally did come out in 1995, it wasn' t even
, a sequel ten years removed from the original salamander and the fifth game (discounting the life force revamps) in the main series thus far .
like the original salamander, salamander 2 foregos the traditional capsule upgrade system of gradius in favor of upgrade - specific icons that can be collected. options can be consumed to shoot single high - powered lasers, and collecting repeated upgrades to weapons enable temporary high - powered attacks (lasting no more than a few seconds in duration) .
in marked contrast and perhaps due to gradius iii' s inordinately high difficulty level, salamander 2 is one of the few games in the series to re - start the player exactly where they died in the event of a ship being lost instead of starting them over at a level check - point ala gradius. this contrast makes salamander 2 one of the easier games in the gradius saga, but the title is still notable for its graphics, which were quite impressive for a side - scrolling shmup at the time of its release .
much like salamander 2 before it, the next official installment in the main gradius series didn' t arrive until ten years after the closest predecessor, in this case the infamously challenging gradius iii. while gradius iv doesn' t do anything markedly different from previous gradius games, it is notable for actively reversing some of the trends that gradius iii started, most specifically elimination of the power - up bar' s edit mode and difficulty .
in addition, and perhaps to offset the removal of edit mode, two new preset power - up configurations were introduced to bring the total to six selectable choices. new weapons were also implemented, from fire - pillar style bomb to an armor - piercing round that penetrates multiple enemies at once. the game' s subtitle ,
fukkatsu ,
while being a relatively unfortunate branding decision for english - speakers, translates to
revival
and signifies the series return to relevance. it is perhaps a trifle peculiar then that we don' t see the series true revival by way of the next installment in the series for another five years .
the first main - series gradius to never get an arcade release (officially due to a lack of time but perhaps also because of the wavering arcade scene) also happens to be the most innovative and critically acclaimed since the inception of the series .
, produced from a joint collaboration between konami and treasure (well - renowned for their experience with
old - school
shooting and ironically originally founded by former konami employees in 1992) signals a self - instituted
new direction
for the series, much more receptive towards the changing tastes of long - time shmup fans .
the game introduces for the first time player - controllable options, with a series of configurations allowing the options to be angled, aligned, or even rotated around the vic viper. it also marks the series' first foray (save for the relatively unknown solar assault) into full 3d; though the graphics are entirely rendered in 3d the perspective remains traditionally two - dimensional. this rendering method allows the camera and backgrounds to swing around the ship and push scenery in and out of perspective, offering new play experiences. in what is perhaps a bit of a throw - back to the classic gradius titles, gradius v is also exceedingly difficult, though not due to any lack of a continue system (extra
credits
are unlocked as time is logged on the title, a nod to the old coin - drop system of arcades) .
most interesting about gradius v, however, is its leanings towards the
new - school
bullet - hell styled shooters, with huge series of enemy bullets being tossed at the player, who is required to carefully navigate through it. to accommodate this change the vic viper' s hitbox has been shrunk, much like other bullet - hell shooters where player craft will sometimes only register hits if enemy fire crosses a single pixel or slightly more. does this design philosophy signal a new direction for the future of the gradius series ?
one thing is certain: despite being one of the original two - dimensional shoot - em - ups with ancestry running all the way back to 1981, gradius is poised to remain just as relevant and entertaining as it was all the way back then. hopefully konami ensures that there will always be a niche carved out for the gamers that remember the gradius series fondly (and with any luck, future installments will come to pass with far less confusing name changes) .
, a vertically - oriented driving game released in 1984. in this game you have to drive over blinking
fuel cars
to refill your gauge; crash too much and you' re empty just like your pockets after this one gets its delightful fangs in .
is almost ten times as infuriating as its buddy. you control a helicopter this time, your sole goal being (according to the game' s attract screen) to
invade the base and carry away booty .
unlike scramble, which starts out simple and works the challenge in as you progress through the levels, super cobra pours it on from the start with tight passageways, gun turrets, and relentlessly quick enemy missiles. of quaint note is the fact that the game has no relation to the eventual nes
a recognizable recurring theme to any long - time gradius fan is definitely those weird moai heads; nearly every gradius features a level where you have to destroy them as they shoot annoying multi - colored rings at the poor vic viper. in fact, the little moai head continues to make its way secretly into konami games even to this day (
contains one hidden in a vent .) reportedly the fixation comes from a konami staff member who was working on the original gradius; his forehead was evidently flat and angled like a moai and he earned the nickname
moai
( and recognition in konami' s games ever since) .
( with a 2, not a ii) was released in 1987 exclusively for the japanese msx home computer. not considered a true sequel, the player controls a ship called
metalion
as opposed to the traditional gradius vic viper .
served as a pseudo - sequel to the main - series gradius ii. it was released in europe as
, making us really wonder how many different variations can possibly exist on the names gradius and nemesis and roman versus arabic numerals .
though many gradius games have been ported to home systems, occasionally they do not faithfully represent their arcade originals. for example, the nes version of life force confusingly is a sort of hybrid between the arcade life force and the original salamander, with certain levels removed to make way for new content. gradius iii for the super nes features an easier difficulty than the arcade version, strips the third - person behind - the - ship level, and adds a new boss .
for the game boy, which confusingly is not a port of the original nemesis / gradius, but instead an amalgamation of gradius and gradius 2 (the msx spinoff). an even more ridiculous piece of trivia is that it was later ported and released on the game boy color in
a quaint curiosity: many konami arcade games of the gradius era have factory - set default high scores of 57300. in addition to being acceptably challenging marks to reach by players, the
573
can be seen as a japanese play on letters, with go (meaning five), na (for nana, meaning seven), and mi (an abbreviated form of mitsu, for
third
) making an interesting way of putting
konami
( or something like it) at the top of every fresh new game .
in 1991 for the little handheld that couldâ€”it broke with tradition by including very few of the traditional gradius thematic staples of stage design or music. it was released in japan as
, despite being not only not a
nemesis
game but also not at all related to gradius ii (or gradius 2, for that matter). and the naming and numbering fun continues ...
, a straight - to - the - playstation gradius title in 1997. incorporating multiple ship selection, new weapon configurations, and seven scalable difficulty settings, gradius gaiden is highly regarded as one of the better gradius titles. though not initially released in north america, it eventually found a home on the psp' s
. featuring a third - person perspective passively reminiscent of the 3d level from gradius iii, the spin - off was never officially branded a gradius title but borrowed its power - up meter and allowed selection of the vic viper. the title has never been released for any home consoles and remaining arcade cabinets are exceedingly rare .
. using the same basic gameplay structure but parodying their own
serious
titles, the parodious games feature scantily clad women as bosses, judicious uses of moai heads, and main characters riding spread eagle on an assortment of traditional gradius ships including the vic viper .
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life can be demanding if we allow it. if we do, it can keep us from doing other things that are actually important but may not seem like it at first — such as preparing our meals, spending time to squeeze in exercises, and yes, attending to family commitments .
your face is always exposed to outside dirt, fumes, and other pollutants from various sources. this is the reason why you should clean your face daily with a safe - to - use solution .
food cravings — we all have that at one time or another especially when you’re pregnant. they are difficult to deal with especially if you want to lose wait or control your food intake .
food that are rich in carbs and fats is the worst enemy of people who follow a strict diet .
another spicy plant is increasingly becoming popular. this mainly of the health benefits it offers in addition to its culinary uses .
your brain is the leader of your body. the brain manages and facilitates all the bodily functions. so as a leader, it is just right and very important to stay it functional and healthy .
every year, new trends are discovered inevitably, especially those which can bring something positive for your overall wellness .
intermittent fasting is buzz right now — particularly in the world of fitness and fat loss. the reason why it is so popular today: simple yet very effective .
in essence it is not a diet, but the timing of your meals. you can then incorporate your preferred diet within the parameters of your ‘timing’ .
you basically choose a time window for fasting and the remaining time of the day will be the eating window. it doesn’t change what you eat, but rather changes when to eat .
you’re maybe familiar with most herbs. you may grow some of them in your garden. for sure, you know that many of these herbs offer various health benefits, distinctive flavors, and fascinating aromas. perhaps you are now enjoying such wonderful gifts of nature in one way or another .
eventhough you’re acquainted with most of them, there are still other herbs (some are fairly uncommon) that you may not have encountered or even know .
considering the number of herbs in the world, it’s natural to miss out on some herbs with powerful health benefits .
over the last year, you’ve seen a wide range of food craze (drinks too) which changed your attitude towards eating and lifestyle .
this year we expect more alternative methods, substitutes, and newer flavors. 2018 will be focusing more on environmentally - friendly ways of consuming agricultural products .
these are the forecast on new food obsessions and new trends that will rise to prominence. expect more eye - catching food this coming new year as well as surprising concepts that will blow your mind — and tastebuds .
these past years, the food industry has been focusing on different important aspects in food — culinary strategies, innovative foodservice technologies, and modern marketing .
‘a (n) [ insert fruit here ] a day keeps the doctor away. ’
this is not just some quip. there’s truth to this — regular fruit eaters are generally healthier than people who are not .
today, heart diseases and cancer rates are getting high. these resulted mostly from unhealthy lifestyle and consumption of processed food products .
in a busy city, ready - to - eat food and flavored drinks are extensively available. yes, they can fill you up and satisfy your taste buds at an instant but most of them are loaded with harmful ingedients which could chip away your health. before you know it, you are already a candidate for lifestyle - related diseases .
mental health is the state of psychological well - being which includes your emotional, psychological, and social well - being .
it affects your way of thinking, how you feel, how you respond, how you cope, and how you interact with others .
so, keeping your mind healthy at every stage of your life is very important, from childhood, to adolescence and to adulthood and even later years of life .
honey had already been popular centuries before modern civilization begun. for centuries, it has been used by many cultures around the world. it served various purposes – in religious ceremonies, embalming the deceased, medical treatments and of course, used in cooking food preparation .
eating fresh fruits everyday is vital to your health, that’s no secret. they are excellent sources of important nutrients for your physical and mental wellness .
because of this fact, fruits are always included in your daily diet. but sometimes, you missed on how to eat these fruits the right way .
mostly, you peel fruits as a traditional way of preparing them, and these skins end up in the compost or in trash cans. you know what you did? you just stripped away a layer of the fruit which has great nutrient value .
to understand better, here are some facts why you need to consume the following fruits without peeling the skin off .
trick - or - treating is one event which kids love and enjoy to do during halloween. they love dressing up into different costumes, doing face painting and applying scary makeup .
children are very excited to hop from one house to another, doing tricks or collecting candy treats. speaking of candy treats, every year you usually prepare candies just bought from nearby grocery stores or candy shops to avoid any hustle - bustle during halloween .
oryza sativa or commonly known as rice, has different varieties – most popular ones are white rice, brown rice and red rice. the rare type is the black rice .
black rice is an ancient grain in asian countries. it is known as the forbidden rice, because way back in china thousands of years ago, only the emperor or wealthy families could eat black rice .
vervain is a verstile herb. it belongs to verbenacea plant family with a botanical name of verbena officinalis .
others call it with names like juno’s tears, pigeon’s grass, wild verbena or wild hyssop. other varieties of vervain are verbena hastata (blue vervain) and verbena urticifolia (white vervain) .
vervain is native to the mediterranean region in europe, but grows wildly on bare and dry grounds often along roadsides. it is a slim plant with hairy leaves alternatively arranged in a square - like stem and with a beautiful lilac - colored flowers .
today we are going to be making a matcha face mask. this, again, is super easy, you probably already have the ingredients at home .
matcha, on the other hand, can be hard to find. you can get it from a health food store. otherwise, buy it online and that’s quite easy .
everybody just love eating popcorn when going to the movies, or when you fire up your dvd player to watch a late night flick with family or with your sweetheart at home .
but probably many of you don’t know that this is a considerably healthier snack you’re not eating frequently enough. popcorn is more than a movie buddy — it’s a health snack .
yes its true! tasty and guilt - free popcorn is a healthy whole grain food that is low in calories and high in fiber. not the one drenched with butter, coloring, additives and different flavors; but the plain and air - popped popcorn .
preparing food is a fundamental daily human activity. shaped by geography and culture, the preparation of meals vary. the way we cook and serve differ from one culture to another .
karela (momordica charantia) is a unique fruit - vegetable food. it derives from a flower and usually bears seeds, and in culinary classification, any part of a plant can be a vegetable – roots, stems, flowers, fruits and leaves .
but whether it’s a fruit or a vegetable, one thing is certain. karela is a healthy food .
now, your kitchen is not just a place to prepare your favorite dishes, but also your source of diy beauty ingredients .
but there are several differences between these cacao and cocoa other than their spelling. each of them has its own unique taste, as well the health benefits and cost. yes, even though they both came from the same source — the
tahini is a paste made from ground sesame seeds. sesame seeds, as you might already know, are packed with vitamins and minerals especially the type with outer hull intact .
tahini is considered to be one of the oldest condiments in the world and plays an important role in cooking sweet and savory cuisines particularly in the past. using tahini now is definitely a very good thing since this paste offers amazing health benefits like other super foods such as walnuts, flax seed, and others .
when it comes to buying milk, you usually pick the one with most nutrients, the tastiest, with minimal processing and which can be used in most of your cooking .
nowadays, plant - based milk substitute is gradually taking over and there is no sign of slowing down. there are dozens of brands and options to choose from. it is just a matter of meeting your preferences .
is one of the oldest cultivated crops in the history. it belongs to a family of wheat and usually known as dinkel wheat in germany, farro wheat in italy, or hulled wheat because it is covered by a tough outer husk or hull which protects the grain against disease - carrying insects and toxic pesticides; preserving the freshness and nutritive value of the grain .
in your visit in the supermarket or convenience store, you may notice that there are varieties of bottled and flavored water on the aisle. if you are one to study nutritional facts, it would take time analyzing the best healthy beverage for you .
flavored water is specially made for people who dislike the taste of pure spring water or to bored to drink plain water. it offers an alternative to hydrate your body.
mobile21 co. , ltd. ( モバイルニジュウイチ株式会社 ) was a japanese video game developer that was a 50/50 joint venture between nintendo and konami established on october 7 , 1999 . mobile21 primarily concentrated on next-generation game boy advance development , with a particular interest in mobile phone linking features . 
mobile21 co., ltd. (モバイルニジュウイチ株式会社) was a japanese video game developer that was a 50/50 joint venture between nintendo and konami established on october 7, 1999. mobile21 primarily concentrated on next-generation game boy advance development, with a particular interest in mobile phone linking features.
mobile21 co., ltd. (モバイルニジュウイチ株式会社) was a japanese video game developer that was a 50/50 joint venture between nintendo and konami established on october 7, 1999. mobile21 primarily concentrated on next-generation game boy advance development, with a particular interest in mobile phone linking features.