fablevision
glassdoor has 3 fablevision reviews submitted anonymously by fablevision employees. read employee reviews and ratings on glassdoor to decide if fablevision is right for you .
hello there, we are fablevision and we’re here to help with your project .
fablevision learning offers award - winning products that help all learners reach their true potential .
fablevision. urltoken windows and mac. network license available. ages 5 and up .
fablevision studios 308 congress street, 6th floor boston, ma 02210 617. 956. 5700
at fablevision learning we are proud of our creative educators and encourage all to create bravely .
fablevision, rif, and edc awarded u. s. department of education phase i sbir grant
fablevision learning, fablevision studios’ sister company, is an educational publishing company with a big mission. “to put it simply, we’re a k - 12 educational media publisher providing creative learning tools, resources, and support for the classroom, ” explains andrea calvin, vice president of fablevision learning .
dig - it! games: q & a with paul reynolds, ceo of fablevision, inc .
we’d love to collaborate with you. tell us what you’re looking for and we’ll explore ways fablevision can help .
during fablevision’s signature fablab, key members from fablevision, national braille press, and bridge multimedia brainstormed ways to develop the messaging and look - and - feel for the great expectations program. to illustrate the program fablevision created a logo—a little girl and her dog soaring through the clouds on a book. this image influenced the website and informational postcard design .
fablevision was founded ten year ago by twin brothers peter and paul reynolds. peter h. reynolds’ success as a children’s book author / illustrator (judy moody, the dot, ish) has also helped position fablevision as an award - winning content provider across multiple platforms to global consumer and classroom markets. additional information about fablevision’s other products can be found at urltoken
the fablevision learning team will be at the 2017 christa macauliffe conference in manchester, nh, from november 28 - 30 .
a company named fablevision, inc. filed an application to register the fablab trademark in the us on november 25, 2010
the two strands of the project contributed to an online resource that was developed and managed by fablevision studios (urltoken) .
getting your students off on their best
writing foot
is easy with this customized stationery tool from fablevision .
new hire announcement: fablevision opens d. c. office to expand development of creative ed tech and grow public and private partnerships
boston - based media developer and publisher fablevision has been raking in the awards in recent weeks. the company’s essay express k12 writing software was the recipient of a top honor for the american library assoc. ’s liberary service for chlidren. also fablevision’s animated digital film
organisation, management and advice. fablevision studios can offer you a full events management service, or just advise you on the best approach .
fablevision co - founders peter and paul reynolds will be friday' s keynote at the cue spring conference at the palm springs convention center .
i was later fortunate that the studio was looking to hire a new staff artist. so began my decade - plus career at fablevision .
six young people, facilitated by fablevision studios staff members, gathered film footage which was included in a twenty minute documentary film. the film reflects the project’s research and achievements, and was produced by fablevision studios staff and volunteers. it is available on the project website: urltoken
peter and paul: fablevision is an award winning family of education media development and publishing companies founded in 1996 by twin brothers peter h. and paul a. reynolds. fablevision studios is a multimedia / transmedia design and development firm located atop the boston children’s museum. fablevision studios creates original animation, websites, software, games, and mobile applications for educational institutions, broadcasters, publishers and museums and educational. fablevision learning, located in dedham, mass. , is a publisher of educational software, books and films as well as a provider of professional development. at fablevision learning, we focus on providing tools and strategies for children and adults that enhance learning through communication, collaboration, creativity and original thinking .
fablevision learning' s patrick condon, andrea calvin, and bill norris, wearing carnival - themed animal masks made in fab @ school maker studio .
are you or someone you know using fablevision learning’s creative tools for the classroom. we would love to feature them on our blog. if you' d like to nominate someone for the fablevision creative educator spotlight, click here and complete your submission electronically or send us an email at info @ urltoken
fablevision' s award - winning work has garnered the best buzz in the industry and beyond. check out the studio newsmakers and read recent stories .
as vp for education strategy and advocacy, michele' s focus is on expanding fablevision' s presence in state and federal education initiatives, and on advancing several of fablevision' s strategic ventures. she also serves as the liaison between fablevision' s development studio and publishing division - with a focus on securing grant, philanthropic, corporate and government funding to expand and scale the company' s offering of innovative tools & resources that promote 21st education .
fablevision learning' s programs are customized to your needs when implementing communication, collaboration, critical thinking, and our specialty creativity, in your learning space .
a cultural social enterprise with charitable status, fablevision is a group of social enterprise companies whose members (individually and collectively) share values and working practices .
fablevision created this animated film to tell the history of carnegie hall incorporating rich music and personalities who have appeared at the hall over the last 100 years .
maryann, a fabawesome fablevision learning ambassador, was kind enough to share her and her students’ experiences using fab @ school in their classroom. read on !
fablevision learning welcomes all curious learners and makers to experience stem and steam learning in a more engaging and personally meaningful way with fab @ school maker studio .
global tinker' s sep riahi (left) and fablevision' s leigh hallisey (right) accept the paper girls show' s 2018 kidscreen award .
james joins fablevision after his tenure at the u. s. department of education’s office of educational technology and the smithsonian institution’s center for learning and digital access where he focused on learning games, as well as education technology policy and research. he has aggressive plans to grow fablevision’s reach in the federal sector .
fablevision studios is pleased to announce the opening of its washington, d. c. - based office to be led by james collins who, as director of strategic partnerships and government relations, will support and accelerate fablevision’s growing roster of public and private collaborations around new technologies, digital storytelling, and pedagogically - progressive learning models .
bbb world media worked with fablevision’s vice president of creative, tone thyne, to produce a beautifully crafted animated film that captures the heart of gokul! world ’s messaging .
what draws you to fablevision’s mission? i really connect on story and people. inspiring folks to learn, laugh, smile, create. kids especially. kids rule .
fablevision is celebrating our 20th anniversary this year and you’ve been a wonderful part of that journey. do you have a fablevision memory that you’re particularly fond of? there are truly so many memories that go with my time with fablevision, but my favorite involves peter and paul reynolds. we were in philadelphia for the iste conference and hosting an ambassador get - together at our hotel. there came a time when everyone was looking for peter and he had disappeared. i asked paul where he was and he pointed outside .
close to 250 regional children will visit campus for an inspirational reading by award - winning picture book author and fablevision co - founder, paul a reynolds (going places) .
as president and co - founder of fablevision, gary goldberger oversees the production of fablevision’s award - winning media products. since the company' s launch, gary has held many positions, and he approaches each project with a multi - faceted perspective. gary is an expert in designing and developing innovative games for learners of all ages, and is a frequent speaker nationally on the role of games in education. gary’s unique blend of technical and creative leadership has been a key reason many fablevision projects have won awards for our partners .
peter and paul: what makes fablevision unique is our steadfast commitment to making the world a better place. fablevision is a business, but it’s a business with an unwavering social mission. every project we undertake—and every product or service we develop—must contribute to the positive development of the people it is intended to serve. our goal in everything we do is to lift people—to strengthen individuals, communities and the world. fablevision is not really a technology company or a design firm. we are in the business of fostering human potential in creative ways .
best - selling author / illustrator and creativity champion peter h. reynolds founded fablevision learning with a dream to inspire teachers to find their own creativity and develop creativity tools for students .
when: thursday, may 3, 2018 time: 6 p. m. to 8 p. m. where: fablevision studios 308 congress street, 6th floor boston, ma
georgia public broadcasting (gpb) and fablevision studios are proud to announce that georgia race through time was selected as a 2017 parents’ choice approved award winner by the parents’ choice foundation .
“we' re so proud to have made something that honors the integrity of everything that sesame has been making for 47 years, ” shares tone thyne, vice president of creative at fablevision studios and creator of the silliest counting show ever! “fablevision is a strong believer in the importance of sparking a base interest and knowledge in math and counting education from an early age to encourage lifelong learning. our goal was to create something fun and timeless, filled with the humor and heartwarming essence that’s true to all of sesame and fablevision’s content. ”
videos related to digital fabrication in elementary and middle schools. learn about fab @ school designer, software fablevision is developing with dr. peggy healy stearns and the fab @ school project !
join fablevision learning' s jane reynolds and dr. denine jimmerson at the florida association for career and technical education on july 16 - 18, 2018, at the champions gate resort .
fablevision studios creates story - enhanced media to move the world to a better place. our team pulls from its technology and art toolbox to develop award - winning products for our partners .
fablevision is currently working with bbb world media on gokul! world to bolster children' s social - emotional development through fun, relatable, and interactive adventures that celebrate cultures around the world. stay tuned for the release of the company' s first animated short and original song ,
big bold beautiful world ,
produced with fablevision studios, set for debut shortly .
fablevision studios and marc colagiovanni are proud to share that the reflection in me has been selected to screen at both the 5th annual skyline indie film fest and the auburn international film festival for children and young adults (aiff). the reflection in me is a short film written by first - time filmmaker, marc colagiovanni, an attorney based in rhode island. together with fablevision studios and fablevision founder peter h. reynolds, the reflection in me aims to empower children of all ages to find the courage to look inside and love themselves as they are .
fablevision studios creates award - winning websites, games, animated films, museum kiosks, and apps. our media, storytelling, and technology solutions allows us to collaborate with publishers, broadcasters, museums, research groups, foundations, and educational institutions. fablevision is dedicated to helping all learners reach their full potential and to telling “stories that matter, stories that move. ” urltoken
fablevision learning provides support for educators around the world to nurture the 4cs (plus 1): creativity, communication, collaboration, critical thinking — and compassion both in the classroom and out .
see you in san antonio! committee for children’s rachel kamb and fablevision’s gary goldberger and leigh hallisey will share insights on merging content with gaming to develop social - emotional competencies and reduce bullying .
conceived and written by tone thyne, fablevision collaborated with big breakfast to produce the live action video starring one - year - old otis and four - year - old victoria for a humorous, educational vignette on counting. fablevision supplemented the video with animation and motion graphics. the video teaches counting and sequencing, and folds in lessons of patience, tolerance, and creative problem solving .
georgia public broadcasting is bringing history to life with georgia race through time (grtt), a new history adventure game produced in partnership with the award - winning media developers at fablevision studios .
as president and co - founder of fablevision, gary goldberger oversees the production of fablevision’s award - winning media products. since the company' s launch, gary has held many positions, and he approaches each project with a multi - faceted perspective. gary is an expert in designing and developing innovative games for learners of all ages, and is a frequent speaker nationally on the role of games in education. gary’s unique blend of technical and creative leadership has been a key reason many fablevision projects have won awards for our partners. follow gary on twitter. learn more about gary .
fablevision founder and new york times bestselling author / illustrator peter h. reynolds was honored on monday, april 9, with the 2018 children’s literature award from the massachusetts reading association (mra) .
together with fablevision studios, big, bold, beautiful world media (bbb world media) launched their first animated original music video, big bold beautiful world, for their gokul! world property .
“this latest string of honors represent fablevision’s appeal across markets, age span and media platforms, ’ says the company’s president, peter reynolds. ‘we’re offering universal appeal through the power of story. ”
fablevision learning offers award - winning products and support that help all learners reach their true potential. our tools are designed to get even the most reluctant student creating, designing, and sharing their voice .
“i’m thrilled to have james join the fablevision team and look forward to working with him to support best - in - class partners who are innovating media - rich ed tech, ” said fablevision president and co - founder gary goldberger, who made the announcement last week. “ james is already playing a key role in forging alliances that will benefit the education technology and game - based education community. ”
what’s a fablevision ambassador? if you think of fablevision learning as a tree, fablevision ambassadors are the branches. there are roughly 200 ambassadors across the country and they help us maintain a direct link to the classroom as we continue on the core mission to help all learners discover their true potential. terry shay is our lead ambassador and he works to nurture the program and the teachers. fun fact, he is also my long - lost brother but i only discovered this last year at iste. i am joking, but in all seriousness, he is an amazing educator, creativity champion, and friend .
led by peter reynolds, fablevision studios (http: / / www. fablevision. com) leverages multiple media platforms including animation, books, cd - rom, and web to create
stories that matter, stories that move
for children, adults and families, museums, publishers and broadcasters. the company continues to build an award - winning reputation among the educational, publishing and cross - media landscape .
fablevision knows that accelerating education reform requires us to move beyond the walls of the classroom via creative partnerships that deliver learning anytime, anywhere. fablevision is, for example, currently working with mayor menino, the city of boston, the boston public schools, the boston public library and the boston centers for youth and families to connect traditional silos of learning in boston neighborhoods through the live wire learning community project (urltoken )
but we can’t expect this kind of transformational outcome if kids are tuning out of school because they’re bored or being punitively labeled by shallow assessments. fablevision offers ways to tackle both of these pain points by inviting students and teachers to express themselves creatively – to “show what they know” in more creative ways. by doing so, fablevision enables almost automatic engagement and provides one of the most meaningful assessments available in the learning cycle .
proudly display this fablevision learning poster featuring an original illustration by peter h. reynolds: what doors can technology open for you? spark a conversation about the possibilities that open up through the use of technology! this
with an amazing collection of online resources to enhance reading for blind and visually impaired children, national braille press and bridge multimedia worked with fablevision studios to fully develop the messaging around its new program, great expectations .
this month, bob shares how he came to land at fablevision—it all started with a serendipitous run in with a lunch box—his character - creation process, inner science nerd, and how innovation and story make him tick .
“when you let the world know what you love and what you are passionate about, you find similar people to share the journey. ” – peter h. reynolds, fablevision founder and new york times bestselling author / illustrator
join dr. denine jimmerson, executive director of curriculum & design, fablevision learning, on thursday, may 24, at 3: 30 p. m. (cdt) for a free webinar through closing the gap .
join fablevision’s shelby marshall at the cic conference where he will attend the awards ceremony. as a member of cic’s 2017 planning committee, shelby will also lead sessions in planning, producing, and navigating the development of educational technology .
peter and paul: because we know that the quest for education reform will take time and here at fablevision, we are committed to gathering a talented team of people who understand the challenge and the urgency but who also understand that marshalling large scale, systemic change requires dedication and patience. as we prepare to celebrate fablevision’s 15 th anniversary this fall, we can happily say that it is possible to follow one’s dreams … and to do well by doing good .
you work closely with fablevision co - founders paul and peter h. reynolds. how do you take their creative spirit and channel it into fablevision learning? many would argue that that’s the secret to a long and creatively fruitful life. i find ways to listen to the big ideas and chunk them out into digestible nuggets for others to become inspired by. it is the spaghetti trick. i toss a lot of things out there and i see what sticks .
what is your journey to fablevision story? i was still living in st. louis (2004), working at my first design job at a small studio called schwartz & associates creative, when i noticed a red lunch box high on a shelf. i picked it up, read the name ‘fablevision’ in an orange star burst, opened it, and there were all these trading cards of various team members. my wife loren [ lee - flynn, fablevision ux / ui designer) and i had already been talking about future plans beyond st. louis. i’m originally from maine, she’s from new york, so boston seemed like the ideal middle - ground city to venture off to .
the training programmes and work with young people were delivered, recorded and disseminated by fablevsion’s trading arm – fablevision studios, led by laura breaden and louisa taylor. a film in four chapters has been edited and can be viewed on the project website. to allow for archiving the project’s research findings, a website has been developed and can be viewed at: urltoken. the fair glasgow museums working group has authored a blog to chart their activities, which can be viewed here: urltoken. facebook, twitter and additional social media presence for the project was managed by fablevision studios and the riverside museum. fablevision and the riverside museums / glasgow life collaborated to provide event management for the final event .
fablevision' s team of high - tech storytellers takes on small - to - large scale projects — with passion, energy, and endless aptitude. think you could be the next fablevisionary? learn about our internships and positions here .
the second of the two awards, the district' s choice award, is designed to honor superior products and services in public education .
this is a huge honor for our team ,
shares peter reynolds, founder and president of fablevision. he adds ,
braincogs being named as one of the best educational products of 2002 validates our belief that the work of the research institute for learning and development is a significant step toward helping all students achieve their personal best .
fablevision' s vp gary goldberger concurs ,
fablevision' s mission is to help each learner by tapping into his or her own learning styles - being recognized for the mission is additional inspiration for both teams .
welcome author, illustrator, dynamic, creative, and incredibly inspiring paul reynolds to # district 70. proud to welcome paul as we gather neighboring educators to district 70 and fablevison' s fabmaker workshop! # d70shinyapple @ fablevision @ fablepaul urltoken
fablevision studios and smithsonian science education center are proud to announce that good thinking! : the science of teaching science is a finalist for a 2017 revere award in the best learning resources category from the association of american publishers (aap) .
the big turning point of my journalism career was when the company decided to launch the dedham transcript, a weekly community paper and daily news site covering the massachusetts town of dedham. it was an amazing ride. during those years, i met dedham residents paul and peter h. reynolds and heard all about fablevision. when i made the decision to leave the newspaper world, fablevision was there – ready to become the next phase of my journey. it has been quite an adventure .
the fablevision group can supply everything you need by way of community cultural development: from cultural planning consultancy to project development and delivery; from supporting emerging cultural social entrepreneurs / enterprises to training and learning in applying the methodology in your own community .
before venturing over to fablevision, you were pretty involved in boston' s journalism world. how did you transition from working in the newsroom to fablevision? after graduate school, i landed a job at the metrowest daily news in framingham (at that point the paper was owned by community newspaper company). for a few months i worked the night desk as a copy editor and inside page designer. eventually i became a night news editor and front page designer for the daily news tribune .
fablevision teamed up with 10 - year - old neshama ryman to bring her favorite imaginary characters, the klumz, to life. in the ryman household, accidents, messes, and unforeseen instances of chaos are always attributed to fictional creatures created by neshama called the klumz. fablevision conceptualized and developed a storyboarded script based on neshama’s ideas and sketches. neshama took the role of director, approving designs, directing some of the dialogue in the recording session, and illustrated the background for the animation .
as a founding member of fablevision, john has been a contributor to countless projects over the years. john is an illustrator, animator, designer, programmer, puppeteer, and storyteller. he has directed or co - directed many of fablevision' s classic animated films, including the blue shoe, the north star, and he was me. a graduate of carnegie mellon university, john has also written and illustrated four books for children, and draws a weekly webcomic. learn more about john .
first - time filmmaker marc colagiovanni, fablevision studios, and fablevision founder peter h. reynolds’ the reflection in me, has been named an official selection at both the 2018 children’s film festival seattle and the 9th annual providence children’s film festival. from marc’s home state of rhode island to the seaport city of seattle, the inspiring film is gearing up for a cross country viewing. the reflection in me empowers children of all ages to find the courage to look inside and love themselves as they are .
the reflection in me empowers children of all ages to find the courage to look inside and love themselves as they are. together, first - time filmmaker marc colagiovanni, fablevision studios, and fablevision founder peter h. reynolds created the reflection in me to follow the impactful experience of a child going through the practice of self - love and acceptance. the short film is an official selection of the mill valley film festival, the boston kids international film festival, and the great lakes international film festival .
from technical support and project management to marketing and sales, andrea wears many hats at fablevision learning. we sat down with her this month to chat about innovative programs in the classroom she’s working on – and some exciting new ventures coming up this year .
michael joined fablevision' s production team after earning bachelor’s degrees in film studies and german from boston college. at bc he enjoyed exploring television, film, and documentary production and pursued these skills through internships at mit and brookline access television. while at fablevision, he' s produced projects for clients such as sesame workshop, learning. com, and houghton mifflin harcourt. originally from michigan, michael spent the majority of his life overseas and has a passion for all things international. learn more about michael .
diana
didi
hatcher is an animator / illustrator at fablevision. born and raised in bulgaria, didi began drawing as soon as she was able to hold a pencil. didi received her bachelor’s in animation from harvard university. learn more about didi .
our mission at fablevision for the past 20 years has always been to tell ‘stories that matter, stories that move. ’ this film shares a moving message that will resonate not only with children, but kids of all ages ,
reynolds adds .
after the storm is the result of a partnership with fablevision studios, the lead developer of the game. following up on the success of after the storm, classroom inc. is preparing to grow its product offerings with the release of a new learning game community in crisis this summer, also being created in collaboration with fablevision studios. this distinction marks the third award for after the storm, after winning a finalist spot on the association of american publisher’s revere awards list and edtech digest’s 2015 cool tool awards .
bob flynn is obsessed with creating. that obsession landed him at fablevision studios, where he’s been our director of art & animation for the past decade. bob guides character and background design, storyboarding, and the look and feel for all our projects .
proudly display this poster featuring an original illustration by new york times best - selling author and illustrator peter h. reynolds. whether you' ve just discovered fablevision learning or you' re a long - time fan of peter h. reynolds' work, this
join the fablevision learning at the spring 2018 cue conference in palm springs, ca on thursday, march 15 - saturday, march 17, 2018. the team will host a concurrent sessions in room: mesquite h. for more information please click, here .
once you’re launched into development, fablevision’s seasoned team will see your project through to completion: shiny and new and all yours. we believe in a playful, story - based approach to learning. we are excited and ready to help you reach your goals .
produced by fablevision, the film was written by marc colagiovanni, rhode island attorney and new filmmaker. reynolds acted as illustrator and executive producer. the reflection in me follows the impactful experience of a child going through the practice of self - love and acceptance .
join fablevision’s shelby marshall and kevin j. gray, director of westchester k - 12 publishing services, for a roundtable discussion on exploring how to use the strengths of both print and digital media to deliver content that enhances student learning! register for the conference here .
looking for a creative partner for your next project? you' ve come to the right place. fablevision studios is a multi - media production studio that designs and develops a wide array of engaging media and interactives that inspire, teach, and move people to action .
raised in vermont, sam' s passion for educational media began at tufts university where he graduated with a self - designed degree exploring how to teach children about climate change through televisual media. prior to joining the staff at fablevision studios, he spent a year in spain as an english language assistant. sam was also a marketing intern at fablevision, and has interned at wgbh and seftel productions. at the studio, he assists the production team with scheduling, client communications, qa testing, and project management. learn more about sam .
whether we’ve just exhausted all the really bad ideas by policy makers who think they can force change through relentless compliance—or that we are, as a nation, moving to a more enlightened understanding of authentic learning—the fablevision team is delighted to see dramatic and positive changes sweeping the nation .
fablevision appointed liz gardiner to ensure the project achieved its aims and was delivered to the heritage lottery board on time and within budget. this meant overseeing the content on two primary strands within the project, each contributing to the project aims with different collaborators, partners, and activities .
join fablevision’s gary goldberger and peter stidwill and georgia public broadcasting ’s laura evans to discuss georgia race through time, a new history game. aligned to georgia standards for 8th grade social studies, the game leverages primary source documents and rich historical content for an engaging, story - based, educational experience. hear from the gpb and fablevision teams in this production case study for how to utilize story - enriched, standards - based media to teach historical content. session attendees will gain strategic insights on how collaborating with the right partners results in quality media for modern learners .
from left to right: fablevision ceo paul reynolds, luther markwart (terry markwart' s brother), lindsay markwart (terry markwart' s daughter), dr. peggy healy stearns, and thomas miller, director, itcg inkjet printer marketing, canon u. s. a .
bob’s passion for writing and creating is translated in his signature style, which is present both in and out of fablevision. in his spare time, bob flexes his talents on notable freelance projects such as spongebob comics, bravest warriors, and heeby jeeby comix, to name a few .
bob is a cartoonist, illustrator, and animator specializing in character design, game design, and drawing weird little creatures. since joining fablevision in 2004, he has collaborated on numerous projects, applying a variety of stylistic approaches to animated films, games, websites, apps, and books for clients such as the national academy of sciences, pbs, and the denver museum of nature science. his interest in science education often inspires him to takes the lead on fablevision’s science projects. you can see some of bob' s illustration on his website. learn more about bob .
we established an oral history working group of six young showpeople. rather than attending a training course at the scottish oral history centre which was impractical for young showpeople due to their operational requirements, the group received evening training from fablevision studios staff to gain skills in interviewing and recording oral histories .
fablevision’s mission is to help educators inspire their students to develop and strengthen these essential skills. we will continue on our
200 - year mission
to develop, discover, and share creative learning tools that help educators and students move their lives — and the world — to a better place .
join the fablevision learning team for a fab boot camp at fetc 2018! visit bayhill 17 on wednesday, jan. 24, 2018 at 10: 30 a. m. for boot camp for steam - powered project based learning with andrea calvin, dr. denine jimmerson, and jane reynolds .
fablevision studios, in collaboration with reading is fundamental (rif) and education development center (edc), is proud to announce the award of a phase i small business innovation research (sbir) grant from the u. s. department of education’s institute of education science (ies) program .
adam provides financial leadership in order to ensure the success of fablevision’s mission. with a bachelor’s in finance from the university of massachusetts - amherst and a master’s from the university of massachusetts - boston, he provides insight on many fronts for the studio, including business development, marketing, and operations. adam spent his early days working for wonder bread and participated in their management - training program. from there, he worked for a staffing firm in needham, ma, which helps him spot the talented kindred spirits that make up the fablevision team. follow adam on twitter. learn more about adam .
so—what’s coming up in june? we hear there’s a trip to denver booked? yes, in june i will be traveling to denver to finally meet the amazing denine jimmerson – our creative captain of professional development at fablevision learning. wait, you mean iste? oh, yes, that’s happening too !
fablevision studio’s co - founders paul and peter h. reynolds are calling all creatives at their keynote at this spring’s cue conference! the cue conference brings together an array of teachers, administrators, and other professionals dedicated to educational excellence and innovation for four days of dialogue, workshops, and information sharing .
join us on thursday, nov. 16, at 3: 30 - 4: 30 at the dedham public library where the fablevision learning team will leading a fab @ school maker studio thanksgiving - themed workshop. during this workshop, stop on by to design, fabricate, decorate your own thanksgiving project .
join fablevision’s senior developer, jordan bach, as he shares the detailed process of making a full - blown interactive / gaming application with a pure html5 / javascript front - end. using quandary, the award - winning game co - developed by fablevision studios and learning games network, as an example, this case study will share code and project tips from a recent complete rebuild of an existing adobe flash browser application into a full - stack real - time cross - browser plug - in - free version. jordan will cover back - end and front - end techniques including open - source resources such as pixijs .
in this session hosted by serious play conference, attendees will hear from fablevision’s peter stidwill and gary goldberger about work the studio has done for museums of all shapes and sizes: from the new england aquarium to the smithsonian institution. learn tips to create unique, personalized play spaces the whole family will enjoy .
fablevision founder and new york times best - selling author / illustrator peter h. reynolds will be a featured keynote at the anderson’s 16th annual children’s literature breakfast. the breakfast will be held saturday, feb. 24 at 8 a. m. - noon. at 6440 double eagle drive, woodridge, il .
navigating our way was written by elliot washor (big picture learning) and paul reynolds (fablevision) —with character design by new york times best - selling picture book author peter h. reynolds. the film’s original music score was composed by new orleans native brian richburg, jr. in collaboration with composer tony lechner .
we’re thrilled to announce that the klumz will be featured at the 13th annual hollyshorts film festival in hollywood, california! fablevision studios and make - a - wish metro new york and western new york teamed up with 10 - year - old neshama ryman to bring her favorite imaginary characters, the klumz, to life .
the future of education technology conference (fetc) is one of the largest, national, independent education technology conferences, and annually attracts thousands of education and technology leaders from around the world. fablevision learning has two sessions. save the date and be sure to attend to learn more about stem and creative maker tools !
peter and paul: fablevision’s first home was in a historic mill building along the banks of the charles river in watertown, mass. , which is about 15 minutes from downtown boston. after spending ten years there, fablevision was presented with a very exciting opportunity to re - locate to boston—to a space on the top floor of the boston children’s museum. we couldn’t imagine a more fitting location for a firm focused on multimedia design and development for children. we were blessed to be chosen for this juried space and now find ourselves not only in the children’s museum, but sharing “creative learning campus” with fellow education innovators citizen schools and jumpstart .
what has been your favorite project here at fablevision and why? so many! i’ll go with the brain - in - my - gut and say lure of the labyrinth, which we developed with maryland public television and the mit education arcade. that was back in my early days with the studio, and we had an incredible collaborative rhythm going on that game—development and art working seamlessly together. i got to draw a lot of monsters and comics. labyrinth was also the reason we brought on keith zulawnik, fablevision’s lead artist (and my partner in monster - making). it was a pretty key project in establishing the studio’s growth into gaming .
peter is a new york times best - selling children' s book author illustrator (judy moody, the dot, ish, sky color, someday), selling over 20 million books in over 25 languages around the globe. in 1996, he founded fablevision as a social change agency to help move the world to a better place by creating
stories that matter, stories that move .
fablevision' s signature blend of positive media, storytelling and interactive technologies is sought after by a host of best - in - class organizations, such as pbs kids, reading is fundamental, the jim henson company, and national wildlife federation. peter also founded
kathy loukos brings decades of experience in business, finances and common sense to help fablevision learning and the reynolds center steer the ship forward. born in greece, and emigrating to boston when she was only nine, she learned english quickly. she learned much from her mother and father about working hard in a new country. that drive to survive and thrive became the bedrock of her way of thinking. kathy works extremely hard to make sure that the
creative harbor
of fablevision learning remains open and a welcome place for educators and families, but she also understands
balance .
she reminds us all that recharging is key to a happy life, so a few times a year, she slips off to her home in mytilini, a greek island where her retreat house awaits her. fortunately for us at fablevision and the reynolds center, she knows how to skype! we try not to bother her, but without her guidance, our ship would not sail as smoothly !
together with our sister company fablevision learning, we invite you to join us for a preview of the games and tools we’re showcasing. come by to try your hand at playing the games and interacting with the developers at what is always an exciting event for students, educators, agency employees, and kids - at - heart !
it' s time to stop asking whether or not educational games work and move on to when, why, and how to use them. at this aap members - only webinar, cohosts shelby marshall (fablevision studios) and suzi wilczynski (dig - it! games) will get beyond the basics of gaming and discuss :
peter and paul: we firmly believe that storytelling can be a transformational tool for learning. fables, of course, are stories with a message, and that’s what we’re committed to: telling meaningful stories. the “vision” in fablevision is about imagining what does not yet exist, and that’s what excites us: innovating and inspiring innovation .
the online resource has been created in the form of a project website and blog, and materials are being added to it as the project continues to develop. the resource will include key findings from the working group, as well as outputs that the young showpeople have developed working with fablevision studios: film, photography and oral histories .
are there any skills that transferred from your journalism job to your job at fablevision learning? journalism is communication and deadlines, two skills that are critical for any job. but any good reporter has the ability to learn new skills fast, weed out the facts, and roll with the punches. there were days in the newsroom that would start with covering a girl scout ceremony and end with chasing a massive brush fire. i have to be ready for anything. i’ve also learned to rely on my team. i work with fantastic people, bill norris, the dot connector, and patrick condon, digital media engineer, the newest member of the fablevision learning team .
community health center is an independent, private nonprofit organization that provides health services to patients living across connecticut. to celebrate community health center' s 40th anniversary fablevision developed an animated film and companion books to share the center' s unique history. fablevision worked closely with community health center to develop the script and turn the real - world people into animated characters. animated in a 1970s schoolhouse rock! style, the engaging short ,
the ordinary extraordinary town and the time of the terrible typical trouble ,
is narrated by the center' s ceo mark masselli. the story was written by jennifer alexander, founder of kidcity children' s museum in middletown, connecticut .
create bravely: creative self - design for a purposeful life what: join fablevision / reynolds center co - founder, paul reynolds, for a session designed for educators of all levels. paul reynolds shares approaches to using storytelling to foster both growth mindset and the courage needed to foster self - directed, creative, and purposeful life journeys .
based on over a decade of research and clinical work by dr. lynn meltzer, dr. bethany roditi at the research institute for learning and development (research ild) in lexington, massachusetts, fablevision designed, produced and published the braincogs cd - rom .
the cd - rom allows our approach to reach more children and educators who desperately need help - - especially as they face the pressures of high - stakes testing ,
say dr. meltzer. the fablevision - researchild collaboration is continuing as the organizations have teamed up once again to produce a companion cd - rom that deals with the challenges of successful essay writing. the new product will be completed by fall 2002 .
“when i first got to know fablevision at the smithsonian, i knew that i had found a special group of people, ” collins said. “it is an organization that has discovered how to mix pedagogy, storytelling, technology, and wonder fueled by a sense of mission. it is an honor to take these transformative experiences to scale. ”
you are perfectly perfect just the way you are! fablevision and marc colagiovanni have a positive message to share with the world with the special father' s day launch of the new animated film the reflection in me. the film’s goal is to empower children of all ages to find the courage to look inside and love themselves as they are .
it' s a universal message ,
shared peter h. reynolds, fablevision founder and new york times bestselling author of the dot and happy dreamer .
when marc shared his story with me, i knew we had to share it with the world. i suggested to marc that his story would make a wonderful animated film .
fablevision worked with classroom, inc. to develop after the storm, an interactive learning game to promote middle school - level reading and writing through real - world workplace simulations. classroom, inc. provides learning programs—which combine simulations with project - based learning—to develop literacy, critical thinking, complex problem solving and collaborative learning skills while fostering workplace readiness .
welcome! if you are an educator or advocate of
the wonderful classroom ,
please help yourself to these free creative resources from the team at fablevision learning. they are designed to support your mission, and help all learners reach their full potential. stay tuned for more, and feel free to share these resources with others in your school .
before joining fablevision, leigh hallisey was an adjunct professor in the film and television department of boston university’s college of communication. with a master’s in popular culture from bowling green state university and a bachelor’s in american studies from wellesley college, leigh uses her knowledge of the world around us to increase project relevance and enhance learning. learn more about leigh .
fablevision' s approach to game - based learning allows the player to experience a deeper understanding of the subject matter and its relevance to their own lives. georgia race through time merges an engaging story and relatable protagonist with important historical content and primary source documents ,
shares gary goldberger, president and co - founder of fablevision studios. “from a game design perspective, using a variety of mini - games within the larger experience makes it appealing to different types of learners, and the narrative adds urgency and purpose, while still giving the player room to fail, learn, and try again. we’re so proud of our partnership with gpb, and this unique game we’ve created for georgia students. ”
sam joins the fablevision team as a producer after graduating from the technology, innovation, and education program at harvard’s graduate school of education where she studied design, animation, entrepreneurship, and inclusive education. while there, sam consulted for sesame workshop on innovating in the field of early education. prior to graduate school, sam managed streaming content on the digital team at pbs kids, worked as a production assistant on wordgirl and astroblast! , and taught as a preschool teacher in arlington, ma. sam holds an undergraduate degree in child development and art history from tufts university. in her producer role at fablevision, sam hopes to positively impact the lives of children through educational media. learn more about sam .
founded by new york times best - selling author / illustrator peter h. reynolds, fablevision learning is a k–12 educational company dedicated to helping all learners realize their true potential. they provide best - in - class learning tools and services to help educators inspire students to develop essential 21st century skills — communication, collaboration, creative problem - solving, and creativity.
fablevision studios is a media production studio located on the top floor of boston children 's museum in the city 's innovation district . fablevision designs and develops a wide array of educational media , including software , games and interactive activities , mobile apps , animated films , websites , and museum kiosks , as well as providing strategy and media consulting . their motto is " stories that matter , stories that move . " founded by ceo peter h. reynolds in 1996 , fablevision produces children 's broadcast programming , educational videos , and multimedia applications . fablevision learning 's products include software ( braincogs , essay express , stationery studio ) , online curriculum ( get a clue ) , books ( ish , the dot , so few of me ) , animated films ( stories that matter , stories that move , the dot , ish ) , and curriculum tools ( the north star classroom resource guide , north star musical journey , and off the path math with tobbs ) . in addition to publishing educational software , books and films , fablevision collaborates with creative partners and producers to develop animation and interactive solutions for broadcast , web , school , and museum applications . 
fablevision studios is a media production studio located on the top floor of boston children's museum in the city's innovation district. fablevision designs and develops a wide array of educational media, including software, games and interactive activities, mobile apps, animated films, websites, and museum kiosks, as well as providing strategy and media consulting. their motto is " stories that matter, stories that move. " founded by ceo peter h. reynolds in 1996, fablevision produces children's broadcast programming, educational videos, and multimedia applications. fablevision learning's products include software (braincogs, essay express, stationery studio), online curriculum (get a clue), books (ish, the dot, so few of me), animated films (stories that matter, stories that move, the dot, ish), and curriculum tools (the north star classroom resource guide, north star musical journey, and off the path math with tobbs). in addition to publishing educational software, books and films, fablevision collaborates with creative partners and producers to develop animation and interactive solutions for broadcast, web, school, and museum applications.
fablevision studios is a media production studio located on the top floor of boston children's museum in the city's innovation district. fablevision designs and develops a wide array of educational media, including software, games and interactive activities, mobile apps, animated films, websites, and museum kiosks, as well as providing strategy and media consulting. their motto is " stories that matter, stories that move. " founded by ceo peter h. reynolds in 1996, fablevision produces children's broadcast programming, educational videos, and multimedia applications. fablevision learning's products include software (braincogs, essay express, stationery studio), online curriculum (get a clue), books (ish, the dot, so few of me), animated films (stories that matter, stories that move, the dot, ish), and curriculum tools (the north star classroom resource guide, north star musical journey, and off the path math with tobbs). in addition to publishing educational software, books and films, fablevision collaborates with creative partners and producers to develop animation and interactive solutions for broadcast, web, school, and museum applications.