new_contents: import maya.cmds as mc
  import os
  
  def texStatus():
      #quick check stats for all the texture files in the scene.
  
      dirs = []
      fileList = mc.ls(type = "file")
      
      #prints out all files and their absolute path.
      print "\n========= All File Path ==============="
      print "Found", str(len(fileList)), "files in the scene:\n"
      
      for f in fileList:
          fPath = mc.getAttr(f+".fileTextureName")
          
          dirPath = os.path.split(fPath)[0]
          
          print f + ":"
          print fPath + "\n"
  
          if dirPath not in dirs:
              dirs.append(dirPath)
  
      #prints out all folders being used for the textures
      print "\n========= All FOLDERS USED ==============="
      for p in dirs:
          print p
  
      #prints out the folder is doesnt's exist
      print "\n========= File Path not Exist ==============="
      for p in dirs:
          try:
              if not os.path.exists(p):
                  print p
          except e:
              print error
  
      #prints out the folder if it's empty
      print "\n========= File Path Empty ==============="
      
      for p in dirs:
          try:
              if len(os.listdir(p)) == 0:
                  print p
          except:
              pass
  
  #run
  texStatus()
subject: add getTexStatus.py