old_contents: import boards
  
  def main():
      alive = True
      
      enemyBoard = boards.makeEnemyBoard()
      enemyLocations = boards.setupEnemyBoard()
      playerBoard = boards.makePlayerBoard()
      
      print("----BATTLESHIP----")
      boards.printBoards(enemyBoard, playerBoard)
      
      while alive:
          row = int(input("Guess row: "))
          col = int(input("Guess coloumn: "))
          
          #Make false for testing purposes
          alive = False
  
  main()
new_contents: import boards
  
  def main():
      playerDead = False
      enemyDead = False
      
      enemyBoard = boards.makeEnemyBoard()
      enemyLocations = boards.setupEnemyBoard()
      playerBoard = boards.makePlayerBoard()
      
      print("----BATTLESHIP----")
      boards.printBoards(enemyBoard, playerBoard)
      
      while not playerDead and not enemyDead:
          row = int(input("Guess row: "))
          col = int(input("Guess coloumn: "))
          
          #Make true for testing purposes
          enemyDead = True
      
      if enemyDead:
          print("You win!")
      else:
          print("You lose!")
  
  main()
subject: Add win/lose statement