new_contents: __author__ = 'christopher'
  
  import time
  import telconn
  import runtime
  import logger
  import memorydb
  
  
  
  def teleport(player,location):
      telconn.write_out("tele " + player + " " + location)
      time.sleep(1)
      telconn.write_out("tele " + player + " " + location)
      time.sleep(1)
      telconn.write_out("tele " + player + " " + location)
  
  def p2p_teleport(player1,player2):
      teleport(player1,player2)
  
  def say(message):
      telconn.write_out("say " + '"' + message + '"')
  
  def pm(player,message):
      try:
          telconn.write_out( "pm " + player + " " + '"' + message + '"')
      except Exception as e:
          print "pm error: "+e.message
  
  
  def kill_player(player):
      telconn.write_out("kill " + player)
  
  
  def help(player):
      pm(player,"The following are the available commands")
      pm(player,"/home : Teleports you to your set home location")
      pm(player,"/setpoi <name> : Creates a new poi at the given location")
      pm(player,"/poi <name> : Teleports you to the named poi")
      pm(player,"/rpoi <name> : Removes the named poi")
      pm(player,"/listpoi or /lpoi : Lists all of your pois")
      pm(player,"/clearpoi : Clears all of your pois")
      pm(player,"/killme : Instantly kills you")
      pm(player,"/goto <player> : Teleports you to the named player")
      pm(player,"/bag : Teleports you your last death location")
      pm(player,"/where : Gives your position on the map")
      pm(player,"/drop : Displays a list of airdrops that have not been claimed")
      pm(player,"/claim : claims any airdrop in your radius")
  
  
  def send_motd(player):
      try:
          time.sleep(5)
          pm(player,runtime.motd)
          pm(player,"Type /help for a list of available commands")
      except Exception as e:
          logger.log_debug("send_motd error: " + e.message)
  
  def update_players():
      telconn.write_out("lp")
  
  def update_player_objects_timed():
      time.sleep(5)
      update_players()
      while runtime.run:
          if len(memorydb.online_players)>0:
              update_players()
          time.sleep(1)
subject: add missing commands class