new_contents: import hsgame.targeting
  from hsgame.constants import CHARACTER_CLASS, CARD_RARITY, MINION_TYPE
  from hsgame.game_objects import Card
  
  __author__ = 'randomflyingtaco'
  
  class MortalCoil(Card):
      def __init__(self):
          super().__init__("Mortal Coil", 1, CHARACTER_CLASS.WARLOCK, CARD_RARITY.FREE, hsgame.targeting.find_minion_spell_target)
  
          def use(self, player, game):
              target.spell_damage(1 + player.spell_power, wrath)
              if minion.health <= 1 +player.spell_power:
                player.draw()
  
subject: Create warlock.py