old_contents: #Welcome to Self-Destruct
  #Author: BJSGamingchannel
  #Programming Language: Python
  
  #Start of program.
  
  import tkinter as Tk
  from tkinter import *
  import os as OS
  import random as rand
  import math as M
  import time as time
  
  font1 = ("Times New Roman", "30", "bold")
  font2 = ("Times New Roman", "25", "bold")
  
  def MasterFunction():
  
      MasterWindow = Tk()
      MasterWindow.title("Self Destruct")
      MasterWindow.geometry("1920x1080")
    
      def FirstWindow():
  
          global StoredName        
          Canvas(MasterWindow, width=1920, height=1080, bg = "snow").place(x = 0, y = 0)
          StoredName = StringVar()
          NameLabel = Label(text = "Please enter your name", bg = "snow", font = font2)
          NameLabel.pack()
          NameEntryBox = Entry(bd = 4, textvariable = StoredName, bg = "snow", font = font2)
          NameEntryBox.pack()
          ButtonName = Button(text = "Continue", font = font2, bg = "snow", command = ChangeThis)
          ButtonName.pack()
  
      def ChangeThis():
  
          label1 = Label(text = StoredName, bg = "snow", font = font2)
          label1.pack()
          
      def Menu():
  
          Canvas(width = 1920, height = 1080, bg = "snow").place(x = 0, y = 0)
          TitleMain = Label(MasterWindow, text = "Self Destruct", font = font1, fg = "deep sky blue", bg = "snow").place( x = 845, y = 1)
          ButtonStart = Button(MasterWindow, text = "Start", font = font2, fg = "deep sky blue", bg = "snow", command = FirstWindow).place( x = 909, y = 60)
          ButtonExit = Button(MasterWindow, text ="Exit", font = font2, fg = "deep sky blue", bg = "snow", command = exit).place( x = 915, y = 130)
  
      Menu()
  
  MasterFunction()
  
  ##The below needs to be tested / edited in Python:
  ##
  ##Score = 0
  ##
  ##Label(MasterWindow, text = Score, font = font1)
  ##
  ##If Score > 10:
  ##    Label(MasterWindow, text = "Your good at this!", (Score), font = font1)
  ##
  ##ScoreAdd = false
  ##
  ##If ScoreAdd = true:
  ##    Score + 1
  ##    Label(MasterWindow, text = Score, font = font1)
  
new_contents: #Welcome to Self-Destruct
  #Author: BJSGamingchannel
  #Programming Language: Python
  
  #Start of program.
  
  import tkinter as Tk
  from tkinter import *
  import os as OS
  import random as rand
  import math as M
  import time as time
  
  font1 = ("Times New Roman", "30", "bold")
  font2 = ("Times New Roman", "25", "bold")
  
  def MasterFunction():
  
      MasterWindow = Tk()
      MasterWindow.title("Self Destruct")
      MasterWindow.geometry("1920x1080")
    
      def UserName():
  
          global StoredName        
          Canvas(MasterWindow, width=1920, height=1080, bg = "snow").place(x = 0, y = 0)
          StoredName = StringVar()
          NameLabel = Label(text = "Please enter your name", bg = "snow", font = font2)
          NameLabel.pack()
          NameEntryBox = Entry(bd = 4, textvariable = StoredName, bg = "snow", font = font2)
          NameEntryBox.pack()
          ButtonName = Button(text = "Continue", font = font2, bg = "snow", command = ChangeThis)
          ButtonName.pack()
  
      def ChangeThis():
  
          label1 = Label(text = StoredName, bg = "snow", font = font2)
          label1.pack()
          
      def Menu(): #The first window the user sees.
  
          Canvas(width = 1920, height = 1080, bg = "snow").place(x = 0, y = 0)
          TitleMain = Label(MasterWindow, text = "Self Destruct", font = font1, fg = "deep sky blue", bg = "snow").place( x = 845, y = 1)
          ButtonStart = Button(MasterWindow, text = "Start", font = font2, fg = "deep sky blue", bg = "snow", command = UserName).place( x = 909, y = 60)
          ButtonExit = Button(MasterWindow, text ="Exit", font = font2, fg = "deep sky blue", bg = "snow", command = exit).place( x = 915, y = 130)
  
      Menu()
  
  MasterFunction()
  
  ##The below needs to be tested / edited in Python:
  ##
  ##Score = 0
  ##
  ##Label(MasterWindow, text = Score, font = font1)
  ##
  ##If Score > 10:
  ##    Label(MasterWindow, text = "Your good at this!", (Score), font = font1)
  ##
  ##ScoreAdd = false
  ##
  ##If ScoreAdd = true:
  ##    Score + 1
  ##    Label(MasterWindow, text = Score, font = font1)
  
subject: Update Code.py