old_contents: 
  from ...util.color import white
  from ..shape import MultiShape
  from ..cube import Cube, Cuboid
  from ..move import directed_motion
  from .gameitem import GameItem
  
  
  def PlayerShape():
      multi = MultiShape()
      multi.add(Cube(0.99, white))
      multi.add(Cuboid(30, 0.6, 0.6, (255, 255, 128, 35)))
      multi.add(Cuboid(0.6, 30, 0.6, (255, 255, 128, 35)))
      multi.add(Cuboid(0.6, 0.6, 30, (255, 255, 128, 35)))
      return multi
  
  def Player(world):
      return GameItem(
          shape=PlayerShape(),
          update=directed_motion(world),
          bounds=set([(0, 0, 0)]),
      )
  
  
new_contents: 
  from ...util.color import white
  from ..cube import Cube
  from ..move import directed_motion
  from .gameitem import GameItem
  
  
  def Player(world):
      return GameItem(
          shape=Cube(0.99, white),
          update=directed_motion(world),
          bounds=set([(0, 0, 0)]),
      )
  
  
subject: remove glow rays from player shape