old_contents: __author__ = 'gmgilmore'
  from tower_status_tracker import tower_status, barracks_status
  
  
  def process_response(arr):
      processed_response = map(get_match_info, arr)
      return processed_response
  
  
  def get_team_name(is_radiant, dota_side_obj):
      if (is_radiant):
          result = dota_side_obj.get(u"radiant_team",{})
      else:
          result = dota_side_obj.get(u"dire_team",{})
      return result.get(u"team_name", u"No Team Name")
  
  
  def get_match_info(game):
      dictionary = {
          u"match_id": game[u"match_id"],
          u"radiant": get_team_name(True, game),
          u"dire": get_team_name(False, game),
          }
      if u"scoreboard" in game.keys():
          dictionary.update({
              u"dire_tower_status": tower_status(False, bin(game[u"scoreboard"][u"dire"][u"tower_state"])),
              u"dire_barracks_status": barracks_status(False, bin(game[u"scoreboard"][u"dire"][u"barracks_state"])),
              u"radiant_tower_status": tower_status(True, bin(game[u"scoreboard"][u"radiant"][u"tower_state"])),
              u"radiant_barracks_status": barracks_status(False, bin(game[u"scoreboard"][u"radiant"][u"barracks_state"])),
              u"duration": game.get(u"duration", 0),
              u"roshan_respawn_timer": game.get(u"roshan_respawn_timer", 0),
              u"radiant_kill_count": game[u"scoreboard"][u"radiant"][u"score"],
              u"dire_kill_count": game[u"scoreboard"][u"dire"][u"score"],
              })
      else:
          dictionary.update({
              u"dire_tower_status": {},
              u"dire_barracks_status": {},
              u"radiant_tower_status": {},
              u"radiant_barracks_status": {},
              u"duration": {},
              u"roshan_respawn_timer": {},
              u"radiant_kill_count": {},
              u"dire_kill_count": {},
              })
      return dictionary
  
new_contents: __author__ = 'gmgilmore'
  from tower_status_tracker import tower_status, barracks_status
  
  
  def process_response(arr):
      processed_response = map(get_match_info, arr)
      return processed_response
  
  
  def get_team_name(is_radiant, dota_side_obj):
      if (is_radiant):
          result = dota_side_obj.get(u"radiant_team",{})
      else:
          result = dota_side_obj.get(u"dire_team",{})
      return result.get(u"team_name", u"No Team Name")
  
  
  def get_match_info(game):
      dictionary = {
          u"match_id": game[u"match_id"],
          u"radiant": get_team_name(True, game),
          u"dire": get_team_name(False, game),
          u"dire_tower_status": {},
          u"dire_barracks_status": {},
          u"radiant_tower_status": {},
          u"radiant_barracks_status": {},
          u"duration": {},
          u"roshan_respawn_timer": {},
          u"radiant_kill_count": {},
          u"dire_kill_count": {},
          }
      if u"scoreboard" in game.keys():
          dictionary.update({
              u"dire_tower_status": tower_status(False, bin(game[u"scoreboard"][u"dire"][u"tower_state"])),
              u"dire_barracks_status": barracks_status(False, bin(game[u"scoreboard"][u"dire"][u"barracks_state"])),
              u"radiant_tower_status": tower_status(True, bin(game[u"scoreboard"][u"radiant"][u"tower_state"])),
              u"radiant_barracks_status": barracks_status(False, bin(game[u"scoreboard"][u"radiant"][u"barracks_state"])),
              u"duration": game.get(u"duration", 0),
              u"roshan_respawn_timer": game.get(u"roshan_respawn_timer", 0),
              u"radiant_kill_count": game[u"scoreboard"][u"radiant"][u"score"],
              u"dire_kill_count": game[u"scoreboard"][u"dire"][u"score"],
              })
      return dictionary
  
subject: Adjust helper method (no change in functionality)