old_contents: import re
  
  from streamlink.plugin import Plugin
  from streamlink.stream import HLSStream
  from streamlink.utils import parse_json
  
  HLS_URL_FORMAT = "https://hls.goodgame.ru/hls/{0}{1}.m3u8"
  QUALITIES = {
      "1080p": "",
      "720p": "_720",
      "480p": "_480",
      "240p": "_240"
  }
  
  _url_re = re.compile(r"https?://(?:www\.)?goodgame.ru/channel/(?P<user>[^/]+)")
  _apidata_re = re.compile(r'''(?P<quote>["']?)channel(?P=quote)\s*:\s*(?P<data>{.*?})\s*,''')
  _ddos_re = re.compile(r'document.cookie="(__DDOS_[^;]+)')
  
  
  class GoodGame(Plugin):
      @classmethod
      def can_handle_url(cls, url):
          return _url_re.match(url)
  
      def _check_stream(self, url):
          res = self.session.http.get(url, acceptable_status=(200, 404))
          if res.status_code == 200:
              return True
  
      def _get_streams(self):
          headers = {
              "Referer": self.url
          }
          res = self.session.http.get(self.url, headers=headers)
  
          match = _ddos_re.search(res.text)
          if match:
              self.logger.debug("Anti-DDOS bypass...")
              headers["Cookie"] = match.group(1)
              res = self.session.http.get(self.url, headers=headers)
  
          match = _apidata_re.search(res.text)
          channel_info = match and parse_json(match.group("data"))
          if not channel_info:
              self.logger.error("Could not find channel info")
              return
  
          self.logger.debug("Found channel info: channelkey={channelkey} pid={streamkey} online={status}",
                            **channel_info)
          if not channel_info['status']:
              self.logger.debug("Channel appears to be offline")
  
          streams = {}
          for name, url_suffix in QUALITIES.items():
              url = HLS_URL_FORMAT.format(channel_info['streamkey'], url_suffix)
              if not self._check_stream(url):
                  continue
  
              streams[name] = HLSStream(self.session, url)
  
          return streams
  
  
  __plugin__ = GoodGame
  
new_contents: import re
  import logging
  
  from streamlink.plugin import Plugin
  from streamlink.stream import HLSStream
  from streamlink.utils import parse_json
  
  log = logging.getLogger(__name__)
  
  HLS_URL_FORMAT = "https://hls.goodgame.ru/hls/{0}{1}.m3u8"
  QUALITIES = {
      "1080p": "",
      "720p": "_720",
      "480p": "_480",
      "240p": "_240"
  }
  
  _url_re = re.compile(r"https?://(?:www\.)?goodgame.ru/channel/(?P<user>[^/]+)")
  _apidata_re = re.compile(r'''(?P<quote>["']?)channel(?P=quote)\s*:\s*(?P<data>{.*?})\s*,''')
  _ddos_re = re.compile(r'document.cookie="(__DDOS_[^;]+)')
  
  
  class GoodGame(Plugin):
      @classmethod
      def can_handle_url(cls, url):
          return _url_re.match(url)
  
      def _check_stream(self, url):
          res = self.session.http.get(url, acceptable_status=(200, 404))
          if res.status_code == 200:
              return True
  
      def _get_streams(self):
          headers = {
              "Referer": self.url
          }
          res = self.session.http.get(self.url, headers=headers)
  
          match = _ddos_re.search(res.text)
          if match:
              log.debug("Anti-DDOS bypass...")
              headers["Cookie"] = match.group(1)
              res = self.session.http.get(self.url, headers=headers)
  
          match = _apidata_re.search(res.text)
          channel_info = match and parse_json(match.group("data"))
          if not channel_info:
              self.logger.error("Could not find channel info")
              return
  
          log.debug("Found channel info: id={id} channelkey={channelkey} pid={streamkey} online={status}".format(**channel_info))
          if not channel_info['status']:
              log.debug("Channel appears to be offline")
  
          streams = {}
          for name, url_suffix in QUALITIES.items():
              url = HLS_URL_FORMAT.format(channel_info['streamkey'], url_suffix)
              if not self._check_stream(url):
                  continue
  
              streams[name] = HLSStream(self.session, url)
  
          return streams
  
  
  __plugin__ = GoodGame
  
subject: fix for debug logging error