old_contents: # coding=utf-8
  """
  
  Main File for Hangman game. This is where all the magic
  starts - Arthur Marble
  """
  import pygame
  
  
  def main():
      """
      Start with a splash screen.
      :return:
      """
      pygame.init()
      print("Make Splash Screen!...")
      pygame.quit()
  
  if __name__ == '__main__':
      main()
new_contents: # coding=utf-8
  """
  
  Main File for Hangman game. This is where all the magic
  starts - Arthur Marble
  """
  import os
  import sys
  import pygame
  
  if not pygame.font:
      print('Warning, fonts disabled')  # TODO: Use fonts
  if not pygame.mixer:
      print('Warning, sound disabled')  # TODO: Use sound
  
  
  def load_image(name, color_key=None):
      """
      :param name: Name of the image
      :param color_key: A pygame option that I included from example online
      :return: Returns an image and the pygame.Rect() for that image
      """
      pathname = os.path.join('Resources', name)
      try:
          image = pygame.image.load(pathname)
      except pygame.error:
          print('Cannot load image:', name)
          print("Quitting!\n")
          raise SystemExit
      if color_key is not None:
          if color_key is -1:
              color_key = image.get_at((0, 0))
          image.set_colorkey(color_key, pygame.RLEACCEL)
      return image, image.rect()
  
  
  def main():
      """
      Start with a splash screen.
      :return:
      """
  
      pygame.init()
      print("Make Splash Screen!...")
      pygame.quit()
  
  if __name__ == '__main__':
      main()
subject: Use code from example on http://www.pygame.org/docs/tut/chimp/ChimpLineByLine.html to refresh my memory of pygame and make image load function