old_contents: import random
  import json
  
  class Card():
      RANKS = ['2','3','4','5','6','7','8','9','10','J','Q','K','A']
      SUITS = ['D','C','H','S']
  
      def __init__(self, rank, suit):
          self.rank = rank
          self.suit = suit
  
      def __str__(self):
          return "%s-%s" % (self.rank, self.suit)
  
  
  class Deck():
      def __init__(self):
          self.cards = self.create_deck()
          self.shuffle_deck()
  
      def create_deck(self):
          cards = []
          for suit in Card.SUITS:
              for rank in Card.RANKS:
                  cards.append(Card(rank, suit))
          return cards
  
      def shuffle_deck(self):
          random.shuffle(self.cards)
  
      def remove_card(self):
          pass
  
      def draw_card(self):
          pass
  
      def burn_card(self):
          pass
  
      def print_deck(self):
          for card in self.cards:
              print(card)
  
      def __str__(self):
          pass
  
  
  class Player():
      def __init__(self, name, stack):
          pass
  
      def __str__(self):
          pass
  
      def fold(self):
          pass
  
      def check(self):
          pass
  
      def call(self):
          pass
  
      def raisebet(self, amount):
          pass
  
      def stack_gain(self, amount):
          pass
  
      def stack_loss(self, amount):
          pass
  
  
  class Game():
      def __init__(self, players=0):
          self.players = players
  
      def add_player(self, player):
          self.players.append(player)
  
      def remove_player(self, player):
          pass
  
      def play_round(self):
          pass
  
      def __str__(self):
          pass
  
  
  def Round():
      def __init__(self, players, dealer):
          self.deck = Deck()
          self.phase = 0
          pass
  
      def collect_blinds(self):
          pass
  
      def deal_cards(self):
          pass
  
      def settle_pot(self):
          pass
  
  
  def main():
      game = Game()
  
  
  if __name__ == "__main__":
      main()
  
new_contents: import random
  import json
  
  class Card():
      RANKS = ['2','3','4','5','6','7','8','9','10','J','Q','K','A']
      SUITS = ['D','C','H','S']
  
      def __init__(self, rank, suit):
          self.rank = rank
          self.suit = suit
  
      def __str__(self):
          return "%s-%s" % (self.rank, self.suit)
  
  
  class Deck():
      def __init__(self):
          self.cards = self.create_deck()
          self.shuffle_deck()
  
      def create_deck(self):
          cards = []
          for suit in Card.SUITS:
              for rank in Card.RANKS:
                  cards.append(Card(rank, suit))
          return cards
  
      def shuffle_deck(self):
          random.shuffle(self.cards)
  
      def draw_card(self):
          card = self.cards.pop(0)
          return card
  
      def burn_card(self):
          card = self.cards.pop(0)
  
      def print_deck(self):
          for card in self.cards:
              print(card)
  
      def __str__(self):
          pass
  
  
  class Player():
      def __init__(self, name, stack):
          pass
  
      def __str__(self):
          pass
  
      def fold(self):
          pass
  
      def check(self):
          pass
  
      def call(self):
          pass
  
      def raisebet(self, amount):
          pass
  
      def stack_gain(self, amount):
          pass
  
      def stack_loss(self, amount):
          pass
  
  
  class Game():
      def __init__(self, players=0):
          self.players = players
  
      def add_player(self, player):
          self.players.append(player)
  
      def remove_player(self, player):
          pass
  
      def play_round(self):
          pass
  
      def __str__(self):
          pass
  
  
  def Round():
      def __init__(self, players, dealer):
          self.deck = Deck()
          self.phase = 0
          pass
  
      def collect_blinds(self):
          pass
  
      def deal_cards(self):
          pass
  
      def settle_pot(self):
          pass
  
  
  def main():
      game = Game()
      deck = Deck()
  
  if __name__ == "__main__":
      main()
  
subject: implement draw and burn