old_contents: from pygame.mixer import Sound
  
  class SelectStateSFX(object):
      """Plays sound effects that are used by both the Character Select
      State and the Stage Select State.
  
      Class Constants:
          SCROLL_PATH: A String for the file path to the scroll items
              sound effect.
          CONFIRM_PATH: A String for the file path to the confirm choice
              sound effect.
  
      Attributes:
          channel: A PyGame Channel where all of the sounds will be
              played.
          scroll: A PyGame Sound that plays when the players scroll
              through the list of available options.
          confirm: A PyGame Sound that plays when the players confirm a
              choice.
      """
      SCROLL_PATH = 'audio/scroll_char_stage.ogg'
      CONFIRM_PATH = 'confirm.wav'
  
      def __init__(self, channel):
          """Declare and initialize instance variables.
  
          Args:
              channel: A PyGame Channel that will be used to play the
                  Sounds.
          """
          self.channel = channel
          self.scroll = Sound(self.SCROLL_PATH)
          self.confirm = Sound(self.CONFIRM_PATH)
  
      def play_scroll(self):
          """Play the 'scroll items' sound effect."""
          self.channel.play(self.scroll)
  
      def play_confirm(self):
          """Play the 'confirm choice' sound effect."""
          self.channel.play(self.confirm)
  
new_contents: from pygame.mixer import Sound
  
  
  class SelectStateSFX(object):
      """Plays sound effects that are used by both the Character Select
      State and the Stage Select State.
  
      Class Constants:
          SCROLL_PATH: A String for the file path to the scroll items
              sound effect.
          CONFIRM_PATH: A String for the file path to the confirm choice
              sound effect.
  
      Attributes:
          channel: A PyGame Channel where all of the sounds will be
              played.
          scroll: A PyGame Sound that plays when the players scroll
              through the list of available options.
          confirm: A PyGame Sound that plays when the players confirm a
              choice.
      """
      SCROLL_PATH = 'audio/scroll_char_stage.ogg'
      CONFIRM_PATH = 'confirm.wav'
  
      def __init__(self, channel):
          """Declare and initialize instance variables.
  
          Args:
              channel: A PyGame Channel that will be used to play the
                  Sounds.
          """
          self.channel = channel
          self.scroll = Sound(self.SCROLL_PATH)
          self.confirm = Sound(self.CONFIRM_PATH)
  
      def play_scroll(self):
          """Play the 'scroll items' sound effect."""
          self.channel.play(self.scroll)
  
      def play_confirm(self):
          """Play the 'confirm choice' sound effect."""
          self.channel.play(self.confirm)
  
subject: Add space between import and class declaration