new_contents: import pygame
  
  """
      Settings manager  
  """
  class Settings:
      
      """ 
          Initializes the object
      """
      def __init__(self,path):
          self.settings = {}
          settingsFile = open(path, "r")
          for line in settingsFile:
              settingName,settingValue = line.split("=")
              self.settings[settingName] = settingValue.rstrip('\n')
  
      def changeSetting(self,settingName,change):
          if self.settings.get(settingName):
              self.settings[settingName] = change
      
      def fetchSetting(self,settingName):
          if self.settings.get(settingName):
              return self.settings[settingName]
          else:
              return "-1"
  
subject: Create Settings.py