old_contents: from ...card import *
  
new_contents: from ...card import *
  from fireplace.enums import Race
  
  
  # Big Game Hunter
  class EX1_005(Card):
  	action = destroyTarget
  
  
  # Murloc Warleader
  class EX1_507(Card):
  	aura = "EX1_507e"
  
  class EX1_507e(Card):
  	atk = 2
  	health = 1
  	def isValidTarget(self, target):
  		return target.race == Race.MURLOC and target is not self.source
  
  
  # Hungry Crab
  class NEW1_017(Card):
  	def action(self, target):
  		target.destroy()
  		self.buff("NEW1_017e")
  
  class NEW1_017e(Card):
  	atk = 2
  	health = 2
  
  
  # Southsea Captain
  class NEW1_027(Card):
  	aura = "NEW1_027e"
  
  class NEW1_027e(Card):
  	atk = 1
  	health = 1
  	def isValidTarget(self, target):
  		return target.race == Race.PIRATE and target is not self.source
  
subject: Implement some neutral epic minions