old_contents: import os
  def check(cmd, mf):
      m = mf.findNode('pygame')
      if m is None or m.filename is None:
          return None
      def addpath(f):
          return os.path.join(os.path.dirname(m.filename), f)
      RESOURCES = ['freesansbold.ttf', 'pygame_icon.tiff', 'pygame_icon.icns']
      result = dict(
          loader_files = [
              ('pygame', map(addpath, RESOURCES)),
          ],
      )
      print 'XXX', result
      return result
  
new_contents: import os
  def check(cmd, mf):
      m = mf.findNode('pygame')
      if m is None or m.filename is None:
          return None
      def addpath(f):
          return os.path.join(os.path.dirname(m.filename), f)
      RESOURCES = ['freesansbold.ttf', 'pygame_icon.tiff', 'pygame_icon.icns']
      result = dict(
          loader_files = [
              ('pygame', map(addpath, RESOURCES)),
          ],
      )
      return result
  
subject: Remove debug print statement