old_contents: #!/usr/bin/env python
  
  '''Test that a specific DPI can be set to render the text with.
  
  Some text in Action Man font will be displayed.  A green box should exactly
  bound the text.
  
  Press ESC to end the test.
  '''
  
  __docformat__ = 'restructuredtext'
  __version__ = '$Id: $'
  
  import os
  import unittest
  
  from pyglet.gl import *
  from pyglet import font
  
  import base_text
  
  base_path = os.path.dirname(__file__)
  
  class TEST_ADD_FONT(base_text.TextTestBase):
      font_name = 'Action Man'
  
      def render(self):
          font.add_file(os.path.join(base_path, 'action_man.ttf'))
  
          # Hard-code 16-pt at 100 DPI, and hard-code the pixel coordinates
          # we see that font at when DPI-specified rendering is correct.
          fnt = font.load('Action Man', 16, dpi=120)
  
          self.text = font.Text(fnt, 'The DPI is 120', 10, 10)
  
      def draw(self):
          self.text.draw()
  
          x1, y1 = 12, 9 
          x2, y2 = 173,27
          
          glPushAttrib(GL_CURRENT_BIT)
          glColor3f(0, 1, 0)
          glBegin(GL_LINE_LOOP)
          glVertex2f(x1, y1)
          glVertex2f(x2, y1)
          glVertex2f(x2, y2)
          glVertex2f(x1, y2)
          glEnd()
          glPopAttrib()
  
  if __name__ == '__main__':
      unittest.main()
  
new_contents: #!/usr/bin/env python
  
  '''Test that a specific DPI can be set to render the text with.
  
  Some text in Action Man font will be displayed.  A green box should exactly
  bound the top and bottom of the text.  (The right edge of the box may not line
  up with the right edge of the text due to a known bug; see issue #88).
  
  Press ESC to end the test.
  '''
  
  __docformat__ = 'restructuredtext'
  __version__ = '$Id: $'
  
  import os
  import unittest
  
  from pyglet.gl import *
  from pyglet import font
  
  import base_text
  
  base_path = os.path.dirname(__file__)
  
  class TEST_ADD_FONT(base_text.TextTestBase):
      font_name = 'Action Man'
  
      def render(self):
          font.add_file(os.path.join(base_path, 'action_man.ttf'))
  
          # Hard-code 16-pt at 100 DPI, and hard-code the pixel coordinates
          # we see that font at when DPI-specified rendering is correct.
          fnt = font.load('Action Man', 16, dpi=120)
  
          self.text = font.Text(fnt, 'The DPI is 120', 10, 10)
  
      def draw(self):
          self.text.draw()
  
          x1, y1 = 12, 9 
          x2, y2 = 173,27
          
          glPushAttrib(GL_CURRENT_BIT)
          glColor3f(0, 1, 0)
          glBegin(GL_LINE_LOOP)
          glVertex2f(x1, y1)
          glVertex2f(x2, y1)
          glVertex2f(x2, y2)
          glVertex2f(x1, y2)
          glEnd()
          glPopAttrib()
  
  if __name__ == '__main__':
      unittest.main()
  
subject: Clarify test objective to avoid reports of unrelated bug.