old_contents: from .variables import LAYER_1
  
  
  class BlenderObject:
      """Base blender object"""
      def __init__(self, location, rotation, view_align=False, layers=LAYER_1):
          self.location = location
          self.rotation = rotation
          self.view_align = view_align
          self.layers = layers
  
      def add_to_scene(self):
          pass
  
      def clear_location(self, clear_delta=False):
          """
          Clear the object’s location
  
          :param clear_delta: Clear delta location in addition to clearing the normal location transform
          """
          bpy.ops.object.location_clear(clear_delta=clear_delta)
  
      def clear_origin(self):
          """Clear the object’s origin"""
          bpy.ops.object.origin_clear()
  
      def clear_rotation(self, clear_delta=False):
          """
          Clear the object’s rotation
  
          :param clear_delta: Clear delta rotation in addition to clearing the normal rotation transform
          """
          bpy.ops.object.rotation_clear(clear_delta=clear_delta)
  
      def clear_scale(self, clear_delta=False):
          """
          Clear the object’s scale
  
          :param clear_delta: Clear delta scale in addition to clearing the normal scale transform
          """
          bpy.ops.object.scale_clear(clear_delta=clear_delta)
  
      def set_mode(self, mode, toggle=False):
          """Sets the object interaction mode
  
          :param mode: Mode, must be one of the following:
                       - OBJECT Object Mode.
                       - EDIT Edit Mode.
                       - POSE Pose Mode.
                       - SCULPT Sculpt Mode.
                       - VERTEX_PAINT Vertex Paint.
                       - WEIGHT_PAINT Weight Paint.
                       - TEXTURE_PAINT Texture Paint.
                       - PARTICLE_EDIT Particle Edit.
                       - GPENCIL_EDIT Edit Strokes, Edit Grease Pencil Strokes.
          :param toggle: Toggle
          """
          bpy.ops.object.mode_set(mode=mode, toggle=toggle)
  
new_contents: from .variables import LAYER_1
  
  
  class BlenderObject:
      """Base blender object"""
      def __init__(self, location, rotation, view_align=False, layers=LAYER_1):
          self.location = location
          self.rotation = rotation
          self.view_align = view_align
          self.layers = layers
  
      def add_to_scene(self):
          pass
  
      def clear_location(self, clear_delta=False):
          """
          Clear the object’s location
  
          :param clear_delta: Clear delta location in addition to clearing the normal location transform
          """
          bpy.ops.object.location_clear(clear_delta=clear_delta)
  
      def clear_origin(self):
          """Clear the object’s origin"""
          bpy.ops.object.origin_clear()
  
      def clear_rotation(self, clear_delta=False):
          """
          Clear the object’s rotation
  
          :param clear_delta: Clear delta rotation in addition to clearing the normal rotation transform
          """
          bpy.ops.object.rotation_clear(clear_delta=clear_delta)
  
      def clear_scale(self, clear_delta=False):
          """
          Clear the object’s scale
  
          :param clear_delta: Clear delta scale in addition to clearing the normal scale transform
          """
          bpy.ops.object.scale_clear(clear_delta=clear_delta)
  
      def toggle_edit_mode(self):
          """Toggle object’s editmode"""
          bpy.ops.object.editmode_toggle()
  
      def set_mode(self, mode, toggle=False):
          """Sets the object interaction mode
  
          :param mode: Mode, must be one of the following:
                       - OBJECT Object Mode.
                       - EDIT Edit Mode.
                       - POSE Pose Mode.
                       - SCULPT Sculpt Mode.
                       - VERTEX_PAINT Vertex Paint.
                       - WEIGHT_PAINT Weight Paint.
                       - TEXTURE_PAINT Texture Paint.
                       - PARTICLE_EDIT Particle Edit.
                       - GPENCIL_EDIT Edit Strokes, Edit Grease Pencil Strokes.
          :param toggle: Toggle
          """
          bpy.ops.object.mode_set(mode=mode, toggle=toggle)
  
subject: Add toggle_edit_mode method to base blender class