old_contents: import unittest
  from pypoker import Table, Player, Game
  
  class TableTestCase(unittest.TestCase):
      ''' 
      Tests for the Table class
      '''
      def setUp(self):
          self.table = Table(50, 100, 2, 10, 100, 1000)
  
      def test_table_initialization(self):
      	self.assertEqual([self.table.small_blind, self.table.big_blind, self.table.min_players,
      	self.table.max_players, self.table.min_buy_in, self.table.max_buy_in], [50, 100, 2, 10, 100, 1000])
      
      def test_table_add_player(self):
          self.table.add_player('usman', 1000)
          self.table.add_player('ehtesham', 1000)
          self.assertEqual(self.table.players_to_add, [Player('usman', 1000, self.table), Player('ehtesham', 1000, self.table)])
  
      def test_table_remove_player(self):
          self.table.add_player('usman', 1000)
          self.table.add_player('ehtesham', 1000)
          self.table.add_player('gul', 1000)
          self.table.start_game()
          self.table.remove_player('ehtesham')
          
      def test_table_start_game(self):
          self.table.add_player('usman', 1000)
          self.table.add_player('ehtesham', 1000)
          self.table.add_player('gul', 1000)
          self.table.start_game()
          self.assertEqual(self.table.current_player, 0)
  
  
      def test_table_new_round(self):
          self.table.add_player('usman', 1000)
          self.table.add_player('ehtesham', 1000)
          self.table.add_player('gul', 1000)
          self.table.game = Game(self.table.small_blind, self.table.big_blind)
          self.table.new_round()
          self.assertEqual(self.table.current_player, 0)
  
      def test_table_init_new_round(self):
          pass
  
      def tearDown(self):
          pass
  
  if __name__ == '__main__':
  	unittest.main()
new_contents: import unittest
  from pypoker import Table, Player, Game
  
  class TableTestCase(unittest.TestCase):
      ''' 
      Tests for the Table class
      '''
      def setUp(self):
          self.table = Table(50, 100, 2, 10, 100, 1000)
  
      def test_table_initialization(self):
      	self.assertEqual([self.table.small_blind, self.table.big_blind, self.table.min_players,
      	self.table.max_players, self.table.min_buy_in, self.table.max_buy_in], [50, 100, 2, 10, 100, 1000])
      
      def test_table_add_player(self):
          self.table.add_player('usman', 1000)
          self.table.add_player('ehtesham', 1000)
          self.assertEqual(self.table.players_to_add, [Player('usman', 1000, self.table), Player('ehtesham', 1000, self.table)])
  
      def test_table_remove_player(self):
          self.table.add_player('usman', 1000)
          self.table.add_player('ehtesham', 1000)
          self.table.add_player('gul', 1000)
          self.table.start_game()
          self.table.remove_player('ehtesham')
          
      def test_table_start_game(self):
          self.table.add_player('usman', 1000)
          self.table.add_player('ehtesham', 1000)
          self.table.add_player('gul', 1000)
          self.table.start_game()
          self.assertEqual(self.table.current_player, 0)
  
  
      def test_table_new_round(self):
          self.table.add_player('usman', 1000)
          self.table.add_player('ehtesham', 1000)
          self.table.add_player('gul', 1000)
          self.table.game = Game(self.table.small_blind, self.table.big_blind)
          self.table.new_round()
          self.assertEqual(self.table.current_player, 0)
  
      def test_table_init_new_round(self):
          pass
          
  
      def tearDown(self):
          pass
  
  if __name__ == '__main__':
  	unittest.main()
subject: Add test declarations for test_init_new_round