old_contents: from ..utils import *
  
  
  ##
  # Hero Powers
  
  # Wild Magic
  class TBA01_5:
  	activate = Buff(Give(CONTROLLER, RandomMinion()), "TBA01_5e")
  
  class TBA01_5e:
  	cost = SET(0)
  
  
  # Molten Rage
  class TBA01_6:
  	activate = Summon(CONTROLLER, "CS2_118")
  
  
  ##
  # Minions
  
  # Dragonkin Hatcher
  class BRMC_84:
  	play = Summon(CONTROLLER, "BRMA09_2Ht") * 2
  
  
  # Lucifron
  class BRMC_85:
  	play = Buff(ALL_MINIONS - SELF, "CS2_063e")
  
  
  # Atramedes
  class BRMC_86:
  	events = Play(OPPONENT).on(Buff(SELF, "BRMC_86e"))
  
  
  # Moira Bronzebeard
  class BRMC_87:
  	deathrattle = Summon(CONTROLLER, "BRM_028")
  
  
  # Drakonid Slayer
  class BRMC_88:
  	events = Attack(SELF).on(CLEAVE)
  
  
  # Son of the Flame
  class BRMC_91:
  	play = Hit(TARGET, 6)
  
  
  # Coren Direbrew
  class BRMC_92:
  	play = Give(CONTROLLER, "EX1_407")
  
  
  # Golemagg
  class BRMC_95:
  	cost = lambda self, i: i - self.controller.hero.damage
  
  
  # High Justice Grimstone
  class BRMC_96:
  	events = OWN_TURN_BEGIN.on(Summon(CONTROLLER, RandomMinion(rarity=Rarity.LEGENDARY)))
  
  
  # Razorgore
  class BRMC_98:
  	events = OWN_TURN_BEGIN.on(Buff(FRIENDLY_MINIONS, "BRMC_98e"))
  
  
  # Garr
  class BRMC_99:
  	events = SELF_DAMAGE.on(Summon(CONTROLLER, "BRMC_99e"))
  
  
  ##
  # Spells
  
  # Open the Gates
  class BRMC_83:
  	play = Summon(CONTROLLER, "BRMA09_2Ht") * 7
  
new_contents: from ..utils import *
  
  
  ##
  # Hero Powers
  
  # Wild Magic
  class TBA01_5:
  	activate = Buff(Give(CONTROLLER, RandomMinion()), "TBA01_5e")
  
  class TBA01_5e:
  	cost = SET(0)
  
  
  # Molten Rage
  class TBA01_6:
  	activate = Summon(CONTROLLER, "CS2_118")
  
  
  ##
  # Minions
  
  # Dragonkin Hatcher
  class BRMC_84:
  	play = Summon(CONTROLLER, "BRMA09_2Ht") * 2
  
  
  # Lucifron
  class BRMC_85:
  	play = Buff(ALL_MINIONS - SELF, "CS2_063e")
  
  
  # Atramedes
  class BRMC_86:
  	events = Play(OPPONENT).on(Buff(SELF, "BRMC_86e"))
  
  
  # Moira Bronzebeard
  class BRMC_87:
  	deathrattle = Summon(CONTROLLER, "BRM_028")
  
  
  # Drakonid Slayer
  class BRMC_88:
  	events = Attack(SELF).on(CLEAVE)
  
  
  # Son of the Flame
  class BRMC_91:
  	play = Hit(TARGET, 6)
  
  
  # Coren Direbrew
  class BRMC_92:
  	play = Give(CONTROLLER, "EX1_407")
  
  
  # Golemagg
  class BRMC_95:
  	cost = lambda self, i: i - self.controller.hero.damage
  
  
  # High Justice Grimstone
  class BRMC_96:
  	events = OWN_TURN_BEGIN.on(Summon(CONTROLLER, RandomMinion(rarity=Rarity.LEGENDARY)))
  
  
  # Razorgore
  class BRMC_98:
  	events = OWN_TURN_BEGIN.on(Buff(FRIENDLY_MINIONS, "BRMC_98e"))
  
  
  # Garr
  class BRMC_99:
  	events = SELF_DAMAGE.on(Summon(CONTROLLER, "BRMC_99e"))
  
  
  ##
  # Spells
  
  # Open the Gates
  class BRMC_83:
  	play = Summon(CONTROLLER, "BRMA09_2Ht") * 7
  
  
  # Core Hound Puppies
  class BRMC_95h:
  	play = Summon(CONTROLLER, "BRMC_95he") * 2
  
  class BRMC_95he:
  	events = TURN_END.on(Summon(CONTROLLER, Copy(ID("BRMC_95he") + KILLED_THIS_TURN)))
  
subject: Implement Core Hound Puppies / Core Hound Pup