new_contents: import os.path
  
  class Resources:
      ResourcesLocation = 1
      SettingsLocation = 2
      PreferencesLocation = 3
  
  
      ##  Return a path to read a certain resource type from.
      #
      #   \param type \type{int} The type of resource to retrieve.
      #   \return \type{string} An absolute path where the resource type can be found.
      #
      #   \exception ValueError Raised when type is an unknown value.
      @classmethod
      def getPath(cls, type):
          if type == cls.ResourcesLocation:
              return cls.__relativeToFile("..", "resources")
          elif type == cls.SettingsLocation:
              return cls.__relativeToFile("..", "resources", "settings")
          elif type == cls.PreferencesLocation:
              return cls.__relativeToFile("..", "resources", "preferences")
          else:
              raise ValueError("Unknonw location {0}".format(type))
  
      ##  Return a path where a certain resource type can be stored.
      #
      #   \param type \type{int} The type of resource to store.
      #   \return \type{string} An absolute path where the given resource type can be stored.
      #
      #   \exception ValueError Raised when type is an unknown value.
      @classmethod
      def getStoragePath(cls, type):
          pass
  
      ##  Return the location of an icon by name.
      #
      #   \param name \type{string} The name of the icon.
      #   \return \type{string} The location of the icon.
      #
      #   \todo Move this to Theme once we implement that.
      @classmethod
      def getIcon(cls, name):
          path = os.path.join(cls.getPath(cls.ResourcesLocation), 'icons', name)
          if os.path.isfile(path):
              return path
          else:
              return os.path.join(cls.getPath(cls.ResourcesLocation), 'icons', 'default.png')
  
      @classmethod
      def getMesh(cls, name):
          path = os.path.join(cls.getPath(cls.ResourcesLocation), 'meshes', name)
          if os.path.isfile(path):
              return path
          else:
              return os.path.join(cls.getPath(cls.ResourcesLocation), 'meshes', 'simplecube.stl')
  
      ## private:
  
      # Return a path relative to this file.
      @classmethod
      def __relativeToFile(cls, *args):
          return os.path.join(os.path.abspath(os.path.dirname(__file__)), *args)
  
subject: Add a Resources class that can be used to locate resources