old_contents: from ..utils import *
  
  
  ##
  # Minions
  
  # Tuskarr Totemic
  class AT_046:
  	play = Summon(CONTROLLER, RandomTotem())
  
  
  # Draenei Totemcarver
  class AT_047:
  	play = Buff(SELF, "AT_047e") * Count(FRIENDLY_MINIONS + TOTEM)
  
  
  # Thunder Bluff Valiant
  class AT_049:
  	inspire = Buff(FRIENDLY_MINIONS + TOTEM, "AT_049e")
  
new_contents: from ..utils import *
  
  
  ##
  # Hero Powers
  
  # Lightning Jolt
  class AT_050t:
  	play = Hit(TARGET, 2)
  
  
  ##
  # Minions
  
  # Tuskarr Totemic
  class AT_046:
  	play = Summon(CONTROLLER, RandomTotem())
  
  
  # Draenei Totemcarver
  class AT_047:
  	play = Buff(SELF, "AT_047e") * Count(FRIENDLY_MINIONS + TOTEM)
  
  
  # Thunder Bluff Valiant
  class AT_049:
  	inspire = Buff(FRIENDLY_MINIONS + TOTEM, "AT_049e")
  
  
  ##
  # Spells
  
  # Elemental Destruction
  class AT_051:
  	play = Hit(ALL_MINIONS, RandomNumber(4, 5))
  
  
  # Ancestral Knowledge
  class AT_053:
  	play = Draw(CONTROLLER) * 2
  
  
  ##
  # Weapons
  
  #  Charged Hammer
  class AT_050:
  	deathrattle = Summon(CONTROLLER, "AT_050t")
  
subject: Implement Shaman cards for The Grand Tournament