old_contents: """
  Evennia settings file.
  
  The available options are found in the default settings file found
  here:
  
  $devel/evennia/evennia-trunk/evennia/settings_default.py
  
  Remember:
  
  Don't copy more from the default file than you actually intend to
  change; this will make sure that you don't overload upstream updates
  unnecessarily.
  
  When changing a setting requiring a file system path (like
  path/to/actual/file.py), use GAME_DIR and EVENNIA_DIR to reference
  your game folder and the Evennia library folders respectively. Python
  paths (path.to.module) should be given relative to the game's root
  folder (typeclasses.foo) whereas paths within the Evennia library
  needs to be given explicitly (evennia.foo).
  
  """
  
  # Use the defaults from Evennia unless explicitly overridden
  from evennia.settings_default import *
  
  ######################################################################
  # Evennia base server config
  ######################################################################
  
  # This is the name of your game. Make it catchy!
  SERVERNAME = "Evdemo"
  
  # open to the internet: 4280, 4281, 4282
  # closed to the internet (internal use): 4283, 4284
  TELNET_PORTS = [4000]
  WEBSERVER_PORTS = [(4001, 4005)]
  # ALLOWED_HOSTS = ["demo.evennia.com", "128.199.48.138"]
  TELNET_INTERFACES = ["128.199.48.138"]
  AMP_PORT = 4003
  WEBSERVER_INTERFACES = ["127.0.0.1"]
  WEBSOCKET_CLIENT_INTERFACE = "127.0.0.1"
  WEBSOCKET_CLIENT_PORT = 4002
  WEBSOCKET_CLIENT_URL = "wss://demo.evennia.com:4002/"
  # WEBSOCKET_CLIENT_INTERFACE = "128.199.48.138"
  # TELNET_INTERFACES = ['71.171.93.80']
  # WEBSOCKET_CLIENT_INTERFACE = '71.171.93.80'
  
  # other settings
  IDLE_TIMEOUT = 3600 * 24 * 7
  PERMISSION_ACCOUNT_DEFAULT = "Builders"
  IRC_ENABLED = True
  
  #LOCKDOWN_MODE = True
  DEBUG=True
  
  ######################################################################
  # Django web features
  ######################################################################
  
  
  # The secret key is randomly seeded upon creation. It is used to sign
  # Django's cookies. Do not share this with anyone. Changing it will
  # log out all active web browsing sessions. Game web client sessions
  # may survive.
  SECRET_KEY = 'H/,^%v)xx6+_7.ddddjTiR;BK*]-u$"fEMZF(w`[2=j&nV'
  
  
  try:
      # Created by the `evennia connections` wizard
      from .connection_settings import *
  except ImportError:
      pass
  
new_contents: """
  Evennia settings file.
  
  The available options are found in the default settings file found
  here:
  
  $devel/evennia/evennia-trunk/evennia/settings_default.py
  
  Remember:
  
  Don't copy more from the default file than you actually intend to
  change; this will make sure that you don't overload upstream updates
  unnecessarily.
  
  When changing a setting requiring a file system path (like
  path/to/actual/file.py), use GAME_DIR and EVENNIA_DIR to reference
  your game folder and the Evennia library folders respectively. Python
  paths (path.to.module) should be given relative to the game's root
  folder (typeclasses.foo) whereas paths within the Evennia library
  needs to be given explicitly (evennia.foo).
  
  """
  
  # Use the defaults from Evennia unless explicitly overridden
  from evennia.settings_default import *
  
  ######################################################################
  # Evennia base server config
  ######################################################################
  
  # This is the name of your game. Make it catchy!
  SERVERNAME = "Evdemo"
  
  # open to the internet: 4280, 4281, 4282
  # closed to the internet (internal use): 4283, 4284
  TELNET_PORTS = [4000]
  WEBSERVER_PORTS = [(4001, 4005)]
  # ALLOWED_HOSTS = ["demo.evennia.com", "128.199.48.138"]
  TELNET_INTERFACES = ["128.199.48.138"]
  AMP_PORT = 4003
  WEBSERVER_INTERFACES = ["127.0.0.1"]
  WEBSOCKET_CLIENT_INTERFACE = "127.0.0.1"
  WEBSOCKET_CLIENT_PORT = 4002
  WEBSOCKET_CLIENT_URL = "wss://demo.evennia.com:4002/"
  # WEBSOCKET_CLIENT_INTERFACE = "128.199.48.138"
  # TELNET_INTERFACES = ['71.171.93.80']
  # WEBSOCKET_CLIENT_INTERFACE = '71.171.93.80'
  
  # other settings
  IDLE_TIMEOUT = 3600 * 24 * 7
  PERMISSION_ACCOUNT_DEFAULT = "Builders"
  IRC_ENABLED = True
  
  #LOCKDOWN_MODE = True
  DEBUG=True
  
  GLOBAL_SCRIPTS = {
      "Evscaperoom gc": {
          'typeclass': "evscaperoom.scripts.CleanupScript"
      }
  }
  
  ######################################################################
  # Django web features
  ######################################################################
  
  
  # The secret key is randomly seeded upon creation. It is used to sign
  # Django's cookies. Do not share this with anyone. Changing it will
  # log out all active web browsing sessions. Game web client sessions
  # may survive.
  SECRET_KEY = 'H/,^%v)xx6+_7.ddddjTiR;BK*]-u$"fEMZF(w`[2=j&nV'
  
  
  try:
      # Created by the `evennia connections` wizard
      from .connection_settings import *
  except ImportError:
      pass
  
subject: Add evscaperoom gc