old_contents: from ..utils import *
  
  
  ##
  # Minions
  
  # Druid of the Fang
  class GVG_080:
  	def action(self):
  		if self.poweredUp:
  			self.morph("GVG_080t")
  
new_contents: from ..utils import *
  
  
  ##
  # Minions
  
  # Attack Mode (Anodized Robo Cub)
  class GVG_030a:
  	action = buffSelf("GVG_030ae")
  
  # Tank Mode (Anodized Robo Cub)
  class GVG_030b:
  	action = buffSelf("GVG_030be")
  
  
  # Gift of Mana (Grove Tender)
  class GVG_032a:
  	def action(self):
  		for player in self.game.players:
  			player.maxMana += 1
  			player.usedMana -= 1
  
  # Gift of Cards (Grove Tender)
  class GVG_032b:
  	def action(self):
  		for player in self.game.players:
  			player.draw()
  
  
  # Druid of the Fang
  class GVG_080:
  	def action(self):
  		if self.poweredUp:
  			self.morph("GVG_080t")
  
subject: Implement Anodized Robo Cub, Grove Tender