new_contents: #!/usr/bin/env python
  
  import random
  
  
  WORLDS = [None] * 8 + ['world', 'world_nether', 'creative', 'hardcore']
  
  REGIONS = [None] * 20 + ['Region%d' % i for i in range(10)]
  
  NUM_PLAYERS = 100
  
  NUM_PERMISSIONS_PER_PLAYER = 50
  
  NUM_GROUPS = (3, 13, 23, 31, 41)
  
  NUM_PERMISSIONS_PER_GROUP = 50
  
  NUM_PLAYERS_PER_GROUP = 50
  
  PLAYER_MEMBER_POOL_SIZE = 1000
  
  
  groups_at_depth = []
  for i in range(len(NUM_GROUPS)):
      groups_at_depth.append([])
  
  
  def generate_permissions(name, is_group, count):
      for i in range(count):
          region = REGIONS[random.randint(0, len(REGIONS) - 1)]
          if region is None:
              region = ''
          else:
              region += '/'
          world = WORLDS[random.randint(0, len(WORLDS) - 1)]
          if world is None:
              world = ''
          else:
              world += ':'
          print('permissions %s %s set %s%spermission.%s.%d true' % (
              is_group and 'group' or 'player',
              name,
              region,
              world,
              name,
              i))
  
  
  def generate_group(name, depth):
      if depth == 0:
          # Nothing special
          print('permissions group %s create' % name)
      else:
          print('permissions group %s create' % name)
          # Pick random parent of previous depth
          potential_parents = groups_at_depth[depth - 1]
          parent = potential_parents[random.randint(0, len(potential_parents) - 1)]
          print('permissions group %s setparent %s' % (name, parent))
      assert name not in groups_at_depth[depth]
      groups_at_depth[depth].append(name)
  
  
  def generate_members(name, count):
      for i in range(count):
          p = random.randint(0, PLAYER_MEMBER_POOL_SIZE - 1)
          print('permissions group %s add TestPlayer%d' % (name, p))
  
  
  def main():
      for p in range(NUM_PLAYERS):
          generate_permissions('TestPlayer%d' % p, False,
                               NUM_PERMISSIONS_PER_PLAYER)
  
      group_count = 0
      for depth, num_at_depth in enumerate(NUM_GROUPS):
          for g in range(num_at_depth):
              name = 'TestGroup%d' % group_count
              group_count += 1
              generate_group(name, depth)
              generate_permissions(name, True, NUM_PERMISSIONS_PER_GROUP)
              generate_members(name, NUM_PLAYERS_PER_GROUP)
  
  
  if __name__ == '__main__':
      main()
  
subject: Add Python script to generate (huge) test dumps.