old_contents: 
  from kivy.uix.button import Button
  import audio as a_m
  
  class MyButton(Button):
      def on_touch_up(self, touch, *args, **kwargs):
          if self.collide_point(*touch.pos):
              if not hasattr(self, "silent"):
                  a_m.instance.click()
          super(MyButton, self).on_touch_up(touch, *args, **kwargs)
  
      def sim_press(self):
          self.state = "down"
  
      def sim_release(self, ignored=None):
          self.state = "normal"
          if not hasattr(self, "silent"):
              a_m.instance.click()
  
  
  
new_contents: 
  from kivy.uix.button import Button
  import audio as a_m
  from pentai.base.defines import *
  
  class MyButton(Button):
      def __init__(self, *args, **kwargs):
          super(MyButton, self).__init__(*args, **kwargs)
          self.silent = False
  
      def on_touch_up(self, touch, *args, **kwargs):
          if self.collide_point(*touch.pos):
              if not self.silent:
                  a_m.instance.click()
          super(MyButton, self).on_touch_up(touch, *args, **kwargs)
  
      def sim_press(self):
          self.state = "down"
  
      def sim_release(self, ignored=None):
          self.state = "normal"
          if not self.silent:
              a_m.instance.click()
  
  
  
subject: Make "silent" an attribute from __init__