old_contents: # Copyright (c) 2014 - 2015 townhallpinball.org
  #
  # Permission is hereby granted, free of charge, to any person obtaining a
  # copy of this software and associated documentation files (the "Software"),
  # to deal in the Software without restriction, including without limitation
  # the rights to use, copy, modify, merge, publish, distribute, sublicense,
  # and/or sell copies of the Software, and to permit persons to whom the
  # Software is furnished to do so, subject to the following conditions:
  #
  # The above copyright notice and this permission notice shall be included in
  # all copies or substantial portions of the Software.
  #
  # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  # IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  # FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  # AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  # LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  # FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
  # DEALINGS IN THE SOFTWARE.
  
  import itertools
  import logging
  import pygame
  import p
  
  pygame.mixer.init()
  
  log = logging.getLogger("pin.mixer")
  
  channels = {
      "master": pygame.mixer.Channel(0)
  }
  
  ident = itertools.count(1)
  
  def play(sound_name, channel="master"):
      if sound_name in p.music:
          log.debug("music: Playing {}".format(sound_name))
          music = p.music[sound_name]
          pygame.mixer.music.load(music.path)
          pygame.mixer.music.play(0, music.start_time)
      else:
          if channel not in channels:
              log.debug("Creating mixer channel: {}".format(channel))
              channels[channel] = pygame.mixer.Channel(ident.next())
          sound = p.sounds[sound_name]
          log.debug("{}: Playing {}".format(channel, sound_name))
          channels[channel].play(sound)
  
  def stop(channel="master"):
      channels[channel].stop()
  
  
new_contents: # Copyright (c) 2014 - 2015 townhallpinball.org
  #
  # Permission is hereby granted, free of charge, to any person obtaining a
  # copy of this software and associated documentation files (the "Software"),
  # to deal in the Software without restriction, including without limitation
  # the rights to use, copy, modify, merge, publish, distribute, sublicense,
  # and/or sell copies of the Software, and to permit persons to whom the
  # Software is furnished to do so, subject to the following conditions:
  #
  # The above copyright notice and this permission notice shall be included in
  # all copies or substantial portions of the Software.
  #
  # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  # IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  # FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  # AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  # LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  # FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
  # DEALINGS IN THE SOFTWARE.
  
  import itertools
  import logging
  import pygame
  import p
  
  pygame.mixer.init()
  
  log = logging.getLogger("pin.mixer")
  
  channels = {
      "master": pygame.mixer.Channel(0)
  }
  
  ident = itertools.count(1)
  
  def play(sound_name, channel="master"):
      if sound_name in p.music:
          log.debug("music: Playing {}".format(sound_name))
          music = p.music[sound_name]
          pygame.mixer.music.load(music.path)
          pygame.mixer.music.play(0, music.start_time)
      else:
          if channel not in channels:
              log.debug("Creating mixer channel: {}".format(channel))
              channels[channel] = pygame.mixer.Channel(ident.next())
          sound = p.sounds[sound_name]
          log.debug("{}: Playing {}".format(channel, sound_name))
          channels[channel].play(sound)
  
  def stop(channel=None):
      if channel is None:
          for channel in channels.values():
              channel.stop()
          pygame.mixer.music.stop()
      elif channel in channels:
          channels[channel].stop()
      else:
          pygame.mixser.music.stop()
  
  
subject: Stop music/sounds