new_contents: import time
  import requests
  
  from SlackBotFramework import SlackBot, SlackEvent
  
  # Some custom handler for your chat client, slack - irc - whatever
  if __name__ == '__main__':
      from slackclient import SlackClient
      import json
      import re
  
      client = SlackClient("")
      bot = SlackBot(client)
  
      def send_card(channel, title, title_url, text, fields=None,
                    bot_name="Bot", color="#36a64f", fallback="There was an error please try again"):
          attr = [{
              "fallback": fallback,
              "color": color,
              "title": title,
              "title_link": title_url,
  
              "text": text
          }]
  
          if fields:
              if not isinstance(fields, list):
                  fields = [fields]
              attr[0]['fields'] = fields
  
          return client.api_call(
              "chat.postMessage",
              as_user=True,
              username=bot_name,
              channel=channel,
              text="",
              attachments=json.dumps(attr))
  
      def get_user_games(name, key=""):
  
          url = "http://api.steampowered.com/ISteamUser/ResolveVanityURL/v0001/?key=%s&vanityurl=%s" % (key, name)
          req = requests.get(url)
          steam_id = req.json().get('response', {}).get('steamid')
          if not steam_id:
              return False
  
          url =   "http://api.steampowered.com/IPlayerService/GetOwnedGames/v0001/?key=%s&steamid=%s&format=json" % (key, steam_id)
          return requests.get(url).json()
  
      @bot.on('message', '!steam games (.+)')    
      def hi_reply(event):
  
          user = re.findall(r'!steam games (.+)', event.text)
          if not user:
              return client.rtm_send_message(event.channel, "Invalid usage.")
  
          user = user[0]
          user_games = get_user_games(user)
          if not user_games:
              return client.rtm_send_message(event.channel, "User %(user)s not found" % {'user': user})
  
          games = user_games.get('response', {})
  
          client.rtm_send_message(event.channel, "<http://steamcommunity.com/id/%(user)s/games|%(user)s> has %(no_games)s game(s)." % {'user': user, 'no_games':games.get('game_count')})
          # print(send_card(
          #             event.channel,
          #             title='URLS',
          #             title_url='http://google.com',
          #             text="<http://imgur.com|imgur> \n <http://facebook.com|facebook>"))
  
      # @bot.timed(5)   
      # def on_timer():
      #     print("Timer, 5", time.time())
  
      while not client.rtm_connect():
          time.sleep(0.1)
      else:
          print("Connected")
  
      while True:
          for data in client.rtm_read():
  
              event = SlackEvent(data)
              bot.handle(event)
  
          bot.handle_timers()
          time.sleep(0.01)
  
  
  
subject: Create slack_example.py