old_contents: from ship import ship
  from event import event
  from character import character
  from item import item
  
  
  def main():
      #Build ship
      laika = ship("Laika", 100.0, 100.0, 100.0)
      character_list = []
          
      event_solar_flare = event("Solar Flare", "Solar Flare hit, damaging com system", -10, 0, 0)
      event_oxygen_fire = event("Fire in oxygen garden", "Oh god, fire in the oxygen garden.", 0, -3.0, -20.9)
      
      gun = item("gun", "When used, a gun prevents the owner from being voted into the reactor")
      
      
      
      # Loop to create characters
      num_players_str = raw_input("How many players: ")
      num_players = int(num_players_str)  
      for _ in xrange(num_players):
          #TODO add choice of character abilities
          name = raw_input("Name: ")
          character_a = character(name, 100.0, 2.0, 1.0, .1) #100 health 2 water, 1 oxygen, .1 com
          character_list.append(character_a)
      
      # Game Loop
      
  
  if __name__ == '__main__':
      main()
new_contents: from ship import ship
  from event import event
  from character import character
  from item import item
  
  
  def main():
      #Build ship
      laika = ship("Laika", 100.0, 100.0, 100.0)
      character_list = []
      event_list = []
      item_list = []
      
      #TODO load these from a file
      event_list.append(event("Solar Flare", \
                              "Solar Flare hit, damaging com system", \
                              -10, \
                              0, \
                              0))
      event_list.append(event("Fire in oxygen garden", \
                              "Oh god, fire in the oxygen garden.", \
                              0, \
                              -3.0, \
                              -20.9))
      
      item_list.append(item("gun", "When used, a gun prevents the owner from being voted into the reactor"))
      
      
      # Loop to create characters
      num_players_str = raw_input("How many players: ")
      num_players = int(num_players_str)  
      for _ in xrange(num_players):
          #TODO add choice of character abilities
          name = raw_input("Name: ")
          character_a = character(name, 100.0, 2.0, 1.0, .1) #100 health 2 water, 1 oxygen, .1 com
          character_list.append(character_a)
      
      # Game Loop
      
  
  if __name__ == '__main__':
      main()
subject: Build event and item lists