old_contents: from ..utils import *
  
  
  ##
  # Minions
  
  class OG_179:
  	"Fiery Bat"
  	deathrattle = Hit(RANDOM_ENEMY_CHARACTER, 1)
  
  
  class OG_292:
  	"Forlorn Stalker"
  	play = Buff(FRIENDLY_HAND + MINION + DEATHRATTLE, "OG_292e")
  
  OG_292e = buff(+1, +1)
  
  
  ##
  # Spells
  
  class OG_045:
  	"Infest"
  	play = Buff(FRIENDLY_MINIONS, "OG_045a")
  
  class OG_045a:
  	"Nerubian Spores"
  	deathrattle = Give(CONTROLLER, RandomBeast())
  	tags = {GameTag.DEATHRATTLE: True}
  
  
  class OG_061:
  	"On the Hunt"
  	play = Hit(TARGET, 1), Summon(CONTROLLER, "OG_061t")
  
  
  class OG_211:
  	"Call of the Wild"
  	play = (
  		Summon(CONTROLLER, "NEW1_034"),
  		Summon(CONTROLLER, "NEW1_033"),
  		Summon(CONTROLLER, "NEW1_032")
  	)
  
new_contents: from ..utils import *
  
  
  ##
  # Minions
  
  class OG_179:
  	"Fiery Bat"
  	deathrattle = Hit(RANDOM_ENEMY_CHARACTER, 1)
  
  
  class OG_292:
  	"Forlorn Stalker"
  	play = Buff(FRIENDLY_HAND + MINION + DEATHRATTLE, "OG_292e")
  
  OG_292e = buff(+1, +1)
  
  
  class OG_216:
  	"Infested Wolf"
  	deathrattle = Summon(CONTROLLER, "OG_216a") * 2
  
  
  class OG_309:
  	"Princess Huhuran"
  	play = Deathrattle(TARGET)
  
  
  ##
  # Spells
  
  class OG_045:
  	"Infest"
  	play = Buff(FRIENDLY_MINIONS, "OG_045a")
  
  class OG_045a:
  	"Nerubian Spores"
  	deathrattle = Give(CONTROLLER, RandomBeast())
  	tags = {GameTag.DEATHRATTLE: True}
  
  
  class OG_061:
  	"On the Hunt"
  	play = Hit(TARGET, 1), Summon(CONTROLLER, "OG_061t")
  
  
  class OG_211:
  	"Call of the Wild"
  	play = (
  		Summon(CONTROLLER, "NEW1_034"),
  		Summon(CONTROLLER, "NEW1_033"),
  		Summon(CONTROLLER, "NEW1_032")
  	)
  
subject: Implement Infested Wolf and Princess Huhuran