new_contents: #All characters in the game have these attributes
  class Character(object):
      def __init__(self, name, hp, atk, defn, agi, lvl):
          self.name = name
          self.hp = hp
          self.atk = atk
          self.defn = defn
          self.agi = agi
          self.lvl = lvl
          
  
      def hit(self, amount):
          self.hp -= amount
  
      def callby(self,partname):
          namae = self.name.split()
          partname = partname - 1
          return(namae[partname])
  
  #only affects the player character   
  class Player(Character):
      def gender(self,gender):
          self.gender = gender
          
      def death(self):
          if self.hp <= 0:
              print("Game Over")
  
  #Enemy classdata here
  class Enemy(Character):
      pass
  #individual enemy data
  
  
  #Cool NPCs here
  class Friend(Character):
      pass
  #individual npc data            
      
  
subject: Create charene.py