old_contents: # -*- encoding: utf-8 -*-
  
  import pygame
  import os
  from scenes import scene
  from scenes import game_scene
  from game_logic import tic_tac_toe_board
  from game_logic import helper
  
  
  class IntroScene(scene.Scene):
      """ Intro scene that shows up when starting the game """
  
      def __init__(self, director, start_game=False):
          scene.Scene.__init__(self, director)
          self.background = pygame.image.load(
              os.getcwd()+'/scenes/images/intro.bmp')
          self.start_game = start_game
          # TODO -> make parameters configurable by the player
          self.board_dim = 3
          self.starting_player = helper.PLAYERX
          self.player_type = {helper.PLAYERX: helper.HUMAN,
                              helper.PLAYERO: helper.MACHINE}
          self.ntrials = 1000
  
      def __start_new_game(self):
          board = tic_tac_toe_board.Board(self.board_dim)
          square_size = helper.WIDTH / board.get_dim(), helper.HEIGHT / board.get_dim()
          font = helper.FONT_TYPE, helper.compute_symbol_font_size(
              helper.FONT_TYPE, helper.TEST_SYMBOL, *square_size)
  
          return board, font, self.starting_player, self.player_type, self.ntrials
  
      def on_update(self):
          if self.start_game:
              scene = game_scene.GameScene(
                  self.director, *self.__start_new_game())
              self.director.change_scene(scene)
  
      def on_event(self, events):
          for event in events:
              if event.type == pygame.KEYDOWN:
                  if event.key == pygame.K_KP_ENTER or event.key == pygame.K_RETURN:
                      self.start_game = True
  
      def on_draw(self, screen):
          screen.blit(self.background, (0, 0))
  
new_contents: # -*- encoding: utf-8 -*-
  
  import pygame
  import os
  from scenes import scene
  from scenes import game_scene
  from game_logic import tic_tac_toe_board
  from game_logic import helper
  
  
  class IntroScene(scene.Scene):
      """ Intro scene that shows up when starting the game """
  
      def __init__(self, director, skip_intro=False):
          scene.Scene.__init__(self, director)
          self.background = pygame.image.load(
              os.getcwd()+'/scenes/images/intro.bmp')
          self.start_game = skip_intro
          # TODO -> make parameters configurable by the player
          self.board_dim = 3
          self.starting_player = helper.PLAYERX
          self.player_type = {helper.PLAYERX: helper.HUMAN,
                              helper.PLAYERO: helper.MACHINE}
          self.ntrials = 1000
  
      def __start_new_game(self):
          board = tic_tac_toe_board.Board(self.board_dim)
          square_size = helper.WIDTH / board.get_dim(), helper.HEIGHT / board.get_dim()
          font = helper.FONT_TYPE, helper.compute_symbol_font_size(
              helper.FONT_TYPE, helper.TEST_SYMBOL, *square_size)
  
          return board, font, self.starting_player, self.player_type, self.ntrials
  
      def on_update(self):
          if self.start_game:
              scene = game_scene.GameScene(
                  self.director, *self.__start_new_game())
              self.director.change_scene(scene)
  
      def on_event(self, events):
          for event in events:
              if event.type == pygame.KEYDOWN:
                  if event.key == pygame.K_KP_ENTER or event.key == pygame.K_RETURN:
                      self.start_game = True
  
      def on_draw(self, screen):
          screen.blit(self.background, (0, 0))
  
subject: Rename variable for clarity