old_contents: from flask import request
  from flask.views import MethodView
  from flask_helpers.build_response import build_response
  from flask_helpers.ErrorHandler import ErrorHandler
  from python_cowbull_game.GameObject import GameObject as GameObject
  
  
  class GameModes(MethodView):
      def get(self):
          _ = GameObject()
          textonly = request.args.get('textmode', None)
          if textonly:
              return build_response(
                  html_status=200,
                  response_data=_.game_modes,
                  response_mimetype="application/json"
              )
  
          digits = _.digits_used
          guesses = _.guesses_allowed
          game_modes = _.game_modes
  #        game_modes = [mode for mode in GameObject.digits_used]
  
          return_list = []
          for mode in game_modes:
              return_list.append(
                  {
                      "mode": mode,
                      "digits": digits[mode],
                      "guesses": guesses[mode]
                  }
              )
  
          return build_response(
              html_status=200,
              response_data=return_list,
              response_mimetype="application/json"
          )
  
new_contents: from flask import request
  from flask.views import MethodView
  from flask_helpers.build_response import build_response
  from flask_helpers.ErrorHandler import ErrorHandler
  from python_cowbull_game.GameObject import GameObject as GameObject
  
  
  class GameModes(MethodView):
      def get(self):
          game_object = GameObject()
  
          textonly = request.args.get('textmode', None)
          if textonly:
              return build_response(
                  html_status=200,
                  response_data=game_object.game_modes,
                  response_mimetype="application/json"
              )
  
          return game_object.game_types
  
          game_types = game_object.game_types
          game_modes = [{"mode": game_object.game_types[gt].mode,
                         "digits": game_object.game_types[gt].digits,
                         "guesses": game_object.game_types[gt].guesses_allowed
                         } for gt in game_object.game_types]
  
          digits = game_object.digits_used
          guesses = game_object.guesses_allowed
          game_modes = game_object.game_modes
  #        game_modes = [mode for mode in GameObject.digits_used]
  
          return_list = []
          for mode in game_modes:
              return_list.append(
                  {
                      "mode": mode,
                      "digits": digits[mode],
                      "guesses": guesses[mode]
                  }
              )
  
          return build_response(
              html_status=200,
              response_data=return_list,
              response_mimetype="application/json"
          )
  
subject: Refactor GameModes to take advantage of GameObject properties.