old_contents: from terrabot.util.streamer import Streamer
  
  from terrabot.events.events import Events
  
  
  class PacketEParser(object):
      def parse(self, world, player, data, ev_man):
  
          #If player is active
          if data[2] == 1:
              #Raise event with player_id
              ev_man.raise_event(Events.NewPlayer, data[1])
  
new_contents: from terrabot.util.streamer import Streamer
  
  from terrabot.events.events import Events
  
  
  class PacketEParser(object):
      def parse(self, world, player, data, ev_man):
  
          #If player is active
          if data[2] == 1 and player.logged_in:
              #Raise event with player_id
              ev_man.raise_event(Events.NewPlayer, data[1])
  
subject: Fix with 'newPlayer' event triggering on load