old_contents: """
  Spyral, an awesome library for making games.
  """
  
  __version__ = '0.1.1'
  __license__ = 'MIT'
  __author__ = 'Robert Deaton'
  
  from types import ModuleType
  import sys
  
  import compat
  import pygame
  
  # import mapping to objects in other modules
  all_by_module = {
      'spyral.sprite' : ['Sprite', 'Group'],
      'spyral.scene' : ['Scene', 'director'],
      'spyral.image' : ['Image'],
      'spyral.vector' : ['Vec2D'],
      'spyral.signal' : ['Signal'],
      'spyral.rect' : ['Rect'],
      'spyral.animation' : ['AnimationSprite', 'AnimationGroup'],
      'spyral.core' : ['init', 'quit']
  }
  
  # modules that should be imported when accessed as attributes of werkzeug
  attribute_modules = frozenset(['memoize', 'point', 'camera', 'animator', 'event', '_lib', 'color'])
  
  object_origins = {}
  for module, items in all_by_module.iteritems():
      for item in items:
          object_origins[item] = module
  
  class module(ModuleType):
      """Automatically import objects from the modules."""
  
      def __getattr__(self, name):
          if name in object_origins:
              module = __import__(object_origins[name], None, None, [name])
              for extra_name in all_by_module[module.__name__]:
                  setattr(self, extra_name, getattr(module, extra_name))
              return getattr(module, name)
          elif name in attribute_modules:
              __import__('spyral.' + name)
          return ModuleType.__getattribute__(self, name)
  
      def __dir__(self):
          """Just show what we want to show."""
          result = list(new_module.__all__)
          result.extend(('__file__', '__path__', '__doc__', '__all__',
                         '__docformat__', '__name__', '__path__',
                         '__package__', '__version__'))
          return result
  
  # keep a reference to this module so that it's not garbage collected
  old_module = sys.modules['spyral']
  
  # setup the new module and patch it into the dict of loaded modules
  new_module = sys.modules['spyral'] = module('spyral')
  new_module.__dict__.update({
      '__file__': __file__,
      '__package__': 'spyral',
      '__path__': __path__,
      '__doc__': __doc__,
      '__version__': __version__,
      '__all__': tuple(object_origins) + tuple(attribute_modules),
      '__docformat__': 'restructuredtext en'
  })
  
new_contents: """
  Spyral, an awesome library for making games.
  """
  
  __version__ = '0.1.1'
  __license__ = 'MIT'
  __author__ = 'Robert Deaton'
  
  from types import ModuleType
  import sys
  
  import compat
  import pygame
  
  # import mapping to objects in other modules
  all_by_module = {
      'spyral.sprite' : ['Sprite', 'Group', 'AggregateSprite'],
      'spyral.scene' : ['Scene', 'director'],
      'spyral.image' : ['Image'],
      'spyral.vector' : ['Vec2D'],
      'spyral.signal' : ['Signal'],
      'spyral.rect' : ['Rect'],
      'spyral.animation' : ['Animation'],
      'spyral.core' : ['init', 'quit'],
  }
  
  # modules that should be imported when accessed as attributes of werkzeug
  attribute_modules = frozenset(['memoize', 'point', 'camera', 'animator', 'event', '_lib', 'color'])
  
  object_origins = {}
  for module, items in all_by_module.iteritems():
      for item in items:
          object_origins[item] = module
  
  class module(ModuleType):
      """Automatically import objects from the modules."""
  
      def __getattr__(self, name):
          if name in object_origins:
              module = __import__(object_origins[name], None, None, [name])
              for extra_name in all_by_module[module.__name__]:
                  setattr(self, extra_name, getattr(module, extra_name))
              return getattr(module, name)
          elif name in attribute_modules:
              __import__('spyral.' + name)
          return ModuleType.__getattribute__(self, name)
  
      def __dir__(self):
          """Just show what we want to show."""
          result = list(new_module.__all__)
          result.extend(('__file__', '__path__', '__doc__', '__all__',
                         '__docformat__', '__name__', '__path__',
                         '__package__', '__version__'))
          return result
  
  # keep a reference to this module so that it's not garbage collected
  old_module = sys.modules['spyral']
  
  # setup the new module and patch it into the dict of loaded modules
  new_module = sys.modules['spyral'] = module('spyral')
  new_module.__dict__.update({
      '__file__': __file__,
      '__package__': 'spyral',
      '__path__': __path__,
      '__doc__': __doc__,
      '__version__': __version__,
      '__all__': tuple(object_origins) + tuple(attribute_modules),
      '__docformat__': 'restructuredtext en'
  })
  
subject: Add some imports to __init__.py