old_contents: import hassapi as hass
  import globals
  
  #
  # App to respond to buttons on an Aeotec Minimote
  #
  # Args:
  #
  # Minimote can send up to 8 scenes. Odd numbered scenes are short presses of the buttons, even are long presses
  #
  # Args:
  #
  # device - name of the device. This will be the ZWave name without an entity type, e.g. minimote_31
  # scene_<id>_on - name of the entity to turn on when scene <id> is activated
  # scene_<id>_off - name of the entity to turn off when scene <id> is activated. If the entity is a scene it will be turned on.
  # scene_<id>_toggle - name of the entity to toggle when scene <id> is activated
  #
  # Each scene can have up to one of each type of action, or no actions - e.g. you can turn on one light and turn off another light for a particular scene if desired
  #
  # Release Notes
  #
  # Version 1.0:
  #   Initial Version
  
  
  class MiniMote(hass.Hass):
      def initialize(self):
  
          self.listen_event(
              self.zwave_event, "zwave.scene_activated", entity_id=self.args["device"]
          )
  
      def zwave_event(self, event_name, data, kwargs):
          # self.verbose_log("Event: {}, data = {}, args = {}".format(event_name, data, kwargs))
          scene = data["scene_id"]
          on = "scene_{}_on".format(scene)
          off = "scene_{}_off".format(scene)
          toggle = "scene_{}_toggle".format(scene)
  
          if on in self.args:
              self.log("Turning {} on".format(self.args[on]))
              self.turn_on(self.args[on])
  
          if off in self.args:
              self.log("Turning {} off".format(self.args[off]))
              self.turn_off(self.args[off])
  
          if toggle in self.args:
              self.log("Toggling {}".format(self.args[toggle]))
              self.toggle(self.args[toggle])
  
new_contents: import hassapi as hass
  
  #
  # App to respond to buttons on an Aeotec Minimote
  #
  # Args:
  #
  # Minimote can send up to 8 scenes. Odd numbered scenes are short presses of the buttons, even are long presses
  #
  # Args:
  #
  # device - name of the device. This will be the ZWave name without an entity type, e.g. minimote_31
  # scene_<id>_on - name of the entity to turn on when scene <id> is activated
  # scene_<id>_off - name of the entity to turn off when scene <id> is activated. If the entity is a scene it will be turned on.
  # scene_<id>_toggle - name of the entity to toggle when scene <id> is activated
  #
  # Each scene can have up to one of each type of action, or no actions - e.g. you can turn on one light and turn off another light for a particular scene if desired
  #
  # Release Notes
  #
  # Version 1.0:
  #   Initial Version
  
  
  class MiniMote(hass.Hass):
      def initialize(self):
  
          self.listen_event(
              self.zwave_event, "zwave.scene_activated", entity_id=self.args["device"]
          )
  
      def zwave_event(self, event_name, data, kwargs):
          # self.verbose_log("Event: {}, data = {}, args = {}".format(event_name, data, kwargs))
          scene = data["scene_id"]
          on = "scene_{}_on".format(scene)
          off = "scene_{}_off".format(scene)
          toggle = "scene_{}_toggle".format(scene)
  
          if on in self.args:
              self.log("Turning {} on".format(self.args[on]))
              self.turn_on(self.args[on])
  
          if off in self.args:
              self.log("Turning {} off".format(self.args[off]))
              self.turn_off(self.args[off])
  
          if toggle in self.args:
              self.log("Toggling {}".format(self.args[toggle]))
              self.toggle(self.args[toggle])
  
subject: fix flake8 issues for conf/example_apps/minimote.py