old_contents: from facilitator_credentials import Facilitator
  
  class Announcer(Facilitator):
      
      def __init__(self):
          self.start = "Welcome"
          self.tie = "Draw"
          self.computer = "Computer Wins"
          self.human = "You Win"
          self.next_move = "What is your next move?"
          self.bad_move = "That is not a legal move."
  
      def show(self, text):
          print text
  
      def render_board(self, raw_board):
          stringified_board = self.stringify_board(raw_board)
          rendered_board = self.construct_board(stringified_board)
          return rendered_board
          
      def stringify_board(self, board):
          fresh_board = []
          for i in range(0, len(board)):
              if board[i] == 0:
                  fresh_board.append(" " + str(i)  + " ")
              elif board[i] == 1:
                  fresh_board.append(" X ")
              elif board[i] == 10:
                  fresh_board.append(" O ")
          return fresh_board
  
      def construct_board(self, board):
          rack = self.assemble_rack(board)
          rows = self.assemble_rows(board)
          constructed_board = '\n' + rack.join(rows) + '\n'
          return constructed_board
  
      def assemble_rack(self, board):
          board_size = self.get_board_size(board)
          corner = '+'
          shelves = []
          for i in range(0, board_size):
              shelves.append('---')
          rack = '\n' + corner.join(shelves) + '\n'
          return rack
  
      def assemble_rows(self, board):
          row_length = self.get_board_size(board)
          wall = '|'
          rows = []
          for i in range(0, len(board), row_length):
              completed_row = wall.join(self.build_proto_row(board, i))
              rows.append(completed_row)
          return rows
  
      def build_proto_row(self, board, start_of_row):
          row_length = self.get_board_size(board)
          end_of_row = start_of_row + row_length
          proto_row = []
          for i in range(start_of_row, end_of_row):
              proto_row.append(board[i])
          return proto_row
  
new_contents: from facilitator_credentials import Facilitator
  
  class Announcer(Facilitator):
      
      def __init__(self):
          self.start = "Welcome"
          self.tie = "Draw"
          self.computer = "Computer Wins"
          self.human = "You Win"
          self.next_move = "What is your next move?"
          self.bad_move = "That is not a legal move."
          self.nought = " O "
          self.cross = " X "
  
      def show(self, text):
          print text
  
      def render_board(self, raw_board):
          stringified_board = self.stringify_board(raw_board)
          rendered_board = self.construct_board(stringified_board)
          return rendered_board
          
      def stringify_board(self, board):
          fresh_board = []
          for i in range(0, len(board)):
              if board[i] == 0:
                  fresh_board.append(" " + str(i+1)  + " ")
              elif board[i] == 1:
                  fresh_board.append(self.cross)
              elif board[i] == 10:
                  fresh_board.append(self.nought)
          return fresh_board
  
      def construct_board(self, board):
          rack = self.assemble_rack(board)
          rows = self.assemble_rows(board)
          constructed_board = '\n' + rack.join(rows) + '\n'
          return constructed_board
  
      def assemble_rack(self, board):
          board_size = self.get_board_size(board)
          corner = '+'
          shelves = []
          for i in range(0, board_size):
              shelves.append('---')
          rack = '\n' + corner.join(shelves) + '\n'
          return rack
  
      def assemble_rows(self, board):
          row_length = self.get_board_size(board)
          wall = '|'
          rows = []
          for i in range(0, len(board), row_length):
              completed_row = wall.join(self.build_proto_row(board, i))
              rows.append(completed_row)
          return rows
  
      def build_proto_row(self, board, start_of_row):
          row_length = self.get_board_size(board)
          end_of_row = start_of_row + row_length
          proto_row = []
          for i in range(start_of_row, end_of_row):
              proto_row.append(board[i])
          return proto_row
  
subject: change board option numbers to start from 1