old_contents: #!/usr/bin/python
  # -*- coding: utf-8 -*-
  # libavg - Media Playback Engine.
  # Copyright (C) 2003-2014 Ulrich von Zadow
  #
  # This library is free software; you can redistribute it and/or
  # modify it under the terms of the GNU Lesser General Public
  # License as published by the Free Software Foundation; either
  # version 2 of the License, or (at your option) any later version.
  #
  # This library is distributed in the hope that it will be useful,
  # but WITHOUT ANY WARRANTY; without even the implied warranty of
  # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
  # Lesser General Public License for more details.
  #
  # You should have received a copy of the GNU Lesser General Public
  # License along with this library; if not, write to the Free Software
  # Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
  #
  # Current versions can be found at www.libavg.de
  #
  
  import platform
  
  from libavg import player
  from testcase import *
  
  class PluginTestCase(AVGTestCase):
      def __init__(self, testFuncName):
          AVGTestCase.__init__(self, testFuncName)
  
      def testColorNodePlugin(self):
          def loadPlugin():
              if platform.system() != 'Windows':
                  if not(os.getenv('srcdir') in ('.', None)):
                      # make distcheck
                      player.pluginPath += ":../../_build/src/test/plugin/.libs"
              player.loadPlugin("colorplugin")
              
          def usePlugin1():
              node = colorplugin.ColorNode(fillcolor="7f7f00", id="mynode1")
              root.appendChild(node)
              
              mynode = player.getElementByID("mynode1")
              self.assertEqual(mynode.fillcolor, "7f7f00")
   
          def usePlugin2():
              node = player.createNode('<colornode fillcolor="0f3f7f" id="mynode2" />')
              root.appendChild(node)
  
              mynode = player.getElementByID("mynode2")
              self.assertEqual(mynode.fillcolor, "0f3f7f")
  
          root = self.loadEmptyScene()
          self.start(False,
                  (loadPlugin,
                   usePlugin1,
                   lambda: self.compareImage("testplugin1"),
                   usePlugin2,
                   lambda: self.compareImage("testplugin2"),
                  ))
  
  def pluginTestSuite (tests):
      availableTests = ("testColorNodePlugin",)
      return createAVGTestSuite(availableTests, PluginTestCase, tests)
  
new_contents: #!/usr/bin/python
  # -*- coding: utf-8 -*-
  # libavg - Media Playback Engine.
  # Copyright (C) 2003-2014 Ulrich von Zadow
  #
  # This library is free software; you can redistribute it and/or
  # modify it under the terms of the GNU Lesser General Public
  # License as published by the Free Software Foundation; either
  # version 2 of the License, or (at your option) any later version.
  #
  # This library is distributed in the hope that it will be useful,
  # but WITHOUT ANY WARRANTY; without even the implied warranty of
  # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
  # Lesser General Public License for more details.
  #
  # You should have received a copy of the GNU Lesser General Public
  # License along with this library; if not, write to the Free Software
  # Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
  #
  # Current versions can be found at www.libavg.de
  #
  
  import platform
  
  from libavg import player
  from testcase import *
  
  class PluginTestCase(AVGTestCase):
      def __init__(self, testFuncName):
          AVGTestCase.__init__(self, testFuncName)
  
      def testColorNodePlugin(self):
          def loadPlugin():
              if platform.system() != 'Windows':
                  if os.getenv('srcdir') in ('.', None):
                      player.pluginPath += ":../.."
                  else:
                      # make distcheck
                      player.pluginPath += ":../../_build/src/test/plugin/.libs"
              player.loadPlugin("colorplugin")
              
          def usePlugin1():
              node = colorplugin.ColorNode(fillcolor="7f7f00", id="mynode1")
              root.appendChild(node)
              
              mynode = player.getElementByID("mynode1")
              self.assertEqual(mynode.fillcolor, "7f7f00")
   
          def usePlugin2():
              node = player.createNode('<colornode fillcolor="0f3f7f" id="mynode2" />')
              root.appendChild(node)
  
              mynode = player.getElementByID("mynode2")
              self.assertEqual(mynode.fillcolor, "0f3f7f")
  
          root = self.loadEmptyScene()
          self.start(False,
                  (loadPlugin,
                   usePlugin1,
                   lambda: self.compareImage("testplugin1"),
                   usePlugin2,
                   lambda: self.compareImage("testplugin2"),
                  ))
  
  def pluginTestSuite (tests):
      availableTests = ("testColorNodePlugin",)
      return createAVGTestSuite(availableTests, PluginTestCase, tests)
  
subject: Fix plugin test.