old_contents: #Welcome to Self-Destruct
  #Author: BJSGamingchannel
  #Programming Language: Python
  
  #Start of program.
  
  import tkinter as Tk
  from tkinter import *
  import os as OS
  import random as rand
  import math as M
  
  font1 = ("Times New Roman", "20", "bold")
  font2 = ("Times New Roman", "18", "bold")
  
  def MasterFunction():
    
      MasterWindow = Tk()
      MasterWindow.geometry("1350x740")
      MasterWindow.title("Self Destruct")
      #MasterWindow.wm_iconbitmap ('C:\Users\bjsga_000\Documents\GitHub\Self-Destruct-master\Bomb.ico')#This don't work yet.
      Can1 = Canvas(MasterWindow, width=500, height=500, bg = "snow")
      TitleMain = Label(MasterWindow, text = "Self Destruct", font = font1, fg = "deep sky blue", bg = "snow")
      TitleMain.pack()
      ButtonStart = Button(MasterWindow, text = "Start", font = font2, fg = "deep sky blue", bg = "snow", command = FirstWindow)
      ButtonStart.pack()
      ButtonExit = Button(MasterWindow, text ="Exit", font = font2, g = "deep sky blue", bg = "snow", command = exit)
      ButtonExit.pack()
  
      def FirstWindow():
          
          Can2 = Canvas(MasterWindow, width=500. height=500, bg = "snow")
          StoredName = StringVar()
          NameEntryBox = Entry(Can2, bd = 4, textvariable = StoredName, bg = "snow")
          NameEntryBox.pack()
  
  MasterFunction()
  
  #The below needs to be tested / edited in Python:
  
  Score = 0
  
  Label(MasterWindow, text = Score, font = font1)
  
  If Score > 10:
      Label(MasterWindow, text = "Your good at this!", (Score), font = font1)
  
  ScoreAdd = false
  
  If ScoreAdd = true:
      Score + 1
      Label(MasterWindow, text = Score, font = font1)
  
new_contents: #Welcome to Self-Destruct
  #Author: BJSGamingchannel
  #Programming Language: Python
  
  #Start of program.
  
  import tkinter as Tk
  from tkinter import *
  import os as OS
  import random as rand
  import math as M
  
  font1 = ("Times New Roman", "20", "bold")
  font2 = ("Times New Roman", "18", "bold")
  
  def MasterFunction():
    
      MasterWindow = Tk()
      MasterWindow.geometry("1350x740")
      MasterWindow.title("Self Destruct")
      #MasterWindow.wm_iconbitmap ('C:\Users\bjsga_000\Documents\GitHub\Self-Destruct-master\Bomb.ico')#This don't work yet.
      Can1 = Canvas(MasterWindow, width=500, height=500, bg = "snow")
      TitleMain = Label(MasterWindow, text = "Self Destruct", font = font1, fg = "deep sky blue", bg = "snow")
      TitleMain.pack()
      ButtonStart = Button(MasterWindow, text = "Start", font = font2, fg = "deep sky blue", bg = "snow", command = FirstWindow)
      ButtonStart.pack()
      ButtonExit = Button(MasterWindow, text ="Exit", font = font2, g = "deep sky blue", bg = "snow", command = exit)
      ButtonExit.pack()
  
      def FirstWindow():
          
          Can2 = Canvas(MasterWindow, width=500. height=500, bg = "snow")
          StoredName = StringVar()
          NameLabel = Label(Can 2, text = "Please enter your name", bg = "snow")
          NameEntryBox = Entry(Can2, bd = 4, textvariable = StoredName, bg = "snow")
          NameEntryBox.pack()
  
  MasterFunction()
  
  #The below needs to be tested / edited in Python:
  
  Score = 0
  
  Label(MasterWindow, text = Score, font = font1)
  
  If Score > 10:
      Label(MasterWindow, text = "Your good at this!", (Score), font = font1)
  
  ScoreAdd = false
  
  If ScoreAdd = true:
      Score + 1
      Label(MasterWindow, text = Score, font = font1)
  
subject: Update Code.py