old_contents: import os, platform
  from stat import ST_MTIME
  
  
  from distutils.core import setup
  from distutils.extension import Extension
  
  from Cython.Build import cythonize
  
  from glew_pxd import generate_pxd
  
  if platform.system() == 'Darwin':
  	glew_header = '/usr/local/Cellar/glew/1.10.0/include/GL/glew.h'
  	includes = []
  	link_args = []
  	libs = ['GLEW']
  elif platform.system() == 'Windows':
  	vs_base = os.getenv('VS90COMNTOOLS', 'C:/Program Files (x86)/Microsoft Visual Studio 9.0')
  	glew_header = os.path.join(vs_base, '../../VC/include/gl/glew.h')
  	includes = []
  	libs = ['glew32', 'openGL32']
  	link_args = []
  else:
  	glew_header = '/usr/include/GL/glew.h'
  	includes = []
  	libs = ['GLEW']
  	link_args = []
  
  if os.path.isfile('glew.pxd') and os.stat('glew.pxd')[ST_MTIME] > os.stat(glew_header)[ST_MTIME]:
      print "'glew.pxd' is up-to-date."
  else:
      print "generating glew.pxd based on '%s'"%glew_header
      generate_pxd(glew_header)
  
  
  extensions = [
  	#first submodule: utils
  	Extension(	name="cygl.utils",
  				sources=['utils.pyx'],
  				include_dirs = includes,
  				libraries = libs,
  				extra_link_args=link_args,
  				extra_compile_args=[]),
  	Extension(	name="cygl.shader",
  				sources=['shader.pyx'],
  				include_dirs = includes,
  				libraries = libs,
  				extra_link_args=link_args,
  				extra_compile_args=[]),
  ]
  
  
  setup( 	name="cygl",
  		version="0.0.1",
  		author= 'Moritz Kassner',
  		licence = 'MIT',
  		#this package shall be called cygl
  		packages = ['cygl'],
  		# dependencies are in flat dir for submodule integration
  		# this way the source and compiled extension will have the same file layout.
  		# disutils should treat the files in this dir as being in a dir called cygl.
  		package_dir= {'cygl':''},
          exclude_package_data= {'': ['glew_pxd.py'] },
  		description="OpenGL utility functions powered by python. This module can also be used as a submodule for other cython projects that want to use OpenGL.",
  		ext_modules=cythonize(extensions)
  )
  
new_contents: import os, platform
  from stat import ST_MTIME
  
  
  from distutils.core import setup
  from distutils.extension import Extension
  
  from Cython.Build import cythonize
  
  from glew_pxd import generate_pxd
  
  lib_dir = []
  
  if platform.system() == 'Darwin':
  	glew_header = '/usr/local/Cellar/glew/1.10.0/include/GL/glew.h'
  	includes = []
  	link_args = []
  	libs = ['GLEW']
  elif platform.system() == 'Windows':
  	glew_header = 'win_glew/gl/glew.h'
  	includes = ['win_glew']
  	libs = ['glew32', 'openGL32']
  	lib_dir = ['win_glew']
  	link_args = []
  elif platform.system() == 'Linux':
  	glew_header = '/usr/include/GL/glew.h'
  	includes = ['/usr/include/GL']
  	libs = ['GLEW']
  	link_args = []
  	
  if os.path.isfile('glew.pxd') and os.stat('glew.pxd')[ST_MTIME] > os.stat(glew_header)[ST_MTIME]:
      print "'glew.pxd' is up-to-date."
  else:
      print "generating glew.pxd based on '%s'"%glew_header
      generate_pxd(glew_header)
  
  
  extensions = [
  	#first submodule: utils
  	Extension(	name="cygl.utils",
  				sources=['utils.pyx'],
  				include_dirs = includes,
  				libraries = libs,
  				library_dirs = lib_dir,
  				extra_link_args=link_args,
  				extra_compile_args=[]),
  	Extension(	name="cygl.shader",
  				sources=['shader.pyx'],
  				include_dirs = includes,
  				libraries = libs,
  				library_dirs = lib_dir,
  				extra_link_args=link_args,
  				extra_compile_args=[]),
  ]
  
  
  setup( 	name="cygl",
  		version = "0.0.1",
  		author = 'Moritz Kassner',
  		licence = 'MIT',
  		#this package shall be called cygl
  		packages = ['cygl'],
  		# dependencies are in flat dir for submodule integration
  		# this way the source and compiled extension will have the same file layout.
  		# disutils should treat the files in this dir as being in a dir called cygl.
  		package_dir = {'cygl':''},
          exclude_package_data = {'': ['glew_pxd.py'] },
  		description = "OpenGL utility functions powered by python. This module can also be used as a submodule for other cython projects that want to use OpenGL.",
  		ext_modules = cythonize(extensions)
  )
  
subject: build on windows