old_contents: '''
  Clipboard Pygame: an implementation of the Clipboard using pygame.scrap.
  '''
  
  __all__ = ('ClipboardPygame', )
  
  from kivy.utils import platform
  from kivy.core.clipboard import ClipboardBase
  
  if platform not in ('win', 'linux', 'macosx'):
      raise SystemError('unsupported platform for pygame clipboard')
  
  try:
      import pygame
      import pygame.scrap
  except:
      raise
  
  
  class ClipboardPygame(ClipboardBase):
  
      _is_init = False
      _types = None
  
      _aliases = {
          'text/plain;charset=utf-8': 'UTF8_STRING'
      }
  
      def init(self):
          if ClipboardPygame._is_init:
              return
          pygame.scrap.init()
          ClipboardPygame._is_init = True
  
      def get(self, mimetype='text/plain'):
          self.init()
          mimetype = self._aliases.get(mimetype, mimetype)
          text = pygame.scrap.get(mimetype)
          return text
  
      def put(self, data, mimetype='text/plain'):
          self.init()
          mimetype = self._aliases.get(mimetype, mimetype)
          pygame.scrap.put(mimetype, data)
  
      def get_types(self):
          if not self._types:
              self.init()
              types = pygame.scrap.get_types()
              for mime, pygtype in list(self._aliases.items())[:]:
                  if mime in types:
                      del self._aliases[mime]
                  if pygtype in types:
                      types.append(mime)
              self._types = types
          return self._types
  
  
new_contents: '''
  Clipboard Pygame: an implementation of the Clipboard using pygame.scrap.
  '''
  
  __all__ = ('ClipboardPygame', )
  
  from kivy.utils import platform
  from kivy.core.clipboard import ClipboardBase
  
  if platform not in ('win', 'linux', 'macosx'):
      raise SystemError('unsupported platform for pygame clipboard')
  
  try:
      import pygame
      import pygame.scrap
  except:
      raise
  
  
  class ClipboardPygame(ClipboardBase):
  
      _is_init = False
      _types = None
  
      _aliases = {
          'text/plain;charset=utf-8': 'UTF8_STRING'
      }
  
      def init(self):
          if ClipboardPygame._is_init:
              return
          pygame.scrap.init()
          ClipboardPygame._is_init = True
  
      def get(self, mimetype='text/plain'):
          self.init()
          mimetype = self._aliases.get(mimetype, mimetype)
          text = pygame.scrap.get(mimetype)
          return text
  
      def put(self, data, mimetype='text/plain'):
          self.init()
          mimetype = self._aliases.get(mimetype, mimetype)
          pygame.scrap.put(mimetype, data)
  
      def get_types(self):
          if not self._types:
              self.init()
              types = pygame.scrap.get_types()
              for mime, pygtype in list(self._aliases.items())[:]:
                  if mime in types:
                      del self._aliases[mime]
                  if pygtype in types:
                      types.append(mime)
              self._types = types
          return self._types
  
subject: Update clipboard_pygame.py