old_contents: # flake8: noqa
  
  from .base import BatchAttack
  from .gradient import GradientAttack, GradientSignAttack, FGSM
  from .iterative_gradient import IterativeGradientAttack, IterativeGradientSignAttack
  from .deepfool import DeepFoolAttack, DeepFoolL2Attack, DeepFoolLinfinityAttack
  from .saliency import SaliencyMapAttack
  from .blur import GaussianBlurAttack
  from .contrast import ContrastReductionAttack
  from .localsearch import SinglePixelAttack
  from .additive_noise import AdditiveNoiseAttack, AdditiveUniformNoiseAttack, AdditiveGaussianNoiseAttack
  from .blended_noise import BlendedUniformNoiseAttack
  from .saltandpepper import SaltAndPepperNoiseAttack
  from .precomputed import PrecomputedAdversarialsAttack
  from .boundary_attack import BoundaryAttack
  from .pointwise import PointwiseAttack
  from .binarization import BinarizationRefinementAttack
  from .newtonfool import NewtonFoolAttack
  from .adef_attack import ADefAttack
  from .spatial import SpatialAttack
  from .carlini_wagner import CarliniWagnerL2Attack
  from .ead import EADAttack
  from .decoupled_direction_norm import DecoupledDirectionNormL2Attack
  from .bapp import BoundaryAttackPlusPlus
  
  from .iterative_projected_gradient import LinfinityBasicIterativeAttack, BasicIterativeMethod, BIM
  from .iterative_projected_gradient import L1BasicIterativeAttack
  from .iterative_projected_gradient import L2BasicIterativeAttack
  from .iterative_projected_gradient import ProjectedGradientDescentAttack, ProjectedGradientDescent, PGD
  from .iterative_projected_gradient import RandomStartProjectedGradientDescentAttack, RandomProjectedGradientDescent, RandomPGD
  from .iterative_projected_gradient import MomentumIterativeAttack, MomentumIterativeMethod
  
new_contents: # flake8: noqa
  
  from .base import BatchAttack
  from .gradient import GradientAttack, GradientSignAttack, FGSM
  from .iterative_gradient import IterativeGradientAttack, IterativeGradientSignAttack
  from .deepfool import DeepFoolAttack, DeepFoolL2Attack, DeepFoolLinfinityAttack
  from .saliency import SaliencyMapAttack
  from .blur import GaussianBlurAttack
  from .contrast import ContrastReductionAttack
  from .localsearch import SinglePixelAttack
  from .additive_noise import AdditiveNoiseAttack, AdditiveUniformNoiseAttack, AdditiveGaussianNoiseAttack
  from .blended_noise import BlendedUniformNoiseAttack
  from .saltandpepper import SaltAndPepperNoiseAttack
  from .precomputed import PrecomputedAdversarialsAttack
  from .boundary_attack import BoundaryAttack
  from .pointwise import PointwiseAttack
  from .newtonfool import NewtonFoolAttack
  from .adef_attack import ADefAttack
  from .spatial import SpatialAttack
  from .carlini_wagner import CarliniWagnerL2Attack
  from .ead import EADAttack
  from .decoupled_direction_norm import DecoupledDirectionNormL2Attack
  from .bapp import BoundaryAttackPlusPlus
  
  from .iterative_projected_gradient import LinfinityBasicIterativeAttack, BasicIterativeMethod, BIM
  from .iterative_projected_gradient import L1BasicIterativeAttack
  from .iterative_projected_gradient import L2BasicIterativeAttack
  from .iterative_projected_gradient import ProjectedGradientDescentAttack, ProjectedGradientDescent, PGD
  from .iterative_projected_gradient import RandomStartProjectedGradientDescentAttack, RandomProjectedGradientDescent, RandomPGD
  from .iterative_projected_gradient import MomentumIterativeAttack, MomentumIterativeMethod
  
subject: Remove binarization attack fow now