old_contents: '''
  Widget animation
  ================
  
  This is showing an example of a animation creation, and how you can apply yo a
  widget.
  '''
  
  import kivy
  kivy.require('1.0.7')
  
  from kivy.animation import Animation
  from kivy.app import App
  from kivy.uix.button import Button
  
  
  class TestApp(App):
  
      def animate(self, instance):
          # create an animation object. 
          animation = Animation(pos=(100, 100), t='out_bounce')
          animation += Animation(pos=(200, 100), t='out_bounce')
          animation &= Animation(size=(500, 500))
          animation += Animation(size=(100, 50))
  
          # apply the animation on the button, passed in the "instance" argument
          animation.start(instance)
  
      def build(self):
          # create a button, and  attach animate() method as a on_press handler
          button = Button(size_hint=(None, None), text='plop', on_press=self.animate)
          return button
  
  if __name__ == '__main__':
      TestApp().run()
  
new_contents: '''
  Widget animation
  ================
  
  This is an example of an animation creation, and how you can apply it to a
  widget.
  '''
  
  import kivy
  kivy.require('1.0.7')
  
  from kivy.animation import Animation
  from kivy.app import App
  from kivy.uix.button import Button
  
  
  class TestApp(App):
  
      def animate(self, instance):
          # create an animation object. 
          animation = Animation(pos=(100, 100), t='out_bounce')
          animation += Animation(pos=(200, 100), t='out_bounce')
          animation &= Animation(size=(500, 500))
          animation += Animation(size=(100, 50))
  
          # apply the animation on the button, passed in the "instance" argument
          animation.start(instance)
  
      def build(self):
          # create a button, and  attach animate() method as a on_press handler
          button = Button(size_hint=(None, None), text='plop', on_press=self.animate)
          return button
  
  if __name__ == '__main__':
      TestApp().run()
  
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