new_contents: #!usr/bin/env python
  
  import time, random
  
  print("Rock, Paper, Scissors, Shoot!")
  
  def evaluate(user_choice, computer_choice):
  	possible_choices=("rock", "paper", "scissors")
  	usr_choice_index=possible_choices.index(user_choice)
  	cpu_choice_index=possible_choices.index(computer_choice)
  	
  	if usr_choice_index==0:
  		if cpu_choice_index==0:
  			time.sleep(.3)
  			print("It's a draw!")
  		if cpu_choice_index==1:
  			time.sleep(.3)
  			print("You lose!")
  		if cpu_choice_index==2:
  			time.sleep(.3)
  			print("You win!")
  		
  	if usr_choice_index==1:
  		if cpu_choice_index==0:
  			time.sleep(.3)
  			print("You win!")
  		if cpu_choice_index==1:
  			time.sleep(.3)
  			print("It's a draw!")
  		if cpu_choice_index==2:
  			time.sleep(.3)
  			print("You lose!")
  		
  	if usr_choice_index==2:
  		if cpu_choice_index==0:
  			time.sleep(.3)
  			print("You lose!")
  		if cpu_choice_index==1:
  			time.sleep(.3)
  			print("You win!")
  		if cpu_choice_index==2:
  			time.sleep(.3)
  			print("It's a draw!")
  	
  
  exit_cond= False
  while exit_cond==False:
  	time.sleep(.3)
  	user_choice=input("Enter rock, paper, or scissors: ")
  	time.sleep(.3)
  	print("You chose "+ user_choice)
  	choices=("rock", "paper", "scissors")
  	computer_choice=random.choice(choices)
  	time.sleep(.3)
  	print("Computer chose "+ computer_choice)
  	
  	evaluate(user_choice, computer_choice)
  	time.sleep(.3)
  	replay=input("Play again? y/n: ")
  	if replay=="N" or replay=="n":
  		exit_cond= True
  	elif replay=="Y" or replay=="y":
  		exit_cond= False
  	
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