new_contents: from ee_plugin import Map
  from ee_plugin import utils
  from ee_plugin import palettes
  import ee
  
  dem = ee.Image("JAXA/ALOS/AW3D30_V1_1").select('MED')
  dem = dem.updateMask(dem.gt(0))
  palette = palettes.cb['Pastel1']['7']
  #palette = ['black', 'white']
  rgb = dem.visualize(**{'min': 0, 'max': 5000, 'palette': palette })
  hsv = rgb.unitScale(0, 255).rgbToHsv()
  
  extrusion = 30
  weight = 0.3
  
  hs = ee.Terrain.hillshade(dem.multiply(extrusion), 315, 35).unitScale(10, 250).resample('bicubic')
  
  hs = hs.multiply(1-weight).add(hsv.select('value').multiply(weight))
  hsv = hsv.addBands(hs.rename('value'), ['value'], True)
  rgb = hsv.hsvToRgb()
  
  Map.addLayer(rgb, {}, 'ALOS DEM', True, 0.5)
  
  water_occurrence = ( ee.Image("JRC/GSW1_0/GlobalSurfaceWater")
    .select('occurrence')
    .divide(100)
    .unmask(0)
    .resample('bicubic') )
    
  palette = ["ffffcc","ffeda0","fed976","feb24c","fd8d3c","fc4e2a","e31a1c","bd0026","800026"][::-1][1:]
  
  land = ee.Image("users/gena/land_polygons_image").mask()
  Map.addLayer(water_occurrence.mask(water_occurrence.multiply(2).multiply(land)), {'min': 0, 'max': 1, 'palette': palette}, 'water occurrence', True)
  
  
  
  
  
  
subject: add hillshade and water example