new_contents: #!/usr/bin/env python
  import sys
  import unitypack
  
  
  def main():
  	files = sys.argv[1:]
  	for file in files:
  		bundle = unitypack.AssetBundle.from_path(file)
  		print(bundle)
  		for asset in bundle.assets:
  			print(asset)
  			for id, obj in asset.objects.items():
  				if obj.type != "TextAsset":
  					continue
  				print(obj)
  				print(obj.read())
  
  
  if __name__ == "__main__":
  	main()
  
subject: Add basic binary utility