old_contents: from ..utils import *
  
  
  ##
  # Minions
  
  # Murloc Knight
  class AT_076:
      inspire = Summon(CONTROLLER, RandomMurloc())
  
  
  # Eadric the Pure
  class AT_081:
      play = Buff(ALL_MINIONS, "AT_081e")
  
  
  ##
  # Spells
  
  # Seal of Champions
  class AT_074:
      play = Buff(TARGET, "AT_074e2")
  
  
  ##
  # Secrets
  
  # Competitive Spirit
  class AT_073:
      events = OWN_TURN_BEGIN.on(
          Buff(FRIENDLY_MINIONS, "AT_073e"), Reveal(SELF)
      )
  
new_contents: from ..utils import *
  
  
  ##
  # Minions
  
  # Murloc Knight
  class AT_076:
  	inspire = Summon(CONTROLLER, RandomMurloc())
  
  
  # Eadric the Pure
  class AT_081:
  	play = Buff(ENEMY_MINIONS, "AT_081e")
  
  
  ##
  # Spells
  
  # Seal of Champions
  class AT_074:
  	play = Buff(TARGET, "AT_074e2")
  
  
  ##
  # Secrets
  
  # Competitive Spirit
  class AT_073:
  	events = OWN_TURN_BEGIN.on(
  		Buff(FRIENDLY_MINIONS, "AT_073e"), Reveal(SELF)
  	)
  
subject: Fix Eadric the Pure's target selection