old_contents: import random, pygame
  
  background_colour = (255,255,255)
  (width, height) = (256, 256)
  
  tw = 16 # Texture Width
  
  screen = pygame.display.set_mode((width, height))
  pygame.display.set_caption('Curious Robot')
  screen.fill(background_colour)
  
  # Load Textures
  ground = pygame.image.load('stuff/textures/ground.png') 
  grass = pygame.image.load('stuff/textures/grass.png')
  
  
  #screen.blit(ground,(50,100))
  #screen.blit(grass,(50,100))
  pygame.display.flip()
  
  #while i < 256:
  #  height = random.randint(0,240)
  #  addgrass = random.randint(0,100)
  #  screen.blit(ground,(i,height))
  #  if addgrass > 50: 
  #    screen.blit(grass,(i,height))
  #  i = i+16
  #i=0
  
  n = 1
  
  while n < 7: # No. of blocks to be rendered atm is 14
    n = n+1     # Increase n by 1, don't want an endless loop
    i = 0
    w = random.randint(3,5) # w is width of platform
    y = random.randint(0,240) # h is height of platform
    x = random.randint(0,240) 
    while i < w:
      screen.blit(ground,(x+tw*i,y))
      screen.blit(grass,(x+tw*i,y))
      i = i+1
  pygame.display.flip()
  running = True
  while running:
    for event in pygame.event.get():
      if event.type == pygame.QUIT:
        running = False
new_contents: import random, pygame
  
  background_colour = (208,240,255)
  (width, height) = (256, 256)
  
  tw = 16 # Texture Width
  
  screen = pygame.display.set_mode((width, height))
  pygame.display.set_caption('Curious Robot')
  screen.fill(background_colour)
  
  # Load Textures
  ground = pygame.image.load('stuff/textures/ground.png') 
  grass = pygame.image.load('stuff/textures/grass.png')
  
  
  #screen.blit(ground,(50,100))
  #screen.blit(grass,(50,100))
  pygame.display.flip()
  
  #while i < 256:
  #  height = random.randint(0,240)
  #  addgrass = random.randint(0,100)
  #  screen.blit(ground,(i,height))
  #  if addgrass > 50: 
  #    screen.blit(grass,(i,height))
  #  i = i+16
  #i=0
  
  n = 1
  
  while n < 7: # No. of blocks to be rendered atm is 14
    n = n+1     # Increase n by 1, don't want an endless loop
    i = 0
    w = random.randint(3,5) # w is width of platform
    y = random.randint(0,240) # h is height of platform
    x = random.randint(0,240) 
    while i < w:
      screen.blit(ground,(x+tw*i,y))
      screen.blit(grass,(x+tw*i,y))
      i = i+1
  pygame.display.flip()
  running = True
  while running:
    for event in pygame.event.get():
      if event.type == pygame.QUIT:
        running = False
subject: Change sky colour