old_contents: import os
  
  from gears.assets import build_asset
  from gears.environment import Environment
  from gears.exceptions import FileNotFound
  from gears.finders import FileSystemFinder
  
  
  def get_absolute_path(path):
      return os.path.normpath(os.path.abspath(os.path.join(os.getcwd(), path)))
  
  
  class CompileCommand(object):
  
      def __init__(self, args):
          self.args = args
          self.init_environment()
  
      def init_environment(self):
          self.environment = Environment(get_absolute_path(self.args.output))
          self.environment.finders.register(FileSystemFinder([get_absolute_path(self.args.source)]))
          self.environment.register_defaults()
  
      def run(self):
          for path in self.environment.public_assets:
              try:
                  asset = build_asset(self.environment, path)
              except FileNotFound:
                  continue
              self.environment.save_file(path, str(asset))
              source_path = os.path.relpath(asset.absolute_path)
              output_path = os.path.relpath(os.path.join(self.environment.root, path))
              print('- compiled %s to %s' % (source_path, output_path))
  
  
  def compile(parser, args):
      environment = Environment(get_absolute_path(args.output))
      environment.finders.register(FileSystemFinder([get_absolute_path(args.source)]))
      environment.register_defaults()
      environment.save()
  
new_contents: import os
  
  from gears.assets import build_asset
  from gears.environment import Environment
  from gears.exceptions import FileNotFound
  from gears.finders import FileSystemFinder
  
  
  def get_absolute_path(path):
      return os.path.normpath(os.path.abspath(os.path.join(os.getcwd(), path)))
  
  
  class CompileCommand(object):
  
      def __init__(self, args):
          self.args = args
          self.init_environment()
  
      def init_environment(self):
          self.environment = Environment(get_absolute_path(self.args.output))
          self.environment.finders.register(FileSystemFinder([get_absolute_path(self.args.source)]))
          self.environment.register_defaults()
  
      def run(self):
          for path in self.environment.public_assets:
              try:
                  asset = build_asset(self.environment, path)
              except FileNotFound:
                  continue
              self.environment.save_file(path, str(asset))
              source_path = os.path.relpath(asset.absolute_path)
              output_path = os.path.relpath(os.path.join(self.environment.root, path))
              print('- compiled %s to %s' % (source_path, output_path))
  
subject: Remove unused function