old_contents: import importlib
  import importlib.util
  import inspect
  import os
  from importlib.abc import Loader
  from importlib.machinery import ModuleSpec
  from pathlib import Path
  from types import ModuleType
  from typing import List, Type, cast
  
  from ..._scenario import Scenario
  from ._scenario_loader import ScenarioLoader
  
  __all__ = ("ScenarioFileLoader",)
  
  
  class ScenarioFileLoader(ScenarioLoader):
      def _path_to_module_name(self, path: Path) -> str:
          return ".".join(path.with_suffix("").parts)
  
      def _spec_from_path(self, path: Path) -> ModuleSpec:
          module_name = self._path_to_module_name(path)
          spec = importlib.util.spec_from_file_location(module_name, path)
          if spec is None:
              raise ModuleNotFoundError(module_name)
          return spec
  
      def _module_from_spec(self, spec: ModuleSpec) -> ModuleType:
          return importlib.util.module_from_spec(spec)
  
      def _exec_module(self, loader: Loader, module: ModuleType) -> None:
          loader.exec_module(module)
  
      async def load(self, path: Path) -> List[Type[Scenario]]:
          spec = self._spec_from_path(path)
          module = self._module_from_spec(spec)
          self._exec_module(cast(Loader, spec.loader), module)
  
          loaded = []
          for name in dir(module):
              val = getattr(module, name)
              if inspect.isclass(val) and issubclass(val, Scenario):
                  if not val.__name__.startswith("Scenario"):
                      continue
                  val.__file__ = os.path.abspath(module.__file__)
                  loaded.append(val)
          return loaded
  
new_contents: import importlib
  import importlib.util
  import inspect
  import os
  from importlib.abc import Loader
  from importlib.machinery import ModuleSpec
  from pathlib import Path
  from types import ModuleType
  from typing import List, Type, cast
  
  from ..._scenario import Scenario
  from ._scenario_loader import ScenarioLoader
  
  __all__ = ("ScenarioFileLoader",)
  
  
  class ScenarioFileLoader(ScenarioLoader):
      def _path_to_module_name(self, path: Path) -> str:
          return ".".join(path.with_suffix("").parts)
  
      def _spec_from_path(self, path: Path) -> ModuleSpec:
          module_name = self._path_to_module_name(path)
          spec = importlib.util.spec_from_file_location(module_name, path)
          if spec is None:
              raise ModuleNotFoundError(module_name)
          return spec
  
      def _module_from_spec(self, spec: ModuleSpec) -> ModuleType:
          return importlib.util.module_from_spec(spec)
  
      def _exec_module(self, loader: Loader, module: ModuleType) -> None:
          loader.exec_module(module)
  
      async def load(self, path: Path) -> List[Type[Scenario]]:
          spec = self._spec_from_path(path)
          module = self._module_from_spec(spec)
          self._exec_module(cast(Loader, spec.loader), module)
  
          loaded = []
          for name in dir(module):
              val = getattr(module, name)
              if inspect.isclass(val) and issubclass(val, Scenario) and val != Scenario:
                  if not val.__name__.startswith("Scenario"):
                      continue
                  val.__file__ = os.path.abspath(module.__file__)
                  loaded.append(val)
          return loaded
  
subject: fix duplicated scenario