old_contents: from ..utils import *
  
  
  ##
  # Minions
  
  class OG_121:
  	"Cho'gall"
  	play = Buff(CONTROLLER, "OG_121e")
  
  class OG_121e:
  	events = OWN_SPELL_PLAY.on(Destroy(SELF))
  	update = Refresh(CONTROLLER, {GameTag.SPELLS_COST_HEALTH: True})
  
  
  ##
  # Spells
  
  class OG_116:
  	"Spreading Madness"
  	play = Hit(RANDOM_CHARACTER, 1) * 9
  
new_contents: from ..utils import *
  
  
  ##
  # Minions
  
  class OG_109:
  	"Darkshire Librarian"
  	play = Discard(RANDOM(FRIENDLY_HAND))
  	deathrattle = Draw(CONTROLLER)
  
  
  class OG_113:
  	"Darkshire Councilman"
  	events = Summon(MINION, CONTROLLER).on(Buff(SELF, "OG_113e"))
  
  OG_113e = buff(atk=1)
  
  
  class OG_121:
  	"Cho'gall"
  	play = Buff(CONTROLLER, "OG_121e")
  
  class OG_121e:
  	events = OWN_SPELL_PLAY.on(Destroy(SELF))
  	update = Refresh(CONTROLLER, {GameTag.SPELLS_COST_HEALTH: True})
  
  
  class OG_241:
  	"Possessed Villager"
  	deathrattle = Summon(CONTROLLER, "OG_241a")
  
  
  ##
  # Spells
  
  class OG_116:
  	"Spreading Madness"
  	play = Hit(RANDOM_CHARACTER, 1) * 9
  
subject: Implement Darkshire Librarian, Darkshire Councilman, Possessed Villager