new_contents: from weatbag import words
  
  class Tile:
      def describe(self):
          print("You are standing in the mouth of a cave. The air feels cool.")
      
      def leave(self, player, direction):
          if direction=='s':
              return True
          if player.has('flaming torch'):
              return True
          print("You can't explore the cave without being able to see. You'll need "
                "that stalwart friend of the adventurer, the flaming torch.")
      
      def action(self, player, do):
          if (do[0] in words.use or do[0]=='light') and do[1]=='torch':
              if player.has('unlit torch'):
                  player.take('unlit torch')
                  player.give('flaming torch')
                  print("The torch catches, casting a flickering light on the "
                        "cave walls.")
              else:
                  print("Good plan, but you don't have a torch.")
          
          print("Sorry, I don't understand")
  
subject: Add tile n2. Need to put in a flaming torch somewhere.