old_contents: from conans import ConanFile, CMake, tools
  
  
  class LibWFUTConan(ConanFile):
      name = "libwfut"
      version = "0.2.4"
      license = "GPL-2.0+"
      author = "Erik Ogenvik <erik@ogenvik.org>"
      homepage = "https://www.worldforge.org"
      url = "https://github.com/worldforge/libwfut"
      description = "A client side C++ implementation of WFUT (WorldForge Update Tool)."
      topics = ("mmorpg", "worldforge")
      settings = "os", "compiler", "build_type", "arch"
      options = {"shared": [False, True]}
      default_options = {"shared": False}
      generators = "cmake"
      requires = ["sigc++/2.10.0@bincrafters/stable",
                  "zlib/1.2.11",
                  "libcurl/7.64.1@bincrafters/stable"]
  
      scm = {
          "type": "git",
          "url": "https://github.com/worldforge/libwfut.git",
          "revision": "auto"
      }
  
      def build(self):
          cmake = CMake(self)
          cmake.configure(source_folder=".")
          cmake.build()
          cmake.install()
  
      def package_info(self):
          self.cpp_info.libs = tools.collect_libs(self)
          self.cpp_info.includedirs = ["include/wfut-0.2"]
  
      def package(self):
          pass
  
new_contents: from conans import ConanFile, CMake, tools
  
  
  class LibWFUTConan(ConanFile):
      name = "libwfut"
      version = "0.2.4"
      license = "GPL-2.0+"
      author = "Erik Ogenvik <erik@ogenvik.org>"
      homepage = "https://www.worldforge.org"
      url = "https://github.com/worldforge/libwfut"
      description = "A client side C++ implementation of WFUT (WorldForge Update Tool)."
      topics = ("mmorpg", "worldforge")
      settings = "os", "compiler", "build_type", "arch"
      options = {"shared": [False, True]}
      default_options = {"shared": False}
      generators = "cmake"
      requires = ["sigc++/2.10.0@bincrafters/stable",
                  "zlib/1.2.11",
                  "libcurl/7.66.0@bincrafters/stable"]
  
      scm = {
          "type": "git",
          "url": "https://github.com/worldforge/libwfut.git",
          "revision": "auto"
      }
  
      def build(self):
          cmake = CMake(self)
          cmake.configure(source_folder=".")
          cmake.build()
          cmake.install()
  
      def package_info(self):
          self.cpp_info.libs = tools.collect_libs(self)
          self.cpp_info.includedirs = ["include/wfut-0.2"]
  
      def package(self):
          pass
  
subject: Bump dependency.