old_contents: import sys
  from SteamworksParser import steamworksparser
  import interfaces
  import constants
  import enums
  import structs
  
  def main():
      if len(sys.argv) != 2:
          print("TODO: Usage Instructions")
          return
  
      steamworksparser.Settings.fake_gameserver_interfaces = True
      ___parser = steamworksparser.parse(sys.argv[1])
  
      interfaces.main(___parser)
      constants.main(___parser)
      enums.main(___parser)
      structs.main(___parser)
  
  if __name__ == "__main__":
      main()
  
new_contents: import sys
  from SteamworksParser import steamworksparser
  import interfaces
  import constants
  import enums
  import structs
  import typedefs
  
  def main():
      if len(sys.argv) != 2:
          print("TODO: Usage Instructions")
          return
  
      steamworksparser.Settings.fake_gameserver_interfaces = True
      ___parser = steamworksparser.parse(sys.argv[1])
  
      interfaces.main(___parser)
      constants.main(___parser)
      enums.main(___parser)
      structs.main(___parser)
      typedefs.main(___parser)
  
  if __name__ == "__main__":
      main()
  
subject: Add typedef generation to the main script