old_contents: from ..utils import *
  
  
  ##
  # Minions
  
  # Lowly Squire
  class AT_082:
  	inspire = Buff(SELF, "PH_NEUTRAL_COMMON_001e")
  
new_contents: from ..utils import *
  
  
  ##
  # Minions
  
  # Lowly Squire
  class AT_082:
  	inspire = Buff(SELF, "AT_082e")
  
  
  # Lance Carrier
  class AT_084:
  	play = Buff(TARGET, "AT_084e")
  
  
  # Boneguard Lieutenant
  class AT_089:
  	inspire = Buff(SELF, "AT_089e")
  
  
  # Mukla's Champion
  class AT_090:
  	inspire = Buff(FRIENDLY_MINIONS, "AT_090e")
  
  
  # Tournament Medic
  class AT_091:
  	inspire = Heal(FRIENDLY_HERO, 2)
  
  
  # Flame Juggler
  class AT_094:
  	play = Hit(RANDOM_ENEMY_CHARACTER, 1)
  
  
  # Silver Hand Regent
  class AT_100:
  	inspire = Summon(CONTROLLER, "CS2_101t")
  
  
  # North Sea Kraken
  class AT_103:
  	play = Hit(TARGET, 4)
  
  
  # Refreshment Vendor
  class AT_111:
  	play = Heal(ALL_HEROES, 4)
  
  
  # Kvaldir Raider
  class AT_119:
  	inspire = Buff(SELF, "AT_119e")
  
subject: Implement some common cards