old_contents: import React from 'react';
  import Dancer from './Dancer';
  import dancerData from '../Helpers/dancerData';
  import { massToRadius } from '../Helpers/Helpers';
  
  const SpaceScene = () => (
    <a-scene>
      <a-assets>
        <img id="outer-space" src='assets/spaceSky.jpg' />
      </a-assets>
      {dancerData.map((dancer, index) => (
          <Dancer key={index} mass={dancer.mass} position={dancer.position}
             velocity={dancer.velocity}
             light={dancer.light} material={dancer.material}
          />
        )
      )}
      <a-camera wasd-controls="fly: true" id="player" position="0 1.8 0" />
      <a-sky src="#outer-space" material="shader: flat"/>
      <a-entity light="type: ambient; color: #555"></a-entity>
    </a-scene>
  );
  
  module.exports = SpaceScene;
  
new_contents: import React from 'react';
  import Dancer from './Dancer';
  import dancerData from '../Helpers/dancerData';
  import { massToRadius } from '../Helpers/Helpers';
  
  const SpaceScene = () => (
    <a-scene>
      <a-assets>
        <img id="outer-space" src='assets/spaceSky.jpg' />
      </a-assets>
      {dancerData.map((dancer, index) => (
          <Dancer key={index} mass={dancer.mass} position={dancer.position}
             velocity={dancer.velocity}
             light={dancer.light} material={dancer.material}
          />
        )
      )}
      <a-camera wasd-controls="acceleration: 1000; fly: true; easing: 3"
        id="player" position="0 1.8 0" />
      <a-sky src="#outer-space" material="shader: flat"/>
      <a-entity light="type: ambient; color: #555"></a-entity>
    </a-scene>
  );
  
  module.exports = SpaceScene;
  
subject: Improve flight controls