old_contents: var Discord = require("discord.js");
  var config = require("./config");
  
  var client = new Discord.Client();
  var botUser;
  
  
  client.on("message", function(message) {
  	if(message.content.toLowerCase().indexOf("hello") > -1 && message.isMentioned(botUser)) {
  		return client.sendMessage(message.channel, 'Hello ' + message.author);
  	}
  	else if(message.content.toLowerCase().indexOf("who gta") > -1) {
  		return message.reply("oooh oooh me! I'll play!")
  	}
  
  	else if(message.content.charAt(0) == config.cmdprefix) {
  		var spacePos = message.content.indexOf(" ");
  		var cmd = spacePos > -1 ? message.content.substring(1, spacePos) : message.content.substring(1);
  
  		switch(cmd){
  			case 'ping':
  				client.reply(message, "pong");
  				break;
  			case 'help':
  				client.sendMessage(message.channel, "You need help " + message.author);
  				break;
  			case 'bh':
  				playBennyHill(message);
  				client.deleteMessage(message);
  				break;
  			case 'blame':
  				client.sendMessage(message.channel, "I blame Yury");
  				break;
  			case 'ge':
  				var item = message.content.substring(spacePos+1);
  				client.sendMessage(message.channel, "http://services.runescape.com/m=itemdb_rs/results?query=" + item);
  				break;
  		}
  	}
  });
  
  //Hilarity ensues
  function playBennyHill(message) {
  	var voiceChannel = message.author.voiceChannel;
  	if(voiceChannel != null) {
  		client.joinVoiceChannel(voiceChannel, function(error, voiceConnection){
  			if(error) {
  				return console.error(error);
  			}
  			voiceConnection.playFile(config.bennyHill, function(error, intent) {
  				if(error) {
  					return console.error(error);
  				}
  				intent.on("error", function(error) {
  					return console.error(error);
  				});
  				intent.once("end", function() {
  					client.leaveVoiceChannel(voiceConnection);
  				});
  			});
  		});
  	}
  	else {
  		client.sendMessage(message.channel, "*starts humming*");
  	}
  }
  
  //Called once the bot is logged in and ready to use.
  client.on("ready", function() {
  	client.setPlayingGame(config.playing);
  	botUser = client.users.get("username", "DeixBot");
  	/*for (var i = 0; i < client.servers.length; i++) {
  		var server = client.servers[i];
  		var msg = "S'up " + server.name + "!";
  		client.sendMessage(server.defaultChannel, msg);
  	}*/
  });
  
  //Handle a CTRL+C to actually shutdown somewhat cleanly
  process.on("SIGINT", function() {
  	client.logout();
  	/*for (var i = 0; i < client.servers.length; i++){
  		var server = client.servers[i];
  		client.sendMessage(server.defaultChannel, "Peace out!", function(i){
  			if(i + 1 == client.servers.length){
  				client.logout();
  			}
  		});
  	}*/
  });
  
  client.loginWithToken(config.discord.key);
  
new_contents: var Discord = require("discord.js");
  var config = require("./config");
  
  var client = new Discord.Client();
  var botUser;
  
  
  client.on("message", function(message) {
  	if(message.content.toLowerCase().indexOf("hello") > -1 && message.isMentioned(botUser)) {
  		return client.sendMessage(message.channel, 'Hello ' + message.author);
  	}
  	else if(message.content.toLowerCase().indexOf("who gta") > -1) {
  		return message.reply("oooh oooh me! I'll play!")
  	}
  
  	else if(message.content.charAt(0) == config.cmdprefix) {
  		var spacePos = message.content.indexOf(" ");
  		var cmd = spacePos > -1 ? message.content.substring(1, spacePos) : message.content.substring(1);
  
  		switch(cmd){
  			case 'ping':
  				client.reply(message, "pong");
  				break;
  			case 'help':
  				client.sendMessage(message.channel, "You need help " + message.author);
  				break;
  			case 'bh':
  				playBennyHill(message);
  				client.deleteMessage(message);
  				break;
  			case 'blame':
  				client.sendMessage(message.channel, "I blame Yury");
  				break;
  			case 'ge':
  				var item = message.content.substring(spacePos+1);
  				var fixedItem = item.replace(/ /g, "+");
  				client.sendMessage(message.channel, "http://services.runescape.com/m=itemdb_rs/results?query=" + fixedItem);
  				break;
  		}
  	}
  });
  
  //Hilarity ensues
  function playBennyHill(message) {
  	var voiceChannel = message.author.voiceChannel;
  	if(voiceChannel != null) {
  		client.joinVoiceChannel(voiceChannel, function(error, voiceConnection){
  			if(error) {
  				return console.error(error);
  			}
  			voiceConnection.playFile(config.bennyHill, function(error, intent) {
  				if(error) {
  					return console.error(error);
  				}
  				intent.on("error", function(error) {
  					return console.error(error);
  				});
  				intent.once("end", function() {
  					client.leaveVoiceChannel(voiceConnection);
  				});
  			});
  		});
  	}
  	else {
  		client.sendMessage(message.channel, "*starts humming*");
  	}
  }
  
  //Called once the bot is logged in and ready to use.
  client.on("ready", function() {
  	client.setPlayingGame(config.playing);
  	botUser = client.users.get("username", "DeixBot");
  	/*for (var i = 0; i < client.servers.length; i++) {
  		var server = client.servers[i];
  		var msg = "S'up " + server.name + "!";
  		client.sendMessage(server.defaultChannel, msg);
  	}*/
  });
  
  //Handle a CTRL+C to actually shutdown somewhat cleanly
  process.on("SIGINT", function() {
  	client.logout();
  	/*for (var i = 0; i < client.servers.length; i++){
  		var server = client.servers[i];
  		client.sendMessage(server.defaultChannel, "Peace out!", function(i){
  			if(i + 1 == client.servers.length){
  				client.logout();
  			}
  		});
  	}*/
  });
  
  client.loginWithToken(config.discord.key);
  
subject: Replace spaces with + when creating links. Fixes #2