old_contents: dojo.provide("dojox.gfx");
  
  dojo.require("dojox.gfx.matrix");
  dojo.require("dojox.gfx._base");
  
  (function(){
  	var renderers = (typeof djConfig["gfxRenderer"] == "string" ?
  		djConfig["gfxRenderer"] : "svg,vml,silverlight,canvas").split(",");
  	for(var i = 0; i < renderers.length; ++i){
  		switch(renderers[i]){
  			case "svg":
  				//TODO: need more comprehensive test for SVG
  				if(dojo.isIE == 0){ dojox.gfx.renderer = "svg"; }
  				break;
  			case "vml":
  				if(dojo.isIE != 0){ dojox.gfx.renderer = "vml"; }
  				break;
  			case "silverlight":
  				//TODO: need more comprehensive test for Silverlight
  				if(window.Silverlight){ dojox.gfx.renderer = "silverlight"; }
  				break;
  			case "canvas":
  				//TODO: need more comprehensive test for Canvas
  				if(dojo.isIE == 0){ dojox.gfx.renderer = "canvas"; }
  				break;
  		}
  		if(dojox.gfx.renderer){ break; }
  	}
  })();
  
  // include a renderer conditionally
  dojo.requireIf(dojox.gfx.renderer == "svg", "dojox.gfx.svg");
  dojo.requireIf(dojox.gfx.renderer == "vml", "dojox.gfx.vml");
  dojo.requireIf(dojox.gfx.renderer == "silverlight", "dojox.gfx.silverlight");
  dojo.requireIf(dojox.gfx.renderer == "canvas", "dojox.gfx.canvas");
  
new_contents: dojo.provide("dojox.gfx");
  
  dojo.require("dojox.gfx.matrix");
  dojo.require("dojox.gfx._base");
  
  (function(){
  	var renderers = (typeof djConfig["gfxRenderer"] == "string" ?
  		djConfig["gfxRenderer"] : "svg,vml,silverlight,canvas").split(",");
  	for(var i = 0; i < renderers.length; ++i){
  		switch(renderers[i]){
  			case "svg":
  				//TODO: need more comprehensive test for SVG
  				if(!dojo.isIE && (!navigator.userAgent.indexOf("iPhone") < 0)){ dojox.gfx.renderer = "svg"; }
  				break;
  			case "vml":
  				if(dojo.isIE != 0){ dojox.gfx.renderer = "vml"; }
  				break;
  			case "silverlight":
  				//TODO: need more comprehensive test for Silverlight
  				if(window.Silverlight){ dojox.gfx.renderer = "silverlight"; }
  				break;
  			case "canvas":
  				//TODO: need more comprehensive test for Canvas
  				if(dojo.isIE == 0){ dojox.gfx.renderer = "canvas"; }
  				break;
  		}
  		if(dojox.gfx.renderer){ break; }
  	}
  })();
  
  // include a renderer conditionally
  dojo.requireIf(dojox.gfx.renderer == "svg", "dojox.gfx.svg");
  dojo.requireIf(dojox.gfx.renderer == "vml", "dojox.gfx.vml");
  dojo.requireIf(dojox.gfx.renderer == "silverlight", "dojox.gfx.silverlight");
  dojo.requireIf(dojox.gfx.renderer == "canvas", "dojox.gfx.canvas");
  
subject: enable canvas rendering on the iphone. Makes 2D charts work there thanks to Chris Mitchell's awesome work.