old_contents: var Sounds = {};
  Sounds.musicMeadow = new Audio("assets/audio/wandering.mp3");
  Sounds.musicMeadow.loop = true;
  Sounds.musicMeadow.volume = 0.1;
  Sounds.musicMeadow.play();
  
  
new_contents: var Sounds = {};
  function getAudioData(url, callback, audioContext) {
  	var request = new XMLHttpRequest();
  	request.open("GET", url, true);
  	request.responseType = "arraybuffer";
  
  	request.onload = function() {
  		audioContext.decodeAudioData(request.response, function(data) {
  				callback(data, undefined);
  			},
  			function() {
  				console.log("Error decoding file '" + url + "'" );
  			});
  	}
  	request.send();
  }
  
  Sounds.sound = function(url){
  	this.url = url;
  	this.buffer = null;
  	this.audioContext = new AudioContext();
  
  	this.play = function(loop){
  		var obj = this;
  		getAudioData(this.url, function(data) {
  			obj.source = obj.audioContext.createBufferSource();
  			obj.source.buffer = data;
  			obj.source.loop = loop;
  			obj.source.connect(obj.audioContext.destination);
  			obj.source.start(0);
  		}, this.audioContext);
  	}
  
  	this.pause = function() {
  		this.source.stop(0);
  	}
  }
  
  Sounds.musicMeadow = new Sounds.sound("/assets/audio/wandering.mp3");
  Sounds.musicMeadow.play(true);
  
subject: Change audio system