old_contents: export { Depthwise_ConstantWhenPassThrough };
  export { Depthwise_ConstantWhenPassThroughPool };
  
  import * as ValueDesc from "../../Unpacker/ValueDesc.js";
  import * as Pool from "../../util/Pool.js";
  import { Depthwise } from "./Operation_Depthwise.js";
  
  /**
   * Depthwise convolution whose output will be constant value (no matter what input) when pass-through.
   *
   * It has the following properties:
   *   - ( nPassThroughStyleId == ValueDesc.PassThroughStyle.Singleton.Ids.PASS_THROUGH_STYLE_FILTER_0_BIAS_1 ) (1).
   *
   * Usually, this is used for squeeze-and-excitaion depthwise.
   *
   */
  class Depthwise_ConstantWhenPassThrough extends Depthwise {
  
    /**
     */
    constructor(
      inputTensorPlaceholder0,
      AvgMax_Or_ChannelMultiplier, filterHeight, filterWidth, stridesPad,
      bBias, nActivationId,
      nHigherHalfDifferent ) {
  
      super(
        inputTensorPlaceholder0,
        AvgMax_Or_ChannelMultiplier, filterHeight, filterWidth, stridesPad,
        bBias, nActivationId,
        ValueDesc.PassThroughStyle.Singleton.Ids.PASS_THROUGH_STYLE_FILTER_0_BIAS_1,
        nHigherHalfDifferent );
  
      this.setAsConstructor(
        inputTensorPlaceholder0,
        AvgMax_Or_ChannelMultiplier, filterHeight, filterWidth, stridesPad,
        bBias, nActivationId,
        nHigherHalfDifferent );
    }
  
    /**
     * @return {Depthwise_ConstantWhenPassThrough}
     *   Return the this object.
     */
    setAsConstructor(
      inputTensorPlaceholder0,
      AvgMax_Or_ChannelMultiplier, filterHeight, filterWidth, stridesPad,
      bBias, nActivationId,
      nHigherHalfDifferent ) {
  
      super.setAsConstructor(
        inputTensorPlaceholder0,
        AvgMax_Or_ChannelMultiplier, filterHeight, filterWidth, stridesPad,
        bBias, nActivationId,
        ValueDesc.PassThroughStyle.Singleton.Ids.PASS_THROUGH_STYLE_FILTER_0_BIAS_1,
        nHigherHalfDifferent );
  
      return this;
    }
  
    /**
     * After calling this method, this object should be viewed as disposed and should not be operated again.
     */
    disposeResources_and_recycleToPool() {
      this.disposeResources();
      Depthwise_ConstantWhenPassThroughPool.Singleton.recycle( this );
    }
  
  }
  
  
  /**
   * Providing Operation.Depthwise_ConstantWhenPassThrough
   *
   */
  class Depthwise_ConstantWhenPassThroughPool extends Pool.Root {
  
    constructor() {
      super( Depthwise_ConstantWhenPassThrough, Depthwise_ConstantWhenPassThrough.setAsConstructor );
    }
  
  }
  
  /**
   * Used as default Operation.Depthwise_ConstantWhenPassThrough provider.
   */
  Depthwise_ConstantWhenPassThroughPool.Singleton = new Depthwise_ConstantWhenPassThroughPool();
  
  
new_contents: export { Depthwise_ConstantWhenPassThrough };
  export { Depthwise_ConstantWhenPassThroughPool };
  
  import * as ValueDesc from "../../Unpacker/ValueDesc.js";
  import * as Pool from "../../util/Pool.js";
  import { Depthwise } from "./Operation_Depthwise.js";
  
  /**
   * Depthwise convolution whose output will be constant value (no matter what input) when pass-through.
   *
   * It has the following properties:
   *   - ( nPassThroughStyleId == ValueDesc.PassThroughStyle.Singleton.Ids.PASS_THROUGH_STYLE_FILTER_0_BIAS_1 ) (1).
   *
   * Usually, this is used for squeeze-and-excitaion depthwise.
   *
   */
  class Depthwise_ConstantWhenPassThrough extends Depthwise {
  
    /**
     */
    constructor(
      inputTensorPlaceholder0,
      AvgMax_Or_ChannelMultiplier, filterHeight, filterWidth, stridesPad,
      bBias, nActivationId,
      nHigherHalfDifferent ) {
  
      super(
        inputTensorPlaceholder0,
        AvgMax_Or_ChannelMultiplier, filterHeight, filterWidth, stridesPad,
        bBias, nActivationId,
        ValueDesc.PassThroughStyle.Singleton.Ids.PASS_THROUGH_STYLE_FILTER_0_BIAS_1,
        nHigherHalfDifferent );
  
      this.setAsConstructor(
        inputTensorPlaceholder0,
        AvgMax_Or_ChannelMultiplier, filterHeight, filterWidth, stridesPad,
        bBias, nActivationId,
        nHigherHalfDifferent );
    }
  
    /**
     * @return {Depthwise_ConstantWhenPassThrough}
     *   Return the this object.
     */
    setAsConstructor(
      inputTensorPlaceholder0,
      AvgMax_Or_ChannelMultiplier, filterHeight, filterWidth, stridesPad,
      bBias, nActivationId,
      nHigherHalfDifferent ) {
  
      super.setAsConstructor(
        inputTensorPlaceholder0,
        AvgMax_Or_ChannelMultiplier, filterHeight, filterWidth, stridesPad,
        bBias, nActivationId,
        ValueDesc.PassThroughStyle.Singleton.Ids.PASS_THROUGH_STYLE_FILTER_0_BIAS_1,
        nHigherHalfDifferent );
  
      return this;
    }
  
    /**
     * After calling this method, this object should be viewed as disposed and should not be operated again.
     */
    disposeResources_and_recycleToPool() {
      this.disposeResources();
      Depthwise_ConstantWhenPassThroughPool.Singleton.recycle( this );
    }
  
  }
  
  
  /**
   * Providing Operation.Depthwise_ConstantWhenPassThrough
   *
   */
  class Depthwise_ConstantWhenPassThroughPool extends Pool.Root {
  
    constructor() {
      super( "Operation.Depthwise_ConstantWhenPassThroughPool",
        Depthwise_ConstantWhenPassThrough, Depthwise_ConstantWhenPassThrough.setAsConstructor );
    }
  
  }
  
  /**
   * Used as default Operation.Depthwise_ConstantWhenPassThrough provider.
   */
  Depthwise_ConstantWhenPassThroughPool.Singleton = new Depthwise_ConstantWhenPassThroughPool();
  
  
subject: Update Operation_Depthwise_ConstantWhenPassThrough.js