old_contents: function Movable(id, x, y) {
    this.currentX = x;
    this.currentY = y;
    this.id = id;
  
    this.htmlObj = document.getElementById(id);
    this.htmlObj.style.left = (this.currentX + "px");
    this.htmlObj.style.top = (this.currentY + "px");
  
  }
  
  
  Movable.prototype.move = function(x, y)
  {
    destX = destX + x;
    destY = destY + y;
  }
  
  Movable.prototype.MoveUp = function(x, y)
  {
    move.move(this.destX, this.destY - 10);
  }
  
  Movable.prototype.MoveDown = function(x, y)
  {
    move.move(this.destX, this.destY + 10);
  }
  
  Movable.prototype.MoveLeft = function(x, y)
  {
    move.move(this.destX - 10, this.destY);
  }
  
  Movable.prototype.MoveRight = function(x, y)
  {
    move.move(this.destX + 10, this.destY);
  }
  
  
  
  function GameInitilize2()
  {
    dad = new Movable("Dad", 3, 5); 
    mom = new Movable("Mom", 5, 59); 
    jordan = new Movable("Jordan", 40, 20); 
    house = new Movable("House", 60, 5); 
    candyhouse = new Movable("CandyHouse", 60, 75); 
  }
  
  
  function GameInitilize(e)
  { 
    document.onload(GameInitilize2());
  }
  
  
  // GameInitilize();
  
  
  
new_contents: function Movable(id, x, y) {
    this.currentX = x;
    this.currentY = y;
    this.id = id;
  
    this.htmlObj = document.getElementById(id);
    this.htmlObj.style.left = (this.currentX + "px");
    this.htmlObj.style.top = (this.currentY + "px");
  
  }
  
  
  Movable.prototype.move = function(x, y)
  {
    destX = destX + x;
    destY = destY + y;
  }
  
  Movable.prototype.MoveUp = function(x, y)
  {
    move.move(this.destX, this.destY - 10);
  }
  
  Movable.prototype.MoveDown = function(x, y)
  {
    move.move(this.destX, this.destY + 10);
  }
  
  Movable.prototype.MoveLeft = function(x, y)
  {
    move.move(this.destX - 10, this.destY);
  }
  
  Movable.prototype.MoveRight = function(x, y)
  {
    move.move(this.destX + 10, this.destY);
  }
  
  
  
  function GameInitilize2()
  {
    dad = new Movable("Dad", 3, 5); 
    mom = new Movable("Mom", 5, 59); 
    jordan = new Movable("Jordan", 40, 20); 
    house = new Movable("House", 60, 5); 
    candyhouse = new Movable("CandyHouse", 60, 75); 
  }
  
  
  function GameInitilize(e)
  { 
    document.onload = GameInitilize2;
  }
  
  
  // GameInitilize();
  
  
  
subject: Update Game.js