old_contents: meteorEnv = {
    NODE_ENV: process.env.NODE_ENV || "production",
    TEST_METADATA: process.env.TEST_METADATA || "{}"
  };
  
  if (typeof __meteor_runtime_config__ === "object") {
    __meteor_runtime_config__.meteorEnv = meteorEnv;
  }
  
  Meteor = {
    isProduction: meteorEnv.NODE_ENV === "production",
    isDevelopment: meteorEnv.NODE_ENV !== "production",
    isClient: false,
    isServer: true,
    isCordova: false
  };
  
  Meteor.settings = {};
  
  if (process.env.METEOR_SETTINGS) {
    try {
      Meteor.settings = JSON.parse(process.env.METEOR_SETTINGS);
    } catch (e) {
      throw new Error("METEOR_SETTINGS are not valid JSON: " + process.env.METEOR_SETTINGS);
    }
  }
  
  // Make sure that there is always a public attribute
  // to enable Meteor.settings.public on client
  if (! Meteor.settings.public) {
      Meteor.settings.public = {};
  }
  
  // Push a subset of settings to the client.  Note that the way this
  // code is written, if the app mutates `Meteor.settings.public` on the
  // server, it also mutates
  // `__meteor_runtime_config__.PUBLIC_SETTINGS`, and the modified
  // settings will be sent to the client.
  if (typeof __meteor_runtime_config__ === "object") {
    __meteor_runtime_config__.PUBLIC_SETTINGS = Meteor.settings.public;
  }
  
new_contents: meteorEnv = {
    NODE_ENV: process.env.NODE_ENV || "production",
    TEST_METADATA: process.env.TEST_METADATA || "{}"
  };
  
  if (typeof __meteor_runtime_config__ === "object") {
    __meteor_runtime_config__.meteorEnv = meteorEnv;
  }
  
  Meteor = {
    isProduction: meteorEnv.NODE_ENV === "production",
    isDevelopment: meteorEnv.NODE_ENV !== "production",
    isClient: false,
    isServer: true,
    isCordova: false
  };
  
  Meteor.settings = {};
  
  if (process.env.METEOR_SETTINGS) {
    try {
      Meteor.settings = JSON.parse(process.env.METEOR_SETTINGS);
    } catch (e) {
      throw new Error("METEOR_SETTINGS are not valid JSON.");
    }
  }
  
  // Make sure that there is always a public attribute
  // to enable Meteor.settings.public on client
  if (! Meteor.settings.public) {
      Meteor.settings.public = {};
  }
  
  // Push a subset of settings to the client.  Note that the way this
  // code is written, if the app mutates `Meteor.settings.public` on the
  // server, it also mutates
  // `__meteor_runtime_config__.PUBLIC_SETTINGS`, and the modified
  // settings will be sent to the client.
  if (typeof __meteor_runtime_config__ === "object") {
    __meteor_runtime_config__.PUBLIC_SETTINGS = Meteor.settings.public;
  }
  
subject: Stop logging value of METEOR_SETTINGS when it is not valid JSON. (#9843)