old_contents: // @flow
  import type {CurrentGameActions} from './actions/current-game'
  import type {EntryActions} from './actions/ui/entry'
  import type {GameState} from './reducer/current-game'
  import type {EntryState} from './reducer/ui/entry'
  import type {SettingsState} from './reducer/ui/settings'
  
  export type PlayerMap<T> = {[playerID: string]: T}
  
  export type T = (translate: string, opt: ?any) => string
  
  export type DropdownSource<T> = {
    value: T,
    label: string,
    disabled?: boolean
  }
  
  export type RootState = {
    currentGame: GameState,
    ui: {
      entry: EntryState,
      settings: SettingsState
    }
  }
  
  export type Actions =
    | CurrentGameActions
    | EntryActions
  
  export type Dispatch = (action: Actions) => void
  
new_contents: // @flow
  import type {CurrentGameActions} from './actions/current-game'
  import type {EntryActions} from './actions/ui/entry'
  import type {GameState} from './reducer/current-game'
  import type {EntryState} from './reducer/ui/entry'
  import type {SettingsState} from './reducer/ui/settings'
  
  export type PlayerMap<T> = {[playerID: string]: T}
  
  export type T = (translate: string, opt: ?any) => string
  
  export type DropdownSource<T> = {
    value: T,
    label: string,
    disabled?: boolean
  }
  
  export type RootState = {
    currentGame: GameState,
    ui: {
      entry: EntryState,
      settings: SettingsState
    }
  }
  
  export type Actions =
    | CurrentGameActions
    | EntryActions
    | SettingsActions
  
  export type Dispatch = (action: Actions) => void
  
subject: Fix incorrect dispatch type