old_contents: import cursorTypes from './config-cursors.js'
  
  import * as cursorUtils from '../utils/cursor.js'
  import * as worldUtils from '../utils/world.js'
  
  // --- Config ------------------------------------------------------------------
  
  const conf = {}
  
  conf.canvas = {
    width: 1200, // px
    height: 600, // px
    cellColor: '#000'
  }
  
  conf.timer = {}
  conf.timer.intervalValues = [0, 10, 25, 50, 100, 250, 500, 1000, 2000] // ms
  conf.timer.initialInterval = conf.timer.intervalValues[5]
  
  conf.world = {}
  conf.world.sizes = [ // number of cells horizontally × vertically
    [conf.canvas.width / 40, conf.canvas.height / 40], // 40px cell size
    [conf.canvas.width / 20, conf.canvas.height / 20],
    [conf.canvas.width / 10, conf.canvas.height / 10],
    [conf.canvas.width / 5, conf.canvas.height / 5],
    [conf.canvas.width / 2, conf.canvas.height / 2],
    [conf.canvas.width / 1, conf.canvas.height / 1]
  ]
  conf.world.initialSize = conf.world.sizes[2]
  
  conf.cursor = {}
  conf.cursor.types = cursorTypes
  conf.cursor.initialCursorType = conf.cursor.types['Brushes']['1 cell']
  
  // --- Initial world -----------------------------------------------------------
  
  const randomCursor = cursorUtils.getRandomCursor(conf.cursor.types)
  const randomCursorCentered = worldUtils.centerCursorToWorld(randomCursor, conf.world.initialSize)
  const initialWorld = randomCursorCentered
  
  // --- Initial app state -------------------------------------------------------
  
  const initialAppState = {
    world: {
      cells: initialWorld,
      size: conf.world.initialSize,
      sizeValues: conf.world.sizes
    },
    cursor: {
      menuVisible: false,
      type: conf.cursor.initialCursorType,
      typeValues: conf.cursor.types
    },
    timer: {
      enabled: false,
      interval: conf.timer.initialInterval,
      intervalValues: conf.timer.intervalValues
    },
    stats: {
      cells: initialWorld.length,
      generation: 0,
      recalculate: 0,
      redraw: 0
    },
    canvas: {
      width: conf.canvas.width,
      height: conf.canvas.height,
      cellColor: conf.canvas.cellColor
    }
  }
  
  // --- Export ------------------------------------------------------------------
  
  export {
    initialAppState
  }
  
new_contents: import cursorTypes from './config-cursors.js'
  
  import * as cursorUtils from '../utils/cursor.js'
  import * as worldUtils from '../utils/world.js'
  
  // --- Config ------------------------------------------------------------------
  
  const conf = {}
  
  conf.canvas = {
    width: 1200, // px
    height: 600, // px
    cellColor: '#000'
  }
  
  conf.timer = {}
  conf.timer.intervalValues = [0, 10, 25, 50, 100, 250, 500, 1000] // ms
  conf.timer.initialInterval = conf.timer.intervalValues[5]
  
  conf.world = {}
  conf.world.sizes = [ // number of cells horizontally × vertically
    [conf.canvas.width / 40, conf.canvas.height / 40], // 40px cell size
    [conf.canvas.width / 20, conf.canvas.height / 20],
    [conf.canvas.width / 10, conf.canvas.height / 10],
    [conf.canvas.width / 5, conf.canvas.height / 5],
    [conf.canvas.width / 2, conf.canvas.height / 2],
    [conf.canvas.width / 1, conf.canvas.height / 1]
  ]
  conf.world.initialSize = conf.world.sizes[2]
  
  conf.cursor = {}
  conf.cursor.types = cursorTypes
  conf.cursor.initialCursorType = conf.cursor.types['Brushes']['1 cell']
  
  // --- Initial world -----------------------------------------------------------
  
  const randomCursor = cursorUtils.getRandomCursor(conf.cursor.types)
  const randomCursorCentered = worldUtils.centerCursorToWorld(randomCursor, conf.world.initialSize)
  const initialWorld = randomCursorCentered
  
  // --- Initial app state -------------------------------------------------------
  
  const initialAppState = {
    world: {
      cells: initialWorld,
      size: conf.world.initialSize,
      sizeValues: conf.world.sizes
    },
    cursor: {
      menuVisible: false,
      type: conf.cursor.initialCursorType,
      typeValues: conf.cursor.types
    },
    timer: {
      enabled: false,
      interval: conf.timer.initialInterval,
      intervalValues: conf.timer.intervalValues
    },
    stats: {
      cells: initialWorld.length,
      generation: 0,
      recalculate: 0,
      redraw: 0
    },
    canvas: {
      width: conf.canvas.width,
      height: conf.canvas.height,
      cellColor: conf.canvas.cellColor
    }
  }
  
  // --- Export ------------------------------------------------------------------
  
  export {
    initialAppState
  }
  
subject: remove 2s timer interval