old_contents: /*
  * Example node implementation for enumration of nodes from the node of the .
  * The nodes agree on a specific but random node (highest num) and enumerate distance from there.
  *
  * How to use: Replace node.js with this file.
  */
  
  function Node(mac, meta = {}) {
  /* Required fields */
  
    // Basic data
    this.mac = mac;
    this.meta = meta;
    this.incoming = [];
    this.outgoing = [];
  
  /* Additional fields */
  
    this.num = Math.floor(Math.random() * 1000);
    this.enum = 0;
  }
  
  Node.prototype.step = function () {
  
    for (var i = 0; i < this.incoming.length; i++) {
      var packet = this.incoming[i];
  
      if (packet.num > this.num) {
        this.num = packet.num;
        this.enum = packet.enum + 1;
      }
    }
    this.incoming = [];
  
    // Send own num to all direct neighbors
    var packet = new Packet(this.mac, BROADCAST_MAC, this.mac, BROADCAST_MAC);
    packet.num = this.num;
    packet.enum = this.enum;
    this.outgoing.push(packet);
  }
  
  Node.prototype.getNodeName = function () {
    return this.enum.toString();
  }
  
  Node.prototype.getNodeLabel = function () {
    return '';
  }
  
  Node.prototype.getRingColor = function () {
    return '';
  }
  
  Node.prototype.getBodyColor = function () {
    return '#fff';
  }
  
  Node.prototype.getClientCount = function () {
    return 0;
  }
  
  Node.prototype.reset = function () {
    this.incoming = [];
    this.outgoing = [];
    this.num = Math.floor(Math.random() * 1000);
  }
  
  // For the transition to new implementations
  Node.prototype.copyFromOldImplementation = function (oldNode) {
    copyExistingFields(oldNode, this);
  };
  
new_contents: /*
  * The nodes agree on a specific but random node (highest num) and evaluate their distance from the choosen node.
  *
  * How to use: Replace node.js with this file.
  */
  
  function Node(mac, meta = {}) {
  /* Required fields */
  
    // Basic data
    this.mac = mac;
    this.meta = meta;
    this.incoming = [];
    this.outgoing = [];
  
  /* Additional fields */
  
    this.num = Math.floor(Math.random() * 1000);
    this.enum = 0;
  }
  
  Node.prototype.step = function () {
  
    for (var i = 0; i < this.incoming.length; i++) {
      var packet = this.incoming[i];
  
      if (packet.num > this.num) {
        this.num = packet.num;
        this.enum = packet.enum + 1;
      }
    }
    this.incoming = [];
  
    // Send own num to all direct neighbors
    var packet = new Packet(this.mac, BROADCAST_MAC, this.mac, BROADCAST_MAC);
    packet.num = this.num;
    packet.enum = this.enum;
    this.outgoing.push(packet);
  }
  
  Node.prototype.getNodeName = function () {
    return this.enum.toString();
  }
  
  Node.prototype.getNodeLabel = function () {
    return '';
  }
  
  Node.prototype.getRingColor = function () {
    return '';
  }
  
  Node.prototype.getBodyColor = function () {
    return '#fff';
  }
  
  Node.prototype.getClientCount = function () {
    return 0;
  }
  
  Node.prototype.reset = function () {
    this.incoming = [];
    this.outgoing = [];
    this.num = Math.floor(Math.random() * 1000);
  }
  
  // For the transition to new implementations
  Node.prototype.copyFromOldImplementation = function (oldNode) {
    copyExistingFields(oldNode, this);
  };
  
subject: fix example description