old_contents: // This is for things that don't belong in webModel,
  // or things that need to be "picked up" from weModel,
  // and acted on before being tagged on the robot
  
  module.exports = {
    debug: false,
    // Some timestamps for use to help know when to run stuff
    bootTime: new Date(), // Time the node script was initialized (Can I do this?)
    startROSTime: undefined, // Time that ROS start was completed.
    mapLoadTime: undefined, // Time that map load was complete
    makeMap: undefined,
    master: {
      isClose: false, // Eddy Beacon === 1
      isInRoom: false, // Eddy Beacon < 1
      isAsleep: false,
    },
    whereamiTextSent: false,
    unplugMeTextSent: false,
    fullyCharged: false,
    webCamInUse: false,
    gettingQRcode: false,
    initialPoseSet: false,
    cmdTopicIdle: false,
    lastMovementTime: 0,
    active_cmd: 'idle', // Hold the active cmd that is currently driving the robot.
    wayPointNavigator: {
      destinaitonWaypoint: undefined, // This will be the place we want the robot to go to.
    },
    usbRelayControlBusy: false,
    masterRelayBusy: false,
    volumeHasBeenSet: false,
    semaphoreFilesWatcher: null,
  };
  
new_contents: // This is for things that don't belong in webModel,
  // or things that need to be "picked up" from weModel,
  // and acted on before being tagged on the robot
  
  module.exports = {
    debug: false,
    // Some timestamps for use to help know when to run stuff
    bootTime: new Date(), // Time the node script was initialized (Can I do this?)
    startROSTime: undefined, // Time that ROS start was completed.
    mapLoadTime: undefined, // Time that map load was complete
    makeMap: undefined,
    master: {
      isAsleep: false,
    },
    whereamiTextSent: false,
    unplugMeTextSent: false,
    fullyCharged: false,
    webCamInUse: false,
    gettingQRcode: false,
    initialPoseSet: false,
    cmdTopicIdle: false,
    lastMovementTime: 0,
    active_cmd: 'idle', // Hold the active cmd that is currently driving the robot.
    wayPointNavigator: {
      destinaitonWaypoint: undefined, // This will be the place we want the robot to go to.
    },
    usbRelayControlBusy: false,
    masterRelayBusy: false,
    volumeHasBeenSet: false,
    semaphoreFilesWatcher: null,
  };
  
subject: Remove some disused variables.