old_contents: #! /usr/bin/env node
  
  process.env.NODE_ENV = 'development';
  const fs = require('fs-extra');
  const webpack = require('webpack');
  const paths = require('../config/paths');
  const createConfig = require('../config/createConfig');
  const devServer = require('webpack-dev-server');
  const printErrors = require('razzle-dev-utils/printErrors');
  const clearConsole = require('react-dev-utils/clearConsole');
  const logger = require('razzle-dev-utils/logger');
  
  process.noDeprecation = true; // turns off that loadQuery clutter.
  
  if (process.argv.includes('--inspect')) {
    process.env.INSPECT_ENABLED = true;
  }
  
  // Optimistically, we make the console look exactly like the output of our
  // FriendlyErrorsPlugin during compilation, so the user has immediate feedback.
  // clearConsole();
  logger.start('Compiling...');
  let razzle = {};
  
  // Check for razzle.config.js file
  if (fs.existsSync(paths.appRazzleConfig)) {
    try {
      razzle = require(paths.appRazzleConfig);
    } catch (e) {
      clearConsole();
      logger.error('Invalid razzle.config.js file.', e);
      process.exit(1);
    }
  }
  
  // Create dev configs using our config factory, passing in razzle file as
  // options.
  let clientConfig = createConfig('web', 'dev', razzle);
  let serverConfig = createConfig('node', 'dev', razzle);
  
  // Check if razzle.config has a modify function. If it does, call it on the
  // configs we just created.
  if (razzle.modify) {
    clientConfig = razzle.modify(
      clientConfig,
      { target: 'web', dev: true },
      webpack
    );
    serverConfig = razzle.modify(
      serverConfig,
      { target: 'node', dev: true },
      webpack
    );
  }
  
  const serverCompiler = compile(serverConfig);
  
  // Start our server webpack instance in watch mode.
  serverCompiler.watch(
    {
      quiet: true,
      stats: 'none',
    },
    stats => {}
  );
  
  // Compile our assets with webpack
  const clientCompiler = compile(clientConfig);
  
  // Create a new instance of Webpack-dev-server for our client assets.
  // This will actually run on a different port than the users app.
  const clientDevServer = new devServer(clientCompiler, clientConfig.devServer);
  
  // Start Webpack-dev-server
  clientDevServer.listen(
    (process.env.PORT && parseInt(process.env.PORT) + 1) || razzle.port || 3001,
    err => {
      if (err) {
        logger.error(err);
      }
    }
  );
  
  // Webpack compile in a try-catch
  function compile(config) {
    let compiler;
    try {
      compiler = webpack(config);
    } catch (e) {
      printErrors('Failed to compile.', [e]);
      process.exit(1);
    }
    return compiler;
  }
  
new_contents: #! /usr/bin/env node
  'use strict';
  
  process.env.NODE_ENV = 'development';
  const fs = require('fs-extra');
  const webpack = require('webpack');
  const paths = require('../config/paths');
  const createConfig = require('../config/createConfig');
  const devServer = require('webpack-dev-server');
  const printErrors = require('razzle-dev-utils/printErrors');
  const clearConsole = require('react-dev-utils/clearConsole');
  const logger = require('razzle-dev-utils/logger');
  
  process.noDeprecation = true; // turns off that loadQuery clutter.
  
  if (process.argv.includes('--inspect')) {
    process.env.INSPECT_ENABLED = true;
  }
  
  // Optimistically, we make the console look exactly like the output of our
  // FriendlyErrorsPlugin during compilation, so the user has immediate feedback.
  // clearConsole();
  logger.start('Compiling...');
  let razzle = {};
  
  // Check for razzle.config.js file
  if (fs.existsSync(paths.appRazzleConfig)) {
    try {
      razzle = require(paths.appRazzleConfig);
    } catch (e) {
      clearConsole();
      logger.error('Invalid razzle.config.js file.', e);
      process.exit(1);
    }
  }
  
  // Create dev configs using our config factory, passing in razzle file as
  // options.
  let clientConfig = createConfig('web', 'dev', razzle);
  let serverConfig = createConfig('node', 'dev', razzle);
  
  // Check if razzle.config has a modify function. If it does, call it on the
  // configs we just created.
  if (razzle.modify) {
    clientConfig = razzle.modify(
      clientConfig,
      { target: 'web', dev: true },
      webpack
    );
    serverConfig = razzle.modify(
      serverConfig,
      { target: 'node', dev: true },
      webpack
    );
  }
  
  const serverCompiler = compile(serverConfig);
  
  // Start our server webpack instance in watch mode.
  serverCompiler.watch(
    {
      quiet: true,
      stats: 'none',
    },
    /* eslint-disable no-unused-vars */
    stats => {}
  );
  
  // Compile our assets with webpack
  const clientCompiler = compile(clientConfig);
  
  // Create a new instance of Webpack-dev-server for our client assets.
  // This will actually run on a different port than the users app.
  const clientDevServer = new devServer(clientCompiler, clientConfig.devServer);
  
  // Start Webpack-dev-server
  clientDevServer.listen(
    (process.env.PORT && parseInt(process.env.PORT) + 1) || razzle.port || 3001,
    err => {
      if (err) {
        logger.error(err);
      }
    }
  );
  
  // Webpack compile in a try-catch
  function compile(config) {
    let compiler;
    try {
      compiler = webpack(config);
    } catch (e) {
      printErrors('Failed to compile.', [e]);
      process.exit(1);
    }
    return compiler;
  }
  
subject: Fix lint warning