old_contents: var lasers = [];
  
  window.onload = function() {
    // Create Game
    game = new Game(800, 600);
    game.scale = 1;
    game.fps = 60;
  
    // Key bind
    game.keybind(65, 'left');
    game.keybind(68, 'right');
    game.keybind(87, 'up');
    game.keybind(83, 'down');
  
    // Preload assets
    game.preload(
      // Scenes
      'images/space.jpg',
      'images/stringtheory.png',
      'images/stringtheory1.png',
      'images/particle0.png',
      'images/start1.png',
      'images/gameover.png',
  
      // Player
      'images/nwomatri.png',
      'images/playerHitbox.png',
  
      // Weapons
      'images/balls.png',
  
      // Enemies
      'images/square_glow.png',
      'images/circle_glow.png',
      'images/triangle_glow.png',
      'images/black_hole_glow.png',
  
      // Sounds
      'sounds/hyper.mp3',
      'sounds/hypermain.mp3',
      'sounds/select.wav',
      'sounds/deadEnemy.wav'
     );
  
    // Set scenes and start game
    game.onload = function() {
      game.pushScene(new WelcomeScreen());
    }
  
    // Start game
    game.start();
  }
  
new_contents: var lasers = [];
  
  window.onload = function() {
    // Create Game
    game = new Game(950, 700);
    game.scale = 1;
    game.fps = 60;
  
    // Key bind
    game.keybind(65, 'left');
    game.keybind(68, 'right');
    game.keybind(87, 'up');
    game.keybind(83, 'down');
  
    // Preload assets
    game.preload(
      // Scenes
      'images/space.jpg',
      'images/stringtheory.png',
      'images/stringtheory1.png',
      'images/particle0.png',
      'images/start1.png',
      'images/gameover.png',
  
      // Player
      'images/nwomatri.png',
      'images/playerHitbox.png',
  
      // Weapons
      'images/balls.png',
  
      // Enemies
      'images/square_glow.png',
      'images/circle_glow.png',
      'images/triangle_glow.png',
      'images/black_hole_glow.png',
  
      // Sounds
      'sounds/hyper.mp3',
      'sounds/hypermain.mp3',
      'sounds/select.wav',
      'sounds/deadEnemy.wav'
     );
  
    // Set scenes and start game
    game.onload = function() {
      game.pushScene(new WelcomeScreen());
    }
  
    // Start game
    game.start();
  }
  
subject: increase gamesize