A a group of battlemechs patrolling in an alpine forest, inspired by FASA, realistic CGI, dynamic lighting, PBR, subsurface scattering, unreal engine, highly detailed, rule of thirds, leading lines
{'cryCount': 0, 'laughCount': 0, 'likeCount': 0, 'dislikeCount': 0, 'heartCount': 0, 'commentCount': 0}