(extremely detailed CG unity 8k wallpaper), (masterpiece), (best quality:1.2), (highres), (illustration:1.1), (cinematic light:1.1), finely detailed, intricate details, (best illustration), 8k resolution, intricate details, best quality, realistic, ultra-detailed, best illumination, best shadow, ultra-HD, cryengine, ultra hd, (detailed reflection), detailed shadows, (((intricate details))), smooth, ((perfect shading)), high quality metal texture, metallic luster, highly detailed illustration, (semi realistic:1.6), (wide_shot:1.2), (from below, dutch_angle), dutch angle,(face to below knee:1.3), ((dark)), dark_fantasy, (embroidery armor:1.5), looking at viewer, full armor, 1boy, (solo), (male:2.5), metal armor, (crew_cut_hair:1.8), knight, (very short hair:1.4), (silver hair:1.3), Light_gray_eyes, slanty_eyes, silver_armor, night, expressionless, open mouth, heavy breathing, head down, handsome, sharp, (holding sword:1.5), male focus, cuisses, gauntlets, shoulder armor, pauldrons, breastplate, knight, in Passage, (stout muscular body), (stout physique), savage facial features, stylish pose, dynamic pose, Leggings, gem, jewelry, armor ornament, stairs, pillar, column, , gloomy, terrifying atmospher, complicated background, dynamic camera angle, blood rain behind, (warzone), (((high quality detailed ruins))), (depth of field), ((cinematic lighting)), ((horror)), ((dark fantasy)), lovecraftian, spot color, monotone, red, splashing blood, (best illumination), (hyper intricate details), ((ultra-detailed)), 4k unity, (extremely detailed CG:1.2), (8k:1.1), ((landscape view)), Artstation, ((by sui ishida, by Wenjun Lin, by stefan morrell)), dark fantasy art, ((semi-realistic)), (realism), (dynamic), <lora:LuisapBladerunner2049_v1:0.2>, (RFKTR_bontrex-150:0.5), <lora:eldenRingLora_v3:0.4>
EasyNegative, (worst quality:1.4), (low quality:1.4), (NG_DeepNegative_V1_75T:1.0), (bad_prompt_v2:0.8), (text, font, logo, copyright, watermark:1.4), (((((kneeling))))), fat, obese, ugly, torn clothes, light, lamp, clock, flashlight, nsfw
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