freebeer
Oh c'mon, we obsessive mappers can do better.
I understand the OSM spatial resolution in the internal data format allows for roughly centimetre accuracy.
Certainly we should be able to improve on this work by adding points to each appropriate part of that grid, rather than these terribly coarse segments.
Then we just need to lobby the renderer to support whatever that font rendering term is to make curved font outlines appear that way on a bitmapped display.
Me, I'll stick with my bitmapped monospace fonts until I have a 4k or higher display with smaller pixels than I have now, or until my eyesight takes a marked turn for the worse, again.
-efont-biwidth-medium-r-normal--24-240-75-75-p-120-iso10646-1 FTW!!!