text: I think leaving "shop=yes" actually has some value:
  This would trigger StreetComplete as a quest to fill in the shop values.  If you remove all indications of a shop like an empty building, StreetComplete may not give a quest to fill in the contents of the building.
  Perhaps if the building is marked as a mall or something then StreetComplete wouldn't assume it's a house or something that doesn't necessarily need something that needs to be filled in (like we don't put in owners or other PII, etc.)?