text: > if you're not sure how to respond to a SC question
  
  FYI I'm pretty familiar with SC, I've made a number of small contributions to the app, mostly in the realm of UX (e.g. "smart" sorting of recent answers).
  
  Skipping quests doesn't quite scratch my gamification itch— I like getting a neighborhood clear of pins. I can hide them, but this doesn't work for building type for 2 reasons:
  
  1. In some areas I'd be hiding like 70% of building type quests because it's not clear whether to tag them as a detached house or apartment. Ex: https://github.com/streetcomplete/StreetComplete/issues/2257#issuecomment-728676151
  
  2. A number of quests are only asked for buildings after their type has been tagged—building levels, roof shape, and (much more importantly) HOUSE NUMBER—because there are many buildings like sheds where these quests should not be asked. If I disable the building type quest, it disables easily 3/4 ALL quests because they are gated behind the building type.
  
  This is why we need a two-step quest to tag as residential/commercial/etc (unlocks house number, etc) and then a low-priority quest to add a more detailed building type. Which requires a better tagging schema. Also the kerfuffle with building type vs use.