HellMap
Yeah, I did mean on the map itself. It's still having to click each flat image. The problem is when I have to estimate any distances or layout. I cannot quickly map features from a single image. Let's say there's a row of benches with a trash can in between. I can't even see the trash can unless I click the "middle" photo. But then I can no longer see the "starting" benches. And I can't align any unless I step way back to see where they are in relation to other features. And let's hope it's not a curved path or something. And then I have to do it again to add lights or trees or whatever that I can only align based on the benches. And then back again for grass areas or whatnot. Inevitably, I will miss something, so I would do another pass just to check I got it right. The more details I map, the worse it gets using static images. I frequently end up scrubbing the same video section 5-10 times. It wouldn't be that bad if images loaded instantly or I could navigate them quickly. I mean, I tried. Via map overlay, with separate window, with separate map, but it's still horrible compared to a video on a second monitor that I can quickly rewind and fast-forward.  If I had no video, I would use Mapillary. But when I have a choice between some recent video, I will almost always end up using the video. So I end up using Mapillary as a "verification" for later (like "was there 5 or 6 benches?"). But not for the first pass.