# -*-coding:Utf-8 -*

# Copyright (c) 2010-2017 LE GOFF Vincent
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"""Fichier décrivant la classe Race, détaillée plus bas."""

from abstraits.obase import BaseObj
from bases.collections.flags import Flags
from primaires.format.description import Description

from .stats import Stats
from .genres import Genres

class Race(BaseObj):

    """Classe définissant les races des personnages.

    """

    enregistrer = True
    def_flags = Flags()
    def_flags.ajouter("nyctalope", 1)

    def __init__(self, nom):
        """Constructeur d'une race."""
        BaseObj.__init__(self)
        self.nom = nom
        self.description = Description(parent=self)
        self.stats = Stats(parent=self)
        self.genres = Genres(parent=self)
        self.squelette = None
        self.flags = 0
        self._construire()

    def __getnewargs__(self):
        return ("", )

    def __str__(self):
        return self.nom

    @property
    def nom_squelette(self):
        """Retourne le nom du squelette si défini"""
        res = ""
        if self.squelette:
            res = self.squelette.nom

        return res

    @property
    def cle_squelette(self):
        """Retourne la clé du squelette si défini"""
        res = ""
        if self.squelette:
            res = self.squelette.cle

        return res

    def a_flag(self, nom_flag):
        """Retourne True si la race a le flag, False sinon."""
        valeur = type(self).def_flags[nom_flag]
        return self.flags & valeur != 0
