import pygame,sys
pygame.init()

def running():
    running = True
    while running:
        for event in pygame.event.get():
            if event.type ==pygame.QUIT:
                running=False
    pygame.quit()


dots = [[221,432],[225,331],[133,342],[141,310],[51,230],[74,217],
        [58,153],[114,164],[123,135],[176,190],[159,77],[193,93],
        [230,28],[267,93],[301,77],[284,190],[327,135],[336,164],
        [402,153],[386,217],[409,230],[319,310],[327,342],[233,331],[237,432]]

screen = pygame.display.set_mode([640,480])
screen.fill([255,255,255])
pygame.draw.lines(screen,[255,0,0],True,dots,2)
pygame.display.flip()

running()
