Cauta -----------

def SelectOwnerEmptySlot(self, SlotIndex):

ALTINDAKİ ---- if (player.SLOT_TYPE_INVENTORY == attachedSlotType or  KOMPLE DEĞİŞTİR


DEĞİŞTİR ------------

if (player.SLOT_TYPE_INVENTORY == attachedSlotType or player.SLOT_TYPE_DRAGON_SOUL_INVENTORY == attachedSlotType or player.SLOT_TYPE_SKILL_BOOK_INVENTORY == attachedSlotType or player.SLOT_TYPE_UPGRADE_ITEMS_INVENTORY == attachedSlotType or player.SLOT_TYPE_STONE_INVENTORY == attachedSlotType or player.SLOT_TYPE_SANDIK_INVENTORY == attachedSlotType):