WINDOW_WIDTH = 432
WINDOW_HEIGHT = 768
FPS = 30
ANIMATION_FRAME_COUNT = 9
FLIGHT_ROTATION_ANGLE = 20
BACKGROUND_SPRITE_LOCATION = (0,0)
BACKGROUND_SPRITE_SIZE = (144,256)
FOREGROUND_SPRITE_LOCATION = (292,1)
FOREGROUND_SPRITE_SIZE = (168,55)
FOREGROUND_FINAL_SIZE = (WINDOW_WIDTH, int(WINDOW_HEIGHT/4))
BIRD_SPRITE_SIZE = (18,16)
BIRD_SPRITE_LOCATION_1 = (115, 380)
BIRD_SPRITE_LOCATION_2 = (115, 406)
BIRD_SPRITE_LOCATION_3 = (115, 432)
NUMBER_SPRITE_WIDTH = 14
NUMBER_SPRITE_HEIGHT = 18
NUMBER_FINAL_SIZE = (40,60)
NUMBER_FINAL_SIZE_SMALL = (16,24)
BIRD_FULL_SIZE = (63,56)
BIRD_FALL_SPEED = 1
BIRD_FLAP_MOMENTUM = -15
FOREGROUND_MOMENTUM = -4
PIPE_SIZE = (80,457)
PIPE_HEIGHT_GAP = 200
PIPE_MIN_HEIGHT = (WINDOW_HEIGHT - PIPE_SIZE[1]) - PIPE_HEIGHT_GAP
PIPE_MAX_HEIGHT = (WINDOW_HEIGHT - FOREGROUND_FINAL_SIZE[1]) - PIPE_HEIGHT_GAP
PIPE_HEIGHT_OFFSET_CONSTANT = 20
MIN_DISTANCE_BETWEEN_PIPES = 100
MAX_DISTANCE_BETWEEN_PIPES = 300
GAMEOVER_TEXT_SIZE = (288, 90)