#   Christian Tavares | DosQuest | 7/12/2018
#
#   This file is used solely to store universal variables for everything to access.

PlayerInput = 'null'
Location = 'town'
Gold = 100

characterMenuFlag = 0
gameOverFlag = 0
characterName = 'Player1'

characterLV = 1
characterHP = 100
characterCurrentHP = 100
characterMP = 50
characterCurrentMP = 50
characterDEF = 5
characterSTR = 10
characterDEX = 10
characterMAG = 15
characterXP = 0

equipmentWeaponATT = 0
equipmentArmorDEF = 0
equipmentArmorBlock = 0
equipmentShieldDEF = 0

equipmentWeapon = '[Empty]'
equipmentShield = '[Empty]'
equipmentArmor = '[Empty]'
equipmentPotionCount = 1
equipmentManaPotionCount = 0

sceneTransition = 0

SlimeLV = 1
SlimeMP = 20
SlimeHP = 40
SlimeDEF = 0
SlimeATT = 10

InsectLV = 2
InsectHP = 60
InsectMP = 20
InsectDEF = 0
InsectATT = 13

GoblinLV = 4
GoblinHP = 80
GoblinMP = 20
GoblinDEF = 2
GoblinATT = 16

DeathKnightHP = 150
DeathKnightMP = 20
DeathKnightLV = 7
DeathKnightDEF = 6
DeathKnightATT = 25

ZuuLV = 10
ZuuHP = 800
ZuuMP = 100
ZuuATT = 25
ZuuDEF = 5
