W, H = 1024, 700
speedup = 1.
Port = 55001
MaxInstPerSec = 10
MaxArmor = 1000.
Acceleration = 10. * speedup # 10
MaxSpeed = 25. * speedup # 25
AngularRate = 45. * speedup
ShipBoundingRadius = 15.
IslandBoundingRadius = 32.
CannonSpan = 4. / speedup
CannonAngle = 90
CannonRange = 350
ResourceRestoreRate = [0., 5., 10., 15., 25., 50.]
ResourceRadius = 196.
MapWidth = 2048
MapHeight = 2048
RangeOfView = 400.
StopRange = 25
StopDeccelarate = MaxSpeed ** 2 / (2 * StopRange)

MSGDEBUG = 0
