class tuna:

    def __init__(self):
        #instanciate
        print(blr)

    def swim(self):
        print("I am swimming")


    flipper = tuna()
    flipper.swim()
     ## calls init first :)

class Enemy
    def __init__(self, x):
        self.energy = x

        def get_energy(self):
            print(self.energy)

            jason = Enemy(5)
            sandy = Enemy(18)

            jason.get_energy()
            sandy.get_energy

             # init populates info for all classes that can be passed at creation
