"""This file is where the player and any enemies should be defined as dictionaries , they need the following information:

        a name 
        STR - how much damage they should be capable of doing to the player
        DEX - how hard the creature should be to hit
        CON - how much health the creature has 
        
"""

from items import *

player = {
    
    "name" : "Ulysses", 
    "STR" : 50,
    "DEX" : 50, 
    "CON" : 50,
    "WIS" : 5,
    "STA" : 50, 
    "MAXCON"  : 10, 
    "inventory" : [sandwich, drink, crisps, integrity]
    
    
        
}

siren = {
    
    "name" : "Siren",
    "STR" : 2,
    "DEX" : 3,
    "CON" : 10
    
}

box = {
    
    "name": "Box", 
    "STR" : 0,
    "DEX" : 0,
    "CON" : 10
    
}

cyclops = {
    
    "name":"Polyphemus", 
    "STR":7,
    "DEX":1,
    "CON":30    
}

krylla = {
    
    "name" : "krylla",
    "STR" : 40,
    "DEX" : 30,
    "CON" : 50
        
}

monsters = {
    
    "box": box,
    "siren": siren,
    "cyclops": cyclops    
    
    
}
