import pygame

background_sprite = 'krinj4.png'

move_up = pygame.K_UP
move_down = pygame.K_DOWN
move_left = pygame.K_LEFT
move_right = pygame.K_RIGHT
move_button = pygame.K_SPACE
shot_button = pygame.K_e

sprite_folder_name = 'pic2'
player_sprite = 'pers2.png'
wall_sprite = 'cell1_with_box_tile.png'
enemy_sprite = 'enemy.png'
field_sprite = 'cell1_tile.png'
lazer_sprite = 'new_lazers2.png'
pepl_sprite = 'animation_pepl.png'
boom_sprite = 'cell1_tile_with_boom.png'
pepl_boom_sprite = 'pepel_boom_a.png'
game_over_sprite = 'game_over.png'
game_win_screen = 'game_win.png'
enemy_lazer_sprite = 'tile_with_red_laser_enemy_animated.png'
enemy_pepl_sprite = 'pepl_enemy_a.png'
start_screen = 'start_screen.png'
game_music = 'music/sound_track.mp3'
start_sound = 'music/start_sound.mp3'
death_sound = 'music/death_sound.mp3'
win_sound = 'music/win_sound.mp3'
glass = 'test.png'
pixels = 'test3.jpg'
debug_mode = 1
game_volume = 0.5

cell_size = 48  # в пикселях
