import IceRayCpp

def name( ):
    return "side"


def hexagon( P_light ):

    surface_cargo = {}
    #TODO
    return surface_cargo


def tetrahedron( P_light ):
    surface_cargo = {}
    #TODO
    return surface_cargo

def octahedron( P_light ):
    surface_cargo = {}
    #TODO
    return surface_cargo

def icosahedron( P_light ):
    surface_cargo = {}
    #TODO
    return surface_cargo

def dodecahedron( P_light ):
    surface_cargo = {}
    #TODO
    return surface_cargo

def cube( P_light ):
    surface_cargo = {}
    #TODO
    return surface_cargo

