from __future__ import annotations

from typing import TYPE_CHECKING

if TYPE_CHECKING:
	from engine import Engine
	from entity import Entity
	from game_map import GameMap


class BaseComponent:
	parent: Entity #owning entity instance

	@property
	def gamemap(self) -> gamemap:
		return self.parent.gamemap
	

	@property
	def engine(self) -> Engine:
		return self.gamemap.engine
	
