class Room(object):

    def __init__(self, name, description):
        self.name = name
        self.description = description
        self.paths = {}

    def go(self, direction):
        return self.paths.get(direction, None)

    def add_paths(self, paths):
        self.paths.update(paths)

class START(object):

    def __init__(self, scene_map):
        self.scene_map = scene_map

    def go(self):
        current_scene = self.scene_map.opening_scene()
        last_scene = self.scene_map.next_scene('finished')

        while current_scene != last_scene:
            next_scene_name = current_scene.enter()
            current_scene = self.scene_map.next_scene(next_scene_name)

        # be sure to print out the last scene
        current_scene.enter()