import pygame
pygame.init()

win = pygame.display.set_mode((500, 500))
pygame.display.set_caption("Game On")

x = 50
y = 50
width = 40
height = 60
vel = 5
run = True

while run:
    pygame.time.delay(100)

    for event in pygame.event.get():
        if event.type == pygame.QUIT:
            run = False

    pygame.draw.rect(win, (255, 0, 0), (x, y, width, height))
    pygame.display.update()



pygame.quit()