#define colours
WHITE = (255, 255, 255)
BLACK = (0, 0, 0)
RED = (255, 0, 0)
GREEN = (0, 255, 0)
YELLOW = (255, 255, 0)
BLUE = (0, 0, 255)
DARKGREY = (40, 40, 40)
LIGHTGREY = (100, 100, 100)
BROWN = (105, 85, 64)

# game options/settings
title = "Flower Flower"
width = 608
height = 608
fps = 60 #loop happens 30 times per second
BGCOLOUR = DARKGREY

tilesize = 32
gridwidth = width/tilesize
gridheight = height/tilesize
