# -*- coding: utf-8 -*-

# Form implementation generated from reading ui file 'miaspatch.ui'
#
# Created: Fri May  2 23:18:09 2014
#      by: pyside-uic 0.2.15 running on PySide 1.2.1
#
# WARNING! All changes made in this file will be lost!

from PySide import QtCore, QtGui

class Ui_Dialog(object):
    def setupUi(self, Dialog):
        Dialog.setObjectName("Dialog")
        Dialog.resize(423, 305)
        self.verticalLayout = QtGui.QVBoxLayout(Dialog)
        self.verticalLayout.setObjectName("verticalLayout")
        self.label = QtGui.QLabel(Dialog)
        self.label.setObjectName("label")
        self.verticalLayout.addWidget(self.label)
        self.horizontalLayout = QtGui.QHBoxLayout()
        self.horizontalLayout.setObjectName("horizontalLayout")
        self.install_path = QtGui.QLineEdit(Dialog)
        self.install_path.setObjectName("install_path")
        self.horizontalLayout.addWidget(self.install_path)
        self.browse = QtGui.QPushButton(Dialog)
        self.browse.setObjectName("browse")
        self.horizontalLayout.addWidget(self.browse)
        self.verticalLayout.addLayout(self.horizontalLayout)
        self.groupBox = QtGui.QGroupBox(Dialog)
        self.groupBox.setEnabled(False)
        self.groupBox.setTitle("")
        self.groupBox.setFlat(True)
        self.groupBox.setObjectName("groupBox")
        self.verticalLayout_2 = QtGui.QVBoxLayout(self.groupBox)
        self.verticalLayout_2.setContentsMargins(0, -1, 0, 0)
        self.verticalLayout_2.setObjectName("verticalLayout_2")
        self.horizontalLayout_3 = QtGui.QHBoxLayout()
        self.horizontalLayout_3.setObjectName("horizontalLayout_3")
        self.label_2 = QtGui.QLabel(self.groupBox)
        self.label_2.setObjectName("label_2")
        self.horizontalLayout_3.addWidget(self.label_2)
        self.verticalLayout_2.addLayout(self.horizontalLayout_3)
        self.patch_list = QtGui.QTableView(self.groupBox)
        self.patch_list.setAlternatingRowColors(True)
        self.patch_list.setShowGrid(False)
        self.patch_list.setWordWrap(False)
        self.patch_list.setObjectName("patch_list")
        self.patch_list.horizontalHeader().setStretchLastSection(True)
        self.patch_list.verticalHeader().setVisible(False)
        self.verticalLayout_2.addWidget(self.patch_list)
        spacerItem = QtGui.QSpacerItem(20, 40, QtGui.QSizePolicy.Minimum, QtGui.QSizePolicy.Expanding)
        self.verticalLayout_2.addItem(spacerItem)
        self.horizontalLayout_2 = QtGui.QHBoxLayout()
        self.horizontalLayout_2.setObjectName("horizontalLayout_2")
        self.patch_game = QtGui.QPushButton(self.groupBox)
        self.patch_game.setEnabled(False)
        sizePolicy = QtGui.QSizePolicy(QtGui.QSizePolicy.MinimumExpanding, QtGui.QSizePolicy.MinimumExpanding)
        sizePolicy.setHorizontalStretch(0)
        sizePolicy.setVerticalStretch(0)
        sizePolicy.setHeightForWidth(self.patch_game.sizePolicy().hasHeightForWidth())
        self.patch_game.setSizePolicy(sizePolicy)
        palette = QtGui.QPalette()
        brush = QtGui.QBrush(QtGui.QColor(0, 0, 0))
        brush.setStyle(QtCore.Qt.SolidPattern)
        palette.setBrush(QtGui.QPalette.Active, QtGui.QPalette.WindowText, brush)
        brush = QtGui.QBrush(QtGui.QColor(135, 170, 135))
        brush.setStyle(QtCore.Qt.SolidPattern)
        palette.setBrush(QtGui.QPalette.Active, QtGui.QPalette.Button, brush)
        brush = QtGui.QBrush(QtGui.QColor(0, 255, 0))
        brush.setStyle(QtCore.Qt.SolidPattern)
        palette.setBrush(QtGui.QPalette.Active, QtGui.QPalette.Light, brush)
        brush = QtGui.QBrush(QtGui.QColor(0, 255, 127))
        brush.setStyle(QtCore.Qt.SolidPattern)
        palette.setBrush(QtGui.QPalette.Active, QtGui.QPalette.Midlight, brush)
        brush = QtGui.QBrush(QtGui.QColor(0, 85, 0))
        brush.setStyle(QtCore.Qt.SolidPattern)
        palette.setBrush(QtGui.QPalette.Active, QtGui.QPalette.Dark, brush)
        brush = QtGui.QBrush(QtGui.QColor(85, 170, 0))
        brush.setStyle(QtCore.Qt.SolidPattern)
        palette.setBrush(QtGui.QPalette.Active, QtGui.QPalette.Mid, brush)
        brush = QtGui.QBrush(QtGui.QColor(0, 0, 0))
        brush.setStyle(QtCore.Qt.SolidPattern)
        palette.setBrush(QtGui.QPalette.Active, QtGui.QPalette.Text, brush)
        brush = QtGui.QBrush(QtGui.QColor(200, 255, 200))
        brush.setStyle(QtCore.Qt.SolidPattern)
        palette.setBrush(QtGui.QPalette.Active, QtGui.QPalette.ButtonText, brush)
        brush = QtGui.QBrush(QtGui.QColor(135, 170, 135))
        brush.setStyle(QtCore.Qt.SolidPattern)
        palette.setBrush(QtGui.QPalette.Active, QtGui.QPalette.Base, brush)
        brush = QtGui.QBrush(QtGui.QColor(135, 170, 135))
        brush.setStyle(QtCore.Qt.SolidPattern)
        palette.setBrush(QtGui.QPalette.Active, QtGui.QPalette.Window, brush)
        brush = QtGui.QBrush(QtGui.QColor(0, 0, 0))
        brush.setStyle(QtCore.Qt.SolidPattern)
        palette.setBrush(QtGui.QPalette.Inactive, QtGui.QPalette.WindowText, brush)
        brush = QtGui.QBrush(QtGui.QColor(135, 170, 135))
        brush.setStyle(QtCore.Qt.SolidPattern)
        palette.setBrush(QtGui.QPalette.Inactive, QtGui.QPalette.Button, brush)
        brush = QtGui.QBrush(QtGui.QColor(0, 255, 0))
        brush.setStyle(QtCore.Qt.SolidPattern)
        palette.setBrush(QtGui.QPalette.Inactive, QtGui.QPalette.Light, brush)
        brush = QtGui.QBrush(QtGui.QColor(0, 255, 127))
        brush.setStyle(QtCore.Qt.SolidPattern)
        palette.setBrush(QtGui.QPalette.Inactive, QtGui.QPalette.Midlight, brush)
        brush = QtGui.QBrush(QtGui.QColor(0, 85, 0))
        brush.setStyle(QtCore.Qt.SolidPattern)
        palette.setBrush(QtGui.QPalette.Inactive, QtGui.QPalette.Dark, brush)
        brush = QtGui.QBrush(QtGui.QColor(85, 170, 0))
        brush.setStyle(QtCore.Qt.SolidPattern)
        palette.setBrush(QtGui.QPalette.Inactive, QtGui.QPalette.Mid, brush)
        brush = QtGui.QBrush(QtGui.QColor(0, 0, 0))
        brush.setStyle(QtCore.Qt.SolidPattern)
        palette.setBrush(QtGui.QPalette.Inactive, QtGui.QPalette.Text, brush)
        brush = QtGui.QBrush(QtGui.QColor(200, 255, 200))
        brush.setStyle(QtCore.Qt.SolidPattern)
        palette.setBrush(QtGui.QPalette.Inactive, QtGui.QPalette.ButtonText, brush)
        brush = QtGui.QBrush(QtGui.QColor(135, 170, 135))
        brush.setStyle(QtCore.Qt.SolidPattern)
        palette.setBrush(QtGui.QPalette.Inactive, QtGui.QPalette.Base, brush)
        brush = QtGui.QBrush(QtGui.QColor(135, 170, 135))
        brush.setStyle(QtCore.Qt.SolidPattern)
        palette.setBrush(QtGui.QPalette.Inactive, QtGui.QPalette.Window, brush)
        brush = QtGui.QBrush(QtGui.QColor(0, 85, 0))
        brush.setStyle(QtCore.Qt.SolidPattern)
        palette.setBrush(QtGui.QPalette.Disabled, QtGui.QPalette.WindowText, brush)
        brush = QtGui.QBrush(QtGui.QColor(135, 170, 135))
        brush.setStyle(QtCore.Qt.SolidPattern)
        palette.setBrush(QtGui.QPalette.Disabled, QtGui.QPalette.Button, brush)
        brush = QtGui.QBrush(QtGui.QColor(0, 255, 0))
        brush.setStyle(QtCore.Qt.SolidPattern)
        palette.setBrush(QtGui.QPalette.Disabled, QtGui.QPalette.Light, brush)
        brush = QtGui.QBrush(QtGui.QColor(0, 255, 127))
        brush.setStyle(QtCore.Qt.SolidPattern)
        palette.setBrush(QtGui.QPalette.Disabled, QtGui.QPalette.Midlight, brush)
        brush = QtGui.QBrush(QtGui.QColor(0, 85, 0))
        brush.setStyle(QtCore.Qt.SolidPattern)
        palette.setBrush(QtGui.QPalette.Disabled, QtGui.QPalette.Dark, brush)
        brush = QtGui.QBrush(QtGui.QColor(85, 170, 0))
        brush.setStyle(QtCore.Qt.SolidPattern)
        palette.setBrush(QtGui.QPalette.Disabled, QtGui.QPalette.Mid, brush)
        brush = QtGui.QBrush(QtGui.QColor(0, 85, 0))
        brush.setStyle(QtCore.Qt.SolidPattern)
        palette.setBrush(QtGui.QPalette.Disabled, QtGui.QPalette.Text, brush)
        brush = QtGui.QBrush(QtGui.QColor(0, 85, 0))
        brush.setStyle(QtCore.Qt.SolidPattern)
        palette.setBrush(QtGui.QPalette.Disabled, QtGui.QPalette.ButtonText, brush)
        brush = QtGui.QBrush(QtGui.QColor(135, 170, 135))
        brush.setStyle(QtCore.Qt.SolidPattern)
        palette.setBrush(QtGui.QPalette.Disabled, QtGui.QPalette.Base, brush)
        brush = QtGui.QBrush(QtGui.QColor(135, 170, 135))
        brush.setStyle(QtCore.Qt.SolidPattern)
        palette.setBrush(QtGui.QPalette.Disabled, QtGui.QPalette.Window, brush)
        self.patch_game.setPalette(palette)
        font = QtGui.QFont()
        font.setPointSize(20)
        self.patch_game.setFont(font)
        self.patch_game.setStyleSheet("background-color: rgb(135, 170, 135);")
        self.patch_game.setDefault(True)
        self.patch_game.setObjectName("patch_game")
        self.horizontalLayout_2.addWidget(self.patch_game)
        self.remove_all_mods = QtGui.QPushButton(self.groupBox)
        palette = QtGui.QPalette()
        brush = QtGui.QBrush(QtGui.QColor(0, 0, 0))
        brush.setStyle(QtCore.Qt.SolidPattern)
        palette.setBrush(QtGui.QPalette.Active, QtGui.QPalette.WindowText, brush)
        brush = QtGui.QBrush(QtGui.QColor(255, 0, 0))
        brush.setStyle(QtCore.Qt.SolidPattern)
        palette.setBrush(QtGui.QPalette.Active, QtGui.QPalette.Button, brush)
        brush = QtGui.QBrush(QtGui.QColor(255, 170, 127))
        brush.setStyle(QtCore.Qt.SolidPattern)
        palette.setBrush(QtGui.QPalette.Active, QtGui.QPalette.Light, brush)
        brush = QtGui.QBrush(QtGui.QColor(255, 170, 0))
        brush.setStyle(QtCore.Qt.SolidPattern)
        palette.setBrush(QtGui.QPalette.Active, QtGui.QPalette.Midlight, brush)
        brush = QtGui.QBrush(QtGui.QColor(170, 0, 0))
        brush.setStyle(QtCore.Qt.SolidPattern)
        palette.setBrush(QtGui.QPalette.Active, QtGui.QPalette.Dark, brush)
        brush = QtGui.QBrush(QtGui.QColor(218, 0, 0))
        brush.setStyle(QtCore.Qt.SolidPattern)
        palette.setBrush(QtGui.QPalette.Active, QtGui.QPalette.Mid, brush)
        brush = QtGui.QBrush(QtGui.QColor(0, 0, 0))
        brush.setStyle(QtCore.Qt.SolidPattern)
        palette.setBrush(QtGui.QPalette.Active, QtGui.QPalette.Text, brush)
        brush = QtGui.QBrush(QtGui.QColor(255, 255, 255))
        brush.setStyle(QtCore.Qt.SolidPattern)
        palette.setBrush(QtGui.QPalette.Active, QtGui.QPalette.ButtonText, brush)
        brush = QtGui.QBrush(QtGui.QColor(255, 0, 0))
        brush.setStyle(QtCore.Qt.SolidPattern)
        palette.setBrush(QtGui.QPalette.Active, QtGui.QPalette.Base, brush)
        brush = QtGui.QBrush(QtGui.QColor(255, 0, 0))
        brush.setStyle(QtCore.Qt.SolidPattern)
        palette.setBrush(QtGui.QPalette.Active, QtGui.QPalette.Window, brush)
        brush = QtGui.QBrush(QtGui.QColor(0, 0, 0))
        brush.setStyle(QtCore.Qt.SolidPattern)
        palette.setBrush(QtGui.QPalette.Inactive, QtGui.QPalette.WindowText, brush)
        brush = QtGui.QBrush(QtGui.QColor(255, 0, 0))
        brush.setStyle(QtCore.Qt.SolidPattern)
        palette.setBrush(QtGui.QPalette.Inactive, QtGui.QPalette.Button, brush)
        brush = QtGui.QBrush(QtGui.QColor(255, 170, 127))
        brush.setStyle(QtCore.Qt.SolidPattern)
        palette.setBrush(QtGui.QPalette.Inactive, QtGui.QPalette.Light, brush)
        brush = QtGui.QBrush(QtGui.QColor(255, 170, 0))
        brush.setStyle(QtCore.Qt.SolidPattern)
        palette.setBrush(QtGui.QPalette.Inactive, QtGui.QPalette.Midlight, brush)
        brush = QtGui.QBrush(QtGui.QColor(170, 0, 0))
        brush.setStyle(QtCore.Qt.SolidPattern)
        palette.setBrush(QtGui.QPalette.Inactive, QtGui.QPalette.Dark, brush)
        brush = QtGui.QBrush(QtGui.QColor(218, 0, 0))
        brush.setStyle(QtCore.Qt.SolidPattern)
        palette.setBrush(QtGui.QPalette.Inactive, QtGui.QPalette.Mid, brush)
        brush = QtGui.QBrush(QtGui.QColor(0, 0, 0))
        brush.setStyle(QtCore.Qt.SolidPattern)
        palette.setBrush(QtGui.QPalette.Inactive, QtGui.QPalette.Text, brush)
        brush = QtGui.QBrush(QtGui.QColor(255, 255, 255))
        brush.setStyle(QtCore.Qt.SolidPattern)
        palette.setBrush(QtGui.QPalette.Inactive, QtGui.QPalette.ButtonText, brush)
        brush = QtGui.QBrush(QtGui.QColor(255, 0, 0))
        brush.setStyle(QtCore.Qt.SolidPattern)
        palette.setBrush(QtGui.QPalette.Inactive, QtGui.QPalette.Base, brush)
        brush = QtGui.QBrush(QtGui.QColor(255, 0, 0))
        brush.setStyle(QtCore.Qt.SolidPattern)
        palette.setBrush(QtGui.QPalette.Inactive, QtGui.QPalette.Window, brush)
        brush = QtGui.QBrush(QtGui.QColor(170, 0, 0))
        brush.setStyle(QtCore.Qt.SolidPattern)
        palette.setBrush(QtGui.QPalette.Disabled, QtGui.QPalette.WindowText, brush)
        brush = QtGui.QBrush(QtGui.QColor(255, 0, 0))
        brush.setStyle(QtCore.Qt.SolidPattern)
        palette.setBrush(QtGui.QPalette.Disabled, QtGui.QPalette.Button, brush)
        brush = QtGui.QBrush(QtGui.QColor(255, 170, 127))
        brush.setStyle(QtCore.Qt.SolidPattern)
        palette.setBrush(QtGui.QPalette.Disabled, QtGui.QPalette.Light, brush)
        brush = QtGui.QBrush(QtGui.QColor(255, 170, 0))
        brush.setStyle(QtCore.Qt.SolidPattern)
        palette.setBrush(QtGui.QPalette.Disabled, QtGui.QPalette.Midlight, brush)
        brush = QtGui.QBrush(QtGui.QColor(170, 0, 0))
        brush.setStyle(QtCore.Qt.SolidPattern)
        palette.setBrush(QtGui.QPalette.Disabled, QtGui.QPalette.Dark, brush)
        brush = QtGui.QBrush(QtGui.QColor(218, 0, 0))
        brush.setStyle(QtCore.Qt.SolidPattern)
        palette.setBrush(QtGui.QPalette.Disabled, QtGui.QPalette.Mid, brush)
        brush = QtGui.QBrush(QtGui.QColor(170, 0, 0))
        brush.setStyle(QtCore.Qt.SolidPattern)
        palette.setBrush(QtGui.QPalette.Disabled, QtGui.QPalette.Text, brush)
        brush = QtGui.QBrush(QtGui.QColor(170, 0, 0))
        brush.setStyle(QtCore.Qt.SolidPattern)
        palette.setBrush(QtGui.QPalette.Disabled, QtGui.QPalette.ButtonText, brush)
        brush = QtGui.QBrush(QtGui.QColor(255, 0, 0))
        brush.setStyle(QtCore.Qt.SolidPattern)
        palette.setBrush(QtGui.QPalette.Disabled, QtGui.QPalette.Base, brush)
        brush = QtGui.QBrush(QtGui.QColor(255, 0, 0))
        brush.setStyle(QtCore.Qt.SolidPattern)
        palette.setBrush(QtGui.QPalette.Disabled, QtGui.QPalette.Window, brush)
        self.remove_all_mods.setPalette(palette)
        self.remove_all_mods.setStyleSheet("background-color: rgb(255, 0, 0);")
        self.remove_all_mods.setObjectName("remove_all_mods")
        self.horizontalLayout_2.addWidget(self.remove_all_mods)
        self.verticalLayout_2.addLayout(self.horizontalLayout_2)
        self.lbl_progress = QtGui.QLabel(self.groupBox)
        self.lbl_progress.setText("")
        self.lbl_progress.setObjectName("lbl_progress")
        self.verticalLayout_2.addWidget(self.lbl_progress)
        self.progress = QtGui.QProgressBar(self.groupBox)
        self.progress.setObjectName("progress")
        self.verticalLayout_2.addWidget(self.progress)
        self.verticalLayout.addWidget(self.groupBox)
        self.label.setBuddy(self.install_path)

        self.retranslateUi(Dialog)
        QtCore.QMetaObject.connectSlotsByName(Dialog)
        Dialog.setTabOrder(self.install_path, self.browse)
        Dialog.setTabOrder(self.browse, self.patch_list)
        Dialog.setTabOrder(self.patch_list, self.patch_game)
        Dialog.setTabOrder(self.patch_game, self.remove_all_mods)

    def retranslateUi(self, Dialog):
        Dialog.setWindowTitle(QtGui.QApplication.translate("Dialog", "Miasmata Patcher", None, QtGui.QApplication.UnicodeUTF8))
        self.label.setText(QtGui.QApplication.translate("Dialog", "Miasmata Install &Location:", None, QtGui.QApplication.UnicodeUTF8))
        self.browse.setText(QtGui.QApplication.translate("Dialog", "&Browse...", None, QtGui.QApplication.UnicodeUTF8))
        self.label_2.setText(QtGui.QApplication.translate("Dialog", "The following mods will be installed:", None, QtGui.QApplication.UnicodeUTF8))
        self.patch_game.setText(QtGui.QApplication.translate("Dialog", "&Install Mods", None, QtGui.QApplication.UnicodeUTF8))
        self.remove_all_mods.setText(QtGui.QApplication.translate("Dialog", "&Remove all mods", None, QtGui.QApplication.UnicodeUTF8))

