#Call any item by doing x = itemname.get("attribute")
#i.e defence = Tattered_Leather_Chestplate.get("defence")
#now defence = 5

#Tattered Leather Chestplate

#Spikey Stick
Spiky_Stick = {
    "type" : "spear",
    "attack" : 3,
    "lore" : """Ever seen a spiky stick?"""
}

#Sparkly Stick
Sparkly_Stick = {
    "type" : "wand",
    "attack" : 3,
    "lore" : """Found at your local craft store"""
}

#Sharp Spoon
Sharp_Spoon = {
    "type" : "dagger",
    "attack" : 3,
    "lore" : """For a spoon, it's surprisingly sharp!"""
}

#Bendy stick
Bendy_Stick = {
    "type" : "bow",
    "attack" : 3,
    "lore" : """Beeeeeennnnnndddddyyyyyyy"""
}
