rlv = 0
durability = 1
progress = 2
quality = 3
lv = 0
craft = 1
control = 2
cp = 3

clvBase = [120, 260, 390]
clvAdjust = [0, 5, 10, 13, 16, 19, 22, 25, 28, 30]
difProgress = [1, 1.05, 1.10, 1.15, 1.20, 1.25, 1.27, 1.29, 1.31, 1.33, 1.35, 1.37, 1.39, 1.41, 1.43, 1.45, 1.47, 1.47, 1.48, 1.49]

suggestProp = {
    480: [2480, 2195],
    511: [2620, 2540],
    513: [2620, 2540],
}

names = {
    'DesignChanges': '设计变动',
    'TrainedEye': '工匠的神速技巧',
    'IntensiveSynthesis': '集中制作',
    'DelicateSynthesis': '精密制作',
    'Groundwork': '坯料制作',
    'PreparatoryTouch': '坯料加工',
    'PatientTouch': '专心加工',
    'FocusedTouch': '注视加工',
    'MastersMend': '精修',
    'WasteNot': '俭约',
    'Veneration': '崇敬',
    'GreatStrides': '阔步',
    'MuscleMemory': '坚信',
    'StandardTouch': '中级加工',
    'RapidSynthesis': '高速制作',
    'FocusedSynthesis': '注视制作',
    'InnerQuiet': '内静',
    'Reflect': '闲静',
    'CarefulObservation': '最终确认',
    'HastyTouch': '仓促',
    'BasicTouch': '加工',
    'Innovation': '改革',
    'PrudentTouch': '俭约加工',
    'TricksOfTheTrade': '秘诀',
    'Observe': '观察',
    'Manipulation': '掌握',
    'BrandOfTheElements': '元素之印记',
    'CarefulSynthesis': '模范制作',
    'BasicSynthesis': '制作',
    'NameOfTheElements': '元素之美名',
    'ByregotsBlessing': '比尔格的祝福',
    'PreciseTouch': '集中加工',
    'WasteNotTwo': '长期俭约'
}


def set_names(dictionary):
    global names
    names = dictionary
