from gettext import gettext as _
import gtk
import pygame
import sugar.activity.activity
import libraries
libraries.setup_path()
import sugargame
import sugargame.canvas
import spyral

from sugar.graphics.toolbarbox import ToolbarBox
from sugar.activity.widgets import ActivityToolbarButton
from sugar.graphics.toolbutton import ToolButton
from sugar.activity.widgets import StopButton

class Activity(sugar.activity.activity.Activity):
    def __init__(self, handle):
        super(Activity, self).__init__(handle)
        self.paused = False
        
        self._pygamecanvas = sugargame.canvas.PygameCanvas(self)
        self.set_canvas(self._pygamecanvas)
        self._pygamecanvas.grab_focus()
        
        def run():
            import game
            spyral.director.init((0,0), fullscreen=False, max_fps=30)
            game.main()
            spyral.director.run(sugar = True)

        self.build_toolbar()    
        self._pygamecanvas.run_pygame(run)

    def build_toolbar(self):
        toolbar_box = ToolbarBox()
        self.set_toolbar_box(toolbar_box)
        toolbar_box.show()

        activity_button = ActivityToolbarButton(self)
        toolbar_box.toolbar.insert(activity_button, -1)
        activity_button.show()

        # Pause/Play button:

        stop_play = ToolButton('media-playback-stop')
        stop_play.set_tooltip(_("Stop"))
        stop_play.set_accelerator(_('<ctrl>space'))
        stop_play.connect('clicked', self._stop_play_cb)
        stop_play.show()

        toolbar_box.toolbar.insert(stop_play, -1)

        # Blank space (separator) and Stop button at the end:

        separator = gtk.SeparatorToolItem()
        separator.props.draw = False
        separator.set_expand(True)
        toolbar_box.toolbar.insert(separator, -1)
        separator.show()

        stop_button = StopButton(self)
        toolbar_box.toolbar.insert(stop_button, -1)
        stop_button.show()

    def _stop_play_cb(self, button):
        # Pause or unpause the game.
        self.paused = not self.paused
        self.game.set_paused(self.paused)

        # Update the button to show the next action.
        if self.paused:
            button.set_icon('media-playback-start')
            button.set_tooltip(_("Start"))
        else:
            button.set_icon('media-playback-stop')
            button.set_tooltip(_("Stop"))

    def read_file(self, file_path):
        pass

    def write_file(self, file_path):
        pass


def main():
    spyral.director.init((0,0), fullscreen = False, max_fps = 30)
    import game
    game.main()
    try:
        spyral.director.run()
    except KeyboardInterrupt:
        pygame.quit()

if __name__ == '__main__':
    main()
