import pygame # Setup
pygame.init()
screen = pygame.display.set_mode([800,600])
keep_going = True
pic = pygame.image.load("B).bmp")

while keep_going: # Game loop
    for event in pygame.event.get():
        if event.type == pygame.QUIT:
            keep_going = False
    screen.blit(pic, (400,300))
    pygame.display.update()
pygame.quit()
