
s1 = 'Sprites/Playership Animations/1.png'
s2 = 'Sprites/Playership Animations/2.png'
s3 = 'Sprites/Playership Animations/3.png'
s4 = 'Sprites/Playership Animations/4.png'
s5 = 'Sprites/Playership Animations/5.png'
player = [s1, s2, s3, s4, s5]
bullet1 = 'Sprites/Bullets/1.png'
bullet2 = 'Sprites/Bullets/2.png'
bullets = [bullet1, bullet2]
sample_bullet2 = 'Sprites/shot.png'

space1 = 'Sprites/space.jpg'
spacedark = 'Sprites/dark.png'
dust = 'Sprites/dust.jpg'
enemy = 'Sprites/Ship1.png'
arrow = 'Sprites/pointing.png'

ship1 = 'Sprites/Ship2.png'
ship2 = 'Sprites/Ship3.png'
ship3 = 'Sprites/Ship4.png'
ship4 = 'Sprites/Ship5.png'
ship5 = 'Sprites/Ship6.png'
boss_ship = 'Sprites/boss_ship.png'

ships = [enemy, ship1, ship2, ship3, ship4, ship5, boss_ship]
boss = 'Sprites/Ship6.png'
bl = 'Explosions/Explosion1/Explosion1_'
blasts = [bl+str(x)+".png" for x in range(1, 12)]
expl = 'Explosions/PlayerExplosion/'
player_expl = [expl+"1_"+str(x)+".png" for x in range(17)]
star = 'Sprites/Proton Star/p_Sprite_'
protons = [star+str(x)+".png" for x in range(17)]
single_proton = 'Sprites/Proton Star/p_Sprite_1.png'


music = 'Music/fall.mp3'
songs = ['Music/Songs/closer.mp3', 'Music/Songs/rumors.mp3', 'Music/Songs/life.mp3', 'Music/Songs/starsky.mp3',
         'Music/Songs/crown.mp3', 'Music/Songs/best of me.mp3']
bullet_sound = 'Music/bullet.wav'
explosion_sound = 'Music/explosion.wav'
explosion_sound2 = 'Music/explosion2.wav'
boss_music = 'Music/Boss.mp3'
collision = 'Music/collide.wav'
collision2 = 'Music/collide2.wav'






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