# -*-coding:Utf-8 -*

# Copyright (c) 2010-2017 DAVY Guillaume
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"""Fichier contenant le contexte 'jeux:plateau'"""

from primaires.format.constantes import ponctuations_finales

from primaires.interpreteur.contexte import Contexte

class Plateau(Contexte):
    
    """Contexte dans lequel on peut jouer à un jeu.
    
    """
    
    def __init__(self, pere, objet, partie):
        """Constructeur du contexte"""
        Contexte.__init__(self, pere)
        self.objet = objet
        self.partie = partie
        self.personnage = None
        self.opts.prompt_prf = ""
        self.opts.prompt_clr = ""
        
        if self.pere:
            self.personnage = self.pere.joueur
    
    def __getnewargs__(self):
        return (None, None, None)
    
    def get_prompt(self):
        """Message de prompt."""
        return "-> "
    
    def accueil(self):
        """Message d'accueil du contexte."""
        msg = "Vous êtes en train de jouer à {} :\n".format(
                self.objet.nom_singulier)
        msg += "Tapez |cmd|/q|ff| pour quitter la partie.\n"
        msg += self.partie.afficher(self.personnage)
        return msg
    
    def interpreter(self, msg):
        """Interprétation du message."""
        partie = self.partie
        jeu = partie.jeu
        if msg.startswith("/"):
            # C'est une option
            msg = msg[1:]
            opt = msg.split(" ")[0].lower()
            msg = " ".join(msg.split(" ")[1:])
            if hasattr(self.partie.jeu, "opt_" + opt):
                getattr(self.partie.jeu, "opt_" + opt)(self.personnage, msg)
            else:
                self.pere << "|err|Option invalide.|ff|"
        elif partie.finie:
            self.personnage << "|err|La partie est finie.|ff|"
            return
        elif self.partie.tour is not self.personnage:
            self.personnage << "|err|Ce n'est pas votre tour.|ff|"
        else:
            if len(partie.joueurs) < jeu.nb_joueurs_min:
                self.personnage << "|err|Vous n'êtes pas assez nombreux " \
                        "pour commencer à jouer.|ff|"
                return
            elif not jeu.peut_commencer():
                return
            
            res = partie.jeu.jouer(self.personnage, msg)
            if res:
                partie.changer_tour()
            
            # On replace le tour
            p = partie.tour
            nb_tours = partie.nb_tours
            while not partie.finie and not jeu.peut_jouer(p):
                partie.changer_tour()
                p = partie.tour
                if partie.nb_tours > nb_tours + 3:
                    partie.envoyer("La partie est déclarée nulle.")
                    partie.terminer()
                    break
