class Enemy:

    _enemynr = 0

    def __init__(self, name, area, level, damage, difficulty, xp, hp):

        self.name = name
        self.area = area
        self.level = level
        self.damage = damage
        self.difficulty = difficulty
        self.xp = xp
        self.hp = hp
        
    def getenemyLevel(level,area):
        
        return level

    def getenemyName(name):
        return name

    def getenemyArea(area):
        return area

    def getenemyDamage(damage):
        return damage

    def getenemyDifficulty(difficulty):
        return difficulty

    def getenemyXp(xp):
        return xp

    def getenemyHp(hp):
        return hp
    

        

        
