#class Card:
    # Create a constructor that takes:
    # a suit as a string (e.g. "SPADES")
    # a value as a string (e.g "2" or "QUEEN")

    # Implement get_suit_color
    # returns the Card's color
    # e.g. "HEARTS" -> "RED"

    # Implement get_val
    # returns the Card's value as an integer
    # e.g. "2" -> 2, "QUEEN" -> 12, "ACE" -> 14

    # Implement the overloaded > operator
    # Returns the true if self has a higher value than other

    # Implement the ability to easily print a string
    # e.g. print(Card("SPADES", "2")) -> Spades 2
