SCREEN_HEIGHT = 600
SCREEN_WIDTH = 800
SCREEN_SIZE = (SCREEN_WIDTH,SCREEN_HEIGHT)
ORIGINAL_CAPTION = "Super Mario Bros 1-1"

#colors
GRAY = (100,100,100)
NAVYBLUE = (60,60,100)
WHITE = (255,255,255)
RED = (255,0,0)
GREEN = (0,255,0)
FOREST_GREEN = (31,162,35)
BLUE = (0,0,255)
SKY_BLUE = (39,145,251)
YELLOW = (255,255,0)
ORANGE = (255,128,0)
PURPLE = (255,0,255)
CYAN = (0,255,255)
BLACK = (0,0,0)
NEAR_BLACK = (19,15,48)
COMBLUE = (233,232,255)
GOLD = (255,215,0)
BGCOLOR = WHITE
SIZE_MULTIPLIER = 2.5
BRICK_SIZE_MULTIPLIER = 2.69
BACKGROUND_MULTIPLER = 2.679
GROUND_HEIGHT = SCREEN_HEIGHT - 62

#mario physics
WALK_ACCEL = .15
RUN_ACCEL = 20
SMALL_TURNAROUND = .35
GRAVITY = 1.01
JUMP_GRAVITY = .25
JUMP_VEL = -10
FAST_JUMP_VEL = -12.5
MAX_Y_VEL = 11
MAX_RUN_SPEED = 800
MAX_WALK_SPEED = 6

#mario states
STAND = 'standing'
WALK = 'walk'
JUMP = 'jump'
FALL = 'fall'
SMALL_TO_BIG = 'small to big'
BIG_TO_FIRE = 'big to fire'
BIG_TO_SMALL = 'big to small'
FLAGPOLE = 'flag pole'
WALKING_TO_CASTLE = 'walking to castle'
END_OF_LEVEL_FALL = 'end of level fall'

#goomba
LEFT = 'left'
RIGHT = 'right'
JUMPED_ON = 'jumped on'
DEATH_JUMP = 'death jump'

#koopa
SHELL_SLIDE = 'shell slide'

#brick states
RESTING = 'resting'
BUMPED = 'bumped'

#mushroom states
REVEAL = 'reveal'
SLIDE = 'slide'

#coin states
SPIN = 'spin'
OPENED = 'opened'

#star state
BOUNCE = 'bounce'

#fireball states
FLYING = 'flying'
BOUNCING = 'bouncing'
EXPLODING = 'exploding'

#brick and coin box contents
MUSHROOM = 'mushroom'
STAR = 'star'
FIREFLOWER = 'fireflower'
SIXCOINS = '6coins'
COIN = 'coin'
LIFE_MUSHROOM = '1up_mushroom'
FIREBALL = 'fireball'

#enemy list
GOOMBA = 'goomba'
KOOPA = 'koopa'

#level states
FROZEN = 'frozen'
NOT_FROZEN = 'not frozen'
IN_CASTLE = 'in castle'
FLAG_AND_FIREWORKS = 'flag and fireworks'

#flag state
TOP_OF_POLE = 'top of pole'
SLIDE_DOWN = 'slide down'
BOTTOM_OF_POLE = 'bottom of pole'

#1UP score
ONEUP = '379'

#main menu
PLAYER1 = '1 player'

#info states
MAIN_MENU = 'main menu'
LOAD_SCREEN = 'loading screen'
LEVEL = 'level'
GAME_OVER = 'game over'
FAST_COUNT_DOWN = 'fast count down'
END_OF_LEVEL = 'end of level'

#dictionary keys for game info
COIN_TOTAL = 'coin total'
SCORE = 'score'
TOP_SCORE = 'top score'
LIVES = 'lives'
CURRENT_TIME = 'current time'
LEVEL_STATE = 'level state'
CAMERA_START_X = 'camera start x'
MARIO_DEAD = 'mario dead'

#game states
MAIN_MENU = 'main menu'
LOAD_SCREEN = 'load screen'
TIME_OUT = 'time out'
GAME_OVER = 'game over'
LEVEL1 = 'level1'

#sound states
NORMAL = 'normal'
STAGE_CLEAR = 'stage clear'
WORLD_CLEAR = 'world clear'
TIME_WARNING = 'time warning'
SPED_UP_NORMAL = 'sped up normal'
MARIO_INVINCIBLE = 'mario invincible'
