# -*-coding:Utf-8 -*

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"""Module contenant la classe PromptCombat, détaillée plus bas."""

from primaires.perso.prompt import Prompt

class PromptCombat(Prompt):

    """Classe représentant le prompt affiché en combat."""

    nom = "combat"
    nom_anglais = "fighting"
    defaut = "[{pct_adv}] Vit   {stats.vitalite}     Man   {stats.mana} " \
            "    End   {stats.endurance}"
    aide_courte = "prompt de combat"
    aide_longue = "Ce prompt est affiché quand votre personnage est " \
            "en combat"
    symboles_sup = """
                %p          Pourcentage de vitalité de l'adversaire
    """.strip("\n")

    symboles = Prompt.symboles.copy()
    symboles["p"] = "pct_adv"

    @classmethod
    def calculer(cls, personnage, prompt):
        """Calcule et retourne le prompt calculé."""
        prompt = prompt if prompt is not None else cls.defaut
        pct_adv = "???%"
        salle = personnage.salle
        if salle:
            combat = importeur.combat.get_combat_depuis_salle(salle)
            if combat is None:
                personnage.deselectionner_prompt("combat")
            else:
                adversaire = combat.combattus.get(personnage)
                if adversaire:
                    pct_adv = round(adversaire.stats.vitalite / \
                            adversaire.stats.vitalite_max * 20) * 5
                    pct_adv = str(pct_adv).rjust(3) + "%"

        return prompt.format(stats=personnage.stats, sl="\n", pct_adv=pct_adv)
