
Setting = [music, sounds]
Setting.append('monsters')
print(f"Setting")

#  A_maze monsters that need kill.
monsters():
    monsters = [spiders, vampiers, wolfs]
del monsters['2,3']
print(monsters)
#  B_maze monsters that need kill.
monsters():
    monsters = [spiders, vampiers, wolfs]
del monsters['1,3']
print(monsters)
#  C_maze monsters that need kill.
monsters():
    monsters = [spiders, vampiers, wolfs]
del monsters['1,2']
print(monsters)

monsters():
    monsters = [spiders, vampiers, wolfs]
spiders = [self, 9, 4]
spiders.insert(0, spider)
print(spiders)
vampiers = [self, 8, 6]
vampiers.insert(0, vampier)
print(vampiers)
wolfs = [self, 7, 5]
wolfs.insert(0, wolf)
print(wolfs)

player_look = [magician, archer, swordsman]
popped_player_look = player_look.pop()
print(popped_player_look)

remove()

players = [5 players, 4 players, 3 players, 2 players, 1 player]
players.remove('5 players')
players.reverse()
print(players)

Move = [left, right, front]
print("\nYour first move to get out is")
Move.sort()
print(Move)

Moves = [left, right, front]
print("\nYour first move to get out is")
print(sorted(Moves))

moves = [left, right, front, back]
print("\nYour next move is")
print(sorted(Moves))

Maze = [A_maze, B_maze, C_maze, D_maze]
len(Maze)
