#useful constants for the AI player
NUMSTOCKS=25 #maximum number of available stocks for each chain
DELAYTIME=0 #slow down AI player's reaction by a number of seconds
MIDGAME=12*9*0.6 #try to characterize when enough of the board is filled it is no longer worth retain stock
LOGLEVEL=3 #0: no log except errors, optimized for speed; 1:cute logging to track the game; 2: detailed logging; 3: gamestate dumps at each turn
