import sys, pygame

class Background(pygame.sprite.Sprite):

	def __init__(self, image_file, location, height, width):
		pygame.sprite.Sprite.__init__(self) # call Sprite initializer
		self.image = pygame.image.load(image_file)
		self.image = pygame.transform.scale(self.image,(width,height))
		self.rect = self.image.get_rect()
		self.rect.left, self.rect.top = location
		
