from world.kumarpg.dicts.types_defs import types

weapons = {
    "martial arts": types["skill_dict_weapon"],
    "katanas": types["skill_dict_weapon"],
    "throwing stars": types["skill_dict_weapon"],
    "tomes": types["skill_dict_weapon"],
    "scythes": types["skill_dict_weapon"],
    "mana gun": types["skill_dict_weapon"],
    "fans": types["skill_dict_weapon"],
    "bows": types["skill_dict_weapon"],
    "staves": types["skill_dict_weapon"],
}

martial_arts_techniques = {
    "quick strike": types["tech_dict"],
    "heavy strike": types["tech_dict"],
    "knockback strike": types["tech_dict"],
    "uppercut": types["tech_dict"],
    "roundhouse kick": types["tech_dict"]
}


fans_techniques = {
    "parry": types["tech_dict"],
    "swift strike": types["tech_dict"],
    "throat strike": types["tech_dict"]
}

bows_techniques = {
    "head shot": types["tech_dict"],
    "perfected aim": types["tech_dict"],
    "quick shot": types["tech_dict"],
    "extended shot": types["tech_dict"]
}

staves_techniques = {
    "parry": types["tech_dict"],
    "heavy swing": types["tech_dict"],
    "leg strike": types["tech_dict"]
}

katanas_techniques = {
    "heavy swing": types["tech_dict"],
    "swift strike": types["tech_dict"],
    "parry": types["tech_dict"],
    "sword defense": types["tech_dict"]
}


