screenW = 800
screenH = 600
FPS = 30
# In each loop, simulate $logicCnt times
logicCnt = 5
# bullet
bulletR = 5
bulletV = 400
bulletM = 100
bulletDamage = 10
# tank
tankW = 30
tankH = 50
tankM = 5000
tankMaxV = 300
tankAcce1 = 500
tankAcce2 = 900
tankRecharge = 0.2
dAngle = 6
dAngle1 = 6
# the world acceleration
acceF = 300
# tank hitting
hitI = 30000
