import discord
import random

choose = ["paper", "rock", "scissors"]
TOKEN = 'NzIyODM1MTUzMTk3NzI3ODE1.Xuo2vg.zshqqzdi812meszyrdJBRc0O3tg'

client = discord.Client()


@client.event
async def on_message(message):
    if message.author == client.user:
        return
    x = random.choice(choose)
    msg = x.format(message)
    await message.channel.send(msg)
    if (message.content.startswith('rock') and x == ('paper')) or (message.content.startswith('scissors') and x == ('rock')) or (message.content.startswith('paper') and x == ('scissors')):
        msg = 'Lose'.format(message)
        await message.channel.send(msg)
        win_bot = win_bot+1
    if (message.content.startswith('rock') and x == ('scissors')) or (message.content.startswith('paper') and x == ('rock')) or (message.content.startswith('scissors') and x == ('paper')):
        msg = "Win".format(message)
        await message.channel.send(msg)
        win_player = win_player+1
    else:
        msg = "Draw".format(message)
        await message.channel.send(msg)
    msg = win_bot.format(message)
    msg = win_player.format(message)
    await message.channel.send(msg)
#        if message.content.startswith('!Showall'):
#                msg='Compucter ', compucter_score.format(message)
#                await message.channel.send(msg)
#                msg='Player ', player_score.format(message)
#                await message.channel.send(msg)
@client.event
async def on_ready():
    print('Logged in as')
    print(client.user.name)
    print(client.user.id)
    print('------')

client.run(TOKEN)
