from prooject import*
turtle.bgcolor("black")
bob.speed(0)
bob.color("red","blue")
bob.goto(0,0)
bob.hideturtle()

bob.begin_fill()
for times in range(2):
    bob.forward(90)
    bob.left(90)
    bob.forward(10)
    bob.left(90)
bob.forward(50)
bob.right(180)
for times in range(2):
    bob.forward(60)
    bob.left(90)
    bob.forward(10)
    bob.left(90)
bob.right(180)
for times in range(2):
    bob.forward(60)
    bob.right(90)
    bob.forward(10)
    bob.right(90)
bob.end_fill()

bob.forward(60)
bob.right(90)
bob.forward(10)
smol()
bob.forward(10)
bob.right(180)
smol()
bob.right(90)
bob.forward(10)
bob.right(90)
smol()
bob.forward(10)
bob.right(180)
smol()
bob.right(90)
bob.forward(10)
bob.right(90)
bob.begin_fill()
for times in range(2):
    bob.forward(100)
    bob.right(90)
    bob.forward(10)
    bob.right(90)

bob.forward(100)
bob.right(90)
bob.forward(20)
bob.right(90)
bob.forward(10)
bob.right(90)
bob.forward(20)
bob.right(90)
bob.forward(30)

bob.right(90)
bob.forward(20)
bob.right(90)
bob.forward(10)
bob.left(90)
bob.forward(20)
bob.right(90)
bob.forward(10)
bob.right(90)
bob.forward(40)

bob.forward(30)
bob.left(90)
bob.forward(10)
bob.right(90)
bob.forward(10)
bob.left(90)
bob.forward(10)
bob.right(90)
bob.forward(10)
bob.right(90)
bob.forward(20)
bob.right(90)
bob.forward(20)
bob.left(90)
bob.forward(10)
bob.right(270)
bob.forward(20)
bob.right(90)
bob.forward(20)
bob.right(90)
bob.forward(20)
bob.left(90)
bob.forward(10)
bob.right(90)
bob.forward(70)
bob.right(90)
bob.forward(10)
bob.right(90)
bob.forward(10)
bob.left(90)
bob.forward(10)
bob.right(90)
bob.forward(10)
bob.left(180)

bob.end_fill()
#left line
#this is really long....
bob.penup()
bob.goto(0,0)
bob.pendown()
bob.begin_fill()
bob.left(180)
bob.left(180)
bob.forward(10)
bob.left(90)




bob.forward(10)
smol()
bob.forward(10)
bob.left(180)
smol()
bob.left(90)
bob.forward(10)
bob.left(90)
smol()
bob.forward(10)
bob.left(180)
smol()
bob.left(90)
bob.forward(10)
bob.left(90)
bob.begin_fill()
for times in range(2):
    bob.forward(100)
    bob.left(90)
    bob.forward(10)
    bob.left(90)

#second half
bob.forward(100)
bob.left(90)
bob.forward(20)
bob.left(90)
bob.forward(10)
bob.left(90)
bob.forward(20)
bob.left(90)
bob.forward(30)

bob.left(90)
bob.forward(20)
bob.left(90)
bob.forward(10)
bob.right(90)
bob.forward(20)
bob.left(90)
bob.forward(10)
bob.left(90)
bob.forward(40)

bob.forward(30)
bob.right(90)
bob.forward(10)
bob.left(90)
bob.forward(10)
bob.right(90)
bob.forward(10)
bob.left(90)
bob.forward(10)
bob.left(90)
bob.forward(20)
bob.left(90)
bob.forward(20)
bob.right(90)
bob.forward(10)
bob.left(270)
bob.forward(20)
bob.left(90)
bob.forward(20)
bob.left(90)
bob.forward(20)
bob.right(90)
bob.forward(10)
bob.left(90)
bob.forward(70)
bob.left(90)
bob.forward(10)
bob.left(90)
bob.forward(10)
bob.right(90)
bob.forward(10)
bob.left(90)
bob.forward(10)
bob.right(90)
bob.end_fill()
#now doing the chest
bob.end_fill()
bob.begin_fill()
bob.right(90)
bob.forward(10)
bob.right(90)
bob.forward(10)
bob.left(90)
bob.forward(10)
bob.right(90)
bob.forward(10)
bob.left(90)
bob.forward(20)
bob.left(90)
bob.forward(10)
bob.right(90)
bob.forward(10)
bob.left(90)
bob.forward(20)
bob.right(90)
bob.forward(20)
bob.right(90)
bob.forward(20)
bob.left(90)
bob.forward(10)
bob.right(90)
bob.forward(10)
bob.left(90)
bob.forward(30)
bob.right(90)
bob.forward(10)
bob.right(90)
bob.forward(100)
bob.right(90)
bob.forward(10)
bob.end_fill()
#YAY! Head piece/shoulder pads is done, Now to finish the head and move on the thre rest of the body.
bob.begin_fill()
bob.forward(20)
bob.color("red","grey")
smol()
bob.right(180)
smol()
bob.left(90)
bob.forward(10)
bob.right(90)
bob.forward(10)
smol()
bob.left(90)
bob.forward(10)
bob.right(90)
smol()
bob.left(90)
bob.forward(10)
smol()
bob.forward(10)
bob.left(90)
bob.forward(20)
smol()
bob.forward(10)
bob.left(90)
bob.forward(10)
smol()
bob.forward(10)
smol()
bob.right(180)
bob.forward(20)
bob.right(90)
bob.forward(10)
bob.left(90)
smol()
bob.forward(10)
smol()
bob.forward(10)
smol()
bob.forward(10)
smol()
bob.forward(10)
smol()
bob.forward(10)
bob.forward(10)
bob.right(90)
smol()
bob.forward(10)
bob.right(90)
smol()
bob.forward(10)
bob.left(90)
bob.forward(10)
bob.right(90)
smol()
bob.forward(10)
smol()
bob.forward(10)
bob.right(90)
smol()
bob.forward(10)
bob.left(90)
bob.forward(10)
bob.right(90)
bob.forward(20)
bob.left(90)
bob.forward(60)
bob.right(90)
smol()
bob.right(90)
smol()
bob.forward(90)
smol()
bob.forward(10)
smol()
bob.forward(10)
bob.left(90)
bob.forward(10)
bob.right(90)
smol()
bob.left(180)
bob.forward(20)
bob.left(90)
bob.forward(10)
bob.right(90)
bob.forward(100)
bob.right(90)
bob.forward(10)

smol()
bob.left(90)
bob.forward(10)
bob.right(90)
bob.forward(70)
bob.right(90)
smol()
bob.left(90)
bob.forward(10)
bob.right(90)
smol()
bob.forward(10)
bob.left(90)
bob.forward(10)
bob.right(90)
smol()
bob.forward(10)
bob.left(90)
bob.forward(10)
bob.right(90)
smol()

bob.forward(10)
smol()
bob.forward(10)
smol()
bob.forward(10)
smol()
bob.forward(10)
smol()
bob.forward(10)
smol()
bob.forward(10)
smol()
bob.forward(10)
smol()
bob.forward(10)
smol()
bob.forward(10)
smol()
bob.forward(10)
bob.right(90)
smol()
bob.forward(10)
bob.left(90)
bob.forward(10)
bob.right(90)
smol()
bob.forward(10)
smol()
#dont do this yet, Alright you can now.
bob.color("red","orangered")
bob.right(90)
smol()
bob.right(90)
smol()
bob.forward(10)
bob.left(90)
bob.forward(10)
bob.right(90)
smol()
bob.right(90)
bob.forward(10)
bob.left(270)
bob.forward(20)
smol()
for times in range(5):
    bob.forward(10)
    smol()
bob.forward(20)
bob.right(90)
bob.forward(20)
smol()
bob.left(90)
bob.forward(10)
bob.right(90)
bob.forward(70)
bob.right(90)
smol()
bob.forward(10)
bob.left(90)
bob.forward(30)
bob.right(90)
for times in range(6):
    bob.forward(10)
    smol()
bob.forward(10)
bob.right(90)
smol()
bob.forward(10)
bob.left(90)
bob.forward(10)
smol()
bob.forward(10)
bob.right(90)
smol()
#finishing the head
bob.color("red","orange")
bob.begin_fill()
bob.forward(10)
bob.left(90)
bob.forward(10)
bob.right(90)
bob.forward(80)
bob.right(90)
bob.forward(10)
bob.left(90)
bob.forward(10)
bob.right(90)
bob.forward(20)
bob.left(90)
bob.forward(10)
bob.right(90)
bob.forward(70)
bob.right(90)
bob.forward(30)
bob.left(90)
bob.forward(10)
bob.right(90)
bob.forward(60)
bob.right(90)
bob.forward(10)
bob.left(90)
bob.forward(30)
bob.right(90)
bob.forward(70)
bob.right(90)
bob.forward(10)
bob.left(90)
bob.forward(20)
bob.right(90)
bob.forward(10)
bob.end_fill()




