SCREEN_SIZE = (800,400)
#------FPS-------------
FPS = 10

#---------------------#
#------COLOURS---------
WHITE = (255,255,255)
DULL_WHITE = (200,200,200)
DULL_GREY = (150,150,150)
RED = (255,0,0)
GREEN = (0,255,0)
BLUE = (0,0,255)
BLACK = (0,0,0)
GREY = (25,25,25)
TRANSPARENT = (1,1,1)
PSEUDO_TRANSPARENT = (2,2,2)
HEADING_COL = (255,255,100)
TEXT_COL = WHITE

# warning levels.
WARNING_UNSELECTED = (200, 100, 100)
WARNING_SELECTED = (220, 120, 120)
WARNING_OFFLINE = (220, 220, 10)

#---------BUTTON-------
BUTTON_BACK = (100,100,100)
BUTTON_INNER_HOVER = (65,65,65)
BUTTON_INNER_BASE = (50,50,50)
#---------POPUP/TEXTENTRY-------
POPUP_INNER_BASE = (50,50,70)
TEXT_ENTRY_INNER = (70, 70, 70)
#---------PANEL----------------
PANEL_BACK = (30,30,30)
PANEL_BORDER = (90,90,90)
#-----------------------#

#------FONT SIZES--------
DEFAULT_FONT_SIZE = 10
HEADING_FONT_SIZE = 15

#------BUTTON STATES------
BUTTON_ON = 1 #Mouse is hovering on button
BUTTON_OFF = 0#Mouse is not hovering on button

#------POPUP CONSTANTS-----
POPUP_ALPHA = 230
POPUP_PADDING = 20

#------PANEL CONSTANTS---------
PANEL_SIZE = (SCREEN_SIZE[0] / 3, SCREEN_SIZE[1])
PANEL_POS = (SCREEN_SIZE[0] - PANEL_SIZE[0], \
        SCREEN_SIZE[1] - PANEL_SIZE[1])
SUB_PANEL_SIZE = (PANEL_SIZE[0] - 4, 180)

#------SPRITE CONSTANTS-------
SPRITE_SIZE = (24,24)

#------TILE CONSTANTS--------
#HEX_THETA = 0.42403 #24.2952 degrees
HEX_THETA = 0.57735 #24.2952 degrees
HEX_A = 0.4330127
HEX_B = 0.25
HEX_S = 0.5

#------MESH CONSTANTS--------
TILE_HEIGHT = 32
TILE_WIDTH = round(TILE_HEIGHT * HEX_A * 2)
TILE_B = TILE_HEIGHT * HEX_B
