import random

import numpy as np

from flatland.envs.rail_env import RailEnv
from flatland.envs.rail_generators import random_rail_generator
from flatland.utils.rendertools import RenderTool

random.seed(100)
np.random.seed(100)

# Relative weights of each cell type to be used by the random rail generators.
transition_probability = [1.0,  # empty cell - Case 0
                          1.0,  # Case 1 - straight
                          1.0,  # Case 2 - simple switch
                          0.3,  # Case 3 - diamond drossing
                          0.5,  # Case 4 - single slip
                          0.5,  # Case 5 - double slip
                          0.2,  # Case 6 - symmetrical
                          0.0,  # Case 7 - dead end
                          0.2,  # Case 8 - turn left
                          0.2,  # Case 9 - turn right
                          1.0]  # Case 10 - mirrored switch

# Example generate a random rail
env = RailEnv(width=10, height=10,
              rail_generator=random_rail_generator(cell_type_relative_proportion=transition_probability),
              number_of_agents=3)

env.reset()

env_renderer = RenderTool(env, gl="PIL")
env_renderer.render_env(show=True)

# uncomment to keep the renderer open
input("Press Enter to continue...")
