#!/usr/bin/env python

# normal platforms / non-rotating platforms

import const, pygame

class NormPlat(pygame.sprite.Sprite):
    
    def __init__(self, pos):
        
	pygame.sprite.Sprite.__init__(self)

	self.rect = pygame.Rect(pos, (50, 25))
        self.image = pygame.Surface((50, 25))
	self.image.fill(const.BLACK)
        self.plat_type = "GROUND"
    def draw(self, screen):
        screen.blit(self.image, self.rect)
