#
# THIS IS AN OPTION FOR SETTING BOARD AND CHECKING WIN CONDITIONS
# boardArray = [['a','b','c'], ['e','f','g'], ['x','y','z']]
# test = boardArray[0][0]
# test2 = boardArray[2][2]
# test3 = boardArray[1][1]
# print(test)
# print(test2)
# print(test3)

#PLAYER CLASS HEADSTART
# class Player:
#     def __init__(self, pieceValue, playerArr = [],  numberOfWins = 0):
#         self.pieceValue = pieceValue
#         self.playerArray = playerArr
#         self.numWins = numberOfWins
#     def __str__(self):
#         return str(self.pieceValue) + " " + str(self.playerArray)
#     def moreMethods(self):
#         pass


#TESTING PLAYER CLASS AND OUTPUTS
# player1 = Player(0)
# player1.pieceValue = "Y"
# player1.playerArray = ["test",1,2,3]
# print(player1)
# def placePiece(coordinateX, coordinateY, player):
#     boardArray[coordinateX][coordinateY]

