WINDOW_HEIGHT = 512
WINDOW_WIDTH = 288
BASE_HEIGHT = 112
AGENT_WIDTH = 34
AGENT_HEIGHT = 24
SPEED = 2 * int(WINDOW_WIDTH / 250)
PIPE_MIN_HEIGHT = int(WINDOW_HEIGHT / 10)
PIPE_MAX_HEIGHT = 300
MIN_NB_PIPES = 1
MAX_NB_PIPES = 3
PIPE_WIDTH = 52
PIPE_HEIGHT = 320
GRAVITY = int(WINDOW_HEIGHT / 200)
FLAPPING = int(WINDOW_HEIGHT / 40)
STATE_START = 'start'
STATE_RUN = 'run'
STATE_PAUSE = 'pause'
GAMEOVER_WIDTH = 192
GAMEOVER_HEIGHT = 42
MESSAGE_WIDTH = 187
MESSAGE_HEIGHT = 267
PLAY_WIDTH = 104
PLAY_HEIGHT = 58
DIGIT_WIDTH = 24
DIGIT_HEIGHT = 36
ONE_WIDTH = 16