#!/urs/bin/pyhon
# -*- coding:utf-8 -*-
class Scene(object):
	
	def enter(self):
		pass
		
clsss Death(Scene):
	
	def enter(self):
		pass
		
class CentralCorridor(Scene):
	
	def enter(self):
		pass
		
class LaserWeaponArmory(self):
	
	def enter(self):
		pass
		
class TheBridge(Scene):

	def enter(self):
		pass
		
class EscapePod(Scene):

	def enter(self):
		pass
		
class Engine(object):
	
	def __init___(self, scene_map):
		pass
	
	def play(self):
		pass
		
class Map(object):
	
	def __init___(self,start_scene):
		pass
		
	def next_scene(self)：
		pass
		
	def opening_scene(self):
		pass
		
a_map = Map("CentralCorridor")
a_game = Engine(a_map)
a_game.play()

