#!/usr/bin/env python
#vim:fileencoding=utf-8

# Field sizes (in game cells).
GAME_X_SIZE = 22
GAME_Y_SIZE = 11

# Size in pixels of one game cell.
GAME_CELL_SIZE = 24

# Panel height
MAIN_PANEL_Y_SIZE = 100

TOP_PANEL_Y_SIZE = 20


TICK_PER_SEC = 24

RESOURCE_PATH = 'resources'

DRAW_ARROWS = False

FONT_SIZE = 12
FONT_FAMILY = 'arial'

BLOOD = True

GOLD_COLOR = (160,110,0)
LIFE_COLOR = (200, 0, 0)
