
al = []

class a():
    name = 'ERROR'
    color = (0,0,0)
    d = 10
    speed = 5
    hp = 10
    dmg = 5
    reward = 10

class b(a):
    name = 'Cyst'
    color = (0,0,100)
    d = 10
    speed = 3
    hp = 20
    dmg = 6
    reward = 7
al.append(b)

class b(a):
    name = 'Colt'
    color = (0,0,200)
    d = 10
    speed = 4
    hp = 20
    dmg = 6
    reward = 7
al.append(b)

class b(a):
    name = 'Slasher'
    color = (0,0,255)
    d = 10
    speed = 5
    hp = 20
    dmg = 6
    reward = 7
al.append(b)

class b(a):
    name = 'Crawler'
    color = (0,100,0)
    d = 7
    speed = 6
    hp = 10
    dmg = 7
    reward = 7
al.append(b)

class b(a):
    name = 'Stalker'
    color = (0,100,100)
    d = 8
    speed = 6
    hp = 16
    dmg = 9
    reward = 15
al.append(b)

class b(a):
    name = 'Gorefast'
    color = (0,100,200)
    d = 10
    speed = 5
    hp = 20
    dmg = 10
    reward = 12
al.append(b)

class b(a):
    name = 'Bloat'
    color = (0,100,255)
    d = 14
    speed = 4
    hp = 40
    dmg = 14
    reward = 17
al.append(b)

class b(a):
    name = 'Husk'
    color = (0,200,0)
    d = 10
    speed = 4
    hp = 154
    dmg = 15
    reward = 17
al.append(b)

class b(a):
    name = 'Siren'
    color = (0,200,100)
    d = 10
    speed = 4
    hp = 155
    dmg = 18
    reward = 25
al.append(b)

class b(a):
    name = 'Scrace'
    color = (0,200,200)
    d = 12
    speed = 4.5
    hp = 600
    dmg = 30
    reward = 75
al.append(b)

class b(a):
    name = 'Fleshpound'
    color = (0,200,255)
    d = 13
    speed = 4.6
    hp = 650
    dmg = 55
    reward = 200
al.append(b)

