# attr:  color, size, height, x-position, y-position, speed of growth
# methods: draw, grow, fall
import pygame
import random


class Flower():
	def __init__(self, color, size, height, x, y, speed):
		self.color = color
		self.size = size
		self.height = height
		self.x = x
		self.y = y
		self.speed = speed

	#methods
	def draw():

	def grow():
		self.y_pos -= self.speed

	def fall():
		#flower falls
