# -*-coding:Utf-8 -*

# Copyright (c) 2010-2017 LE GOFF Vincent
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"""Fichier contenant l'action donner_air."""

from primaires.scripting.action import Action
from primaires.scripting.instruction import ErreurExecution

class ClasseAction(Action):

    """Donne de l'oxygène à un personnage pour respirer sous l'eau."""

    @classmethod
    def init_types(cls):
        cls.ajouter_types(cls.donner_air, "Personnage")

    @staticmethod
    def donner_air(personnage):
        """Donne de l'air au personnage pour pouvoir respirer sous l'eau.

        Si le personnage est sous l'eau, lui donne de l'air,
        c'est-à-dire remet ses poumons à l'état dans lequel
        ils étaient avant qu'il ne plonge. Cette action doit
        être appelée régulièrement pour empêcher qu'un personnage se
        noit.

        Un personnage se noit habituellement en 90 secondes après
        qu'il ait plongé. À partir d'une minute, il reçoit des
        messages concernant sa prochaine noyade.

        """
        if personnage.est_mort() or personnage.est_immortel():
            return

        personnage.degre_noyade = 0
