script_determine_prisoner_agreed = 0
script_hide_center = 1
script_hide_centers_in_range = 2
script_hide_all_centers = 3
script_enable_center = 4
script_enable_centers_in_range = 5
script_enable_all_centers = 6
script_game_missile_dives_into_water = 7
script_calculate_upgrade_troops = 8
script_party_has_troop = 9
script_party_remove_troop = 10
script_party_remove_heroes = 11
script_has_enough_slot = 12
script_update_order_panel_map = 13
script_game_start = 14
script_game_get_use_string = 15
script_game_quick_start = 16
script_get_army_size_from_slider_value = 17
script_spawn_quick_battle_army = 18
script_player_arrived = 19
script_game_set_multiplayer_mission_end = 20
script_game_enable_cheat_menu = 21
script_game_get_console_command = 22
script_game_event_party_encounter = 23
script_game_event_simulate_battle = 24
script_game_event_battle_end = 25
script_order_best_besieger_party_to_guard_center = 26
script_game_get_item_buy_price_factor = 27
script_game_get_item_sell_price_factor = 28
script_get_trade_penalty = 29
script_game_event_buy_item = 30
script_game_event_sell_item = 31
script_start_wedding_cutscene = 32
script_game_get_troop_wage = 33
script_game_get_total_wage = 34
script_game_get_join_cost = 35
script_game_get_upgrade_xp = 36
script_game_get_upgrade_cost = 37
script_game_get_prisoner_price = 38
script_game_check_prisoner_can_be_sold = 39
script_game_get_morale_of_troops_from_faction = 40
script_game_event_detect_party = 41
script_game_event_undetect_party = 42
script_game_get_statistics_line = 43
script_game_get_date_text = 44
script_game_get_money_text = 45
script_game_get_party_companion_limit = 46
script_game_reset_player_party_name = 47
script_game_get_troop_note = 48
script_game_get_center_note = 49
script_game_get_faction_note = 50
script_game_get_quest_note = 51
script_game_get_info_page_note = 52
script_game_get_scene_name = 53
script_game_get_mission_template_name = 54
script_add_kill_death_counts = 55
script_warn_player_about_auto_team_balance = 56
script_check_team_balance = 57
script_check_creating_ladder_dust_effect = 58
script_money_management_after_agent_death = 59
script_initialize_aristocracy = 60
script_initialize_trade_routes = 61
script_initialize_faction_troop_types = 62
script_initialize_item_info = 63
script_initialize_town_arena_info = 64
script_initialize_banner_info = 65
script_initialize_economic_information = 66
script_initialize_all_scene_prop_slots = 67
script_initialize_scene_prop_slots = 68
script_use_item = 69
script_determine_team_flags = 70
script_calculate_flag_move_time = 71
script_move_death_mode_flags_down = 72
script_move_flag = 73
script_move_headquarters_flags = 74
script_set_num_agents_around_flag = 75
script_change_flag_owner = 76
script_move_object_to_nearest_entry_point = 77
script_multiplayer_server_on_agent_spawn_common = 78
script_multiplayer_server_player_joined_common = 79
script_multiplayer_server_before_mission_start_common = 80
script_multiplayer_server_on_agent_killed_or_wounded_common = 81
script_multiplayer_close_gate_if_it_is_open = 82
script_multiplayer_move_moveable_objects_initial_positions = 83
script_move_belfries_to_their_first_entry_point = 84
script_team_set_score = 85
script_player_set_score = 86
script_player_set_kill_count = 87
script_player_set_death_count = 88
script_set_attached_scene_prop = 89
script_set_team_flag_situation = 90
script_start_death_mode = 91
script_calculate_new_death_waiting_time_at_death_mod = 92
script_calculate_number_of_targets_destroyed = 93
script_initialize_objects = 94
script_initialize_objects_clients = 95
script_show_multiplayer_message = 96
script_get_headquarters_scores = 97
script_draw_this_round = 98
script_check_achievement_last_man_standing = 99
script_find_most_suitable_bot_to_control = 100
script_game_receive_url_response = 101
script_game_get_cheat_mode = 102
script_game_receive_network_message = 103
script_cf_multiplayer_evaluate_poll = 104
script_multiplayer_accept_duel = 105
script_game_get_multiplayer_server_option_for_mission_template = 106
script_game_multiplayer_server_option_for_mission_template_to_string = 107
script_cf_multiplayer_team_is_available = 108
script_find_number_of_agents_constant = 109
script_game_multiplayer_event_duel_offered = 110
script_game_get_multiplayer_game_type_enum = 111
script_game_multiplayer_get_game_type_mission_template = 112
script_multiplayer_get_mission_template_game_type = 113
script_multiplayer_fill_available_factions_combo_button = 114
script_multiplayer_get_troop_class = 115
script_multiplayer_clear_player_selected_items = 116
script_multiplayer_init_player_slots = 117
script_multiplayer_initialize_belfry_wheel_rotations = 118
script_send_open_close_information_of_object = 119
script_multiplayer_send_initial_information = 120
script_multiplayer_remove_headquarters_flags = 121
script_multiplayer_remove_destroy_mod_targets = 122
script_multiplayer_init_mission_variables = 123
script_multiplayer_event_mission_end = 124
script_multiplayer_event_agent_killed_or_wounded = 125
script_multiplayer_get_item_value_for_troop = 126
script_multiplayer_get_previous_item_for_item_and_troop = 127
script_cf_multiplayer_is_item_default_for_troop = 128
script_multiplayer_calculate_cur_selected_items_cost = 129
script_multiplayer_set_item_available_for_troop = 130
script_multiplayer_send_item_selections = 131
script_multiplayer_set_default_item_selections_for_troop = 132
script_multiplayer_display_available_items_for_troop_and_item_classes = 133
script_multiplayer_fill_map_game_types = 134
script_multiplayer_count_players_bots = 135
script_multiplayer_find_player_leader_for_bot = 136
script_multiplayer_find_bot_troop_and_group_for_spawn = 137
script_multiplayer_change_leader_of_bot = 138
script_multiplayer_find_spawn_point = 139
script_multiplayer_find_spawn_point_2 = 140
script_multiplayer_buy_agent_equipment = 141
script_party_get_ideal_size = 142
script_game_get_party_prisoner_limit = 143
script_game_get_item_extra_text = 144
script_game_on_disembark = 145
script_game_context_menu_get_buttons = 146
script_game_event_context_menu_button_clicked = 147
script_game_get_skill_modifier_for_troop = 148
script_game_get_party_speed_multiplier = 149
script_npc_get_troop_wage = 150
script_setup_talk_info = 151
script_setup_talk_info_companions = 152
script_update_party_creation_random_limits = 153
script_set_trade_route_between_centers = 154
script_average_trade_good_prices = 155
script_average_trade_good_prices_2 = 156
script_average_trade_good_productions = 157
script_normalize_trade_good_productions = 158
script_update_trade_good_prices = 159
script_update_trade_good_price_for_party = 160
script_center_get_production = 161
script_center_get_consumption = 162
script_get_enterprise_name = 163
script_do_merchant_town_trade = 164
script_party_calculate_regular_strength = 165
script_party_calculate_strength = 166
script_loot_player_items = 167
script_party_calculate_loot = 168
script_calculate_main_party_shares = 169
script_party_give_xp_and_gold = 170
script_setup_troop_meeting = 171
script_setup_party_meeting = 172
script_get_meeting_scene = 173
script_party_remove_all_companions = 174
script_party_remove_all_prisoners = 175
script_party_add_party_companions = 176
script_party_add_party_prisoners = 177
script_party_prisoners_add_party_companions = 178
script_party_prisoners_add_party_prisoners = 179
script_party_add_party = 180
script_party_copy = 181
script_clear_party_group = 182
script_party_add_wounded_members_as_prisoners = 183
script_get_nonempty_party_in_group = 184
script_collect_prisoners_from_empty_parties = 185
script_change_party_morale = 186
script_count_casualties_and_adjust_morale = 187
script_print_casualties_to_s0 = 188
script_write_fit_party_members_to_stack_selection = 189
script_remove_fit_party_member_from_stack_selection = 190
script_remove_random_fit_party_member_from_stack_selection = 191
script_add_routed_party = 192
script_cf_training_ground_sub_routine_1_for_melee_details = 193
script_training_ground_sub_routine_2_for_melee_details = 194
script_cf_training_ground_sub_routine_for_training_result = 195
script_print_troop_owned_centers_in_numbers_to_s0 = 196
script_get_random_melee_training_weapon = 197
script_start_training_at_training_ground = 198
script_party_count_fit_regulars = 199
script_party_count_fit_for_battle = 200
script_party_count_members_with_full_health = 201
script_get_stack_with_rank = 202
script_inflict_casualties_to_party = 203
script_move_members_with_ratio = 204
script_count_parties_of_faction_and_party_type = 205
script_faction_get_number_of_armies = 206
script_faction_recalculate_strength = 207
script_cf_select_random_town_with_faction = 208
script_cf_select_random_village_with_faction = 209
script_cf_select_random_walled_center_with_faction = 210
script_cf_select_random_walled_center_with_faction_and_owner_priority_no_siege = 211
script_cf_select_random_walled_center_with_faction_and_less_strength_priority = 212
script_cf_select_random_town_at_peace_with_faction = 213
script_cf_select_random_town_at_peace_with_faction_in_trade_route = 214
script_cf_select_most_profitable_town_at_peace_with_faction_in_trade_route = 215
script_shuffle_troop_slots = 216
script_get_quest = 217
script_get_dynamic_quest = 218
script_get_political_quest = 219
script_npc_find_quest_for_player_to_s11 = 220
script_cf_get_random_enemy_center_within_range = 221
script_cf_faction_get_random_enemy_faction = 222
script_cf_faction_get_random_friendly_faction = 223
script_cf_troop_get_random_enemy_troop_with_occupation = 224
script_cf_get_random_lord_in_a_center_with_faction = 225
script_cf_get_random_lord_except_king_with_faction = 226
script_cf_get_random_lord_from_another_faction_in_a_center = 227
script_get_closest_walled_center = 228
script_get_closest_center = 229
script_get_closest_center_of_faction = 230
script_get_closest_walled_center_of_faction = 231
script_let_nearby_parties_join_current_battle = 232
script_party_wound_all_members_aux = 233
script_party_wound_all_members = 234
script_calculate_battle_advantage = 235
script_cf_check_enemies_nearby = 236
script_get_heroes_attached_to_center_aux = 237
script_get_heroes_attached_to_center = 238
script_get_heroes_attached_to_center_as_prisoner_aux = 239
script_get_heroes_attached_to_center_as_prisoner = 240
script_give_center_to_faction = 241
script_give_center_to_faction_aux = 242
script_change_troop_faction = 243
script_troop_set_title_according_to_faction = 244
script_give_center_to_lord = 245
script_get_number_of_hero_centers = 246
script_cf_get_random_enemy_center = 247
script_find_travel_location = 248
script_get_relation_between_parties = 249
script_calculate_weekly_party_wage = 250
script_calculate_player_faction_wage = 251
script_calculate_hero_weekly_net_income_and_add_to_wealth = 252
script_cf_reinforce_party = 253
script_hire_men_to_kingdom_hero_party = 254
script_get_percentage_with_randomized_round = 255
script_create_cattle_herd = 256
script_buy_cattle_from_village = 257
script_kill_cattle_from_herd = 258
script_create_kingdom_hero_party = 259
script_create_kingdom_party_if_below_limit = 260
script_cf_create_kingdom_party = 261
script_get_troop_attached_party = 262
script_center_get_food_consumption = 263
script_center_get_food_store_limit = 264
script_refresh_village_merchant_inventory = 265
script_refresh_village_defenders = 266
script_village_set_state = 267
script_process_village_raids = 268
script_process_sieges = 269
script_lift_siege = 270
script_process_alarms = 271
script_allow_vassals_to_join_indoor_battle = 272
script_party_set_ai_state = 273
script_cf_party_under_player_suggestion = 274
script_troop_does_business_in_center = 275
script_process_kingdom_parties_ai = 276
script_process_hero_ai = 277
script_begin_assault_on_center = 278
script_select_faction_marshall = 279
script_get_center_faction_relation_including_player = 280
script_update_report_to_army_quest_note = 281
script_decide_faction_ai = 282
script_check_and_finish_active_army_quests_for_faction = 283
script_troop_get_player_relation = 284
script_change_troop_renown = 285
script_change_player_relation_with_troop = 286
script_change_player_relation_with_center = 287
script_change_player_relation_with_faction = 288
script_set_player_relation_with_faction = 289
script_change_player_relation_with_faction_ex = 290
script_cf_get_random_active_faction_except_player_faction_and_faction = 291
script_make_kingdom_hostile_to_player = 292
script_change_player_honor = 293
script_change_player_party_morale = 294
script_cf_player_has_item_without_modifier = 295
script_get_player_party_morale_values = 296
script_diplomacy_start_war_between_kingdoms = 297
script_party_calculate_and_set_nearby_friend_enemy_follower_strengths = 298
script_init_ai_calculation = 299
script_recalculate_ais = 300
script_calculate_troop_ai = 301
script_diplomacy_start_peace_between_kingdoms = 302
script_event_kingdom_make_peace_with_kingdom = 303
script_randomly_start_war_peace_new = 304
script_exchange_prisoners_between_factions = 305
script_add_notification_menu = 306
script_finish_quest = 307
script_get_information_about_troops_position = 308
script_recruit_troop_as_companion = 309
script_setup_random_scene = 310
script_enter_dungeon = 311
script_enter_court = 312
script_setup_meet_lady = 313
script_find_high_ground_around_pos1 = 314
script_select_battle_tactic = 315
script_select_battle_tactic_aux = 316
script_battle_tactic_init = 317
script_orig_battle_tactic_init_aux = 318
script_calculate_team_powers = 319
script_apply_effect_of_other_people_on_courage_scores = 320
script_apply_death_effect_on_courage_scores = 321
script_decide_run_away_or_not = 322
script_battle_tactic_apply = 323
script_orig_battle_tactic_apply_aux = 324
script_team_get_class_percentages = 325
script_get_closest3_distance_of_enemies_at_pos1 = 326
script_team_get_average_position_of_enemies = 327
script_search_troop_prisoner_of_party = 328
script_change_debt_to_troop = 329
script_abort_quest = 330
script_cf_is_quest_troop = 331
script_check_friendly_kills = 332
script_simulate_retreat = 333
script_simulate_battle_with_agents_aux = 334
script_map_get_random_position_around_position_within_range = 335
script_get_number_of_unclaimed_centers_by_player = 336
script_cf_troop_check_troop_is_enemy = 337
script_troop_get_leaded_center_with_index = 338
script_cf_troop_get_random_leaded_walled_center_with_less_strength_priority = 339
script_cf_troop_get_random_leaded_town_or_village_except_center = 340
script_troop_write_owned_centers_to_s2 = 341
script_troop_write_family_relations_to_s1 = 342
script_troop_get_family_relation_to_troop = 343
script_collect_friendly_parties = 344
script_encounter_calculate_fit = 345
script_encounter_init_variables = 346
script_calculate_renown_value = 347
script_cf_get_first_agent_with_troop_id = 348
script_cf_team_get_average_position_of_agents_with_type_to_pos1 = 349
script_cf_turn_windmill_fans = 350
script_print_party_members = 351
script_round_value = 352
script_change_banners_and_chest = 353
script_remove_siege_objects = 354
script_describe_relation_to_s63 = 355
script_describe_center_relation_to_s3 = 356
script_center_ambiance_sounds = 357
script_center_set_walker_to_type = 358
script_cf_center_get_free_walker = 359
script_center_remove_walker_type_from_walkers = 360
script_init_town_walkers = 361
script_cf_enter_center_location_bandit_check = 362
script_init_town_agent = 363
script_init_town_walker_agents = 364
script_agent_get_town_walker_details = 365
script_town_walker_occupation_string_to_s14 = 366
script_tick_town_walkers = 367
script_set_town_walker_destination = 368
script_town_init_doors = 369
script_siege_init_ai_and_belfry = 370
script_cf_siege_move_belfry = 371
script_cf_siege_rotate_belfry_platform = 372
script_cf_siege_assign_men_to_belfry = 373
script_siege_move_archers_to_archer_positions = 374
script_store_movement_order_name_to_s1 = 375
script_store_riding_order_name_to_s1 = 376
script_store_weapon_usage_order_name_to_s1 = 377
script_team_give_order_from_order_panel = 378
script_update_order_panel = 379
script_update_agent_position_on_map = 380
script_convert_3d_pos_to_map_pos = 381
script_update_order_flags_on_map = 382
script_update_order_panel_checked_classes = 383
script_update_order_panel_statistics_and_map = 384
script_set_town_picture = 385
script_consume_food = 386
script_calculate_troop_score_for_center = 387
script_assign_lords_to_empty_centers = 388
script_create_village_farmer_party = 389
script_do_party_center_trade = 390
script_player_join_faction = 391
script_player_leave_faction = 392
script_deactivate_player_faction = 393
script_activate_player_faction = 394
script_agent_reassign_team = 395
script_start_quest = 396
script_conclude_quest = 397
script_succeed_quest = 398
script_fail_quest = 399
script_report_quest_troop_positions = 400
script_end_quest = 401
script_cancel_quest = 402
script_update_village_market_towns = 403
script_update_mercenary_units_of_towns = 404
script_update_volunteer_troops_in_village = 405
script_update_npc_volunteer_troops_in_village = 406
script_update_companion_candidates_in_taverns = 407
script_update_ransom_brokers = 408
script_update_tavern_travellers = 409
script_update_villages_infested_by_bandits = 410
script_update_booksellers = 411
script_update_tavern_minstrels = 412
script_update_other_taverngoers = 413
script_update_faction_notes = 414
script_update_faction_political_notes = 415
script_update_faction_traveler_notes = 416
script_update_troop_notes = 417
script_update_troop_location_notes = 418
script_update_troop_location_notes_prisoned = 419
script_update_troop_political_notes = 420
script_update_center_notes = 421
script_update_center_recon_notes = 422
script_update_all_notes = 423
script_agent_troop_get_banner_mesh = 424
script_shield_item_set_banner = 425
script_troop_agent_set_banner = 426
script_add_troop_to_cur_tableau = 427
script_add_troop_to_cur_tableau_for_character = 428
script_add_troop_to_cur_tableau_for_inventory = 429
script_add_troop_to_cur_tableau_for_profile = 430
script_add_troop_to_cur_tableau_for_retirement = 431
script_add_troop_to_cur_tableau_for_party = 432
script_get_prosperity_text_to_s50 = 433
script_spawn_bandits = 434
script_count_mission_casualties_from_agents = 435
script_get_max_skill_of_player_party = 436
script_upgrade_hero_party = 437
script_get_improvement_details = 438
script_cf_troop_agent_is_alive = 439
script_cf_village_recruit_volunteers_cond = 440
script_village_recruit_volunteers_recruit = 441
script_get_troop_item_amount = 442
script_get_name_from_dna_to_s50 = 443
script_change_center_prosperity = 444
script_get_center_ideal_prosperity = 445
script_good_price_affects_good_production = 446
script_get_poorest_village_of_faction = 447
script_troop_add_gold = 448
script_initialize_npcs = 449
script_objectionable_action = 450
script_post_battle_personality_clash_check = 451
script_event_player_defeated_enemy_party = 452
script_event_player_captured_as_prisoner = 453
script_npc_morale = 454
script_retire_companion = 455
script_reduce_companion_morale_for_clash = 456
script_calculate_ransom_amount_for_troop = 457
script_offer_ransom_amount_to_player_for_prisoners_in_party = 458
script_event_hero_taken_prisoner_by_player = 459
script_cf_check_hero_can_escape_from_player = 460
script_cf_party_remove_random_regular_troop = 461
script_place_player_banner_near_inventory = 462
script_place_player_banner_near_inventory_bms = 463
script_stay_captive_for_hours = 464
script_set_parties_around_player_ignore_player = 465
script_randomly_make_prisoner_heroes_escape_from_party = 466
script_fill_tournament_participants_troop = 467
script_get_num_tournament_participants = 468
script_get_random_tournament_participant = 469
script_add_tournament_participant = 470
script_get_random_tournament_team_amount_and_size = 471
script_get_troop_priority_point_for_tournament = 472
script_sort_tournament_participant_troops = 473
script_remove_tournament_participants_randomly = 474
script_end_tournament_fight = 475
script_get_win_amount_for_tournament_bet = 476
script_tournament_place_bet = 477
script_calculate_amount_of_cattle_can_be_stolen = 478
script_draw_banner_to_region = 479
script_get_troop_custom_banner_num_positionings = 480
script_get_custom_banner_charge_type_position_scale_color = 481
script_get_random_custom_banner = 482
script_get_custom_banner_color_from_index = 483
script_cf_check_color_visibility = 484
script_get_next_active_kingdom = 485
script_remove_cattles_if_herd_is_close_to_party = 486
script_get_rumor_to_s61 = 487
script_lord_comment_to_s43 = 488
script_add_log_entry = 489
script_get_relevant_comment_for_log_entry = 490
script_get_relevant_comment_to_s42 = 491
script_merchant_road_info_to_s42 = 492
script_get_manhunt_information_to_s15 = 493
script_rebellion_arguments = 494
script_get_culture_with_party_faction_for_music = 495
script_get_culture_with_faction_for_music = 496
script_music_set_situation_with_culture = 497
script_combat_music_set_situation_with_culture = 498
script_play_victorious_sound = 499
script_set_items_for_tournament = 500
script_custom_battle_end = 501
script_remove_troop_from_prison = 502
script_debug_variables = 503
script_troop_describes_troop_to_s15 = 504
script_troop_describes_quarrel_with_troop_to_s14 = 505
script_cf_test_lord_incompatibility_to_s17 = 506
script_troop_get_romantic_chemistry_with_troop = 507
script_cf_troop_get_romantic_attraction_to_troop = 508
script_cf_random_political_event = 509
script_evaluate_realm_stability = 510
script_battle_political_consequences = 511
script_faction_inflict_war_damage_on_faction = 512
script_calculate_troop_political_factors_for_liege = 513
script_cf_troop_can_intrigue = 514
script_troop_change_relation_with_troop = 515
script_troop_get_relation_with_troop = 516
script_appoint_faction_marshall = 517
script_center_get_item_consumption = 518
script_locate_player_minister = 519
script_lord_get_home_center = 520
script_get_kingdom_lady_social_determinants = 521
script_age_troop_one_year = 522
script_add_lady_items = 523
script_init_troop_age = 524
script_assign_troop_love_interests = 525
script_faction_conclude_feast = 526
script_lady_evaluate_troop_as_suitor = 527
script_courtship_event_troop_court_lady = 528
script_courtship_event_lady_break_relation_with_suitor = 529
script_courtship_event_bride_marry_groom = 530
script_npc_decision_checklist_party_ai = 531
script_npc_decision_checklist_troop_follow_or_not = 532
script_find_total_prosperity_score = 533
script_calculate_center_assailability_score = 534
script_find_center_to_defend = 535
script_npc_decision_checklist_peace_or_war = 536
script_npc_decision_checklist_male_guardian_assess_suitor = 537
script_npc_decision_checklist_marry_female_pc = 538
script_courtship_poem_reactions = 539
script_diplomacy_faction_get_diplomatic_status_with_faction = 540
script_faction_follows_controversial_policy = 541
script_internal_politics_rate_feast_to_s9 = 542
script_faction_get_adjective_to_s10 = 543
script_setup_tavern_attacker = 544
script_activate_tavern_attackers = 545
script_deactivate_tavern_attackers = 546
script_activate_town_guard = 547
script_cf_prisoner_offered_parole = 548
script_neutral_behavior_in_fight = 549
script_party_inflict_attrition = 550
script_add_rumor_string_to_troop_notes = 551
script_character_can_wed_character = 552
script_troop_change_career = 553
script_center_get_goods_availability = 554
script_lord_find_alternative_faction = 555
script_set_up_duel_with_troop = 556
script_test_player_for_career_and_marriage_incompatability = 557
script_deduct_casualties_from_garrison = 558
script_npc_decision_checklist_take_stand_on_issue = 559
script_npc_decision_checklist_evaluate_faction_strategy = 560
script_process_player_enterprise = 561
script_replace_scene_items_with_spawn_items_before_ms = 562
script_replace_scene_items_with_spawn_items_after_ms = 563
script_cf_is_melee_weapon_for_tutorial = 564
script_iterate_pointer_arrow = 565
script_find_center_to_attack_alt = 566
script_npc_decision_checklist_evaluate_enemy_center_for_attack = 567
script_npc_decision_checklist_faction_ai_alt = 568
script_faction_last_reconnoitered_center = 569
script_reduce_exact_number_to_estimate = 570
script_calculate_castle_prosperities_by_using_its_villages = 571
script_initialize_tavern_variables = 572
script_prepare_alley_to_fight = 573
script_prepare_town_to_fight = 574
script_change_player_right_to_rule = 575
script_indict_lord_for_treason = 576
script_give_center_to_faction_while_maintaining_lord = 577
script_check_concilio_calradi_achievement = 578
script_refresh_center_inventories = 579
script_refresh_center_armories = 580
script_refresh_center_weaponsmiths = 581
script_refresh_center_stables = 582
script_player_get_value_of_original_items = 583
script_multiplayer_ccoop_prepare_spawn_wave = 584
script_multiplayer_ccoop_calculate_round_duration = 585
script_multiplayer_ccoop_send_troop_data_to_client = 586
script_multiplayer_ccoop_spawn_wave = 587
script_multiplayer_ccoop_check_reinforcement = 588
script_multiplayer_get_balance_dif = 589
script_multiplayer_server_play_sound_at_position = 590
script_mp_set_coop_companions = 591
script_mp_get_player_alive_troop_count = 592
script_mp_get_player_total_alive_troop_count = 593
script_multiplayer_spawn_player_bot_squad_at_point = 594
script_multiplayer_get_spawn_point_close_to_bots = 595
script_multiplayer_get_spawn_point_close_to_player = 596
script_multiplayer_get_bots_count = 597
script_multiplayer_get_selected_squad_slot_id = 598
script_cf_multiplayer_event_team_change = 599
script_team_get_attack_readying_ranged_agent_percentage = 600
script_multiplayer_get_requested_squad_count = 601
script_multiplayer_update_cost_labels = 602
script_multiplayer_ccoop_give_round_bonus_gold = 603
script_multiplayer_ccoop_destroy_prison_cart = 604
script_multiplayer_ccoop_spawn_prison_cart = 605
script_multiplayer_ccoop_get_alive_enemy_count = 606
script_add_troop_to_cur_tableau_for_multiplayer = 607
script_mp_set_player_troop_id = 608
script_mp_set_player_team_no = 609
script_multiplayer_ccoop_set_prison_cart_visibility = 610
script_multiplayer_ccoop_spawn_player_and_bots = 611
script_multiplayer_set_g_multiplayer_is_game_type_captain = 612
script_cf_multiplayer_can_buy_squad = 613
script_avarage_of_two_points = 614
script_multiplayer_ccoop_start_player_and_squad_respawn_period = 615
script_multiplayer_upgrade_player_equipment = 616
script_cf_multiplayer_upgrade_companion_equipment = 617
script_mp_spawn_coop_companion = 618
script_coop_generate_item_drop = 619
script_coop_drop_item = 620
script_cf_coop_give_item_to_assigned_group_member = 621
script_add_player_to_cur_tableau_for_coop = 622
script_add_troop_to_cur_tableau_for_coop = 623
script_cf_check_success_caravan = 624
script_diplomacy_start_ally_between_kingdoms = 625
script_cf_cancel_ally = 626
script_event_kingdom_make_ally_with_kingdom = 627
script_cf_allies_join_in_war = 628
script_get_num_ladders = 629
script_setup_bot_initials = 630
script_process_siege_attackers = 631
script_prsnt_upgrade_tree_troop_and_name = 632
script_prsnt_upgrade_tree_troop_cost = 633
script_prsnt_lines = 634
script_get_custom_troop_info = 635
script_store_custom_troop_info_to_slot = 636
script_clear_array = 637
script_custom_troop_button_action = 638
script_custom_troop_inventory_initialization = 639
script_custom_troop_inventory_reset = 640
script_custom_troop_inventory_change = 641
script_custom_troop_inventory_total_price = 642
script_custom_troop_inventory_total_weight = 643
script_custom_troop_item_judge = 644
script_set_custom_troop_pionts_initialization = 645
script_player_faction_troops = 646
script_item_detial = 647
script_division_reset_places = 648
script_battlegroup_place_around_leader = 649
script_battlegroup_place_at_leader = 650
script_form_cavalry = 651
script_form_archers = 652
script_form_infantry = 653
script_get_default_formation = 654
script_formation_process_agent_move = 655
script_equip_best_melee_weapon = 656
script_formation_current_position = 657
script_get_centering_amount = 658
script_formation_end = 659
script_formation_move_position = 660
script_set_formation_destination = 661
script_get_formation_destination = 662
script_cf_battlegroup_valid_formation = 663
script_cf_valid_formation_member = 664
script_player_attempt_formation = 665
script_str_store_division_type_name = 666
script_player_order_formations = 667
script_point_y_toward_position = 668
script_agent_fix_division = 669
script_store_battlegroup_type = 670
script_store_battlegroup_data = 671
script_battlegroup_get_position = 672
script_battlegroup_get_attack_destination = 673
script_battlegroup_get_depth = 674
script_battlegroup_get_action_radius = 675
script_team_get_position_of_enemies = 676
script_get_item_score_with_imod = 677
script_formation_battle_tactic_init_aux = 678
script_formation_battle_tactic_apply_aux = 679
script_battle_tactic_init_aux = 680
script_battle_tactic_apply_aux = 681
script_calculate_decision_numbers = 682
script_team_field_ranged_tactics = 683
script_team_field_melee_tactics = 684
script_field_tactics = 685
script_find_high_ground_around_pos1_corrected = 686
script_cf_count_casualties = 687
script_get_nearest_enemy_battlegroup_location = 688
script_get_nearest_enemy_battlegroup_current_position = 689
script_prsnt_culture_troop_tree = 690
script_prsnt_lines_to = 691
script_get_troop_max_hp = 692
script_copy_inventory = 693
script_freelancer_attach_party = 694
script_freelancer_detach_party = 695
script_event_player_enlists = 696
script_event_player_discharge = 697
script_event_player_vacation = 698
script_event_player_returns_vacation = 699
script_event_player_deserts = 700
script_party_restore = 701
script_get_desert_troops = 702
script_freelancer_keep_field_loot = 703
script_cf_freelancer_player_can_upgrade = 704
script_freelancer_equip_troop = 705
script_freelancer_unequip_troop = 706
script_get_troop_specialisation = 707
script_troop_set_title_according_to_faction_gender_and_lands = 708
script_troop_set_title_according_to_faction_gender_and_lands_new = 709
script_cf_kaos_update_king_titles = 710
script_kaos_update_titles = 711
script_rebelion_assesment = 712
script_kaos_get_lord_highest_controversy_in_faction = 713
script_kaos_get_lord_lowest_relation_in_faction = 714
script_rebellion_get_lord_highest_controversy_in_faction = 715
script_rebellion_get_lord_lowest_relation_in_faction = 716
script_rebellion_clianment_revolt_start = 717
script_rebellion_start = 718
script_rebellion_faction_call = 719
script_rebellion_set_faction_leader_title = 720
script_rebellion_faction_civil_war = 721
script_set_player_kingdom_init = 722
script_set_player_prince_init = 723
script_set_player_vassal_init = 724
script_lco_create_mesh = 725
script_lco_create_button = 726
script_lco_create_label = 727
script_lco_create_container = 728
script_lco_create_troop_portrait = 729
script_lco_create_textbox = 730
script_get_dest_color_from_rgb = 731
script_convert_rgb_code_to_html_code = 732
script_convert_slot_no_to_color = 733
script_prebattle_order_update_text_slot = 734
script_prebattle_order_preview_orders = 735
script_prebattle_order_store_orders = 736
script_prebattle_order_get_stored = 737
script_prebattle_order_clear_all = 738
script_prebattle_set_default_prefs = 739
script_weapon_use_backup_weapon = 740
script_weapon_use_classify_agent = 741
script_order_set_team_slot = 742
script_order_set_display_text = 743
script_order_weapon_type_switch = 744
script_cf_order_active_check = 745
script_order_end_active_order = 746
script_order_sp_brace_begin_end = 747
script_order_volley_begin_end = 748
script_order_skirmish_begin_end = 749
script_order_skirmish_skirmish = 750
script_cf_shield_bash = 751
script_cust_cam_init_death_cam = 752
script_cust_cam_cycle_forwards = 753
script_cust_cam_cycle_backwards = 754
script_update_key_config_buttons = 755
script_init_key_config = 756
script_set_config_slot_key_config = 757
script_set_global_var_key_config = 758
script_reset_to_default_keys = 759
script_init_all_keys = 760
script_str_store_key_name = 761
script_init_item_score = 762
script_prebattle_split_troop_divisions = 763
script_prebattle_agent_fix_division = 764
script_weather_change_rain_or_snow = 765
script_weather_affect_proficiency = 766
script_weather_troop_lower_proficiencies = 767
script_weather_restore_proficiencies = 768
script_prebattle_agents_set_start_positions = 769
script_bank_update_business = 770
script_bank_get_tottal_wealth = 771
script_bank_get_prosperity_extra_to_s49 = 772
script_bank_report_rates = 773
script_bank_report_deposit = 774
script_bank_report_debt = 775
script_cf_bank_war_tax = 776
script_convert_to_faction = 777
script_convert_to_center = 778
script_bank_report_faction_deposit = 779
script_bank_report_faction_debt = 780
script_cf_bank_war_faction_tax = 781
script_yael_array_set = 782
script_yael_array_get = 783
script_yael_set_overlay_info = 784
script_yael_get_overlay_info = 785
script_yael_dump_overlay_info = 786
script_yael_eqmgr_dummy_menu = 787
script_yael_eqmgr_presentation_load = 788
script_yael_eqmgr_presentation_event_state_change = 789
script_yael_eqmgr_presentation_on_mouse_enter_leave = 790
script_yael_eqmgr_presentation_on_mouse_press = 791
script_yael_event_debug = 792
script_yael_overlay_set_size = 793
script_yael_overlay_set_area_size = 794
script_yael_overlay_set_position = 795
script_yael_overlay_put_layout_markers = 796
script_yael_put_item_slot_overlay = 797
script_yael_imod_to_name = 798
script_yael_itype_to_name = 799
script_yael_describe_inventory_slot = 800
script_yael_report_inventory_slot = 801
script_yael_troop_set_inventory_slot = 802
script_yael_troop_eq_inventory_slot = 803
script_yael_item_allowed_in_slot = 804
script_yael_item_usable_by_troop = 805
script_yael_troop_swap_inventory_slots = 806
script_gpu_create_mesh = 807
script_gpu_create_slider = 808
script_gpu_create_button = 809
script_gpu_create_game_button = 810
script_gpu_create_text_label = 811
script_gpu_create_checkbox = 812
script_gpu_create_checkbox_white = 813
script_gpu_resize_object = 814
script_gpu_change_color = 815
script_gpu_create_portrait = 816
script_gpu_draw_line = 817
script_gpu_container_heading = 818
script_gpu_prsnt_panel_color_chooser = 819
script_gpu_events_panel_color_chooser = 820
script_gpu_mouseclick_panel_color_chooser = 821
script_gpu_merge_color = 822


