from sys import exit
next = ""

def gold_room():
 print ("This room is full of gold. How much do you take?")

 next = input("> ")
 if "0" in next or "1" in next:
  how_much = int(next)
 else:
  dead("Man, learn to type a number.")

 if how_much < 50:
   print ("Nice, you're not greedy, you win!")
   exit(0)
 else:
   dead("You greedy bastard!")


def bear_room():
    print ("There is a bear here.")
    print ("The bear has a bunch of honey.")
    print ("The fat bear is in front of another door.")
    print ("How are you going to move the bear?")
    bear_moved = False

    while True:
      next = input("> ")
      a = next
      after_bear_room(a,bear_moved)

def after_bear_room(arg1,bear_moved):
    choice = arg1
    bm = bear_moved
    if choice == "take honey":
         dead("The bear looks at you then slaps your face off.")
    elif choice == "taunt bear" and not bm:
         print ("The bear has moved from the door. You can go through it now.")
         bm = True
         gold_room()
    elif choice == "taunt bear" and bm:
         dead("The bear gets pissed off and chews your leg off.")
    elif choice == "open door" and bm:
         gold_room()
    else:
         print ("I got no idea what that means.")

def cthulhu_room():
 print ("Here you see the great evil Cthulhu.")
 print ("He, it, whatever stares at you and you go insane.")
 print ("Do you flee for your life or eat your head?")

 next = input("> ")

def start():
 print ("You are in a dark room.")
 print ("There is a door to your right and left.")
 print ("Which one do you take?")



 print ("D2 IN start")
 next_1 = input("> ")
 if next_1 == "left":
  print("Calling bear Room!")
  bear_room()
 elif next_1 == "right":
  cthulhu_room()
 else:
  print ("I got no idea what that means.")
  start()



def dead(reason):
 why = reason
 good = "Good job!"
 print (why,good)
 exit(0)

print (" D1 START")
start()
print (" D3 %r" % (next_1))
if next_1 == "left":
 print("Calling bear Room!")
 bear_room()
elif next_1 == "right":
 cthulhu_room()
else:
 print ("I got no idea what that means.")
 start()

#if next == "take honey":
# dead("The bear looks at you then slaps your face off.")
#elif next == "taunt bear" and not bear_moved:
# print ("The bear has moved from the door. You can go through it now.")
# bear_moved = True
#elif next == "taunt bear" and bear_moved:
# dead("The bear gets pissed off and chews your leg off.")
#elif next == "open door" and bear_moved:
# gold_room()
#else:
# print ("I got no idea what that means.")

#if "flee" in next:
# start()
#elif "head" in next:
# dead("Well that was tasty!")
#else:
# cthulhu_room()


