# Colors
RED = (255, 0, 0)
GREEN = (0, 255, 0)
BLUE = (0, 255, 0)
TILE = (210, 210, 230)
YELLOW = (255, 255, 0)
WHITE = (255, 255, 255)
BLACK = (0, 0, 0)
PURPLE = (128, 0, 128)
ORANGE = (255, 165 ,0)
GREY = (128, 128, 128)
TURQUOISE = (64, 224, 208)
BUTTON_BORDER = (16, 13, 34)
BUTTON = (157, 103, 223)
# Window configuration
WIDTH = 600
TOTAL_ROWS = 20
COUNT = 100
# Images
BG_IMAGE = 'lib\\images\\main_menu_bg.jpg'
LOGO = 'lib\\images\\dragon_logo.png'
SOUND_ICON = 'lib\\images\\sound.png'
MUSIC_ICON = 'lib\\images\\music.png'
NO_SOUND_ICON = 'lib\\images\\no_sound.png'
NO_MUSIC_ICON = 'lib\\images\\no_music.png'
MAN_IMG = 'lib\\images\\man.png'
FIRE_IMG = 'lib\\images\\fire.png'
DOOR_IMG = 'lib\\images\\door.png'
TILE_IMG = 'lib\\images\\tile.png'
PATH_IMG = 'lib\\images\\path.png'
INTER_IMG = 'lib\\images\\intersection.png'
DRAGON_IMG = 'lib\\images\\dragon.png'
WALL_IMG = 'lib\\images\\wall.png'

# Fonts
FONT1 = 'lib\\fonts\\PLANK___.TTF'
FONT2 = 'lib\\fonts\\Long_Shot.ttf'
FONT3 = 'lib\\fonts\\BebasNeue-Regular.ttf'
TITLE = 'lib\\fonts\\DIMITRI_.TTF'

# Maze
MAZE_CONF = 'lib\\maze.conf'
DYN_BAR_POS = [(3,5), (5,4), (9,4), (11,4), (13,6), (17,5), (17,4), (12,9), (12,7), (9,11), (9,10), (5,17), (4,17), (5,18), (12,17)]

# Sound and Music
BG_MUSIC = 'lib\\sound\\bg_music_1.mp3'
CLICK_SOUND = 'lib\\sound\\click.mp3'
FOOTSTEP_SOUND = 'lib\\sound\\footstep.mp3'
EAT_SOUND = 'lib\\sound\\eat.mp3'