from backend.common_tile import CommonTile


class Deer(CommonTile):

    def __init__(self):
        super().__init__()
        self.production = 1
        self.resource_type = 'bonus'
        self.terrain = None
        self.features = None
        # self.terrain = [
        #     'grassland',
        #     'plains',
        #     'tundra',
        # ]
        # # self.features = [
        # #     'woods'
        # # ]
        self.improvement = [
            'camp'
        ]
