#!/usr/bin/python
import sys

def compute(prey):
	temp0 = prey[1] - prey[0]
	if prey[0] != 0:
		temp1 = prey[1] % prey[0]
	else:
		temp1 = prey[0]
	if prey[0] != 0:
		temp1 = prey[0] / prey[0]
	else:
		temp1 = prey[0]
	if temp1 > temp1:
		if temp1 != 0:
			temp0 = prey[0] / temp1
		else:
			temp0 = temp1
	else:
		temp0 = max(temp0, prey[0])
	temp0 = max(prey[1], temp0)
	temp0 = temp1 * prey[0]
	temp2 = temp1 * temp0
	if prey[1] != 0:
		temp0 = temp2 / prey[1]
	else:
		temp0 = prey[1]
	temp0 = -1 * prey[0]
	temp1 = prey[0] * prey[1]
	temp3 = max(prey[0], temp1)
	if prey[1] != 0:
		temp4 = prey[0] % prey[1]
	else:
		temp4 = prey[1]
	temp4 = max(temp2, temp1)
	if temp4 != 0:
		temp5 = temp4 / temp4
	else:
		temp5 = temp4
	temp0 = temp3 - temp1
	temp5 = prey[0] * prey[0]
	temp5 = max(prey[0], temp2)
	if temp5 != 0:
		temp0 = prey[0] % temp5
	else:
		temp0 = temp5
	if temp4 != 0:
		temp3 = temp0 / temp4
	else:
		temp3 = temp4
	if temp4 != 0:
		temp3 = temp5 % temp4
	else:
		temp3 = temp4
	temp0 = temp1 * prey[1]
	if temp1 > temp5:
		temp4 = temp1 + prey[0]
	else:
		if prey[1] != 0:
			temp4 = temp4 / prey[1]
		else:
			temp4 = prey[1]
	temp6 = temp3 - prey[1]
	return [temp1, prey[1]]
