Masked
Must be Special Summoned with "Mask Change". Cannot be destroyed by card effects.
local s, id, o = GetID()
function s.initial_effect(c)
	c:EnableReviveLimit()
	--spsummon condition
	local e1 = Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE + EFFECT_FLAG_UNCOPYABLE)
	e1:SetCode(EFFECT_SPSUMMON_CONDITION)
	e1:SetValue(aux.MaskChangeLimit)
	c:RegisterEffect(e1)
	--indes
	local e2 = Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_SINGLE)
	e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
	e2:SetValue(1)
	c:RegisterEffect(e2)
end


Masked
Must be Special Summoned with "Mask Change". Cannot be destroyed by card effects.
-- Masked
local s, id, o = GetID()
function s.initial_effect(c)
	c:EnableReviveLimit()
	--spsummon condition
	local e1 = Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE + EFFECT_FLAG_UNCOPYABLE)
	e1:SetCode(EFFECT_SPSUMMON_CONDITION)
	e1:SetValue(aux.MaskChangeLimit)
	c:RegisterEffect(e1)
	--indes
	local e2 = Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_SINGLE)
	e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
	e2:SetValue(1)
	c:RegisterEffect(e2)
end

