Lancer
If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
local s, id, o = GetID()
function s.initial_effect(c)
	--pierce
	local e1 = Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetCode(EFFECT_PIERCE)
	c:RegisterEffect(e1)
end


Lancer
If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
-- Lancer
local s, id, o = GetID()
function s.initial_effect(c)
	--pierce
	local e1 = Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetCode(EFFECT_PIERCE)
	c:RegisterEffect(e1)
end

