Archfiend
"Plaguespreader Zombie" + 2+ non-Tuner Zombie monsters
Zombie monsters you control cannot be destroyed by card effects.
local CARD_ID_0 = 33420078 --Plaguespreader Zombie

local CARD_ID_0 = 33420078 --Plaguespreader Zombie
local s, id, o = GetID()
function s.initial_effect(c)
	aux.AddMaterialCodeList(c, CARD_ID_0)
	--synchro summon
	aux.AddSynchroProcedure(c, aux.FilterBoolFunction(Card.IsCode, CARD_ID_0), aux.NonTuner(Card.IsRace, RACE_ZOMBIE), 2)
	c:EnableReviveLimit()
	--indes
	local e1 = Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
	e1:SetRange(LOCATION_MZONE)
	e1:SetTargetRange(LOCATION_MZONE, 0)
	e1:SetTarget(aux.TargetBoolFunction(Card.IsRace, RACE_ZOMBIE))
	e1:SetValue(1)
	c:RegisterEffect(e1)
end


Archfiend
"Plaguespreader Zombie" + 2+ non-Tuner Zombie monsters
Zombie monsters you control cannot be destroyed by card effects.
-- Archfiend
local CARD_ID_0 = 33420078 --Plaguespreader Zombie
local s, id, o = GetID()
function s.initial_effect(c)
	aux.AddMaterialCodeList(c, CARD_ID_0)
	--synchro summon
	aux.AddSynchroProcedure(c, aux.FilterBoolFunction(Card.IsCode, CARD_ID_0), aux.NonTuner(Card.IsRace, RACE_ZOMBIE), 2)
	c:EnableReviveLimit()
	--indes
	local e1 = Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
	e1:SetRange(LOCATION_MZONE)
	e1:SetTargetRange(LOCATION_MZONE, 0)
	e1:SetTarget(aux.TargetBoolFunction(Card.IsRace, RACE_ZOMBIE))
	e1:SetValue(1)
	c:RegisterEffect(e1)
end

