Digital
Cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of an Insect monster. Once per turn, when this face-up card is changed from Attack Position to Defense Position: You can add 1 Level 3 Insect monster from your Deck to your hand. An Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect.
● When this card destroys a monster by battle, draw 1 card.
local s, id, o = GetID()
function s.initial_effect(c)
	--xyzlimit
	local e0 = Effect.CreateEffect(c)
	e0:SetType(EFFECT_TYPE_SINGLE)
	e0:SetCode(EFFECT_CANNOT_BE_XYZ_MATERIAL)
	e0:SetProperty(EFFECT_FLAG_CANNOT_DISABLE + EFFECT_FLAG_UNCOPYABLE)
	e0:SetValue(s.xyzlimit)
	c:RegisterEffect(e0)
	--Search
	local e1 = Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id, 0))
	e1:SetCategory(CATEGORY_TOHAND + CATEGORY_SEARCH)
	e1:SetType(EFFECT_TYPE_SINGLE + EFFECT_TYPE_TRIGGER_O)
	e1:SetCode(EVENT_CHANGE_POS)
	e1:SetCountLimit(1)
	e1:SetCondition(s.thcon)
	e1:SetTarget(s.thtg)
	e1:SetOperation(s.thop)
	c:RegisterEffect(e1)
	--effect gain
	local e2 = Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_SINGLE + EFFECT_TYPE_CONTINUOUS)
	e2:SetCode(EVENT_BE_MATERIAL)
	e2:SetProperty(EFFECT_FLAG_EVENT_PLAYER)
	e2:SetCondition(s.efcon)
	e2:SetOperation(s.efop)
	c:RegisterEffect(e2)
end
function s.xyzlimit(e, c)
	if not c then
		return false
	end
	return not c:IsRace(RACE_INSECT)
end
function s.thcon(e, tp, eg, ep, ev, re, r, rp)
	local c = e:GetHandler()
	return not c:IsStatus(STATUS_CONTINUOUS_POS) and c:IsPosition(POS_FACEUP_DEFENSE) and c:IsPreviousPosition(POS_FACEUP_ATTACK)
end
function s.thfilter(c)
	return c:IsRace(RACE_INSECT) and c:IsLevel(3) and c:IsAbleToHand()
end
function s.thtg(e, tp, eg, ep, ev, re, r, rp, chk)
	if chk == 0 then
		return Duel.IsExistingMatchingCard(s.thfilter, tp, LOCATION_DECK, 0, 1, nil)
	end
	Duel.SetOperationInfo(0, CATEGORY_TOHAND, nil, 1, tp, LOCATION_DECK)
end
function s.thop(e, tp, eg, ep, ev, re, r, rp)
	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_ATOHAND)
	local g = Duel.SelectMatchingCard(tp, s.thfilter, tp, LOCATION_DECK, 0, 1, 1, nil)
	if g:GetCount() > 0 then
		Duel.SendtoHand(g, nil, REASON_EFFECT)
		Duel.ConfirmCards(1 - tp, g)
	end
end
function s.efcon(e, tp, eg, ep, ev, re, r, rp)
	return r == REASON_XYZ
end
function s.efop(e, tp, eg, ep, ev, re, r, rp)
	local c = e:GetHandler()
	local rc = c:GetReasonCard()
	local e1 = Effect.CreateEffect(rc)
	e1:SetDescription(aux.Stringid(id, 1))
	e1:SetType(EFFECT_TYPE_SINGLE + EFFECT_TYPE_CONTINUOUS)
	e1:SetCode(EVENT_BATTLE_DESTROYING)
	e1:SetProperty(EFFECT_FLAG_CLIENT_HINT)
	e1:SetOperation(s.drop)
	e1:SetReset(RESET_EVENT + RESETS_STANDARD)
	rc:RegisterEffect(e1, true)
	if not rc:IsType(TYPE_EFFECT) then
		local e2 = Effect.CreateEffect(c)
		e2:SetType(EFFECT_TYPE_SINGLE)
		e2:SetCode(EFFECT_ADD_TYPE)
		e2:SetValue(TYPE_EFFECT)
		e2:SetReset(RESET_EVENT + RESETS_STANDARD)
		rc:RegisterEffect(e2, true)
	end
end
function s.drop(e, tp, eg, ep, ev, re, r, rp)
	Duel.Hint(HINT_CARD, 0, id)
	Duel.Draw(tp, 1, REASON_EFFECT)
end


Digital
Cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of an Insect monster. Once per turn, when this face-up card is changed from Attack Position to Defense Position: You can add 1 Level 3 Insect monster from your Deck to your hand. An Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect.
● When this card destroys a monster by battle, draw 1 card.
-- Digital
local s, id, o = GetID()
function s.initial_effect(c)
	--xyzlimit
	local e0 = Effect.CreateEffect(c)
	e0:SetType(EFFECT_TYPE_SINGLE)
	e0:SetCode(EFFECT_CANNOT_BE_XYZ_MATERIAL)
	e0:SetProperty(EFFECT_FLAG_CANNOT_DISABLE + EFFECT_FLAG_UNCOPYABLE)
	e0:SetValue(s.xyzlimit)
	c:RegisterEffect(e0)
	--Search
	local e1 = Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id, 0))
	e1:SetCategory(CATEGORY_TOHAND + CATEGORY_SEARCH)
	e1:SetType(EFFECT_TYPE_SINGLE + EFFECT_TYPE_TRIGGER_O)
	e1:SetCode(EVENT_CHANGE_POS)
	e1:SetCountLimit(1)
	e1:SetCondition(s.thcon)
	e1:SetTarget(s.thtg)
	e1:SetOperation(s.thop)
	c:RegisterEffect(e1)
	--effect gain
	local e2 = Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_SINGLE + EFFECT_TYPE_CONTINUOUS)
	e2:SetCode(EVENT_BE_MATERIAL)
	e2:SetProperty(EFFECT_FLAG_EVENT_PLAYER)
	e2:SetCondition(s.efcon)
	e2:SetOperation(s.efop)
	c:RegisterEffect(e2)
end
function s.xyzlimit(e, c)
	if not c then
		return false
	end
	return not c:IsRace(RACE_INSECT)
end
function s.thcon(e, tp, eg, ep, ev, re, r, rp)
	local c = e:GetHandler()
	return not c:IsStatus(STATUS_CONTINUOUS_POS) and c:IsPosition(POS_FACEUP_DEFENSE) and c:IsPreviousPosition(POS_FACEUP_ATTACK)
end
function s.thfilter(c)
	return c:IsRace(RACE_INSECT) and c:IsLevel(3) and c:IsAbleToHand()
end
function s.thtg(e, tp, eg, ep, ev, re, r, rp, chk)
	if chk == 0 then
		return Duel.IsExistingMatchingCard(s.thfilter, tp, LOCATION_DECK, 0, 1, nil)
	end
	Duel.SetOperationInfo(0, CATEGORY_TOHAND, nil, 1, tp, LOCATION_DECK)
end
function s.thop(e, tp, eg, ep, ev, re, r, rp)
	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_ATOHAND)
	local g = Duel.SelectMatchingCard(tp, s.thfilter, tp, LOCATION_DECK, 0, 1, 1, nil)
	if g:GetCount() > 0 then
		Duel.SendtoHand(g, nil, REASON_EFFECT)
		Duel.ConfirmCards(1 - tp, g)
	end
end
function s.efcon(e, tp, eg, ep, ev, re, r, rp)
	return r == REASON_XYZ
end
function s.efop(e, tp, eg, ep, ev, re, r, rp)
	local c = e:GetHandler()
	local rc = c:GetReasonCard()
	local e1 = Effect.CreateEffect(rc)
	e1:SetDescription(aux.Stringid(id, 1))
	e1:SetType(EFFECT_TYPE_SINGLE + EFFECT_TYPE_CONTINUOUS)
	e1:SetCode(EVENT_BATTLE_DESTROYING)
	e1:SetProperty(EFFECT_FLAG_CLIENT_HINT)
	e1:SetOperation(s.drop)
	e1:SetReset(RESET_EVENT + RESETS_STANDARD)
	rc:RegisterEffect(e1, true)
	if not rc:IsType(TYPE_EFFECT) then
		local e2 = Effect.CreateEffect(c)
		e2:SetType(EFFECT_TYPE_SINGLE)
		e2:SetCode(EFFECT_ADD_TYPE)
		e2:SetValue(TYPE_EFFECT)
		e2:SetReset(RESET_EVENT + RESETS_STANDARD)
		rc:RegisterEffect(e2, true)
	end
end
function s.drop(e, tp, eg, ep, ev, re, r, rp)
	Duel.Hint(HINT_CARD, 0, id)
	Duel.Draw(tp, 1, REASON_EFFECT)
end

