Armades,
1 Tuner + 1 or more non-Tuner monsters
If this card attacks or is attacked, your opponent cannot activate cards or effects until the end of the Damage Step.
local s, id, o = GetID()
function s.initial_effect(c)
	--synchro summon
	aux.AddSynchroProcedure(c, nil, aux.NonTuner(nil), 1)
	c:EnableReviveLimit()
	--actlimit
	local e1 = Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
	e1:SetCode(EFFECT_CANNOT_ACTIVATE)
	e1:SetRange(LOCATION_MZONE)
	e1:SetTargetRange(0, 1)
	e1:SetValue(1)
	e1:SetCondition(s.actcon)
	c:RegisterEffect(e1)
end
function s.actcon(e)
	return Duel.GetAttacker() == e:GetHandler() or Duel.GetAttackTarget() == e:GetHandler()
end


Armades,
1 Tuner + 1 or more non-Tuner monsters
If this card attacks or is attacked, your opponent cannot activate cards or effects until the end of the Damage Step.
-- Armades,
local s, id, o = GetID()
function s.initial_effect(c)
	--synchro summon
	aux.AddSynchroProcedure(c, nil, aux.NonTuner(nil), 1)
	c:EnableReviveLimit()
	--actlimit
	local e1 = Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
	e1:SetCode(EFFECT_CANNOT_ACTIVATE)
	e1:SetRange(LOCATION_MZONE)
	e1:SetTargetRange(0, 1)
	e1:SetValue(1)
	e1:SetCondition(s.actcon)
	c:RegisterEffect(e1)
end
function s.actcon(e)
	return Duel.GetAttacker() == e:GetHandler() or Duel.GetAttackTarget() == e:GetHandler()
end

