Time
Special Summon this card as a Normal Monster (Psychic/DARK/Level 4/ATK 1900/DEF 2500) (this card is also still a Trap), then you can Special Summon 1 Machine "Time Thief" monster from your hand, Deck, or GY. If you control an Xyz Monster(s) that has both a Spell and a Trap as material: You can banish this card from your GY; banish 1 card on the field. You can only use each effect of "Time Thief Power Reserve" once per turn.
local SETCARD_ID_0 = 0x126 --Time

local SETCARD_ID_0 = 0x126 --Time
local s, id, o = GetID()
function s.initial_effect(c)
	--Activate
	local e1 = Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id, 0))
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON + CATEGORY_DECKDES + CATEGORY_GRAVE_SPSUMMON)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetHintTiming(0, TIMINGS_CHECK_MONSTER + TIMING_END_PHASE)
	e1:SetCountLimit(1, id)
	e1:SetTarget(s.target)
	e1:SetOperation(s.activate)
	c:RegisterEffect(e1)
	--remove
	local e2 = Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id, 1))
	e2:SetCategory(CATEGORY_REMOVE)
	e2:SetType(EFFECT_TYPE_QUICK_O)
	e2:SetCode(EVENT_FREE_CHAIN)
	e2:SetRange(LOCATION_GRAVE)
	e2:SetHintTiming(0, TIMINGS_CHECK_MONSTER)
	e2:SetCountLimit(1, id + o)
	e2:SetCondition(s.rmcon)
	e2:SetCost(aux.bfgcost)
	e2:SetTarget(s.rmtg)
	e2:SetOperation(s.rmop)
	c:RegisterEffect(e2)
end
function s.target(e, tp, eg, ep, ev, re, r, rp, chk)
	if chk == 0 then
		return e:IsCostChecked()
			and Duel.GetLocationCount(tp, LOCATION_MZONE) > 0
			and Duel.IsPlayerCanSpecialSummonMonster(tp, id, SETCARD_ID_0, TYPES_NORMAL_TRAP_MONSTER, 1900, 2500, 4, RACE_PSYCHO, ATTRIBUTE_DARK)
	end
	Duel.SetOperationInfo(0, CATEGORY_SPECIAL_SUMMON, e:GetHandler(), 1, 0, 0)
end
function s.filter(c, e, tp)
	return c:IsRace(RACE_MACHINE) and c:IsSetCard(SETCARD_ID_0) and c:IsCanBeSpecialSummoned(e, 0, tp, false, false)
end
function s.activate(e, tp, eg, ep, ev, re, r, rp)
	if not Duel.IsPlayerCanSpecialSummonMonster(tp, id, SETCARD_ID_0, TYPES_NORMAL_TRAP_MONSTER, 1900, 2500, 4, RACE_PSYCHO, ATTRIBUTE_DARK) then
		return
	end
	local c = e:GetHandler()
	c:AddMonsterAttribute(TYPE_NORMAL + TYPE_TRAP)
	if Duel.SpecialSummon(c, 0, tp, tp, true, false, POS_FACEUP) == 0 then
		return
	end
	local g = Duel.GetMatchingGroup(aux.NecroValleyFilter(s.filter), tp, LOCATION_DECK + LOCATION_GRAVE + LOCATION_HAND, 0, nil, e, tp)
	if Duel.GetLocationCount(tp, LOCATION_MZONE) > 0 and #g > 0 and Duel.SelectYesNo(tp, aux.Stringid(id, 2)) then
		Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_SPSUMMON)
		local sg = g:Select(tp, 1, 1, nil)
		Duel.BreakEffect()
		Duel.SpecialSummon(sg, 0, tp, tp, false, false, POS_FACEUP)
	end
end
function s.cfilter(c)
	return c:IsFaceup() and c:IsType(TYPE_XYZ) and c:GetOverlayGroup():IsExists(Card.IsType, 1, nil, TYPE_SPELL) and c:GetOverlayGroup():IsExists(Card.IsType, 1, nil, TYPE_TRAP)
end
function s.rmcon(e, tp, eg, ep, ev, re, r, rp)
	return Duel.IsExistingMatchingCard(s.cfilter, tp, LOCATION_MZONE, 0, 1, nil)
end
function s.rmtg(e, tp, eg, ep, ev, re, r, rp, chk)
	local g = Duel.GetMatchingGroup(Card.IsAbleToRemove, tp, LOCATION_ONFIELD, LOCATION_ONFIELD, nil)
	if chk == 0 then
		return #g > 0
	end
	Duel.SetOperationInfo(0, CATEGORY_REMOVE, g, 1, 0, 0)
end
function s.rmop(e, tp, eg, ep, ev, re, r, rp)
	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_REMOVE)
	local g = Duel.SelectMatchingCard(tp, Card.IsAbleToRemove, tp, LOCATION_ONFIELD, LOCATION_ONFIELD, 1, 1, nil)
	if #g > 0 then
		Duel.HintSelection(g)
		Duel.Remove(g, POS_FACEUP, REASON_EFFECT)
	end
end


Time
Special Summon this card as a Normal Monster (Psychic/DARK/Level 4/ATK 1900/DEF 2500) (this card is also still a Trap), then you can Special Summon 1 Machine "Time Thief" monster from your hand, Deck, or GY. If you control an Xyz Monster(s) that has both a Spell and a Trap as material: You can banish this card from your GY; banish 1 card on the field. You can only use each effect of "Time Thief Power Reserve" once per turn.
-- Time
local SETCARD_ID_0 = 0x126 --Time
local s, id, o = GetID()
function s.initial_effect(c)
	--Activate
	local e1 = Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id, 0))
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON + CATEGORY_DECKDES + CATEGORY_GRAVE_SPSUMMON)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetHintTiming(0, TIMINGS_CHECK_MONSTER + TIMING_END_PHASE)
	e1:SetCountLimit(1, id)
	e1:SetTarget(s.target)
	e1:SetOperation(s.activate)
	c:RegisterEffect(e1)
	--remove
	local e2 = Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id, 1))
	e2:SetCategory(CATEGORY_REMOVE)
	e2:SetType(EFFECT_TYPE_QUICK_O)
	e2:SetCode(EVENT_FREE_CHAIN)
	e2:SetRange(LOCATION_GRAVE)
	e2:SetHintTiming(0, TIMINGS_CHECK_MONSTER)
	e2:SetCountLimit(1, id + o)
	e2:SetCondition(s.rmcon)
	e2:SetCost(aux.bfgcost)
	e2:SetTarget(s.rmtg)
	e2:SetOperation(s.rmop)
	c:RegisterEffect(e2)
end
function s.target(e, tp, eg, ep, ev, re, r, rp, chk)
	if chk == 0 then
		return e:IsCostChecked()
			and Duel.GetLocationCount(tp, LOCATION_MZONE) > 0
			and Duel.IsPlayerCanSpecialSummonMonster(tp, id, SETCARD_ID_0, TYPES_NORMAL_TRAP_MONSTER, 1900, 2500, 4, RACE_PSYCHO, ATTRIBUTE_DARK)
	end
	Duel.SetOperationInfo(0, CATEGORY_SPECIAL_SUMMON, e:GetHandler(), 1, 0, 0)
end
function s.filter(c, e, tp)
	return c:IsRace(RACE_MACHINE) and c:IsSetCard(SETCARD_ID_0) and c:IsCanBeSpecialSummoned(e, 0, tp, false, false)
end
function s.activate(e, tp, eg, ep, ev, re, r, rp)
	if not Duel.IsPlayerCanSpecialSummonMonster(tp, id, SETCARD_ID_0, TYPES_NORMAL_TRAP_MONSTER, 1900, 2500, 4, RACE_PSYCHO, ATTRIBUTE_DARK) then
		return
	end
	local c = e:GetHandler()
	c:AddMonsterAttribute(TYPE_NORMAL + TYPE_TRAP)
	if Duel.SpecialSummon(c, 0, tp, tp, true, false, POS_FACEUP) == 0 then
		return
	end
	local g = Duel.GetMatchingGroup(aux.NecroValleyFilter(s.filter), tp, LOCATION_DECK + LOCATION_GRAVE + LOCATION_HAND, 0, nil, e, tp)
	if Duel.GetLocationCount(tp, LOCATION_MZONE) > 0 and #g > 0 and Duel.SelectYesNo(tp, aux.Stringid(id, 2)) then
		Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_SPSUMMON)
		local sg = g:Select(tp, 1, 1, nil)
		Duel.BreakEffect()
		Duel.SpecialSummon(sg, 0, tp, tp, false, false, POS_FACEUP)
	end
end
function s.cfilter(c)
	return c:IsFaceup() and c:IsType(TYPE_XYZ) and c:GetOverlayGroup():IsExists(Card.IsType, 1, nil, TYPE_SPELL) and c:GetOverlayGroup():IsExists(Card.IsType, 1, nil, TYPE_TRAP)
end
function s.rmcon(e, tp, eg, ep, ev, re, r, rp)
	return Duel.IsExistingMatchingCard(s.cfilter, tp, LOCATION_MZONE, 0, 1, nil)
end
function s.rmtg(e, tp, eg, ep, ev, re, r, rp, chk)
	local g = Duel.GetMatchingGroup(Card.IsAbleToRemove, tp, LOCATION_ONFIELD, LOCATION_ONFIELD, nil)
	if chk == 0 then
		return #g > 0
	end
	Duel.SetOperationInfo(0, CATEGORY_REMOVE, g, 1, 0, 0)
end
function s.rmop(e, tp, eg, ep, ev, re, r, rp)
	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_REMOVE)
	local g = Duel.SelectMatchingCard(tp, Card.IsAbleToRemove, tp, LOCATION_ONFIELD, LOCATION_ONFIELD, 1, 1, nil)
	if #g > 0 then
		Duel.HintSelection(g)
		Duel.Remove(g, POS_FACEUP, REASON_EFFECT)
	end
end

