Number
3 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card; send 1 card from your hand to the Graveyard, and if you do, draw 1 card.
local s, id, o = GetID()
function s.initial_effect(c)
	--xyz summon
	aux.AddXyzProcedure(c, nil, 4, 3)
	c:EnableReviveLimit()
	--attack up
	local e1 = Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_TOGRAVE + CATEGORY_DRAW)
	e1:SetDescription(aux.Stringid(id, 0))
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetCountLimit(1)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCost(s.cost)
	e1:SetTarget(s.target)
	e1:SetOperation(s.operation)
	c:RegisterEffect(e1)
end
aux.xyz_number[id] = 10
function s.cost(e, tp, eg, ep, ev, re, r, rp, chk)
	if chk == 0 then
		return e:GetHandler():CheckRemoveOverlayCard(tp, 1, REASON_COST)
	end
	e:GetHandler():RemoveOverlayCard(tp, 1, 1, REASON_COST)
end
function s.target(e, tp, eg, ep, ev, re, r, rp, chk)
	if chk == 0 then
		return Duel.GetFieldGroupCount(tp, LOCATION_HAND, 0) > 0 and Duel.IsPlayerCanDraw(tp, 1)
	end
	Duel.SetOperationInfo(0, CATEGORY_TOGRAVE, nil, 1, tp, LOCATION_HAND)
	Duel.SetOperationInfo(0, CATEGORY_DRAW, nil, 0, tp, 1)
end
function s.operation(e, tp, eg, ep, ev, re, r, rp)
	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_TOGRAVE)
	local g = Duel.SelectMatchingCard(tp, nil, tp, LOCATION_HAND, 0, 1, 1, nil)
	if g:GetCount() == 0 then
		return
	end
	Duel.SendtoGrave(g, REASON_EFFECT)
	if g:GetFirst():IsLocation(LOCATION_GRAVE) then
		Duel.Draw(tp, 1, REASON_EFFECT)
	end
end


Number
3 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card; send 1 card from your hand to the Graveyard, and if you do, draw 1 card.
-- Number
local s, id, o = GetID()
function s.initial_effect(c)
	--xyz summon
	aux.AddXyzProcedure(c, nil, 4, 3)
	c:EnableReviveLimit()
	--attack up
	local e1 = Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_TOGRAVE + CATEGORY_DRAW)
	e1:SetDescription(aux.Stringid(id, 0))
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetCountLimit(1)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCost(s.cost)
	e1:SetTarget(s.target)
	e1:SetOperation(s.operation)
	c:RegisterEffect(e1)
end
aux.xyz_number[id] = 10
function s.cost(e, tp, eg, ep, ev, re, r, rp, chk)
	if chk == 0 then
		return e:GetHandler():CheckRemoveOverlayCard(tp, 1, REASON_COST)
	end
	e:GetHandler():RemoveOverlayCard(tp, 1, 1, REASON_COST)
end
function s.target(e, tp, eg, ep, ev, re, r, rp, chk)
	if chk == 0 then
		return Duel.GetFieldGroupCount(tp, LOCATION_HAND, 0) > 0 and Duel.IsPlayerCanDraw(tp, 1)
	end
	Duel.SetOperationInfo(0, CATEGORY_TOGRAVE, nil, 1, tp, LOCATION_HAND)
	Duel.SetOperationInfo(0, CATEGORY_DRAW, nil, 0, tp, 1)
end
function s.operation(e, tp, eg, ep, ev, re, r, rp)
	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_TOGRAVE)
	local g = Duel.SelectMatchingCard(tp, nil, tp, LOCATION_HAND, 0, 1, 1, nil)
	if g:GetCount() == 0 then
		return
	end
	Duel.SendtoGrave(g, REASON_EFFECT)
	if g:GetFirst():IsLocation(LOCATION_GRAVE) then
		Duel.Draw(tp, 1, REASON_EFFECT)
	end
end

