Blackwing
If this card is added from your Deck to your hand by a card effect: You can Special Summon this card from your hand. Cannot be used as a Synchro Material, except for the Synchro Summon of a "Blackwing" monster.
local SETCARD_ID_0 = 0x33 --Blackwing

local SETCARD_ID_0 = 0x33 --Blackwing
local s, id, o = GetID()
function s.initial_effect(c)
	--special summon
	local e1 = Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id, 0))
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_SINGLE + EFFECT_TYPE_TRIGGER_O)
	e1:SetProperty(EFFECT_FLAG_DELAY)
	e1:SetCode(EVENT_TO_HAND)
	e1:SetCondition(s.condition)
	e1:SetTarget(s.target)
	e1:SetOperation(s.operation)
	c:RegisterEffect(e1)
	--synchro limit
	local e2 = Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_SINGLE)
	e2:SetCode(EFFECT_CANNOT_BE_SYNCHRO_MATERIAL)
	e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE + EFFECT_FLAG_UNCOPYABLE)
	e2:SetValue(s.synlimit)
	c:RegisterEffect(e2)
end
function s.synlimit(e, c)
	if not c then
		return false
	end
	return not c:IsSetCard(SETCARD_ID_0)
end
function s.condition(e, tp, eg, ep, ev, re, r, rp)
	return bit.band(r, REASON_EFFECT) ~= 0 and e:GetHandler():IsPreviousLocation(LOCATION_DECK) and e:GetHandler():IsPreviousControler(tp)
end
function s.target(e, tp, eg, ep, ev, re, r, rp, chk)
	if chk == 0 then
		return e:GetHandler():IsRelateToEffect(e) and Duel.GetLocationCount(tp, LOCATION_MZONE) > 0 and e:GetHandler():IsCanBeSpecialSummoned(e, 0, tp, false, false)
	end
	Duel.SetOperationInfo(0, CATEGORY_SPECIAL_SUMMON, e:GetHandler(), 1, 0, 0)
end
function s.operation(e, tp, eg, ep, ev, re, r, rp)
	local c = e:GetHandler()
	if not c:IsRelateToEffect(e) then
		return
	end
	Duel.SpecialSummon(c, 0, tp, tp, false, false, POS_FACEUP)
end


Blackwing
If this card is added from your Deck to your hand by a card effect: You can Special Summon this card from your hand. Cannot be used as a Synchro Material, except for the Synchro Summon of a "Blackwing" monster.
-- Blackwing
local SETCARD_ID_0 = 0x33 --Blackwing
local s, id, o = GetID()
function s.initial_effect(c)
	--special summon
	local e1 = Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id, 0))
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_SINGLE + EFFECT_TYPE_TRIGGER_O)
	e1:SetProperty(EFFECT_FLAG_DELAY)
	e1:SetCode(EVENT_TO_HAND)
	e1:SetCondition(s.condition)
	e1:SetTarget(s.target)
	e1:SetOperation(s.operation)
	c:RegisterEffect(e1)
	--synchro limit
	local e2 = Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_SINGLE)
	e2:SetCode(EFFECT_CANNOT_BE_SYNCHRO_MATERIAL)
	e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE + EFFECT_FLAG_UNCOPYABLE)
	e2:SetValue(s.synlimit)
	c:RegisterEffect(e2)
end
function s.synlimit(e, c)
	if not c then
		return false
	end
	return not c:IsSetCard(SETCARD_ID_0)
end
function s.condition(e, tp, eg, ep, ev, re, r, rp)
	return bit.band(r, REASON_EFFECT) ~= 0 and e:GetHandler():IsPreviousLocation(LOCATION_DECK) and e:GetHandler():IsPreviousControler(tp)
end
function s.target(e, tp, eg, ep, ev, re, r, rp, chk)
	if chk == 0 then
		return e:GetHandler():IsRelateToEffect(e) and Duel.GetLocationCount(tp, LOCATION_MZONE) > 0 and e:GetHandler():IsCanBeSpecialSummoned(e, 0, tp, false, false)
	end
	Duel.SetOperationInfo(0, CATEGORY_SPECIAL_SUMMON, e:GetHandler(), 1, 0, 0)
end
function s.operation(e, tp, eg, ep, ev, re, r, rp)
	local c = e:GetHandler()
	if not c:IsRelateToEffect(e) then
		return
	end
	Duel.SpecialSummon(c, 0, tp, tp, false, false, POS_FACEUP)
end

