Stray
Special Summon 2 "Lamb Tokens" (Beast/EARTH/Level 1/ATK 0/DEF 0) in Defense Position. You cannot Summon other monsters the turn you activate this card (but you can Set).
local CARD_ID_0 = 59822133 --Blue-Eyes Spirit Dragon
local CARD_ID_1 = 60764582 --Lamb Token

local CARD_ID_0 = 59822133 --Blue-Eyes Spirit Dragon
local CARD_ID_1 = 60764582 --Lamb Token
local s, id, o = GetID()
function s.initial_effect(c)
	--Activate
	local e1 = Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetCost(s.cost)
	e1:SetTarget(s.target)
	e1:SetOperation(s.activate)
	c:RegisterEffect(e1)
end
function s.cost(e, tp, eg, ep, ev, re, r, rp, chk)
	if chk == 0 then
		return Duel.GetActivityCount(tp, ACTIVITY_SUMMON) == 0 and Duel.GetActivityCount(tp, ACTIVITY_FLIPSUMMON) == 0 and Duel.GetActivityCount(tp, ACTIVITY_SPSUMMON) == 0
	end
	local e1 = Effect.CreateEffect(e:GetHandler())
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET + EFFECT_FLAG_OATH)
	e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
	e1:SetReset(RESET_PHASE + PHASE_END)
	e1:SetTargetRange(1, 0)
	e1:SetLabelObject(e)
	e1:SetTarget(s.sumlimit)
	Duel.RegisterEffect(e1, tp)
	local e2 = Effect.CreateEffect(e:GetHandler())
	e2:SetType(EFFECT_TYPE_FIELD)
	e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET + EFFECT_FLAG_OATH)
	e2:SetCode(EFFECT_CANNOT_SUMMON)
	e2:SetReset(RESET_PHASE + PHASE_END)
	e2:SetTargetRange(1, 0)
	Duel.RegisterEffect(e2, tp)
	local e3 = e2:Clone()
	e3:SetCode(EFFECT_CANNOT_FLIP_SUMMON)
	Duel.RegisterEffect(e3, tp)
end
function s.sumlimit(e, c, sump, sumtype, sumpos, targetp, se)
	return e:GetLabelObject() ~= se
end
function s.target(e, tp, eg, ep, ev, re, r, rp, chk)
	if chk == 0 then
		return not Duel.IsPlayerAffectedByEffect(tp, CARD_ID_0)
			and Duel.GetLocationCount(tp, LOCATION_MZONE) > 1
			and Duel.IsPlayerCanSpecialSummonMonster(tp, id + 1, 0, TYPES_TOKEN_MONSTER, 0, 0, 1, RACE_BEAST, ATTRIBUTE_EARTH, POS_FACEUP_DEFENSE)
	end
	Duel.SetOperationInfo(0, CATEGORY_TOKEN, nil, 2, 0, 0)
	Duel.SetOperationInfo(0, CATEGORY_SPECIAL_SUMMON, nil, 2, 0, 0)
end
function s.activate(e, tp, eg, ep, ev, re, r, rp)
	if Duel.IsPlayerAffectedByEffect(tp, CARD_ID_0) then
		return
	end
	if Duel.GetLocationCount(tp, LOCATION_MZONE) > 1 and Duel.IsPlayerCanSpecialSummonMonster(tp, id + 1, 0, TYPES_TOKEN_MONSTER, 0, 0, 1, RACE_BEAST, ATTRIBUTE_EARTH, POS_FACEUP_DEFENSE) then
		for i = 1, 2 do
			local token = Duel.CreateToken(tp, id + i)
			Duel.SpecialSummonStep(token, 0, tp, tp, false, false, POS_FACEUP_DEFENSE)
		end
		Duel.SpecialSummonComplete()
	end
end


Stray
Special Summon 2 "Lamb Tokens" (Beast/EARTH/Level 1/ATK 0/DEF 0) in Defense Position. You cannot Summon other monsters the turn you activate this card (but you can Set).
-- Stray
local CARD_ID_0 = 59822133 --Blue-Eyes Spirit Dragon
local CARD_ID_1 = 60764582 --Lamb Token
local s, id, o = GetID()
function s.initial_effect(c)
	--Activate
	local e1 = Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetCost(s.cost)
	e1:SetTarget(s.target)
	e1:SetOperation(s.activate)
	c:RegisterEffect(e1)
end
function s.cost(e, tp, eg, ep, ev, re, r, rp, chk)
	if chk == 0 then
		return Duel.GetActivityCount(tp, ACTIVITY_SUMMON) == 0 and Duel.GetActivityCount(tp, ACTIVITY_FLIPSUMMON) == 0 and Duel.GetActivityCount(tp, ACTIVITY_SPSUMMON) == 0
	end
	local e1 = Effect.CreateEffect(e:GetHandler())
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET + EFFECT_FLAG_OATH)
	e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
	e1:SetReset(RESET_PHASE + PHASE_END)
	e1:SetTargetRange(1, 0)
	e1:SetLabelObject(e)
	e1:SetTarget(s.sumlimit)
	Duel.RegisterEffect(e1, tp)
	local e2 = Effect.CreateEffect(e:GetHandler())
	e2:SetType(EFFECT_TYPE_FIELD)
	e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET + EFFECT_FLAG_OATH)
	e2:SetCode(EFFECT_CANNOT_SUMMON)
	e2:SetReset(RESET_PHASE + PHASE_END)
	e2:SetTargetRange(1, 0)
	Duel.RegisterEffect(e2, tp)
	local e3 = e2:Clone()
	e3:SetCode(EFFECT_CANNOT_FLIP_SUMMON)
	Duel.RegisterEffect(e3, tp)
end
function s.sumlimit(e, c, sump, sumtype, sumpos, targetp, se)
	return e:GetLabelObject() ~= se
end
function s.target(e, tp, eg, ep, ev, re, r, rp, chk)
	if chk == 0 then
		return not Duel.IsPlayerAffectedByEffect(tp, CARD_ID_0)
			and Duel.GetLocationCount(tp, LOCATION_MZONE) > 1
			and Duel.IsPlayerCanSpecialSummonMonster(tp, id + 1, 0, TYPES_TOKEN_MONSTER, 0, 0, 1, RACE_BEAST, ATTRIBUTE_EARTH, POS_FACEUP_DEFENSE)
	end
	Duel.SetOperationInfo(0, CATEGORY_TOKEN, nil, 2, 0, 0)
	Duel.SetOperationInfo(0, CATEGORY_SPECIAL_SUMMON, nil, 2, 0, 0)
end
function s.activate(e, tp, eg, ep, ev, re, r, rp)
	if Duel.IsPlayerAffectedByEffect(tp, CARD_ID_0) then
		return
	end
	if Duel.GetLocationCount(tp, LOCATION_MZONE) > 1 and Duel.IsPlayerCanSpecialSummonMonster(tp, id + 1, 0, TYPES_TOKEN_MONSTER, 0, 0, 1, RACE_BEAST, ATTRIBUTE_EARTH, POS_FACEUP_DEFENSE) then
		for i = 1, 2 do
			local token = Duel.CreateToken(tp, id + i)
			Duel.SpecialSummonStep(token, 0, tp, tp, false, false, POS_FACEUP_DEFENSE)
		end
		Duel.SpecialSummonComplete()
	end
end

