Dash
If this card attacks, it gains 1200 ATK during the Damage Step only.
local s, id, o = GetID()
function s.initial_effect(c)
	local e1 = Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetCode(EFFECT_UPDATE_ATTACK)
	e1:SetCondition(s.condtion)
	e1:SetValue(1200)
	c:RegisterEffect(e1)
end
function s.condtion(e)
	local ph = Duel.GetCurrentPhase()
	return (ph == PHASE_DAMAGE or ph == PHASE_DAMAGE_CAL) and Duel.GetAttacker() == e:GetHandler()
end


Dash
If this card attacks, it gains 1200 ATK during the Damage Step only.
-- Dash
local s, id, o = GetID()
function s.initial_effect(c)
	local e1 = Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetCode(EFFECT_UPDATE_ATTACK)
	e1:SetCondition(s.condtion)
	e1:SetValue(1200)
	c:RegisterEffect(e1)
end
function s.condtion(e)
	local ph = Duel.GetCurrentPhase()
	return (ph == PHASE_DAMAGE or ph == PHASE_DAMAGE_CAL) and Duel.GetAttacker() == e:GetHandler()
end

