Mobius
When this card is Tribute Summoned: You can target up to 2 Spells/Traps on the field; destroy those targets.
local s, id, o = GetID()
function s.initial_effect(c)
	--destroy
	local e1 = Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id, 0))
	e1:SetCategory(CATEGORY_DESTROY)
	e1:SetType(EFFECT_TYPE_SINGLE + EFFECT_TYPE_TRIGGER_O)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetCode(EVENT_SUMMON_SUCCESS)
	e1:SetCondition(s.condition)
	e1:SetTarget(s.target)
	e1:SetOperation(s.operation)
	c:RegisterEffect(e1)
end
function s.condition(e, tp, eg, ep, ev, re, r, rp)
	return e:GetHandler():IsSummonType(SUMMON_TYPE_ADVANCE)
end
function s.filter(c)
	return c:IsType(TYPE_SPELL + TYPE_TRAP)
end
function s.target(e, tp, eg, ep, ev, re, r, rp, chk, chkc)
	if chkc then
		return chkc:IsOnField() and s.filter(chkc)
	end
	if chk == 0 then
		return Duel.IsExistingTarget(s.filter, tp, LOCATION_ONFIELD, LOCATION_ONFIELD, 1, nil)
	end
	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_DESTROY)
	local g = Duel.SelectTarget(tp, s.filter, tp, LOCATION_ONFIELD, LOCATION_ONFIELD, 1, 2, nil)
	Duel.SetOperationInfo(0, CATEGORY_DESTROY, g, g:GetCount(), 0, 0)
end
function s.operation(e, tp, eg, ep, ev, re, r, rp)
	local tg = Duel.GetChainInfo(0, CHAININFO_TARGET_CARDS)
	local sg = tg:Filter(Card.IsRelateToEffect, nil, e)
	Duel.Destroy(sg, REASON_EFFECT)
end


Mobius
When this card is Tribute Summoned: You can target up to 2 Spells/Traps on the field; destroy those targets.
-- Mobius
local s, id, o = GetID()
function s.initial_effect(c)
	--destroy
	local e1 = Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id, 0))
	e1:SetCategory(CATEGORY_DESTROY)
	e1:SetType(EFFECT_TYPE_SINGLE + EFFECT_TYPE_TRIGGER_O)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetCode(EVENT_SUMMON_SUCCESS)
	e1:SetCondition(s.condition)
	e1:SetTarget(s.target)
	e1:SetOperation(s.operation)
	c:RegisterEffect(e1)
end
function s.condition(e, tp, eg, ep, ev, re, r, rp)
	return e:GetHandler():IsSummonType(SUMMON_TYPE_ADVANCE)
end
function s.filter(c)
	return c:IsType(TYPE_SPELL + TYPE_TRAP)
end
function s.target(e, tp, eg, ep, ev, re, r, rp, chk, chkc)
	if chkc then
		return chkc:IsOnField() and s.filter(chkc)
	end
	if chk == 0 then
		return Duel.IsExistingTarget(s.filter, tp, LOCATION_ONFIELD, LOCATION_ONFIELD, 1, nil)
	end
	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_DESTROY)
	local g = Duel.SelectTarget(tp, s.filter, tp, LOCATION_ONFIELD, LOCATION_ONFIELD, 1, 2, nil)
	Duel.SetOperationInfo(0, CATEGORY_DESTROY, g, g:GetCount(), 0, 0)
end
function s.operation(e, tp, eg, ep, ev, re, r, rp)
	local tg = Duel.GetChainInfo(0, CHAININFO_TARGET_CARDS)
	local sg = tg:Filter(Card.IsRelateToEffect, nil, e)
	Duel.Destroy(sg, REASON_EFFECT)
end

