Lava
You can Tribute this face-up Defense Position card to Special Summon 2 Level 3 or lower Dragon-Type monsters: 1 from your hand, and 1 from your Graveyard.
local CARD_ID_0 = 59822133 --Blue-Eyes Spirit Dragon

local CARD_ID_0 = 59822133 --Blue-Eyes Spirit Dragon
local s, id, o = GetID()
function s.initial_effect(c)
	--special summon
	local e1 = Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id, 0))
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCost(s.spcost)
	e1:SetTarget(s.sptg)
	e1:SetOperation(s.spop)
	c:RegisterEffect(e1)
end
function s.spcost(e, tp, eg, ep, ev, re, r, rp, chk)
	if chk == 0 then
		return e:GetHandler():IsDefensePos() and e:GetHandler():IsReleasable()
	end
	Duel.Release(e:GetHandler(), REASON_COST)
end
function s.filter(c, e, tp)
	return c:IsLevelBelow(3) and c:IsRace(RACE_DRAGON) and c:IsCanBeSpecialSummoned(e, 0, tp, false, false)
end
function s.sptg(e, tp, eg, ep, ev, re, r, rp, chk)
	if chk == 0 then
		return not Duel.IsPlayerAffectedByEffect(tp, CARD_ID_0)
			and Duel.GetLocationCount(tp, LOCATION_MZONE) > 0
			and Duel.IsExistingMatchingCard(s.filter, tp, LOCATION_HAND, 0, 1, nil, e, tp)
			and Duel.IsExistingMatchingCard(s.filter, tp, LOCATION_GRAVE, 0, 1, nil, e, tp)
	end
	Duel.SetOperationInfo(0, CATEGORY_SPECIAL_SUMMON, nil, 2, tp, LOCATION_HAND + LOCATION_GRAVE)
end
function s.spop(e, tp, eg, ep, ev, re, r, rp)
	if Duel.IsPlayerAffectedByEffect(tp, CARD_ID_0) then
		return
	end
	if Duel.GetLocationCount(tp, LOCATION_MZONE) < 2 then
		return
	end
	local g1 = Duel.GetMatchingGroup(s.filter, tp, LOCATION_HAND, 0, nil, e, tp)
	local g2 = Duel.GetMatchingGroup(aux.NecroValleyFilter(s.filter), tp, LOCATION_GRAVE, 0, nil, e, tp)
	if g1:GetCount() == 0 or g2:GetCount() == 0 then
		return
	end
	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_SPSUMMON)
	local sg1 = g1:Select(tp, 1, 1, nil)
	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_SPSUMMON)
	local sg2 = g2:Select(tp, 1, 1, nil)
	sg1:Merge(sg2)
	Duel.SpecialSummon(sg1, 0, tp, tp, false, false, POS_FACEUP)
end


Lava
You can Tribute this face-up Defense Position card to Special Summon 2 Level 3 or lower Dragon-Type monsters: 1 from your hand, and 1 from your Graveyard.
-- Lava
local CARD_ID_0 = 59822133 --Blue-Eyes Spirit Dragon
local s, id, o = GetID()
function s.initial_effect(c)
	--special summon
	local e1 = Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id, 0))
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCost(s.spcost)
	e1:SetTarget(s.sptg)
	e1:SetOperation(s.spop)
	c:RegisterEffect(e1)
end
function s.spcost(e, tp, eg, ep, ev, re, r, rp, chk)
	if chk == 0 then
		return e:GetHandler():IsDefensePos() and e:GetHandler():IsReleasable()
	end
	Duel.Release(e:GetHandler(), REASON_COST)
end
function s.filter(c, e, tp)
	return c:IsLevelBelow(3) and c:IsRace(RACE_DRAGON) and c:IsCanBeSpecialSummoned(e, 0, tp, false, false)
end
function s.sptg(e, tp, eg, ep, ev, re, r, rp, chk)
	if chk == 0 then
		return not Duel.IsPlayerAffectedByEffect(tp, CARD_ID_0)
			and Duel.GetLocationCount(tp, LOCATION_MZONE) > 0
			and Duel.IsExistingMatchingCard(s.filter, tp, LOCATION_HAND, 0, 1, nil, e, tp)
			and Duel.IsExistingMatchingCard(s.filter, tp, LOCATION_GRAVE, 0, 1, nil, e, tp)
	end
	Duel.SetOperationInfo(0, CATEGORY_SPECIAL_SUMMON, nil, 2, tp, LOCATION_HAND + LOCATION_GRAVE)
end
function s.spop(e, tp, eg, ep, ev, re, r, rp)
	if Duel.IsPlayerAffectedByEffect(tp, CARD_ID_0) then
		return
	end
	if Duel.GetLocationCount(tp, LOCATION_MZONE) < 2 then
		return
	end
	local g1 = Duel.GetMatchingGroup(s.filter, tp, LOCATION_HAND, 0, nil, e, tp)
	local g2 = Duel.GetMatchingGroup(aux.NecroValleyFilter(s.filter), tp, LOCATION_GRAVE, 0, nil, e, tp)
	if g1:GetCount() == 0 or g2:GetCount() == 0 then
		return
	end
	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_SPSUMMON)
	local sg1 = g1:Select(tp, 1, 1, nil)
	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_SPSUMMON)
	local sg2 = g2:Select(tp, 1, 1, nil)
	sg1:Merge(sg2)
	Duel.SpecialSummon(sg1, 0, tp, tp, false, false, POS_FACEUP)
end

