Dinomist
Pendulum Scale = 6
[ Pendulum Effect ]
Once, while this card is in your Pendulum Zone, you can negate an activated card effect that targets another "Dinomist" card(s) you control, then destroy this card.
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[ Monster Effect ]
All face-up monsters your opponent controls lose 100 ATK and DEF for each "Dinomist" card you control.
local SETCARD_ID_0 = 0xd8 --Dinomist

local SETCARD_ID_0 = 0xd8 --Dinomist
local s, id, o = GetID()
function s.initial_effect(c)
	--pendulum summon
	aux.EnablePendulumAttribute(c)
	--disable
	local e2 = Effect.CreateEffect(c)
	e2:SetCategory(CATEGORY_DISABLE)
	e2:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_CONTINUOUS)
	e2:SetCode(EVENT_CHAIN_SOLVING)
	e2:SetRange(LOCATION_PZONE)
	e2:SetCondition(s.negcon)
	e2:SetOperation(s.negop)
	c:RegisterEffect(e2)
	--decrease atk/def
	local e3 = Effect.CreateEffect(c)
	e3:SetType(EFFECT_TYPE_FIELD)
	e3:SetCode(EFFECT_UPDATE_ATTACK)
	e3:SetRange(LOCATION_MZONE)
	e3:SetTargetRange(0, LOCATION_MZONE)
	e3:SetValue(s.atkval)
	c:RegisterEffect(e3)
	local e4 = e3:Clone()
	e4:SetCode(EFFECT_UPDATE_DEFENSE)
	c:RegisterEffect(e4)
end
function s.tfilter(c, tp)
	return c:IsFaceup() and c:IsSetCard(SETCARD_ID_0) and c:IsControler(tp) and c:IsOnField()
end
function s.negcon(e, tp, eg, ep, ev, re, r, rp)
	local g = Duel.GetChainInfo(ev, CHAININFO_TARGET_CARDS)
	return e:GetHandler():GetFlagEffect(id) == 0
		and re:IsHasProperty(EFFECT_FLAG_CARD_TARGET)
		and g
		and g:IsExists(s.tfilter, 1, e:GetHandler(), tp)
		and Duel.IsChainDisablable(ev)
		and not Duel.IsChainDisabled(ev)
end
function s.negop(e, tp, eg, ep, ev, re, r, rp)
	if Duel.SelectEffectYesNo(tp, e:GetHandler()) then
		e:GetHandler():RegisterFlagEffect(id, RESET_EVENT + RESETS_STANDARD, 0, 1)
		if Duel.NegateEffect(ev) then
			Duel.BreakEffect()
			Duel.Destroy(e:GetHandler(), REASON_EFFECT)
		end
	end
end
function s.cfilter(c)
	return c:IsFaceup() and c:IsSetCard(SETCARD_ID_0)
end
function s.atkval(e, c)
	return Duel.GetMatchingGroupCount(s.cfilter, e:GetHandlerPlayer(), LOCATION_ONFIELD, 0, nil) * -100
end


Dinomist
Pendulum Scale = 6
[ Pendulum Effect ]
Once, while this card is in your Pendulum Zone, you can negate an activated card effect that targets another "Dinomist" card(s) you control, then destroy this card.
----------------------------------------
[ Monster Effect ]
All face-up monsters your opponent controls lose 100 ATK and DEF for each "Dinomist" card you control.
-- Dinomist
local SETCARD_ID_0 = 0xd8 --Dinomist
local s, id, o = GetID()
function s.initial_effect(c)
	--pendulum summon
	aux.EnablePendulumAttribute(c)
	--disable
	local e2 = Effect.CreateEffect(c)
	e2:SetCategory(CATEGORY_DISABLE)
	e2:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_CONTINUOUS)
	e2:SetCode(EVENT_CHAIN_SOLVING)
	e2:SetRange(LOCATION_PZONE)
	e2:SetCondition(s.negcon)
	e2:SetOperation(s.negop)
	c:RegisterEffect(e2)
	--decrease atk/def
	local e3 = Effect.CreateEffect(c)
	e3:SetType(EFFECT_TYPE_FIELD)
	e3:SetCode(EFFECT_UPDATE_ATTACK)
	e3:SetRange(LOCATION_MZONE)
	e3:SetTargetRange(0, LOCATION_MZONE)
	e3:SetValue(s.atkval)
	c:RegisterEffect(e3)
	local e4 = e3:Clone()
	e4:SetCode(EFFECT_UPDATE_DEFENSE)
	c:RegisterEffect(e4)
end
function s.tfilter(c, tp)
	return c:IsFaceup() and c:IsSetCard(SETCARD_ID_0) and c:IsControler(tp) and c:IsOnField()
end
function s.negcon(e, tp, eg, ep, ev, re, r, rp)
	local g = Duel.GetChainInfo(ev, CHAININFO_TARGET_CARDS)
	return e:GetHandler():GetFlagEffect(id) == 0
		and re:IsHasProperty(EFFECT_FLAG_CARD_TARGET)
		and g
		and g:IsExists(s.tfilter, 1, e:GetHandler(), tp)
		and Duel.IsChainDisablable(ev)
		and not Duel.IsChainDisabled(ev)
end
function s.negop(e, tp, eg, ep, ev, re, r, rp)
	if Duel.SelectEffectYesNo(tp, e:GetHandler()) then
		e:GetHandler():RegisterFlagEffect(id, RESET_EVENT + RESETS_STANDARD, 0, 1)
		if Duel.NegateEffect(ev) then
			Duel.BreakEffect()
			Duel.Destroy(e:GetHandler(), REASON_EFFECT)
		end
	end
end
function s.cfilter(c)
	return c:IsFaceup() and c:IsSetCard(SETCARD_ID_0)
end
function s.atkval(e, c)
	return Duel.GetMatchingGroupCount(s.cfilter, e:GetHandlerPlayer(), LOCATION_ONFIELD, 0, nil) * -100
end

