Photon
Any Battle Damage you take from battles involving this card is halved.
local s, id, o = GetID()
function s.initial_effect(c)
	--damage reduce
	local e1 = Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetCode(EFFECT_CHANGE_INVOLVING_BATTLE_DAMAGE)
	e1:SetValue(aux.ChangeBattleDamage(0, HALF_DAMAGE))
	c:RegisterEffect(e1)
end


Photon
Any Battle Damage you take from battles involving this card is halved.
-- Photon
local s, id, o = GetID()
function s.initial_effect(c)
	--damage reduce
	local e1 = Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetCode(EFFECT_CHANGE_INVOLVING_BATTLE_DAMAGE)
	e1:SetValue(aux.ChangeBattleDamage(0, HALF_DAMAGE))
	c:RegisterEffect(e1)
end

