Embers
2 Pyro monsters
If this card is Fusion Summoned: You can target 1 Field Spell in your GY; add it to your hand. At the start of the Damage Step, if this card battles an opponent's Pyro monster: You can destroy that opponent's monster, and if it is your turn, this card can make a second attack in a row. You can only use each effect of "Embers of the Ashened" once per turn.
local s, id, o = GetID()
function s.initial_effect(c)
	--fusion material
	c:EnableReviveLimit()
	aux.AddFusionProcFunRep(c, aux.FilterBoolFunction(Card.IsRace, RACE_PYRO), 2, true)
	--to hand
	local e1 = Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_TOHAND)
	e1:SetType(EFFECT_TYPE_SINGLE + EFFECT_TYPE_TRIGGER_O)
	e1:SetCode(EVENT_SPSUMMON_SUCCESS)
	e1:SetProperty(EFFECT_FLAG_DELAY + EFFECT_FLAG_CARD_TARGET)
	e1:SetCountLimit(1, id)
	e1:SetCondition(s.thcon)
	e1:SetTarget(s.thtg)
	e1:SetOperation(s.thop)
	c:RegisterEffect(e1)
	--destroy & chainAttack
	local e2 = Effect.CreateEffect(c)
	e2:SetCategory(CATEGORY_DESTROY)
	e2:SetType(EFFECT_TYPE_SINGLE + EFFECT_TYPE_TRIGGER_O)
	e2:SetCode(EVENT_BATTLE_START)
	e2:SetCountLimit(1, id + o)
	e2:SetCondition(s.descon)
	e2:SetTarget(s.destg)
	e2:SetOperation(s.desop)
	c:RegisterEffect(e2)
end
function s.descon(e, tp, eg, ep, ev, re, r, rp)
	local c = e:GetHandler()
	local bc = c:GetBattleTarget()
	e:SetLabelObject(bc)
	return bc and bc:IsControler(1 - tp) and bc:IsRelateToBattle() and bc:IsRace(RACE_PYRO)
end
function s.destg(e, tp, eg, ep, ev, re, r, rp, chk)
	local bc = e:GetLabelObject()
	if chk == 0 then
		return bc
	end
	Duel.SetOperationInfo(0, CATEGORY_DESTROY, bc, 1, 0, 0)
end
function s.desop(e, tp, eg, ep, ev, re, r, rp)
	local c = e:GetHandler()
	local bc = e:GetHandler():GetBattleTarget()
	if bc:IsRelateToBattle() and bc:IsType(TYPE_MONSTER) and bc:IsControler(1 - tp) then
		Duel.Destroy(bc, REASON_EFFECT)
	end
	if Duel.GetTurnPlayer() == tp and c:IsRelateToEffect(e) and c:IsChainAttackable() then
		Duel.ChainAttack()
	end
end
function s.thcon(e, tp, eg, ep, ev, re, r, rp)
	return e:GetHandler():IsSummonType(SUMMON_TYPE_FUSION)
end
function s.thfilter(c, tp)
	return c:IsType(TYPE_FIELD) and c:IsAbleToHand()
end
function s.thtg(e, tp, eg, ep, ev, re, r, rp, chk, chkc)
	if chkc then
		return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and s.thfilter(chkc)
	end
	if chk == 0 then
		return Duel.IsExistingTarget(s.thfilter, tp, LOCATION_GRAVE, 0, 1, nil)
	end
	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_ATOHAND)
	local sg = Duel.SelectTarget(tp, s.thfilter, tp, LOCATION_GRAVE, 0, 1, 1, nil)
	Duel.SetOperationInfo(0, CATEGORY_TOHAND, sg, 1, 0, 0)
end
function s.thop(e, tp, eg, ep, ev, re, r, rp)
	local tc = Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) then
		Duel.SendtoHand(tc, nil, REASON_EFFECT)
	end
end


Embers
2 Pyro monsters
If this card is Fusion Summoned: You can target 1 Field Spell in your GY; add it to your hand. At the start of the Damage Step, if this card battles an opponent's Pyro monster: You can destroy that opponent's monster, and if it is your turn, this card can make a second attack in a row. You can only use each effect of "Embers of the Ashened" once per turn.
-- Embers
local s, id, o = GetID()
function s.initial_effect(c)
	--fusion material
	c:EnableReviveLimit()
	aux.AddFusionProcFunRep(c, aux.FilterBoolFunction(Card.IsRace, RACE_PYRO), 2, true)
	--to hand
	local e1 = Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_TOHAND)
	e1:SetType(EFFECT_TYPE_SINGLE + EFFECT_TYPE_TRIGGER_O)
	e1:SetCode(EVENT_SPSUMMON_SUCCESS)
	e1:SetProperty(EFFECT_FLAG_DELAY + EFFECT_FLAG_CARD_TARGET)
	e1:SetCountLimit(1, id)
	e1:SetCondition(s.thcon)
	e1:SetTarget(s.thtg)
	e1:SetOperation(s.thop)
	c:RegisterEffect(e1)
	--destroy & chainAttack
	local e2 = Effect.CreateEffect(c)
	e2:SetCategory(CATEGORY_DESTROY)
	e2:SetType(EFFECT_TYPE_SINGLE + EFFECT_TYPE_TRIGGER_O)
	e2:SetCode(EVENT_BATTLE_START)
	e2:SetCountLimit(1, id + o)
	e2:SetCondition(s.descon)
	e2:SetTarget(s.destg)
	e2:SetOperation(s.desop)
	c:RegisterEffect(e2)
end
function s.descon(e, tp, eg, ep, ev, re, r, rp)
	local c = e:GetHandler()
	local bc = c:GetBattleTarget()
	e:SetLabelObject(bc)
	return bc and bc:IsControler(1 - tp) and bc:IsRelateToBattle() and bc:IsRace(RACE_PYRO)
end
function s.destg(e, tp, eg, ep, ev, re, r, rp, chk)
	local bc = e:GetLabelObject()
	if chk == 0 then
		return bc
	end
	Duel.SetOperationInfo(0, CATEGORY_DESTROY, bc, 1, 0, 0)
end
function s.desop(e, tp, eg, ep, ev, re, r, rp)
	local c = e:GetHandler()
	local bc = e:GetHandler():GetBattleTarget()
	if bc:IsRelateToBattle() and bc:IsType(TYPE_MONSTER) and bc:IsControler(1 - tp) then
		Duel.Destroy(bc, REASON_EFFECT)
	end
	if Duel.GetTurnPlayer() == tp and c:IsRelateToEffect(e) and c:IsChainAttackable() then
		Duel.ChainAttack()
	end
end
function s.thcon(e, tp, eg, ep, ev, re, r, rp)
	return e:GetHandler():IsSummonType(SUMMON_TYPE_FUSION)
end
function s.thfilter(c, tp)
	return c:IsType(TYPE_FIELD) and c:IsAbleToHand()
end
function s.thtg(e, tp, eg, ep, ev, re, r, rp, chk, chkc)
	if chkc then
		return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and s.thfilter(chkc)
	end
	if chk == 0 then
		return Duel.IsExistingTarget(s.thfilter, tp, LOCATION_GRAVE, 0, 1, nil)
	end
	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_ATOHAND)
	local sg = Duel.SelectTarget(tp, s.thfilter, tp, LOCATION_GRAVE, 0, 1, 1, nil)
	Duel.SetOperationInfo(0, CATEGORY_TOHAND, sg, 1, 0, 0)
end
function s.thop(e, tp, eg, ep, ev, re, r, rp)
	local tc = Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) then
		Duel.SendtoHand(tc, nil, REASON_EFFECT)
	end
end

