Thousand-Eyes
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 "Ocean's Keeper". Your opponent must play with their hand revealed.
local CARD_ID_0 = 45045866 --Ocean's Keeper

local CARD_ID_0 = 45045866 --Ocean's Keeper
local s, id, o = GetID()
function s.initial_effect(c)
	c:EnableReviveLimit()
	--cannot special summon
	local e1 = Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE + EFFECT_FLAG_UNCOPYABLE)
	e1:SetCode(EFFECT_SPSUMMON_CONDITION)
	c:RegisterEffect(e1)
	--special summon
	local e2 = Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_FIELD)
	e2:SetCode(EFFECT_SPSUMMON_PROC)
	e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE + EFFECT_FLAG_UNCOPYABLE)
	e2:SetRange(LOCATION_HAND)
	e2:SetCondition(s.spcon)
	e2:SetTarget(s.sptg)
	e2:SetOperation(s.spop)
	c:RegisterEffect(e2)
	--public
	local e3 = Effect.CreateEffect(c)
	e3:SetType(EFFECT_TYPE_FIELD)
	e3:SetCode(EFFECT_PUBLIC)
	e3:SetRange(LOCATION_MZONE)
	e3:SetTargetRange(0, LOCATION_HAND)
	c:RegisterEffect(e3)
end
function s.spfilter(c, tp)
	return c:IsCode(CARD_ID_0) and Duel.GetMZoneCount(tp, c) > 0 and (c:IsControler(tp) or c:IsFaceup())
end
function s.spcon(e, c)
	if c == nil then
		return true
	end
	local tp = c:GetControler()
	return Duel.CheckReleaseGroupEx(tp, s.spfilter, 1, REASON_SPSUMMON, false, nil, tp)
end
function s.sptg(e, tp, eg, ep, ev, re, r, rp, chk, c)
	local g = Duel.GetReleaseGroup(tp, false, REASON_SPSUMMON):Filter(s.spfilter, nil, tp)
	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_RELEASE)
	local tc = g:SelectUnselect(nil, tp, false, true, 1, 1)
	if tc then
		e:SetLabelObject(tc)
		return true
	else
		return false
	end
end
function s.spop(e, tp, eg, ep, ev, re, r, rp, c)
	local g = e:GetLabelObject()
	Duel.Release(g, REASON_SPSUMMON)
end


Thousand-Eyes
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 "Ocean's Keeper". Your opponent must play with their hand revealed.
-- Thousand-Eyes
local CARD_ID_0 = 45045866 --Ocean's Keeper
local s, id, o = GetID()
function s.initial_effect(c)
	c:EnableReviveLimit()
	--cannot special summon
	local e1 = Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE + EFFECT_FLAG_UNCOPYABLE)
	e1:SetCode(EFFECT_SPSUMMON_CONDITION)
	c:RegisterEffect(e1)
	--special summon
	local e2 = Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_FIELD)
	e2:SetCode(EFFECT_SPSUMMON_PROC)
	e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE + EFFECT_FLAG_UNCOPYABLE)
	e2:SetRange(LOCATION_HAND)
	e2:SetCondition(s.spcon)
	e2:SetTarget(s.sptg)
	e2:SetOperation(s.spop)
	c:RegisterEffect(e2)
	--public
	local e3 = Effect.CreateEffect(c)
	e3:SetType(EFFECT_TYPE_FIELD)
	e3:SetCode(EFFECT_PUBLIC)
	e3:SetRange(LOCATION_MZONE)
	e3:SetTargetRange(0, LOCATION_HAND)
	c:RegisterEffect(e3)
end
function s.spfilter(c, tp)
	return c:IsCode(CARD_ID_0) and Duel.GetMZoneCount(tp, c) > 0 and (c:IsControler(tp) or c:IsFaceup())
end
function s.spcon(e, c)
	if c == nil then
		return true
	end
	local tp = c:GetControler()
	return Duel.CheckReleaseGroupEx(tp, s.spfilter, 1, REASON_SPSUMMON, false, nil, tp)
end
function s.sptg(e, tp, eg, ep, ev, re, r, rp, chk, c)
	local g = Duel.GetReleaseGroup(tp, false, REASON_SPSUMMON):Filter(s.spfilter, nil, tp)
	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_RELEASE)
	local tc = g:SelectUnselect(nil, tp, false, true, 1, 1)
	if tc then
		e:SetLabelObject(tc)
		return true
	else
		return false
	end
end
function s.spop(e, tp, eg, ep, ev, re, r, rp, c)
	local g = e:GetLabelObject()
	Duel.Release(g, REASON_SPSUMMON)
end

