Splendid
All non-Fairy monsters lose 500 ATK/DEF. The activation and effects of Spell/Trap Cards activated on your field cannot be negated.
local s, id, o = GetID()
function s.initial_effect(c)
	--atk,def
	local e1 = Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetCode(EFFECT_UPDATE_ATTACK)
	e1:SetRange(LOCATION_MZONE)
	e1:SetTargetRange(LOCATION_MZONE, LOCATION_MZONE)
	e1:SetTarget(s.target)
	e1:SetValue(-500)
	c:RegisterEffect(e1)
	local e1 = Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetCode(EFFECT_UPDATE_DEFENSE)
	e1:SetRange(LOCATION_MZONE)
	e1:SetTargetRange(LOCATION_MZONE, LOCATION_MZONE)
	e1:SetTarget(s.target)
	e1:SetValue(-500)
	c:RegisterEffect(e1)
	--inactivatable
	local e4 = Effect.CreateEffect(c)
	e4:SetType(EFFECT_TYPE_FIELD)
	e4:SetCode(EFFECT_CANNOT_INACTIVATE)
	e4:SetRange(LOCATION_MZONE)
	e4:SetValue(s.effectfilter)
	c:RegisterEffect(e4)
	local e5 = Effect.CreateEffect(c)
	e5:SetType(EFFECT_TYPE_FIELD)
	e5:SetCode(EFFECT_CANNOT_DISEFFECT)
	e5:SetRange(LOCATION_MZONE)
	e5:SetValue(s.effectfilter)
	c:RegisterEffect(e5)
end
function s.target(e, c)
	return c:IsFaceup() and not c:IsRace(RACE_FAIRY)
end
function s.effectfilter(e, ct)
	local p = e:GetHandler():GetControler()
	local te, tp, loc = Duel.GetChainInfo(ct, CHAININFO_TRIGGERING_EFFECT, CHAININFO_TRIGGERING_PLAYER, CHAININFO_TRIGGERING_LOCATION)
	return p == tp and te:IsActiveType(TYPE_SPELL + TYPE_TRAP) and bit.band(loc, LOCATION_ONFIELD) ~= 0
end


Splendid
All non-Fairy monsters lose 500 ATK/DEF. The activation and effects of Spell/Trap Cards activated on your field cannot be negated.
-- Splendid
local s, id, o = GetID()
function s.initial_effect(c)
	--atk,def
	local e1 = Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetCode(EFFECT_UPDATE_ATTACK)
	e1:SetRange(LOCATION_MZONE)
	e1:SetTargetRange(LOCATION_MZONE, LOCATION_MZONE)
	e1:SetTarget(s.target)
	e1:SetValue(-500)
	c:RegisterEffect(e1)
	local e1 = Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetCode(EFFECT_UPDATE_DEFENSE)
	e1:SetRange(LOCATION_MZONE)
	e1:SetTargetRange(LOCATION_MZONE, LOCATION_MZONE)
	e1:SetTarget(s.target)
	e1:SetValue(-500)
	c:RegisterEffect(e1)
	--inactivatable
	local e4 = Effect.CreateEffect(c)
	e4:SetType(EFFECT_TYPE_FIELD)
	e4:SetCode(EFFECT_CANNOT_INACTIVATE)
	e4:SetRange(LOCATION_MZONE)
	e4:SetValue(s.effectfilter)
	c:RegisterEffect(e4)
	local e5 = Effect.CreateEffect(c)
	e5:SetType(EFFECT_TYPE_FIELD)
	e5:SetCode(EFFECT_CANNOT_DISEFFECT)
	e5:SetRange(LOCATION_MZONE)
	e5:SetValue(s.effectfilter)
	c:RegisterEffect(e5)
end
function s.target(e, c)
	return c:IsFaceup() and not c:IsRace(RACE_FAIRY)
end
function s.effectfilter(e, ct)
	local p = e:GetHandler():GetControler()
	local te, tp, loc = Duel.GetChainInfo(ct, CHAININFO_TRIGGERING_EFFECT, CHAININFO_TRIGGERING_PLAYER, CHAININFO_TRIGGERING_LOCATION)
	return p == tp and te:IsActiveType(TYPE_SPELL + TYPE_TRAP) and bit.band(loc, LOCATION_ONFIELD) ~= 0
end

