Giant
If there is no face-up "Kozaky" on the field, destroy this card. If this face-up card is destroyed, inflict damage equal to the original ATK of this card to its current controller.
local CARD_ID_0 = 99171160 --Kozaky

local CARD_ID_0 = 99171160 --Kozaky
local s, id, o = GetID()
function s.initial_effect(c)
	--self destroy
	local e1 = Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCode(EFFECT_SELF_DESTROY)
	e1:SetCondition(s.sdcon)
	c:RegisterEffect(e1)
	--damage
	local e2 = Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id, 0))
	e2:SetCategory(CATEGORY_DAMAGE)
	e2:SetType(EFFECT_TYPE_SINGLE + EFFECT_TYPE_TRIGGER_F)
	e2:SetCode(EVENT_LEAVE_FIELD)
	e2:SetCondition(s.dmcon)
	e2:SetTarget(s.dmtg)
	e2:SetOperation(s.dmop)
	c:RegisterEffect(e2)
end
function s.sdfilter(c)
	return c:IsFaceup() and c:IsCode(CARD_ID_0)
end
function s.sdcon(e)
	return not e:GetHandler():IsStatus(STATUS_BATTLE_DESTROYED) and not Duel.IsExistingMatchingCard(s.sdfilter, 0, LOCATION_ONFIELD, LOCATION_ONFIELD, 1, nil)
end
function s.dmcon(e, tp, eg, ep, ev, re, r, rp)
	local c = e:GetHandler()
	return c:IsReason(REASON_DESTROY) and c:IsPreviousPosition(POS_FACEUP)
end
function s.dmtg(e, tp, eg, ep, ev, re, r, rp, chk)
	if chk == 0 then
		return true
	end
	local c = e:GetHandler()
	Duel.SetTargetPlayer(c:GetPreviousControler())
	Duel.SetTargetParam(2500)
	Duel.SetOperationInfo(0, CATEGORY_DAMAGE, nil, 0, c:GetPreviousControler(), 2500)
end
function s.dmop(e, tp, eg, ep, ev, re, r, rp)
	local p, d = Duel.GetChainInfo(0, CHAININFO_TARGET_PLAYER, CHAININFO_TARGET_PARAM)
	Duel.Damage(p, d, REASON_EFFECT)
end


Giant
If there is no face-up "Kozaky" on the field, destroy this card. If this face-up card is destroyed, inflict damage equal to the original ATK of this card to its current controller.
-- Giant
local CARD_ID_0 = 99171160 --Kozaky
local s, id, o = GetID()
function s.initial_effect(c)
	--self destroy
	local e1 = Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCode(EFFECT_SELF_DESTROY)
	e1:SetCondition(s.sdcon)
	c:RegisterEffect(e1)
	--damage
	local e2 = Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id, 0))
	e2:SetCategory(CATEGORY_DAMAGE)
	e2:SetType(EFFECT_TYPE_SINGLE + EFFECT_TYPE_TRIGGER_F)
	e2:SetCode(EVENT_LEAVE_FIELD)
	e2:SetCondition(s.dmcon)
	e2:SetTarget(s.dmtg)
	e2:SetOperation(s.dmop)
	c:RegisterEffect(e2)
end
function s.sdfilter(c)
	return c:IsFaceup() and c:IsCode(CARD_ID_0)
end
function s.sdcon(e)
	return not e:GetHandler():IsStatus(STATUS_BATTLE_DESTROYED) and not Duel.IsExistingMatchingCard(s.sdfilter, 0, LOCATION_ONFIELD, LOCATION_ONFIELD, 1, nil)
end
function s.dmcon(e, tp, eg, ep, ev, re, r, rp)
	local c = e:GetHandler()
	return c:IsReason(REASON_DESTROY) and c:IsPreviousPosition(POS_FACEUP)
end
function s.dmtg(e, tp, eg, ep, ev, re, r, rp, chk)
	if chk == 0 then
		return true
	end
	local c = e:GetHandler()
	Duel.SetTargetPlayer(c:GetPreviousControler())
	Duel.SetTargetParam(2500)
	Duel.SetOperationInfo(0, CATEGORY_DAMAGE, nil, 0, c:GetPreviousControler(), 2500)
end
function s.dmop(e, tp, eg, ep, ev, re, r, rp)
	local p, d = Duel.GetChainInfo(0, CHAININFO_TARGET_PLAYER, CHAININFO_TARGET_PARAM)
	Duel.Damage(p, d, REASON_EFFECT)
end

