Arcana
Target 1 "Arcana Force" monster you control and 1 "Arcana Force" monster in either GY; banish the second target from the GY, and if you do, until the End Phase, the first target's effect gained as a result of a coin toss becomes the banished monster's effect for the same coin toss result.
local SETCARD_ID_0 = 0x5 --Arcana

local SETCARD_ID_0 = 0x5 --Arcana
local s, id, o = GetID()
function s.initial_effect(c)
	--Activate
	local e1 = Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetTarget(s.target)
	e1:SetOperation(s.activate)
	c:RegisterEffect(e1)
end
function s.filter(c)
	return c:IsFaceup() and c:IsSetCard(SETCARD_ID_0) and c:GetFlagEffect(FLAG_ID_REVERSAL_OF_FATE) ~= 0
end
function s.rfilter(c)
	return c:IsSetCard(SETCARD_ID_0) and c:IsAbleToRemove()
end
function s.target(e, tp, eg, ep, ev, re, r, rp, chk, chkc)
	if chkc then
		return false
	end
	if chk == 0 then
		return Duel.IsExistingTarget(s.filter, tp, LOCATION_MZONE, 0, 1, nil) and Duel.IsExistingTarget(s.rfilter, tp, LOCATION_GRAVE, LOCATION_GRAVE, 1, nil)
	end
	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_FACEUP)
	Duel.SelectTarget(tp, s.filter, tp, LOCATION_MZONE, 0, 1, 1, nil)
	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_REMOVE)
	local g = Duel.SelectTarget(tp, s.rfilter, tp, LOCATION_GRAVE, LOCATION_GRAVE, 1, 1, nil)
	local tc = g:GetFirst()
	Duel.SetOperationInfo(0, CATEGORY_REMOVE, tc, 1, tc:GetControler(), LOCATION_GRAVE)
	e:SetLabelObject(g:GetFirst())
end
function s.activate(e, tp, eg, ep, ev, re, r, rp)
	local regc = e:GetLabelObject()
	local g = Duel.GetChainInfo(0, CHAININFO_TARGET_CARDS)
	local tc = g:GetFirst()
	if tc == regc then
		tc = g:GetNext()
	end
	if not regc:IsRelateToEffect(e) then
		return
	end
	if Duel.Remove(regc, POS_FACEUP, REASON_EFFECT) == 0 or not regc:IsLocation(LOCATION_REMOVED) then
		return
	end
	if tc:IsRelateToEffect(e) and tc:IsFaceup() and tc:GetFlagEffect(FLAG_ID_REVERSAL_OF_FATE) ~= 0 and tc:GetFlagEffect(FLAG_ID_ARCANA_COIN) ~= 0 then
		local cid = tc:ReplaceEffect(regc:GetOriginalCode(), RESET_EVENT + RESETS_STANDARD + RESET_PHASE + PHASE_END)
		tc:RegisterFlagEffect(id, RESET_EVENT + RESETS_STANDARD + RESET_DISABLE + RESET_PHASE + PHASE_END, 0, 1)
		local e1 = Effect.CreateEffect(e:GetHandler())
		e1:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_CONTINUOUS)
		e1:SetCode(EVENT_PHASE + PHASE_END)
		e1:SetCountLimit(1)
		e1:SetLabel(cid)
		e1:SetLabelObject(tc)
		e1:SetOperation(s.rec_effect)
		e1:SetReset(RESET_PHASE + PHASE_END)
		Duel.RegisterEffect(e1, tp)
	end
end
function s.rec_effect(e, tp, eg, ep, ev, re, r, rp)
	local cid = e:GetLabel()
	local tc = e:GetLabelObject()
	if tc:GetFlagEffect(id) == 0 then
		return
	end
	tc:ResetEffect(cid, RESET_COPY)
end


Arcana
Target 1 "Arcana Force" monster you control and 1 "Arcana Force" monster in either GY; banish the second target from the GY, and if you do, until the End Phase, the first target's effect gained as a result of a coin toss becomes the banished monster's effect for the same coin toss result.
-- Arcana
local SETCARD_ID_0 = 0x5 --Arcana
local s, id, o = GetID()
function s.initial_effect(c)
	--Activate
	local e1 = Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetTarget(s.target)
	e1:SetOperation(s.activate)
	c:RegisterEffect(e1)
end
function s.filter(c)
	return c:IsFaceup() and c:IsSetCard(SETCARD_ID_0) and c:GetFlagEffect(FLAG_ID_REVERSAL_OF_FATE) ~= 0
end
function s.rfilter(c)
	return c:IsSetCard(SETCARD_ID_0) and c:IsAbleToRemove()
end
function s.target(e, tp, eg, ep, ev, re, r, rp, chk, chkc)
	if chkc then
		return false
	end
	if chk == 0 then
		return Duel.IsExistingTarget(s.filter, tp, LOCATION_MZONE, 0, 1, nil) and Duel.IsExistingTarget(s.rfilter, tp, LOCATION_GRAVE, LOCATION_GRAVE, 1, nil)
	end
	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_FACEUP)
	Duel.SelectTarget(tp, s.filter, tp, LOCATION_MZONE, 0, 1, 1, nil)
	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_REMOVE)
	local g = Duel.SelectTarget(tp, s.rfilter, tp, LOCATION_GRAVE, LOCATION_GRAVE, 1, 1, nil)
	local tc = g:GetFirst()
	Duel.SetOperationInfo(0, CATEGORY_REMOVE, tc, 1, tc:GetControler(), LOCATION_GRAVE)
	e:SetLabelObject(g:GetFirst())
end
function s.activate(e, tp, eg, ep, ev, re, r, rp)
	local regc = e:GetLabelObject()
	local g = Duel.GetChainInfo(0, CHAININFO_TARGET_CARDS)
	local tc = g:GetFirst()
	if tc == regc then
		tc = g:GetNext()
	end
	if not regc:IsRelateToEffect(e) then
		return
	end
	if Duel.Remove(regc, POS_FACEUP, REASON_EFFECT) == 0 or not regc:IsLocation(LOCATION_REMOVED) then
		return
	end
	if tc:IsRelateToEffect(e) and tc:IsFaceup() and tc:GetFlagEffect(FLAG_ID_REVERSAL_OF_FATE) ~= 0 and tc:GetFlagEffect(FLAG_ID_ARCANA_COIN) ~= 0 then
		local cid = tc:ReplaceEffect(regc:GetOriginalCode(), RESET_EVENT + RESETS_STANDARD + RESET_PHASE + PHASE_END)
		tc:RegisterFlagEffect(id, RESET_EVENT + RESETS_STANDARD + RESET_DISABLE + RESET_PHASE + PHASE_END, 0, 1)
		local e1 = Effect.CreateEffect(e:GetHandler())
		e1:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_CONTINUOUS)
		e1:SetCode(EVENT_PHASE + PHASE_END)
		e1:SetCountLimit(1)
		e1:SetLabel(cid)
		e1:SetLabelObject(tc)
		e1:SetOperation(s.rec_effect)
		e1:SetReset(RESET_PHASE + PHASE_END)
		Duel.RegisterEffect(e1, tp)
	end
end
function s.rec_effect(e, tp, eg, ep, ev, re, r, rp)
	local cid = e:GetLabel()
	local tc = e:GetLabelObject()
	if tc:GetFlagEffect(id) == 0 then
		return
	end
	tc:ResetEffect(cid, RESET_COPY)
end

