Dimension
Activate this card by targeting 1 monster you control; banish that target face-up. When an opponent's monster declares a direct attack: You can send this face-up card on the field to the Graveyard. If this card is sent to the Graveyard: You can Special Summon the monster banished by this card's effect.
local s, id, o = GetID()
function s.initial_effect(c)
	--Activate
	local e1 = Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_REMOVE)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetTarget(s.target)
	e1:SetOperation(s.operation)
	c:RegisterEffect(e1)
	--send to grave
	local e2 = Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id, 0))
	e2:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_TRIGGER_O)
	e2:SetCode(EVENT_ATTACK_ANNOUNCE)
	e2:SetRange(LOCATION_SZONE)
	e2:SetCondition(s.tgcon)
	e2:SetTarget(s.tgtg)
	e2:SetOperation(s.tgop)
	c:RegisterEffect(e2)
	--spsummon
	local e2 = Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id, 1))
	e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e2:SetType(EFFECT_TYPE_SINGLE + EFFECT_TYPE_TRIGGER_O)
	e2:SetProperty(EFFECT_FLAG_DELAY)
	e2:SetCode(EVENT_LEAVE_FIELD)
	e2:SetCondition(s.spcon)
	e2:SetTarget(s.sptg)
	e2:SetOperation(s.spop)
	c:RegisterEffect(e2)
end
function s.target(e, tp, eg, ep, ev, re, r, rp, chk, chkc)
	if chkc then
		return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and chkc:IsAbleToRemove()
	end
	if chk == 0 then
		return Duel.IsExistingTarget(Card.IsAbleToRemove, tp, LOCATION_MZONE, 0, 1, nil)
	end
	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_REMOVE)
	local g = Duel.SelectTarget(tp, Card.IsAbleToRemove, tp, LOCATION_MZONE, 0, 1, 1, nil)
	Duel.SetOperationInfo(0, CATEGORY_REMOVE, g, 1, 0, 0)
end
function s.operation(e, tp, eg, ep, ev, re, r, rp)
	local c = e:GetHandler()
	local tc = Duel.GetFirstTarget()
	if c:IsRelateToEffect(e) and tc:IsRelateToEffect(e) and Duel.Remove(tc, POS_FACEUP, REASON_EFFECT) > 0 and tc:IsLocation(LOCATION_REMOVED) then
		c:SetCardTarget(tc)
	end
end
function s.tgcon(e, tp, eg, ep, ev, re, r, rp)
	return ep ~= tp and Duel.GetAttackTarget() == nil
end
function s.tgtg(e, tp, eg, ep, ev, re, r, rp, chk)
	if chk == 0 then
		return true
	end
	Duel.SetOperationInfo(0, CATEGORY_TOGRAVE, e:GetHandler(), 1, 0, 0)
end
function s.tgop(e, tp, eg, ep, ev, re, r, rp)
	if e:GetHandler():IsRelateToEffect(e) then
		Duel.SendtoGrave(e:GetHandler(), REASON_EFFECT)
	end
end
function s.spcon(e, tp, eg, ep, ev, re, r, rp)
	local tc = e:GetHandler():GetFirstCardTarget()
	if tc and e:GetHandler():IsLocation(LOCATION_GRAVE) then
		e:SetLabelObject(tc)
		return true
	end
	return false
end
function s.sptg(e, tp, eg, ep, ev, re, r, rp, chk)
	local tc = e:GetLabelObject()
	if chk == 0 then
		return Duel.GetLocationCount(tp, LOCATION_MZONE) > 0 and tc and tc:IsCanBeSpecialSummoned(e, 0, tp, false, false)
	end
	Duel.SetTargetCard(tc)
	Duel.SetOperationInfo(0, CATEGORY_SPECIAL_SUMMON, tc, 1, 0, 0)
end
function s.spop(e, tp, eg, ep, ev, re, r, rp)
	local tc = Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) then
		Duel.SpecialSummon(tc, 0, tp, tp, false, false, POS_FACEUP)
	end
end


Dimension
Activate this card by targeting 1 monster you control; banish that target face-up. When an opponent's monster declares a direct attack: You can send this face-up card on the field to the Graveyard. If this card is sent to the Graveyard: You can Special Summon the monster banished by this card's effect.
-- Dimension
local s, id, o = GetID()
function s.initial_effect(c)
	--Activate
	local e1 = Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_REMOVE)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetTarget(s.target)
	e1:SetOperation(s.operation)
	c:RegisterEffect(e1)
	--send to grave
	local e2 = Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id, 0))
	e2:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_TRIGGER_O)
	e2:SetCode(EVENT_ATTACK_ANNOUNCE)
	e2:SetRange(LOCATION_SZONE)
	e2:SetCondition(s.tgcon)
	e2:SetTarget(s.tgtg)
	e2:SetOperation(s.tgop)
	c:RegisterEffect(e2)
	--spsummon
	local e2 = Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id, 1))
	e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e2:SetType(EFFECT_TYPE_SINGLE + EFFECT_TYPE_TRIGGER_O)
	e2:SetProperty(EFFECT_FLAG_DELAY)
	e2:SetCode(EVENT_LEAVE_FIELD)
	e2:SetCondition(s.spcon)
	e2:SetTarget(s.sptg)
	e2:SetOperation(s.spop)
	c:RegisterEffect(e2)
end
function s.target(e, tp, eg, ep, ev, re, r, rp, chk, chkc)
	if chkc then
		return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and chkc:IsAbleToRemove()
	end
	if chk == 0 then
		return Duel.IsExistingTarget(Card.IsAbleToRemove, tp, LOCATION_MZONE, 0, 1, nil)
	end
	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_REMOVE)
	local g = Duel.SelectTarget(tp, Card.IsAbleToRemove, tp, LOCATION_MZONE, 0, 1, 1, nil)
	Duel.SetOperationInfo(0, CATEGORY_REMOVE, g, 1, 0, 0)
end
function s.operation(e, tp, eg, ep, ev, re, r, rp)
	local c = e:GetHandler()
	local tc = Duel.GetFirstTarget()
	if c:IsRelateToEffect(e) and tc:IsRelateToEffect(e) and Duel.Remove(tc, POS_FACEUP, REASON_EFFECT) > 0 and tc:IsLocation(LOCATION_REMOVED) then
		c:SetCardTarget(tc)
	end
end
function s.tgcon(e, tp, eg, ep, ev, re, r, rp)
	return ep ~= tp and Duel.GetAttackTarget() == nil
end
function s.tgtg(e, tp, eg, ep, ev, re, r, rp, chk)
	if chk == 0 then
		return true
	end
	Duel.SetOperationInfo(0, CATEGORY_TOGRAVE, e:GetHandler(), 1, 0, 0)
end
function s.tgop(e, tp, eg, ep, ev, re, r, rp)
	if e:GetHandler():IsRelateToEffect(e) then
		Duel.SendtoGrave(e:GetHandler(), REASON_EFFECT)
	end
end
function s.spcon(e, tp, eg, ep, ev, re, r, rp)
	local tc = e:GetHandler():GetFirstCardTarget()
	if tc and e:GetHandler():IsLocation(LOCATION_GRAVE) then
		e:SetLabelObject(tc)
		return true
	end
	return false
end
function s.sptg(e, tp, eg, ep, ev, re, r, rp, chk)
	local tc = e:GetLabelObject()
	if chk == 0 then
		return Duel.GetLocationCount(tp, LOCATION_MZONE) > 0 and tc and tc:IsCanBeSpecialSummoned(e, 0, tp, false, false)
	end
	Duel.SetTargetCard(tc)
	Duel.SetOperationInfo(0, CATEGORY_SPECIAL_SUMMON, tc, 1, 0, 0)
end
function s.spop(e, tp, eg, ep, ev, re, r, rp)
	local tc = Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) then
		Duel.SpecialSummon(tc, 0, tp, tp, false, false, POS_FACEUP)
	end
end

