K9-ØØ
An Xyz Monster that has this card as material gains this effect.
● Your opponent cannot target this card with card effects.
You can only use each of the following effects of "K9-ØØ Lupis" once per turn. During the Main Phase, if your opponent has activated a monster effect in the hand or GY this turn (Quick Effect): You can Special Summon this card from your hand or GY, but banish it when it leaves the field. During your opponent's turn, you can (Quick Effect): Immediately after this effect resolves, Xyz Summon using this card you control.
local s, id, o = GetID()
function s.initial_effect(c)
	--spsummon
	local e1 = Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id, 0))
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_QUICK_O)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetHintTiming(0, TIMINGS_CHECK_MONSTER + TIMING_MAIN_END)
	e1:SetRange(LOCATION_HAND + LOCATION_GRAVE)
	e1:SetCountLimit(1, id)
	e1:SetCondition(s.spcon)
	e1:SetTarget(s.sptg)
	e1:SetOperation(s.spop)
	c:RegisterEffect(e1)
	--xyz effect
	local e2 = Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id, 1))
	e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e2:SetType(EFFECT_TYPE_QUICK_O)
	e2:SetCode(EVENT_FREE_CHAIN)
	e2:SetHintTiming(0, TIMINGS_CHECK_MONSTER + TIMING_BATTLE_START + TIMING_BATTLE_END + TIMING_END_PHASE)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCountLimit(1, id + o)
	e2:SetCondition(s.xyzcon)
	e2:SetTarget(s.xyztg)
	e2:SetOperation(s.xyzop)
	c:RegisterEffect(e2)
	--get effect
	local e3 = Effect.CreateEffect(c)
	e3:SetType(EFFECT_TYPE_XMATERIAL)
	e3:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
	e3:SetRange(LOCATION_MZONE)
	e3:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET)
	e3:SetValue(aux.tgoval)
	c:RegisterEffect(e3)
	Duel.AddCustomActivityCounter(id, ACTIVITY_CHAIN, s.chainfilter)
end
function s.chainfilter(re, tp, cid)
	local loc = Duel.GetChainInfo(cid, CHAININFO_TRIGGERING_LOCATION)
	return not (re:IsActiveType(TYPE_MONSTER) and loc & (LOCATION_HAND | LOCATION_GRAVE) > 0)
end
function s.spcon(e, tp, eg, ep, ev, re, r, rp)
	return Duel.GetCustomActivityCount(id, 1 - tp, ACTIVITY_CHAIN) > 0 and Duel.IsMainPhase()
end
function s.sptg(e, tp, eg, ep, ev, re, r, rp, chk)
	if chk == 0 then
		return Duel.GetLocationCount(tp, LOCATION_MZONE) > 0 and e:GetHandler():IsCanBeSpecialSummoned(e, 0, tp, false, false)
	end
	Duel.SetOperationInfo(0, CATEGORY_SPECIAL_SUMMON, e:GetHandler(), 1, 0, 0)
end
function s.spop(e, tp, eg, ep, ev, re, r, rp)
	local c = e:GetHandler()
	if c:IsRelateToChain() and aux.NecroValleyFilter()(c) and Duel.SpecialSummon(c, 0, tp, tp, false, false, POS_FACEUP) > 0 then
		local e1 = Effect.CreateEffect(c)
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_LEAVE_FIELD_REDIRECT)
		e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
		e1:SetReset(RESET_EVENT + RESETS_REDIRECT)
		e1:SetValue(LOCATION_REMOVED)
		c:RegisterEffect(e1, true)
	end
end
function s.xyzcon(e, tp, eg, ep, ev, re, r, rp)
	return Duel.GetTurnPlayer() ~= tp
end
function s.exgfilter(c, mg, mc)
	return mg:CheckSubGroup(s.exgselect, 1, #mg, c, mc)
end
function s.exgselect(g, exc, mc)
	return g:IsContains(mc) and exc:IsXyzSummonable(g, #g, #g)
end
function s.xyztg(e, tp, eg, ep, ev, re, r, rp, chk)
	local c = e:GetHandler()
	local mg = Duel.GetMatchingGroup(Card.IsFaceup, tp, LOCATION_MZONE, 0, nil)
	if chk == 0 then
		return Duel.GetMatchingGroupCount(s.exgfilter, tp, LOCATION_EXTRA, 0, nil, mg, c) > 0
	end
	Duel.SetOperationInfo(0, CATEGORY_SPECIAL_SUMMON, nil, 1, tp, LOCATION_EXTRA)
end
function s.xyzop(e, tp, eg, ep, ev, re, r, rp)
	local c = e:GetHandler()
	if c:IsControler(1 - tp) or not c:IsRelateToEffect(e) or c:IsFacedown() then
		return
	end
	local mg = Duel.GetMatchingGroup(Card.IsFaceup, tp, LOCATION_MZONE, 0, nil)
	local exg = Duel.GetMatchingGroup(s.exgfilter, tp, LOCATION_EXTRA, 0, nil, mg, c)
	if #exg == 0 then
		return
	end
	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_SPSUMMON)
	local sc = exg:Select(tp, 1, 1, nil):GetFirst()
	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_XMATERIAL)
	local msg = mg:SelectSubGroup(tp, s.exgselect, false, 1, #mg, sc, c)
	Duel.XyzSummon(tp, sc, msg, #msg, #msg)
end


K9-ØØ
An Xyz Monster that has this card as material gains this effect.
● Your opponent cannot target this card with card effects.
You can only use each of the following effects of "K9-ØØ Lupis" once per turn. During the Main Phase, if your opponent has activated a monster effect in the hand or GY this turn (Quick Effect): You can Special Summon this card from your hand or GY, but banish it when it leaves the field. During your opponent's turn, you can (Quick Effect): Immediately after this effect resolves, Xyz Summon using this card you control.
-- K9-ØØ
local s, id, o = GetID()
function s.initial_effect(c)
	--spsummon
	local e1 = Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id, 0))
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_QUICK_O)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetHintTiming(0, TIMINGS_CHECK_MONSTER + TIMING_MAIN_END)
	e1:SetRange(LOCATION_HAND + LOCATION_GRAVE)
	e1:SetCountLimit(1, id)
	e1:SetCondition(s.spcon)
	e1:SetTarget(s.sptg)
	e1:SetOperation(s.spop)
	c:RegisterEffect(e1)
	--xyz effect
	local e2 = Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id, 1))
	e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e2:SetType(EFFECT_TYPE_QUICK_O)
	e2:SetCode(EVENT_FREE_CHAIN)
	e2:SetHintTiming(0, TIMINGS_CHECK_MONSTER + TIMING_BATTLE_START + TIMING_BATTLE_END + TIMING_END_PHASE)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCountLimit(1, id + o)
	e2:SetCondition(s.xyzcon)
	e2:SetTarget(s.xyztg)
	e2:SetOperation(s.xyzop)
	c:RegisterEffect(e2)
	--get effect
	local e3 = Effect.CreateEffect(c)
	e3:SetType(EFFECT_TYPE_XMATERIAL)
	e3:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
	e3:SetRange(LOCATION_MZONE)
	e3:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET)
	e3:SetValue(aux.tgoval)
	c:RegisterEffect(e3)
	Duel.AddCustomActivityCounter(id, ACTIVITY_CHAIN, s.chainfilter)
end
function s.chainfilter(re, tp, cid)
	local loc = Duel.GetChainInfo(cid, CHAININFO_TRIGGERING_LOCATION)
	return not (re:IsActiveType(TYPE_MONSTER) and loc & (LOCATION_HAND | LOCATION_GRAVE) > 0)
end
function s.spcon(e, tp, eg, ep, ev, re, r, rp)
	return Duel.GetCustomActivityCount(id, 1 - tp, ACTIVITY_CHAIN) > 0 and Duel.IsMainPhase()
end
function s.sptg(e, tp, eg, ep, ev, re, r, rp, chk)
	if chk == 0 then
		return Duel.GetLocationCount(tp, LOCATION_MZONE) > 0 and e:GetHandler():IsCanBeSpecialSummoned(e, 0, tp, false, false)
	end
	Duel.SetOperationInfo(0, CATEGORY_SPECIAL_SUMMON, e:GetHandler(), 1, 0, 0)
end
function s.spop(e, tp, eg, ep, ev, re, r, rp)
	local c = e:GetHandler()
	if c:IsRelateToChain() and aux.NecroValleyFilter()(c) and Duel.SpecialSummon(c, 0, tp, tp, false, false, POS_FACEUP) > 0 then
		local e1 = Effect.CreateEffect(c)
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_LEAVE_FIELD_REDIRECT)
		e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
		e1:SetReset(RESET_EVENT + RESETS_REDIRECT)
		e1:SetValue(LOCATION_REMOVED)
		c:RegisterEffect(e1, true)
	end
end
function s.xyzcon(e, tp, eg, ep, ev, re, r, rp)
	return Duel.GetTurnPlayer() ~= tp
end
function s.exgfilter(c, mg, mc)
	return mg:CheckSubGroup(s.exgselect, 1, #mg, c, mc)
end
function s.exgselect(g, exc, mc)
	return g:IsContains(mc) and exc:IsXyzSummonable(g, #g, #g)
end
function s.xyztg(e, tp, eg, ep, ev, re, r, rp, chk)
	local c = e:GetHandler()
	local mg = Duel.GetMatchingGroup(Card.IsFaceup, tp, LOCATION_MZONE, 0, nil)
	if chk == 0 then
		return Duel.GetMatchingGroupCount(s.exgfilter, tp, LOCATION_EXTRA, 0, nil, mg, c) > 0
	end
	Duel.SetOperationInfo(0, CATEGORY_SPECIAL_SUMMON, nil, 1, tp, LOCATION_EXTRA)
end
function s.xyzop(e, tp, eg, ep, ev, re, r, rp)
	local c = e:GetHandler()
	if c:IsControler(1 - tp) or not c:IsRelateToEffect(e) or c:IsFacedown() then
		return
	end
	local mg = Duel.GetMatchingGroup(Card.IsFaceup, tp, LOCATION_MZONE, 0, nil)
	local exg = Duel.GetMatchingGroup(s.exgfilter, tp, LOCATION_EXTRA, 0, nil, mg, c)
	if #exg == 0 then
		return
	end
	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_SPSUMMON)
	local sc = exg:Select(tp, 1, 1, nil):GetFirst()
	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_XMATERIAL)
	local msg = mg:SelectSubGroup(tp, s.exgselect, false, 1, #mg, sc, c)
	Duel.XyzSummon(tp, sc, msg, #msg, #msg)
end

