Mobius
You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. When this card is Tribute Summoned: You can target up to 3 Spell/Trap Cards on the field; destroy those targets. If this card was Tribute Summoned by Tributing a WATER monster, add this additional effect.
● Your opponent cannot activate the targeted cards in response to this effect's activation.
local s, id, o = GetID()
function s.initial_effect(c)
	--summon with 1 tribute
	local e1 = Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id, 0))
	e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE + EFFECT_FLAG_UNCOPYABLE)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetCode(EFFECT_SUMMON_PROC)
	e1:SetCondition(s.otcon)
	e1:SetOperation(s.otop)
	e1:SetValue(SUMMON_TYPE_ADVANCE)
	c:RegisterEffect(e1)
	local e2 = e1:Clone()
	e2:SetCode(EFFECT_SET_PROC)
	c:RegisterEffect(e2)
	--destroy
	local e3 = Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(id, 1))
	e3:SetCategory(CATEGORY_DESTROY)
	e3:SetType(EFFECT_TYPE_SINGLE + EFFECT_TYPE_TRIGGER_O)
	e3:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e3:SetCode(EVENT_SUMMON_SUCCESS)
	e3:SetCondition(s.descon)
	e3:SetTarget(s.destg)
	e3:SetOperation(s.desop)
	c:RegisterEffect(e3)
	local e4 = Effect.CreateEffect(c)
	e4:SetType(EFFECT_TYPE_SINGLE)
	e4:SetCode(EFFECT_MATERIAL_CHECK)
	e4:SetValue(s.valcheck)
	e4:SetLabelObject(e3)
	c:RegisterEffect(e4)
end
function s.otfilter(c)
	return c:IsSummonType(SUMMON_TYPE_ADVANCE)
end
function s.otcon(e, c, minc)
	if c == nil then
		return true
	end
	local mg = Duel.GetMatchingGroup(s.otfilter, 0, LOCATION_MZONE, LOCATION_MZONE, nil)
	return c:IsLevelAbove(7) and minc <= 1 and Duel.CheckTribute(c, 1, 1, mg)
end
function s.otop(e, tp, eg, ep, ev, re, r, rp, c)
	local mg = Duel.GetMatchingGroup(s.otfilter, 0, LOCATION_MZONE, LOCATION_MZONE, nil)
	local sg = Duel.SelectTribute(tp, c, 1, 1, mg)
	c:SetMaterial(sg)
	Duel.Release(sg, REASON_SUMMON + REASON_MATERIAL)
end
function s.descon(e, tp, eg, ep, ev, re, r, rp)
	return e:GetHandler():IsSummonType(SUMMON_TYPE_ADVANCE)
end
function s.filter(c)
	return c:IsType(TYPE_SPELL + TYPE_TRAP)
end
function s.destg(e, tp, eg, ep, ev, re, r, rp, chk, chkc)
	if chkc then
		return chkc:IsOnField() and s.filter(chkc)
	end
	if chk == 0 then
		return Duel.IsExistingTarget(s.filter, tp, LOCATION_ONFIELD, LOCATION_ONFIELD, 1, nil)
	end
	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_DESTROY)
	local g = Duel.SelectTarget(tp, s.filter, tp, LOCATION_ONFIELD, LOCATION_ONFIELD, 1, 3, nil)
	Duel.SetOperationInfo(0, CATEGORY_DESTROY, g, g:GetCount(), 0, 0)
	if e:GetLabel() == 1 then
		Duel.SetChainLimit(s.chlimit)
	end
end
function s.chlimit(e, ep, tp)
	local g = Duel.GetChainInfo(0, CHAININFO_TARGET_CARDS)
	return tp == ep or not g:IsContains(e:GetHandler())
end
function s.desop(e, tp, eg, ep, ev, re, r, rp)
	local g = Duel.GetChainInfo(0, CHAININFO_TARGET_CARDS)
	local sg = g:Filter(Card.IsRelateToEffect, nil, e)
	Duel.Destroy(sg, REASON_EFFECT)
end
function s.valcheck(e, c)
	local g = c:GetMaterial()
	if g:IsExists(Card.IsAttribute, 1, nil, ATTRIBUTE_WATER) then
		e:GetLabelObject():SetLabel(1)
	else
		e:GetLabelObject():SetLabel(0)
	end
end


Mobius
You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. When this card is Tribute Summoned: You can target up to 3 Spell/Trap Cards on the field; destroy those targets. If this card was Tribute Summoned by Tributing a WATER monster, add this additional effect.
● Your opponent cannot activate the targeted cards in response to this effect's activation.
-- Mobius
local s, id, o = GetID()
function s.initial_effect(c)
	--summon with 1 tribute
	local e1 = Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id, 0))
	e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE + EFFECT_FLAG_UNCOPYABLE)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetCode(EFFECT_SUMMON_PROC)
	e1:SetCondition(s.otcon)
	e1:SetOperation(s.otop)
	e1:SetValue(SUMMON_TYPE_ADVANCE)
	c:RegisterEffect(e1)
	local e2 = e1:Clone()
	e2:SetCode(EFFECT_SET_PROC)
	c:RegisterEffect(e2)
	--destroy
	local e3 = Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(id, 1))
	e3:SetCategory(CATEGORY_DESTROY)
	e3:SetType(EFFECT_TYPE_SINGLE + EFFECT_TYPE_TRIGGER_O)
	e3:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e3:SetCode(EVENT_SUMMON_SUCCESS)
	e3:SetCondition(s.descon)
	e3:SetTarget(s.destg)
	e3:SetOperation(s.desop)
	c:RegisterEffect(e3)
	local e4 = Effect.CreateEffect(c)
	e4:SetType(EFFECT_TYPE_SINGLE)
	e4:SetCode(EFFECT_MATERIAL_CHECK)
	e4:SetValue(s.valcheck)
	e4:SetLabelObject(e3)
	c:RegisterEffect(e4)
end
function s.otfilter(c)
	return c:IsSummonType(SUMMON_TYPE_ADVANCE)
end
function s.otcon(e, c, minc)
	if c == nil then
		return true
	end
	local mg = Duel.GetMatchingGroup(s.otfilter, 0, LOCATION_MZONE, LOCATION_MZONE, nil)
	return c:IsLevelAbove(7) and minc <= 1 and Duel.CheckTribute(c, 1, 1, mg)
end
function s.otop(e, tp, eg, ep, ev, re, r, rp, c)
	local mg = Duel.GetMatchingGroup(s.otfilter, 0, LOCATION_MZONE, LOCATION_MZONE, nil)
	local sg = Duel.SelectTribute(tp, c, 1, 1, mg)
	c:SetMaterial(sg)
	Duel.Release(sg, REASON_SUMMON + REASON_MATERIAL)
end
function s.descon(e, tp, eg, ep, ev, re, r, rp)
	return e:GetHandler():IsSummonType(SUMMON_TYPE_ADVANCE)
end
function s.filter(c)
	return c:IsType(TYPE_SPELL + TYPE_TRAP)
end
function s.destg(e, tp, eg, ep, ev, re, r, rp, chk, chkc)
	if chkc then
		return chkc:IsOnField() and s.filter(chkc)
	end
	if chk == 0 then
		return Duel.IsExistingTarget(s.filter, tp, LOCATION_ONFIELD, LOCATION_ONFIELD, 1, nil)
	end
	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_DESTROY)
	local g = Duel.SelectTarget(tp, s.filter, tp, LOCATION_ONFIELD, LOCATION_ONFIELD, 1, 3, nil)
	Duel.SetOperationInfo(0, CATEGORY_DESTROY, g, g:GetCount(), 0, 0)
	if e:GetLabel() == 1 then
		Duel.SetChainLimit(s.chlimit)
	end
end
function s.chlimit(e, ep, tp)
	local g = Duel.GetChainInfo(0, CHAININFO_TARGET_CARDS)
	return tp == ep or not g:IsContains(e:GetHandler())
end
function s.desop(e, tp, eg, ep, ev, re, r, rp)
	local g = Duel.GetChainInfo(0, CHAININFO_TARGET_CARDS)
	local sg = g:Filter(Card.IsRelateToEffect, nil, e)
	Duel.Destroy(sg, REASON_EFFECT)
end
function s.valcheck(e, c)
	local g = c:GetMaterial()
	if g:IsExists(Card.IsAttribute, 1, nil, ATTRIBUTE_WATER) then
		e:GetLabelObject():SetLabel(1)
	else
		e:GetLabelObject():SetLabel(0)
	end
end

