Girsu,
If this card is Normal or Special Summoned: You can send 1 "Orcust" or "World Legacy" card from your Deck to the GY, then, if there are 2 or more other cards in this card's column, treat this card as a Tuner this turn. If you control no other monsters: You can Special Summon 1 "World Legacy Token" (Machine/DARK/Level 1/ATK 0/DEF 0) to both players' fields in Defense Position. You can only use each effect of "Girsu, the Orcust Mekk-Knight" once per turn.
local CARD_ID_0 = 59822133 --Blue-Eyes Spirit Dragon
local CARD_ID_1 = 69811711 --World Legacy Token
local CARD_ID_2 = 46647145 --World Legacy Token
local SETCARD_ID_0 = 0xfe --World
local SETCARD_ID_1 = 0x11b --Orcust

local CARD_ID_0 = 59822133 --Blue-Eyes Spirit Dragon
local CARD_ID_1 = 69811711 --World Legacy Token
local CARD_ID_2 = 46647145 --World Legacy Token
local SETCARD_ID_0 = 0xfe --World
local SETCARD_ID_1 = 0x11b --Orcust
local s, id, o = GetID()
function s.initial_effect(c)
	--to grave
	local e1 = Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id, 0))
	e1:SetCategory(CATEGORY_TOGRAVE)
	e1:SetType(EFFECT_TYPE_SINGLE + EFFECT_TYPE_TRIGGER_O)
	e1:SetCode(EVENT_SUMMON_SUCCESS)
	e1:SetProperty(EFFECT_FLAG_DELAY)
	e1:SetCountLimit(1, id)
	e1:SetTarget(s.tgtg)
	e1:SetOperation(s.tgop)
	c:RegisterEffect(e1)
	local e2 = e1:Clone()
	e2:SetCode(EVENT_SPSUMMON_SUCCESS)
	c:RegisterEffect(e2)
	--spsummon
	local e3 = Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(id, 1))
	e3:SetCategory(CATEGORY_SPECIAL_SUMMON + CATEGORY_TOKEN)
	e3:SetType(EFFECT_TYPE_IGNITION)
	e3:SetRange(LOCATION_MZONE)
	e3:SetCountLimit(1, id + 1)
	e3:SetCondition(s.spcon)
	e3:SetTarget(s.sptg)
	e3:SetOperation(s.spop)
	c:RegisterEffect(e3)
end
s.treat_itself_tuner = true
function s.tgfilter(c)
	return c:IsSetCard(0x11b, SETCARD_ID_1) and c:IsAbleToGrave()
end
function s.tgtg(e, tp, eg, ep, ev, re, r, rp, chk)
	if chk == 0 then
		return Duel.IsExistingMatchingCard(s.tgfilter, tp, LOCATION_DECK, 0, 1, nil)
	end
	Duel.Hint(HINT_OPSELECTED, 1 - tp, e:GetDescription())
	Duel.SetOperationInfo(0, CATEGORY_TOGRAVE, nil, 1, tp, LOCATION_DECK)
end
function s.tgop(e, tp, eg, ep, ev, re, r, rp)
	local c = e:GetHandler()
	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_TOGRAVE)
	local g = Duel.SelectMatchingCard(tp, s.tgfilter, tp, LOCATION_DECK, 0, 1, 1, nil)
	local tc = g:GetFirst()
	if tc and Duel.SendtoGrave(tc, REASON_EFFECT) ~= 0 and tc:IsLocation(LOCATION_GRAVE) then
		if c:GetColumnGroup():GetCount() >= 2 and c:IsFaceup() and c:IsRelateToEffect(e) then
			Duel.BreakEffect()
			local e1 = Effect.CreateEffect(c)
			e1:SetType(EFFECT_TYPE_SINGLE)
			e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
			e1:SetCode(EFFECT_ADD_TYPE)
			e1:SetValue(TYPE_TUNER)
			e1:SetReset(RESET_EVENT + RESETS_STANDARD + RESET_PHASE + PHASE_END)
			c:RegisterEffect(e1)
		end
	end
end
function s.spcon(e, tp, eg, ep, ev, re, r, rp)
	return Duel.GetMatchingGroupCount(aux.TRUE, tp, LOCATION_MZONE, 0, e:GetHandler()) == 0
end
function s.sptg(e, tp, eg, ep, ev, re, r, rp, chk)
	local ft1 = Duel.GetLocationCount(tp, LOCATION_MZONE)
	local ft2 = Duel.GetLocationCount(1 - tp, LOCATION_MZONE, tp)
	if chk == 0 then
		return ft1 > 0
			and ft2 > 0
			and Duel.IsPlayerCanSpecialSummonMonster(tp, CARD_ID_2, SETCARD_ID_1, TYPES_TOKEN_MONSTER, 0, 0, 1, RACE_MACHINE, ATTRIBUTE_DARK, POS_FACEUP_DEFENSE, tp)
			and Duel.IsPlayerCanSpecialSummonMonster(tp, CARD_ID_2, SETCARD_ID_1, TYPES_TOKEN_MONSTER, 0, 0, 1, RACE_MACHINE, ATTRIBUTE_DARK, POS_FACEUP_DEFENSE, 1 - tp)
			and not Duel.IsPlayerAffectedByEffect(tp, CARD_ID_0)
	end
	Duel.Hint(HINT_OPSELECTED, 1 - tp, e:GetDescription())
	Duel.SetOperationInfo(0, CATEGORY_SPECIAL_SUMMON, nil, 2, 0, 0)
	Duel.SetOperationInfo(0, CATEGORY_TOKEN, nil, 2, 0, 0)
end
function s.spop(e, tp, eg, ep, ev, re, r, rp)
	local ft1 = Duel.GetLocationCount(tp, LOCATION_MZONE)
	local ft2 = Duel.GetLocationCount(1 - tp, LOCATION_MZONE, tp)
	if ft1 <= 0 or ft2 <= 0 or Duel.IsPlayerAffectedByEffect(tp, CARD_ID_0) then
		return
	end
	if
		Duel.IsPlayerCanSpecialSummonMonster(tp, CARD_ID_2, SETCARD_ID_1, TYPES_TOKEN_MONSTER, 0, 0, 1, RACE_MACHINE, ATTRIBUTE_DARK, POS_FACEUP_DEFENSE, tp)
		and Duel.IsPlayerCanSpecialSummonMonster(tp, CARD_ID_2, SETCARD_ID_1, TYPES_TOKEN_MONSTER, 0, 0, 1, RACE_MACHINE, ATTRIBUTE_DARK, POS_FACEUP_DEFENSE, 1 - tp)
	then
		local token = Duel.CreateToken(tp, id + 1)
		Duel.SpecialSummonStep(token, 0, tp, tp, false, false, POS_FACEUP_DEFENSE)
		local token = Duel.CreateToken(tp, id + 1)
		Duel.SpecialSummonStep(token, 0, tp, 1 - tp, false, false, POS_FACEUP_DEFENSE)
		Duel.SpecialSummonComplete()
	end
end


Girsu,
If this card is Normal or Special Summoned: You can send 1 "Orcust" or "World Legacy" card from your Deck to the GY, then, if there are 2 or more other cards in this card's column, treat this card as a Tuner this turn. If you control no other monsters: You can Special Summon 1 "World Legacy Token" (Machine/DARK/Level 1/ATK 0/DEF 0) to both players' fields in Defense Position. You can only use each effect of "Girsu, the Orcust Mekk-Knight" once per turn.
-- Girsu,
local CARD_ID_0 = 59822133 --Blue-Eyes Spirit Dragon
local CARD_ID_1 = 69811711 --World Legacy Token
local CARD_ID_2 = 46647145 --World Legacy Token
local SETCARD_ID_0 = 0xfe --World
local SETCARD_ID_1 = 0x11b --Orcust
local s, id, o = GetID()
function s.initial_effect(c)
	--to grave
	local e1 = Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id, 0))
	e1:SetCategory(CATEGORY_TOGRAVE)
	e1:SetType(EFFECT_TYPE_SINGLE + EFFECT_TYPE_TRIGGER_O)
	e1:SetCode(EVENT_SUMMON_SUCCESS)
	e1:SetProperty(EFFECT_FLAG_DELAY)
	e1:SetCountLimit(1, id)
	e1:SetTarget(s.tgtg)
	e1:SetOperation(s.tgop)
	c:RegisterEffect(e1)
	local e2 = e1:Clone()
	e2:SetCode(EVENT_SPSUMMON_SUCCESS)
	c:RegisterEffect(e2)
	--spsummon
	local e3 = Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(id, 1))
	e3:SetCategory(CATEGORY_SPECIAL_SUMMON + CATEGORY_TOKEN)
	e3:SetType(EFFECT_TYPE_IGNITION)
	e3:SetRange(LOCATION_MZONE)
	e3:SetCountLimit(1, id + 1)
	e3:SetCondition(s.spcon)
	e3:SetTarget(s.sptg)
	e3:SetOperation(s.spop)
	c:RegisterEffect(e3)
end
s.treat_itself_tuner = true
function s.tgfilter(c)
	return c:IsSetCard(0x11b, SETCARD_ID_1) and c:IsAbleToGrave()
end
function s.tgtg(e, tp, eg, ep, ev, re, r, rp, chk)
	if chk == 0 then
		return Duel.IsExistingMatchingCard(s.tgfilter, tp, LOCATION_DECK, 0, 1, nil)
	end
	Duel.Hint(HINT_OPSELECTED, 1 - tp, e:GetDescription())
	Duel.SetOperationInfo(0, CATEGORY_TOGRAVE, nil, 1, tp, LOCATION_DECK)
end
function s.tgop(e, tp, eg, ep, ev, re, r, rp)
	local c = e:GetHandler()
	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_TOGRAVE)
	local g = Duel.SelectMatchingCard(tp, s.tgfilter, tp, LOCATION_DECK, 0, 1, 1, nil)
	local tc = g:GetFirst()
	if tc and Duel.SendtoGrave(tc, REASON_EFFECT) ~= 0 and tc:IsLocation(LOCATION_GRAVE) then
		if c:GetColumnGroup():GetCount() >= 2 and c:IsFaceup() and c:IsRelateToEffect(e) then
			Duel.BreakEffect()
			local e1 = Effect.CreateEffect(c)
			e1:SetType(EFFECT_TYPE_SINGLE)
			e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
			e1:SetCode(EFFECT_ADD_TYPE)
			e1:SetValue(TYPE_TUNER)
			e1:SetReset(RESET_EVENT + RESETS_STANDARD + RESET_PHASE + PHASE_END)
			c:RegisterEffect(e1)
		end
	end
end
function s.spcon(e, tp, eg, ep, ev, re, r, rp)
	return Duel.GetMatchingGroupCount(aux.TRUE, tp, LOCATION_MZONE, 0, e:GetHandler()) == 0
end
function s.sptg(e, tp, eg, ep, ev, re, r, rp, chk)
	local ft1 = Duel.GetLocationCount(tp, LOCATION_MZONE)
	local ft2 = Duel.GetLocationCount(1 - tp, LOCATION_MZONE, tp)
	if chk == 0 then
		return ft1 > 0
			and ft2 > 0
			and Duel.IsPlayerCanSpecialSummonMonster(tp, CARD_ID_2, SETCARD_ID_1, TYPES_TOKEN_MONSTER, 0, 0, 1, RACE_MACHINE, ATTRIBUTE_DARK, POS_FACEUP_DEFENSE, tp)
			and Duel.IsPlayerCanSpecialSummonMonster(tp, CARD_ID_2, SETCARD_ID_1, TYPES_TOKEN_MONSTER, 0, 0, 1, RACE_MACHINE, ATTRIBUTE_DARK, POS_FACEUP_DEFENSE, 1 - tp)
			and not Duel.IsPlayerAffectedByEffect(tp, CARD_ID_0)
	end
	Duel.Hint(HINT_OPSELECTED, 1 - tp, e:GetDescription())
	Duel.SetOperationInfo(0, CATEGORY_SPECIAL_SUMMON, nil, 2, 0, 0)
	Duel.SetOperationInfo(0, CATEGORY_TOKEN, nil, 2, 0, 0)
end
function s.spop(e, tp, eg, ep, ev, re, r, rp)
	local ft1 = Duel.GetLocationCount(tp, LOCATION_MZONE)
	local ft2 = Duel.GetLocationCount(1 - tp, LOCATION_MZONE, tp)
	if ft1 <= 0 or ft2 <= 0 or Duel.IsPlayerAffectedByEffect(tp, CARD_ID_0) then
		return
	end
	if
		Duel.IsPlayerCanSpecialSummonMonster(tp, CARD_ID_2, SETCARD_ID_1, TYPES_TOKEN_MONSTER, 0, 0, 1, RACE_MACHINE, ATTRIBUTE_DARK, POS_FACEUP_DEFENSE, tp)
		and Duel.IsPlayerCanSpecialSummonMonster(tp, CARD_ID_2, SETCARD_ID_1, TYPES_TOKEN_MONSTER, 0, 0, 1, RACE_MACHINE, ATTRIBUTE_DARK, POS_FACEUP_DEFENSE, 1 - tp)
	then
		local token = Duel.CreateToken(tp, id + 1)
		Duel.SpecialSummonStep(token, 0, tp, tp, false, false, POS_FACEUP_DEFENSE)
		local token = Duel.CreateToken(tp, id + 1)
		Duel.SpecialSummonStep(token, 0, tp, 1 - tp, false, false, POS_FACEUP_DEFENSE)
		Duel.SpecialSummonComplete()
	end
end

