Lesser
(This card is always treated as an "Archfiend" card.)
Banish any monster destroyed by battle with this card.
local s, id, o = GetID()
function s.initial_effect(c)
	--redirect
	local e1 = Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCode(EFFECT_BATTLE_DESTROY_REDIRECT)
	e1:SetValue(LOCATION_REMOVED)
	c:RegisterEffect(e1)
end


Lesser
(This card is always treated as an "Archfiend" card.)
Banish any monster destroyed by battle with this card.
-- Lesser
local s, id, o = GetID()
function s.initial_effect(c)
	--redirect
	local e1 = Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCode(EFFECT_BATTLE_DESTROY_REDIRECT)
	e1:SetValue(LOCATION_REMOVED)
	c:RegisterEffect(e1)
end

