Threatening
Your opponent cannot declare an attack this turn.
local s, id, o = GetID()
function s.initial_effect(c)
	--Activate
	local e1 = Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetHintTiming(0, 0xc)
	e1:SetCondition(s.condition)
	e1:SetOperation(s.activate)
	c:RegisterEffect(e1)
end
function s.condition(e, tp, eg, ep, ev, re, r, rp)
	local ph = Duel.GetCurrentPhase()
	return tp ~= Duel.GetTurnPlayer() and bit.band(ph, PHASE_MAIN2 + PHASE_END) == 0
end
function s.activate(e, tp, eg, ep, ev, re, r, rp)
	local e1 = Effect.CreateEffect(e:GetHandler())
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetCode(EFFECT_CANNOT_ATTACK_ANNOUNCE)
	e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
	e1:SetReset(RESET_PHASE + PHASE_END)
	e1:SetTargetRange(0, 1)
	Duel.RegisterEffect(e1, tp)
end


Threatening
Your opponent cannot declare an attack this turn.
-- Threatening
local s, id, o = GetID()
function s.initial_effect(c)
	--Activate
	local e1 = Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetHintTiming(0, 0xc)
	e1:SetCondition(s.condition)
	e1:SetOperation(s.activate)
	c:RegisterEffect(e1)
end
function s.condition(e, tp, eg, ep, ev, re, r, rp)
	local ph = Duel.GetCurrentPhase()
	return tp ~= Duel.GetTurnPlayer() and bit.band(ph, PHASE_MAIN2 + PHASE_END) == 0
end
function s.activate(e, tp, eg, ep, ev, re, r, rp)
	local e1 = Effect.CreateEffect(e:GetHandler())
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetCode(EFFECT_CANNOT_ATTACK_ANNOUNCE)
	e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
	e1:SetReset(RESET_PHASE + PHASE_END)
	e1:SetTargetRange(0, 1)
	Duel.RegisterEffect(e1, tp)
end

