Rocket
Must be Special Summoned with "The Claw of Hermos", using a Warrior monster. If this card is Special Summoned: Target 1 other face-up monster on the field; equip this card to it. It can make a second attack during each Battle Phase, also, if it attacks a Defense Position monster, inflict piercing battle damage to your opponent.
local s, id, o = GetID()
function s.initial_effect(c)
	c:EnableReviveLimit()
	--spsummon condition
	local e1 = Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetCode(EFFECT_SPSUMMON_CONDITION)
	e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE + EFFECT_FLAG_UNCOPYABLE)
	c:RegisterEffect(e1)
	--equip
	local e2 = Effect.CreateEffect(c)
	e2:SetCategory(CATEGORY_EQUIP)
	e2:SetType(EFFECT_TYPE_SINGLE + EFFECT_TYPE_TRIGGER_F)
	e2:SetCode(EVENT_SPSUMMON_SUCCESS)
	e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e2:SetTarget(s.eqtg)
	e2:SetOperation(s.eqop)
	c:RegisterEffect(e2)
end
s.material_race = RACE_WARRIOR
function s.eqtg(e, tp, eg, ep, ev, re, r, rp, chk, chkc)
	if chkc then
		return chkc:IsLocation(LOCATION_MZONE) and chkc:IsFaceup() and chkc ~= e:GetHandler()
	end
	if chk == 0 then
		return true
	end
	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_EQUIP)
	Duel.SelectTarget(tp, Card.IsFaceup, tp, LOCATION_MZONE, LOCATION_MZONE, 1, 1, e:GetHandler())
end
function s.eqop(e, tp, eg, ep, ev, re, r, rp)
	local tc = Duel.GetFirstTarget()
	if not tc then
		return
	end
	local c = e:GetHandler()
	if not c:IsRelateToEffect(e) or c:IsLocation(LOCATION_SZONE) or c:IsFacedown() then
		return
	end
	if Duel.GetLocationCount(tp, LOCATION_SZONE) <= 0 or tc:IsFacedown() or not tc:IsRelateToEffect(e) then
		Duel.SendtoGrave(c, REASON_EFFECT)
		return
	end
	Duel.Equip(tp, c, tc)
	local e1 = Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetCode(EFFECT_EQUIP_LIMIT)
	e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
	e1:SetValue(s.eqlimit)
	e1:SetLabelObject(tc)
	e1:SetReset(RESET_EVENT + RESETS_STANDARD)
	c:RegisterEffect(e1)
	--extra attack
	local e2 = Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_EQUIP)
	e2:SetCode(EFFECT_EXTRA_ATTACK)
	e2:SetValue(1)
	e2:SetReset(RESET_EVENT + RESETS_STANDARD)
	c:RegisterEffect(e2)
	--pierce
	local e3 = Effect.CreateEffect(c)
	e3:SetType(EFFECT_TYPE_EQUIP)
	e3:SetCode(EFFECT_PIERCE)
	e3:SetReset(RESET_EVENT + RESETS_STANDARD)
	c:RegisterEffect(e3)
end
function s.eqlimit(e, c)
	return c == e:GetLabelObject()
end


Rocket
Must be Special Summoned with "The Claw of Hermos", using a Warrior monster. If this card is Special Summoned: Target 1 other face-up monster on the field; equip this card to it. It can make a second attack during each Battle Phase, also, if it attacks a Defense Position monster, inflict piercing battle damage to your opponent.
-- Rocket
local s, id, o = GetID()
function s.initial_effect(c)
	c:EnableReviveLimit()
	--spsummon condition
	local e1 = Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetCode(EFFECT_SPSUMMON_CONDITION)
	e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE + EFFECT_FLAG_UNCOPYABLE)
	c:RegisterEffect(e1)
	--equip
	local e2 = Effect.CreateEffect(c)
	e2:SetCategory(CATEGORY_EQUIP)
	e2:SetType(EFFECT_TYPE_SINGLE + EFFECT_TYPE_TRIGGER_F)
	e2:SetCode(EVENT_SPSUMMON_SUCCESS)
	e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e2:SetTarget(s.eqtg)
	e2:SetOperation(s.eqop)
	c:RegisterEffect(e2)
end
s.material_race = RACE_WARRIOR
function s.eqtg(e, tp, eg, ep, ev, re, r, rp, chk, chkc)
	if chkc then
		return chkc:IsLocation(LOCATION_MZONE) and chkc:IsFaceup() and chkc ~= e:GetHandler()
	end
	if chk == 0 then
		return true
	end
	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_EQUIP)
	Duel.SelectTarget(tp, Card.IsFaceup, tp, LOCATION_MZONE, LOCATION_MZONE, 1, 1, e:GetHandler())
end
function s.eqop(e, tp, eg, ep, ev, re, r, rp)
	local tc = Duel.GetFirstTarget()
	if not tc then
		return
	end
	local c = e:GetHandler()
	if not c:IsRelateToEffect(e) or c:IsLocation(LOCATION_SZONE) or c:IsFacedown() then
		return
	end
	if Duel.GetLocationCount(tp, LOCATION_SZONE) <= 0 or tc:IsFacedown() or not tc:IsRelateToEffect(e) then
		Duel.SendtoGrave(c, REASON_EFFECT)
		return
	end
	Duel.Equip(tp, c, tc)
	local e1 = Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetCode(EFFECT_EQUIP_LIMIT)
	e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
	e1:SetValue(s.eqlimit)
	e1:SetLabelObject(tc)
	e1:SetReset(RESET_EVENT + RESETS_STANDARD)
	c:RegisterEffect(e1)
	--extra attack
	local e2 = Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_EQUIP)
	e2:SetCode(EFFECT_EXTRA_ATTACK)
	e2:SetValue(1)
	e2:SetReset(RESET_EVENT + RESETS_STANDARD)
	c:RegisterEffect(e2)
	--pierce
	local e3 = Effect.CreateEffect(c)
	e3:SetType(EFFECT_TYPE_EQUIP)
	e3:SetCode(EFFECT_PIERCE)
	e3:SetReset(RESET_EVENT + RESETS_STANDARD)
	c:RegisterEffect(e3)
end
function s.eqlimit(e, c)
	return c == e:GetLabelObject()
end

