Neo
While your opponent has 4 or less cards in their GY, this card gains 600 ATK. While your opponent has 8 or more cards in their GY, this card loses 300 ATK.
local s, id, o = GetID()
function s.initial_effect(c)
	--atk
	local e1 = Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCode(EFFECT_UPDATE_ATTACK)
	e1:SetValue(s.val)
	c:RegisterEffect(e1)
end
function s.val(e)
	local gct = Duel.GetFieldGroupCount(e:GetHandler():GetControler(), 0, LOCATION_GRAVE)
	if gct <= 4 then
		return 600
	elseif gct >= 8 then
		return -300
	else
		return 0
	end
end


Neo
While your opponent has 4 or less cards in their GY, this card gains 600 ATK. While your opponent has 8 or more cards in their GY, this card loses 300 ATK.
-- Neo
local s, id, o = GetID()
function s.initial_effect(c)
	--atk
	local e1 = Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCode(EFFECT_UPDATE_ATTACK)
	e1:SetValue(s.val)
	c:RegisterEffect(e1)
end
function s.val(e)
	local gct = Duel.GetFieldGroupCount(e:GetHandler():GetControler(), 0, LOCATION_GRAVE)
	if gct <= 4 then
		return 600
	elseif gct >= 8 then
		return -300
	else
		return 0
	end
end

