Springans
If you have a Fusion Monster that mentions "Fallen of Albaz" as material on your field or in your GY: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add to your hand, 1 of your "Branded" Spells/Traps that is banished or in your Deck or GY, then place 1 card from your hand on the bottom of the Deck. You can only use each effect of "Springans Kitt" once per turn.
local CARD_ID_0 = 68468459 --Fallen of Albaz
local SETCARD_ID_0 = 0x15d --Branded

local CARD_ID_0 = 68468459 --Fallen of Albaz
local SETCARD_ID_0 = 0x15d --Branded
local s, id, o = GetID()
function s.initial_effect(c)
	aux.AddCodeList(c, CARD_ID_0)
	--spsummon
	local e1 = Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetRange(LOCATION_HAND)
	e1:SetCountLimit(1, id)
	e1:SetCondition(s.spcon)
	e1:SetTarget(s.sptg)
	e1:SetOperation(s.spop)
	c:RegisterEffect(e1)
	--to hand
	local e2 = Effect.CreateEffect(c)
	e2:SetCategory(CATEGORY_SEARCH + CATEGORY_TOHAND + CATEGORY_TODECK)
	e2:SetType(EFFECT_TYPE_SINGLE + EFFECT_TYPE_TRIGGER_O)
	e2:SetCode(EVENT_SUMMON_SUCCESS)
	e2:SetProperty(EFFECT_FLAG_DELAY)
	e2:SetCountLimit(1, id + 1)
	e2:SetTarget(s.thtg)
	e2:SetOperation(s.thop)
	c:RegisterEffect(e2)
	local e3 = e2:Clone()
	e3:SetCode(EVENT_SPSUMMON_SUCCESS)
	c:RegisterEffect(e3)
end
function s.spfilter(c)
	return c:IsType(TYPE_FUSION) and aux.IsMaterialListCode(c, CARD_ID_0) and (c:IsLocation(LOCATION_MZONE) and c:IsFaceup() or c:IsLocation(LOCATION_GRAVE))
end
function s.spcon(e, tp, eg, ep, ev, re, r, rp)
	return Duel.IsExistingMatchingCard(s.spfilter, tp, LOCATION_MZONE + LOCATION_GRAVE, 0, 1, nil)
end
function s.sptg(e, tp, eg, ep, ev, re, r, rp, chk)
	if chk == 0 then
		return Duel.GetLocationCount(tp, LOCATION_MZONE) > 0 and e:GetHandler():IsCanBeSpecialSummoned(e, 0, tp, false, false)
	end
	Duel.SetOperationInfo(0, CATEGORY_SPECIAL_SUMMON, e:GetHandler(), 1, 0, 0)
end
function s.spop(e, tp, eg, ep, ev, re, r, rp)
	local c = e:GetHandler()
	if c:IsRelateToEffect(e) then
		Duel.SpecialSummon(c, 0, tp, tp, false, false, POS_FACEUP)
	end
end
function s.thfilter(c)
	return c:IsType(TYPE_SPELL + TYPE_TRAP) and c:IsSetCard(SETCARD_ID_0) and c:IsAbleToHand() and (not c:IsLocation(LOCATION_REMOVED) or c:IsFaceup())
end
function s.thtg(e, tp, eg, ep, ev, re, r, rp, chk)
	if chk == 0 then
		return Duel.IsExistingMatchingCard(s.thfilter, tp, LOCATION_DECK + LOCATION_GRAVE + LOCATION_REMOVED, 0, 1, nil)
	end
	Duel.SetOperationInfo(0, CATEGORY_TOHAND, nil, 1, tp, LOCATION_DECK + LOCATION_GRAVE + LOCATION_REMOVED)
	Duel.SetOperationInfo(0, CATEGORY_TODECK, nil, 1, tp, LOCATION_HAND)
end
function s.thop(e, tp, eg, ep, ev, re, r, rp)
	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_ATOHAND)
	local g = Duel.SelectMatchingCard(tp, aux.NecroValleyFilter(s.thfilter), tp, LOCATION_DECK + LOCATION_GRAVE + LOCATION_REMOVED, 0, 1, 1, nil)
	if g:GetCount() > 0 and Duel.SendtoHand(g, nil, REASON_EFFECT) > 0 and g:GetFirst():IsLocation(LOCATION_HAND) then
		Duel.ConfirmCards(1 - tp, g)
		Duel.ShuffleDeck(tp)
		Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_TODECK)
		local sg = Duel.SelectMatchingCard(tp, Card.IsAbleToDeck, tp, LOCATION_HAND, 0, 1, 1, nil)
		if sg:GetCount() > 0 then
			Duel.BreakEffect()
			Duel.ShuffleHand(tp)
			Duel.SendtoDeck(sg, nil, SEQ_DECKBOTTOM, REASON_EFFECT)
		end
	end
end


Springans
If you have a Fusion Monster that mentions "Fallen of Albaz" as material on your field or in your GY: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add to your hand, 1 of your "Branded" Spells/Traps that is banished or in your Deck or GY, then place 1 card from your hand on the bottom of the Deck. You can only use each effect of "Springans Kitt" once per turn.
-- Springans
local CARD_ID_0 = 68468459 --Fallen of Albaz
local SETCARD_ID_0 = 0x15d --Branded
local s, id, o = GetID()
function s.initial_effect(c)
	aux.AddCodeList(c, CARD_ID_0)
	--spsummon
	local e1 = Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetRange(LOCATION_HAND)
	e1:SetCountLimit(1, id)
	e1:SetCondition(s.spcon)
	e1:SetTarget(s.sptg)
	e1:SetOperation(s.spop)
	c:RegisterEffect(e1)
	--to hand
	local e2 = Effect.CreateEffect(c)
	e2:SetCategory(CATEGORY_SEARCH + CATEGORY_TOHAND + CATEGORY_TODECK)
	e2:SetType(EFFECT_TYPE_SINGLE + EFFECT_TYPE_TRIGGER_O)
	e2:SetCode(EVENT_SUMMON_SUCCESS)
	e2:SetProperty(EFFECT_FLAG_DELAY)
	e2:SetCountLimit(1, id + 1)
	e2:SetTarget(s.thtg)
	e2:SetOperation(s.thop)
	c:RegisterEffect(e2)
	local e3 = e2:Clone()
	e3:SetCode(EVENT_SPSUMMON_SUCCESS)
	c:RegisterEffect(e3)
end
function s.spfilter(c)
	return c:IsType(TYPE_FUSION) and aux.IsMaterialListCode(c, CARD_ID_0) and (c:IsLocation(LOCATION_MZONE) and c:IsFaceup() or c:IsLocation(LOCATION_GRAVE))
end
function s.spcon(e, tp, eg, ep, ev, re, r, rp)
	return Duel.IsExistingMatchingCard(s.spfilter, tp, LOCATION_MZONE + LOCATION_GRAVE, 0, 1, nil)
end
function s.sptg(e, tp, eg, ep, ev, re, r, rp, chk)
	if chk == 0 then
		return Duel.GetLocationCount(tp, LOCATION_MZONE) > 0 and e:GetHandler():IsCanBeSpecialSummoned(e, 0, tp, false, false)
	end
	Duel.SetOperationInfo(0, CATEGORY_SPECIAL_SUMMON, e:GetHandler(), 1, 0, 0)
end
function s.spop(e, tp, eg, ep, ev, re, r, rp)
	local c = e:GetHandler()
	if c:IsRelateToEffect(e) then
		Duel.SpecialSummon(c, 0, tp, tp, false, false, POS_FACEUP)
	end
end
function s.thfilter(c)
	return c:IsType(TYPE_SPELL + TYPE_TRAP) and c:IsSetCard(SETCARD_ID_0) and c:IsAbleToHand() and (not c:IsLocation(LOCATION_REMOVED) or c:IsFaceup())
end
function s.thtg(e, tp, eg, ep, ev, re, r, rp, chk)
	if chk == 0 then
		return Duel.IsExistingMatchingCard(s.thfilter, tp, LOCATION_DECK + LOCATION_GRAVE + LOCATION_REMOVED, 0, 1, nil)
	end
	Duel.SetOperationInfo(0, CATEGORY_TOHAND, nil, 1, tp, LOCATION_DECK + LOCATION_GRAVE + LOCATION_REMOVED)
	Duel.SetOperationInfo(0, CATEGORY_TODECK, nil, 1, tp, LOCATION_HAND)
end
function s.thop(e, tp, eg, ep, ev, re, r, rp)
	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_ATOHAND)
	local g = Duel.SelectMatchingCard(tp, aux.NecroValleyFilter(s.thfilter), tp, LOCATION_DECK + LOCATION_GRAVE + LOCATION_REMOVED, 0, 1, 1, nil)
	if g:GetCount() > 0 and Duel.SendtoHand(g, nil, REASON_EFFECT) > 0 and g:GetFirst():IsLocation(LOCATION_HAND) then
		Duel.ConfirmCards(1 - tp, g)
		Duel.ShuffleDeck(tp)
		Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_TODECK)
		local sg = Duel.SelectMatchingCard(tp, Card.IsAbleToDeck, tp, LOCATION_HAND, 0, 1, 1, nil)
		if sg:GetCount() > 0 then
			Duel.BreakEffect()
			Duel.ShuffleHand(tp)
			Duel.SendtoDeck(sg, nil, SEQ_DECKBOTTOM, REASON_EFFECT)
		end
	end
end

