Call
When your opponent activates "Monster Reborn": Negate the effect of that "Monster Reborn".
local CARD_ID_0 = 83764718 --Monster Reborn

local CARD_ID_0 = 83764718 --Monster Reborn
local s, id, o = GetID()
function s.initial_effect(c)
	--Activate
	local e1 = Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_DISABLE)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_CHAINING)
	e1:SetCondition(s.condition)
	e1:SetTarget(s.target)
	e1:SetOperation(s.activate)
	c:RegisterEffect(e1)
end
function s.condition(e, tp, eg, ep, ev, re, r, rp)
	return rp == 1 - tp and re:IsHasType(EFFECT_TYPE_ACTIVATE) and re:GetHandler():IsCode(CARD_ID_0) and Duel.IsChainDisablable(ev)
end
function s.target(e, tp, eg, ep, ev, re, r, rp, chk)
	if chk == 0 then
		return true
	end
	Duel.SetOperationInfo(0, CATEGORY_DISABLE, eg, 1, 0, 0)
end
function s.activate(e, tp, eg, ep, ev, re, r, rp)
	Duel.NegateEffect(ev)
end


Call
When your opponent activates "Monster Reborn": Negate the effect of that "Monster Reborn".
-- Call
local CARD_ID_0 = 83764718 --Monster Reborn
local s, id, o = GetID()
function s.initial_effect(c)
	--Activate
	local e1 = Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_DISABLE)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_CHAINING)
	e1:SetCondition(s.condition)
	e1:SetTarget(s.target)
	e1:SetOperation(s.activate)
	c:RegisterEffect(e1)
end
function s.condition(e, tp, eg, ep, ev, re, r, rp)
	return rp == 1 - tp and re:IsHasType(EFFECT_TYPE_ACTIVATE) and re:GetHandler():IsCode(CARD_ID_0) and Duel.IsChainDisablable(ev)
end
function s.target(e, tp, eg, ep, ev, re, r, rp, chk)
	if chk == 0 then
		return true
	end
	Duel.SetOperationInfo(0, CATEGORY_DISABLE, eg, 1, 0, 0)
end
function s.activate(e, tp, eg, ep, ev, re, r, rp)
	Duel.NegateEffect(ev)
end

