Acorno
During your Main Phase: You can send 1 "Pinecono" from your hand to the Graveyard, and Special Summon this card from the hand.
local CARD_ID_0 = 67445676 --Pinecono

local CARD_ID_0 = 67445676 --Pinecono
local s, id, o = GetID()
function s.initial_effect(c)
	--spsummon
	local e1 = Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id, 0))
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetRange(LOCATION_HAND)
	e1:SetTarget(s.sptg)
	e1:SetOperation(s.spop)
	c:RegisterEffect(e1)
end
function s.sptg(e, tp, eg, ep, ev, re, r, rp, chk)
	if chk == 0 then
		return Duel.GetLocationCount(tp, LOCATION_MZONE) > 0
			and Duel.IsExistingMatchingCard(Card.IsCode, tp, LOCATION_HAND, 0, 1, nil, CARD_ID_0)
			and e:GetHandler():IsCanBeSpecialSummoned(e, 0, tp, false, false)
	end
	Duel.SetOperationInfo(0, CATEGORY_SPECIAL_SUMMON, e:GetHandler(), 1, 0, 0)
end
function s.spop(e, tp, eg, ep, ev, re, r, rp)
	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_TOGRAVE)
	local g = Duel.SelectMatchingCard(tp, Card.IsCode, tp, LOCATION_HAND, 0, 1, 1, nil, CARD_ID_0)
	if g:GetCount() == 0 then
		return
	end
	Duel.SendtoGrave(g, REASON_EFFECT)
	local c = e:GetHandler()
	if not c:IsRelateToEffect(e) then
		return
	end
	Duel.SpecialSummon(c, 0, tp, tp, false, false, POS_FACEUP)
end


Acorno
During your Main Phase: You can send 1 "Pinecono" from your hand to the Graveyard, and Special Summon this card from the hand.
-- Acorno
local CARD_ID_0 = 67445676 --Pinecono
local s, id, o = GetID()
function s.initial_effect(c)
	--spsummon
	local e1 = Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id, 0))
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetRange(LOCATION_HAND)
	e1:SetTarget(s.sptg)
	e1:SetOperation(s.spop)
	c:RegisterEffect(e1)
end
function s.sptg(e, tp, eg, ep, ev, re, r, rp, chk)
	if chk == 0 then
		return Duel.GetLocationCount(tp, LOCATION_MZONE) > 0
			and Duel.IsExistingMatchingCard(Card.IsCode, tp, LOCATION_HAND, 0, 1, nil, CARD_ID_0)
			and e:GetHandler():IsCanBeSpecialSummoned(e, 0, tp, false, false)
	end
	Duel.SetOperationInfo(0, CATEGORY_SPECIAL_SUMMON, e:GetHandler(), 1, 0, 0)
end
function s.spop(e, tp, eg, ep, ev, re, r, rp)
	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_TOGRAVE)
	local g = Duel.SelectMatchingCard(tp, Card.IsCode, tp, LOCATION_HAND, 0, 1, 1, nil, CARD_ID_0)
	if g:GetCount() == 0 then
		return
	end
	Duel.SendtoGrave(g, REASON_EFFECT)
	local c = e:GetHandler()
	if not c:IsRelateToEffect(e) then
		return
	end
	Duel.SpecialSummon(c, 0, tp, tp, false, false, POS_FACEUP)
end

