Dandylion
If this card is sent to the GY: Special Summon 2 "Fluff Tokens" (Plant/WIND/Level 1/ATK 0/DEF 0) in Defense Position. These Tokens cannot be Tributed for a Tribute Summon during the turn they are Special Summoned.
local CARD_ID_0 = 15341822 --Fluff Token
local CARD_ID_1 = 59822133 --Blue-Eyes Spirit Dragon

local CARD_ID_0 = 15341822 --Fluff Token
local CARD_ID_1 = 59822133 --Blue-Eyes Spirit Dragon
local s, id, o = GetID()
function s.initial_effect(c)
	--token
	local e1 = Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id, 0))
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON + CATEGORY_TOKEN)
	e1:SetType(EFFECT_TYPE_SINGLE + EFFECT_TYPE_TRIGGER_F)
	e1:SetCode(EVENT_TO_GRAVE)
	e1:SetTarget(s.target)
	e1:SetOperation(s.operation)
	c:RegisterEffect(e1)
end
function s.target(e, tp, eg, ep, ev, re, r, rp, chk)
	if chk == 0 then
		return true
	end
	Duel.SetOperationInfo(0, CATEGORY_TOKEN, nil, 2, 0, 0)
	Duel.SetOperationInfo(0, CATEGORY_SPECIAL_SUMMON, nil, 2, 0, 0)
end
function s.operation(e, tp, eg, ep, ev, re, r, rp)
	if Duel.IsPlayerAffectedByEffect(tp, CARD_ID_1) then
		return
	end
	if Duel.GetLocationCount(tp, LOCATION_MZONE) < 2 then
		return
	end
	if not Duel.IsPlayerCanSpecialSummonMonster(tp, id + 1, 0, TYPES_TOKEN_MONSTER, 0, 0, 1, RACE_PLANT, ATTRIBUTE_WIND, POS_FACEUP_DEFENSE) then
		return
	end
	for i = 1, 2 do
		local token = Duel.CreateToken(tp, id + i)
		Duel.SpecialSummonStep(token, 0, tp, tp, false, false, POS_FACEUP_DEFENSE)
		local e1 = Effect.CreateEffect(e:GetHandler())
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_UNRELEASABLE_SUM)
		e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
		e1:SetReset(RESET_EVENT + RESETS_STANDARD + RESET_PHASE + PHASE_END)
		e1:SetValue(1)
		token:RegisterEffect(e1, true)
	end
	Duel.SpecialSummonComplete()
end


Dandylion
If this card is sent to the GY: Special Summon 2 "Fluff Tokens" (Plant/WIND/Level 1/ATK 0/DEF 0) in Defense Position. These Tokens cannot be Tributed for a Tribute Summon during the turn they are Special Summoned.
-- Dandylion
local CARD_ID_0 = 15341822 --Fluff Token
local CARD_ID_1 = 59822133 --Blue-Eyes Spirit Dragon
local s, id, o = GetID()
function s.initial_effect(c)
	--token
	local e1 = Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id, 0))
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON + CATEGORY_TOKEN)
	e1:SetType(EFFECT_TYPE_SINGLE + EFFECT_TYPE_TRIGGER_F)
	e1:SetCode(EVENT_TO_GRAVE)
	e1:SetTarget(s.target)
	e1:SetOperation(s.operation)
	c:RegisterEffect(e1)
end
function s.target(e, tp, eg, ep, ev, re, r, rp, chk)
	if chk == 0 then
		return true
	end
	Duel.SetOperationInfo(0, CATEGORY_TOKEN, nil, 2, 0, 0)
	Duel.SetOperationInfo(0, CATEGORY_SPECIAL_SUMMON, nil, 2, 0, 0)
end
function s.operation(e, tp, eg, ep, ev, re, r, rp)
	if Duel.IsPlayerAffectedByEffect(tp, CARD_ID_1) then
		return
	end
	if Duel.GetLocationCount(tp, LOCATION_MZONE) < 2 then
		return
	end
	if not Duel.IsPlayerCanSpecialSummonMonster(tp, id + 1, 0, TYPES_TOKEN_MONSTER, 0, 0, 1, RACE_PLANT, ATTRIBUTE_WIND, POS_FACEUP_DEFENSE) then
		return
	end
	for i = 1, 2 do
		local token = Duel.CreateToken(tp, id + i)
		Duel.SpecialSummonStep(token, 0, tp, tp, false, false, POS_FACEUP_DEFENSE)
		local e1 = Effect.CreateEffect(e:GetHandler())
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_UNRELEASABLE_SUM)
		e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
		e1:SetReset(RESET_EVENT + RESETS_STANDARD + RESET_PHASE + PHASE_END)
		e1:SetValue(1)
		token:RegisterEffect(e1, true)
	end
	Duel.SpecialSummonComplete()
end

