Chef's
When a Spell/Trap Card, or monster effect, is activated while you control a "Nouvelles" Ritual Monster: Negate the activation, then you can destroy that card if you control a monster that was Special Summoned by the effect of a "Nouvelles" monster. If you Special Summon "Hungry Burger": You can banish this card from your GY; Tribute as many monsters your opponent controls as possible. You can only use each effect of "Chef's Special Recipe" once per turn.
local CARD_ID_0 = 30243636 --Hungry Burger
local SETCARD_ID_0 = 0x196 --Nouvelles

local CARD_ID_0 = 30243636 --Hungry Burger
local SETCARD_ID_0 = 0x196 --Nouvelles
local s, id, o = GetID()
function s.initial_effect(c)
	--Activate
	local e1 = Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id, 0))
	e1:SetCategory(CATEGORY_NEGATE + CATEGORY_DESTROY)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_CHAINING)
	e1:SetCountLimit(1, id)
	e1:SetCondition(s.negcon)
	e1:SetTarget(s.negtg)
	e1:SetOperation(s.negop)
	c:RegisterEffect(e1)
	--release
	local e2 = Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id, 1))
	e2:SetCategory(CATEGORY_RELEASE)
	e2:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_TRIGGER_O)
	e2:SetCode(EVENT_SPSUMMON_SUCCESS)
	e2:SetProperty(EFFECT_FLAG_DELAY)
	e2:SetRange(LOCATION_GRAVE)
	e2:SetCountLimit(1, id + o)
	e2:SetCondition(s.relcon)
	e2:SetCost(aux.bfgcost)
	e2:SetTarget(s.reltg)
	e2:SetOperation(s.relop)
	c:RegisterEffect(e2)
end
function s.negfilter(c)
	return c:IsFaceup() and c:IsSetCard(SETCARD_ID_0) and c:GetType() & 0x81 == 0x81
end
function s.negcon(e, tp, eg, ep, ev, re, r, rp)
	return Duel.IsExistingMatchingCard(s.negfilter, tp, LOCATION_MZONE, 0, 1, nil) and (re:IsActiveType(TYPE_MONSTER) or re:IsHasType(EFFECT_TYPE_ACTIVATE)) and Duel.IsChainNegatable(ev)
end
function s.negtg(e, tp, eg, ep, ev, re, r, rp, chk)
	if chk == 0 then
		return true
	end
	Duel.SetOperationInfo(0, CATEGORY_NEGATE, eg, 1, 0, 0)
end
function s.descfilter(c)
	return c:IsFaceup() and c:GetSpecialSummonInfo(SUMMON_INFO_TYPE) & TYPE_MONSTER ~= 0 and c:IsSpecialSummonSetCard(SETCARD_ID_0)
end
function s.negop(e, tp, eg, ep, ev, re, r, rp)
	local rc = re:GetHandler()
	if
		Duel.NegateActivation(ev)
		and rc:IsRelateToEffect(re)
		and rc:IsDestructable()
		and Duel.IsExistingMatchingCard(s.descfilter, tp, LOCATION_MZONE, 0, 1, nil)
		and Duel.SelectYesNo(tp, aux.Stringid(id, 2))
	then
		Duel.BreakEffect()
		Duel.Destroy(rc, REASON_EFFECT)
	end
end
function s.relfilter(c, tp)
	return c:IsCode(CARD_ID_0) and c:IsFaceup() and c:IsSummonPlayer(tp)
end
function s.relcon(e, tp, eg, ep, ev, re, r, rp)
	return eg:IsExists(s.relfilter, 1, nil, tp)
end
function s.reltg(e, tp, eg, ep, ev, re, r, rp, chk)
	if chk == 0 then
		return Duel.IsExistingMatchingCard(Card.IsReleasableByEffect, tp, 0, LOCATION_MZONE, 1, nil)
	end
end
function s.relop(e, tp, eg, ep, ev, re, r, rp)
	local g = Duel.GetMatchingGroup(Card.IsReleasableByEffect, tp, 0, LOCATION_MZONE, nil)
	if #g > 0 then
		Duel.Release(g, REASON_EFFECT)
	end
end


Chef's
When a Spell/Trap Card, or monster effect, is activated while you control a "Nouvelles" Ritual Monster: Negate the activation, then you can destroy that card if you control a monster that was Special Summoned by the effect of a "Nouvelles" monster. If you Special Summon "Hungry Burger": You can banish this card from your GY; Tribute as many monsters your opponent controls as possible. You can only use each effect of "Chef's Special Recipe" once per turn.
-- Chef's
local CARD_ID_0 = 30243636 --Hungry Burger
local SETCARD_ID_0 = 0x196 --Nouvelles
local s, id, o = GetID()
function s.initial_effect(c)
	--Activate
	local e1 = Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id, 0))
	e1:SetCategory(CATEGORY_NEGATE + CATEGORY_DESTROY)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_CHAINING)
	e1:SetCountLimit(1, id)
	e1:SetCondition(s.negcon)
	e1:SetTarget(s.negtg)
	e1:SetOperation(s.negop)
	c:RegisterEffect(e1)
	--release
	local e2 = Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id, 1))
	e2:SetCategory(CATEGORY_RELEASE)
	e2:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_TRIGGER_O)
	e2:SetCode(EVENT_SPSUMMON_SUCCESS)
	e2:SetProperty(EFFECT_FLAG_DELAY)
	e2:SetRange(LOCATION_GRAVE)
	e2:SetCountLimit(1, id + o)
	e2:SetCondition(s.relcon)
	e2:SetCost(aux.bfgcost)
	e2:SetTarget(s.reltg)
	e2:SetOperation(s.relop)
	c:RegisterEffect(e2)
end
function s.negfilter(c)
	return c:IsFaceup() and c:IsSetCard(SETCARD_ID_0) and c:GetType() & 0x81 == 0x81
end
function s.negcon(e, tp, eg, ep, ev, re, r, rp)
	return Duel.IsExistingMatchingCard(s.negfilter, tp, LOCATION_MZONE, 0, 1, nil) and (re:IsActiveType(TYPE_MONSTER) or re:IsHasType(EFFECT_TYPE_ACTIVATE)) and Duel.IsChainNegatable(ev)
end
function s.negtg(e, tp, eg, ep, ev, re, r, rp, chk)
	if chk == 0 then
		return true
	end
	Duel.SetOperationInfo(0, CATEGORY_NEGATE, eg, 1, 0, 0)
end
function s.descfilter(c)
	return c:IsFaceup() and c:GetSpecialSummonInfo(SUMMON_INFO_TYPE) & TYPE_MONSTER ~= 0 and c:IsSpecialSummonSetCard(SETCARD_ID_0)
end
function s.negop(e, tp, eg, ep, ev, re, r, rp)
	local rc = re:GetHandler()
	if
		Duel.NegateActivation(ev)
		and rc:IsRelateToEffect(re)
		and rc:IsDestructable()
		and Duel.IsExistingMatchingCard(s.descfilter, tp, LOCATION_MZONE, 0, 1, nil)
		and Duel.SelectYesNo(tp, aux.Stringid(id, 2))
	then
		Duel.BreakEffect()
		Duel.Destroy(rc, REASON_EFFECT)
	end
end
function s.relfilter(c, tp)
	return c:IsCode(CARD_ID_0) and c:IsFaceup() and c:IsSummonPlayer(tp)
end
function s.relcon(e, tp, eg, ep, ev, re, r, rp)
	return eg:IsExists(s.relfilter, 1, nil, tp)
end
function s.reltg(e, tp, eg, ep, ev, re, r, rp, chk)
	if chk == 0 then
		return Duel.IsExistingMatchingCard(Card.IsReleasableByEffect, tp, 0, LOCATION_MZONE, 1, nil)
	end
end
function s.relop(e, tp, eg, ep, ev, re, r, rp)
	local g = Duel.GetMatchingGroup(Card.IsReleasableByEffect, tp, 0, LOCATION_MZONE, nil)
	if #g > 0 then
		Duel.Release(g, REASON_EFFECT)
	end
end

