Downerd
2 Level 4 Spellcaster monsters
During your Main Phase 2, you can also Xyz Summon this card by using a Rank 3 or lower Xyz Monster you control as material. (Transfer its materials to this card.) This card gains 200 ATK for each material attached to it. If this card attacks a Defense Position monster, inflict piercing battle damage. If this card battles, after damage calculation: Detach 1 material from this card.
local s, id, o = GetID()
function s.initial_effect(c)
	--xyz summon
	aux.AddXyzProcedure(c, aux.FilterBoolFunction(Card.IsRace, RACE_SPELLCASTER), 4, 2, s.ovfilter, aux.Stringid(id, 0))
	c:EnableReviveLimit()
	--pierce
	local e1 = Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetCode(EFFECT_PIERCE)
	c:RegisterEffect(e1)
	--atkup
	local e2 = Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_SINGLE)
	e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCode(EFFECT_UPDATE_ATTACK)
	e2:SetValue(s.atkval)
	c:RegisterEffect(e2)
	--remove material
	local e3 = Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(id, 1))
	e3:SetType(EFFECT_TYPE_SINGLE + EFFECT_TYPE_TRIGGER_F)
	e3:SetCode(EVENT_BATTLED)
	e3:SetOperation(s.rmop)
	c:RegisterEffect(e3)
end
function s.ovfilter(c)
	return c:IsFaceup() and c:IsRankBelow(3) and Duel.GetCurrentPhase() == PHASE_MAIN2
end
function s.atkval(e, c)
	return c:GetOverlayCount() * 200
end
function s.rmop(e, tp, eg, ep, ev, re, r, rp)
	e:GetHandler():RemoveOverlayCard(tp, 1, 1, REASON_EFFECT)
end


Downerd
2 Level 4 Spellcaster monsters
During your Main Phase 2, you can also Xyz Summon this card by using a Rank 3 or lower Xyz Monster you control as material. (Transfer its materials to this card.) This card gains 200 ATK for each material attached to it. If this card attacks a Defense Position monster, inflict piercing battle damage. If this card battles, after damage calculation: Detach 1 material from this card.
-- Downerd
local s, id, o = GetID()
function s.initial_effect(c)
	--xyz summon
	aux.AddXyzProcedure(c, aux.FilterBoolFunction(Card.IsRace, RACE_SPELLCASTER), 4, 2, s.ovfilter, aux.Stringid(id, 0))
	c:EnableReviveLimit()
	--pierce
	local e1 = Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetCode(EFFECT_PIERCE)
	c:RegisterEffect(e1)
	--atkup
	local e2 = Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_SINGLE)
	e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCode(EFFECT_UPDATE_ATTACK)
	e2:SetValue(s.atkval)
	c:RegisterEffect(e2)
	--remove material
	local e3 = Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(id, 1))
	e3:SetType(EFFECT_TYPE_SINGLE + EFFECT_TYPE_TRIGGER_F)
	e3:SetCode(EVENT_BATTLED)
	e3:SetOperation(s.rmop)
	c:RegisterEffect(e3)
end
function s.ovfilter(c)
	return c:IsFaceup() and c:IsRankBelow(3) and Duel.GetCurrentPhase() == PHASE_MAIN2
end
function s.atkval(e, c)
	return c:GetOverlayCount() * 200
end
function s.rmop(e, tp, eg, ep, ev, re, r, rp)
	e:GetHandler():RemoveOverlayCard(tp, 1, 1, REASON_EFFECT)
end

