Earthbound
When a Level 6 or higher monster(s) is Normal or Special Summoned: Tribute 1 Level 10 "Earthbound" monster; destroy as many monsters your opponent controls as possible, and if you do, inflict damage to your opponent equal to the combined original ATK of those destroyed monster(s).
local SETCARD_ID_0 = 0x21 --Earthbound

local SETCARD_ID_0 = 0x21 --Earthbound
local s, id, o = GetID()
function s.initial_effect(c)
	local e1 = Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id, 0))
	e1:SetCategory(CATEGORY_DESTROY + CATEGORY_DAMAGE)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_SUMMON_SUCCESS)
	e1:SetCondition(s.condition)
	e1:SetCost(s.cost)
	e1:SetTarget(s.target)
	e1:SetOperation(s.activate)
	c:RegisterEffect(e1)
	local e2 = e1:Clone()
	e2:SetCode(EVENT_SPSUMMON_SUCCESS)
	c:RegisterEffect(e2)
end
function s.filter(c)
	return c:IsFaceup() and c:IsLevelAbove(6)
end
function s.condition(e, tp, eg, ep, ev, re, r, rp)
	return eg:IsExists(s.filter, 1, nil)
end
function s.cfilter(c)
	return c:IsLevel(10) and c:IsSetCard(SETCARD_ID_0)
end
function s.cost(e, tp, eg, ep, ev, re, r, rp, chk)
	if chk == 0 then
		return Duel.CheckReleaseGroup(tp, s.cfilter, 1, nil)
	end
	local g = Duel.SelectReleaseGroup(tp, s.cfilter, 1, 1, nil)
	Duel.Release(g, REASON_COST)
end
function s.target(e, tp, eg, ep, ev, re, r, rp, chk)
	local g = Duel.GetFieldGroup(tp, 0, LOCATION_MZONE)
	if chk == 0 then
		return #g > 0
	end
	Duel.SetOperationInfo(0, CATEGORY_DESTROY, g, #g, 0, 0)
	Duel.SetOperationInfo(0, CATEGORY_DAMAGE, nil, 0, 1 - tp, g:GetSum(Card.GetBaseAttack))
end
function s.activate(e, tp, eg, ep, ev, re, r, rp)
	local g = Duel.GetFieldGroup(tp, 0, LOCATION_MZONE)
	if Duel.Destroy(g, REASON_EFFECT) < 1 then
		return
	end
	local dam = Duel.GetOperatedGroup():GetSum(Card.GetBaseAttack)
	Duel.Damage(1 - tp, dam, REASON_EFFECT)
end


Earthbound
When a Level 6 or higher monster(s) is Normal or Special Summoned: Tribute 1 Level 10 "Earthbound" monster; destroy as many monsters your opponent controls as possible, and if you do, inflict damage to your opponent equal to the combined original ATK of those destroyed monster(s).
-- Earthbound
local SETCARD_ID_0 = 0x21 --Earthbound
local s, id, o = GetID()
function s.initial_effect(c)
	local e1 = Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id, 0))
	e1:SetCategory(CATEGORY_DESTROY + CATEGORY_DAMAGE)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_SUMMON_SUCCESS)
	e1:SetCondition(s.condition)
	e1:SetCost(s.cost)
	e1:SetTarget(s.target)
	e1:SetOperation(s.activate)
	c:RegisterEffect(e1)
	local e2 = e1:Clone()
	e2:SetCode(EVENT_SPSUMMON_SUCCESS)
	c:RegisterEffect(e2)
end
function s.filter(c)
	return c:IsFaceup() and c:IsLevelAbove(6)
end
function s.condition(e, tp, eg, ep, ev, re, r, rp)
	return eg:IsExists(s.filter, 1, nil)
end
function s.cfilter(c)
	return c:IsLevel(10) and c:IsSetCard(SETCARD_ID_0)
end
function s.cost(e, tp, eg, ep, ev, re, r, rp, chk)
	if chk == 0 then
		return Duel.CheckReleaseGroup(tp, s.cfilter, 1, nil)
	end
	local g = Duel.SelectReleaseGroup(tp, s.cfilter, 1, 1, nil)
	Duel.Release(g, REASON_COST)
end
function s.target(e, tp, eg, ep, ev, re, r, rp, chk)
	local g = Duel.GetFieldGroup(tp, 0, LOCATION_MZONE)
	if chk == 0 then
		return #g > 0
	end
	Duel.SetOperationInfo(0, CATEGORY_DESTROY, g, #g, 0, 0)
	Duel.SetOperationInfo(0, CATEGORY_DAMAGE, nil, 0, 1 - tp, g:GetSum(Card.GetBaseAttack))
end
function s.activate(e, tp, eg, ep, ev, re, r, rp)
	local g = Duel.GetFieldGroup(tp, 0, LOCATION_MZONE)
	if Duel.Destroy(g, REASON_EFFECT) < 1 then
		return
	end
	local dam = Duel.GetOperatedGroup():GetSum(Card.GetBaseAttack)
	Duel.Damage(1 - tp, dam, REASON_EFFECT)
end

