Trickstar
Fusion Summon 1 "Trickstar" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. You can banish this card from your GY, then target 1 "Trickstar" monster in your GY; add it to your hand, but you cannot Normal Summon/Set or Special Summon monsters with that name for the rest of this turn.
local SETCARD_ID_0 = 0xfb --Trickstar

local SETCARD_ID_0 = 0xfb --Trickstar
local s, id, o = GetID()
function s.initial_effect(c)
	--Activate
	FusionSpell.RegisterSummonEffect(c, {
		fusfilter = s.fusfilter,
	})
	--salvage
	local e2 = Effect.CreateEffect(c)
	e2:SetCategory(CATEGORY_TOHAND)
	e2:SetDescription(aux.Stringid(id, 1))
	e2:SetType(EFFECT_TYPE_IGNITION)
	e2:SetRange(LOCATION_GRAVE)
	e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e2:SetCost(aux.bfgcost)
	e2:SetTarget(s.thtg)
	e2:SetOperation(s.thop)
	c:RegisterEffect(e2)
end

function s.fusfilter(c)
	return c:IsSetCard(SETCARD_ID_0)
end

function s.thfilter(c)
	return c:IsSetCard(SETCARD_ID_0) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand()
end

function s.thtg(e, tp, eg, ep, ev, re, r, rp, chk, chkc)
	if chkc then
		return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_GRAVE) and s.thfilter(chkc)
	end
	if chk == 0 then
		return Duel.IsExistingTarget(s.thfilter, tp, LOCATION_GRAVE, 0, 1, nil)
	end
	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_ATOHAND)
	local g = Duel.SelectTarget(tp, s.thfilter, tp, LOCATION_GRAVE, 0, 1, 1, nil)
	Duel.SetOperationInfo(0, CATEGORY_TOHAND, g, 1, 0, 0)
end

function s.thop(e, tp, eg, ep, ev, re, r, rp)
	local tc = Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) and Duel.SendtoHand(tc, nil, REASON_EFFECT) ~= 0 and tc:IsLocation(LOCATION_HAND) then
		local e1 = Effect.CreateEffect(e:GetHandler())
		e1:SetType(EFFECT_TYPE_FIELD)
		e1:SetCode(EFFECT_CANNOT_SUMMON)
		e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
		e1:SetTargetRange(1, 0)
		e1:SetTarget(s.sumlimit)
		e1:SetLabel(tc:GetCode())
		e1:SetReset(RESET_PHASE + PHASE_END)
		Duel.RegisterEffect(e1, tp)
		local e2 = e1:Clone()
		e2:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
		Duel.RegisterEffect(e2, tp)
		local e3 = e1:Clone()
		e3:SetCode(EFFECT_CANNOT_MSET)
		Duel.RegisterEffect(e3, tp)
	end
end

function s.sumlimit(e, c)
	return c:IsCode(e:GetLabel())
end


Trickstar
Fusion Summon 1 "Trickstar" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. You can banish this card from your GY, then target 1 "Trickstar" monster in your GY; add it to your hand, but you cannot Normal Summon/Set or Special Summon monsters with that name for the rest of this turn.
-- Trickstar
local SETCARD_ID_0 = 0xfb --Trickstar
local s, id, o = GetID()
function s.initial_effect(c)
	--Activate
	FusionSpell.RegisterSummonEffect(c, {
		fusfilter = s.fusfilter,
	})
	--salvage
	local e2 = Effect.CreateEffect(c)
	e2:SetCategory(CATEGORY_TOHAND)
	e2:SetDescription(aux.Stringid(id, 1))
	e2:SetType(EFFECT_TYPE_IGNITION)
	e2:SetRange(LOCATION_GRAVE)
	e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e2:SetCost(aux.bfgcost)
	e2:SetTarget(s.thtg)
	e2:SetOperation(s.thop)
	c:RegisterEffect(e2)
end

function s.fusfilter(c)
	return c:IsSetCard(SETCARD_ID_0)
end

function s.thfilter(c)
	return c:IsSetCard(SETCARD_ID_0) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand()
end

function s.thtg(e, tp, eg, ep, ev, re, r, rp, chk, chkc)
	if chkc then
		return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_GRAVE) and s.thfilter(chkc)
	end
	if chk == 0 then
		return Duel.IsExistingTarget(s.thfilter, tp, LOCATION_GRAVE, 0, 1, nil)
	end
	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_ATOHAND)
	local g = Duel.SelectTarget(tp, s.thfilter, tp, LOCATION_GRAVE, 0, 1, 1, nil)
	Duel.SetOperationInfo(0, CATEGORY_TOHAND, g, 1, 0, 0)
end

function s.thop(e, tp, eg, ep, ev, re, r, rp)
	local tc = Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) and Duel.SendtoHand(tc, nil, REASON_EFFECT) ~= 0 and tc:IsLocation(LOCATION_HAND) then
		local e1 = Effect.CreateEffect(e:GetHandler())
		e1:SetType(EFFECT_TYPE_FIELD)
		e1:SetCode(EFFECT_CANNOT_SUMMON)
		e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
		e1:SetTargetRange(1, 0)
		e1:SetTarget(s.sumlimit)
		e1:SetLabel(tc:GetCode())
		e1:SetReset(RESET_PHASE + PHASE_END)
		Duel.RegisterEffect(e1, tp)
		local e2 = e1:Clone()
		e2:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
		Duel.RegisterEffect(e2, tp)
		local e3 = e1:Clone()
		e3:SetCode(EFFECT_CANNOT_MSET)
		Duel.RegisterEffect(e3, tp)
	end
end

function s.sumlimit(e, c)
	return c:IsCode(e:GetLabel())
end

