Molten
Send 2 "Laval" monsters from your Deck to the GY.
local SETCARD_ID_0 = 0x39 --Laval

local SETCARD_ID_0 = 0x39 --Laval
local s, id, o = GetID()
function s.initial_effect(c)
	--Activate
	local e1 = Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_TOGRAVE)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetTarget(s.target)
	e1:SetOperation(s.activate)
	c:RegisterEffect(e1)
end
function s.tgfilter(c)
	return c:IsSetCard(SETCARD_ID_0) and c:IsType(TYPE_MONSTER) and c:IsAbleToGrave()
end
function s.target(e, tp, eg, ep, ev, re, r, rp, chk)
	if chk == 0 then
		return Duel.IsExistingMatchingCard(s.tgfilter, tp, LOCATION_DECK, 0, 2, nil)
	end
	Duel.SetOperationInfo(0, CATEGORY_TOGRAVE, nil, 2, tp, LOCATION_DECK)
end
function s.activate(e, tp, eg, ep, ev, re, r, rp)
	local g = Duel.GetMatchingGroup(s.tgfilter, tp, LOCATION_DECK, 0, nil)
	if g:GetCount() >= 2 then
		Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_TOGRAVE)
		local sg = g:Select(tp, 2, 2, nil)
		Duel.SendtoGrave(sg, REASON_EFFECT)
	end
end


Molten
Send 2 "Laval" monsters from your Deck to the GY.
-- Molten
local SETCARD_ID_0 = 0x39 --Laval
local s, id, o = GetID()
function s.initial_effect(c)
	--Activate
	local e1 = Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_TOGRAVE)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetTarget(s.target)
	e1:SetOperation(s.activate)
	c:RegisterEffect(e1)
end
function s.tgfilter(c)
	return c:IsSetCard(SETCARD_ID_0) and c:IsType(TYPE_MONSTER) and c:IsAbleToGrave()
end
function s.target(e, tp, eg, ep, ev, re, r, rp, chk)
	if chk == 0 then
		return Duel.IsExistingMatchingCard(s.tgfilter, tp, LOCATION_DECK, 0, 2, nil)
	end
	Duel.SetOperationInfo(0, CATEGORY_TOGRAVE, nil, 2, tp, LOCATION_DECK)
end
function s.activate(e, tp, eg, ep, ev, re, r, rp)
	local g = Duel.GetMatchingGroup(s.tgfilter, tp, LOCATION_DECK, 0, nil)
	if g:GetCount() >= 2 then
		Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_TOGRAVE)
		local sg = g:Select(tp, 2, 2, nil)
		Duel.SendtoGrave(sg, REASON_EFFECT)
	end
end

