Divine
If this card is Special Summoned from the Graveyard: You can target 1 monster your opponent controls or in their Graveyard; banish it, and if you do, this card gains ATK and DEF equal to the banished monster's original Level/Rank x 100. If this card destroys an opponent's monster by battle: You can target 1 Level 7 or 8 Dragon-Type monster in the Graveyard, except "Divine Dragon Lord Felgrand"; Special Summon it to your field.
local s, id, o = GetID()
function s.initial_effect(c)
	--remove
	local e1 = Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_REMOVE)
	e1:SetType(EFFECT_TYPE_SINGLE + EFFECT_TYPE_TRIGGER_O)
	e1:SetCode(EVENT_SPSUMMON_SUCCESS)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET + EFFECT_FLAG_DELAY)
	e1:SetCondition(s.rmcon)
	e1:SetTarget(s.rmtg)
	e1:SetOperation(s.rmop)
	c:RegisterEffect(e1)
	--spsummon
	local e2 = Effect.CreateEffect(c)
	e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e2:SetType(EFFECT_TYPE_SINGLE + EFFECT_TYPE_TRIGGER_O)
	e2:SetProperty(EFFECT_FLAG_CARD_TARGET + EFFECT_FLAG_DELAY)
	e2:SetCode(EVENT_BATTLE_DESTROYING)
	e2:SetCondition(aux.bdocon)
	e2:SetTarget(s.sptg)
	e2:SetOperation(s.spop)
	c:RegisterEffect(e2)
end
function s.rmcon(e, tp, eg, ep, ev, re, r, rp)
	return e:GetHandler():IsSummonLocation(LOCATION_GRAVE)
end
function s.rmfilter(c)
	return c:IsType(TYPE_MONSTER) and c:IsAbleToRemove()
end
function s.rmtg(e, tp, eg, ep, ev, re, r, rp, chk, chkc)
	if chkc then
		return chkc:IsLocation(LOCATION_MZONE + LOCATION_GRAVE) and chkc:IsControler(1 - tp) and s.rmfilter(chkc)
	end
	if chk == 0 then
		return Duel.IsExistingTarget(s.rmfilter, tp, 0, LOCATION_MZONE + LOCATION_GRAVE, 1, nil)
	end
	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_REMOVE)
	local g = aux.SelectTargetFromFieldFirst(tp, s.rmfilter, tp, 0, LOCATION_MZONE + LOCATION_GRAVE, 1, 1, nil)
	local tc = g:GetFirst()
	if tc:IsLocation(LOCATION_GRAVE) then
		Duel.SetOperationInfo(0, CATEGORY_REMOVE, g, 1, 1 - tp, LOCATION_GRAVE)
	else
		Duel.SetOperationInfo(0, CATEGORY_REMOVE, g, 1, 0, 0)
	end
end
function s.rmop(e, tp, eg, ep, ev, re, r, rp)
	local tc = Duel.GetFirstTarget()
	local c = e:GetHandler()
	local atk = 0
	if tc:IsRelateToEffect(e) and Duel.Remove(tc, POS_FACEUP, REASON_EFFECT) ~= 0 then
		if tc:IsType(TYPE_XYZ) then
			atk = tc:GetRank()
		else
			atk = tc:GetLevel()
		end
		if c:IsFaceup() and c:IsRelateToEffect(e) and atk > 0 then
			local e1 = Effect.CreateEffect(c)
			e1:SetType(EFFECT_TYPE_SINGLE)
			e1:SetCode(EFFECT_UPDATE_ATTACK)
			e1:SetValue(atk * 100)
			e1:SetReset(RESET_EVENT + RESETS_STANDARD + RESET_DISABLE)
			c:RegisterEffect(e1)
			local e2 = e1:Clone()
			e2:SetCode(EFFECT_UPDATE_DEFENSE)
			c:RegisterEffect(e2)
		end
	end
end
function s.filter(c, e, tp)
	return c:IsRace(RACE_DRAGON) and c:IsLevel(7, 8) and not c:IsCode(id) and c:IsCanBeSpecialSummoned(e, 0, tp, false, false)
end
function s.sptg(e, tp, eg, ep, ev, re, r, rp, chk, chkc)
	if chkc then
		return chkc:IsLocation(LOCATION_GRAVE) and s.filter(chkc, e, tp)
	end
	if chk == 0 then
		return Duel.GetLocationCount(tp, LOCATION_MZONE) > 0 and Duel.IsExistingTarget(s.filter, tp, LOCATION_GRAVE, LOCATION_GRAVE, 1, nil, e, tp)
	end
	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_SPSUMMON)
	local g = Duel.SelectTarget(tp, s.filter, tp, LOCATION_GRAVE, LOCATION_GRAVE, 1, 1, nil, e, tp)
	Duel.SetOperationInfo(0, CATEGORY_SPECIAL_SUMMON, g, 1, 0, 0)
end
function s.spop(e, tp, eg, ep, ev, re, r, rp)
	local tc = Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) then
		Duel.SpecialSummon(tc, 0, tp, tp, false, false, POS_FACEUP)
	end
end


Divine
If this card is Special Summoned from the Graveyard: You can target 1 monster your opponent controls or in their Graveyard; banish it, and if you do, this card gains ATK and DEF equal to the banished monster's original Level/Rank x 100. If this card destroys an opponent's monster by battle: You can target 1 Level 7 or 8 Dragon-Type monster in the Graveyard, except "Divine Dragon Lord Felgrand"; Special Summon it to your field.
-- Divine
local s, id, o = GetID()
function s.initial_effect(c)
	--remove
	local e1 = Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_REMOVE)
	e1:SetType(EFFECT_TYPE_SINGLE + EFFECT_TYPE_TRIGGER_O)
	e1:SetCode(EVENT_SPSUMMON_SUCCESS)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET + EFFECT_FLAG_DELAY)
	e1:SetCondition(s.rmcon)
	e1:SetTarget(s.rmtg)
	e1:SetOperation(s.rmop)
	c:RegisterEffect(e1)
	--spsummon
	local e2 = Effect.CreateEffect(c)
	e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e2:SetType(EFFECT_TYPE_SINGLE + EFFECT_TYPE_TRIGGER_O)
	e2:SetProperty(EFFECT_FLAG_CARD_TARGET + EFFECT_FLAG_DELAY)
	e2:SetCode(EVENT_BATTLE_DESTROYING)
	e2:SetCondition(aux.bdocon)
	e2:SetTarget(s.sptg)
	e2:SetOperation(s.spop)
	c:RegisterEffect(e2)
end
function s.rmcon(e, tp, eg, ep, ev, re, r, rp)
	return e:GetHandler():IsSummonLocation(LOCATION_GRAVE)
end
function s.rmfilter(c)
	return c:IsType(TYPE_MONSTER) and c:IsAbleToRemove()
end
function s.rmtg(e, tp, eg, ep, ev, re, r, rp, chk, chkc)
	if chkc then
		return chkc:IsLocation(LOCATION_MZONE + LOCATION_GRAVE) and chkc:IsControler(1 - tp) and s.rmfilter(chkc)
	end
	if chk == 0 then
		return Duel.IsExistingTarget(s.rmfilter, tp, 0, LOCATION_MZONE + LOCATION_GRAVE, 1, nil)
	end
	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_REMOVE)
	local g = aux.SelectTargetFromFieldFirst(tp, s.rmfilter, tp, 0, LOCATION_MZONE + LOCATION_GRAVE, 1, 1, nil)
	local tc = g:GetFirst()
	if tc:IsLocation(LOCATION_GRAVE) then
		Duel.SetOperationInfo(0, CATEGORY_REMOVE, g, 1, 1 - tp, LOCATION_GRAVE)
	else
		Duel.SetOperationInfo(0, CATEGORY_REMOVE, g, 1, 0, 0)
	end
end
function s.rmop(e, tp, eg, ep, ev, re, r, rp)
	local tc = Duel.GetFirstTarget()
	local c = e:GetHandler()
	local atk = 0
	if tc:IsRelateToEffect(e) and Duel.Remove(tc, POS_FACEUP, REASON_EFFECT) ~= 0 then
		if tc:IsType(TYPE_XYZ) then
			atk = tc:GetRank()
		else
			atk = tc:GetLevel()
		end
		if c:IsFaceup() and c:IsRelateToEffect(e) and atk > 0 then
			local e1 = Effect.CreateEffect(c)
			e1:SetType(EFFECT_TYPE_SINGLE)
			e1:SetCode(EFFECT_UPDATE_ATTACK)
			e1:SetValue(atk * 100)
			e1:SetReset(RESET_EVENT + RESETS_STANDARD + RESET_DISABLE)
			c:RegisterEffect(e1)
			local e2 = e1:Clone()
			e2:SetCode(EFFECT_UPDATE_DEFENSE)
			c:RegisterEffect(e2)
		end
	end
end
function s.filter(c, e, tp)
	return c:IsRace(RACE_DRAGON) and c:IsLevel(7, 8) and not c:IsCode(id) and c:IsCanBeSpecialSummoned(e, 0, tp, false, false)
end
function s.sptg(e, tp, eg, ep, ev, re, r, rp, chk, chkc)
	if chkc then
		return chkc:IsLocation(LOCATION_GRAVE) and s.filter(chkc, e, tp)
	end
	if chk == 0 then
		return Duel.GetLocationCount(tp, LOCATION_MZONE) > 0 and Duel.IsExistingTarget(s.filter, tp, LOCATION_GRAVE, LOCATION_GRAVE, 1, nil, e, tp)
	end
	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_SPSUMMON)
	local g = Duel.SelectTarget(tp, s.filter, tp, LOCATION_GRAVE, LOCATION_GRAVE, 1, 1, nil, e, tp)
	Duel.SetOperationInfo(0, CATEGORY_SPECIAL_SUMMON, g, 1, 0, 0)
end
function s.spop(e, tp, eg, ep, ev, re, r, rp)
	local tc = Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) then
		Duel.SpecialSummon(tc, 0, tp, tp, false, false, POS_FACEUP)
	end
end

