name: VWXYZ-Dragon
card_text: "VW-Tiger Catapult" + "XYZ-Dragon Cannon"
  Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control. Once per turn: You can target 1 card your opponent controls; banish that target. When this card declares an attack on an opponent's monster: You can target the attack target; change that attack target's battle position. (Flip effects are not activated.)
external_ids: local CARD_ID_0 = 91998119 --XYZ-Dragon Cannon
  local CARD_ID_1 = 58859575 --VW-Tiger Catapult
  
lua: local CARD_ID_0 = 91998119 --XYZ-Dragon Cannon
  local CARD_ID_1 = 58859575 --VW-Tiger Catapult
  local s, id, o = GetID()
  function s.initial_effect(c)
  	--fusion material
  	c:EnableReviveLimit()
  	aux.AddFusionProcCode2(c, CARD_ID_1, CARD_ID_0, true, true)
  	aux.AddContactFusionProcedure(c, Card.IsAbleToRemoveAsCost, LOCATION_ONFIELD, 0, Duel.Remove, POS_FACEUP, REASON_COST)
  	--spsummon condition
  	local e1 = Effect.CreateEffect(c)
  	e1:SetType(EFFECT_TYPE_SINGLE)
  	e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE + EFFECT_FLAG_UNCOPYABLE)
  	e1:SetCode(EFFECT_SPSUMMON_CONDITION)
  	e1:SetValue(s.splimit)
  	c:RegisterEffect(e1)
  	--remove
  	local e3 = Effect.CreateEffect(c)
  	e3:SetDescription(aux.Stringid(id, 0))
  	e3:SetCategory(CATEGORY_REMOVE)
  	e3:SetType(EFFECT_TYPE_IGNITION)
  	e3:SetProperty(EFFECT_FLAG_CARD_TARGET)
  	e3:SetRange(LOCATION_MZONE)
  	e3:SetCountLimit(1)
  	e3:SetTarget(s.rmtg)
  	e3:SetOperation(s.rmop)
  	c:RegisterEffect(e3)
  	--poschange
  	local e4 = Effect.CreateEffect(c)
  	e4:SetDescription(aux.Stringid(id, 1))
  	e4:SetCategory(CATEGORY_POSITION)
  	e4:SetType(EFFECT_TYPE_SINGLE + EFFECT_TYPE_TRIGGER_O)
  	e4:SetCode(EVENT_ATTACK_ANNOUNCE)
  	e4:SetProperty(EFFECT_FLAG_CARD_TARGET)
  	e4:SetTarget(s.postg)
  	e4:SetOperation(s.posop)
  	c:RegisterEffect(e4)
  end
  function s.splimit(e, se, sp, st)
  	return not e:GetHandler():IsLocation(LOCATION_EXTRA)
  end
  function s.rmtg(e, tp, eg, ep, ev, re, r, rp, chk, chkc)
  	if chkc then
  		return chkc:IsOnField() and chkc:IsControler(1 - tp) and chkc:IsAbleToRemove()
  	end
  	if chk == 0 then
  		return Duel.IsExistingTarget(Card.IsAbleToRemove, tp, 0, LOCATION_ONFIELD, 1, nil)
  	end
  	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_REMOVE)
  	local g = Duel.SelectTarget(tp, Card.IsAbleToRemove, tp, 0, LOCATION_ONFIELD, 1, 1, nil)
  	Duel.SetOperationInfo(0, CATEGORY_REMOVE, g, g:GetCount(), 0, 0)
  end
  function s.rmop(e, tp, eg, ep, ev, re, r, rp)
  	local tc = Duel.GetFirstTarget()
  	if tc:IsRelateToEffect(e) and tc:IsControler(1 - tp) then
  		Duel.Remove(tc, POS_FACEUP, REASON_EFFECT)
  	end
  end
  function s.postg(e, tp, eg, ep, ev, re, r, rp, chk, chkc)
  	if chkc then
  		return false
  	end
  	local bc = Duel.GetAttackTarget()
  	if chk == 0 then
  		return bc and bc:IsCanChangePosition() and bc:IsCanBeEffectTarget(e)
  	end
  	Duel.SetTargetCard(bc)
  	Duel.SetOperationInfo(0, CATEGORY_POSITION, bc, 1, 0, 0)
  end
  function s.posop(e, tp, eg, ep, ev, re, r, rp)
  	local tc = Duel.GetFirstTarget()
  	if tc:IsRelateToEffect(e) then
  		Duel.ChangePosition(tc, POS_FACEUP_DEFENSE, POS_FACEDOWN_DEFENSE, POS_FACEUP_ATTACK, POS_FACEUP_ATTACK, true)
  	end
  end
  
  
source_text: VWXYZ-Dragon
  "VW-Tiger Catapult" + "XYZ-Dragon Cannon"
  Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control. Once per turn: You can target 1 card your opponent controls; banish that target. When this card declares an attack on an opponent's monster: You can target the attack target; change that attack target's battle position. (Flip effects are not activated.)
target_text: -- VWXYZ-Dragon
  local CARD_ID_0 = 91998119 --XYZ-Dragon Cannon
  local CARD_ID_1 = 58859575 --VW-Tiger Catapult
  local s, id, o = GetID()
  function s.initial_effect(c)
  	--fusion material
  	c:EnableReviveLimit()
  	aux.AddFusionProcCode2(c, CARD_ID_1, CARD_ID_0, true, true)
  	aux.AddContactFusionProcedure(c, Card.IsAbleToRemoveAsCost, LOCATION_ONFIELD, 0, Duel.Remove, POS_FACEUP, REASON_COST)
  	--spsummon condition
  	local e1 = Effect.CreateEffect(c)
  	e1:SetType(EFFECT_TYPE_SINGLE)
  	e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE + EFFECT_FLAG_UNCOPYABLE)
  	e1:SetCode(EFFECT_SPSUMMON_CONDITION)
  	e1:SetValue(s.splimit)
  	c:RegisterEffect(e1)
  	--remove
  	local e3 = Effect.CreateEffect(c)
  	e3:SetDescription(aux.Stringid(id, 0))
  	e3:SetCategory(CATEGORY_REMOVE)
  	e3:SetType(EFFECT_TYPE_IGNITION)
  	e3:SetProperty(EFFECT_FLAG_CARD_TARGET)
  	e3:SetRange(LOCATION_MZONE)
  	e3:SetCountLimit(1)
  	e3:SetTarget(s.rmtg)
  	e3:SetOperation(s.rmop)
  	c:RegisterEffect(e3)
  	--poschange
  	local e4 = Effect.CreateEffect(c)
  	e4:SetDescription(aux.Stringid(id, 1))
  	e4:SetCategory(CATEGORY_POSITION)
  	e4:SetType(EFFECT_TYPE_SINGLE + EFFECT_TYPE_TRIGGER_O)
  	e4:SetCode(EVENT_ATTACK_ANNOUNCE)
  	e4:SetProperty(EFFECT_FLAG_CARD_TARGET)
  	e4:SetTarget(s.postg)
  	e4:SetOperation(s.posop)
  	c:RegisterEffect(e4)
  end
  function s.splimit(e, se, sp, st)
  	return not e:GetHandler():IsLocation(LOCATION_EXTRA)
  end
  function s.rmtg(e, tp, eg, ep, ev, re, r, rp, chk, chkc)
  	if chkc then
  		return chkc:IsOnField() and chkc:IsControler(1 - tp) and chkc:IsAbleToRemove()
  	end
  	if chk == 0 then
  		return Duel.IsExistingTarget(Card.IsAbleToRemove, tp, 0, LOCATION_ONFIELD, 1, nil)
  	end
  	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_REMOVE)
  	local g = Duel.SelectTarget(tp, Card.IsAbleToRemove, tp, 0, LOCATION_ONFIELD, 1, 1, nil)
  	Duel.SetOperationInfo(0, CATEGORY_REMOVE, g, g:GetCount(), 0, 0)
  end
  function s.rmop(e, tp, eg, ep, ev, re, r, rp)
  	local tc = Duel.GetFirstTarget()
  	if tc:IsRelateToEffect(e) and tc:IsControler(1 - tp) then
  		Duel.Remove(tc, POS_FACEUP, REASON_EFFECT)
  	end
  end
  function s.postg(e, tp, eg, ep, ev, re, r, rp, chk, chkc)
  	if chkc then
  		return false
  	end
  	local bc = Duel.GetAttackTarget()
  	if chk == 0 then
  		return bc and bc:IsCanChangePosition() and bc:IsCanBeEffectTarget(e)
  	end
  	Duel.SetTargetCard(bc)
  	Duel.SetOperationInfo(0, CATEGORY_POSITION, bc, 1, 0, 0)
  end
  function s.posop(e, tp, eg, ep, ev, re, r, rp)
  	local tc = Duel.GetFirstTarget()
  	if tc:IsRelateToEffect(e) then
  		Duel.ChangePosition(tc, POS_FACEUP_DEFENSE, POS_FACEDOWN_DEFENSE, POS_FACEUP_ATTACK, POS_FACEUP_ATTACK, true)
  	end
  end
  
  