name: Devouring
card_text: When this card is destroyed by battle with an opponent's monster: You can take control of that opponent's monster, and if you do, it becomes a Zombie monster, also its ATK/DEF become 0. When your Zombie monster is destroyed by battle with an opponent's monster, while this card is in your GY: You can banish this card; take control of that opponent's monster, and if you do, it becomes a Zombie monster, also its ATK/DEF become 0. You can only use this effect of "Devouring Sarcoughagus" once per turn.
lua: local s, id, o = GetID()
  function s.initial_effect(c)
  	--control
  	local e1 = Effect.CreateEffect(c)
  	e1:SetDescription(aux.Stringid(id, 0))
  	e1:SetCategory(CATEGORY_CONTROL)
  	e1:SetType(EFFECT_TYPE_SINGLE + EFFECT_TYPE_TRIGGER_O)
  	e1:SetCode(EVENT_BATTLE_DESTROYED)
  	e1:SetTarget(s.target)
  	e1:SetOperation(s.operation)
  	c:RegisterEffect(e1)
  	--control
  	local e2 = Effect.CreateEffect(c)
  	e2:SetDescription(aux.Stringid(id, 1))
  	e2:SetCategory(CATEGORY_CONTROL)
  	e2:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_TRIGGER_O)
  	e2:SetRange(LOCATION_GRAVE)
  	e2:SetCode(EVENT_BATTLE_DESTROYED)
  	e2:SetCountLimit(1, id)
  	e2:SetCondition(s.condition2)
  	e2:SetCost(aux.bfgcost)
  	e2:SetTarget(s.target2)
  	e2:SetOperation(s.operation)
  	c:RegisterEffect(e2)
  end
  function s.target(e, tp, eg, ep, ev, re, r, rp, chk)
  	local bc = Duel.GetBattleMonster(1 - tp)
  	if chk == 0 then
  		return bc and bc:IsRelateToBattle() and bc:IsControlerCanBeChanged()
  	end
  	Duel.SetTargetCard(bc)
  	Duel.SetOperationInfo(0, CATEGORY_CONTROL, bc, 1, 0, 0)
  end
  function s.operation(e, tp, eg, ep, ev, re, r, rp)
  	local c = e:GetHandler()
  	local bc = Duel.GetFirstTarget()
  	if bc:IsRelateToBattle() then
  		Duel.GetControl(bc, tp)
  		local e1 = Effect.CreateEffect(c)
  		e1:SetType(EFFECT_TYPE_SINGLE)
  		e1:SetCode(EFFECT_CHANGE_RACE)
  		e1:SetValue(RACE_ZOMBIE)
  		e1:SetReset(RESET_EVENT + RESETS_STANDARD)
  		bc:RegisterEffect(e1)
  		local e2 = e1:Clone()
  		e2:SetCode(EFFECT_SET_ATTACK_FINAL)
  		e2:SetValue(0)
  		bc:RegisterEffect(e2)
  		local e3 = e2:Clone()
  		e3:SetCode(EFFECT_SET_DEFENSE_FINAL)
  		bc:RegisterEffect(e3)
  	end
  end
  function s.cfilter(c, tp)
  	return c:GetPreviousRaceOnField() == RACE_ZOMBIE and c:IsReason(REASON_BATTLE) and c:IsPreviousControler(tp)
  end
  function s.condition2(e, tp, eg, ep, ev, re, r, rp)
  	if eg:IsContains(e:GetHandler()) then
  		return false
  	end
  	local ac = eg:Filter(s.cfilter, nil, tp):GetFirst()
  	if not ac then
  		return false
  	end
  	local bc = ac:GetBattleTarget()
  	e:SetLabelObject(bc)
  	return bc and bc:IsControler(1 - tp)
  end
  function s.target2(e, tp, eg, ep, ev, re, r, rp, chk)
  	local bc = e:GetLabelObject()
  	if chk == 0 then
  		return bc and bc:IsRelateToBattle() and bc:IsControlerCanBeChanged()
  	end
  	Duel.SetTargetCard(bc)
  	Duel.SetOperationInfo(0, CATEGORY_CONTROL, bc, 1, 0, 0)
  end
  
  
source_text: Devouring
  When this card is destroyed by battle with an opponent's monster: You can take control of that opponent's monster, and if you do, it becomes a Zombie monster, also its ATK/DEF become 0. When your Zombie monster is destroyed by battle with an opponent's monster, while this card is in your GY: You can banish this card; take control of that opponent's monster, and if you do, it becomes a Zombie monster, also its ATK/DEF become 0. You can only use this effect of "Devouring Sarcoughagus" once per turn.
target_text: -- Devouring
  local s, id, o = GetID()
  function s.initial_effect(c)
  	--control
  	local e1 = Effect.CreateEffect(c)
  	e1:SetDescription(aux.Stringid(id, 0))
  	e1:SetCategory(CATEGORY_CONTROL)
  	e1:SetType(EFFECT_TYPE_SINGLE + EFFECT_TYPE_TRIGGER_O)
  	e1:SetCode(EVENT_BATTLE_DESTROYED)
  	e1:SetTarget(s.target)
  	e1:SetOperation(s.operation)
  	c:RegisterEffect(e1)
  	--control
  	local e2 = Effect.CreateEffect(c)
  	e2:SetDescription(aux.Stringid(id, 1))
  	e2:SetCategory(CATEGORY_CONTROL)
  	e2:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_TRIGGER_O)
  	e2:SetRange(LOCATION_GRAVE)
  	e2:SetCode(EVENT_BATTLE_DESTROYED)
  	e2:SetCountLimit(1, id)
  	e2:SetCondition(s.condition2)
  	e2:SetCost(aux.bfgcost)
  	e2:SetTarget(s.target2)
  	e2:SetOperation(s.operation)
  	c:RegisterEffect(e2)
  end
  function s.target(e, tp, eg, ep, ev, re, r, rp, chk)
  	local bc = Duel.GetBattleMonster(1 - tp)
  	if chk == 0 then
  		return bc and bc:IsRelateToBattle() and bc:IsControlerCanBeChanged()
  	end
  	Duel.SetTargetCard(bc)
  	Duel.SetOperationInfo(0, CATEGORY_CONTROL, bc, 1, 0, 0)
  end
  function s.operation(e, tp, eg, ep, ev, re, r, rp)
  	local c = e:GetHandler()
  	local bc = Duel.GetFirstTarget()
  	if bc:IsRelateToBattle() then
  		Duel.GetControl(bc, tp)
  		local e1 = Effect.CreateEffect(c)
  		e1:SetType(EFFECT_TYPE_SINGLE)
  		e1:SetCode(EFFECT_CHANGE_RACE)
  		e1:SetValue(RACE_ZOMBIE)
  		e1:SetReset(RESET_EVENT + RESETS_STANDARD)
  		bc:RegisterEffect(e1)
  		local e2 = e1:Clone()
  		e2:SetCode(EFFECT_SET_ATTACK_FINAL)
  		e2:SetValue(0)
  		bc:RegisterEffect(e2)
  		local e3 = e2:Clone()
  		e3:SetCode(EFFECT_SET_DEFENSE_FINAL)
  		bc:RegisterEffect(e3)
  	end
  end
  function s.cfilter(c, tp)
  	return c:GetPreviousRaceOnField() == RACE_ZOMBIE and c:IsReason(REASON_BATTLE) and c:IsPreviousControler(tp)
  end
  function s.condition2(e, tp, eg, ep, ev, re, r, rp)
  	if eg:IsContains(e:GetHandler()) then
  		return false
  	end
  	local ac = eg:Filter(s.cfilter, nil, tp):GetFirst()
  	if not ac then
  		return false
  	end
  	local bc = ac:GetBattleTarget()
  	e:SetLabelObject(bc)
  	return bc and bc:IsControler(1 - tp)
  end
  function s.target2(e, tp, eg, ep, ev, re, r, rp, chk)
  	local bc = e:GetLabelObject()
  	if chk == 0 then
  		return bc and bc:IsRelateToBattle() and bc:IsControlerCanBeChanged()
  	end
  	Duel.SetTargetCard(bc)
  	Duel.SetOperationInfo(0, CATEGORY_CONTROL, bc, 1, 0, 0)
  end
  
  