name: Yomi
card_text: If this card is destroyed by battle and sent to the GY: Destroy the monster that destroyed this card.
lua: local s, id, o = GetID()
  function s.initial_effect(c)
  	--destroy
  	local e1 = Effect.CreateEffect(c)
  	e1:SetDescription(aux.Stringid(id, 0))
  	e1:SetCategory(CATEGORY_DESTROY)
  	e1:SetType(EFFECT_TYPE_SINGLE + EFFECT_TYPE_TRIGGER_F)
  	e1:SetCode(EVENT_BATTLE_DESTROYED)
  	e1:SetCondition(s.condition)
  	e1:SetTarget(s.target)
  	e1:SetOperation(s.operation)
  	c:RegisterEffect(e1)
  end
  function s.condition(e, tp, eg, ep, ev, re, r, rp)
  	return e:GetHandler():IsLocation(LOCATION_GRAVE) and e:GetHandler():IsReason(REASON_BATTLE) and e:GetHandler():GetReasonCard():IsRelateToBattle()
  end
  function s.target(e, tp, eg, ep, ev, re, r, rp, chk)
  	if chk == 0 then
  		return true
  	end
  	local rc = e:GetHandler():GetReasonCard()
  	Duel.SetTargetCard(rc)
  	Duel.SetOperationInfo(0, CATEGORY_DESTROY, rc, 1, 0, 0)
  end
  function s.operation(e, tp, eg, ep, ev, re, r, rp)
  	local rc = Duel.GetFirstTarget()
  	if rc:IsRelateToEffect(e) then
  		Duel.Destroy(rc, REASON_EFFECT)
  	end
  end
  
  
source_text: Yomi
  If this card is destroyed by battle and sent to the GY: Destroy the monster that destroyed this card.
target_text: -- Yomi
  local s, id, o = GetID()
  function s.initial_effect(c)
  	--destroy
  	local e1 = Effect.CreateEffect(c)
  	e1:SetDescription(aux.Stringid(id, 0))
  	e1:SetCategory(CATEGORY_DESTROY)
  	e1:SetType(EFFECT_TYPE_SINGLE + EFFECT_TYPE_TRIGGER_F)
  	e1:SetCode(EVENT_BATTLE_DESTROYED)
  	e1:SetCondition(s.condition)
  	e1:SetTarget(s.target)
  	e1:SetOperation(s.operation)
  	c:RegisterEffect(e1)
  end
  function s.condition(e, tp, eg, ep, ev, re, r, rp)
  	return e:GetHandler():IsLocation(LOCATION_GRAVE) and e:GetHandler():IsReason(REASON_BATTLE) and e:GetHandler():GetReasonCard():IsRelateToBattle()
  end
  function s.target(e, tp, eg, ep, ev, re, r, rp, chk)
  	if chk == 0 then
  		return true
  	end
  	local rc = e:GetHandler():GetReasonCard()
  	Duel.SetTargetCard(rc)
  	Duel.SetOperationInfo(0, CATEGORY_DESTROY, rc, 1, 0, 0)
  end
  function s.operation(e, tp, eg, ep, ev, re, r, rp)
  	local rc = Duel.GetFirstTarget()
  	if rc:IsRelateToEffect(e) then
  		Duel.Destroy(rc, REASON_EFFECT)
  	end
  end
  
  