name: Elemental
card_text: This card can only be Ritual Summoned with the Ritual Spell Card, "Doriado's Blessing". The Attribute of this card is also treated as WIND, WATER, FIRE, and EARTH while it is face-up on the field.
lua: local s, id, o = GetID()
  function s.initial_effect(c)
  	c:EnableReviveLimit()
  	--Attribute
  	local e1 = Effect.CreateEffect(c)
  	e1:SetType(EFFECT_TYPE_SINGLE)
  	e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
  	e1:SetCode(EFFECT_ADD_ATTRIBUTE)
  	e1:SetRange(LOCATION_MZONE)
  	e1:SetValue(0xf)
  	c:RegisterEffect(e1)
  end
  
  
source_text: Elemental
  This card can only be Ritual Summoned with the Ritual Spell Card, "Doriado's Blessing". The Attribute of this card is also treated as WIND, WATER, FIRE, and EARTH while it is face-up on the field.
target_text: -- Elemental
  local s, id, o = GetID()
  function s.initial_effect(c)
  	c:EnableReviveLimit()
  	--Attribute
  	local e1 = Effect.CreateEffect(c)
  	e1:SetType(EFFECT_TYPE_SINGLE)
  	e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
  	e1:SetCode(EFFECT_ADD_ATTRIBUTE)
  	e1:SetRange(LOCATION_MZONE)
  	e1:SetValue(0xf)
  	c:RegisterEffect(e1)
  end
  
  