name: Blackwing
card_text: Cannot be used as Synchro Material, except for the Synchro Summon of a "Blackwing" Synchro Monster. During the End Phase, if this card is in the GY because it was sent there from the field this turn: You can add 1 "Blackwing" monster from your Deck to your hand, except "Blackwing - Pinaki the Waxing Moon". You can only use this effect of "Blackwing - Pinaki the Waxing Moon" once per turn.
external_ids: local SETCARD_ID_0 = 0x33 --Blackwing
  
lua: local SETCARD_ID_0 = 0x33 --Blackwing
  local s, id, o = GetID()
  function s.initial_effect(c)
  	--synchro limit
  	local e1 = Effect.CreateEffect(c)
  	e1:SetType(EFFECT_TYPE_SINGLE)
  	e1:SetCode(EFFECT_CANNOT_BE_SYNCHRO_MATERIAL)
  	e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE + EFFECT_FLAG_UNCOPYABLE)
  	e1:SetValue(s.synlimit)
  	c:RegisterEffect(e1)
  	--to grave
  	local e2 = Effect.CreateEffect(c)
  	e2:SetType(EFFECT_TYPE_SINGLE + EFFECT_TYPE_CONTINUOUS)
  	e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
  	e2:SetCode(EVENT_TO_GRAVE)
  	e2:SetOperation(s.regop)
  	c:RegisterEffect(e2)
  end
  function s.synlimit(e, c)
  	if not c then
  		return false
  	end
  	return not c:IsSetCard(SETCARD_ID_0)
  end
  function s.regop(e, tp, eg, ep, ev, re, r, rp)
  	local c = e:GetHandler()
  	if c:IsPreviousLocation(LOCATION_ONFIELD) then
  		local e1 = Effect.CreateEffect(c)
  		e1:SetCategory(CATEGORY_TOHAND + CATEGORY_SEARCH)
  		e1:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_TRIGGER_O)
  		e1:SetCode(EVENT_PHASE + PHASE_END)
  		e1:SetRange(LOCATION_GRAVE)
  		e1:SetCountLimit(1, id)
  		e1:SetTarget(s.thtg)
  		e1:SetOperation(s.thop)
  		e1:SetReset(RESET_EVENT + RESETS_STANDARD + RESET_PHASE + PHASE_END)
  		c:RegisterEffect(e1)
  	end
  end
  function s.filter(c)
  	return c:IsSetCard(SETCARD_ID_0) and c:IsType(TYPE_MONSTER) and not c:IsCode(id) and c:IsAbleToHand()
  end
  function s.thtg(e, tp, eg, ep, ev, re, r, rp, chk)
  	if chk == 0 then
  		return Duel.IsExistingMatchingCard(s.filter, tp, LOCATION_DECK, 0, 1, nil)
  	end
  	Duel.SetOperationInfo(0, CATEGORY_TOHAND, nil, 1, tp, LOCATION_DECK)
  end
  function s.thop(e, tp, eg, ep, ev, re, r, rp)
  	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_ATOHAND)
  	local g = Duel.SelectMatchingCard(tp, s.filter, tp, LOCATION_DECK, 0, 1, 1, nil)
  	if g:GetCount() > 0 then
  		Duel.SendtoHand(g, nil, REASON_EFFECT)
  		Duel.ConfirmCards(1 - tp, g)
  	end
  end
  
  
source_text: Blackwing
  Cannot be used as Synchro Material, except for the Synchro Summon of a "Blackwing" Synchro Monster. During the End Phase, if this card is in the GY because it was sent there from the field this turn: You can add 1 "Blackwing" monster from your Deck to your hand, except "Blackwing - Pinaki the Waxing Moon". You can only use this effect of "Blackwing - Pinaki the Waxing Moon" once per turn.
target_text: -- Blackwing
  local SETCARD_ID_0 = 0x33 --Blackwing
  local s, id, o = GetID()
  function s.initial_effect(c)
  	--synchro limit
  	local e1 = Effect.CreateEffect(c)
  	e1:SetType(EFFECT_TYPE_SINGLE)
  	e1:SetCode(EFFECT_CANNOT_BE_SYNCHRO_MATERIAL)
  	e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE + EFFECT_FLAG_UNCOPYABLE)
  	e1:SetValue(s.synlimit)
  	c:RegisterEffect(e1)
  	--to grave
  	local e2 = Effect.CreateEffect(c)
  	e2:SetType(EFFECT_TYPE_SINGLE + EFFECT_TYPE_CONTINUOUS)
  	e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
  	e2:SetCode(EVENT_TO_GRAVE)
  	e2:SetOperation(s.regop)
  	c:RegisterEffect(e2)
  end
  function s.synlimit(e, c)
  	if not c then
  		return false
  	end
  	return not c:IsSetCard(SETCARD_ID_0)
  end
  function s.regop(e, tp, eg, ep, ev, re, r, rp)
  	local c = e:GetHandler()
  	if c:IsPreviousLocation(LOCATION_ONFIELD) then
  		local e1 = Effect.CreateEffect(c)
  		e1:SetCategory(CATEGORY_TOHAND + CATEGORY_SEARCH)
  		e1:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_TRIGGER_O)
  		e1:SetCode(EVENT_PHASE + PHASE_END)
  		e1:SetRange(LOCATION_GRAVE)
  		e1:SetCountLimit(1, id)
  		e1:SetTarget(s.thtg)
  		e1:SetOperation(s.thop)
  		e1:SetReset(RESET_EVENT + RESETS_STANDARD + RESET_PHASE + PHASE_END)
  		c:RegisterEffect(e1)
  	end
  end
  function s.filter(c)
  	return c:IsSetCard(SETCARD_ID_0) and c:IsType(TYPE_MONSTER) and not c:IsCode(id) and c:IsAbleToHand()
  end
  function s.thtg(e, tp, eg, ep, ev, re, r, rp, chk)
  	if chk == 0 then
  		return Duel.IsExistingMatchingCard(s.filter, tp, LOCATION_DECK, 0, 1, nil)
  	end
  	Duel.SetOperationInfo(0, CATEGORY_TOHAND, nil, 1, tp, LOCATION_DECK)
  end
  function s.thop(e, tp, eg, ep, ev, re, r, rp)
  	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_ATOHAND)
  	local g = Duel.SelectMatchingCard(tp, s.filter, tp, LOCATION_DECK, 0, 1, 1, nil)
  	if g:GetCount() > 0 then
  		Duel.SendtoHand(g, nil, REASON_EFFECT)
  		Duel.ConfirmCards(1 - tp, g)
  	end
  end
  
  