name: Red
card_text: If a Dragon-Type Synchro Monster is on the field: Target up to 2 "Resonator" monsters in your Graveyard; Special Summon them.
external_ids: local CARD_ID_0 = 59822133 --Blue-Eyes Spirit Dragon
  local SETCARD_ID_0 = 0x57 --Resonator
  
lua: local CARD_ID_0 = 59822133 --Blue-Eyes Spirit Dragon
  local SETCARD_ID_0 = 0x57 --Resonator
  local s, id, o = GetID()
  function s.initial_effect(c)
  	--special summon
  	local e1 = Effect.CreateEffect(c)
  	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
  	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
  	e1:SetType(EFFECT_TYPE_ACTIVATE)
  	e1:SetCode(EVENT_FREE_CHAIN)
  	e1:SetHintTiming(0, TIMING_END_PHASE)
  	e1:SetCondition(s.spcon)
  	e1:SetTarget(s.sptg)
  	e1:SetOperation(s.spop)
  	c:RegisterEffect(e1)
  end
  function s.cfilter(c)
  	return c:IsFaceup() and c:IsType(TYPE_SYNCHRO) and c:IsRace(RACE_DRAGON)
  end
  function s.spcon(e, tp, eg, ep, ev, re, r, rp)
  	return Duel.IsExistingMatchingCard(s.cfilter, tp, LOCATION_MZONE, LOCATION_MZONE, 1, nil)
  end
  function s.filter(c, e, tp)
  	return c:IsSetCard(SETCARD_ID_0) and c:IsCanBeSpecialSummoned(e, 0, tp, false, false)
  end
  function s.sptg(e, tp, eg, ep, ev, re, r, rp, chk, chkc)
  	if chkc then
  		return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_GRAVE) and s.filter(chkc, e, tp)
  	end
  	if chk == 0 then
  		return Duel.GetLocationCount(tp, LOCATION_MZONE) > 0 and Duel.IsExistingTarget(s.filter, tp, LOCATION_GRAVE, 0, 1, nil, e, tp)
  	end
  	local ct = Duel.GetLocationCount(tp, LOCATION_MZONE)
  	if ct > 2 then
  		ct = 2
  	end
  	if Duel.IsPlayerAffectedByEffect(tp, CARD_ID_0) then
  		ct = 1
  	end
  	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_SPSUMMON)
  	local g = Duel.SelectTarget(tp, s.filter, tp, LOCATION_GRAVE, 0, 1, ct, nil, e, tp)
  	Duel.SetOperationInfo(0, CATEGORY_SPECIAL_SUMMON, g, g:GetCount(), 0, 0)
  end
  function s.spop(e, tp, eg, ep, ev, re, r, rp)
  	local ft = Duel.GetLocationCount(tp, LOCATION_MZONE)
  	if ft <= 0 then
  		return
  	end
  	local g = Duel.GetChainInfo(0, CHAININFO_TARGET_CARDS)
  	local sg = g:Filter(Card.IsRelateToEffect, nil, e)
  	if sg:GetCount() == 0 or (sg:GetCount() > 1 and Duel.IsPlayerAffectedByEffect(tp, CARD_ID_0)) then
  		return
  	end
  	if ft >= g:GetCount() then
  		Duel.SpecialSummon(sg, 0, tp, tp, false, false, POS_FACEUP)
  	else
  		Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_SPSUMMON)
  		local sg2 = sg:Select(tp, ft, ft, nil)
  		Duel.SpecialSummon(sg2, 0, tp, tp, false, false, POS_FACEUP)
  	end
  end
  
  
source_text: Red
  If a Dragon-Type Synchro Monster is on the field: Target up to 2 "Resonator" monsters in your Graveyard; Special Summon them.
target_text: -- Red
  local CARD_ID_0 = 59822133 --Blue-Eyes Spirit Dragon
  local SETCARD_ID_0 = 0x57 --Resonator
  local s, id, o = GetID()
  function s.initial_effect(c)
  	--special summon
  	local e1 = Effect.CreateEffect(c)
  	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
  	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
  	e1:SetType(EFFECT_TYPE_ACTIVATE)
  	e1:SetCode(EVENT_FREE_CHAIN)
  	e1:SetHintTiming(0, TIMING_END_PHASE)
  	e1:SetCondition(s.spcon)
  	e1:SetTarget(s.sptg)
  	e1:SetOperation(s.spop)
  	c:RegisterEffect(e1)
  end
  function s.cfilter(c)
  	return c:IsFaceup() and c:IsType(TYPE_SYNCHRO) and c:IsRace(RACE_DRAGON)
  end
  function s.spcon(e, tp, eg, ep, ev, re, r, rp)
  	return Duel.IsExistingMatchingCard(s.cfilter, tp, LOCATION_MZONE, LOCATION_MZONE, 1, nil)
  end
  function s.filter(c, e, tp)
  	return c:IsSetCard(SETCARD_ID_0) and c:IsCanBeSpecialSummoned(e, 0, tp, false, false)
  end
  function s.sptg(e, tp, eg, ep, ev, re, r, rp, chk, chkc)
  	if chkc then
  		return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_GRAVE) and s.filter(chkc, e, tp)
  	end
  	if chk == 0 then
  		return Duel.GetLocationCount(tp, LOCATION_MZONE) > 0 and Duel.IsExistingTarget(s.filter, tp, LOCATION_GRAVE, 0, 1, nil, e, tp)
  	end
  	local ct = Duel.GetLocationCount(tp, LOCATION_MZONE)
  	if ct > 2 then
  		ct = 2
  	end
  	if Duel.IsPlayerAffectedByEffect(tp, CARD_ID_0) then
  		ct = 1
  	end
  	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_SPSUMMON)
  	local g = Duel.SelectTarget(tp, s.filter, tp, LOCATION_GRAVE, 0, 1, ct, nil, e, tp)
  	Duel.SetOperationInfo(0, CATEGORY_SPECIAL_SUMMON, g, g:GetCount(), 0, 0)
  end
  function s.spop(e, tp, eg, ep, ev, re, r, rp)
  	local ft = Duel.GetLocationCount(tp, LOCATION_MZONE)
  	if ft <= 0 then
  		return
  	end
  	local g = Duel.GetChainInfo(0, CHAININFO_TARGET_CARDS)
  	local sg = g:Filter(Card.IsRelateToEffect, nil, e)
  	if sg:GetCount() == 0 or (sg:GetCount() > 1 and Duel.IsPlayerAffectedByEffect(tp, CARD_ID_0)) then
  		return
  	end
  	if ft >= g:GetCount() then
  		Duel.SpecialSummon(sg, 0, tp, tp, false, false, POS_FACEUP)
  	else
  		Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_SPSUMMON)
  		local sg2 = sg:Select(tp, ft, ft, nil)
  		Duel.SpecialSummon(sg2, 0, tp, tp, false, false, POS_FACEUP)
  	end
  end
  
  