name: Elemental
card_text: "Elemental HERO Bubbleman" + "Elemental HERO Clayman"
  Must be Fusion Summoned and cannot be Special Summoned by other ways.
external_ids: local CARD_ID_0 = 79979666 --Elemental HERO Bubbleman
  local CARD_ID_1 = 84327329 --Elemental HERO Clayman
  
lua: local CARD_ID_0 = 79979666 --Elemental HERO Bubbleman
  local CARD_ID_1 = 84327329 --Elemental HERO Clayman
  local s, id, o = GetID()
  function s.initial_effect(c)
  	--fusion material
  	c:EnableReviveLimit()
  	aux.AddFusionProcCode2(c, CARD_ID_0, CARD_ID_1, true, true)
  	--spsummon condition
  	local e1 = Effect.CreateEffect(c)
  	e1:SetType(EFFECT_TYPE_SINGLE)
  	e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE + EFFECT_FLAG_UNCOPYABLE)
  	e1:SetCode(EFFECT_SPSUMMON_CONDITION)
  	e1:SetValue(aux.fuslimit)
  	c:RegisterEffect(e1)
  end
  s.material_setcode = 0x8
  
  
source_text: Elemental
  "Elemental HERO Bubbleman" + "Elemental HERO Clayman"
  Must be Fusion Summoned and cannot be Special Summoned by other ways.
target_text: -- Elemental
  local CARD_ID_0 = 79979666 --Elemental HERO Bubbleman
  local CARD_ID_1 = 84327329 --Elemental HERO Clayman
  local s, id, o = GetID()
  function s.initial_effect(c)
  	--fusion material
  	c:EnableReviveLimit()
  	aux.AddFusionProcCode2(c, CARD_ID_0, CARD_ID_1, true, true)
  	--spsummon condition
  	local e1 = Effect.CreateEffect(c)
  	e1:SetType(EFFECT_TYPE_SINGLE)
  	e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE + EFFECT_FLAG_UNCOPYABLE)
  	e1:SetCode(EFFECT_SPSUMMON_CONDITION)
  	e1:SetValue(aux.fuslimit)
  	c:RegisterEffect(e1)
  end
  s.material_setcode = 0x8
  
  