name: Dual
card_text: Target 1 "Dual Avatar" monster in your GY; Special Summon it, then if its original Level is 4 or lower, you can Special Summon 1 "Dual Avatar Spirit Token" (Warrior/LIGHT/Level 2/ATK 0/DEF 0). You can only activate 1 "Dual Avatar Return" per turn.
external_ids: local CARD_ID_0 = 49752796 --Dual Avatar Spirit Token
  local CARD_ID_1 = 87669905 --Dual Avatar Spirit Token
  local SETCARD_ID_0 = 0x14f --Dual
  
lua: local CARD_ID_0 = 49752796 --Dual Avatar Spirit Token
  local CARD_ID_1 = 87669905 --Dual Avatar Spirit Token
  local SETCARD_ID_0 = 0x14f --Dual
  local s, id, o = GetID()
  function s.initial_effect(c)
  	--Activate
  	local e1 = Effect.CreateEffect(c)
  	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
  	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
  	e1:SetType(EFFECT_TYPE_ACTIVATE)
  	e1:SetCode(EVENT_FREE_CHAIN)
  	e1:SetCountLimit(1, id + EFFECT_COUNT_CODE_OATH)
  	e1:SetTarget(s.target)
  	e1:SetOperation(s.activate)
  	c:RegisterEffect(e1)
  end
  function s.filter(c, e, tp)
  	return c:IsSetCard(SETCARD_ID_0) and c:IsCanBeSpecialSummoned(e, 0, tp, false, false)
  end
  function s.target(e, tp, eg, ep, ev, re, r, rp, chk, chkc)
  	if chkc then
  		return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_GRAVE) and s.filter(chkc, e, tp)
  	end
  	if chk == 0 then
  		return Duel.GetLocationCount(tp, LOCATION_MZONE) > 0 and Duel.IsExistingTarget(s.filter, tp, LOCATION_GRAVE, 0, 1, nil, e, tp)
  	end
  	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_SPSUMMON)
  	local g = Duel.SelectTarget(tp, s.filter, tp, LOCATION_GRAVE, 0, 1, 1, nil, e, tp)
  	Duel.SetOperationInfo(0, CATEGORY_SPECIAL_SUMMON, g, 1, 0, 0)
  	local tc = g:GetFirst()
  	if tc:GetOriginalLevel() <= 4 then
  		Duel.SetOperationInfo(0, CATEGORY_TOKEN, nil, 1, 0, 0)
  	end
  end
  function s.activate(e, tp, eg, ep, ev, re, r, rp)
  	local tc = Duel.GetFirstTarget()
  	if tc:IsRelateToEffect(e) then
  		if
  			Duel.SpecialSummon(tc, 0, tp, tp, false, false, POS_FACEUP) ~= 0
  			and tc:GetOriginalLevel() <= 4
  			and Duel.GetLocationCount(tp, LOCATION_MZONE) > 0
  			and Duel.IsPlayerCanSpecialSummonMonster(tp, CARD_ID_1, SETCARD_ID_0, TYPES_TOKEN_MONSTER, 0, 0, 2, RACE_WARRIOR, ATTRIBUTE_LIGHT)
  			and Duel.SelectYesNo(tp, aux.Stringid(id, 0))
  		then
  			Duel.BreakEffect()
  			local token = Duel.CreateToken(tp, id + 1)
  			Duel.SpecialSummon(token, 0, tp, tp, false, false, POS_FACEUP)
  		end
  	end
  end
  
  
source_text: Dual
  Target 1 "Dual Avatar" monster in your GY; Special Summon it, then if its original Level is 4 or lower, you can Special Summon 1 "Dual Avatar Spirit Token" (Warrior/LIGHT/Level 2/ATK 0/DEF 0). You can only activate 1 "Dual Avatar Return" per turn.
target_text: -- Dual
  local CARD_ID_0 = 49752796 --Dual Avatar Spirit Token
  local CARD_ID_1 = 87669905 --Dual Avatar Spirit Token
  local SETCARD_ID_0 = 0x14f --Dual
  local s, id, o = GetID()
  function s.initial_effect(c)
  	--Activate
  	local e1 = Effect.CreateEffect(c)
  	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
  	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
  	e1:SetType(EFFECT_TYPE_ACTIVATE)
  	e1:SetCode(EVENT_FREE_CHAIN)
  	e1:SetCountLimit(1, id + EFFECT_COUNT_CODE_OATH)
  	e1:SetTarget(s.target)
  	e1:SetOperation(s.activate)
  	c:RegisterEffect(e1)
  end
  function s.filter(c, e, tp)
  	return c:IsSetCard(SETCARD_ID_0) and c:IsCanBeSpecialSummoned(e, 0, tp, false, false)
  end
  function s.target(e, tp, eg, ep, ev, re, r, rp, chk, chkc)
  	if chkc then
  		return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_GRAVE) and s.filter(chkc, e, tp)
  	end
  	if chk == 0 then
  		return Duel.GetLocationCount(tp, LOCATION_MZONE) > 0 and Duel.IsExistingTarget(s.filter, tp, LOCATION_GRAVE, 0, 1, nil, e, tp)
  	end
  	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_SPSUMMON)
  	local g = Duel.SelectTarget(tp, s.filter, tp, LOCATION_GRAVE, 0, 1, 1, nil, e, tp)
  	Duel.SetOperationInfo(0, CATEGORY_SPECIAL_SUMMON, g, 1, 0, 0)
  	local tc = g:GetFirst()
  	if tc:GetOriginalLevel() <= 4 then
  		Duel.SetOperationInfo(0, CATEGORY_TOKEN, nil, 1, 0, 0)
  	end
  end
  function s.activate(e, tp, eg, ep, ev, re, r, rp)
  	local tc = Duel.GetFirstTarget()
  	if tc:IsRelateToEffect(e) then
  		if
  			Duel.SpecialSummon(tc, 0, tp, tp, false, false, POS_FACEUP) ~= 0
  			and tc:GetOriginalLevel() <= 4
  			and Duel.GetLocationCount(tp, LOCATION_MZONE) > 0
  			and Duel.IsPlayerCanSpecialSummonMonster(tp, CARD_ID_1, SETCARD_ID_0, TYPES_TOKEN_MONSTER, 0, 0, 2, RACE_WARRIOR, ATTRIBUTE_LIGHT)
  			and Duel.SelectYesNo(tp, aux.Stringid(id, 0))
  		then
  			Duel.BreakEffect()
  			local token = Duel.CreateToken(tp, id + 1)
  			Duel.SpecialSummon(token, 0, tp, tp, false, false, POS_FACEUP)
  		end
  	end
  end
  
  