name: Chronomaly
card_text: If a "Chronomaly" monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent.
external_ids: local SETCARD_ID_0 = 0x70 --Chronomaly
  
lua: local SETCARD_ID_0 = 0x70 --Chronomaly
  local s, id, o = GetID()
  function s.initial_effect(c)
  	--pierce
  	local e1 = Effect.CreateEffect(c)
  	e1:SetType(EFFECT_TYPE_FIELD)
  	e1:SetCode(EFFECT_PIERCE)
  	e1:SetRange(LOCATION_MZONE)
  	e1:SetTargetRange(LOCATION_MZONE, 0)
  	e1:SetTarget(s.target)
  	c:RegisterEffect(e1)
  end
  function s.target(e, c)
  	return c:IsSetCard(SETCARD_ID_0)
  end
  
  
source_text: Chronomaly
  If a "Chronomaly" monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent.
target_text: -- Chronomaly
  local SETCARD_ID_0 = 0x70 --Chronomaly
  local s, id, o = GetID()
  function s.initial_effect(c)
  	--pierce
  	local e1 = Effect.CreateEffect(c)
  	e1:SetType(EFFECT_TYPE_FIELD)
  	e1:SetCode(EFFECT_PIERCE)
  	e1:SetRange(LOCATION_MZONE)
  	e1:SetTargetRange(LOCATION_MZONE, 0)
  	e1:SetTarget(s.target)
  	c:RegisterEffect(e1)
  end
  function s.target(e, c)
  	return c:IsSetCard(SETCARD_ID_0)
  end
  
  