name: G.B.
card_text: Cards on the field cannot be returned to the Deck.
lua: local s, id, o = GetID()
  function s.initial_effect(c)
  	--
  	local e1 = Effect.CreateEffect(c)
  	e1:SetType(EFFECT_TYPE_FIELD)
  	e1:SetCode(EFFECT_CANNOT_TO_DECK)
  	e1:SetRange(LOCATION_MZONE)
  	e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
  	e1:SetTargetRange(1, 1)
  	e1:SetTarget(aux.TargetBoolFunction(Card.IsLocation, LOCATION_ONFIELD))
  	c:RegisterEffect(e1)
  	local e2 = Effect.CreateEffect(c)
  	e2:SetType(EFFECT_TYPE_FIELD)
  	e2:SetCode(id)
  	e2:SetRange(LOCATION_MZONE)
  	e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
  	e2:SetTargetRange(1, 1)
  	c:RegisterEffect(e2)
  end
  
  
source_text: G.B.
  Cards on the field cannot be returned to the Deck.
target_text: -- G.B.
  local s, id, o = GetID()
  function s.initial_effect(c)
  	--
  	local e1 = Effect.CreateEffect(c)
  	e1:SetType(EFFECT_TYPE_FIELD)
  	e1:SetCode(EFFECT_CANNOT_TO_DECK)
  	e1:SetRange(LOCATION_MZONE)
  	e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
  	e1:SetTargetRange(1, 1)
  	e1:SetTarget(aux.TargetBoolFunction(Card.IsLocation, LOCATION_ONFIELD))
  	c:RegisterEffect(e1)
  	local e2 = Effect.CreateEffect(c)
  	e2:SetType(EFFECT_TYPE_FIELD)
  	e2:SetCode(id)
  	e2:SetRange(LOCATION_MZONE)
  	e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
  	e2:SetTargetRange(1, 1)
  	c:RegisterEffect(e2)
  end
  
  