name: VARefar
card_text: When your opponent activates a monster effect on the field that targets a monster(s) you control, or when your monster is targeted for an attack by an opponent's monster (Quick Effect): You can Special Summon this card from your hand, then you can reveal 1 card in your hand, then apply this effect to that opponent's monster based on the type of card revealed.
  ● Monster: Change it to Defense Position.
  ● Spell: Its ATK becomes doubled.
  ● Trap: Banish it. 
  You can only use this effect of "VARefar the Kick Deity" once per turn.
lua: local s, id, o = GetID()
  function s.initial_effect(c)
  	--special summon
  	local e1 = Effect.CreateEffect(c)
  	e1:SetDescription(aux.Stringid(id, 0))
  	e1:SetCategory(CATEGORY_SPECIAL_SUMMON + CATEGORY_REMOVE)
  	e1:SetType(EFFECT_TYPE_QUICK_O)
  	e1:SetCode(EVENT_BE_BATTLE_TARGET)
  	e1:SetRange(LOCATION_HAND)
  	e1:SetCountLimit(1, id)
  	e1:SetCondition(s.atkcon)
  	e1:SetTarget(s.sptg)
  	e1:SetOperation(s.spop1)
  	c:RegisterEffect(e1)
  	local e2 = e1:Clone()
  	e2:SetCode(EVENT_CHAINING)
  	e2:SetCondition(s.tgcon)
  	e2:SetTarget(s.sptg2)
  	e2:SetOperation(s.spop2)
  	c:RegisterEffect(e2)
  end
  function s.atkcon(e, tp, eg, ep, ev, re, r, rp)
  	local at = Duel.GetAttackTarget()
  	return Duel.GetAttacker():IsControler(1 - tp) and at:IsControler(tp)
  end
  function s.cfilter(c, tp)
  	return c:IsLocation(LOCATION_MZONE) and c:IsControler(tp)
  end
  function s.tgcon(e, tp, eg, ep, ev, re, r, rp)
  	if rp ~= 1 - tp or not re:IsHasProperty(EFFECT_FLAG_CARD_TARGET) then
  		return false
  	end
  	local g = Duel.GetChainInfo(ev, CHAININFO_TARGET_CARDS)
  	local loc = Duel.GetChainInfo(ev, CHAININFO_TRIGGERING_LOCATION)
  	return (loc & LOCATION_ONFIELD) ~= 0 and re:IsActiveType(TYPE_MONSTER) and g and g:IsExists(s.cfilter, 1, nil, tp)
  end
  function s.sptg(e, tp, eg, ep, ev, re, r, rp, chk)
  	if chk == 0 then
  		return Duel.GetLocationCount(tp, LOCATION_MZONE) > 0 and e:GetHandler():IsCanBeSpecialSummoned(e, 0, tp, false, false)
  	end
  	local ac = Duel.GetAttacker()
  	Duel.SetTargetCard(ac)
  	Duel.SetOperationInfo(0, CATEGORY_SPECIAL_SUMMON, e:GetHandler(), 1, 0, 0)
  end
  function s.cfilter2(c, ac)
  	return not c:IsPublic()
  		and (c:IsType(TYPE_MONSTER) and ac:IsCanChangePosition() and ac:IsPosition(POS_ATTACK) or c:IsType(TYPE_SPELL) and ac:IsFaceup() or c:IsType(TYPE_TRAP) and ac:IsAbleToRemove())
  end
  function s.spop1(e, tp, eg, ep, ev, re, r, rp)
  	local c = e:GetHandler()
  	if c:IsRelateToChain() and Duel.SpecialSummon(c, 0, tp, tp, false, false, POS_FACEUP) ~= 0 then
  		local ac = Duel.GetFirstTarget()
  		if ac and ac:IsRelateToChain() and ac:IsType(TYPE_MONSTER) then
  			s.cfop(e, tp, eg, ep, ev, re, r, rp, ac)
  		end
  	end
  end
  function s.sptg2(e, tp, eg, ep, ev, re, r, rp, chk)
  	if chk == 0 then
  		return Duel.GetLocationCount(tp, LOCATION_MZONE) > 0 and e:GetHandler():IsCanBeSpecialSummoned(e, 0, tp, false, false)
  	end
  	Duel.SetTargetCard(re:GetHandler())
  	Duel.SetOperationInfo(0, CATEGORY_SPECIAL_SUMMON, e:GetHandler(), 1, 0, 0)
  end
  function s.spop2(e, tp, eg, ep, ev, re, r, rp)
  	local c = e:GetHandler()
  	if c:IsRelateToChain() and Duel.SpecialSummon(c, 0, tp, tp, false, false, POS_FACEUP) ~= 0 then
  		local ac = Duel.GetFirstTarget()
  		if ac and ac:IsRelateToChain() and ac:IsType(TYPE_MONSTER) then
  			s.cfop(e, tp, eg, ep, ev, re, r, rp, ac)
  		end
  	end
  end
  function s.cfop(e, tp, eg, ep, ev, re, r, rp, ac)
  	local g = Duel.GetMatchingGroup(s.cfilter2, tp, LOCATION_HAND, 0, nil, ac)
  	if not ac:IsLocation(LOCATION_MZONE) or not ac:IsControler(1 - tp) then
  		return
  	end
  	if g:GetCount() > 0 and Duel.SelectYesNo(tp, aux.Stringid(id, 1)) then
  		Duel.BreakEffect()
  		Duel.HintSelection(Group.FromCards(ac))
  		Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_CONFIRM)
  		local tc = g:Select(tp, 1, 1, nil):GetFirst()
  		Duel.ConfirmCards(1 - tp, tc)
  		Duel.ShuffleHand(tp)
  		if tc:IsType(TYPE_MONSTER) then
  			Duel.ChangePosition(ac, POS_FACEUP_DEFENSE)
  		elseif tc:IsType(TYPE_SPELL) then
  			local e1 = Effect.CreateEffect(e:GetHandler())
  			e1:SetType(EFFECT_TYPE_SINGLE)
  			e1:SetCode(EFFECT_SET_ATTACK_FINAL)
  			e1:SetValue(ac:GetAttack() * 2)
  			e1:SetReset(RESET_EVENT + RESETS_STANDARD)
  			ac:RegisterEffect(e1)
  		elseif tc:IsType(TYPE_TRAP) then
  			Duel.Remove(ac, POS_FACEUP, REASON_EFFECT)
  		end
  	end
  end
  
  
source_text: VARefar
  When your opponent activates a monster effect on the field that targets a monster(s) you control, or when your monster is targeted for an attack by an opponent's monster (Quick Effect): You can Special Summon this card from your hand, then you can reveal 1 card in your hand, then apply this effect to that opponent's monster based on the type of card revealed.
  ● Monster: Change it to Defense Position.
  ● Spell: Its ATK becomes doubled.
  ● Trap: Banish it. 
  You can only use this effect of "VARefar the Kick Deity" once per turn.
target_text: -- VARefar
  local s, id, o = GetID()
  function s.initial_effect(c)
  	--special summon
  	local e1 = Effect.CreateEffect(c)
  	e1:SetDescription(aux.Stringid(id, 0))
  	e1:SetCategory(CATEGORY_SPECIAL_SUMMON + CATEGORY_REMOVE)
  	e1:SetType(EFFECT_TYPE_QUICK_O)
  	e1:SetCode(EVENT_BE_BATTLE_TARGET)
  	e1:SetRange(LOCATION_HAND)
  	e1:SetCountLimit(1, id)
  	e1:SetCondition(s.atkcon)
  	e1:SetTarget(s.sptg)
  	e1:SetOperation(s.spop1)
  	c:RegisterEffect(e1)
  	local e2 = e1:Clone()
  	e2:SetCode(EVENT_CHAINING)
  	e2:SetCondition(s.tgcon)
  	e2:SetTarget(s.sptg2)
  	e2:SetOperation(s.spop2)
  	c:RegisterEffect(e2)
  end
  function s.atkcon(e, tp, eg, ep, ev, re, r, rp)
  	local at = Duel.GetAttackTarget()
  	return Duel.GetAttacker():IsControler(1 - tp) and at:IsControler(tp)
  end
  function s.cfilter(c, tp)
  	return c:IsLocation(LOCATION_MZONE) and c:IsControler(tp)
  end
  function s.tgcon(e, tp, eg, ep, ev, re, r, rp)
  	if rp ~= 1 - tp or not re:IsHasProperty(EFFECT_FLAG_CARD_TARGET) then
  		return false
  	end
  	local g = Duel.GetChainInfo(ev, CHAININFO_TARGET_CARDS)
  	local loc = Duel.GetChainInfo(ev, CHAININFO_TRIGGERING_LOCATION)
  	return (loc & LOCATION_ONFIELD) ~= 0 and re:IsActiveType(TYPE_MONSTER) and g and g:IsExists(s.cfilter, 1, nil, tp)
  end
  function s.sptg(e, tp, eg, ep, ev, re, r, rp, chk)
  	if chk == 0 then
  		return Duel.GetLocationCount(tp, LOCATION_MZONE) > 0 and e:GetHandler():IsCanBeSpecialSummoned(e, 0, tp, false, false)
  	end
  	local ac = Duel.GetAttacker()
  	Duel.SetTargetCard(ac)
  	Duel.SetOperationInfo(0, CATEGORY_SPECIAL_SUMMON, e:GetHandler(), 1, 0, 0)
  end
  function s.cfilter2(c, ac)
  	return not c:IsPublic()
  		and (c:IsType(TYPE_MONSTER) and ac:IsCanChangePosition() and ac:IsPosition(POS_ATTACK) or c:IsType(TYPE_SPELL) and ac:IsFaceup() or c:IsType(TYPE_TRAP) and ac:IsAbleToRemove())
  end
  function s.spop1(e, tp, eg, ep, ev, re, r, rp)
  	local c = e:GetHandler()
  	if c:IsRelateToChain() and Duel.SpecialSummon(c, 0, tp, tp, false, false, POS_FACEUP) ~= 0 then
  		local ac = Duel.GetFirstTarget()
  		if ac and ac:IsRelateToChain() and ac:IsType(TYPE_MONSTER) then
  			s.cfop(e, tp, eg, ep, ev, re, r, rp, ac)
  		end
  	end
  end
  function s.sptg2(e, tp, eg, ep, ev, re, r, rp, chk)
  	if chk == 0 then
  		return Duel.GetLocationCount(tp, LOCATION_MZONE) > 0 and e:GetHandler():IsCanBeSpecialSummoned(e, 0, tp, false, false)
  	end
  	Duel.SetTargetCard(re:GetHandler())
  	Duel.SetOperationInfo(0, CATEGORY_SPECIAL_SUMMON, e:GetHandler(), 1, 0, 0)
  end
  function s.spop2(e, tp, eg, ep, ev, re, r, rp)
  	local c = e:GetHandler()
  	if c:IsRelateToChain() and Duel.SpecialSummon(c, 0, tp, tp, false, false, POS_FACEUP) ~= 0 then
  		local ac = Duel.GetFirstTarget()
  		if ac and ac:IsRelateToChain() and ac:IsType(TYPE_MONSTER) then
  			s.cfop(e, tp, eg, ep, ev, re, r, rp, ac)
  		end
  	end
  end
  function s.cfop(e, tp, eg, ep, ev, re, r, rp, ac)
  	local g = Duel.GetMatchingGroup(s.cfilter2, tp, LOCATION_HAND, 0, nil, ac)
  	if not ac:IsLocation(LOCATION_MZONE) or not ac:IsControler(1 - tp) then
  		return
  	end
  	if g:GetCount() > 0 and Duel.SelectYesNo(tp, aux.Stringid(id, 1)) then
  		Duel.BreakEffect()
  		Duel.HintSelection(Group.FromCards(ac))
  		Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_CONFIRM)
  		local tc = g:Select(tp, 1, 1, nil):GetFirst()
  		Duel.ConfirmCards(1 - tp, tc)
  		Duel.ShuffleHand(tp)
  		if tc:IsType(TYPE_MONSTER) then
  			Duel.ChangePosition(ac, POS_FACEUP_DEFENSE)
  		elseif tc:IsType(TYPE_SPELL) then
  			local e1 = Effect.CreateEffect(e:GetHandler())
  			e1:SetType(EFFECT_TYPE_SINGLE)
  			e1:SetCode(EFFECT_SET_ATTACK_FINAL)
  			e1:SetValue(ac:GetAttack() * 2)
  			e1:SetReset(RESET_EVENT + RESETS_STANDARD)
  			ac:RegisterEffect(e1)
  		elseif tc:IsType(TYPE_TRAP) then
  			Duel.Remove(ac, POS_FACEUP, REASON_EFFECT)
  		end
  	end
  end
  
  