name: Arionpos,
card_text: 1 Tuner + 1+ non-Tuner monsters
  If this card is Synchro Summoned: You can banish 1 Level 6 or lower Fish monster from your Deck. If this card is sent to the GY as Synchro Material: You can target 1 Fish monster in your GY; banish that target, then you can add 1 Fish monster with an equal or lower Level from your Deck to your hand. You can only use each effect of "Arionpos, Serpent of the Ghoti" once per turn.
lua: local s, id, o = GetID()
  function s.initial_effect(c)
  	c:EnableReviveLimit()
  	aux.AddSynchroProcedure(c, nil, aux.NonTuner(nil), 1)
  	--banish
  	local e1 = Effect.CreateEffect(c)
  	e1:SetDescription(aux.Stringid(id, 0))
  	e1:SetCategory(CATEGORY_REMOVE)
  	e1:SetType(EFFECT_TYPE_SINGLE + EFFECT_TYPE_TRIGGER_O)
  	e1:SetProperty(EFFECT_FLAG_DELAY)
  	e1:SetCode(EVENT_SPSUMMON_SUCCESS)
  	e1:SetCountLimit(1, id)
  	e1:SetCondition(s.rmcon)
  	e1:SetTarget(s.rmtg)
  	e1:SetOperation(s.rmop)
  	c:RegisterEffect(e1)
  	--banish + optional search
  	local e2 = Effect.CreateEffect(c)
  	e2:SetDescription(aux.Stringid(id, 1))
  	e2:SetCategory(CATEGORY_REMOVE + CATEGORY_SEARCH + CATEGORY_TOHAND)
  	e2:SetType(EFFECT_TYPE_SINGLE + EFFECT_TYPE_TRIGGER_O)
  	e2:SetCode(EVENT_BE_MATERIAL)
  	e2:SetProperty(EFFECT_FLAG_DELAY + EFFECT_FLAG_CARD_TARGET)
  	e2:SetCountLimit(1, id + o)
  	e2:SetCondition(s.rmcon2)
  	e2:SetTarget(s.rmtg2)
  	e2:SetOperation(s.rmop2)
  	c:RegisterEffect(e2)
  end
  function s.rmcon(e, tp, eg, ep, ev, re, r, rp)
  	return e:GetHandler():IsSummonType(SUMMON_TYPE_SYNCHRO)
  end
  function s.rmfilter(c)
  	return c:IsRace(RACE_FISH) and c:IsLevelBelow(6) and c:IsAbleToRemove()
  end
  function s.rmtg(e, tp, eg, ep, ev, re, r, rp, chk)
  	if chk == 0 then
  		return Duel.IsExistingMatchingCard(s.rmfilter, tp, LOCATION_DECK, 0, 1, nil)
  	end
  	Duel.SetOperationInfo(0, CATEGORY_REMOVE, nil, 1, tp, LOCATION_DECK)
  end
  function s.rmop(e, tp, eg, ep, ev, re, r, rp)
  	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_REMOVE)
  	local g = Duel.SelectMatchingCard(tp, s.rmfilter, tp, LOCATION_DECK, 0, 1, 1, nil)
  	if #g > 0 then
  		Duel.Remove(g, POS_FACEUP, REASON_EFFECT)
  	end
  end
  function s.rmcon2(e, tp, eg, ep, ev, re, r, rp)
  	return e:GetHandler():IsLocation(LOCATION_GRAVE) and r == REASON_SYNCHRO
  end
  function s.rmfilter2(c)
  	return c:IsRace(RACE_FISH) and c:IsAbleToRemove()
  end
  function s.rmtg2(e, tp, eg, ep, ev, re, r, rp, chk, chkc)
  	if chkc then
  		return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and s.rmfilter2(chkc)
  	end
  	if chk == 0 then
  		return Duel.IsExistingTarget(s.rmfilter2, tp, LOCATION_GRAVE, 0, 1, nil)
  	end
  	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_REMOVE)
  	local g = Duel.SelectTarget(tp, s.rmfilter2, tp, LOCATION_GRAVE, 0, 1, 1, nil)
  	Duel.SetOperationInfo(0, CATEGORY_REMOVE, g, #g, 0, 0)
  end
  function s.thfilter(c, lv)
  	return c:IsRace(RACE_FISH) and c:IsLevelBelow(lv) and c:IsAbleToHand()
  end
  function s.rmop2(e, tp, eg, ep, ev, re, r, rp)
  	local tc = Duel.GetFirstTarget()
  	if
  		tc
  		and tc:IsRelateToEffect(e)
  		and tc:IsRace(RACE_FISH)
  		and Duel.Remove(tc, POS_FACEUP, REASON_EFFECT) > 0
  		and tc:IsLocation(LOCATION_REMOVED)
  		and tc:GetLevel() > 0
  		and Duel.IsExistingMatchingCard(s.thfilter, tp, LOCATION_DECK, 0, 1, nil, tc:GetLevel())
  		and Duel.SelectYesNo(tp, aux.Stringid(id, 2))
  	then
  		Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_ATOHAND)
  		local g = Duel.SelectMatchingCard(tp, s.thfilter, tp, LOCATION_DECK, 0, 1, 1, nil, tc:GetLevel())
  		Duel.BreakEffect()
  		Duel.SendtoHand(g, nil, REASON_EFFECT)
  		Duel.ConfirmCards(1 - tp, g)
  	end
  end
  
  
source_text: Arionpos,
  1 Tuner + 1+ non-Tuner monsters
  If this card is Synchro Summoned: You can banish 1 Level 6 or lower Fish monster from your Deck. If this card is sent to the GY as Synchro Material: You can target 1 Fish monster in your GY; banish that target, then you can add 1 Fish monster with an equal or lower Level from your Deck to your hand. You can only use each effect of "Arionpos, Serpent of the Ghoti" once per turn.
target_text: -- Arionpos,
  local s, id, o = GetID()
  function s.initial_effect(c)
  	c:EnableReviveLimit()
  	aux.AddSynchroProcedure(c, nil, aux.NonTuner(nil), 1)
  	--banish
  	local e1 = Effect.CreateEffect(c)
  	e1:SetDescription(aux.Stringid(id, 0))
  	e1:SetCategory(CATEGORY_REMOVE)
  	e1:SetType(EFFECT_TYPE_SINGLE + EFFECT_TYPE_TRIGGER_O)
  	e1:SetProperty(EFFECT_FLAG_DELAY)
  	e1:SetCode(EVENT_SPSUMMON_SUCCESS)
  	e1:SetCountLimit(1, id)
  	e1:SetCondition(s.rmcon)
  	e1:SetTarget(s.rmtg)
  	e1:SetOperation(s.rmop)
  	c:RegisterEffect(e1)
  	--banish + optional search
  	local e2 = Effect.CreateEffect(c)
  	e2:SetDescription(aux.Stringid(id, 1))
  	e2:SetCategory(CATEGORY_REMOVE + CATEGORY_SEARCH + CATEGORY_TOHAND)
  	e2:SetType(EFFECT_TYPE_SINGLE + EFFECT_TYPE_TRIGGER_O)
  	e2:SetCode(EVENT_BE_MATERIAL)
  	e2:SetProperty(EFFECT_FLAG_DELAY + EFFECT_FLAG_CARD_TARGET)
  	e2:SetCountLimit(1, id + o)
  	e2:SetCondition(s.rmcon2)
  	e2:SetTarget(s.rmtg2)
  	e2:SetOperation(s.rmop2)
  	c:RegisterEffect(e2)
  end
  function s.rmcon(e, tp, eg, ep, ev, re, r, rp)
  	return e:GetHandler():IsSummonType(SUMMON_TYPE_SYNCHRO)
  end
  function s.rmfilter(c)
  	return c:IsRace(RACE_FISH) and c:IsLevelBelow(6) and c:IsAbleToRemove()
  end
  function s.rmtg(e, tp, eg, ep, ev, re, r, rp, chk)
  	if chk == 0 then
  		return Duel.IsExistingMatchingCard(s.rmfilter, tp, LOCATION_DECK, 0, 1, nil)
  	end
  	Duel.SetOperationInfo(0, CATEGORY_REMOVE, nil, 1, tp, LOCATION_DECK)
  end
  function s.rmop(e, tp, eg, ep, ev, re, r, rp)
  	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_REMOVE)
  	local g = Duel.SelectMatchingCard(tp, s.rmfilter, tp, LOCATION_DECK, 0, 1, 1, nil)
  	if #g > 0 then
  		Duel.Remove(g, POS_FACEUP, REASON_EFFECT)
  	end
  end
  function s.rmcon2(e, tp, eg, ep, ev, re, r, rp)
  	return e:GetHandler():IsLocation(LOCATION_GRAVE) and r == REASON_SYNCHRO
  end
  function s.rmfilter2(c)
  	return c:IsRace(RACE_FISH) and c:IsAbleToRemove()
  end
  function s.rmtg2(e, tp, eg, ep, ev, re, r, rp, chk, chkc)
  	if chkc then
  		return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and s.rmfilter2(chkc)
  	end
  	if chk == 0 then
  		return Duel.IsExistingTarget(s.rmfilter2, tp, LOCATION_GRAVE, 0, 1, nil)
  	end
  	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_REMOVE)
  	local g = Duel.SelectTarget(tp, s.rmfilter2, tp, LOCATION_GRAVE, 0, 1, 1, nil)
  	Duel.SetOperationInfo(0, CATEGORY_REMOVE, g, #g, 0, 0)
  end
  function s.thfilter(c, lv)
  	return c:IsRace(RACE_FISH) and c:IsLevelBelow(lv) and c:IsAbleToHand()
  end
  function s.rmop2(e, tp, eg, ep, ev, re, r, rp)
  	local tc = Duel.GetFirstTarget()
  	if
  		tc
  		and tc:IsRelateToEffect(e)
  		and tc:IsRace(RACE_FISH)
  		and Duel.Remove(tc, POS_FACEUP, REASON_EFFECT) > 0
  		and tc:IsLocation(LOCATION_REMOVED)
  		and tc:GetLevel() > 0
  		and Duel.IsExistingMatchingCard(s.thfilter, tp, LOCATION_DECK, 0, 1, nil, tc:GetLevel())
  		and Duel.SelectYesNo(tp, aux.Stringid(id, 2))
  	then
  		Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_ATOHAND)
  		local g = Duel.SelectMatchingCard(tp, s.thfilter, tp, LOCATION_DECK, 0, 1, 1, nil, tc:GetLevel())
  		Duel.BreakEffect()
  		Duel.SendtoHand(g, nil, REASON_EFFECT)
  		Duel.ConfirmCards(1 - tp, g)
  	end
  end
  
  