name: Signs
card_text: Activate this card by targeting 1 face-up monster on the field; Special Summon this card as an Effect Monster (Aqua/LIGHT/Level 10/ATK 0/DEF 0) with the following effect (this card is also still a Trap).
  ● During your opponent's turn, when that target leaves the field, destroy this card. During your opponent's turn, when this card leaves the field, destroy that target.
external_ids: local SETCARD_ID_0 = 0x1a4 --Tistina
  
lua: local SETCARD_ID_0 = 0x1a4 --Tistina
  local s, id, o = GetID()
  function s.initial_effect(c)
  	--Activate
  	local e1 = Effect.CreateEffect(c)
  	e1:SetDescription(aux.Stringid(id, 0))
  	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
  	e1:SetType(EFFECT_TYPE_ACTIVATE)
  	e1:SetCode(EVENT_FREE_CHAIN)
  	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
  	e1:SetTarget(s.target)
  	e1:SetOperation(s.activate)
  	c:RegisterEffect(e1)
  	--self destroy
  	local e2 = Effect.CreateEffect(c)
  	e2:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_CONTINUOUS)
  	e2:SetCode(EVENT_LEAVE_FIELD)
  	e2:SetRange(LOCATION_MZONE)
  	e2:SetCondition(s.condition)
  	e2:SetOperation(s.sdestroy)
  	c:RegisterEffect(e2)
  	--target destroy
  	local e3 = Effect.CreateEffect(c)
  	e3:SetType(EFFECT_TYPE_SINGLE + EFFECT_TYPE_CONTINUOUS)
  	e3:SetCode(EVENT_LEAVE_FIELD_P)
  	e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
  	e3:SetOperation(s.check)
  	c:RegisterEffect(e3)
  	local e4 = Effect.CreateEffect(c)
  	e4:SetType(EFFECT_TYPE_SINGLE + EFFECT_TYPE_CONTINUOUS)
  	e4:SetCode(EVENT_LEAVE_FIELD)
  	e4:SetLabelObject(e3)
  	e4:SetCondition(s.condition)
  	e4:SetOperation(s.tdestroy)
  	c:RegisterEffect(e4)
  end
  function s.target(e, tp, eg, ep, ev, re, r, rp, chk, chkc)
  	if chkc then
  		return chkc:IsLocation(LOCATION_MZONE) and chkc:IsFaceup()
  	end
  	if chk == 0 then
  		return Duel.IsExistingTarget(Card.IsFaceup, tp, LOCATION_MZONE, LOCATION_MZONE, 1, nil)
  			and Duel.GetLocationCount(tp, LOCATION_MZONE) > 0
  			and Duel.IsPlayerCanSpecialSummonMonster(tp, id, SETCARD_ID_0, TYPES_EFFECT_TRAP_MONSTER, 0, 0, 10, RACE_AQUA, ATTRIBUTE_LIGHT)
  	end
  	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_FACEUP)
  	Duel.SelectTarget(tp, Card.IsFaceup, tp, LOCATION_MZONE, LOCATION_MZONE, 1, 1, nil)
  	Duel.SetOperationInfo(0, CATEGORY_SPECIAL_SUMMON, e:GetHandler(), 1, 0, 0)
  end
  function s.activate(e, tp, eg, ep, ev, re, r, rp)
  	if Duel.GetLocationCount(tp, LOCATION_MZONE) <= 0 or not Duel.IsPlayerCanSpecialSummonMonster(tp, id, SETCARD_ID_0, TYPES_EFFECT_TRAP_MONSTER, 0, 0, 10, RACE_AQUA, ATTRIBUTE_LIGHT) then
  		return
  	end
  	local c = e:GetHandler()
  	c:AddMonsterAttribute(TYPE_EFFECT + TYPE_TRAP)
  	Duel.SpecialSummon(c, 0, tp, tp, true, false, POS_FACEUP)
  	local tc = Duel.GetFirstTarget()
  	if tc:IsRelateToEffect(e) then
  		c:SetCardTarget(tc)
  	end
  end
  function s.condition(e, tp, eg, ep, ev, re, r, rp)
  	return Duel.GetTurnPlayer() == 1 - tp
  end
  function s.sdestroy(e, tp, eg, ep, ev, re, r, rp)
  	local tc = e:GetHandler():GetFirstCardTarget()
  	if tc and eg:IsContains(tc) then
  		Duel.Destroy(e:GetHandler(), REASON_EFFECT)
  	end
  end
  function s.check(e, tp, eg, ep, ev, re, r, rp)
  	local c = e:GetHandler()
  	if c:IsDisabled() then
  		e:SetLabel(1)
  	else
  		e:SetLabel(0)
  	end
  end
  function s.tdestroy(e, tp, eg, ep, ev, re, r, rp)
  	local tc = e:GetHandler():GetFirstCardTarget()
  	if e:GetLabelObject():GetLabel() == 0 and tc and tc:IsLocation(LOCATION_MZONE) then
  		Duel.Destroy(tc, REASON_EFFECT)
  	end
  end
  
  
source_text: Signs
  Activate this card by targeting 1 face-up monster on the field; Special Summon this card as an Effect Monster (Aqua/LIGHT/Level 10/ATK 0/DEF 0) with the following effect (this card is also still a Trap).
  ● During your opponent's turn, when that target leaves the field, destroy this card. During your opponent's turn, when this card leaves the field, destroy that target.
target_text: -- Signs
  local SETCARD_ID_0 = 0x1a4 --Tistina
  local s, id, o = GetID()
  function s.initial_effect(c)
  	--Activate
  	local e1 = Effect.CreateEffect(c)
  	e1:SetDescription(aux.Stringid(id, 0))
  	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
  	e1:SetType(EFFECT_TYPE_ACTIVATE)
  	e1:SetCode(EVENT_FREE_CHAIN)
  	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
  	e1:SetTarget(s.target)
  	e1:SetOperation(s.activate)
  	c:RegisterEffect(e1)
  	--self destroy
  	local e2 = Effect.CreateEffect(c)
  	e2:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_CONTINUOUS)
  	e2:SetCode(EVENT_LEAVE_FIELD)
  	e2:SetRange(LOCATION_MZONE)
  	e2:SetCondition(s.condition)
  	e2:SetOperation(s.sdestroy)
  	c:RegisterEffect(e2)
  	--target destroy
  	local e3 = Effect.CreateEffect(c)
  	e3:SetType(EFFECT_TYPE_SINGLE + EFFECT_TYPE_CONTINUOUS)
  	e3:SetCode(EVENT_LEAVE_FIELD_P)
  	e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
  	e3:SetOperation(s.check)
  	c:RegisterEffect(e3)
  	local e4 = Effect.CreateEffect(c)
  	e4:SetType(EFFECT_TYPE_SINGLE + EFFECT_TYPE_CONTINUOUS)
  	e4:SetCode(EVENT_LEAVE_FIELD)
  	e4:SetLabelObject(e3)
  	e4:SetCondition(s.condition)
  	e4:SetOperation(s.tdestroy)
  	c:RegisterEffect(e4)
  end
  function s.target(e, tp, eg, ep, ev, re, r, rp, chk, chkc)
  	if chkc then
  		return chkc:IsLocation(LOCATION_MZONE) and chkc:IsFaceup()
  	end
  	if chk == 0 then
  		return Duel.IsExistingTarget(Card.IsFaceup, tp, LOCATION_MZONE, LOCATION_MZONE, 1, nil)
  			and Duel.GetLocationCount(tp, LOCATION_MZONE) > 0
  			and Duel.IsPlayerCanSpecialSummonMonster(tp, id, SETCARD_ID_0, TYPES_EFFECT_TRAP_MONSTER, 0, 0, 10, RACE_AQUA, ATTRIBUTE_LIGHT)
  	end
  	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_FACEUP)
  	Duel.SelectTarget(tp, Card.IsFaceup, tp, LOCATION_MZONE, LOCATION_MZONE, 1, 1, nil)
  	Duel.SetOperationInfo(0, CATEGORY_SPECIAL_SUMMON, e:GetHandler(), 1, 0, 0)
  end
  function s.activate(e, tp, eg, ep, ev, re, r, rp)
  	if Duel.GetLocationCount(tp, LOCATION_MZONE) <= 0 or not Duel.IsPlayerCanSpecialSummonMonster(tp, id, SETCARD_ID_0, TYPES_EFFECT_TRAP_MONSTER, 0, 0, 10, RACE_AQUA, ATTRIBUTE_LIGHT) then
  		return
  	end
  	local c = e:GetHandler()
  	c:AddMonsterAttribute(TYPE_EFFECT + TYPE_TRAP)
  	Duel.SpecialSummon(c, 0, tp, tp, true, false, POS_FACEUP)
  	local tc = Duel.GetFirstTarget()
  	if tc:IsRelateToEffect(e) then
  		c:SetCardTarget(tc)
  	end
  end
  function s.condition(e, tp, eg, ep, ev, re, r, rp)
  	return Duel.GetTurnPlayer() == 1 - tp
  end
  function s.sdestroy(e, tp, eg, ep, ev, re, r, rp)
  	local tc = e:GetHandler():GetFirstCardTarget()
  	if tc and eg:IsContains(tc) then
  		Duel.Destroy(e:GetHandler(), REASON_EFFECT)
  	end
  end
  function s.check(e, tp, eg, ep, ev, re, r, rp)
  	local c = e:GetHandler()
  	if c:IsDisabled() then
  		e:SetLabel(1)
  	else
  		e:SetLabel(0)
  	end
  end
  function s.tdestroy(e, tp, eg, ep, ev, re, r, rp)
  	local tc = e:GetHandler():GetFirstCardTarget()
  	if e:GetLabelObject():GetLabel() == 0 and tc and tc:IsLocation(LOCATION_MZONE) then
  		Duel.Destroy(tc, REASON_EFFECT)
  	end
  end
  
  