name: Dark
card_text: If you Tribute Summon a DARK Normal Monster, you can treat this 1 monster as 2 Tributes.
lua: local s, id, o = GetID()
  function s.initial_effect(c)
  	--double tribute
  	local e1 = Effect.CreateEffect(c)
  	e1:SetType(EFFECT_TYPE_SINGLE)
  	e1:SetCode(EFFECT_DOUBLE_TRIBUTE)
  	e1:SetValue(s.condition)
  	c:RegisterEffect(e1)
  end
  function s.condition(e, c)
  	return c:IsAttribute(ATTRIBUTE_DARK) and c:IsType(TYPE_NORMAL)
  end
  
  
source_text: Dark
  If you Tribute Summon a DARK Normal Monster, you can treat this 1 monster as 2 Tributes.
target_text: -- Dark
  local s, id, o = GetID()
  function s.initial_effect(c)
  	--double tribute
  	local e1 = Effect.CreateEffect(c)
  	e1:SetType(EFFECT_TYPE_SINGLE)
  	e1:SetCode(EFFECT_DOUBLE_TRIBUTE)
  	e1:SetValue(s.condition)
  	c:RegisterEffect(e1)
  end
  function s.condition(e, c)
  	return c:IsAttribute(ATTRIBUTE_DARK) and c:IsType(TYPE_NORMAL)
  end
  
  