name: Gagaga
card_text: When this card is Normal Summoned: You can add 1 "Gagaga" Spell/Trap Card from your Deck to your hand. You can target 1 other "Gagaga" monster you control; the Levels of that monster and this card become their combined current Levels, until the end of this turn. You can only use this effect of "Gagaga Sister" once per turn.
external_ids: local SETCARD_ID_0 = 0x54 --Gagaga
  
lua: local SETCARD_ID_0 = 0x54 --Gagaga
  local s, id, o = GetID()
  function s.initial_effect(c)
  	--search
  	local e1 = Effect.CreateEffect(c)
  	e1:SetDescription(aux.Stringid(id, 0))
  	e1:SetCategory(CATEGORY_TOHAND + CATEGORY_SEARCH)
  	e1:SetType(EFFECT_TYPE_SINGLE + EFFECT_TYPE_TRIGGER_O)
  	e1:SetCode(EVENT_SUMMON_SUCCESS)
  	e1:SetTarget(s.thtg)
  	e1:SetOperation(s.thop)
  	c:RegisterEffect(e1)
  	--level
  	local e2 = Effect.CreateEffect(c)
  	e2:SetDescription(aux.Stringid(id, 1))
  	e2:SetType(EFFECT_TYPE_IGNITION)
  	e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
  	e2:SetRange(LOCATION_MZONE)
  	e2:SetCountLimit(1, id)
  	e2:SetTarget(s.lvtg)
  	e2:SetOperation(s.lvop)
  	c:RegisterEffect(e2)
  end
  function s.thfilter(c)
  	return c:IsSetCard(SETCARD_ID_0) and c:IsType(TYPE_SPELL + TYPE_TRAP) and c:IsAbleToHand()
  end
  function s.thtg(e, tp, eg, ep, ev, re, r, rp, chk)
  	if chk == 0 then
  		return Duel.IsExistingMatchingCard(s.thfilter, tp, LOCATION_DECK, 0, 1, nil)
  	end
  	Duel.SetOperationInfo(0, CATEGORY_TOHAND, nil, 1, tp, LOCATION_DECK)
  end
  function s.thop(e, tp, eg, ep, ev, re, r, rp)
  	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_ATOHAND)
  	local g = Duel.SelectMatchingCard(tp, s.thfilter, tp, LOCATION_DECK, 0, 1, 1, nil)
  	if g:GetCount() > 0 then
  		Duel.SendtoHand(g, nil, REASON_EFFECT)
  		Duel.ConfirmCards(1 - tp, g)
  	end
  end
  function s.filter(c)
  	return c:IsFaceup() and c:GetLevel() > 0 and c:IsSetCard(SETCARD_ID_0)
  end
  function s.lvtg(e, tp, eg, ep, ev, re, r, rp, chk, chkc)
  	if chkc then
  		return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and s.filter(chkc)
  	end
  	if chk == 0 then
  		return Duel.IsExistingTarget(s.filter, tp, LOCATION_MZONE, 0, 1, e:GetHandler())
  	end
  	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_FACEUP)
  	Duel.SelectTarget(tp, s.filter, tp, LOCATION_MZONE, 0, 1, 1, e:GetHandler())
  end
  function s.lvop(e, tp, eg, ep, ev, re, r, rp)
  	local c = e:GetHandler()
  	local tc = Duel.GetFirstTarget()
  	if c:IsRelateToEffect(e) and c:IsFaceup() and tc:IsRelateToEffect(e) and tc:IsFaceup() then
  		local lv = c:GetLevel() + tc:GetLevel()
  		local e1 = Effect.CreateEffect(c)
  		e1:SetType(EFFECT_TYPE_SINGLE)
  		e1:SetCode(EFFECT_CHANGE_LEVEL)
  		e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
  		e1:SetValue(lv)
  		e1:SetReset(RESET_EVENT + RESETS_STANDARD + RESET_PHASE + PHASE_END)
  		c:RegisterEffect(e1)
  		local e2 = e1:Clone()
  		tc:RegisterEffect(e2)
  	end
  end
  
  
source_text: Gagaga
  When this card is Normal Summoned: You can add 1 "Gagaga" Spell/Trap Card from your Deck to your hand. You can target 1 other "Gagaga" monster you control; the Levels of that monster and this card become their combined current Levels, until the end of this turn. You can only use this effect of "Gagaga Sister" once per turn.
target_text: -- Gagaga
  local SETCARD_ID_0 = 0x54 --Gagaga
  local s, id, o = GetID()
  function s.initial_effect(c)
  	--search
  	local e1 = Effect.CreateEffect(c)
  	e1:SetDescription(aux.Stringid(id, 0))
  	e1:SetCategory(CATEGORY_TOHAND + CATEGORY_SEARCH)
  	e1:SetType(EFFECT_TYPE_SINGLE + EFFECT_TYPE_TRIGGER_O)
  	e1:SetCode(EVENT_SUMMON_SUCCESS)
  	e1:SetTarget(s.thtg)
  	e1:SetOperation(s.thop)
  	c:RegisterEffect(e1)
  	--level
  	local e2 = Effect.CreateEffect(c)
  	e2:SetDescription(aux.Stringid(id, 1))
  	e2:SetType(EFFECT_TYPE_IGNITION)
  	e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
  	e2:SetRange(LOCATION_MZONE)
  	e2:SetCountLimit(1, id)
  	e2:SetTarget(s.lvtg)
  	e2:SetOperation(s.lvop)
  	c:RegisterEffect(e2)
  end
  function s.thfilter(c)
  	return c:IsSetCard(SETCARD_ID_0) and c:IsType(TYPE_SPELL + TYPE_TRAP) and c:IsAbleToHand()
  end
  function s.thtg(e, tp, eg, ep, ev, re, r, rp, chk)
  	if chk == 0 then
  		return Duel.IsExistingMatchingCard(s.thfilter, tp, LOCATION_DECK, 0, 1, nil)
  	end
  	Duel.SetOperationInfo(0, CATEGORY_TOHAND, nil, 1, tp, LOCATION_DECK)
  end
  function s.thop(e, tp, eg, ep, ev, re, r, rp)
  	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_ATOHAND)
  	local g = Duel.SelectMatchingCard(tp, s.thfilter, tp, LOCATION_DECK, 0, 1, 1, nil)
  	if g:GetCount() > 0 then
  		Duel.SendtoHand(g, nil, REASON_EFFECT)
  		Duel.ConfirmCards(1 - tp, g)
  	end
  end
  function s.filter(c)
  	return c:IsFaceup() and c:GetLevel() > 0 and c:IsSetCard(SETCARD_ID_0)
  end
  function s.lvtg(e, tp, eg, ep, ev, re, r, rp, chk, chkc)
  	if chkc then
  		return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and s.filter(chkc)
  	end
  	if chk == 0 then
  		return Duel.IsExistingTarget(s.filter, tp, LOCATION_MZONE, 0, 1, e:GetHandler())
  	end
  	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_FACEUP)
  	Duel.SelectTarget(tp, s.filter, tp, LOCATION_MZONE, 0, 1, 1, e:GetHandler())
  end
  function s.lvop(e, tp, eg, ep, ev, re, r, rp)
  	local c = e:GetHandler()
  	local tc = Duel.GetFirstTarget()
  	if c:IsRelateToEffect(e) and c:IsFaceup() and tc:IsRelateToEffect(e) and tc:IsFaceup() then
  		local lv = c:GetLevel() + tc:GetLevel()
  		local e1 = Effect.CreateEffect(c)
  		e1:SetType(EFFECT_TYPE_SINGLE)
  		e1:SetCode(EFFECT_CHANGE_LEVEL)
  		e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
  		e1:SetValue(lv)
  		e1:SetReset(RESET_EVENT + RESETS_STANDARD + RESET_PHASE + PHASE_END)
  		c:RegisterEffect(e1)
  		local e2 = e1:Clone()
  		tc:RegisterEffect(e2)
  	end
  end
  
  