name: Metaphys
card_text: If your opponent Special Summons a monster (except during the Damage Step): You can target 1 of your banished "Metaphys" monsters; Special Summon it, but banish it during the End Phase of the next turn. If your other "Metaphys" card in its owner's possession is banished while this card is already face-up in your Spell & Trap Zone: You can target 1 card your opponent controls; banish it. You can only use each effect of "Metaphys Dimension" once per turn.
external_ids: local SETCARD_ID_0 = 0x105 --Metaphys
  
lua: local SETCARD_ID_0 = 0x105 --Metaphys
  local s, id, o = GetID()
  function s.initial_effect(c)
  	--Activate
  	local e1 = Effect.CreateEffect(c)
  	e1:SetType(EFFECT_TYPE_ACTIVATE)
  	e1:SetCode(EVENT_FREE_CHAIN)
  	c:RegisterEffect(e1)
  	--special summon
  	local e2 = Effect.CreateEffect(c)
  	e2:SetDescription(aux.Stringid(id, 1))
  	e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
  	e2:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_TRIGGER_O)
  	e2:SetProperty(EFFECT_FLAG_DELAY + EFFECT_FLAG_CARD_TARGET)
  	e2:SetRange(LOCATION_SZONE)
  	e2:SetCode(EVENT_SPSUMMON_SUCCESS)
  	e2:SetCountLimit(1, id)
  	e2:SetCondition(s.spcon)
  	e2:SetTarget(s.sptg)
  	e2:SetOperation(s.spop)
  	c:RegisterEffect(e2)
  	--remove
  	local e4 = Effect.CreateEffect(c)
  	e4:SetDescription(aux.Stringid(id, 2))
  	e4:SetCategory(CATEGORY_REMOVE)
  	e4:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_TRIGGER_O)
  	e4:SetCode(EVENT_REMOVE)
  	e4:SetProperty(EFFECT_FLAG_DELAY + EFFECT_FLAG_CARD_TARGET)
  	e4:SetRange(LOCATION_SZONE)
  	e4:SetCountLimit(1, id + 1)
  	e4:SetCondition(s.rmcon)
  	e4:SetTarget(s.rmtg)
  	e4:SetOperation(s.rmop)
  	c:RegisterEffect(e4)
  end
  function s.cfilter(c, tp)
  	return c:IsSummonPlayer(tp)
  end
  function s.spcon(e, tp, eg, ep, ev, re, r, rp)
  	return eg:IsExists(s.cfilter, 1, nil, 1 - tp)
  end
  function s.spfilter(c, e, tp)
  	return c:IsFaceup() and c:IsSetCard(SETCARD_ID_0) and c:IsCanBeSpecialSummoned(e, 0, tp, false, false)
  end
  function s.sptg(e, tp, eg, ep, ev, re, r, rp, chk, chkc)
  	if chkc then
  		return chkc:IsLocation(LOCATION_REMOVED) and chkc:IsControler(tp) and s.spfilter(chkc, e, tp)
  	end
  	if chk == 0 then
  		return Duel.GetLocationCount(tp, LOCATION_MZONE) > 0 and Duel.IsExistingTarget(s.spfilter, tp, LOCATION_REMOVED, 0, 1, nil, e, tp)
  	end
  	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_SPSUMMON)
  	local g = Duel.SelectTarget(tp, s.spfilter, tp, LOCATION_REMOVED, 0, 1, 1, nil, e, tp)
  	Duel.SetOperationInfo(0, CATEGORY_SPECIAL_SUMMON, g, 1, 0, 0)
  end
  function s.spop(e, tp, eg, ep, ev, re, r, rp)
  	local tc = Duel.GetFirstTarget()
  	if tc:IsRelateToEffect(e) and Duel.SpecialSummon(tc, 0, tp, tp, false, false, POS_FACEUP) ~= 0 then
  		tc:RegisterFlagEffect(id, RESET_EVENT + RESETS_STANDARD, 0, 1)
  		local e2 = Effect.CreateEffect(e:GetHandler())
  		e2:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_CONTINUOUS)
  		e2:SetCode(EVENT_PHASE + PHASE_END)
  		e2:SetCountLimit(1)
  		e2:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
  		e2:SetLabel(Duel.GetTurnCount() + 1)
  		e2:SetLabelObject(tc)
  		e2:SetCondition(s.ermcon)
  		e2:SetOperation(s.ermop)
  		Duel.RegisterEffect(e2, tp)
  	end
  end
  function s.ermcon(e, tp, eg, ep, ev, re, r, rp)
  	local tc = e:GetLabelObject()
  	if tc:GetFlagEffect(id) ~= 0 then
  		return Duel.GetTurnCount() == e:GetLabel()
  	else
  		e:Reset()
  		return false
  	end
  end
  function s.ermop(e, tp, eg, ep, ev, re, r, rp)
  	local tc = e:GetLabelObject()
  	Duel.Remove(tc, POS_FACEUP, REASON_EFFECT)
  end
  function s.rmcfilter(c, tp)
  	return c:IsControler(tp) and c:IsFaceup() and c:IsSetCard(SETCARD_ID_0) and c:IsPreviousControler(tp)
  end
  function s.rmcon(e, tp, eg, ep, ev, re, r, rp)
  	return eg:IsExists(s.rmcfilter, 1, e:GetHandler(), tp) and e:GetHandler():IsStatus(STATUS_EFFECT_ENABLED)
  end
  function s.rmtg(e, tp, eg, ep, ev, re, r, rp, chk, chkc)
  	if chkc then
  		return chkc:IsOnField() and chkc:IsControler(1 - tp) and chkc:IsAbleToRemove()
  	end
  	if chk == 0 then
  		return Duel.IsExistingTarget(Card.IsAbleToRemove, tp, 0, LOCATION_ONFIELD, 1, nil)
  	end
  	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_REMOVE)
  	local g = Duel.SelectTarget(tp, Card.IsAbleToRemove, tp, 0, LOCATION_ONFIELD, 1, 1, nil)
  	Duel.SetOperationInfo(0, CATEGORY_REMOVE, g, 1, 0, 0)
  end
  function s.rmop(e, tp, eg, ep, ev, re, r, rp)
  	local tc = Duel.GetFirstTarget()
  	if tc:IsRelateToEffect(e) then
  		Duel.Remove(tc, POS_FACEUP, REASON_EFFECT)
  	end
  end
  
  
source_text: Metaphys
  If your opponent Special Summons a monster (except during the Damage Step): You can target 1 of your banished "Metaphys" monsters; Special Summon it, but banish it during the End Phase of the next turn. If your other "Metaphys" card in its owner's possession is banished while this card is already face-up in your Spell & Trap Zone: You can target 1 card your opponent controls; banish it. You can only use each effect of "Metaphys Dimension" once per turn.
target_text: -- Metaphys
  local SETCARD_ID_0 = 0x105 --Metaphys
  local s, id, o = GetID()
  function s.initial_effect(c)
  	--Activate
  	local e1 = Effect.CreateEffect(c)
  	e1:SetType(EFFECT_TYPE_ACTIVATE)
  	e1:SetCode(EVENT_FREE_CHAIN)
  	c:RegisterEffect(e1)
  	--special summon
  	local e2 = Effect.CreateEffect(c)
  	e2:SetDescription(aux.Stringid(id, 1))
  	e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
  	e2:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_TRIGGER_O)
  	e2:SetProperty(EFFECT_FLAG_DELAY + EFFECT_FLAG_CARD_TARGET)
  	e2:SetRange(LOCATION_SZONE)
  	e2:SetCode(EVENT_SPSUMMON_SUCCESS)
  	e2:SetCountLimit(1, id)
  	e2:SetCondition(s.spcon)
  	e2:SetTarget(s.sptg)
  	e2:SetOperation(s.spop)
  	c:RegisterEffect(e2)
  	--remove
  	local e4 = Effect.CreateEffect(c)
  	e4:SetDescription(aux.Stringid(id, 2))
  	e4:SetCategory(CATEGORY_REMOVE)
  	e4:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_TRIGGER_O)
  	e4:SetCode(EVENT_REMOVE)
  	e4:SetProperty(EFFECT_FLAG_DELAY + EFFECT_FLAG_CARD_TARGET)
  	e4:SetRange(LOCATION_SZONE)
  	e4:SetCountLimit(1, id + 1)
  	e4:SetCondition(s.rmcon)
  	e4:SetTarget(s.rmtg)
  	e4:SetOperation(s.rmop)
  	c:RegisterEffect(e4)
  end
  function s.cfilter(c, tp)
  	return c:IsSummonPlayer(tp)
  end
  function s.spcon(e, tp, eg, ep, ev, re, r, rp)
  	return eg:IsExists(s.cfilter, 1, nil, 1 - tp)
  end
  function s.spfilter(c, e, tp)
  	return c:IsFaceup() and c:IsSetCard(SETCARD_ID_0) and c:IsCanBeSpecialSummoned(e, 0, tp, false, false)
  end
  function s.sptg(e, tp, eg, ep, ev, re, r, rp, chk, chkc)
  	if chkc then
  		return chkc:IsLocation(LOCATION_REMOVED) and chkc:IsControler(tp) and s.spfilter(chkc, e, tp)
  	end
  	if chk == 0 then
  		return Duel.GetLocationCount(tp, LOCATION_MZONE) > 0 and Duel.IsExistingTarget(s.spfilter, tp, LOCATION_REMOVED, 0, 1, nil, e, tp)
  	end
  	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_SPSUMMON)
  	local g = Duel.SelectTarget(tp, s.spfilter, tp, LOCATION_REMOVED, 0, 1, 1, nil, e, tp)
  	Duel.SetOperationInfo(0, CATEGORY_SPECIAL_SUMMON, g, 1, 0, 0)
  end
  function s.spop(e, tp, eg, ep, ev, re, r, rp)
  	local tc = Duel.GetFirstTarget()
  	if tc:IsRelateToEffect(e) and Duel.SpecialSummon(tc, 0, tp, tp, false, false, POS_FACEUP) ~= 0 then
  		tc:RegisterFlagEffect(id, RESET_EVENT + RESETS_STANDARD, 0, 1)
  		local e2 = Effect.CreateEffect(e:GetHandler())
  		e2:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_CONTINUOUS)
  		e2:SetCode(EVENT_PHASE + PHASE_END)
  		e2:SetCountLimit(1)
  		e2:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
  		e2:SetLabel(Duel.GetTurnCount() + 1)
  		e2:SetLabelObject(tc)
  		e2:SetCondition(s.ermcon)
  		e2:SetOperation(s.ermop)
  		Duel.RegisterEffect(e2, tp)
  	end
  end
  function s.ermcon(e, tp, eg, ep, ev, re, r, rp)
  	local tc = e:GetLabelObject()
  	if tc:GetFlagEffect(id) ~= 0 then
  		return Duel.GetTurnCount() == e:GetLabel()
  	else
  		e:Reset()
  		return false
  	end
  end
  function s.ermop(e, tp, eg, ep, ev, re, r, rp)
  	local tc = e:GetLabelObject()
  	Duel.Remove(tc, POS_FACEUP, REASON_EFFECT)
  end
  function s.rmcfilter(c, tp)
  	return c:IsControler(tp) and c:IsFaceup() and c:IsSetCard(SETCARD_ID_0) and c:IsPreviousControler(tp)
  end
  function s.rmcon(e, tp, eg, ep, ev, re, r, rp)
  	return eg:IsExists(s.rmcfilter, 1, e:GetHandler(), tp) and e:GetHandler():IsStatus(STATUS_EFFECT_ENABLED)
  end
  function s.rmtg(e, tp, eg, ep, ev, re, r, rp, chk, chkc)
  	if chkc then
  		return chkc:IsOnField() and chkc:IsControler(1 - tp) and chkc:IsAbleToRemove()
  	end
  	if chk == 0 then
  		return Duel.IsExistingTarget(Card.IsAbleToRemove, tp, 0, LOCATION_ONFIELD, 1, nil)
  	end
  	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_REMOVE)
  	local g = Duel.SelectTarget(tp, Card.IsAbleToRemove, tp, 0, LOCATION_ONFIELD, 1, 1, nil)
  	Duel.SetOperationInfo(0, CATEGORY_REMOVE, g, 1, 0, 0)
  end
  function s.rmop(e, tp, eg, ep, ev, re, r, rp)
  	local tc = Duel.GetFirstTarget()
  	if tc:IsRelateToEffect(e) then
  		Duel.Remove(tc, POS_FACEUP, REASON_EFFECT)
  	end
  end
  
  