name: Number
card_text: 2 Level 1 monsters
  When any player's monster declares an attack: You can detach 1 Xyz Material from this card; negate the attack, and if you negated an Xyz Monster's attack, this card gains ATK equal to that monster's Rank x 500.
lua: local s, id, o = GetID()
  function s.initial_effect(c)
  	--xyz summon
  	aux.AddXyzProcedure(c, nil, 1, 2)
  	c:EnableReviveLimit()
  	--disable attack
  	local e1 = Effect.CreateEffect(c)
  	e1:SetDescription(aux.Stringid(id, 0))
  	e1:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_TRIGGER_O)
  	e1:SetRange(LOCATION_MZONE)
  	e1:SetCode(EVENT_ATTACK_ANNOUNCE)
  	e1:SetCost(s.atkcost)
  	e1:SetTarget(s.atktg)
  	e1:SetOperation(s.atkop)
  	c:RegisterEffect(e1)
  end
  aux.xyz_number[id] = 39
  function s.atkcost(e, tp, eg, ep, ev, re, r, rp, chk)
  	if chk == 0 then
  		return e:GetHandler():CheckRemoveOverlayCard(tp, 1, REASON_COST)
  	end
  	e:GetHandler():RemoveOverlayCard(tp, 1, 1, REASON_COST)
  end
  function s.atktg(e, tp, eg, ep, ev, re, r, rp, chk)
  	if chk == 0 then
  		return true
  	end
  	Duel.SetTargetCard(Duel.GetAttacker())
  end
  function s.atkop(e, tp, eg, ep, ev, re, r, rp)
  	local c = e:GetHandler()
  	local tc = Duel.GetFirstTarget()
  	if Duel.NegateAttack() and tc:IsType(TYPE_XYZ) and tc:IsFaceup() and c:IsRelateToEffect(e) and c:IsFaceup() then
  		local e1 = Effect.CreateEffect(c)
  		e1:SetType(EFFECT_TYPE_SINGLE)
  		e1:SetCode(EFFECT_UPDATE_ATTACK)
  		e1:SetValue(tc:GetRank() * 500)
  		e1:SetReset(RESET_EVENT + RESETS_STANDARD + RESET_DISABLE)
  		c:RegisterEffect(e1)
  	end
  end
  
  
source_text: Number
  2 Level 1 monsters
  When any player's monster declares an attack: You can detach 1 Xyz Material from this card; negate the attack, and if you negated an Xyz Monster's attack, this card gains ATK equal to that monster's Rank x 500.
target_text: -- Number
  local s, id, o = GetID()
  function s.initial_effect(c)
  	--xyz summon
  	aux.AddXyzProcedure(c, nil, 1, 2)
  	c:EnableReviveLimit()
  	--disable attack
  	local e1 = Effect.CreateEffect(c)
  	e1:SetDescription(aux.Stringid(id, 0))
  	e1:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_TRIGGER_O)
  	e1:SetRange(LOCATION_MZONE)
  	e1:SetCode(EVENT_ATTACK_ANNOUNCE)
  	e1:SetCost(s.atkcost)
  	e1:SetTarget(s.atktg)
  	e1:SetOperation(s.atkop)
  	c:RegisterEffect(e1)
  end
  aux.xyz_number[id] = 39
  function s.atkcost(e, tp, eg, ep, ev, re, r, rp, chk)
  	if chk == 0 then
  		return e:GetHandler():CheckRemoveOverlayCard(tp, 1, REASON_COST)
  	end
  	e:GetHandler():RemoveOverlayCard(tp, 1, 1, REASON_COST)
  end
  function s.atktg(e, tp, eg, ep, ev, re, r, rp, chk)
  	if chk == 0 then
  		return true
  	end
  	Duel.SetTargetCard(Duel.GetAttacker())
  end
  function s.atkop(e, tp, eg, ep, ev, re, r, rp)
  	local c = e:GetHandler()
  	local tc = Duel.GetFirstTarget()
  	if Duel.NegateAttack() and tc:IsType(TYPE_XYZ) and tc:IsFaceup() and c:IsRelateToEffect(e) and c:IsFaceup() then
  		local e1 = Effect.CreateEffect(c)
  		e1:SetType(EFFECT_TYPE_SINGLE)
  		e1:SetCode(EFFECT_UPDATE_ATTACK)
  		e1:SetValue(tc:GetRank() * 500)
  		e1:SetReset(RESET_EVENT + RESETS_STANDARD + RESET_DISABLE)
  		c:RegisterEffect(e1)
  	end
  end
  
  