name: Maha
card_text: Gains 500 ATK for each Equip Card equipped to this card.
lua: local s, id, o = GetID()
  function s.initial_effect(c)
  	--atkup
  	local e1 = Effect.CreateEffect(c)
  	e1:SetType(EFFECT_TYPE_SINGLE)
  	e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
  	e1:SetCode(EFFECT_UPDATE_ATTACK)
  	e1:SetRange(LOCATION_MZONE)
  	e1:SetValue(s.val)
  	c:RegisterEffect(e1)
  end
  function s.val(e, c)
  	return c:GetEquipCount() * 500
  end
  
  
source_text: Maha
  Gains 500 ATK for each Equip Card equipped to this card.
target_text: -- Maha
  local s, id, o = GetID()
  function s.initial_effect(c)
  	--atkup
  	local e1 = Effect.CreateEffect(c)
  	e1:SetType(EFFECT_TYPE_SINGLE)
  	e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
  	e1:SetCode(EFFECT_UPDATE_ATTACK)
  	e1:SetRange(LOCATION_MZONE)
  	e1:SetValue(s.val)
  	c:RegisterEffect(e1)
  end
  function s.val(e, c)
  	return c:GetEquipCount() * 500
  end
  
  