name: Click
card_text: Cannot be used as material for a Fusion, Synchro, or Xyz Summon. Cannot be Tributed while face-up in the Monster Zone. If this card is sent to the GY as material for a Link Summon: Special Summon this card in Defense Position, to the opponent's field of the player that Link Summoned. You can only use this effect of "Click & Echo" twice per turn. While this card, that was Summoned by its effect, is in the Monster Zone, you must keep your hand revealed.
lua: local s, id, o = GetID()
  function s.initial_effect(c)
  	--cannot be material
  	local e1 = Effect.CreateEffect(c)
  	e1:SetType(EFFECT_TYPE_SINGLE)
  	e1:SetCode(EFFECT_CANNOT_BE_FUSION_MATERIAL)
  	e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE + EFFECT_FLAG_UNCOPYABLE)
  	e1:SetValue(s.mlimit)
  	c:RegisterEffect(e1)
  	local e2 = e1:Clone()
  	e2:SetCode(EFFECT_CANNOT_BE_SYNCHRO_MATERIAL)
  	e2:SetValue(1)
  	c:RegisterEffect(e2)
  	local e3 = e2:Clone()
  	e3:SetCode(EFFECT_CANNOT_BE_XYZ_MATERIAL)
  	c:RegisterEffect(e3)
  	--cannot tribute
  	local e4 = Effect.CreateEffect(c)
  	e4:SetType(EFFECT_TYPE_SINGLE)
  	e4:SetCode(EFFECT_UNRELEASABLE_SUM)
  	e4:SetRange(LOCATION_MZONE)
  	e4:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
  	e4:SetValue(1)
  	c:RegisterEffect(e4)
  	local e5 = e4:Clone()
  	e5:SetCode(EFFECT_UNRELEASABLE_NONSUM)
  	c:RegisterEffect(e5)
  	--spsummon
  	local e6 = Effect.CreateEffect(c)
  	e6:SetDescription(aux.Stringid(id, 0))
  	e6:SetCategory(CATEGORY_SPECIAL_SUMMON)
  	e6:SetType(EFFECT_TYPE_SINGLE + EFFECT_TYPE_TRIGGER_F)
  	e6:SetCode(EVENT_BE_MATERIAL)
  	e6:SetCountLimit(2, id)
  	e6:SetCondition(s.spcon)
  	e6:SetTarget(s.sptg)
  	e6:SetOperation(s.spop)
  	c:RegisterEffect(e6)
  	--reveal hand
  	local e7 = Effect.CreateEffect(c)
  	e7:SetDescription(aux.Stringid(id, 1))
  	e7:SetType(EFFECT_TYPE_FIELD)
  	e7:SetCode(EFFECT_PUBLIC)
  	e7:SetRange(LOCATION_MZONE)
  	e7:SetProperty(EFFECT_FLAG_CLIENT_HINT)
  	e7:SetTargetRange(LOCATION_HAND, 0)
  	e7:SetCondition(s.rvcon)
  	c:RegisterEffect(e7)
  end
  function s.mlimit(e, c, st)
  	return st == SUMMON_TYPE_FUSION
  end
  function s.spcon(e, tp, eg, ep, ev, re, r, rp)
  	return r == REASON_LINK and e:GetHandler():IsLocation(LOCATION_GRAVE)
  end
  function s.sptg(e, tp, eg, ep, ev, re, r, rp, chk)
  	if chk == 0 then
  		return true
  	end
  	Duel.SetOperationInfo(0, CATEGORY_SPECIAL_SUMMON, e:GetHandler(), 1, 0, 0)
  end
  function s.spop(e, tp, eg, ep, ev, re, r, rp)
  	local c = e:GetHandler()
  	local p = c:GetReasonCard():GetSummonPlayer()
  	if c:IsRelateToChain() and Duel.SpecialSummon(c, SUMMON_VALUE_SELF, tp, 1 - p, false, false, POS_FACEUP_DEFENSE) > 0 then
  		c:RegisterFlagEffect(id, RESET_EVENT + RESETS_WITHOUT_TEMP_REMOVE, 0, 1)
  	end
  end
  function s.rvcon(e)
  	local c = e:GetHandler()
  	return c:IsSummonType(SUMMON_VALUE_SELF) and c:GetFlagEffect(id) > 0
  end
  
  
source_text: Click
  Cannot be used as material for a Fusion, Synchro, or Xyz Summon. Cannot be Tributed while face-up in the Monster Zone. If this card is sent to the GY as material for a Link Summon: Special Summon this card in Defense Position, to the opponent's field of the player that Link Summoned. You can only use this effect of "Click & Echo" twice per turn. While this card, that was Summoned by its effect, is in the Monster Zone, you must keep your hand revealed.
target_text: -- Click
  local s, id, o = GetID()
  function s.initial_effect(c)
  	--cannot be material
  	local e1 = Effect.CreateEffect(c)
  	e1:SetType(EFFECT_TYPE_SINGLE)
  	e1:SetCode(EFFECT_CANNOT_BE_FUSION_MATERIAL)
  	e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE + EFFECT_FLAG_UNCOPYABLE)
  	e1:SetValue(s.mlimit)
  	c:RegisterEffect(e1)
  	local e2 = e1:Clone()
  	e2:SetCode(EFFECT_CANNOT_BE_SYNCHRO_MATERIAL)
  	e2:SetValue(1)
  	c:RegisterEffect(e2)
  	local e3 = e2:Clone()
  	e3:SetCode(EFFECT_CANNOT_BE_XYZ_MATERIAL)
  	c:RegisterEffect(e3)
  	--cannot tribute
  	local e4 = Effect.CreateEffect(c)
  	e4:SetType(EFFECT_TYPE_SINGLE)
  	e4:SetCode(EFFECT_UNRELEASABLE_SUM)
  	e4:SetRange(LOCATION_MZONE)
  	e4:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
  	e4:SetValue(1)
  	c:RegisterEffect(e4)
  	local e5 = e4:Clone()
  	e5:SetCode(EFFECT_UNRELEASABLE_NONSUM)
  	c:RegisterEffect(e5)
  	--spsummon
  	local e6 = Effect.CreateEffect(c)
  	e6:SetDescription(aux.Stringid(id, 0))
  	e6:SetCategory(CATEGORY_SPECIAL_SUMMON)
  	e6:SetType(EFFECT_TYPE_SINGLE + EFFECT_TYPE_TRIGGER_F)
  	e6:SetCode(EVENT_BE_MATERIAL)
  	e6:SetCountLimit(2, id)
  	e6:SetCondition(s.spcon)
  	e6:SetTarget(s.sptg)
  	e6:SetOperation(s.spop)
  	c:RegisterEffect(e6)
  	--reveal hand
  	local e7 = Effect.CreateEffect(c)
  	e7:SetDescription(aux.Stringid(id, 1))
  	e7:SetType(EFFECT_TYPE_FIELD)
  	e7:SetCode(EFFECT_PUBLIC)
  	e7:SetRange(LOCATION_MZONE)
  	e7:SetProperty(EFFECT_FLAG_CLIENT_HINT)
  	e7:SetTargetRange(LOCATION_HAND, 0)
  	e7:SetCondition(s.rvcon)
  	c:RegisterEffect(e7)
  end
  function s.mlimit(e, c, st)
  	return st == SUMMON_TYPE_FUSION
  end
  function s.spcon(e, tp, eg, ep, ev, re, r, rp)
  	return r == REASON_LINK and e:GetHandler():IsLocation(LOCATION_GRAVE)
  end
  function s.sptg(e, tp, eg, ep, ev, re, r, rp, chk)
  	if chk == 0 then
  		return true
  	end
  	Duel.SetOperationInfo(0, CATEGORY_SPECIAL_SUMMON, e:GetHandler(), 1, 0, 0)
  end
  function s.spop(e, tp, eg, ep, ev, re, r, rp)
  	local c = e:GetHandler()
  	local p = c:GetReasonCard():GetSummonPlayer()
  	if c:IsRelateToChain() and Duel.SpecialSummon(c, SUMMON_VALUE_SELF, tp, 1 - p, false, false, POS_FACEUP_DEFENSE) > 0 then
  		c:RegisterFlagEffect(id, RESET_EVENT + RESETS_WITHOUT_TEMP_REMOVE, 0, 1)
  	end
  end
  function s.rvcon(e)
  	local c = e:GetHandler()
  	return c:IsSummonType(SUMMON_VALUE_SELF) and c:GetFlagEffect(id) > 0
  end
  
  