name: Cooky★Yummy
card_text: 1 Tuner + 1 non-Tuner monster
  For this card's Synchro Summon, you can treat 1 Link-1 monster you control as a Level 1 Tuner. You can only use each of the following effects of "Cooky★Yummy Way" once per turn. If this card is Synchro Summoned: You can target up to 2 face-up monsters on the field; change them to face-down Defense Position. When your opponent activates a card or effect (Quick Effect): You can return this card to the Extra Deck; Special Summon up to 2 "Yummy" monsters from your GY.
external_ids: local CARD_ID_0 = 59822133 --Blue-Eyes Spirit Dragon
  local SETCARD_ID_0 = 0x1ca --Yummy
  
lua: local CARD_ID_0 = 59822133 --Blue-Eyes Spirit Dragon
  local SETCARD_ID_0 = 0x1ca --Yummy
  local s, id, o = GetID()
  function s.initial_effect(c)
  	--synchro summon
  	c:EnableReviveLimit()
  	aux.AddSynchroMixProcedure(c, s.matfilter1, nil, nil, s.matfilter2, 1, 1)
  	local e0 = Effect.CreateEffect(c)
  	e0:SetType(EFFECT_TYPE_FIELD)
  	e0:SetCode(EFFECT_SYNCHRO_LEVEL_EX)
  	e0:SetProperty(EFFECT_FLAG_CANNOT_DISABLE + EFFECT_FLAG_IGNORE_IMMUNE)
  	e0:SetRange(LOCATION_EXTRA)
  	e0:SetTargetRange(LOCATION_MZONE, LOCATION_MZONE)
  	e0:SetTarget(s.syntg)
  	e0:SetValue(s.synval)
  	c:RegisterEffect(e0)
  	--position change
  	local e1 = Effect.CreateEffect(c)
  	e1:SetDescription(aux.Stringid(id, 0))
  	e1:SetCategory(CATEGORY_POSITION)
  	e1:SetType(EFFECT_TYPE_SINGLE + EFFECT_TYPE_TRIGGER_O)
  	e1:SetProperty(EFFECT_FLAG_CARD_TARGET + EFFECT_FLAG_DELAY)
  	e1:SetCode(EVENT_SPSUMMON_SUCCESS)
  	e1:SetCountLimit(1, id)
  	e1:SetCondition(s.tdcon)
  	e1:SetTarget(s.tdtg)
  	e1:SetOperation(s.tdop)
  	c:RegisterEffect(e1)
  	--spsummon
  	local e2 = Effect.CreateEffect(c)
  	e2:SetDescription(aux.Stringid(id, 1))
  	e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
  	e2:SetType(EFFECT_TYPE_QUICK_O)
  	e2:SetCode(EVENT_CHAINING)
  	e2:SetRange(LOCATION_MZONE)
  	e2:SetCountLimit(1, id + o)
  	e2:SetCondition(s.spcon)
  	e2:SetCost(s.spcost)
  	e2:SetTarget(s.sptg)
  	e2:SetOperation(s.spop)
  	c:RegisterEffect(e2)
  end
  function s.matfilter1(c, syncard)
  	return c:IsTuner(syncard) or c:IsType(TYPE_LINK) and c:IsLink(1)
  end
  function s.matfilter2(c, syncard)
  	return c:IsNotTuner(syncard) and not c:IsType(TYPE_LINK)
  end
  function s.syntg(e, c)
  	return c:IsType(TYPE_LINK) and c:IsLink(1)
  end
  function s.synval(e, syncard)
  	if e:GetHandler() == syncard then
  		return 1
  	else
  		return 0
  	end
  end
  function s.tdcon(e, tp, eg, ep, ev, re, r, rp)
  	return e:GetHandler():IsSummonType(SUMMON_TYPE_SYNCHRO)
  end
  function s.tdtg(e, tp, eg, ep, ev, re, r, rp, chk, chkc)
  	if chkc then
  		return chkc:IsLocation(LOCATION_MZONE) and chkc:IsCanTurnSet()
  	end
  	if chk == 0 then
  		return Duel.IsExistingTarget(Card.IsCanTurnSet, tp, LOCATION_MZONE, LOCATION_MZONE, 1, nil)
  	end
  	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_POSCHANGE)
  	local g = Duel.SelectTarget(tp, Card.IsCanTurnSet, tp, LOCATION_MZONE, LOCATION_MZONE, 1, 2, nil)
  	Duel.SetOperationInfo(0, CATEGORY_POSITION, g, #g, 0, 0)
  end
  function s.tdop(e, tp, eg, ep, ev, re, r, rp)
  	local sg = Duel.GetTargetsRelateToChain():Filter(Card.IsType, nil, TYPE_MONSTER)
  	if #sg == 0 then
  		return
  	end
  	Duel.ChangePosition(sg, POS_FACEDOWN_DEFENSE)
  end
  function s.spcon(e, tp, eg, ep, ev, re, r, rp)
  	return rp == 1 - tp
  end
  function s.spcost(e, tp, eg, ep, ev, re, r, rp, chk)
  	if chk == 0 then
  		return e:GetHandler():IsAbleToExtraAsCost()
  	end
  	Duel.SendtoDeck(e:GetHandler(), nil, 0, REASON_COST)
  end
  function s.spfilter(c, e, tp)
  	return c:IsSetCard(SETCARD_ID_0) and c:IsCanBeSpecialSummoned(e, 0, tp, false, false)
  end
  function s.sptg(e, tp, eg, ep, ev, re, r, rp, chk)
  	if chk == 0 then
  		return Duel.GetMZoneCount(tp, e:GetHandler(), tp) > 0 and Duel.IsExistingMatchingCard(s.spfilter, tp, LOCATION_GRAVE, 0, 1, nil, e, tp)
  	end
  	Duel.SetOperationInfo(0, CATEGORY_SPECIAL_SUMMON, nil, 1, tp, LOCATION_GRAVE)
  end
  function s.spop(e, tp, eg, ep, ev, re, r, rp)
  	local ft = math.min(2, Duel.GetLocationCount(tp, LOCATION_MZONE))
  	if ft == 0 then
  		return
  	end
  	if Duel.IsPlayerAffectedByEffect(tp, CARD_ID_0) then
  		ft = 1
  	end
  	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_SPSUMMON)
  	local g = Duel.SelectMatchingCard(tp, aux.NecroValleyFilter(s.spfilter), tp, LOCATION_GRAVE, 0, 1, ft, nil, e, tp)
  	if g:GetCount() > 0 then
  		Duel.SpecialSummon(g, 0, tp, tp, false, false, POS_FACEUP)
  	end
  end
  
  
source_text: Cooky★Yummy
  1 Tuner + 1 non-Tuner monster
  For this card's Synchro Summon, you can treat 1 Link-1 monster you control as a Level 1 Tuner. You can only use each of the following effects of "Cooky★Yummy Way" once per turn. If this card is Synchro Summoned: You can target up to 2 face-up monsters on the field; change them to face-down Defense Position. When your opponent activates a card or effect (Quick Effect): You can return this card to the Extra Deck; Special Summon up to 2 "Yummy" monsters from your GY.
target_text: -- Cooky★Yummy
  local CARD_ID_0 = 59822133 --Blue-Eyes Spirit Dragon
  local SETCARD_ID_0 = 0x1ca --Yummy
  local s, id, o = GetID()
  function s.initial_effect(c)
  	--synchro summon
  	c:EnableReviveLimit()
  	aux.AddSynchroMixProcedure(c, s.matfilter1, nil, nil, s.matfilter2, 1, 1)
  	local e0 = Effect.CreateEffect(c)
  	e0:SetType(EFFECT_TYPE_FIELD)
  	e0:SetCode(EFFECT_SYNCHRO_LEVEL_EX)
  	e0:SetProperty(EFFECT_FLAG_CANNOT_DISABLE + EFFECT_FLAG_IGNORE_IMMUNE)
  	e0:SetRange(LOCATION_EXTRA)
  	e0:SetTargetRange(LOCATION_MZONE, LOCATION_MZONE)
  	e0:SetTarget(s.syntg)
  	e0:SetValue(s.synval)
  	c:RegisterEffect(e0)
  	--position change
  	local e1 = Effect.CreateEffect(c)
  	e1:SetDescription(aux.Stringid(id, 0))
  	e1:SetCategory(CATEGORY_POSITION)
  	e1:SetType(EFFECT_TYPE_SINGLE + EFFECT_TYPE_TRIGGER_O)
  	e1:SetProperty(EFFECT_FLAG_CARD_TARGET + EFFECT_FLAG_DELAY)
  	e1:SetCode(EVENT_SPSUMMON_SUCCESS)
  	e1:SetCountLimit(1, id)
  	e1:SetCondition(s.tdcon)
  	e1:SetTarget(s.tdtg)
  	e1:SetOperation(s.tdop)
  	c:RegisterEffect(e1)
  	--spsummon
  	local e2 = Effect.CreateEffect(c)
  	e2:SetDescription(aux.Stringid(id, 1))
  	e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
  	e2:SetType(EFFECT_TYPE_QUICK_O)
  	e2:SetCode(EVENT_CHAINING)
  	e2:SetRange(LOCATION_MZONE)
  	e2:SetCountLimit(1, id + o)
  	e2:SetCondition(s.spcon)
  	e2:SetCost(s.spcost)
  	e2:SetTarget(s.sptg)
  	e2:SetOperation(s.spop)
  	c:RegisterEffect(e2)
  end
  function s.matfilter1(c, syncard)
  	return c:IsTuner(syncard) or c:IsType(TYPE_LINK) and c:IsLink(1)
  end
  function s.matfilter2(c, syncard)
  	return c:IsNotTuner(syncard) and not c:IsType(TYPE_LINK)
  end
  function s.syntg(e, c)
  	return c:IsType(TYPE_LINK) and c:IsLink(1)
  end
  function s.synval(e, syncard)
  	if e:GetHandler() == syncard then
  		return 1
  	else
  		return 0
  	end
  end
  function s.tdcon(e, tp, eg, ep, ev, re, r, rp)
  	return e:GetHandler():IsSummonType(SUMMON_TYPE_SYNCHRO)
  end
  function s.tdtg(e, tp, eg, ep, ev, re, r, rp, chk, chkc)
  	if chkc then
  		return chkc:IsLocation(LOCATION_MZONE) and chkc:IsCanTurnSet()
  	end
  	if chk == 0 then
  		return Duel.IsExistingTarget(Card.IsCanTurnSet, tp, LOCATION_MZONE, LOCATION_MZONE, 1, nil)
  	end
  	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_POSCHANGE)
  	local g = Duel.SelectTarget(tp, Card.IsCanTurnSet, tp, LOCATION_MZONE, LOCATION_MZONE, 1, 2, nil)
  	Duel.SetOperationInfo(0, CATEGORY_POSITION, g, #g, 0, 0)
  end
  function s.tdop(e, tp, eg, ep, ev, re, r, rp)
  	local sg = Duel.GetTargetsRelateToChain():Filter(Card.IsType, nil, TYPE_MONSTER)
  	if #sg == 0 then
  		return
  	end
  	Duel.ChangePosition(sg, POS_FACEDOWN_DEFENSE)
  end
  function s.spcon(e, tp, eg, ep, ev, re, r, rp)
  	return rp == 1 - tp
  end
  function s.spcost(e, tp, eg, ep, ev, re, r, rp, chk)
  	if chk == 0 then
  		return e:GetHandler():IsAbleToExtraAsCost()
  	end
  	Duel.SendtoDeck(e:GetHandler(), nil, 0, REASON_COST)
  end
  function s.spfilter(c, e, tp)
  	return c:IsSetCard(SETCARD_ID_0) and c:IsCanBeSpecialSummoned(e, 0, tp, false, false)
  end
  function s.sptg(e, tp, eg, ep, ev, re, r, rp, chk)
  	if chk == 0 then
  		return Duel.GetMZoneCount(tp, e:GetHandler(), tp) > 0 and Duel.IsExistingMatchingCard(s.spfilter, tp, LOCATION_GRAVE, 0, 1, nil, e, tp)
  	end
  	Duel.SetOperationInfo(0, CATEGORY_SPECIAL_SUMMON, nil, 1, tp, LOCATION_GRAVE)
  end
  function s.spop(e, tp, eg, ep, ev, re, r, rp)
  	local ft = math.min(2, Duel.GetLocationCount(tp, LOCATION_MZONE))
  	if ft == 0 then
  		return
  	end
  	if Duel.IsPlayerAffectedByEffect(tp, CARD_ID_0) then
  		ft = 1
  	end
  	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_SPSUMMON)
  	local g = Duel.SelectMatchingCard(tp, aux.NecroValleyFilter(s.spfilter), tp, LOCATION_GRAVE, 0, 1, ft, nil, e, tp)
  	if g:GetCount() > 0 then
  		Duel.SpecialSummon(g, 0, tp, tp, false, false, POS_FACEUP)
  	end
  end
  
  