name: Drop
card_text: When your opponent draws for their normal draw in their Draw Phase: Your opponent discards 1 card they just drew.
lua: local s, id, o = GetID()
  function s.initial_effect(c)
  	--Activate
  	local e1 = Effect.CreateEffect(c)
  	e1:SetType(EFFECT_TYPE_ACTIVATE)
  	e1:SetCategory(CATEGORY_TOGRAVE + CATEGORY_HANDES)
  	e1:SetCode(EVENT_DRAW)
  	e1:SetCondition(s.condition)
  	e1:SetTarget(s.target)
  	e1:SetOperation(s.activate)
  	c:RegisterEffect(e1)
  end
  function s.condition(e, tp, eg, ep, ev, re, r, rp)
  	return ep ~= tp and bit.band(r, REASON_RULE) ~= 0
  end
  function s.target(e, tp, eg, ep, ev, re, r, rp, chk)
  	if chk == 0 then
  		return true
  	end
  	Duel.SetTargetCard(eg)
  	Duel.SetOperationInfo(0, CATEGORY_HANDES, nil, 0, 1 - tp, 1)
  end
  function s.activate(e, tp, eg, ep, ev, re, r, rp)
  	local sg = eg:Filter(Card.IsRelateToEffect, nil, e)
  	if sg:GetCount() == 0 then
  	elseif sg:GetCount() == 1 then
  		Duel.SendtoGrave(sg, REASON_EFFECT + REASON_DISCARD)
  	else
  		Duel.Hint(HINT_SELECTMSG, ep, HINTMSG_TOGRAVE)
  		local dg = sg:Select(ep, 1, 1, nil)
  		Duel.SendtoGrave(dg, REASON_EFFECT + REASON_DISCARD)
  	end
  end
  
  
source_text: Drop
  When your opponent draws for their normal draw in their Draw Phase: Your opponent discards 1 card they just drew.
target_text: -- Drop
  local s, id, o = GetID()
  function s.initial_effect(c)
  	--Activate
  	local e1 = Effect.CreateEffect(c)
  	e1:SetType(EFFECT_TYPE_ACTIVATE)
  	e1:SetCategory(CATEGORY_TOGRAVE + CATEGORY_HANDES)
  	e1:SetCode(EVENT_DRAW)
  	e1:SetCondition(s.condition)
  	e1:SetTarget(s.target)
  	e1:SetOperation(s.activate)
  	c:RegisterEffect(e1)
  end
  function s.condition(e, tp, eg, ep, ev, re, r, rp)
  	return ep ~= tp and bit.band(r, REASON_RULE) ~= 0
  end
  function s.target(e, tp, eg, ep, ev, re, r, rp, chk)
  	if chk == 0 then
  		return true
  	end
  	Duel.SetTargetCard(eg)
  	Duel.SetOperationInfo(0, CATEGORY_HANDES, nil, 0, 1 - tp, 1)
  end
  function s.activate(e, tp, eg, ep, ev, re, r, rp)
  	local sg = eg:Filter(Card.IsRelateToEffect, nil, e)
  	if sg:GetCount() == 0 then
  	elseif sg:GetCount() == 1 then
  		Duel.SendtoGrave(sg, REASON_EFFECT + REASON_DISCARD)
  	else
  		Duel.Hint(HINT_SELECTMSG, ep, HINTMSG_TOGRAVE)
  		local dg = sg:Select(ep, 1, 1, nil)
  		Duel.SendtoGrave(dg, REASON_EFFECT + REASON_DISCARD)
  	end
  end
  
  