name: Fierce
card_text: All other monsters on the field lose 500 ATK. Once per turn, during your Main Phase: You can destroy all monsters on the field with less ATK than this card.
lua: local s, id, o = GetID()
  function s.initial_effect(c)
  	--atk
  	local e1 = Effect.CreateEffect(c)
  	e1:SetType(EFFECT_TYPE_FIELD)
  	e1:SetCode(EFFECT_UPDATE_ATTACK)
  	e1:SetRange(LOCATION_MZONE)
  	e1:SetTargetRange(LOCATION_MZONE, LOCATION_MZONE)
  	e1:SetTarget(s.atktg)
  	e1:SetValue(-500)
  	c:RegisterEffect(e1)
  	--destroy
  	local e2 = Effect.CreateEffect(c)
  	e2:SetCategory(CATEGORY_DESTROY)
  	e2:SetType(EFFECT_TYPE_IGNITION)
  	e2:SetRange(LOCATION_MZONE)
  	e2:SetCountLimit(1)
  	e2:SetTarget(s.destg)
  	e2:SetOperation(s.desop)
  	c:RegisterEffect(e2)
  end
  function s.atktg(e, c)
  	return c:IsFaceup() and c ~= e:GetHandler()
  end
  function s.filter(c, atk)
  	return c:IsFaceup() and c:GetAttack() < atk
  end
  function s.destg(e, tp, eg, ep, ev, re, r, rp, chk)
  	local atk = e:GetHandler():GetAttack()
  	if chk == 0 then
  		return Duel.IsExistingMatchingCard(s.filter, tp, LOCATION_MZONE, LOCATION_MZONE, 1, nil, atk)
  	end
  	local g = Duel.GetMatchingGroup(s.filter, tp, LOCATION_MZONE, LOCATION_MZONE, nil, atk)
  	Duel.SetOperationInfo(0, CATEGORY_DESTROY, g, g:GetCount(), 0, 0)
  end
  function s.desop(e, tp, eg, ep, ev, re, r, rp)
  	local c = e:GetHandler()
  	if c:IsRelateToEffect(e) and c:IsFaceup() then
  		local g = Duel.GetMatchingGroup(s.filter, tp, LOCATION_MZONE, LOCATION_MZONE, nil, c:GetAttack())
  		Duel.Destroy(g, REASON_EFFECT)
  	end
  end
  
  
source_text: Fierce
  All other monsters on the field lose 500 ATK. Once per turn, during your Main Phase: You can destroy all monsters on the field with less ATK than this card.
target_text: -- Fierce
  local s, id, o = GetID()
  function s.initial_effect(c)
  	--atk
  	local e1 = Effect.CreateEffect(c)
  	e1:SetType(EFFECT_TYPE_FIELD)
  	e1:SetCode(EFFECT_UPDATE_ATTACK)
  	e1:SetRange(LOCATION_MZONE)
  	e1:SetTargetRange(LOCATION_MZONE, LOCATION_MZONE)
  	e1:SetTarget(s.atktg)
  	e1:SetValue(-500)
  	c:RegisterEffect(e1)
  	--destroy
  	local e2 = Effect.CreateEffect(c)
  	e2:SetCategory(CATEGORY_DESTROY)
  	e2:SetType(EFFECT_TYPE_IGNITION)
  	e2:SetRange(LOCATION_MZONE)
  	e2:SetCountLimit(1)
  	e2:SetTarget(s.destg)
  	e2:SetOperation(s.desop)
  	c:RegisterEffect(e2)
  end
  function s.atktg(e, c)
  	return c:IsFaceup() and c ~= e:GetHandler()
  end
  function s.filter(c, atk)
  	return c:IsFaceup() and c:GetAttack() < atk
  end
  function s.destg(e, tp, eg, ep, ev, re, r, rp, chk)
  	local atk = e:GetHandler():GetAttack()
  	if chk == 0 then
  		return Duel.IsExistingMatchingCard(s.filter, tp, LOCATION_MZONE, LOCATION_MZONE, 1, nil, atk)
  	end
  	local g = Duel.GetMatchingGroup(s.filter, tp, LOCATION_MZONE, LOCATION_MZONE, nil, atk)
  	Duel.SetOperationInfo(0, CATEGORY_DESTROY, g, g:GetCount(), 0, 0)
  end
  function s.desop(e, tp, eg, ep, ev, re, r, rp)
  	local c = e:GetHandler()
  	if c:IsRelateToEffect(e) and c:IsFaceup() then
  		local g = Duel.GetMatchingGroup(s.filter, tp, LOCATION_MZONE, LOCATION_MZONE, nil, c:GetAttack())
  		Duel.Destroy(g, REASON_EFFECT)
  	end
  end
  
  