name: 地縛霊の誘い
card_text: 1:相手モンスターの攻撃宣言時に発動できる。
  その攻撃対象を自分が選択し直す。
lua: local s, id, o = GetID()
  function s.initial_effect(c)
  	--Activate
  	local e1 = Effect.CreateEffect(c)
  	e1:SetType(EFFECT_TYPE_ACTIVATE)
  	e1:SetCode(EVENT_ATTACK_ANNOUNCE)
  	e1:SetCondition(s.condition)
  	e1:SetTarget(s.target)
  	e1:SetOperation(s.activate)
  	c:RegisterEffect(e1)
  end
  function s.condition(e, tp, eg, ep, ev, re, r, rp)
  	return tp ~= Duel.GetTurnPlayer()
  end
  function s.target(e, tp, eg, ep, ev, re, r, rp, chk)
  	if chk == 0 then
  		local ag, da = eg:GetFirst():GetAttackableTarget()
  		local at = Duel.GetAttackTarget()
  		return ag:IsExists(aux.TRUE, 1, at) or (at ~= nil and da)
  	end
  end
  function s.activate(e, tp, eg, ep, ev, re, r, rp)
  	local ag, da = eg:GetFirst():GetAttackableTarget()
  	local at = Duel.GetAttackTarget()
  	if da and at ~= nil then
  		local sel = 0
  		Duel.Hint(HINT_SELECTMSG, tp, 31)
  		if ag:IsExists(aux.TRUE, 1, at) then
  			sel = Duel.SelectOption(tp, 1213, 1214)
  		else
  			sel = Duel.SelectOption(tp, 1213)
  		end
  		if sel == 0 then
  			Duel.ChangeAttackTarget(nil)
  			return
  		end
  	end
  	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_ATTACKTARGET)
  	local g = ag:Select(tp, 1, 1, at)
  	local tc = g:GetFirst()
  	if tc then
  		Duel.ChangeAttackTarget(tc)
  	end
  end
  
  
source_text: 地縛霊の誘い
  1:相手モンスターの攻撃宣言時に発動できる。
  その攻撃対象を自分が選択し直す。
target_text: -- 地縛霊の誘い
  local s, id, o = GetID()
  function s.initial_effect(c)
  	--Activate
  	local e1 = Effect.CreateEffect(c)
  	e1:SetType(EFFECT_TYPE_ACTIVATE)
  	e1:SetCode(EVENT_ATTACK_ANNOUNCE)
  	e1:SetCondition(s.condition)
  	e1:SetTarget(s.target)
  	e1:SetOperation(s.activate)
  	c:RegisterEffect(e1)
  end
  function s.condition(e, tp, eg, ep, ev, re, r, rp)
  	return tp ~= Duel.GetTurnPlayer()
  end
  function s.target(e, tp, eg, ep, ev, re, r, rp, chk)
  	if chk == 0 then
  		local ag, da = eg:GetFirst():GetAttackableTarget()
  		local at = Duel.GetAttackTarget()
  		return ag:IsExists(aux.TRUE, 1, at) or (at ~= nil and da)
  	end
  end
  function s.activate(e, tp, eg, ep, ev, re, r, rp)
  	local ag, da = eg:GetFirst():GetAttackableTarget()
  	local at = Duel.GetAttackTarget()
  	if da and at ~= nil then
  		local sel = 0
  		Duel.Hint(HINT_SELECTMSG, tp, 31)
  		if ag:IsExists(aux.TRUE, 1, at) then
  			sel = Duel.SelectOption(tp, 1213, 1214)
  		else
  			sel = Duel.SelectOption(tp, 1213)
  		end
  		if sel == 0 then
  			Duel.ChangeAttackTarget(nil)
  			return
  		end
  	end
  	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_ATTACKTARGET)
  	local g = ag:Select(tp, 1, 1, at)
  	local tc = g:GetFirst()
  	if tc then
  		Duel.ChangeAttackTarget(tc)
  	end
  end
  
  