name: Salamangreat
card_text: 1 Level 4 or lower Cyberse monster
  If this card is Link Summoned: You can add 1 "Salamangreat Sanctuary" from your Deck to your hand. If a "Salamangreat" card(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only use each effect of "Salamangreat Balelynx" once per turn.
external_ids: local CARD_ID_0 = 1295111 --Salamangreat Sanctuary
  local SETCARD_ID_0 = 0x119 --Salamangreat
  
lua: local CARD_ID_0 = 1295111 --Salamangreat Sanctuary
  local SETCARD_ID_0 = 0x119 --Salamangreat
  local s, id, o = GetID()
  function s.initial_effect(c)
  	aux.AddCodeList(c, CARD_ID_0)
  	--link summon
  	aux.AddLinkProcedure(c, s.mfilter, 1, 1)
  	c:EnableReviveLimit()
  	--tohand
  	local e1 = Effect.CreateEffect(c)
  	e1:SetDescription(aux.Stringid(id, 0))
  	e1:SetCategory(CATEGORY_TOHAND + CATEGORY_SEARCH)
  	e1:SetType(EFFECT_TYPE_SINGLE + EFFECT_TYPE_TRIGGER_O)
  	e1:SetProperty(EFFECT_FLAG_DELAY)
  	e1:SetCode(EVENT_SPSUMMON_SUCCESS)
  	e1:SetCountLimit(1, id)
  	e1:SetCondition(s.thcon)
  	e1:SetTarget(s.thtg)
  	e1:SetOperation(s.thop)
  	c:RegisterEffect(e1)
  	--destroy replace
  	local e2 = Effect.CreateEffect(c)
  	e2:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_CONTINUOUS)
  	e2:SetCode(EFFECT_DESTROY_REPLACE)
  	e2:SetRange(LOCATION_GRAVE)
  	e2:SetCountLimit(1, id + 1)
  	e2:SetTarget(s.reptg)
  	e2:SetValue(s.repval)
  	e2:SetOperation(s.repop)
  	c:RegisterEffect(e2)
  end
  function s.mfilter(c)
  	return c:IsLevelBelow(4) and c:IsLinkRace(RACE_CYBERSE)
  end
  function s.thcon(e, tp, eg, ep, ev, re, r, rp)
  	return e:GetHandler():IsSummonType(SUMMON_TYPE_LINK)
  end
  function s.thfilter(c)
  	return c:IsCode(CARD_ID_0) and c:IsAbleToHand()
  end
  function s.thtg(e, tp, eg, ep, ev, re, r, rp, chk)
  	if chk == 0 then
  		return Duel.IsExistingMatchingCard(s.thfilter, tp, LOCATION_DECK, 0, 1, nil)
  	end
  	Duel.SetOperationInfo(0, CATEGORY_TOHAND, nil, 1, tp, LOCATION_DECK)
  end
  function s.thop(e, tp, eg, ep, ev, re, r, rp)
  	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_ATOHAND)
  	local g = Duel.SelectMatchingCard(tp, s.thfilter, tp, LOCATION_DECK, 0, 1, 1, nil)
  	if g:GetCount() > 0 then
  		Duel.SendtoHand(g, nil, REASON_EFFECT)
  		Duel.ConfirmCards(1 - tp, g)
  	end
  end
  function s.repfilter(c, tp)
  	return c:IsFaceup() and c:IsSetCard(SETCARD_ID_0) and c:IsOnField() and c:IsControler(tp) and c:IsReason(REASON_EFFECT + REASON_BATTLE) and not c:IsReason(REASON_REPLACE)
  end
  function s.reptg(e, tp, eg, ep, ev, re, r, rp, chk)
  	if chk == 0 then
  		return e:GetHandler():IsAbleToRemove() and eg:IsExists(s.repfilter, 1, nil, tp)
  	end
  	return Duel.SelectEffectYesNo(tp, e:GetHandler(), 96)
  end
  function s.repval(e, c)
  	return s.repfilter(c, e:GetHandlerPlayer())
  end
  function s.repop(e, tp, eg, ep, ev, re, r, rp)
  	Duel.Remove(e:GetHandler(), POS_FACEUP, REASON_EFFECT)
  end
  
  
source_text: Salamangreat
  1 Level 4 or lower Cyberse monster
  If this card is Link Summoned: You can add 1 "Salamangreat Sanctuary" from your Deck to your hand. If a "Salamangreat" card(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only use each effect of "Salamangreat Balelynx" once per turn.
target_text: -- Salamangreat
  local CARD_ID_0 = 1295111 --Salamangreat Sanctuary
  local SETCARD_ID_0 = 0x119 --Salamangreat
  local s, id, o = GetID()
  function s.initial_effect(c)
  	aux.AddCodeList(c, CARD_ID_0)
  	--link summon
  	aux.AddLinkProcedure(c, s.mfilter, 1, 1)
  	c:EnableReviveLimit()
  	--tohand
  	local e1 = Effect.CreateEffect(c)
  	e1:SetDescription(aux.Stringid(id, 0))
  	e1:SetCategory(CATEGORY_TOHAND + CATEGORY_SEARCH)
  	e1:SetType(EFFECT_TYPE_SINGLE + EFFECT_TYPE_TRIGGER_O)
  	e1:SetProperty(EFFECT_FLAG_DELAY)
  	e1:SetCode(EVENT_SPSUMMON_SUCCESS)
  	e1:SetCountLimit(1, id)
  	e1:SetCondition(s.thcon)
  	e1:SetTarget(s.thtg)
  	e1:SetOperation(s.thop)
  	c:RegisterEffect(e1)
  	--destroy replace
  	local e2 = Effect.CreateEffect(c)
  	e2:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_CONTINUOUS)
  	e2:SetCode(EFFECT_DESTROY_REPLACE)
  	e2:SetRange(LOCATION_GRAVE)
  	e2:SetCountLimit(1, id + 1)
  	e2:SetTarget(s.reptg)
  	e2:SetValue(s.repval)
  	e2:SetOperation(s.repop)
  	c:RegisterEffect(e2)
  end
  function s.mfilter(c)
  	return c:IsLevelBelow(4) and c:IsLinkRace(RACE_CYBERSE)
  end
  function s.thcon(e, tp, eg, ep, ev, re, r, rp)
  	return e:GetHandler():IsSummonType(SUMMON_TYPE_LINK)
  end
  function s.thfilter(c)
  	return c:IsCode(CARD_ID_0) and c:IsAbleToHand()
  end
  function s.thtg(e, tp, eg, ep, ev, re, r, rp, chk)
  	if chk == 0 then
  		return Duel.IsExistingMatchingCard(s.thfilter, tp, LOCATION_DECK, 0, 1, nil)
  	end
  	Duel.SetOperationInfo(0, CATEGORY_TOHAND, nil, 1, tp, LOCATION_DECK)
  end
  function s.thop(e, tp, eg, ep, ev, re, r, rp)
  	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_ATOHAND)
  	local g = Duel.SelectMatchingCard(tp, s.thfilter, tp, LOCATION_DECK, 0, 1, 1, nil)
  	if g:GetCount() > 0 then
  		Duel.SendtoHand(g, nil, REASON_EFFECT)
  		Duel.ConfirmCards(1 - tp, g)
  	end
  end
  function s.repfilter(c, tp)
  	return c:IsFaceup() and c:IsSetCard(SETCARD_ID_0) and c:IsOnField() and c:IsControler(tp) and c:IsReason(REASON_EFFECT + REASON_BATTLE) and not c:IsReason(REASON_REPLACE)
  end
  function s.reptg(e, tp, eg, ep, ev, re, r, rp, chk)
  	if chk == 0 then
  		return e:GetHandler():IsAbleToRemove() and eg:IsExists(s.repfilter, 1, nil, tp)
  	end
  	return Duel.SelectEffectYesNo(tp, e:GetHandler(), 96)
  end
  function s.repval(e, c)
  	return s.repfilter(c, e:GetHandlerPlayer())
  end
  function s.repop(e, tp, eg, ep, ev, re, r, rp)
  	Duel.Remove(e:GetHandler(), POS_FACEUP, REASON_EFFECT)
  end
  
  