name: Lumina,
card_text: Once per turn: You can banish 1 "Lightsworn" monster from your hand or GY, then target 1 of your banished "Lightsworn" monsters, except "Lumina, Twilightsworn Shaman"; Special Summon it. Once per turn, if your other "Lightsworn" monster's effect is activated: Send the top 3 cards of your Deck to the GY.
external_ids: local SETCARD_ID_0 = 0x38 --Lightsworn
  
lua: local SETCARD_ID_0 = 0x38 --Lightsworn
  local s, id, o = GetID()
  function s.initial_effect(c)
  	--special summon
  	local e1 = Effect.CreateEffect(c)
  	e1:SetDescription(aux.Stringid(id, 0))
  	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
  	e1:SetType(EFFECT_TYPE_IGNITION)
  	e1:SetRange(LOCATION_MZONE)
  	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
  	e1:SetCountLimit(1)
  	e1:SetCost(s.spcost)
  	e1:SetTarget(s.sptg)
  	e1:SetOperation(s.spop)
  	c:RegisterEffect(e1)
  	--mill
  	local e2 = Effect.CreateEffect(c)
  	e2:SetDescription(aux.Stringid(id, 1))
  	e2:SetCategory(CATEGORY_DECKDES)
  	e2:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_TRIGGER_F)
  	e2:SetCode(EVENT_CHAINING)
  	e2:SetRange(LOCATION_MZONE)
  	e2:SetCountLimit(1)
  	e2:SetCondition(s.ddcon)
  	e2:SetTarget(s.ddtg)
  	e2:SetOperation(s.ddop)
  	c:RegisterEffect(e2)
  end
  function s.cfilter(c)
  	return c:IsType(TYPE_MONSTER) and c:IsSetCard(SETCARD_ID_0) and c:IsAbleToRemoveAsCost()
  end
  function s.spcost(e, tp, eg, ep, ev, re, r, rp, chk)
  	if chk == 0 then
  		return Duel.IsExistingMatchingCard(s.cfilter, tp, LOCATION_HAND + LOCATION_GRAVE, 0, 1, nil)
  	end
  	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_REMOVE)
  	local g = Duel.SelectMatchingCard(tp, s.cfilter, tp, LOCATION_HAND + LOCATION_GRAVE, 0, 1, 1, nil)
  	Duel.Remove(g, POS_FACEUP, REASON_COST)
  end
  function s.spfilter(c, e, tp)
  	return c:IsFaceup() and c:IsSetCard(SETCARD_ID_0) and not c:IsCode(id) and c:IsCanBeSpecialSummoned(e, 0, tp, false, false)
  end
  function s.sptg(e, tp, eg, ep, ev, re, r, rp, chk, chkc)
  	if chkc then
  		return chkc:IsLocation(LOCATION_REMOVED) and chkc:IsControler(tp) and s.spfilter(chkc, e, tp)
  	end
  	if chk == 0 then
  		return Duel.GetLocationCount(tp, LOCATION_MZONE) > 0 and Duel.IsExistingTarget(s.spfilter, tp, LOCATION_REMOVED, 0, 1, nil, e, tp)
  	end
  	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_SPSUMMON)
  	local g = Duel.SelectTarget(tp, s.spfilter, tp, LOCATION_REMOVED, 0, 1, 1, nil, e, tp)
  	Duel.SetOperationInfo(0, CATEGORY_SPECIAL_SUMMON, g, 1, 0, 0)
  end
  function s.spop(e, tp, eg, ep, ev, re, r, rp)
  	local tc = Duel.GetFirstTarget()
  	if tc:IsRelateToEffect(e) then
  		Duel.SpecialSummon(tc, 0, tp, tp, false, false, POS_FACEUP)
  	end
  end
  function s.ddcon(e, tp, eg, ep, ev, re, r, rp)
  	local c = e:GetHandler()
  	local rc = re:GetHandler()
  	return re:IsActiveType(TYPE_MONSTER) and rc ~= c and rc:IsSetCard(SETCARD_ID_0) and rc:IsControler(tp)
  end
  function s.ddtg(e, tp, eg, ep, ev, re, r, rp, chk)
  	if chk == 0 then
  		return true
  	end
  	Duel.SetOperationInfo(0, CATEGORY_DECKDES, nil, 0, tp, 3)
  end
  function s.ddop(e, tp, eg, ep, ev, re, r, rp)
  	Duel.DiscardDeck(tp, 3, REASON_EFFECT)
  end
  
  
source_text: Lumina,
  Once per turn: You can banish 1 "Lightsworn" monster from your hand or GY, then target 1 of your banished "Lightsworn" monsters, except "Lumina, Twilightsworn Shaman"; Special Summon it. Once per turn, if your other "Lightsworn" monster's effect is activated: Send the top 3 cards of your Deck to the GY.
target_text: -- Lumina,
  local SETCARD_ID_0 = 0x38 --Lightsworn
  local s, id, o = GetID()
  function s.initial_effect(c)
  	--special summon
  	local e1 = Effect.CreateEffect(c)
  	e1:SetDescription(aux.Stringid(id, 0))
  	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
  	e1:SetType(EFFECT_TYPE_IGNITION)
  	e1:SetRange(LOCATION_MZONE)
  	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
  	e1:SetCountLimit(1)
  	e1:SetCost(s.spcost)
  	e1:SetTarget(s.sptg)
  	e1:SetOperation(s.spop)
  	c:RegisterEffect(e1)
  	--mill
  	local e2 = Effect.CreateEffect(c)
  	e2:SetDescription(aux.Stringid(id, 1))
  	e2:SetCategory(CATEGORY_DECKDES)
  	e2:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_TRIGGER_F)
  	e2:SetCode(EVENT_CHAINING)
  	e2:SetRange(LOCATION_MZONE)
  	e2:SetCountLimit(1)
  	e2:SetCondition(s.ddcon)
  	e2:SetTarget(s.ddtg)
  	e2:SetOperation(s.ddop)
  	c:RegisterEffect(e2)
  end
  function s.cfilter(c)
  	return c:IsType(TYPE_MONSTER) and c:IsSetCard(SETCARD_ID_0) and c:IsAbleToRemoveAsCost()
  end
  function s.spcost(e, tp, eg, ep, ev, re, r, rp, chk)
  	if chk == 0 then
  		return Duel.IsExistingMatchingCard(s.cfilter, tp, LOCATION_HAND + LOCATION_GRAVE, 0, 1, nil)
  	end
  	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_REMOVE)
  	local g = Duel.SelectMatchingCard(tp, s.cfilter, tp, LOCATION_HAND + LOCATION_GRAVE, 0, 1, 1, nil)
  	Duel.Remove(g, POS_FACEUP, REASON_COST)
  end
  function s.spfilter(c, e, tp)
  	return c:IsFaceup() and c:IsSetCard(SETCARD_ID_0) and not c:IsCode(id) and c:IsCanBeSpecialSummoned(e, 0, tp, false, false)
  end
  function s.sptg(e, tp, eg, ep, ev, re, r, rp, chk, chkc)
  	if chkc then
  		return chkc:IsLocation(LOCATION_REMOVED) and chkc:IsControler(tp) and s.spfilter(chkc, e, tp)
  	end
  	if chk == 0 then
  		return Duel.GetLocationCount(tp, LOCATION_MZONE) > 0 and Duel.IsExistingTarget(s.spfilter, tp, LOCATION_REMOVED, 0, 1, nil, e, tp)
  	end
  	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_SPSUMMON)
  	local g = Duel.SelectTarget(tp, s.spfilter, tp, LOCATION_REMOVED, 0, 1, 1, nil, e, tp)
  	Duel.SetOperationInfo(0, CATEGORY_SPECIAL_SUMMON, g, 1, 0, 0)
  end
  function s.spop(e, tp, eg, ep, ev, re, r, rp)
  	local tc = Duel.GetFirstTarget()
  	if tc:IsRelateToEffect(e) then
  		Duel.SpecialSummon(tc, 0, tp, tp, false, false, POS_FACEUP)
  	end
  end
  function s.ddcon(e, tp, eg, ep, ev, re, r, rp)
  	local c = e:GetHandler()
  	local rc = re:GetHandler()
  	return re:IsActiveType(TYPE_MONSTER) and rc ~= c and rc:IsSetCard(SETCARD_ID_0) and rc:IsControler(tp)
  end
  function s.ddtg(e, tp, eg, ep, ev, re, r, rp, chk)
  	if chk == 0 then
  		return true
  	end
  	Duel.SetOperationInfo(0, CATEGORY_DECKDES, nil, 0, tp, 3)
  end
  function s.ddop(e, tp, eg, ep, ev, re, r, rp)
  	Duel.DiscardDeck(tp, 3, REASON_EFFECT)
  end
  
  