name: Aurkus,
card_text: Neither player can target "Lightsworn" monsters (anywhere) with card effects. During each of your End Phases: Send the top 2 cards of your Deck to the Graveyard.
external_ids: local SETCARD_ID_0 = 0x38 --Lightsworn
  
lua: local SETCARD_ID_0 = 0x38 --Lightsworn
  local s, id, o = GetID()
  function s.initial_effect(c)
  	--cannot be target
  	local e1 = Effect.CreateEffect(c)
  	e1:SetType(EFFECT_TYPE_FIELD)
  	e1:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET)
  	e1:SetProperty(EFFECT_FLAG_IGNORE_RANGE + EFFECT_FLAG_IGNORE_IMMUNE)
  	e1:SetRange(LOCATION_MZONE)
  	e1:SetTarget(s.etarget)
  	e1:SetValue(1)
  	c:RegisterEffect(e1)
  	--discard deck
  	local e2 = Effect.CreateEffect(c)
  	e2:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_TRIGGER_F)
  	e2:SetDescription(aux.Stringid(id, 0))
  	e2:SetCategory(CATEGORY_DECKDES)
  	e2:SetCode(EVENT_PHASE + PHASE_END)
  	e2:SetRange(LOCATION_MZONE)
  	e2:SetCountLimit(1)
  	e2:SetCondition(s.discon)
  	e2:SetTarget(s.distg)
  	e2:SetOperation(s.disop)
  	c:RegisterEffect(e2)
  end
  function s.etarget(e, c)
  	return c:IsSetCard(SETCARD_ID_0) and c:IsType(TYPE_MONSTER)
  end
  function s.discon(e, tp, eg, ep, ev, re, r, rp)
  	return tp == Duel.GetTurnPlayer()
  end
  function s.distg(e, tp, eg, ep, ev, re, r, rp, chk)
  	if chk == 0 then
  		return true
  	end
  	Duel.SetOperationInfo(0, CATEGORY_DECKDES, nil, 0, tp, 2)
  end
  function s.disop(e, tp, eg, ep, ev, re, r, rp)
  	Duel.DiscardDeck(tp, 2, REASON_EFFECT)
  end
  
  
source_text: Aurkus,
  Neither player can target "Lightsworn" monsters (anywhere) with card effects. During each of your End Phases: Send the top 2 cards of your Deck to the Graveyard.
target_text: -- Aurkus,
  local SETCARD_ID_0 = 0x38 --Lightsworn
  local s, id, o = GetID()
  function s.initial_effect(c)
  	--cannot be target
  	local e1 = Effect.CreateEffect(c)
  	e1:SetType(EFFECT_TYPE_FIELD)
  	e1:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET)
  	e1:SetProperty(EFFECT_FLAG_IGNORE_RANGE + EFFECT_FLAG_IGNORE_IMMUNE)
  	e1:SetRange(LOCATION_MZONE)
  	e1:SetTarget(s.etarget)
  	e1:SetValue(1)
  	c:RegisterEffect(e1)
  	--discard deck
  	local e2 = Effect.CreateEffect(c)
  	e2:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_TRIGGER_F)
  	e2:SetDescription(aux.Stringid(id, 0))
  	e2:SetCategory(CATEGORY_DECKDES)
  	e2:SetCode(EVENT_PHASE + PHASE_END)
  	e2:SetRange(LOCATION_MZONE)
  	e2:SetCountLimit(1)
  	e2:SetCondition(s.discon)
  	e2:SetTarget(s.distg)
  	e2:SetOperation(s.disop)
  	c:RegisterEffect(e2)
  end
  function s.etarget(e, c)
  	return c:IsSetCard(SETCARD_ID_0) and c:IsType(TYPE_MONSTER)
  end
  function s.discon(e, tp, eg, ep, ev, re, r, rp)
  	return tp == Duel.GetTurnPlayer()
  end
  function s.distg(e, tp, eg, ep, ev, re, r, rp, chk)
  	if chk == 0 then
  		return true
  	end
  	Duel.SetOperationInfo(0, CATEGORY_DECKDES, nil, 0, tp, 2)
  end
  function s.disop(e, tp, eg, ep, ev, re, r, rp)
  	Duel.DiscardDeck(tp, 2, REASON_EFFECT)
  end
  
  