name: Straight
card_text: If your opponent controls a card in each of their Spell & Trap Zones: Destroy all cards in their Spell & Trap Zones.
lua: local s, id, o = GetID()
  function s.initial_effect(c)
  	--Activate
  	local e1 = Effect.CreateEffect(c)
  	e1:SetCategory(CATEGORY_DESTROY)
  	e1:SetType(EFFECT_TYPE_ACTIVATE)
  	e1:SetCode(EVENT_FREE_CHAIN)
  	e1:SetHintTiming(0, TIMING_END_PHASE)
  	e1:SetCondition(s.condition)
  	e1:SetTarget(s.target)
  	e1:SetOperation(s.activate)
  	c:RegisterEffect(e1)
  end
  function s.condition(e, tp, eg, ep, ev, re, r, rp)
  	for i = 0, 4 do
  		if Duel.GetFieldCard(1 - tp, LOCATION_SZONE, i) == nil then
  			return false
  		end
  	end
  	return true
  end
  function s.filter(c)
  	return c:GetSequence() < 5
  end
  function s.target(e, tp, eg, ep, ev, re, r, rp, chk)
  	if chk == 0 then
  		return Duel.IsExistingMatchingCard(s.filter, tp, 0, LOCATION_SZONE, 1, nil)
  	end
  	local sg = Duel.GetMatchingGroup(s.filter, tp, 0, LOCATION_SZONE, nil)
  	Duel.SetOperationInfo(0, CATEGORY_DESTROY, sg, sg:GetCount(), 0, 0)
  end
  function s.activate(e, tp, eg, ep, ev, re, r, rp)
  	local sg = Duel.GetMatchingGroup(s.filter, tp, 0, LOCATION_SZONE, nil)
  	Duel.Destroy(sg, REASON_EFFECT)
  end
  
  
source_text: Straight
  If your opponent controls a card in each of their Spell & Trap Zones: Destroy all cards in their Spell & Trap Zones.
target_text: -- Straight
  local s, id, o = GetID()
  function s.initial_effect(c)
  	--Activate
  	local e1 = Effect.CreateEffect(c)
  	e1:SetCategory(CATEGORY_DESTROY)
  	e1:SetType(EFFECT_TYPE_ACTIVATE)
  	e1:SetCode(EVENT_FREE_CHAIN)
  	e1:SetHintTiming(0, TIMING_END_PHASE)
  	e1:SetCondition(s.condition)
  	e1:SetTarget(s.target)
  	e1:SetOperation(s.activate)
  	c:RegisterEffect(e1)
  end
  function s.condition(e, tp, eg, ep, ev, re, r, rp)
  	for i = 0, 4 do
  		if Duel.GetFieldCard(1 - tp, LOCATION_SZONE, i) == nil then
  			return false
  		end
  	end
  	return true
  end
  function s.filter(c)
  	return c:GetSequence() < 5
  end
  function s.target(e, tp, eg, ep, ev, re, r, rp, chk)
  	if chk == 0 then
  		return Duel.IsExistingMatchingCard(s.filter, tp, 0, LOCATION_SZONE, 1, nil)
  	end
  	local sg = Duel.GetMatchingGroup(s.filter, tp, 0, LOCATION_SZONE, nil)
  	Duel.SetOperationInfo(0, CATEGORY_DESTROY, sg, sg:GetCount(), 0, 0)
  end
  function s.activate(e, tp, eg, ep, ev, re, r, rp)
  	local sg = Duel.GetMatchingGroup(s.filter, tp, 0, LOCATION_SZONE, nil)
  	Duel.Destroy(sg, REASON_EFFECT)
  end
  
  