name: Fox
card_text: During the End Phase, if this card was destroyed by battle and sent to the Graveyard this turn and was face-up at the start of the Damage Step: Special Summon this card from the Graveyard. This face-up card cannot be Tributed for a Tribute Summon.
lua: local s, id, o = GetID()
  function s.initial_effect(c)
  	--register
  	local e1 = Effect.CreateEffect(c)
  	e1:SetType(EFFECT_TYPE_SINGLE + EFFECT_TYPE_CONTINUOUS)
  	e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
  	e1:SetCode(EVENT_BATTLE_DESTROYED)
  	e1:SetOperation(s.regop)
  	c:RegisterEffect(e1)
  	local e2 = Effect.CreateEffect(c)
  	e2:SetType(EFFECT_TYPE_SINGLE)
  	e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
  	e2:SetRange(LOCATION_MZONE)
  	e2:SetCode(EFFECT_UNRELEASABLE_SUM)
  	e2:SetValue(1)
  	c:RegisterEffect(e2)
  end
  function s.regop(e, tp, eg, ep, ev, re, r, rp)
  	local c = e:GetHandler()
  	if c:IsLocation(LOCATION_GRAVE) and c:IsReason(REASON_BATTLE) and c:IsPreviousPosition(POS_FACEUP) then
  		local e1 = Effect.CreateEffect(c)
  		e1:SetDescription(aux.Stringid(id, 0))
  		e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
  		e1:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_TRIGGER_F)
  		e1:SetCode(EVENT_PHASE + PHASE_END)
  		e1:SetCountLimit(1)
  		e1:SetRange(LOCATION_GRAVE)
  		e1:SetTarget(s.sptg)
  		e1:SetOperation(s.spop)
  		e1:SetReset(RESET_EVENT + RESETS_STANDARD + RESET_PHASE + PHASE_END)
  		c:RegisterEffect(e1)
  	end
  end
  function s.sptg(e, tp, eg, ep, ev, re, r, rp, chk)
  	if chk == 0 then
  		return true
  	end
  	Duel.SetOperationInfo(0, CATEGORY_SPECIAL_SUMMON, e:GetHandler(), 1, 0, 0)
  end
  function s.spop(e, tp, eg, ep, ev, re, r, rp)
  	if Duel.GetLocationCount(tp, LOCATION_MZONE) <= 0 then
  		return
  	end
  	if e:GetHandler():IsRelateToEffect(e) then
  		Duel.SpecialSummon(e:GetHandler(), 0, tp, tp, false, false, POS_FACEUP)
  	end
  end
  
  
source_text: Fox
  During the End Phase, if this card was destroyed by battle and sent to the Graveyard this turn and was face-up at the start of the Damage Step: Special Summon this card from the Graveyard. This face-up card cannot be Tributed for a Tribute Summon.
target_text: -- Fox
  local s, id, o = GetID()
  function s.initial_effect(c)
  	--register
  	local e1 = Effect.CreateEffect(c)
  	e1:SetType(EFFECT_TYPE_SINGLE + EFFECT_TYPE_CONTINUOUS)
  	e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
  	e1:SetCode(EVENT_BATTLE_DESTROYED)
  	e1:SetOperation(s.regop)
  	c:RegisterEffect(e1)
  	local e2 = Effect.CreateEffect(c)
  	e2:SetType(EFFECT_TYPE_SINGLE)
  	e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
  	e2:SetRange(LOCATION_MZONE)
  	e2:SetCode(EFFECT_UNRELEASABLE_SUM)
  	e2:SetValue(1)
  	c:RegisterEffect(e2)
  end
  function s.regop(e, tp, eg, ep, ev, re, r, rp)
  	local c = e:GetHandler()
  	if c:IsLocation(LOCATION_GRAVE) and c:IsReason(REASON_BATTLE) and c:IsPreviousPosition(POS_FACEUP) then
  		local e1 = Effect.CreateEffect(c)
  		e1:SetDescription(aux.Stringid(id, 0))
  		e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
  		e1:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_TRIGGER_F)
  		e1:SetCode(EVENT_PHASE + PHASE_END)
  		e1:SetCountLimit(1)
  		e1:SetRange(LOCATION_GRAVE)
  		e1:SetTarget(s.sptg)
  		e1:SetOperation(s.spop)
  		e1:SetReset(RESET_EVENT + RESETS_STANDARD + RESET_PHASE + PHASE_END)
  		c:RegisterEffect(e1)
  	end
  end
  function s.sptg(e, tp, eg, ep, ev, re, r, rp, chk)
  	if chk == 0 then
  		return true
  	end
  	Duel.SetOperationInfo(0, CATEGORY_SPECIAL_SUMMON, e:GetHandler(), 1, 0, 0)
  end
  function s.spop(e, tp, eg, ep, ev, re, r, rp)
  	if Duel.GetLocationCount(tp, LOCATION_MZONE) <= 0 then
  		return
  	end
  	if e:GetHandler():IsRelateToEffect(e) then
  		Duel.SpecialSummon(e:GetHandler(), 0, tp, tp, false, false, POS_FACEUP)
  	end
  end
  
  