name: The
card_text: Cannot be Special Summoned. Must be Normal Summoned/Set by Tributing 3 monsters. The ATK/DEF of all other monsters on the field are halved.
lua: local s, id, o = GetID()
  function s.initial_effect(c)
  	--summon with 3 tribute
  	local e1 = Effect.CreateEffect(c)
  	e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE + EFFECT_FLAG_UNCOPYABLE)
  	e1:SetType(EFFECT_TYPE_SINGLE)
  	e1:SetCode(EFFECT_LIMIT_SUMMON_PROC)
  	e1:SetCondition(s.ttcon)
  	e1:SetOperation(s.ttop)
  	e1:SetValue(SUMMON_TYPE_ADVANCE)
  	c:RegisterEffect(e1)
  	local e2 = e1:Clone()
  	e2:SetCode(EFFECT_LIMIT_SET_PROC)
  	c:RegisterEffect(e2)
  	--cannot special summon
  	local e3 = Effect.CreateEffect(c)
  	e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE + EFFECT_FLAG_UNCOPYABLE)
  	e3:SetType(EFFECT_TYPE_SINGLE)
  	e3:SetCode(EFFECT_SPSUMMON_CONDITION)
  	c:RegisterEffect(e3)
  	--half atk
  	local e4 = Effect.CreateEffect(c)
  	e4:SetType(EFFECT_TYPE_FIELD)
  	e4:SetCode(EFFECT_SET_ATTACK_FINAL)
  	e4:SetRange(LOCATION_MZONE)
  	e4:SetProperty(0, EFFECT_FLAG2_WICKED)
  	e4:SetTargetRange(LOCATION_MZONE, LOCATION_MZONE)
  	e4:SetTarget(s.atktg)
  	e4:SetValue(s.atkval)
  	c:RegisterEffect(e4)
  	local e5 = e4:Clone()
  	e5:SetCode(EFFECT_SET_DEFENSE_FINAL)
  	e5:SetValue(s.defval)
  	c:RegisterEffect(e5)
  end
  function s.ttcon(e, c, minc)
  	if c == nil then
  		return true
  	end
  	return minc <= 3 and Duel.CheckTribute(c, 3)
  end
  function s.ttop(e, tp, eg, ep, ev, re, r, rp, c)
  	local g = Duel.SelectTribute(tp, c, 3, 3)
  	c:SetMaterial(g)
  	Duel.Release(g, REASON_SUMMON + REASON_MATERIAL)
  end
  function s.atktg(e, c)
  	return c ~= e:GetHandler()
  end
  function s.atkval(e, c)
  	return math.ceil(c:GetAttack() / 2)
  end
  function s.defval(e, c)
  	return math.ceil(c:GetDefense() / 2)
  end
  
  
source_text: The
  Cannot be Special Summoned. Must be Normal Summoned/Set by Tributing 3 monsters. The ATK/DEF of all other monsters on the field are halved.
target_text: -- The
  local s, id, o = GetID()
  function s.initial_effect(c)
  	--summon with 3 tribute
  	local e1 = Effect.CreateEffect(c)
  	e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE + EFFECT_FLAG_UNCOPYABLE)
  	e1:SetType(EFFECT_TYPE_SINGLE)
  	e1:SetCode(EFFECT_LIMIT_SUMMON_PROC)
  	e1:SetCondition(s.ttcon)
  	e1:SetOperation(s.ttop)
  	e1:SetValue(SUMMON_TYPE_ADVANCE)
  	c:RegisterEffect(e1)
  	local e2 = e1:Clone()
  	e2:SetCode(EFFECT_LIMIT_SET_PROC)
  	c:RegisterEffect(e2)
  	--cannot special summon
  	local e3 = Effect.CreateEffect(c)
  	e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE + EFFECT_FLAG_UNCOPYABLE)
  	e3:SetType(EFFECT_TYPE_SINGLE)
  	e3:SetCode(EFFECT_SPSUMMON_CONDITION)
  	c:RegisterEffect(e3)
  	--half atk
  	local e4 = Effect.CreateEffect(c)
  	e4:SetType(EFFECT_TYPE_FIELD)
  	e4:SetCode(EFFECT_SET_ATTACK_FINAL)
  	e4:SetRange(LOCATION_MZONE)
  	e4:SetProperty(0, EFFECT_FLAG2_WICKED)
  	e4:SetTargetRange(LOCATION_MZONE, LOCATION_MZONE)
  	e4:SetTarget(s.atktg)
  	e4:SetValue(s.atkval)
  	c:RegisterEffect(e4)
  	local e5 = e4:Clone()
  	e5:SetCode(EFFECT_SET_DEFENSE_FINAL)
  	e5:SetValue(s.defval)
  	c:RegisterEffect(e5)
  end
  function s.ttcon(e, c, minc)
  	if c == nil then
  		return true
  	end
  	return minc <= 3 and Duel.CheckTribute(c, 3)
  end
  function s.ttop(e, tp, eg, ep, ev, re, r, rp, c)
  	local g = Duel.SelectTribute(tp, c, 3, 3)
  	c:SetMaterial(g)
  	Duel.Release(g, REASON_SUMMON + REASON_MATERIAL)
  end
  function s.atktg(e, c)
  	return c ~= e:GetHandler()
  end
  function s.atkval(e, c)
  	return math.ceil(c:GetAttack() / 2)
  end
  function s.defval(e, c)
  	return math.ceil(c:GetDefense() / 2)
  end
  
  