name: Silent
card_text: 1 Tuner + 1+ non-Tuner monsters
  If this card is Special Summoned: You can target 1 Level 4 or lower Psychic monster in your GY or banishment; Special Summon it, then you can increase its Level by 1, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Psychic monsters. You can only use this effect of "Silent Psychic Magician" once per turn. If this card you control would be used as Synchro Material, you can treat it as a non-Tuner.
lua: local s, id, o = GetID()
  function s.initial_effect(c)
  	--synchro summon
  	aux.AddSynchroProcedure(c, nil, aux.NonTuner(nil), 1)
  	c:EnableReviveLimit()
  	--special summon
  	local e1 = Effect.CreateEffect(c)
  	e1:SetDescription(aux.Stringid(id, 0))
  	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
  	e1:SetType(EFFECT_TYPE_SINGLE + EFFECT_TYPE_TRIGGER_O)
  	e1:SetCode(EVENT_SPSUMMON_SUCCESS)
  	e1:SetProperty(EFFECT_FLAG_CARD_TARGET + EFFECT_FLAG_DELAY)
  	e1:SetCountLimit(1, id)
  	e1:SetTarget(s.sptg)
  	e1:SetOperation(s.spop)
  	c:RegisterEffect(e1)
  	--nontuner
  	local e2 = Effect.CreateEffect(c)
  	e2:SetType(EFFECT_TYPE_SINGLE)
  	e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
  	e2:SetRange(LOCATION_MZONE)
  	e2:SetCode(EFFECT_NONTUNER)
  	e2:SetValue(s.tnval)
  	c:RegisterEffect(e2)
  end
  function s.spfilter(c, e, tp)
  	return c:IsFaceupEx() and c:IsRace(RACE_PSYCHO) and c:IsLevelBelow(4) and c:IsCanBeSpecialSummoned(e, 0, tp, false, false)
  end
  function s.sptg(e, tp, eg, ep, ev, re, r, rp, chk, chkc)
  	if chkc then
  		return chkc:IsLocation(LOCATION_GRAVE + LOCATION_REMOVED) and chkc:IsControler(tp) and s.spfilter(chkc, e, tp)
  	end
  	if chk == 0 then
  		return Duel.GetLocationCount(tp, LOCATION_MZONE) > 0 and Duel.IsExistingTarget(s.spfilter, tp, LOCATION_GRAVE + LOCATION_REMOVED, 0, 1, nil, e, tp)
  	end
  	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_SPSUMMON)
  	local g = Duel.SelectTarget(tp, s.spfilter, tp, LOCATION_GRAVE + LOCATION_REMOVED, 0, 1, 1, nil, e, tp)
  	Duel.SetOperationInfo(0, CATEGORY_SPECIAL_SUMMON, g, 1, 0, 0)
  end
  function s.spop(e, tp, eg, ep, ev, re, r, rp)
  	local tc = Duel.GetFirstTarget()
  	if tc:IsRelateToChain() and aux.NecroValleyFilter()(tc) and Duel.SpecialSummon(tc, 0, tp, tp, false, false, POS_FACEUP) ~= 0 and Duel.SelectYesNo(tp, aux.Stringid(id, 1)) then
  		Duel.BreakEffect()
  		local e1 = Effect.CreateEffect(e:GetHandler())
  		e1:SetType(EFFECT_TYPE_SINGLE)
  		e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
  		e1:SetCode(EFFECT_UPDATE_LEVEL)
  		e1:SetReset(RESET_EVENT + RESETS_STANDARD)
  		e1:SetValue(1)
  		tc:RegisterEffect(e1)
  	end
  	local e1 = Effect.CreateEffect(e:GetHandler())
  	e1:SetType(EFFECT_TYPE_FIELD)
  	e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
  	e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
  	e1:SetTargetRange(1, 0)
  	e1:SetTarget(s.splimit)
  	e1:SetReset(RESET_PHASE + PHASE_END)
  	Duel.RegisterEffect(e1, tp)
  end
  function s.splimit(e, c)
  	return not c:IsRace(RACE_PSYCHO) and c:IsLocation(LOCATION_EXTRA)
  end
  function s.tnval(e, c)
  	return e:GetHandler():IsControler(c:GetControler())
  end
  
  
source_text: Silent
  1 Tuner + 1+ non-Tuner monsters
  If this card is Special Summoned: You can target 1 Level 4 or lower Psychic monster in your GY or banishment; Special Summon it, then you can increase its Level by 1, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Psychic monsters. You can only use this effect of "Silent Psychic Magician" once per turn. If this card you control would be used as Synchro Material, you can treat it as a non-Tuner.
target_text: -- Silent
  local s, id, o = GetID()
  function s.initial_effect(c)
  	--synchro summon
  	aux.AddSynchroProcedure(c, nil, aux.NonTuner(nil), 1)
  	c:EnableReviveLimit()
  	--special summon
  	local e1 = Effect.CreateEffect(c)
  	e1:SetDescription(aux.Stringid(id, 0))
  	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
  	e1:SetType(EFFECT_TYPE_SINGLE + EFFECT_TYPE_TRIGGER_O)
  	e1:SetCode(EVENT_SPSUMMON_SUCCESS)
  	e1:SetProperty(EFFECT_FLAG_CARD_TARGET + EFFECT_FLAG_DELAY)
  	e1:SetCountLimit(1, id)
  	e1:SetTarget(s.sptg)
  	e1:SetOperation(s.spop)
  	c:RegisterEffect(e1)
  	--nontuner
  	local e2 = Effect.CreateEffect(c)
  	e2:SetType(EFFECT_TYPE_SINGLE)
  	e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
  	e2:SetRange(LOCATION_MZONE)
  	e2:SetCode(EFFECT_NONTUNER)
  	e2:SetValue(s.tnval)
  	c:RegisterEffect(e2)
  end
  function s.spfilter(c, e, tp)
  	return c:IsFaceupEx() and c:IsRace(RACE_PSYCHO) and c:IsLevelBelow(4) and c:IsCanBeSpecialSummoned(e, 0, tp, false, false)
  end
  function s.sptg(e, tp, eg, ep, ev, re, r, rp, chk, chkc)
  	if chkc then
  		return chkc:IsLocation(LOCATION_GRAVE + LOCATION_REMOVED) and chkc:IsControler(tp) and s.spfilter(chkc, e, tp)
  	end
  	if chk == 0 then
  		return Duel.GetLocationCount(tp, LOCATION_MZONE) > 0 and Duel.IsExistingTarget(s.spfilter, tp, LOCATION_GRAVE + LOCATION_REMOVED, 0, 1, nil, e, tp)
  	end
  	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_SPSUMMON)
  	local g = Duel.SelectTarget(tp, s.spfilter, tp, LOCATION_GRAVE + LOCATION_REMOVED, 0, 1, 1, nil, e, tp)
  	Duel.SetOperationInfo(0, CATEGORY_SPECIAL_SUMMON, g, 1, 0, 0)
  end
  function s.spop(e, tp, eg, ep, ev, re, r, rp)
  	local tc = Duel.GetFirstTarget()
  	if tc:IsRelateToChain() and aux.NecroValleyFilter()(tc) and Duel.SpecialSummon(tc, 0, tp, tp, false, false, POS_FACEUP) ~= 0 and Duel.SelectYesNo(tp, aux.Stringid(id, 1)) then
  		Duel.BreakEffect()
  		local e1 = Effect.CreateEffect(e:GetHandler())
  		e1:SetType(EFFECT_TYPE_SINGLE)
  		e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
  		e1:SetCode(EFFECT_UPDATE_LEVEL)
  		e1:SetReset(RESET_EVENT + RESETS_STANDARD)
  		e1:SetValue(1)
  		tc:RegisterEffect(e1)
  	end
  	local e1 = Effect.CreateEffect(e:GetHandler())
  	e1:SetType(EFFECT_TYPE_FIELD)
  	e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
  	e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
  	e1:SetTargetRange(1, 0)
  	e1:SetTarget(s.splimit)
  	e1:SetReset(RESET_PHASE + PHASE_END)
  	Duel.RegisterEffect(e1, tp)
  end
  function s.splimit(e, c)
  	return not c:IsRace(RACE_PSYCHO) and c:IsLocation(LOCATION_EXTRA)
  end
  function s.tnval(e, c)
  	return e:GetHandler():IsControler(c:GetControler())
  end
  
  