name: Trickstar
card_text: Special Summon 2 "Trickstar Tokens" (Fairy/LIGHT/Level 1/ATK 0/DEF 0). If a "Trickstar" monster(s) you control that was Special Summoned from the Extra Deck would be destroyed by battle or card effect, you can banish this card from your GY instead. You cannot Normal or Special Summon monsters the turn you activate this card, except "Trickstar" monsters. You can only activate 1 "Trickstar Festival" per turn.
external_ids: local CARD_ID_0 = 59822133 --Blue-Eyes Spirit Dragon
  local CARD_ID_1 = 51208047 --Shiranui Token
  local CARD_ID_2 = 62481204 --Shiranui Token
  local SETCARD_ID_0 = 0xfb --Trickstar
  
lua: local CARD_ID_0 = 59822133 --Blue-Eyes Spirit Dragon
  local CARD_ID_1 = 51208047 --Shiranui Token
  local CARD_ID_2 = 62481204 --Shiranui Token
  local SETCARD_ID_0 = 0xfb --Trickstar
  local s, id, o = GetID()
  function s.initial_effect(c)
  	--Activate
  	local e1 = Effect.CreateEffect(c)
  	e1:SetCategory(CATEGORY_SPECIAL_SUMMON + CATEGORY_TOKEN)
  	e1:SetType(EFFECT_TYPE_ACTIVATE)
  	e1:SetCode(EVENT_FREE_CHAIN)
  	e1:SetCountLimit(1, id + EFFECT_COUNT_CODE_OATH)
  	e1:SetCost(s.cost)
  	e1:SetTarget(s.target)
  	e1:SetOperation(s.activate)
  	c:RegisterEffect(e1)
  	--destroy replace
  	local e2 = Effect.CreateEffect(c)
  	e2:SetType(EFFECT_TYPE_CONTINUOUS + EFFECT_TYPE_FIELD)
  	e2:SetCode(EFFECT_DESTROY_REPLACE)
  	e2:SetRange(LOCATION_GRAVE)
  	e2:SetTarget(s.reptg)
  	e2:SetValue(s.repval)
  	e2:SetOperation(s.repop)
  	c:RegisterEffect(e2)
  	Duel.AddCustomActivityCounter(id, ACTIVITY_SUMMON, s.counterfilter)
  	Duel.AddCustomActivityCounter(id, ACTIVITY_SPSUMMON, s.counterfilter)
  end
  function s.counterfilter(c)
  	return c:IsSetCard(SETCARD_ID_0)
  end
  function s.cost(e, tp, eg, ep, ev, re, r, rp, chk)
  	if chk == 0 then
  		return Duel.GetCustomActivityCount(id, tp, ACTIVITY_SUMMON) == 0 and Duel.GetCustomActivityCount(id, tp, ACTIVITY_SPSUMMON) == 0
  	end
  	local e1 = Effect.CreateEffect(e:GetHandler())
  	e1:SetType(EFFECT_TYPE_FIELD)
  	e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET + EFFECT_FLAG_OATH)
  	e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
  	e1:SetReset(RESET_PHASE + PHASE_END)
  	e1:SetTargetRange(1, 0)
  	e1:SetTarget(s.sumlimit)
  	Duel.RegisterEffect(e1, tp)
  	local e2 = e1:Clone()
  	e2:SetCode(EFFECT_CANNOT_SUMMON)
  	Duel.RegisterEffect(e2, tp)
  end
  function s.sumlimit(e, c, sump, sumtype, sumpos, targetp, se)
  	return not c:IsSetCard(SETCARD_ID_0)
  end
  function s.target(e, tp, eg, ep, ev, re, r, rp, chk)
  	if chk == 0 then
  		return not Duel.IsPlayerAffectedByEffect(tp, CARD_ID_0)
  			and Duel.GetLocationCount(tp, LOCATION_MZONE) > 1
  			and Duel.IsPlayerCanSpecialSummonMonster(tp, CARD_ID_1, SETCARD_ID_0, TYPES_TOKEN_MONSTER, 0, 0, 1, RACE_FAIRY, ATTRIBUTE_LIGHT)
  	end
  	Duel.SetOperationInfo(0, CATEGORY_TOKEN, nil, 2, 0, 0)
  	Duel.SetOperationInfo(0, CATEGORY_SPECIAL_SUMMON, nil, 2, 0, 0)
  end
  function s.activate(e, tp, eg, ep, ev, re, r, rp)
  	if Duel.IsPlayerAffectedByEffect(tp, CARD_ID_0) then
  		return
  	end
  	if Duel.GetLocationCount(tp, LOCATION_MZONE) > 1 and Duel.IsPlayerCanSpecialSummonMonster(tp, CARD_ID_1, SETCARD_ID_0, TYPES_TOKEN_MONSTER, 0, 0, 1, RACE_FAIRY, ATTRIBUTE_LIGHT) then
  		for i = 1, 2 do
  			local token = Duel.CreateToken(tp, id + 1)
  			Duel.SpecialSummonStep(token, 0, tp, tp, false, false, POS_FACEUP)
  		end
  		Duel.SpecialSummonComplete()
  	end
  end
  function s.repfilter(c, tp)
  	return c:IsFaceup()
  		and c:IsControler(tp)
  		and c:IsLocation(LOCATION_MZONE)
  		and c:IsSummonLocation(LOCATION_EXTRA)
  		and c:IsSetCard(SETCARD_ID_0)
  		and c:IsReason(REASON_BATTLE + REASON_EFFECT)
  		and not c:IsReason(REASON_REPLACE)
  end
  function s.reptg(e, tp, eg, ep, ev, re, r, rp, chk)
  	if chk == 0 then
  		return eg:IsExists(s.repfilter, 1, nil, tp) and e:GetHandler():IsAbleToRemove()
  	end
  	return Duel.SelectEffectYesNo(tp, e:GetHandler(), 96)
  end
  function s.repval(e, c)
  	return s.repfilter(c, e:GetHandlerPlayer())
  end
  function s.repop(e, tp, eg, ep, ev, re, r, rp)
  	Duel.Remove(e:GetHandler(), POS_FACEUP, REASON_EFFECT + REASON_REPLACE)
  end
  
  
source_text: Trickstar
  Special Summon 2 "Trickstar Tokens" (Fairy/LIGHT/Level 1/ATK 0/DEF 0). If a "Trickstar" monster(s) you control that was Special Summoned from the Extra Deck would be destroyed by battle or card effect, you can banish this card from your GY instead. You cannot Normal or Special Summon monsters the turn you activate this card, except "Trickstar" monsters. You can only activate 1 "Trickstar Festival" per turn.
target_text: -- Trickstar
  local CARD_ID_0 = 59822133 --Blue-Eyes Spirit Dragon
  local CARD_ID_1 = 51208047 --Shiranui Token
  local CARD_ID_2 = 62481204 --Shiranui Token
  local SETCARD_ID_0 = 0xfb --Trickstar
  local s, id, o = GetID()
  function s.initial_effect(c)
  	--Activate
  	local e1 = Effect.CreateEffect(c)
  	e1:SetCategory(CATEGORY_SPECIAL_SUMMON + CATEGORY_TOKEN)
  	e1:SetType(EFFECT_TYPE_ACTIVATE)
  	e1:SetCode(EVENT_FREE_CHAIN)
  	e1:SetCountLimit(1, id + EFFECT_COUNT_CODE_OATH)
  	e1:SetCost(s.cost)
  	e1:SetTarget(s.target)
  	e1:SetOperation(s.activate)
  	c:RegisterEffect(e1)
  	--destroy replace
  	local e2 = Effect.CreateEffect(c)
  	e2:SetType(EFFECT_TYPE_CONTINUOUS + EFFECT_TYPE_FIELD)
  	e2:SetCode(EFFECT_DESTROY_REPLACE)
  	e2:SetRange(LOCATION_GRAVE)
  	e2:SetTarget(s.reptg)
  	e2:SetValue(s.repval)
  	e2:SetOperation(s.repop)
  	c:RegisterEffect(e2)
  	Duel.AddCustomActivityCounter(id, ACTIVITY_SUMMON, s.counterfilter)
  	Duel.AddCustomActivityCounter(id, ACTIVITY_SPSUMMON, s.counterfilter)
  end
  function s.counterfilter(c)
  	return c:IsSetCard(SETCARD_ID_0)
  end
  function s.cost(e, tp, eg, ep, ev, re, r, rp, chk)
  	if chk == 0 then
  		return Duel.GetCustomActivityCount(id, tp, ACTIVITY_SUMMON) == 0 and Duel.GetCustomActivityCount(id, tp, ACTIVITY_SPSUMMON) == 0
  	end
  	local e1 = Effect.CreateEffect(e:GetHandler())
  	e1:SetType(EFFECT_TYPE_FIELD)
  	e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET + EFFECT_FLAG_OATH)
  	e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
  	e1:SetReset(RESET_PHASE + PHASE_END)
  	e1:SetTargetRange(1, 0)
  	e1:SetTarget(s.sumlimit)
  	Duel.RegisterEffect(e1, tp)
  	local e2 = e1:Clone()
  	e2:SetCode(EFFECT_CANNOT_SUMMON)
  	Duel.RegisterEffect(e2, tp)
  end
  function s.sumlimit(e, c, sump, sumtype, sumpos, targetp, se)
  	return not c:IsSetCard(SETCARD_ID_0)
  end
  function s.target(e, tp, eg, ep, ev, re, r, rp, chk)
  	if chk == 0 then
  		return not Duel.IsPlayerAffectedByEffect(tp, CARD_ID_0)
  			and Duel.GetLocationCount(tp, LOCATION_MZONE) > 1
  			and Duel.IsPlayerCanSpecialSummonMonster(tp, CARD_ID_1, SETCARD_ID_0, TYPES_TOKEN_MONSTER, 0, 0, 1, RACE_FAIRY, ATTRIBUTE_LIGHT)
  	end
  	Duel.SetOperationInfo(0, CATEGORY_TOKEN, nil, 2, 0, 0)
  	Duel.SetOperationInfo(0, CATEGORY_SPECIAL_SUMMON, nil, 2, 0, 0)
  end
  function s.activate(e, tp, eg, ep, ev, re, r, rp)
  	if Duel.IsPlayerAffectedByEffect(tp, CARD_ID_0) then
  		return
  	end
  	if Duel.GetLocationCount(tp, LOCATION_MZONE) > 1 and Duel.IsPlayerCanSpecialSummonMonster(tp, CARD_ID_1, SETCARD_ID_0, TYPES_TOKEN_MONSTER, 0, 0, 1, RACE_FAIRY, ATTRIBUTE_LIGHT) then
  		for i = 1, 2 do
  			local token = Duel.CreateToken(tp, id + 1)
  			Duel.SpecialSummonStep(token, 0, tp, tp, false, false, POS_FACEUP)
  		end
  		Duel.SpecialSummonComplete()
  	end
  end
  function s.repfilter(c, tp)
  	return c:IsFaceup()
  		and c:IsControler(tp)
  		and c:IsLocation(LOCATION_MZONE)
  		and c:IsSummonLocation(LOCATION_EXTRA)
  		and c:IsSetCard(SETCARD_ID_0)
  		and c:IsReason(REASON_BATTLE + REASON_EFFECT)
  		and not c:IsReason(REASON_REPLACE)
  end
  function s.reptg(e, tp, eg, ep, ev, re, r, rp, chk)
  	if chk == 0 then
  		return eg:IsExists(s.repfilter, 1, nil, tp) and e:GetHandler():IsAbleToRemove()
  	end
  	return Duel.SelectEffectYesNo(tp, e:GetHandler(), 96)
  end
  function s.repval(e, c)
  	return s.repfilter(c, e:GetHandlerPlayer())
  end
  function s.repop(e, tp, eg, ep, ev, re, r, rp)
  	Duel.Remove(e:GetHandler(), POS_FACEUP, REASON_EFFECT + REASON_REPLACE)
  end
  
  