name: Swift
card_text: If this is the only card in your hand, you can Normal Summon this card without Tributing.
lua: local s, id, o = GetID()
  function s.initial_effect(c)
  	--summon
  	local e1 = Effect.CreateEffect(c)
  	e1:SetDescription(aux.Stringid(id, 0))
  	e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE + EFFECT_FLAG_UNCOPYABLE)
  	e1:SetType(EFFECT_TYPE_SINGLE)
  	e1:SetCode(EFFECT_SUMMON_PROC)
  	e1:SetCondition(s.ntcon)
  	c:RegisterEffect(e1)
  end
  function s.ntcon(e, c, minc)
  	if c == nil then
  		return true
  	end
  	return minc == 0 and c:IsLevelAbove(5) and Duel.GetFieldGroupCount(c:GetControler(), LOCATION_HAND, 0) == 1 and Duel.GetLocationCount(c:GetControler(), LOCATION_MZONE) > 0
  end
  
  
source_text: Swift
  If this is the only card in your hand, you can Normal Summon this card without Tributing.
target_text: -- Swift
  local s, id, o = GetID()
  function s.initial_effect(c)
  	--summon
  	local e1 = Effect.CreateEffect(c)
  	e1:SetDescription(aux.Stringid(id, 0))
  	e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE + EFFECT_FLAG_UNCOPYABLE)
  	e1:SetType(EFFECT_TYPE_SINGLE)
  	e1:SetCode(EFFECT_SUMMON_PROC)
  	e1:SetCondition(s.ntcon)
  	c:RegisterEffect(e1)
  end
  function s.ntcon(e, c, minc)
  	if c == nil then
  		return true
  	end
  	return minc == 0 and c:IsLevelAbove(5) and Duel.GetFieldGroupCount(c:GetControler(), LOCATION_HAND, 0) == 1 and Duel.GetLocationCount(c:GetControler(), LOCATION_MZONE) > 0
  end
  
  