name: 対空放花
card_text: 自分フィールド上に存在する昆虫族モンスター1体を生け贄に捧げる度に、相手ライフに800ポイントダメージを与える。
lua: local s, id, o = GetID()
  function s.initial_effect(c)
  	--damage
  	local e1 = Effect.CreateEffect(c)
  	e1:SetDescription(aux.Stringid(id, 0))
  	e1:SetCategory(CATEGORY_DAMAGE)
  	e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
  	e1:SetType(EFFECT_TYPE_IGNITION)
  	e1:SetRange(LOCATION_MZONE)
  	e1:SetCost(s.damcost)
  	e1:SetTarget(s.damtg)
  	e1:SetOperation(s.damop)
  	c:RegisterEffect(e1)
  end
  function s.damcost(e, tp, eg, ep, ev, re, r, rp, chk)
  	if chk == 0 then
  		return Duel.CheckReleaseGroup(tp, Card.IsRace, 1, nil, RACE_INSECT)
  	end
  	local g = Duel.SelectReleaseGroup(tp, Card.IsRace, 1, 1, nil, RACE_INSECT)
  	Duel.Release(g, REASON_COST)
  end
  function s.damtg(e, tp, eg, ep, ev, re, r, rp, chk)
  	if chk == 0 then
  		return true
  	end
  	Duel.SetTargetPlayer(1 - tp)
  	Duel.SetTargetParam(800)
  	Duel.SetOperationInfo(0, CATEGORY_DAMAGE, 0, 0, 1 - tp, 800)
  end
  function s.damop(e, tp, eg, ep, ev, re, r, rp)
  	local p, d = Duel.GetChainInfo(0, CHAININFO_TARGET_PLAYER, CHAININFO_TARGET_PARAM)
  	Duel.Damage(p, d, REASON_EFFECT)
  end
  
  
source_text: 対空放花
  自分フィールド上に存在する昆虫族モンスター1体を生け贄に捧げる度に、相手ライフに800ポイントダメージを与える。
target_text: -- 対空放花
  local s, id, o = GetID()
  function s.initial_effect(c)
  	--damage
  	local e1 = Effect.CreateEffect(c)
  	e1:SetDescription(aux.Stringid(id, 0))
  	e1:SetCategory(CATEGORY_DAMAGE)
  	e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
  	e1:SetType(EFFECT_TYPE_IGNITION)
  	e1:SetRange(LOCATION_MZONE)
  	e1:SetCost(s.damcost)
  	e1:SetTarget(s.damtg)
  	e1:SetOperation(s.damop)
  	c:RegisterEffect(e1)
  end
  function s.damcost(e, tp, eg, ep, ev, re, r, rp, chk)
  	if chk == 0 then
  		return Duel.CheckReleaseGroup(tp, Card.IsRace, 1, nil, RACE_INSECT)
  	end
  	local g = Duel.SelectReleaseGroup(tp, Card.IsRace, 1, 1, nil, RACE_INSECT)
  	Duel.Release(g, REASON_COST)
  end
  function s.damtg(e, tp, eg, ep, ev, re, r, rp, chk)
  	if chk == 0 then
  		return true
  	end
  	Duel.SetTargetPlayer(1 - tp)
  	Duel.SetTargetParam(800)
  	Duel.SetOperationInfo(0, CATEGORY_DAMAGE, 0, 0, 1 - tp, 800)
  end
  function s.damop(e, tp, eg, ep, ev, re, r, rp)
  	local p, d = Duel.GetChainInfo(0, CHAININFO_TARGET_PLAYER, CHAININFO_TARGET_PARAM)
  	Duel.Damage(p, d, REASON_EFFECT)
  end
  
  