name: Libromancer
card_text: You can Ritual Summon this card with a "Libromancer" card. If this card was Ritual Summoned by using a monster(s) on the field, it cannot be destroyed by battle, also any battle damage it inflicts to your opponent is doubled. This card can make up to 2 attacks on monsters during each Battle Phase. When a monster declares an attack: You can banish 1 "Libromancer" Ritual Monster from your GY; this card gains 200 ATK.
external_ids: local SETCARD_ID_0 = 0x17c --Libromancer
  
lua: local SETCARD_ID_0 = 0x17c --Libromancer
  local s, id, o = GetID()
  function s.initial_effect(c)
  	c:EnableReviveLimit()
  	--get effect
  	local e1 = Effect.CreateEffect(c)
  	e1:SetType(EFFECT_TYPE_SINGLE)
  	e1:SetCode(EFFECT_MATERIAL_CHECK)
  	e1:SetValue(s.matcheck)
  	c:RegisterEffect(e1)
  	local e2 = Effect.CreateEffect(c)
  	e2:SetType(EFFECT_TYPE_SINGLE)
  	e2:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
  	e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
  	e2:SetRange(LOCATION_MZONE)
  	e2:SetCondition(s.matcon)
  	e2:SetValue(1)
  	c:RegisterEffect(e2)
  	local e3 = Effect.CreateEffect(c)
  	e3:SetType(EFFECT_TYPE_SINGLE)
  	e3:SetCode(EFFECT_CHANGE_BATTLE_DAMAGE)
  	e3:SetCondition(s.matcon)
  	e3:SetValue(aux.ChangeBattleDamage(1, DOUBLE_DAMAGE))
  	c:RegisterEffect(e3)
  	--twice attack
  	local e4 = Effect.CreateEffect(c)
  	e4:SetType(EFFECT_TYPE_SINGLE)
  	e4:SetCode(EFFECT_EXTRA_ATTACK_MONSTER)
  	e4:SetValue(1)
  	c:RegisterEffect(e4)
  	--atk up
  	local e5 = Effect.CreateEffect(c)
  	e5:SetCategory(CATEGORY_ATKCHANGE)
  	e5:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_TRIGGER_O)
  	e5:SetCode(EVENT_ATTACK_ANNOUNCE)
  	e5:SetRange(LOCATION_MZONE)
  	e5:SetCost(s.atkcost)
  	e5:SetOperation(s.atkop)
  	c:RegisterEffect(e5)
  end
  function s.matcheck(e, c)
  	if c:GetMaterial():IsExists(Card.IsLocation, 1, nil, LOCATION_MZONE) then
  		c:RegisterFlagEffect(id, RESET_EVENT + RESETS_STANDARD - RESET_TOFIELD, EFFECT_FLAG_CLIENT_HINT, 1, 0, aux.Stringid(id, 0))
  	end
  end
  function s.matcon(e)
  	local c = e:GetHandler()
  	return c:IsSummonType(SUMMON_TYPE_RITUAL) and c:GetFlagEffect(id) > 0
  end
  function s.filter(c)
  	return c:IsType(TYPE_MONSTER) and c:IsType(TYPE_RITUAL) and c:IsSetCard(SETCARD_ID_0) and c:IsAbleToRemoveAsCost()
  end
  function s.atkcost(e, tp, eg, ep, ev, re, r, rp, chk)
  	if chk == 0 then
  		return Duel.IsExistingMatchingCard(s.filter, tp, LOCATION_GRAVE, 0, 1, nil)
  	end
  	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_REMOVE)
  	local g = Duel.SelectMatchingCard(tp, s.filter, tp, LOCATION_GRAVE, 0, 1, 1, nil)
  	Duel.Remove(g, POS_FACEUP, REASON_COST)
  end
  function s.atkop(e, tp, eg, ep, ev, re, r, rp)
  	local c = e:GetHandler()
  	if c:IsFaceup() and c:IsRelateToEffect(e) then
  		local e1 = Effect.CreateEffect(c)
  		e1:SetType(EFFECT_TYPE_SINGLE)
  		e1:SetCode(EFFECT_UPDATE_ATTACK)
  		e1:SetValue(200)
  		e1:SetReset(RESET_EVENT + RESETS_STANDARD + RESET_DISABLE)
  		c:RegisterEffect(e1)
  	end
  end
  
  
source_text: Libromancer
  You can Ritual Summon this card with a "Libromancer" card. If this card was Ritual Summoned by using a monster(s) on the field, it cannot be destroyed by battle, also any battle damage it inflicts to your opponent is doubled. This card can make up to 2 attacks on monsters during each Battle Phase. When a monster declares an attack: You can banish 1 "Libromancer" Ritual Monster from your GY; this card gains 200 ATK.
target_text: -- Libromancer
  local SETCARD_ID_0 = 0x17c --Libromancer
  local s, id, o = GetID()
  function s.initial_effect(c)
  	c:EnableReviveLimit()
  	--get effect
  	local e1 = Effect.CreateEffect(c)
  	e1:SetType(EFFECT_TYPE_SINGLE)
  	e1:SetCode(EFFECT_MATERIAL_CHECK)
  	e1:SetValue(s.matcheck)
  	c:RegisterEffect(e1)
  	local e2 = Effect.CreateEffect(c)
  	e2:SetType(EFFECT_TYPE_SINGLE)
  	e2:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
  	e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
  	e2:SetRange(LOCATION_MZONE)
  	e2:SetCondition(s.matcon)
  	e2:SetValue(1)
  	c:RegisterEffect(e2)
  	local e3 = Effect.CreateEffect(c)
  	e3:SetType(EFFECT_TYPE_SINGLE)
  	e3:SetCode(EFFECT_CHANGE_BATTLE_DAMAGE)
  	e3:SetCondition(s.matcon)
  	e3:SetValue(aux.ChangeBattleDamage(1, DOUBLE_DAMAGE))
  	c:RegisterEffect(e3)
  	--twice attack
  	local e4 = Effect.CreateEffect(c)
  	e4:SetType(EFFECT_TYPE_SINGLE)
  	e4:SetCode(EFFECT_EXTRA_ATTACK_MONSTER)
  	e4:SetValue(1)
  	c:RegisterEffect(e4)
  	--atk up
  	local e5 = Effect.CreateEffect(c)
  	e5:SetCategory(CATEGORY_ATKCHANGE)
  	e5:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_TRIGGER_O)
  	e5:SetCode(EVENT_ATTACK_ANNOUNCE)
  	e5:SetRange(LOCATION_MZONE)
  	e5:SetCost(s.atkcost)
  	e5:SetOperation(s.atkop)
  	c:RegisterEffect(e5)
  end
  function s.matcheck(e, c)
  	if c:GetMaterial():IsExists(Card.IsLocation, 1, nil, LOCATION_MZONE) then
  		c:RegisterFlagEffect(id, RESET_EVENT + RESETS_STANDARD - RESET_TOFIELD, EFFECT_FLAG_CLIENT_HINT, 1, 0, aux.Stringid(id, 0))
  	end
  end
  function s.matcon(e)
  	local c = e:GetHandler()
  	return c:IsSummonType(SUMMON_TYPE_RITUAL) and c:GetFlagEffect(id) > 0
  end
  function s.filter(c)
  	return c:IsType(TYPE_MONSTER) and c:IsType(TYPE_RITUAL) and c:IsSetCard(SETCARD_ID_0) and c:IsAbleToRemoveAsCost()
  end
  function s.atkcost(e, tp, eg, ep, ev, re, r, rp, chk)
  	if chk == 0 then
  		return Duel.IsExistingMatchingCard(s.filter, tp, LOCATION_GRAVE, 0, 1, nil)
  	end
  	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_REMOVE)
  	local g = Duel.SelectMatchingCard(tp, s.filter, tp, LOCATION_GRAVE, 0, 1, 1, nil)
  	Duel.Remove(g, POS_FACEUP, REASON_COST)
  end
  function s.atkop(e, tp, eg, ep, ev, re, r, rp)
  	local c = e:GetHandler()
  	if c:IsFaceup() and c:IsRelateToEffect(e) then
  		local e1 = Effect.CreateEffect(c)
  		e1:SetType(EFFECT_TYPE_SINGLE)
  		e1:SetCode(EFFECT_UPDATE_ATTACK)
  		e1:SetValue(200)
  		e1:SetReset(RESET_EVENT + RESETS_STANDARD + RESET_DISABLE)
  		c:RegisterEffect(e1)
  	end
  end
  
  