name: Libromancer
card_text: You can Ritual Summon this card with a "Libromancer" card. If this card is Ritual Summoned by using a monster(s) on the field, it cannot be destroyed, or banished, by card effects. Gains 200 ATK/DEF each time your opponent activates a card or effect, while you control this card with ATK less than 3000 in the Monster Zone.
lua: local s, id, o = GetID()
  function s.initial_effect(c)
  	c:EnableReviveLimit()
  	--Ritual mats
  	local e1 = Effect.CreateEffect(c)
  	e1:SetType(EFFECT_TYPE_SINGLE)
  	e1:SetCode(EFFECT_MATERIAL_CHECK)
  	e1:SetValue(s.matcheck)
  	c:RegisterEffect(e1)
  	--cant destroy by eff
  	local e2 = Effect.CreateEffect(c)
  	e2:SetType(EFFECT_TYPE_SINGLE)
  	e2:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
  	e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
  	e2:SetRange(LOCATION_MZONE)
  	e2:SetCondition(s.matcon)
  	e2:SetValue(1)
  	c:RegisterEffect(e2)
  	--cant banish by eff
  	local e3 = Effect.CreateEffect(c)
  	e3:SetType(EFFECT_TYPE_FIELD)
  	e3:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
  	e3:SetCode(EFFECT_CANNOT_REMOVE)
  	e3:SetRange(LOCATION_MZONE)
  	e3:SetTargetRange(1, 1)
  	e3:SetTarget(s.rmlimit)
  	e3:SetCondition(s.matcon)
  	c:RegisterEffect(e3)
  	--buff atk/def
  	local e4 = Effect.CreateEffect(c)
  	e4:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_CONTINUOUS)
  	e4:SetCode(EVENT_CHAINING)
  	e4:SetRange(LOCATION_MZONE)
  	e4:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
  	e4:SetOperation(s.regop)
  	c:RegisterEffect(e4)
  	local e5 = Effect.CreateEffect(c)
  	e5:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_CONTINUOUS)
  	e5:SetCode(EVENT_CHAIN_SOLVED)
  	e5:SetRange(LOCATION_MZONE)
  	e5:SetCondition(s.atkcon)
  	e5:SetOperation(s.atkop)
  	c:RegisterEffect(e5)
  end
  function s.matcheck(e, c)
  	if c:GetMaterial():IsExists(Card.IsLocation, 1, nil, LOCATION_MZONE) then
  		local reset = RESET_EVENT + RESETS_STANDARD - RESET_TOFIELD
  		c:RegisterFlagEffect(id, reset, EFFECT_FLAG_CLIENT_HINT, 1, 0, aux.Stringid(id, 0))
  	end
  end
  function s.matcon(e)
  	local c = e:GetHandler()
  	return c:IsSummonType(SUMMON_TYPE_RITUAL) and c:GetFlagEffect(id) > 0
  end
  function s.rmlimit(e, c, tp, r)
  	return c == e:GetHandler() and r == REASON_EFFECT
  end
  function s.regop(e, tp, eg, ep, ev, re, r, rp)
  	e:GetHandler():RegisterFlagEffect(id, RESET_EVENT + RESETS_STANDARD - RESET_TURN_SET + RESET_CHAIN, 0, 1)
  end
  function s.atkcon(e, tp, eg, ep, ev, re, r, rp)
  	local c = e:GetHandler()
  	return ep ~= tp and c:GetAttack() < 3000 and c:GetFlagEffect(id) ~= 0
  end
  function s.atkop(e, tp, eg, ep, ev, re, r, rp)
  	Duel.Hint(HINT_CARD, 0, id)
  	local c = e:GetHandler()
  	--buff stats
  	local e1 = Effect.CreateEffect(c)
  	e1:SetType(EFFECT_TYPE_SINGLE)
  	e1:SetCode(EFFECT_UPDATE_ATTACK)
  	e1:SetValue(200)
  	e1:SetReset(RESET_EVENT + RESETS_STANDARD + RESET_DISABLE)
  	c:RegisterEffect(e1)
  	local e2 = e1:Clone()
  	e2:SetCode(EFFECT_UPDATE_DEFENSE)
  	c:RegisterEffect(e2)
  end
  
  
source_text: Libromancer
  You can Ritual Summon this card with a "Libromancer" card. If this card is Ritual Summoned by using a monster(s) on the field, it cannot be destroyed, or banished, by card effects. Gains 200 ATK/DEF each time your opponent activates a card or effect, while you control this card with ATK less than 3000 in the Monster Zone.
target_text: -- Libromancer
  local s, id, o = GetID()
  function s.initial_effect(c)
  	c:EnableReviveLimit()
  	--Ritual mats
  	local e1 = Effect.CreateEffect(c)
  	e1:SetType(EFFECT_TYPE_SINGLE)
  	e1:SetCode(EFFECT_MATERIAL_CHECK)
  	e1:SetValue(s.matcheck)
  	c:RegisterEffect(e1)
  	--cant destroy by eff
  	local e2 = Effect.CreateEffect(c)
  	e2:SetType(EFFECT_TYPE_SINGLE)
  	e2:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
  	e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
  	e2:SetRange(LOCATION_MZONE)
  	e2:SetCondition(s.matcon)
  	e2:SetValue(1)
  	c:RegisterEffect(e2)
  	--cant banish by eff
  	local e3 = Effect.CreateEffect(c)
  	e3:SetType(EFFECT_TYPE_FIELD)
  	e3:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
  	e3:SetCode(EFFECT_CANNOT_REMOVE)
  	e3:SetRange(LOCATION_MZONE)
  	e3:SetTargetRange(1, 1)
  	e3:SetTarget(s.rmlimit)
  	e3:SetCondition(s.matcon)
  	c:RegisterEffect(e3)
  	--buff atk/def
  	local e4 = Effect.CreateEffect(c)
  	e4:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_CONTINUOUS)
  	e4:SetCode(EVENT_CHAINING)
  	e4:SetRange(LOCATION_MZONE)
  	e4:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
  	e4:SetOperation(s.regop)
  	c:RegisterEffect(e4)
  	local e5 = Effect.CreateEffect(c)
  	e5:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_CONTINUOUS)
  	e5:SetCode(EVENT_CHAIN_SOLVED)
  	e5:SetRange(LOCATION_MZONE)
  	e5:SetCondition(s.atkcon)
  	e5:SetOperation(s.atkop)
  	c:RegisterEffect(e5)
  end
  function s.matcheck(e, c)
  	if c:GetMaterial():IsExists(Card.IsLocation, 1, nil, LOCATION_MZONE) then
  		local reset = RESET_EVENT + RESETS_STANDARD - RESET_TOFIELD
  		c:RegisterFlagEffect(id, reset, EFFECT_FLAG_CLIENT_HINT, 1, 0, aux.Stringid(id, 0))
  	end
  end
  function s.matcon(e)
  	local c = e:GetHandler()
  	return c:IsSummonType(SUMMON_TYPE_RITUAL) and c:GetFlagEffect(id) > 0
  end
  function s.rmlimit(e, c, tp, r)
  	return c == e:GetHandler() and r == REASON_EFFECT
  end
  function s.regop(e, tp, eg, ep, ev, re, r, rp)
  	e:GetHandler():RegisterFlagEffect(id, RESET_EVENT + RESETS_STANDARD - RESET_TURN_SET + RESET_CHAIN, 0, 1)
  end
  function s.atkcon(e, tp, eg, ep, ev, re, r, rp)
  	local c = e:GetHandler()
  	return ep ~= tp and c:GetAttack() < 3000 and c:GetFlagEffect(id) ~= 0
  end
  function s.atkop(e, tp, eg, ep, ev, re, r, rp)
  	Duel.Hint(HINT_CARD, 0, id)
  	local c = e:GetHandler()
  	--buff stats
  	local e1 = Effect.CreateEffect(c)
  	e1:SetType(EFFECT_TYPE_SINGLE)
  	e1:SetCode(EFFECT_UPDATE_ATTACK)
  	e1:SetValue(200)
  	e1:SetReset(RESET_EVENT + RESETS_STANDARD + RESET_DISABLE)
  	c:RegisterEffect(e1)
  	local e2 = e1:Clone()
  	e2:SetCode(EFFECT_UPDATE_DEFENSE)
  	c:RegisterEffect(e2)
  end
  
  