name: Breath
card_text: This card can be used to Ritual Summon any WIND Ritual Monster. You must also Tribute monsters from your hand or field whose total Levels exactly equal the Level of the Ritual Monster you Ritual Summon.
lua: local s, id, o = GetID()
  function s.initial_effect(c)
  	aux.AddRitualProcEqual2(c, s.ritual_filter)
  end
  function s.ritual_filter(c)
  	return c:IsType(TYPE_RITUAL) and c:IsAttribute(ATTRIBUTE_WIND)
  end
  
  
source_text: Breath
  This card can be used to Ritual Summon any WIND Ritual Monster. You must also Tribute monsters from your hand or field whose total Levels exactly equal the Level of the Ritual Monster you Ritual Summon.
target_text: -- Breath
  local s, id, o = GetID()
  function s.initial_effect(c)
  	aux.AddRitualProcEqual2(c, s.ritual_filter)
  end
  function s.ritual_filter(c)
  	return c:IsType(TYPE_RITUAL) and c:IsAttribute(ATTRIBUTE_WIND)
  end
  
  