name: Elemental
card_text: Once, while this card is in the GY, you can Normal Summon 1 Level 5 or higher "Elemental HERO" monster without Tributing.
external_ids: local SETCARD_ID_0 = 0x3008 --Elemental
  
lua: local SETCARD_ID_0 = 0x3008 --Elemental
  local s, id, o = GetID()
  function s.initial_effect(c)
  	--summon with no tribute
  	local e1 = Effect.CreateEffect(c)
  	e1:SetDescription(aux.Stringid(id, 0))
  	e1:SetType(EFFECT_TYPE_FIELD)
  	e1:SetRange(LOCATION_GRAVE)
  	e1:SetTargetRange(LOCATION_HAND, 0)
  	e1:SetCode(EFFECT_SUMMON_PROC)
  	e1:SetProperty(EFFECT_FLAG_NO_TURN_RESET)
  	e1:SetCountLimit(1)
  	e1:SetCondition(s.ntcon)
  	e1:SetTarget(s.nttg)
  	c:RegisterEffect(e1)
  end
  function s.ntcon(e, c, minc)
  	if c == nil then
  		return true
  	end
  	return minc == 0 and Duel.GetLocationCount(c:GetControler(), LOCATION_MZONE) > 0
  end
  function s.nttg(e, c)
  	return c:IsLevelAbove(5) and c:IsSetCard(SETCARD_ID_0)
  end
  
  
source_text: Elemental
  Once, while this card is in the GY, you can Normal Summon 1 Level 5 or higher "Elemental HERO" monster without Tributing.
target_text: -- Elemental
  local SETCARD_ID_0 = 0x3008 --Elemental
  local s, id, o = GetID()
  function s.initial_effect(c)
  	--summon with no tribute
  	local e1 = Effect.CreateEffect(c)
  	e1:SetDescription(aux.Stringid(id, 0))
  	e1:SetType(EFFECT_TYPE_FIELD)
  	e1:SetRange(LOCATION_GRAVE)
  	e1:SetTargetRange(LOCATION_HAND, 0)
  	e1:SetCode(EFFECT_SUMMON_PROC)
  	e1:SetProperty(EFFECT_FLAG_NO_TURN_RESET)
  	e1:SetCountLimit(1)
  	e1:SetCondition(s.ntcon)
  	e1:SetTarget(s.nttg)
  	c:RegisterEffect(e1)
  end
  function s.ntcon(e, c, minc)
  	if c == nil then
  		return true
  	end
  	return minc == 0 and Duel.GetLocationCount(c:GetControler(), LOCATION_MZONE) > 0
  end
  function s.nttg(e, c)
  	return c:IsLevelAbove(5) and c:IsSetCard(SETCARD_ID_0)
  end
  
  