name: Disc
card_text: If this card attacks a Defense Position monster with DEF 2000 or more, destroy the monster with this card's effect without applying Damage Calculation.
lua: local s, id, o = GetID()
  function s.initial_effect(c)
  	--destroy
  	local e1 = Effect.CreateEffect(c)
  	e1:SetDescription(aux.Stringid(id, 0))
  	e1:SetCategory(CATEGORY_DESTROY)
  	e1:SetType(EFFECT_TYPE_SINGLE + EFFECT_TYPE_TRIGGER_F)
  	e1:SetCode(EVENT_BATTLE_CONFIRM)
  	e1:SetTarget(s.destg)
  	e1:SetOperation(s.desop)
  	c:RegisterEffect(e1)
  end
  function s.destg(e, tp, eg, ep, ev, re, r, rp, chk)
  	local t = Duel.GetAttackTarget()
  	if chk == 0 then
  		return Duel.GetAttacker() == e:GetHandler() and t ~= nil and t:IsDefensePos() and t:IsDefenseAbove(2000)
  	end
  	Duel.SetOperationInfo(0, CATEGORY_DESTROY, t, 1, 0, 0)
  end
  function s.desop(e, tp, eg, ep, ev, re, r, rp)
  	local t = Duel.GetAttackTarget()
  	if t ~= nil and t:IsRelateToBattle() and not t:IsAttackPos() then
  		Duel.Destroy(t, REASON_EFFECT)
  	end
  end
  
  
source_text: Disc
  If this card attacks a Defense Position monster with DEF 2000 or more, destroy the monster with this card's effect without applying Damage Calculation.
target_text: -- Disc
  local s, id, o = GetID()
  function s.initial_effect(c)
  	--destroy
  	local e1 = Effect.CreateEffect(c)
  	e1:SetDescription(aux.Stringid(id, 0))
  	e1:SetCategory(CATEGORY_DESTROY)
  	e1:SetType(EFFECT_TYPE_SINGLE + EFFECT_TYPE_TRIGGER_F)
  	e1:SetCode(EVENT_BATTLE_CONFIRM)
  	e1:SetTarget(s.destg)
  	e1:SetOperation(s.desop)
  	c:RegisterEffect(e1)
  end
  function s.destg(e, tp, eg, ep, ev, re, r, rp, chk)
  	local t = Duel.GetAttackTarget()
  	if chk == 0 then
  		return Duel.GetAttacker() == e:GetHandler() and t ~= nil and t:IsDefensePos() and t:IsDefenseAbove(2000)
  	end
  	Duel.SetOperationInfo(0, CATEGORY_DESTROY, t, 1, 0, 0)
  end
  function s.desop(e, tp, eg, ep, ev, re, r, rp)
  	local t = Duel.GetAttackTarget()
  	if t ~= nil and t:IsRelateToBattle() and not t:IsAttackPos() then
  		Duel.Destroy(t, REASON_EFFECT)
  	end
  end
  
  