name: Enraged
card_text: If your Beast, Beast-Warrior, or Winged Beast monster attacks a Defense Position monster, inflict piercing battle damage.
lua: local s, id, o = GetID()
  function s.initial_effect(c)
  	--pierce
  	local e1 = Effect.CreateEffect(c)
  	e1:SetType(EFFECT_TYPE_FIELD)
  	e1:SetCode(EFFECT_PIERCE)
  	e1:SetRange(LOCATION_MZONE)
  	e1:SetTargetRange(LOCATION_MZONE, 0)
  	e1:SetTarget(s.target)
  	c:RegisterEffect(e1)
  end
  function s.target(e, c)
  	return c:IsRace(RACE_BEASTWARRIOR + RACE_WINDBEAST + RACE_BEAST)
  end
  
  
source_text: Enraged
  If your Beast, Beast-Warrior, or Winged Beast monster attacks a Defense Position monster, inflict piercing battle damage.
target_text: -- Enraged
  local s, id, o = GetID()
  function s.initial_effect(c)
  	--pierce
  	local e1 = Effect.CreateEffect(c)
  	e1:SetType(EFFECT_TYPE_FIELD)
  	e1:SetCode(EFFECT_PIERCE)
  	e1:SetRange(LOCATION_MZONE)
  	e1:SetTargetRange(LOCATION_MZONE, 0)
  	e1:SetTarget(s.target)
  	c:RegisterEffect(e1)
  end
  function s.target(e, c)
  	return c:IsRace(RACE_BEASTWARRIOR + RACE_WINDBEAST + RACE_BEAST)
  end
  
  