name: Legacy
card_text: Activate 1 of these effects:
  ● Draw 1 card.
  ● Activate only if your opponent controls a face-up Spirit monster. Draw 2 cards.
lua: local s, id, o = GetID()
  function s.initial_effect(c)
  	--Activate
  	local e1 = Effect.CreateEffect(c)
  	e1:SetCategory(CATEGORY_DRAW)
  	e1:SetType(EFFECT_TYPE_ACTIVATE)
  	e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
  	e1:SetCode(EVENT_FREE_CHAIN)
  	e1:SetTarget(s.target)
  	e1:SetOperation(s.activate)
  	c:RegisterEffect(e1)
  end
  s.has_text_type = TYPE_SPIRIT
  function s.filter(c)
  	return c:IsType(TYPE_SPIRIT) and c:IsFaceup()
  end
  function s.target(e, tp, eg, ep, ev, re, r, rp, chk)
  	if chk == 0 then
  		return Duel.IsPlayerCanDraw(tp, 1)
  	end
  	local d = 1
  	if
  		Duel.GetFieldGroupCount(tp, LOCATION_DECK, 0) > 1
  		and Duel.IsExistingMatchingCard(s.filter, tp, 0, LOCATION_MZONE, 1, nil)
  		and Duel.SelectOption(tp, aux.Stringid(id, 0), aux.Stringid(id, 1)) == 1
  	then
  		d = 2
  	end
  	Duel.SetTargetPlayer(tp)
  	Duel.SetTargetParam(d)
  	Duel.SetOperationInfo(0, CATEGORY_DRAW, nil, 0, tp, d)
  end
  function s.activate(e, tp, eg, ep, ev, re, r, rp)
  	local p, d = Duel.GetChainInfo(0, CHAININFO_TARGET_PLAYER, CHAININFO_TARGET_PARAM)
  	Duel.Draw(p, d, REASON_EFFECT)
  end
  
  
source_text: Legacy
  Activate 1 of these effects:
  ● Draw 1 card.
  ● Activate only if your opponent controls a face-up Spirit monster. Draw 2 cards.
target_text: -- Legacy
  local s, id, o = GetID()
  function s.initial_effect(c)
  	--Activate
  	local e1 = Effect.CreateEffect(c)
  	e1:SetCategory(CATEGORY_DRAW)
  	e1:SetType(EFFECT_TYPE_ACTIVATE)
  	e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
  	e1:SetCode(EVENT_FREE_CHAIN)
  	e1:SetTarget(s.target)
  	e1:SetOperation(s.activate)
  	c:RegisterEffect(e1)
  end
  s.has_text_type = TYPE_SPIRIT
  function s.filter(c)
  	return c:IsType(TYPE_SPIRIT) and c:IsFaceup()
  end
  function s.target(e, tp, eg, ep, ev, re, r, rp, chk)
  	if chk == 0 then
  		return Duel.IsPlayerCanDraw(tp, 1)
  	end
  	local d = 1
  	if
  		Duel.GetFieldGroupCount(tp, LOCATION_DECK, 0) > 1
  		and Duel.IsExistingMatchingCard(s.filter, tp, 0, LOCATION_MZONE, 1, nil)
  		and Duel.SelectOption(tp, aux.Stringid(id, 0), aux.Stringid(id, 1)) == 1
  	then
  		d = 2
  	end
  	Duel.SetTargetPlayer(tp)
  	Duel.SetTargetParam(d)
  	Duel.SetOperationInfo(0, CATEGORY_DRAW, nil, 0, tp, d)
  end
  function s.activate(e, tp, eg, ep, ev, re, r, rp)
  	local p, d = Duel.GetChainInfo(0, CHAININFO_TARGET_PLAYER, CHAININFO_TARGET_PARAM)
  	Duel.Draw(p, d, REASON_EFFECT)
  end
  
  