name: Phantom
card_text: While this card is in the GY, all "Phantom Beast" monsters on the field gain 300 ATK.
external_ids: local SETCARD_ID_0 = 0x1b --Phantom
  
lua: local SETCARD_ID_0 = 0x1b --Phantom
  local s, id, o = GetID()
  function s.initial_effect(c)
  	--atkup
  	local e1 = Effect.CreateEffect(c)
  	e1:SetType(EFFECT_TYPE_FIELD)
  	e1:SetCode(EFFECT_UPDATE_ATTACK)
  	e1:SetRange(LOCATION_GRAVE)
  	e1:SetTargetRange(LOCATION_MZONE, LOCATION_MZONE)
  	e1:SetTarget(aux.TargetBoolFunction(Card.IsSetCard, SETCARD_ID_0))
  	e1:SetValue(300)
  	c:RegisterEffect(e1)
  end
  
  
source_text: Phantom
  While this card is in the GY, all "Phantom Beast" monsters on the field gain 300 ATK.
target_text: -- Phantom
  local SETCARD_ID_0 = 0x1b --Phantom
  local s, id, o = GetID()
  function s.initial_effect(c)
  	--atkup
  	local e1 = Effect.CreateEffect(c)
  	e1:SetType(EFFECT_TYPE_FIELD)
  	e1:SetCode(EFFECT_UPDATE_ATTACK)
  	e1:SetRange(LOCATION_GRAVE)
  	e1:SetTargetRange(LOCATION_MZONE, LOCATION_MZONE)
  	e1:SetTarget(aux.TargetBoolFunction(Card.IsSetCard, SETCARD_ID_0))
  	e1:SetValue(300)
  	c:RegisterEffect(e1)
  end
  
  