name: Time
card_text: (This card is always treated as a "Metalmorph" card.)
  If a monster(s) you control is destroyed by battle or an opponent's card effect: Target 1 of those monsters; Special Summon it, then if you Special Summoned a Level 5 or higher Machine monster by this effect and have a "Metalmorph" Trap on your field or GY, except this card on the field, you can apply this effect.
  ● Destroy as many monsters your opponent controls as possible, then you can inflict damage to your opponent, equal to that Special Summoned monster's original ATK.
external_ids: local SETCARD_ID_0 = 0x1ba --Metalmorph
  
lua: local SETCARD_ID_0 = 0x1ba --Metalmorph
  local s, id, o = GetID()
  function s.initial_effect(c)
  	--activate
  	local e1 = Effect.CreateEffect(c)
  	e1:SetDescription(aux.Stringid(id, 0))
  	e1:SetCategory(CATEGORY_SPECIAL_SUMMON + CATEGORY_DESTROY + CATEGORY_DAMAGE)
  	e1:SetType(EFFECT_TYPE_ACTIVATE)
  	e1:SetCode(EVENT_CUSTOM + id)
  	e1:SetProperty(EFFECT_FLAG_CARD_TARGET + EFFECT_FLAG_DAMAGE_STEP + EFFECT_FLAG_DELAY)
  	e1:SetCondition(s.condition)
  	e1:SetTarget(s.target)
  	e1:SetOperation(s.activate)
  	c:RegisterEffect(e1)
  	aux.RegisterMergedDelayedEvent(c, id, EVENT_DESTROYED)
  end
  function s.cfilter(c, tp)
  	return c:IsPreviousControler(tp)
  		and c:IsPreviousLocation(LOCATION_MZONE)
  		and not c:IsType(TYPE_TOKEN)
  		and (c:IsReason(REASON_BATTLE) or c:IsReason(REASON_EFFECT) and c:GetReasonPlayer() == 1 - tp)
  end
  function s.condition(e, tp, eg, ep, ev, re, r, rp)
  	return eg:IsExists(s.cfilter, 1, nil, tp) and not eg:IsContains(e:GetHandler())
  end
  function s.tgfilter(c, e, tp)
  	return c:IsCanBeEffectTarget(e) and c:IsCanBeSpecialSummoned(e, 0, tp, false, false, POS_FACEUP)
  end
  function s.target(e, tp, eg, ep, ev, re, r, rp, chk, chkc)
  	local mg = eg:Filter(s.cfilter, nil, tp):Filter(s.tgfilter, nil, e, tp)
  	if chkc then
  		return mg:IsContains(chkc)
  	end
  	if chk == 0 then
  		return Duel.GetLocationCount(tp, LOCATION_MZONE) > 0 and mg:GetCount() > 0
  	end
  	local g = mg
  	if mg:GetCount() > 1 then
  		Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_TARGET)
  		g = mg:Select(tp, 1, 1, nil)
  	end
  	Duel.SetTargetCard(g)
  	Duel.SetOperationInfo(0, CATEGORY_SPECIAL_SUMMON, g, 1, 0, 0)
  end
  function s.dcfilter(c)
  	return c:IsFaceupEx() and c:IsSetCard(SETCARD_ID_0) and c:IsType(TYPE_TRAP)
  end
  function s.activate(e, tp, eg, ep, ev, re, r, rp)
  	local tc = Duel.GetFirstTarget()
  	if tc:IsRelateToEffect(e) and aux.NecroValleyFilter()(tc) and Duel.GetLocationCount(tp, LOCATION_MZONE) > 0 then
  		if
  			Duel.SpecialSummon(tc, 0, tp, tp, false, false, POS_FACEUP) ~= 0
  			and tc:IsRace(RACE_MACHINE)
  			and tc:IsLevelAbove(5)
  			and Duel.IsExistingMatchingCard(aux.TRUE, tp, 0, LOCATION_MZONE, 1, nil)
  			and Duel.IsExistingMatchingCard(s.dcfilter, tp, LOCATION_SZONE + LOCATION_GRAVE, 0, 1, aux.ExceptThisCard(e))
  			and Duel.SelectYesNo(tp, aux.Stringid(id, 2))
  		then
  			Duel.BreakEffect()
  			local sg = Duel.GetMatchingGroup(aux.TRUE, tp, 0, LOCATION_MZONE, nil)
  			if sg:GetCount() > 0 and Duel.Destroy(sg, REASON_EFFECT) ~= 0 and tc:GetBaseAttack() > 0 and Duel.SelectYesNo(tp, aux.Stringid(id, 3)) then
  				Duel.BreakEffect()
  				Duel.Damage(1 - tp, tc:GetBaseAttack(), REASON_EFFECT)
  			end
  		end
  	end
  end
  
  
source_text: Time
  (This card is always treated as a "Metalmorph" card.)
  If a monster(s) you control is destroyed by battle or an opponent's card effect: Target 1 of those monsters; Special Summon it, then if you Special Summoned a Level 5 or higher Machine monster by this effect and have a "Metalmorph" Trap on your field or GY, except this card on the field, you can apply this effect.
  ● Destroy as many monsters your opponent controls as possible, then you can inflict damage to your opponent, equal to that Special Summoned monster's original ATK.
target_text: -- Time
  local SETCARD_ID_0 = 0x1ba --Metalmorph
  local s, id, o = GetID()
  function s.initial_effect(c)
  	--activate
  	local e1 = Effect.CreateEffect(c)
  	e1:SetDescription(aux.Stringid(id, 0))
  	e1:SetCategory(CATEGORY_SPECIAL_SUMMON + CATEGORY_DESTROY + CATEGORY_DAMAGE)
  	e1:SetType(EFFECT_TYPE_ACTIVATE)
  	e1:SetCode(EVENT_CUSTOM + id)
  	e1:SetProperty(EFFECT_FLAG_CARD_TARGET + EFFECT_FLAG_DAMAGE_STEP + EFFECT_FLAG_DELAY)
  	e1:SetCondition(s.condition)
  	e1:SetTarget(s.target)
  	e1:SetOperation(s.activate)
  	c:RegisterEffect(e1)
  	aux.RegisterMergedDelayedEvent(c, id, EVENT_DESTROYED)
  end
  function s.cfilter(c, tp)
  	return c:IsPreviousControler(tp)
  		and c:IsPreviousLocation(LOCATION_MZONE)
  		and not c:IsType(TYPE_TOKEN)
  		and (c:IsReason(REASON_BATTLE) or c:IsReason(REASON_EFFECT) and c:GetReasonPlayer() == 1 - tp)
  end
  function s.condition(e, tp, eg, ep, ev, re, r, rp)
  	return eg:IsExists(s.cfilter, 1, nil, tp) and not eg:IsContains(e:GetHandler())
  end
  function s.tgfilter(c, e, tp)
  	return c:IsCanBeEffectTarget(e) and c:IsCanBeSpecialSummoned(e, 0, tp, false, false, POS_FACEUP)
  end
  function s.target(e, tp, eg, ep, ev, re, r, rp, chk, chkc)
  	local mg = eg:Filter(s.cfilter, nil, tp):Filter(s.tgfilter, nil, e, tp)
  	if chkc then
  		return mg:IsContains(chkc)
  	end
  	if chk == 0 then
  		return Duel.GetLocationCount(tp, LOCATION_MZONE) > 0 and mg:GetCount() > 0
  	end
  	local g = mg
  	if mg:GetCount() > 1 then
  		Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_TARGET)
  		g = mg:Select(tp, 1, 1, nil)
  	end
  	Duel.SetTargetCard(g)
  	Duel.SetOperationInfo(0, CATEGORY_SPECIAL_SUMMON, g, 1, 0, 0)
  end
  function s.dcfilter(c)
  	return c:IsFaceupEx() and c:IsSetCard(SETCARD_ID_0) and c:IsType(TYPE_TRAP)
  end
  function s.activate(e, tp, eg, ep, ev, re, r, rp)
  	local tc = Duel.GetFirstTarget()
  	if tc:IsRelateToEffect(e) and aux.NecroValleyFilter()(tc) and Duel.GetLocationCount(tp, LOCATION_MZONE) > 0 then
  		if
  			Duel.SpecialSummon(tc, 0, tp, tp, false, false, POS_FACEUP) ~= 0
  			and tc:IsRace(RACE_MACHINE)
  			and tc:IsLevelAbove(5)
  			and Duel.IsExistingMatchingCard(aux.TRUE, tp, 0, LOCATION_MZONE, 1, nil)
  			and Duel.IsExistingMatchingCard(s.dcfilter, tp, LOCATION_SZONE + LOCATION_GRAVE, 0, 1, aux.ExceptThisCard(e))
  			and Duel.SelectYesNo(tp, aux.Stringid(id, 2))
  		then
  			Duel.BreakEffect()
  			local sg = Duel.GetMatchingGroup(aux.TRUE, tp, 0, LOCATION_MZONE, nil)
  			if sg:GetCount() > 0 and Duel.Destroy(sg, REASON_EFFECT) ~= 0 and tc:GetBaseAttack() > 0 and Duel.SelectYesNo(tp, aux.Stringid(id, 3)) then
  				Duel.BreakEffect()
  				Duel.Damage(1 - tp, tc:GetBaseAttack(), REASON_EFFECT)
  			end
  		end
  	end
  end
  
  