name: Fallen
card_text: You can send this card from your hand or field to the GY; place 1 "Divine Domain Baatistina" from your Deck, face-up in your Field Zone. If a face-up "Tistina" Spell/Trap(s) you control is destroyed by an opponent's card effect, while this card is in your GY (except during the Damage Step): You can banish this card; Special Summon 1 LIGHT "Tistina" monster from your hand, Deck, or GY. You can only use each effect of "Fallen of the Tistina" once per turn.
external_ids: local CARD_ID_0 = 12397569 --Divine Domain Baatistina
  local SETCARD_ID_0 = 0x1a4 --Tistina
  
lua: local CARD_ID_0 = 12397569 --Divine Domain Baatistina
  local SETCARD_ID_0 = 0x1a4 --Tistina
  local s, id, o = GetID()
  function s.initial_effect(c)
  	aux.AddCodeList(c, CARD_ID_0)
  	--place
  	local e1 = Effect.CreateEffect(c)
  	e1:SetDescription(aux.Stringid(id, 0))
  	e1:SetType(EFFECT_TYPE_IGNITION)
  	e1:SetRange(LOCATION_HAND + LOCATION_MZONE)
  	e1:SetCountLimit(1, id)
  	e1:SetCost(s.pcost)
  	e1:SetTarget(s.ptg)
  	e1:SetOperation(s.pop)
  	c:RegisterEffect(e1)
  	--SpecialSummon
  	local e2 = Effect.CreateEffect(c)
  	e2:SetDescription(aux.Stringid(id, 1))
  	e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
  	e2:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_TRIGGER_O)
  	e2:SetCode(EVENT_DESTROYED)
  	e2:SetRange(LOCATION_GRAVE)
  	e2:SetProperty(EFFECT_FLAG_DELAY)
  	e2:SetCountLimit(1, id + o)
  	e2:SetCondition(s.spcon)
  	e2:SetCost(aux.bfgcost)
  	e2:SetTarget(s.sptg)
  	e2:SetOperation(s.spop)
  	c:RegisterEffect(e2)
  end
  function s.pcost(e, tp, eg, ep, ev, re, r, rp, chk)
  	if chk == 0 then
  		return e:GetHandler():IsAbleToGraveAsCost()
  	end
  	Duel.SendtoGrave(e:GetHandler(), REASON_COST)
  end
  function s.pfilter(c, tp)
  	return c:IsCode(CARD_ID_0) and not c:IsForbidden() and c:CheckUniqueOnField(tp)
  end
  function s.ptg(e, tp, eg, ep, ev, re, r, rp, chk)
  	if chk == 0 then
  		return Duel.IsExistingMatchingCard(s.pfilter, tp, LOCATION_DECK, 0, 1, nil, tp)
  	end
  end
  function s.pop(e, tp, eg, ep, ev, re, r, rp)
  	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_TOFIELD)
  	local tc = Duel.SelectMatchingCard(tp, s.pfilter, tp, LOCATION_DECK, 0, 1, 1, nil, tp):GetFirst()
  	if tc then
  		local fc = Duel.GetFieldCard(tp, LOCATION_SZONE, 5)
  		if fc then
  			Duel.SendtoGrave(fc, REASON_RULE)
  			Duel.BreakEffect()
  		end
  		Duel.MoveToField(tc, tp, tp, LOCATION_FZONE, POS_FACEUP, true)
  	end
  end
  function s.sfilter(c, tp, rp)
  	return c:IsSetCard(SETCARD_ID_0)
  		and c:IsType(TYPE_SPELL + TYPE_TRAP)
  		and c:IsPreviousPosition(POS_FACEUP)
  		and c:IsPreviousControler(tp)
  		and c:IsReason(REASON_EFFECT)
  		and c:IsPreviousLocation(LOCATION_ONFIELD)
  		and rp == 1 - tp
  end
  function s.spcon(e, tp, eg, ep, ev, re, r, rp)
  	return eg:IsExists(s.sfilter, 1, nil, tp, rp)
  end
  function s.rfilter(c, e, tp)
  	return c:IsSetCard(SETCARD_ID_0) and c:IsAttribute(ATTRIBUTE_LIGHT) and c:IsCanBeSpecialSummoned(e, 0, tp, false, false)
  end
  function s.sptg(e, tp, eg, ep, ev, re, r, rp, chk)
  	if chk == 0 then
  		return Duel.GetLocationCount(tp, LOCATION_MZONE) > 0 and Duel.IsExistingMatchingCard(s.rfilter, tp, LOCATION_HAND + LOCATION_DECK + LOCATION_GRAVE, 0, 1, nil, e, tp)
  	end
  	Duel.SetOperationInfo(0, CATEGORY_SPECIAL_SUMMON, nil, 1, tp, LOCATION_HAND + LOCATION_DECK + LOCATION_GRAVE)
  end
  function s.spop(e, tp, eg, ep, ev, re, r, rp)
  	if Duel.GetLocationCount(tp, LOCATION_MZONE) <= 0 then
  		return
  	end
  	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_SPSUMMON)
  	local g = Duel.SelectMatchingCard(tp, aux.NecroValleyFilter(s.rfilter), tp, LOCATION_HAND + LOCATION_DECK + LOCATION_GRAVE, 0, 1, 1, nil, e, tp)
  	Duel.SpecialSummon(g, 0, tp, tp, false, false, POS_FACEUP)
  end
  
  
source_text: Fallen
  You can send this card from your hand or field to the GY; place 1 "Divine Domain Baatistina" from your Deck, face-up in your Field Zone. If a face-up "Tistina" Spell/Trap(s) you control is destroyed by an opponent's card effect, while this card is in your GY (except during the Damage Step): You can banish this card; Special Summon 1 LIGHT "Tistina" monster from your hand, Deck, or GY. You can only use each effect of "Fallen of the Tistina" once per turn.
target_text: -- Fallen
  local CARD_ID_0 = 12397569 --Divine Domain Baatistina
  local SETCARD_ID_0 = 0x1a4 --Tistina
  local s, id, o = GetID()
  function s.initial_effect(c)
  	aux.AddCodeList(c, CARD_ID_0)
  	--place
  	local e1 = Effect.CreateEffect(c)
  	e1:SetDescription(aux.Stringid(id, 0))
  	e1:SetType(EFFECT_TYPE_IGNITION)
  	e1:SetRange(LOCATION_HAND + LOCATION_MZONE)
  	e1:SetCountLimit(1, id)
  	e1:SetCost(s.pcost)
  	e1:SetTarget(s.ptg)
  	e1:SetOperation(s.pop)
  	c:RegisterEffect(e1)
  	--SpecialSummon
  	local e2 = Effect.CreateEffect(c)
  	e2:SetDescription(aux.Stringid(id, 1))
  	e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
  	e2:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_TRIGGER_O)
  	e2:SetCode(EVENT_DESTROYED)
  	e2:SetRange(LOCATION_GRAVE)
  	e2:SetProperty(EFFECT_FLAG_DELAY)
  	e2:SetCountLimit(1, id + o)
  	e2:SetCondition(s.spcon)
  	e2:SetCost(aux.bfgcost)
  	e2:SetTarget(s.sptg)
  	e2:SetOperation(s.spop)
  	c:RegisterEffect(e2)
  end
  function s.pcost(e, tp, eg, ep, ev, re, r, rp, chk)
  	if chk == 0 then
  		return e:GetHandler():IsAbleToGraveAsCost()
  	end
  	Duel.SendtoGrave(e:GetHandler(), REASON_COST)
  end
  function s.pfilter(c, tp)
  	return c:IsCode(CARD_ID_0) and not c:IsForbidden() and c:CheckUniqueOnField(tp)
  end
  function s.ptg(e, tp, eg, ep, ev, re, r, rp, chk)
  	if chk == 0 then
  		return Duel.IsExistingMatchingCard(s.pfilter, tp, LOCATION_DECK, 0, 1, nil, tp)
  	end
  end
  function s.pop(e, tp, eg, ep, ev, re, r, rp)
  	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_TOFIELD)
  	local tc = Duel.SelectMatchingCard(tp, s.pfilter, tp, LOCATION_DECK, 0, 1, 1, nil, tp):GetFirst()
  	if tc then
  		local fc = Duel.GetFieldCard(tp, LOCATION_SZONE, 5)
  		if fc then
  			Duel.SendtoGrave(fc, REASON_RULE)
  			Duel.BreakEffect()
  		end
  		Duel.MoveToField(tc, tp, tp, LOCATION_FZONE, POS_FACEUP, true)
  	end
  end
  function s.sfilter(c, tp, rp)
  	return c:IsSetCard(SETCARD_ID_0)
  		and c:IsType(TYPE_SPELL + TYPE_TRAP)
  		and c:IsPreviousPosition(POS_FACEUP)
  		and c:IsPreviousControler(tp)
  		and c:IsReason(REASON_EFFECT)
  		and c:IsPreviousLocation(LOCATION_ONFIELD)
  		and rp == 1 - tp
  end
  function s.spcon(e, tp, eg, ep, ev, re, r, rp)
  	return eg:IsExists(s.sfilter, 1, nil, tp, rp)
  end
  function s.rfilter(c, e, tp)
  	return c:IsSetCard(SETCARD_ID_0) and c:IsAttribute(ATTRIBUTE_LIGHT) and c:IsCanBeSpecialSummoned(e, 0, tp, false, false)
  end
  function s.sptg(e, tp, eg, ep, ev, re, r, rp, chk)
  	if chk == 0 then
  		return Duel.GetLocationCount(tp, LOCATION_MZONE) > 0 and Duel.IsExistingMatchingCard(s.rfilter, tp, LOCATION_HAND + LOCATION_DECK + LOCATION_GRAVE, 0, 1, nil, e, tp)
  	end
  	Duel.SetOperationInfo(0, CATEGORY_SPECIAL_SUMMON, nil, 1, tp, LOCATION_HAND + LOCATION_DECK + LOCATION_GRAVE)
  end
  function s.spop(e, tp, eg, ep, ev, re, r, rp)
  	if Duel.GetLocationCount(tp, LOCATION_MZONE) <= 0 then
  		return
  	end
  	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_SPSUMMON)
  	local g = Duel.SelectMatchingCard(tp, aux.NecroValleyFilter(s.rfilter), tp, LOCATION_HAND + LOCATION_DECK + LOCATION_GRAVE, 0, 1, 1, nil, e, tp)
  	Duel.SpecialSummon(g, 0, tp, tp, false, false, POS_FACEUP)
  end
  
  