name: Discordance
card_text: Activate 1 of these effects;
  ● If you control a "Tistina" monster: Banish 1 card from your opponent's GY, face-down.
  ● If you control a "Tistina" monster Special Summoned from the Extra Deck: Banish all cards from your opponent's GY, face-down.
  You can banish this card from your GY, then target 1 "Tistina" monster in your GY; add it to your hand. You can only use 1 "Discordance of the Tistina" effect per turn, and only once that turn.
external_ids: local SETCARD_ID_0 = 0x1a4 --Tistina
  
lua: local SETCARD_ID_0 = 0x1a4 --Tistina
  local s, id, o = GetID()
  function s.initial_effect(c)
  	--remove 1 card
  	local e1 = Effect.CreateEffect(c)
  	e1:SetDescription(aux.Stringid(id, 0))
  	e1:SetCategory(CATEGORY_REMOVE)
  	e1:SetType(EFFECT_TYPE_ACTIVATE)
  	e1:SetCode(EVENT_FREE_CHAIN)
  	e1:SetCountLimit(1, id)
  	e1:SetCondition(s.condition)
  	e1:SetTarget(s.target)
  	e1:SetOperation(s.activate)
  	c:RegisterEffect(e1)
  	--remove all
  	local e2 = Effect.CreateEffect(c)
  	e2:SetDescription(aux.Stringid(id, 1))
  	e2:SetCategory(CATEGORY_REMOVE)
  	e2:SetType(EFFECT_TYPE_ACTIVATE)
  	e2:SetCode(EVENT_FREE_CHAIN)
  	e2:SetCountLimit(1, id)
  	e2:SetCondition(s.recon)
  	e2:SetTarget(s.retg)
  	e2:SetOperation(s.reop)
  	c:RegisterEffect(e2)
  	--to hand
  	local e3 = Effect.CreateEffect(c)
  	e3:SetDescription(aux.Stringid(id, 2))
  	e3:SetCategory(CATEGORY_TOHAND)
  	e3:SetType(EFFECT_TYPE_QUICK_O)
  	e3:SetCode(EVENT_FREE_CHAIN)
  	e3:SetRange(LOCATION_GRAVE)
  	e3:SetProperty(EFFECT_FLAG_CARD_TARGET)
  	e3:SetCountLimit(1, id)
  	e3:SetCost(aux.bfgcost)
  	e3:SetTarget(s.thtg)
  	e3:SetOperation(s.thop)
  	c:RegisterEffect(e3)
  end
  function s.filter(c)
  	return c:IsSetCard(SETCARD_ID_0) and c:IsFaceup()
  end
  function s.filter1(c, tp)
  	return c:IsAbleToRemove(tp, POS_FACEDOWN)
  end
  function s.condition(e, tp, eg, ep, ev, re, r, rp)
  	return Duel.IsExistingMatchingCard(s.filter, tp, LOCATION_MZONE, 0, 1, nil)
  end
  function s.target(e, tp, eg, ep, ev, re, r, rp, chk)
  	if chk == 0 then
  		return Duel.IsExistingMatchingCard(s.filter1, tp, 0, LOCATION_GRAVE, 1, nil, tp)
  	end
  	Duel.SetOperationInfo(0, CATEGORY_REMOVE, nil, 1, 1 - tp, LOCATION_GRAVE)
  end
  function s.activate(e, tp, eg, ep, ev, re, r, rp)
  	local g = Duel.SelectMatchingCard(tp, s.filter1, tp, 0, LOCATION_GRAVE, 1, 1, nil, tp)
  	if #g > 0 then
  		Duel.Remove(g, POS_FACEDOWN, REASON_EFFECT)
  	end
  end
  function s.refilter(c)
  	return c:IsSetCard(SETCARD_ID_0) and c:IsSummonLocation(LOCATION_EXTRA) and c:IsFaceup()
  end
  function s.recon(e, tp, eg, ep, ev, re, r, rp)
  	return Duel.IsExistingMatchingCard(s.refilter, tp, LOCATION_MZONE, 0, 1, nil)
  end
  function s.retg(e, tp, eg, ep, ev, re, r, rp, chk)
  	if chk == 0 then
  		return Duel.IsExistingMatchingCard(s.filter1, tp, 0, LOCATION_GRAVE, 1, nil, tp)
  	end
  	local g = Duel.GetMatchingGroup(s.filter1, tp, 0, LOCATION_GRAVE, nil, tp)
  	Duel.SetOperationInfo(0, CATEGORY_REMOVE, g, g:GetCount(), 1 - tp, LOCATION_GRAVE)
  end
  function s.reop(e, tp, eg, ep, ev, re, r, rp)
  	local g = Duel.GetMatchingGroup(s.filter1, tp, 0, LOCATION_GRAVE, nil, tp)
  	Duel.Remove(g, POS_FACEDOWN, REASON_EFFECT)
  end
  function s.thfilter(c)
  	return c:IsSetCard(SETCARD_ID_0) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand()
  end
  function s.thtg(e, tp, eg, ep, ev, re, r, rp, chk, chkc)
  	if chkc then
  		return s.thfilter(chkc) and chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp)
  	end
  	if chk == 0 then
  		return Duel.IsExistingTarget(s.thfilter, tp, LOCATION_GRAVE, 0, 1, nil)
  	end
  	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_ATOHAND)
  	local g = Duel.SelectTarget(tp, s.thfilter, tp, LOCATION_GRAVE, 0, 1, 1, nil)
  	Duel.SetOperationInfo(0, CATEGORY_TOHAND, g, 1, 0, 0)
  end
  function s.thop(e, tp, eg, ep, ev, re, r, rp)
  	local tc = Duel.GetFirstTarget()
  	if tc:IsRelateToEffect(e) then
  		Duel.SendtoHand(tc, nil, REASON_EFFECT)
  	end
  end
  
  
source_text: Discordance
  Activate 1 of these effects;
  ● If you control a "Tistina" monster: Banish 1 card from your opponent's GY, face-down.
  ● If you control a "Tistina" monster Special Summoned from the Extra Deck: Banish all cards from your opponent's GY, face-down.
  You can banish this card from your GY, then target 1 "Tistina" monster in your GY; add it to your hand. You can only use 1 "Discordance of the Tistina" effect per turn, and only once that turn.
target_text: -- Discordance
  local SETCARD_ID_0 = 0x1a4 --Tistina
  local s, id, o = GetID()
  function s.initial_effect(c)
  	--remove 1 card
  	local e1 = Effect.CreateEffect(c)
  	e1:SetDescription(aux.Stringid(id, 0))
  	e1:SetCategory(CATEGORY_REMOVE)
  	e1:SetType(EFFECT_TYPE_ACTIVATE)
  	e1:SetCode(EVENT_FREE_CHAIN)
  	e1:SetCountLimit(1, id)
  	e1:SetCondition(s.condition)
  	e1:SetTarget(s.target)
  	e1:SetOperation(s.activate)
  	c:RegisterEffect(e1)
  	--remove all
  	local e2 = Effect.CreateEffect(c)
  	e2:SetDescription(aux.Stringid(id, 1))
  	e2:SetCategory(CATEGORY_REMOVE)
  	e2:SetType(EFFECT_TYPE_ACTIVATE)
  	e2:SetCode(EVENT_FREE_CHAIN)
  	e2:SetCountLimit(1, id)
  	e2:SetCondition(s.recon)
  	e2:SetTarget(s.retg)
  	e2:SetOperation(s.reop)
  	c:RegisterEffect(e2)
  	--to hand
  	local e3 = Effect.CreateEffect(c)
  	e3:SetDescription(aux.Stringid(id, 2))
  	e3:SetCategory(CATEGORY_TOHAND)
  	e3:SetType(EFFECT_TYPE_QUICK_O)
  	e3:SetCode(EVENT_FREE_CHAIN)
  	e3:SetRange(LOCATION_GRAVE)
  	e3:SetProperty(EFFECT_FLAG_CARD_TARGET)
  	e3:SetCountLimit(1, id)
  	e3:SetCost(aux.bfgcost)
  	e3:SetTarget(s.thtg)
  	e3:SetOperation(s.thop)
  	c:RegisterEffect(e3)
  end
  function s.filter(c)
  	return c:IsSetCard(SETCARD_ID_0) and c:IsFaceup()
  end
  function s.filter1(c, tp)
  	return c:IsAbleToRemove(tp, POS_FACEDOWN)
  end
  function s.condition(e, tp, eg, ep, ev, re, r, rp)
  	return Duel.IsExistingMatchingCard(s.filter, tp, LOCATION_MZONE, 0, 1, nil)
  end
  function s.target(e, tp, eg, ep, ev, re, r, rp, chk)
  	if chk == 0 then
  		return Duel.IsExistingMatchingCard(s.filter1, tp, 0, LOCATION_GRAVE, 1, nil, tp)
  	end
  	Duel.SetOperationInfo(0, CATEGORY_REMOVE, nil, 1, 1 - tp, LOCATION_GRAVE)
  end
  function s.activate(e, tp, eg, ep, ev, re, r, rp)
  	local g = Duel.SelectMatchingCard(tp, s.filter1, tp, 0, LOCATION_GRAVE, 1, 1, nil, tp)
  	if #g > 0 then
  		Duel.Remove(g, POS_FACEDOWN, REASON_EFFECT)
  	end
  end
  function s.refilter(c)
  	return c:IsSetCard(SETCARD_ID_0) and c:IsSummonLocation(LOCATION_EXTRA) and c:IsFaceup()
  end
  function s.recon(e, tp, eg, ep, ev, re, r, rp)
  	return Duel.IsExistingMatchingCard(s.refilter, tp, LOCATION_MZONE, 0, 1, nil)
  end
  function s.retg(e, tp, eg, ep, ev, re, r, rp, chk)
  	if chk == 0 then
  		return Duel.IsExistingMatchingCard(s.filter1, tp, 0, LOCATION_GRAVE, 1, nil, tp)
  	end
  	local g = Duel.GetMatchingGroup(s.filter1, tp, 0, LOCATION_GRAVE, nil, tp)
  	Duel.SetOperationInfo(0, CATEGORY_REMOVE, g, g:GetCount(), 1 - tp, LOCATION_GRAVE)
  end
  function s.reop(e, tp, eg, ep, ev, re, r, rp)
  	local g = Duel.GetMatchingGroup(s.filter1, tp, 0, LOCATION_GRAVE, nil, tp)
  	Duel.Remove(g, POS_FACEDOWN, REASON_EFFECT)
  end
  function s.thfilter(c)
  	return c:IsSetCard(SETCARD_ID_0) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand()
  end
  function s.thtg(e, tp, eg, ep, ev, re, r, rp, chk, chkc)
  	if chkc then
  		return s.thfilter(chkc) and chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp)
  	end
  	if chk == 0 then
  		return Duel.IsExistingTarget(s.thfilter, tp, LOCATION_GRAVE, 0, 1, nil)
  	end
  	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_ATOHAND)
  	local g = Duel.SelectTarget(tp, s.thfilter, tp, LOCATION_GRAVE, 0, 1, 1, nil)
  	Duel.SetOperationInfo(0, CATEGORY_TOHAND, g, 1, 0, 0)
  end
  function s.thop(e, tp, eg, ep, ev, re, r, rp)
  	local tc = Duel.GetFirstTarget()
  	if tc:IsRelateToEffect(e) then
  		Duel.SendtoHand(tc, nil, REASON_EFFECT)
  	end
  end
  
  