name: Black
card_text: 1 Tuner + 1 or more non-Tuner Gemini monsters
  Once per turn, you can send 1 Gemini monster from your hand to the Graveyard to select and destroy 1 Spell or Trap Card your opponent controls. When this card is destroyed and sent to the Graveyard, you can select 1 Gemini monster in your Graveyard and Special Summon it. The Special Summoned Gemini monster is treated as an Effect Monster, and gains its effect.
lua: local s, id, o = GetID()
  function s.initial_effect(c)
  	--synchro summon
  	aux.AddSynchroProcedure(c, nil, aux.NonTuner(Card.IsSynchroType, TYPE_DUAL), 1)
  	c:EnableReviveLimit()
  	--destroy
  	local e1 = Effect.CreateEffect(c)
  	e1:SetDescription(aux.Stringid(id, 0))
  	e1:SetCategory(CATEGORY_DESTROY)
  	e1:SetType(EFFECT_TYPE_IGNITION)
  	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
  	e1:SetRange(LOCATION_MZONE)
  	e1:SetCountLimit(1)
  	e1:SetCost(s.descost)
  	e1:SetTarget(s.destg)
  	e1:SetOperation(s.desop)
  	c:RegisterEffect(e1)
  	--spsummon
  	local e2 = Effect.CreateEffect(c)
  	e2:SetDescription(aux.Stringid(id, 1))
  	e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
  	e2:SetType(EFFECT_TYPE_SINGLE + EFFECT_TYPE_TRIGGER_O)
  	e2:SetProperty(EFFECT_FLAG_CARD_TARGET + EFFECT_FLAG_DAMAGE_STEP)
  	e2:SetCode(EVENT_TO_GRAVE)
  	e2:SetCondition(s.spcon)
  	e2:SetTarget(s.sptg)
  	e2:SetOperation(s.spop)
  	c:RegisterEffect(e2)
  end
  function s.cfilter(c)
  	return c:IsType(TYPE_DUAL) and c:IsAbleToGraveAsCost()
  end
  function s.descost(e, tp, eg, ep, ev, re, r, rp, chk)
  	if chk == 0 then
  		return Duel.IsExistingMatchingCard(s.cfilter, tp, LOCATION_HAND, 0, 1, nil)
  	end
  	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_TOGRAVE)
  	local g = Duel.SelectMatchingCard(tp, s.cfilter, tp, LOCATION_HAND, 0, 1, 1, nil)
  	Duel.SendtoGrave(g, REASON_COST)
  end
  function s.desfilter(c)
  	return c:IsType(TYPE_SPELL + TYPE_TRAP)
  end
  function s.destg(e, tp, eg, ep, ev, re, r, rp, chk, chkc)
  	if chkc then
  		return chkc:IsOnField() and chkc:IsControler(1 - tp) and s.desfilter(chkc)
  	end
  	if chk == 0 then
  		return Duel.IsExistingTarget(s.desfilter, tp, 0, LOCATION_ONFIELD, 1, nil)
  	end
  	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_DESTROY)
  	local g = Duel.SelectTarget(tp, s.desfilter, tp, 0, LOCATION_ONFIELD, 1, 1, nil)
  	Duel.SetOperationInfo(0, CATEGORY_DESTROY, g, 1, 0, 0)
  end
  function s.desop(e, tp, eg, ep, ev, re, r, rp)
  	local tc = Duel.GetFirstTarget()
  	if tc:IsRelateToEffect(e) then
  		Duel.Destroy(tc, REASON_EFFECT)
  	end
  end
  function s.spcon(e, tp, eg, ep, ev, re, r, rp)
  	return e:GetHandler():IsReason(REASON_DESTROY)
  end
  function s.spfilter(c, e, tp)
  	return c:IsType(TYPE_DUAL) and c:IsCanBeSpecialSummoned(e, 0, tp, false, false)
  end
  function s.sptg(e, tp, eg, ep, ev, re, r, rp, chk, chkc)
  	if chkc then
  		return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and s.spfilter(chkc, e, tp)
  	end
  	if chk == 0 then
  		return Duel.GetLocationCount(tp, LOCATION_MZONE) > 0 and Duel.IsExistingTarget(s.spfilter, tp, LOCATION_GRAVE, 0, 1, nil, e, tp)
  	end
  	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_SPSUMMON)
  	local g = Duel.SelectTarget(tp, s.spfilter, tp, LOCATION_GRAVE, 0, 1, 1, nil, e, tp)
  	Duel.SetOperationInfo(0, CATEGORY_SPECIAL_SUMMON, g, 1, 0, 0)
  end
  function s.spop(e, tp, eg, ep, ev, re, r, rp)
  	local tc = Duel.GetFirstTarget()
  	if tc:IsRelateToEffect(e) and Duel.SpecialSummonStep(tc, 0, tp, tp, false, false, POS_FACEUP) then
  		tc:EnableDualState()
  	end
  	Duel.SpecialSummonComplete()
  end
  
  
source_text: Black
  1 Tuner + 1 or more non-Tuner Gemini monsters
  Once per turn, you can send 1 Gemini monster from your hand to the Graveyard to select and destroy 1 Spell or Trap Card your opponent controls. When this card is destroyed and sent to the Graveyard, you can select 1 Gemini monster in your Graveyard and Special Summon it. The Special Summoned Gemini monster is treated as an Effect Monster, and gains its effect.
target_text: -- Black
  local s, id, o = GetID()
  function s.initial_effect(c)
  	--synchro summon
  	aux.AddSynchroProcedure(c, nil, aux.NonTuner(Card.IsSynchroType, TYPE_DUAL), 1)
  	c:EnableReviveLimit()
  	--destroy
  	local e1 = Effect.CreateEffect(c)
  	e1:SetDescription(aux.Stringid(id, 0))
  	e1:SetCategory(CATEGORY_DESTROY)
  	e1:SetType(EFFECT_TYPE_IGNITION)
  	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
  	e1:SetRange(LOCATION_MZONE)
  	e1:SetCountLimit(1)
  	e1:SetCost(s.descost)
  	e1:SetTarget(s.destg)
  	e1:SetOperation(s.desop)
  	c:RegisterEffect(e1)
  	--spsummon
  	local e2 = Effect.CreateEffect(c)
  	e2:SetDescription(aux.Stringid(id, 1))
  	e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
  	e2:SetType(EFFECT_TYPE_SINGLE + EFFECT_TYPE_TRIGGER_O)
  	e2:SetProperty(EFFECT_FLAG_CARD_TARGET + EFFECT_FLAG_DAMAGE_STEP)
  	e2:SetCode(EVENT_TO_GRAVE)
  	e2:SetCondition(s.spcon)
  	e2:SetTarget(s.sptg)
  	e2:SetOperation(s.spop)
  	c:RegisterEffect(e2)
  end
  function s.cfilter(c)
  	return c:IsType(TYPE_DUAL) and c:IsAbleToGraveAsCost()
  end
  function s.descost(e, tp, eg, ep, ev, re, r, rp, chk)
  	if chk == 0 then
  		return Duel.IsExistingMatchingCard(s.cfilter, tp, LOCATION_HAND, 0, 1, nil)
  	end
  	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_TOGRAVE)
  	local g = Duel.SelectMatchingCard(tp, s.cfilter, tp, LOCATION_HAND, 0, 1, 1, nil)
  	Duel.SendtoGrave(g, REASON_COST)
  end
  function s.desfilter(c)
  	return c:IsType(TYPE_SPELL + TYPE_TRAP)
  end
  function s.destg(e, tp, eg, ep, ev, re, r, rp, chk, chkc)
  	if chkc then
  		return chkc:IsOnField() and chkc:IsControler(1 - tp) and s.desfilter(chkc)
  	end
  	if chk == 0 then
  		return Duel.IsExistingTarget(s.desfilter, tp, 0, LOCATION_ONFIELD, 1, nil)
  	end
  	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_DESTROY)
  	local g = Duel.SelectTarget(tp, s.desfilter, tp, 0, LOCATION_ONFIELD, 1, 1, nil)
  	Duel.SetOperationInfo(0, CATEGORY_DESTROY, g, 1, 0, 0)
  end
  function s.desop(e, tp, eg, ep, ev, re, r, rp)
  	local tc = Duel.GetFirstTarget()
  	if tc:IsRelateToEffect(e) then
  		Duel.Destroy(tc, REASON_EFFECT)
  	end
  end
  function s.spcon(e, tp, eg, ep, ev, re, r, rp)
  	return e:GetHandler():IsReason(REASON_DESTROY)
  end
  function s.spfilter(c, e, tp)
  	return c:IsType(TYPE_DUAL) and c:IsCanBeSpecialSummoned(e, 0, tp, false, false)
  end
  function s.sptg(e, tp, eg, ep, ev, re, r, rp, chk, chkc)
  	if chkc then
  		return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and s.spfilter(chkc, e, tp)
  	end
  	if chk == 0 then
  		return Duel.GetLocationCount(tp, LOCATION_MZONE) > 0 and Duel.IsExistingTarget(s.spfilter, tp, LOCATION_GRAVE, 0, 1, nil, e, tp)
  	end
  	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_SPSUMMON)
  	local g = Duel.SelectTarget(tp, s.spfilter, tp, LOCATION_GRAVE, 0, 1, 1, nil, e, tp)
  	Duel.SetOperationInfo(0, CATEGORY_SPECIAL_SUMMON, g, 1, 0, 0)
  end
  function s.spop(e, tp, eg, ep, ev, re, r, rp)
  	local tc = Duel.GetFirstTarget()
  	if tc:IsRelateToEffect(e) and Duel.SpecialSummonStep(tc, 0, tp, tp, false, false, POS_FACEUP) then
  		tc:EnableDualState()
  	end
  	Duel.SpecialSummonComplete()
  end
  
  