name: Gravekeeper's
card_text: If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
lua: local s, id, o = GetID()
  function s.initial_effect(c)
  	--pierce
  	local e1 = Effect.CreateEffect(c)
  	e1:SetType(EFFECT_TYPE_SINGLE)
  	e1:SetCode(EFFECT_PIERCE)
  	c:RegisterEffect(e1)
  end
  
  
source_text: Gravekeeper's
  If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
target_text: -- Gravekeeper's
  local s, id, o = GetID()
  function s.initial_effect(c)
  	--pierce
  	local e1 = Effect.CreateEffect(c)
  	e1:SetType(EFFECT_TYPE_SINGLE)
  	e1:SetCode(EFFECT_PIERCE)
  	c:RegisterEffect(e1)
  end
  
  