name: Expurrely
card_text: 2 Level 7 monsters
  You can also Xyz Summon this card by using a Rank 2 monster you control with 5 or more materials. (Transfer its materials to this card.) During your Main Phase: You can detach 1 material from this card, and if you do, negate the effects of all face-up monsters your opponent currently controls, until the end of this turn. Your opponent cannot activate cards or effects in response to this effect's activation if this card has a Level 1 "Purrely" monster as material. When an attack is declared involving this card that has 5 or more materials: Inflict 1500 damage to your opponent.
external_ids: local SETCARD_ID_0 = 0x18c --Purrely
  
lua: local SETCARD_ID_0 = 0x18c --Purrely
  local s, id, o = GetID()
  function s.initial_effect(c)
  	--xyz summon
  	aux.AddXyzProcedure(c, nil, 7, 2, s.ovfilter, aux.Stringid(id, 0))
  	c:EnableReviveLimit()
  	--Effect 1
  	local e1 = Effect.CreateEffect(c)
  	e1:SetDescription(aux.Stringid(id, 1))
  	e1:SetCategory(CATEGORY_DISABLE)
  	e1:SetType(EFFECT_TYPE_IGNITION)
  	e1:SetRange(LOCATION_MZONE)
  	e1:SetTarget(s.distg)
  	e1:SetOperation(s.disop)
  	c:RegisterEffect(e1)
  	--Effect 2
  	local e2 = Effect.CreateEffect(c)
  	e2:SetDescription(aux.Stringid(id, 2))
  	e2:SetCategory(CATEGORY_DAMAGE)
  	e2:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_TRIGGER_F)
  	e2:SetCode(EVENT_ATTACK_ANNOUNCE)
  	e2:SetRange(LOCATION_MZONE)
  	e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
  	e2:SetCondition(s.damcon)
  	e2:SetTarget(s.damtg)
  	e2:SetOperation(s.damop)
  	c:RegisterEffect(e2)
  end
  function s.ovfilter(c)
  	return c:IsFaceup() and c:IsType(TYPE_XYZ) and c:IsRank(2) and c:GetOverlayCount() >= 5
  end
  function s.distg(e, tp, eg, ep, ev, re, r, rp, chk)
  	local c = e:GetHandler()
  	if chk == 0 then
  		return c:CheckRemoveOverlayCard(tp, 1, REASON_EFFECT) and Duel.IsExistingMatchingCard(aux.NegateMonsterFilter, tp, 0, LOCATION_MZONE, 1, nil)
  	end
  	Duel.Hint(HINT_OPSELECTED, 1 - tp, e:GetDescription())
  	local g = Duel.GetMatchingGroup(aux.NegateMonsterFilter, tp, 0, LOCATION_MZONE, nil)
  	Duel.SetOperationInfo(0, CATEGORY_DISABLE, g, g:GetCount(), 0, 0)
  	if c:GetOverlayGroup():IsExists(s.check, 1, nil) then
  		Duel.SetChainLimit(s.chainlm)
  	end
  end
  function s.check(c)
  	return c:IsSetCard(SETCARD_ID_0) and c:IsLevel(1)
  end
  function s.chainlm(e, rp, tp)
  	return tp == rp
  end
  function s.disop(e, tp, eg, ep, ev, re, r, rp)
  	local c = e:GetHandler()
  	local g = Duel.GetMatchingGroup(aux.NegateMonsterFilter, tp, 0, LOCATION_MZONE, nil)
  	if c:RemoveOverlayCard(tp, 1, 1, REASON_EFFECT) > 0 and #g > 0 then
  		local tc = g:GetFirst()
  		while tc do
  			local e1 = Effect.CreateEffect(c)
  			e1:SetType(EFFECT_TYPE_SINGLE)
  			e1:SetCode(EFFECT_DISABLE)
  			e1:SetReset(RESET_EVENT + RESETS_STANDARD + RESET_PHASE + PHASE_END)
  			tc:RegisterEffect(e1)
  			local e2 = Effect.CreateEffect(c)
  			e2:SetType(EFFECT_TYPE_SINGLE)
  			e2:SetCode(EFFECT_DISABLE_EFFECT)
  			e2:SetValue(RESET_TURN_SET)
  			e2:SetReset(RESET_EVENT + RESETS_STANDARD + RESET_PHASE + PHASE_END)
  			tc:RegisterEffect(e2)
  			tc = g:GetNext()
  		end
  	end
  end
  function s.damcon(e)
  	local c = e:GetHandler()
  	return (c == Duel.GetAttacker() or c == Duel.GetAttackTarget()) and c:GetOverlayCount() >= 5
  end
  function s.damtg(e, tp, eg, ep, ev, re, r, rp, chk)
  	if chk == 0 then
  		return true
  	end
  	Duel.Hint(HINT_OPSELECTED, 1 - tp, e:GetDescription())
  	Duel.SetTargetPlayer(1 - tp)
  	Duel.SetTargetParam(1500)
  	Duel.SetOperationInfo(0, CATEGORY_DAMAGE, nil, 0, 1 - tp, 1500)
  end
  function s.damop(e, tp, eg, ep, ev, re, r, rp)
  	local p, d = Duel.GetChainInfo(0, CHAININFO_TARGET_PLAYER, CHAININFO_TARGET_PARAM)
  	Duel.Damage(p, d, REASON_EFFECT)
  end
  
  
source_text: Expurrely
  2 Level 7 monsters
  You can also Xyz Summon this card by using a Rank 2 monster you control with 5 or more materials. (Transfer its materials to this card.) During your Main Phase: You can detach 1 material from this card, and if you do, negate the effects of all face-up monsters your opponent currently controls, until the end of this turn. Your opponent cannot activate cards or effects in response to this effect's activation if this card has a Level 1 "Purrely" monster as material. When an attack is declared involving this card that has 5 or more materials: Inflict 1500 damage to your opponent.
target_text: -- Expurrely
  local SETCARD_ID_0 = 0x18c --Purrely
  local s, id, o = GetID()
  function s.initial_effect(c)
  	--xyz summon
  	aux.AddXyzProcedure(c, nil, 7, 2, s.ovfilter, aux.Stringid(id, 0))
  	c:EnableReviveLimit()
  	--Effect 1
  	local e1 = Effect.CreateEffect(c)
  	e1:SetDescription(aux.Stringid(id, 1))
  	e1:SetCategory(CATEGORY_DISABLE)
  	e1:SetType(EFFECT_TYPE_IGNITION)
  	e1:SetRange(LOCATION_MZONE)
  	e1:SetTarget(s.distg)
  	e1:SetOperation(s.disop)
  	c:RegisterEffect(e1)
  	--Effect 2
  	local e2 = Effect.CreateEffect(c)
  	e2:SetDescription(aux.Stringid(id, 2))
  	e2:SetCategory(CATEGORY_DAMAGE)
  	e2:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_TRIGGER_F)
  	e2:SetCode(EVENT_ATTACK_ANNOUNCE)
  	e2:SetRange(LOCATION_MZONE)
  	e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
  	e2:SetCondition(s.damcon)
  	e2:SetTarget(s.damtg)
  	e2:SetOperation(s.damop)
  	c:RegisterEffect(e2)
  end
  function s.ovfilter(c)
  	return c:IsFaceup() and c:IsType(TYPE_XYZ) and c:IsRank(2) and c:GetOverlayCount() >= 5
  end
  function s.distg(e, tp, eg, ep, ev, re, r, rp, chk)
  	local c = e:GetHandler()
  	if chk == 0 then
  		return c:CheckRemoveOverlayCard(tp, 1, REASON_EFFECT) and Duel.IsExistingMatchingCard(aux.NegateMonsterFilter, tp, 0, LOCATION_MZONE, 1, nil)
  	end
  	Duel.Hint(HINT_OPSELECTED, 1 - tp, e:GetDescription())
  	local g = Duel.GetMatchingGroup(aux.NegateMonsterFilter, tp, 0, LOCATION_MZONE, nil)
  	Duel.SetOperationInfo(0, CATEGORY_DISABLE, g, g:GetCount(), 0, 0)
  	if c:GetOverlayGroup():IsExists(s.check, 1, nil) then
  		Duel.SetChainLimit(s.chainlm)
  	end
  end
  function s.check(c)
  	return c:IsSetCard(SETCARD_ID_0) and c:IsLevel(1)
  end
  function s.chainlm(e, rp, tp)
  	return tp == rp
  end
  function s.disop(e, tp, eg, ep, ev, re, r, rp)
  	local c = e:GetHandler()
  	local g = Duel.GetMatchingGroup(aux.NegateMonsterFilter, tp, 0, LOCATION_MZONE, nil)
  	if c:RemoveOverlayCard(tp, 1, 1, REASON_EFFECT) > 0 and #g > 0 then
  		local tc = g:GetFirst()
  		while tc do
  			local e1 = Effect.CreateEffect(c)
  			e1:SetType(EFFECT_TYPE_SINGLE)
  			e1:SetCode(EFFECT_DISABLE)
  			e1:SetReset(RESET_EVENT + RESETS_STANDARD + RESET_PHASE + PHASE_END)
  			tc:RegisterEffect(e1)
  			local e2 = Effect.CreateEffect(c)
  			e2:SetType(EFFECT_TYPE_SINGLE)
  			e2:SetCode(EFFECT_DISABLE_EFFECT)
  			e2:SetValue(RESET_TURN_SET)
  			e2:SetReset(RESET_EVENT + RESETS_STANDARD + RESET_PHASE + PHASE_END)
  			tc:RegisterEffect(e2)
  			tc = g:GetNext()
  		end
  	end
  end
  function s.damcon(e)
  	local c = e:GetHandler()
  	return (c == Duel.GetAttacker() or c == Duel.GetAttackTarget()) and c:GetOverlayCount() >= 5
  end
  function s.damtg(e, tp, eg, ep, ev, re, r, rp, chk)
  	if chk == 0 then
  		return true
  	end
  	Duel.Hint(HINT_OPSELECTED, 1 - tp, e:GetDescription())
  	Duel.SetTargetPlayer(1 - tp)
  	Duel.SetTargetParam(1500)
  	Duel.SetOperationInfo(0, CATEGORY_DAMAGE, nil, 0, 1 - tp, 1500)
  end
  function s.damop(e, tp, eg, ep, ev, re, r, rp)
  	local p, d = Duel.GetChainInfo(0, CHAININFO_TARGET_PLAYER, CHAININFO_TARGET_PARAM)
  	Duel.Damage(p, d, REASON_EFFECT)
  end
  
  