name: Silent
card_text: When this card is Normal Summoned: You can target 1 Psychic-Type monster in your Graveyard; banish that target. If this card is sent from the field to the Graveyard: Special Summon that monster banished by this effect.
lua: local s, id, o = GetID()
  function s.initial_effect(c)
  	--remove
  	local e1 = Effect.CreateEffect(c)
  	e1:SetDescription(aux.Stringid(id, 0))
  	e1:SetCategory(CATEGORY_REMOVE)
  	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
  	e1:SetType(EFFECT_TYPE_SINGLE + EFFECT_TYPE_TRIGGER_O)
  	e1:SetCode(EVENT_SUMMON_SUCCESS)
  	e1:SetTarget(s.rmtg)
  	e1:SetOperation(s.rmop)
  	c:RegisterEffect(e1)
  	--special summon
  	local e2 = Effect.CreateEffect(c)
  	e2:SetDescription(aux.Stringid(id, 1))
  	e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
  	e2:SetType(EFFECT_TYPE_SINGLE + EFFECT_TYPE_TRIGGER_F)
  	e2:SetCode(EVENT_TO_GRAVE)
  	e2:SetCondition(s.spcon)
  	e2:SetTarget(s.sptg)
  	e2:SetOperation(s.spop)
  	c:RegisterEffect(e2)
  	e1:SetLabelObject(e2)
  end
  function s.filter(c)
  	return c:IsRace(RACE_PSYCHO) and c:IsAbleToRemove()
  end
  function s.rmtg(e, tp, eg, ep, ev, re, r, rp, chk, chkc)
  	if chkc then
  		return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and s.filter(chkc)
  	end
  	if chk == 0 then
  		return Duel.IsExistingTarget(s.filter, tp, LOCATION_GRAVE, 0, 1, nil)
  	end
  	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_REMOVE)
  	local g = Duel.SelectTarget(tp, s.filter, tp, LOCATION_GRAVE, 0, 1, 1, nil)
  	Duel.SetOperationInfo(0, CATEGORY_REMOVE, g, 1, tp, LOCATION_GRAVE)
  end
  function s.rmop(e, tp, eg, ep, ev, re, r, rp)
  	local tc = Duel.GetFirstTarget()
  	local c = e:GetHandler()
  	if tc:IsRelateToEffect(e) and tc:IsRace(RACE_PSYCHO) and Duel.Remove(tc, POS_FACEUP, REASON_EFFECT) ~= 0 and c:IsRelateToEffect(e) then
  		c:RegisterFlagEffect(id, RESET_EVENT + 0x1680000, 0, 0)
  		tc:RegisterFlagEffect(id, RESET_EVENT + RESETS_STANDARD, 0, 0)
  		e:GetLabelObject():SetLabelObject(tc)
  		e:GetLabelObject():SetLabel(1)
  	end
  end
  function s.spcon(e, tp, eg, ep, ev, re, r, rp)
  	local tc = e:GetLabelObject()
  	local act = e:GetLabel()
  	local c = e:GetHandler()
  	e:SetLabel(0)
  	return tc and act == 1 and e:GetHandler():IsPreviousLocation(LOCATION_ONFIELD) and c:GetFlagEffect(id) ~= 0
  end
  function s.sptg(e, tp, eg, ep, ev, re, r, rp, chk)
  	local tc = e:GetLabelObject()
  	if chk == 0 then
  		return tc:GetFlagEffect(id) ~= 0
  	end
  	tc:CreateEffectRelation(e)
  	Duel.SetOperationInfo(0, CATEGORY_SPECIAL_SUMMON, tc, 1, 0, 0)
  end
  function s.spop(e, tp, eg, ep, ev, re, r, rp)
  	local tc = e:GetLabelObject()
  	if tc:IsRelateToEffect(e) then
  		Duel.SpecialSummon(tc, 0, tp, tp, false, false, POS_FACEUP)
  	end
  end
  
  
source_text: Silent
  When this card is Normal Summoned: You can target 1 Psychic-Type monster in your Graveyard; banish that target. If this card is sent from the field to the Graveyard: Special Summon that monster banished by this effect.
target_text: -- Silent
  local s, id, o = GetID()
  function s.initial_effect(c)
  	--remove
  	local e1 = Effect.CreateEffect(c)
  	e1:SetDescription(aux.Stringid(id, 0))
  	e1:SetCategory(CATEGORY_REMOVE)
  	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
  	e1:SetType(EFFECT_TYPE_SINGLE + EFFECT_TYPE_TRIGGER_O)
  	e1:SetCode(EVENT_SUMMON_SUCCESS)
  	e1:SetTarget(s.rmtg)
  	e1:SetOperation(s.rmop)
  	c:RegisterEffect(e1)
  	--special summon
  	local e2 = Effect.CreateEffect(c)
  	e2:SetDescription(aux.Stringid(id, 1))
  	e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
  	e2:SetType(EFFECT_TYPE_SINGLE + EFFECT_TYPE_TRIGGER_F)
  	e2:SetCode(EVENT_TO_GRAVE)
  	e2:SetCondition(s.spcon)
  	e2:SetTarget(s.sptg)
  	e2:SetOperation(s.spop)
  	c:RegisterEffect(e2)
  	e1:SetLabelObject(e2)
  end
  function s.filter(c)
  	return c:IsRace(RACE_PSYCHO) and c:IsAbleToRemove()
  end
  function s.rmtg(e, tp, eg, ep, ev, re, r, rp, chk, chkc)
  	if chkc then
  		return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and s.filter(chkc)
  	end
  	if chk == 0 then
  		return Duel.IsExistingTarget(s.filter, tp, LOCATION_GRAVE, 0, 1, nil)
  	end
  	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_REMOVE)
  	local g = Duel.SelectTarget(tp, s.filter, tp, LOCATION_GRAVE, 0, 1, 1, nil)
  	Duel.SetOperationInfo(0, CATEGORY_REMOVE, g, 1, tp, LOCATION_GRAVE)
  end
  function s.rmop(e, tp, eg, ep, ev, re, r, rp)
  	local tc = Duel.GetFirstTarget()
  	local c = e:GetHandler()
  	if tc:IsRelateToEffect(e) and tc:IsRace(RACE_PSYCHO) and Duel.Remove(tc, POS_FACEUP, REASON_EFFECT) ~= 0 and c:IsRelateToEffect(e) then
  		c:RegisterFlagEffect(id, RESET_EVENT + 0x1680000, 0, 0)
  		tc:RegisterFlagEffect(id, RESET_EVENT + RESETS_STANDARD, 0, 0)
  		e:GetLabelObject():SetLabelObject(tc)
  		e:GetLabelObject():SetLabel(1)
  	end
  end
  function s.spcon(e, tp, eg, ep, ev, re, r, rp)
  	local tc = e:GetLabelObject()
  	local act = e:GetLabel()
  	local c = e:GetHandler()
  	e:SetLabel(0)
  	return tc and act == 1 and e:GetHandler():IsPreviousLocation(LOCATION_ONFIELD) and c:GetFlagEffect(id) ~= 0
  end
  function s.sptg(e, tp, eg, ep, ev, re, r, rp, chk)
  	local tc = e:GetLabelObject()
  	if chk == 0 then
  		return tc:GetFlagEffect(id) ~= 0
  	end
  	tc:CreateEffectRelation(e)
  	Duel.SetOperationInfo(0, CATEGORY_SPECIAL_SUMMON, tc, 1, 0, 0)
  end
  function s.spop(e, tp, eg, ep, ev, re, r, rp)
  	local tc = e:GetLabelObject()
  	if tc:IsRelateToEffect(e) then
  		Duel.SpecialSummon(tc, 0, tp, tp, false, false, POS_FACEUP)
  	end
  end
  
  