name: Star
card_text: When a Synchro Monster(s) is Special Summoned: Target 1 of them; Special Summon 1 "Siphon Token" (Spellcaster-Type/DARK/Level 1/ATK 0/DEF 0). Its Level becomes that monster's current Level and that monster's Level becomes 1.
external_ids: local CARD_ID_0 = 70391589 --Siphon Token
  
lua: local CARD_ID_0 = 70391589 --Siphon Token
  local s, id, o = GetID()
  function s.initial_effect(c)
  	--Activate
  	local e1 = Effect.CreateEffect(c)
  	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
  	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
  	e1:SetType(EFFECT_TYPE_ACTIVATE)
  	e1:SetCode(EVENT_SPSUMMON_SUCCESS)
  	e1:SetTarget(s.target)
  	e1:SetOperation(s.activate)
  	c:RegisterEffect(e1)
  end
  function s.filter(c, e, tp)
  	return c:IsFaceup()
  		and c:IsType(TYPE_SYNCHRO)
  		and c:IsCanBeEffectTarget(e)
  		and Duel.IsPlayerCanSpecialSummonMonster(tp, id + 1, 0, TYPES_TOKEN_MONSTER, 0, 0, c:GetLevel(), RACE_SPELLCASTER, ATTRIBUTE_DARK)
  end
  function s.target(e, tp, eg, ep, ev, re, r, rp, chk, chkc)
  	if chkc then
  		return eg:IsContains(chkc) and s.filter(chkc, e, tp)
  	end
  	if chk == 0 then
  		return Duel.GetLocationCount(tp, LOCATION_MZONE) > 0 and eg:IsExists(s.filter, 1, nil, e, tp)
  	end
  	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_FACEUP)
  	local g = eg:FilterSelect(tp, s.filter, 1, 1, nil, e, tp)
  	Duel.SetTargetCard(g)
  	Duel.SetOperationInfo(0, CATEGORY_TOKEN, nil, 1, 0, 0)
  	Duel.SetOperationInfo(0, CATEGORY_SPECIAL_SUMMON, nil, 1, 0, 0)
  end
  function s.activate(e, tp, eg, ep, ev, re, r, rp)
  	if Duel.GetLocationCount(tp, LOCATION_MZONE) <= 0 then
  		return
  	end
  	local tc = Duel.GetFirstTarget()
  	local lv = 1
  	if tc:IsRelateToEffect(e) and tc:IsFaceup() then
  		lv = tc:GetLevel()
  		local e1 = Effect.CreateEffect(e:GetHandler())
  		e1:SetType(EFFECT_TYPE_SINGLE)
  		e1:SetCode(EFFECT_CHANGE_LEVEL)
  		e1:SetValue(1)
  		e1:SetReset(RESET_EVENT + RESETS_STANDARD)
  		tc:RegisterEffect(e1)
  	end
  	if not Duel.IsPlayerCanSpecialSummonMonster(tp, id + 1, 0, TYPES_TOKEN_MONSTER, 0, 0, lv, RACE_SPELLCASTER, ATTRIBUTE_DARK) then
  		return
  	end
  	local token = Duel.CreateToken(tp, id + 1)
  	Duel.SpecialSummonStep(token, 0, tp, tp, false, false, POS_FACEUP)
  	local e2 = Effect.CreateEffect(e:GetHandler())
  	e2:SetType(EFFECT_TYPE_SINGLE)
  	e2:SetCode(EFFECT_CHANGE_LEVEL)
  	e2:SetValue(lv)
  	e2:SetReset(RESET_EVENT + RESETS_STANDARD)
  	token:RegisterEffect(e2)
  	Duel.SpecialSummonComplete()
  end
  
  
source_text: Star
  When a Synchro Monster(s) is Special Summoned: Target 1 of them; Special Summon 1 "Siphon Token" (Spellcaster-Type/DARK/Level 1/ATK 0/DEF 0). Its Level becomes that monster's current Level and that monster's Level becomes 1.
target_text: -- Star
  local CARD_ID_0 = 70391589 --Siphon Token
  local s, id, o = GetID()
  function s.initial_effect(c)
  	--Activate
  	local e1 = Effect.CreateEffect(c)
  	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
  	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
  	e1:SetType(EFFECT_TYPE_ACTIVATE)
  	e1:SetCode(EVENT_SPSUMMON_SUCCESS)
  	e1:SetTarget(s.target)
  	e1:SetOperation(s.activate)
  	c:RegisterEffect(e1)
  end
  function s.filter(c, e, tp)
  	return c:IsFaceup()
  		and c:IsType(TYPE_SYNCHRO)
  		and c:IsCanBeEffectTarget(e)
  		and Duel.IsPlayerCanSpecialSummonMonster(tp, id + 1, 0, TYPES_TOKEN_MONSTER, 0, 0, c:GetLevel(), RACE_SPELLCASTER, ATTRIBUTE_DARK)
  end
  function s.target(e, tp, eg, ep, ev, re, r, rp, chk, chkc)
  	if chkc then
  		return eg:IsContains(chkc) and s.filter(chkc, e, tp)
  	end
  	if chk == 0 then
  		return Duel.GetLocationCount(tp, LOCATION_MZONE) > 0 and eg:IsExists(s.filter, 1, nil, e, tp)
  	end
  	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_FACEUP)
  	local g = eg:FilterSelect(tp, s.filter, 1, 1, nil, e, tp)
  	Duel.SetTargetCard(g)
  	Duel.SetOperationInfo(0, CATEGORY_TOKEN, nil, 1, 0, 0)
  	Duel.SetOperationInfo(0, CATEGORY_SPECIAL_SUMMON, nil, 1, 0, 0)
  end
  function s.activate(e, tp, eg, ep, ev, re, r, rp)
  	if Duel.GetLocationCount(tp, LOCATION_MZONE) <= 0 then
  		return
  	end
  	local tc = Duel.GetFirstTarget()
  	local lv = 1
  	if tc:IsRelateToEffect(e) and tc:IsFaceup() then
  		lv = tc:GetLevel()
  		local e1 = Effect.CreateEffect(e:GetHandler())
  		e1:SetType(EFFECT_TYPE_SINGLE)
  		e1:SetCode(EFFECT_CHANGE_LEVEL)
  		e1:SetValue(1)
  		e1:SetReset(RESET_EVENT + RESETS_STANDARD)
  		tc:RegisterEffect(e1)
  	end
  	if not Duel.IsPlayerCanSpecialSummonMonster(tp, id + 1, 0, TYPES_TOKEN_MONSTER, 0, 0, lv, RACE_SPELLCASTER, ATTRIBUTE_DARK) then
  		return
  	end
  	local token = Duel.CreateToken(tp, id + 1)
  	Duel.SpecialSummonStep(token, 0, tp, tp, false, false, POS_FACEUP)
  	local e2 = Effect.CreateEffect(e:GetHandler())
  	e2:SetType(EFFECT_TYPE_SINGLE)
  	e2:SetCode(EFFECT_CHANGE_LEVEL)
  	e2:SetValue(lv)
  	e2:SetReset(RESET_EVENT + RESETS_STANDARD)
  	token:RegisterEffect(e2)
  	Duel.SpecialSummonComplete()
  end
  
  