name: Zoroa,
card_text: 1 "Magistus" monster + 1 Fusion, Synchro, Xyz, or Link Monster
  You can target 1 Effect Monster in your GY or your opponent controls; equip that Effect Monster to this card. When a monster effect is activated (Quick Effect): You can send 1 face-up "Magistus" Monster Card you control to the GY; negate that effect, then you can destroy 1 card your opponent controls. You can only use each effect of "Zoroa, the Magistus Verethragna" once per turn.
external_ids: local SETCARD_ID_0 = 0x150 --Magistus
  
lua: local SETCARD_ID_0 = 0x150 --Magistus
  local s, id, o = GetID()
  function s.initial_effect(c)
  	c:EnableReviveLimit()
  	aux.AddFusionProcFun2(c, aux.FilterBoolFunction(Card.IsFusionSetCard, SETCARD_ID_0), s.mfilter, true)
  	--equip
  	local e1 = Effect.CreateEffect(c)
  	e1:SetDescription(aux.Stringid(id, 0))
  	e1:SetCategory(CATEGORY_EQUIP)
  	e1:SetType(EFFECT_TYPE_IGNITION)
  	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
  	e1:SetRange(LOCATION_MZONE)
  	e1:SetCountLimit(1, id)
  	e1:SetTarget(s.eqtg)
  	e1:SetOperation(s.eqop)
  	c:RegisterEffect(e1)
  	--disable
  	local e2 = Effect.CreateEffect(c)
  	e2:SetDescription(aux.Stringid(id, 1))
  	e2:SetCategory(CATEGORY_DISABLE)
  	e2:SetType(EFFECT_TYPE_QUICK_O)
  	e2:SetCode(EVENT_CHAINING)
  	e2:SetRange(LOCATION_MZONE)
  	e2:SetCountLimit(1, id + o)
  	e2:SetCondition(s.discon)
  	e2:SetCost(s.discost)
  	e2:SetTarget(s.distg)
  	e2:SetOperation(s.disop)
  	c:RegisterEffect(e2)
  end
  function s.mfilter(c)
  	return c:IsFusionType(TYPE_FUSION | TYPE_SYNCHRO | TYPE_XYZ | TYPE_LINK)
  end
  function s.eqfilter(c, tp)
  	return c:IsFaceupEx()
  		and c:IsAllTypes(TYPE_EFFECT + TYPE_MONSTER)
  		and not c:IsForbidden()
  		and c:CheckUniqueOnField(tp)
  		and (c:IsLocation(LOCATION_GRAVE) and c:IsControler(tp) or c:IsLocation(LOCATION_MZONE) and c:IsControler(1 - tp) and c:IsAbleToChangeControler())
  end
  function s.eqtg(e, tp, eg, ep, ev, re, r, rp, chk, chkc)
  	if chkc then
  		return chkc:IsLocation(LOCATION_GRAVE + LOCATION_ONFIELD) and s.eqfilter(chkc, tp)
  	end
  	if chk == 0 then
  		return Duel.GetLocationCount(tp, LOCATION_SZONE) > 0 and Duel.IsExistingTarget(s.eqfilter, tp, LOCATION_GRAVE, LOCATION_ONFIELD, 1, nil, tp)
  	end
  	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_EQUIP)
  	local g = aux.SelectTargetFromFieldFirst(tp, s.eqfilter, tp, LOCATION_GRAVE, LOCATION_ONFIELD, 1, 1, nil, tp)
  	if g:FilterCount(Card.IsLocation, nil, LOCATION_GRAVE) > 0 then
  		Duel.SetOperationInfo(0, CATEGORY_LEAVE_GRAVE, g, 1, 0, 0)
  	end
  	Duel.SetOperationInfo(0, CATEGORY_EQUIP, g, 1, 0, 0)
  end
  function s.eqop(e, tp, eg, ep, ev, re, r, rp)
  	local tc = Duel.GetFirstTarget()
  	if tc:IsRelateToEffect(e) and aux.NecroValleyFilter()(tc) and tc:IsFaceupEx() and tc:IsAllTypes(TYPE_EFFECT + TYPE_MONSTER) then
  		local c = e:GetHandler()
  		if not Duel.Equip(tp, tc, c, false) then
  			return
  		end
  		local e1 = Effect.CreateEffect(c)
  		e1:SetType(EFFECT_TYPE_SINGLE)
  		e1:SetProperty(EFFECT_FLAG_OWNER_RELATE)
  		e1:SetCode(EFFECT_EQUIP_LIMIT)
  		e1:SetReset(RESET_EVENT + RESETS_STANDARD)
  		e1:SetValue(s.eqlimit)
  		tc:RegisterEffect(e1)
  	end
  end
  function s.eqlimit(e, c)
  	return e:GetOwner() == c
  end
  function s.discon(e, tp, eg, ep, ev, re, r, rp)
  	return re:IsActiveType(TYPE_MONSTER)
  end
  function s.cfilter(c)
  	return c:IsFaceup() and c:IsSetCard(SETCARD_ID_0) and bit.band(c:GetOriginalType(), TYPE_MONSTER) ~= 0 and c:IsAbleToGraveAsCost()
  end
  function s.discost(e, tp, eg, ep, ev, re, r, rp, chk)
  	if chk == 0 then
  		return Duel.IsExistingMatchingCard(s.cfilter, tp, LOCATION_ONFIELD, 0, 1, nil)
  	end
  	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_TOGRAVE)
  	local g = Duel.SelectMatchingCard(tp, s.cfilter, tp, LOCATION_ONFIELD, 0, 1, 1, nil)
  	Duel.SendtoGrave(g, REASON_COST)
  end
  function s.distg(e, tp, eg, ep, ev, re, r, rp, chk)
  	if chk == 0 then
  		return true
  	end
  	Duel.SetOperationInfo(0, CATEGORY_DISABLE, eg, 1, 0, 0)
  end
  function s.disop(e, tp, eg, ep, ev, re, r, rp)
  	if Duel.NegateEffect(ev) and Duel.IsExistingMatchingCard(aux.TRUE, tp, 0, LOCATION_ONFIELD, 1, nil) and Duel.SelectYesNo(tp, aux.Stringid(id, 2)) then
  		Duel.BreakEffect()
  		Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_DESTROY)
  		local g = Duel.SelectMatchingCard(tp, aux.TRUE, tp, 0, LOCATION_ONFIELD, 1, 1, nil)
  		if g:GetCount() > 0 then
  			Duel.HintSelection(g)
  			Duel.Destroy(g, REASON_EFFECT)
  		end
  	end
  end
  
  
source_text: Zoroa,
  1 "Magistus" monster + 1 Fusion, Synchro, Xyz, or Link Monster
  You can target 1 Effect Monster in your GY or your opponent controls; equip that Effect Monster to this card. When a monster effect is activated (Quick Effect): You can send 1 face-up "Magistus" Monster Card you control to the GY; negate that effect, then you can destroy 1 card your opponent controls. You can only use each effect of "Zoroa, the Magistus Verethragna" once per turn.
target_text: -- Zoroa,
  local SETCARD_ID_0 = 0x150 --Magistus
  local s, id, o = GetID()
  function s.initial_effect(c)
  	c:EnableReviveLimit()
  	aux.AddFusionProcFun2(c, aux.FilterBoolFunction(Card.IsFusionSetCard, SETCARD_ID_0), s.mfilter, true)
  	--equip
  	local e1 = Effect.CreateEffect(c)
  	e1:SetDescription(aux.Stringid(id, 0))
  	e1:SetCategory(CATEGORY_EQUIP)
  	e1:SetType(EFFECT_TYPE_IGNITION)
  	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
  	e1:SetRange(LOCATION_MZONE)
  	e1:SetCountLimit(1, id)
  	e1:SetTarget(s.eqtg)
  	e1:SetOperation(s.eqop)
  	c:RegisterEffect(e1)
  	--disable
  	local e2 = Effect.CreateEffect(c)
  	e2:SetDescription(aux.Stringid(id, 1))
  	e2:SetCategory(CATEGORY_DISABLE)
  	e2:SetType(EFFECT_TYPE_QUICK_O)
  	e2:SetCode(EVENT_CHAINING)
  	e2:SetRange(LOCATION_MZONE)
  	e2:SetCountLimit(1, id + o)
  	e2:SetCondition(s.discon)
  	e2:SetCost(s.discost)
  	e2:SetTarget(s.distg)
  	e2:SetOperation(s.disop)
  	c:RegisterEffect(e2)
  end
  function s.mfilter(c)
  	return c:IsFusionType(TYPE_FUSION | TYPE_SYNCHRO | TYPE_XYZ | TYPE_LINK)
  end
  function s.eqfilter(c, tp)
  	return c:IsFaceupEx()
  		and c:IsAllTypes(TYPE_EFFECT + TYPE_MONSTER)
  		and not c:IsForbidden()
  		and c:CheckUniqueOnField(tp)
  		and (c:IsLocation(LOCATION_GRAVE) and c:IsControler(tp) or c:IsLocation(LOCATION_MZONE) and c:IsControler(1 - tp) and c:IsAbleToChangeControler())
  end
  function s.eqtg(e, tp, eg, ep, ev, re, r, rp, chk, chkc)
  	if chkc then
  		return chkc:IsLocation(LOCATION_GRAVE + LOCATION_ONFIELD) and s.eqfilter(chkc, tp)
  	end
  	if chk == 0 then
  		return Duel.GetLocationCount(tp, LOCATION_SZONE) > 0 and Duel.IsExistingTarget(s.eqfilter, tp, LOCATION_GRAVE, LOCATION_ONFIELD, 1, nil, tp)
  	end
  	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_EQUIP)
  	local g = aux.SelectTargetFromFieldFirst(tp, s.eqfilter, tp, LOCATION_GRAVE, LOCATION_ONFIELD, 1, 1, nil, tp)
  	if g:FilterCount(Card.IsLocation, nil, LOCATION_GRAVE) > 0 then
  		Duel.SetOperationInfo(0, CATEGORY_LEAVE_GRAVE, g, 1, 0, 0)
  	end
  	Duel.SetOperationInfo(0, CATEGORY_EQUIP, g, 1, 0, 0)
  end
  function s.eqop(e, tp, eg, ep, ev, re, r, rp)
  	local tc = Duel.GetFirstTarget()
  	if tc:IsRelateToEffect(e) and aux.NecroValleyFilter()(tc) and tc:IsFaceupEx() and tc:IsAllTypes(TYPE_EFFECT + TYPE_MONSTER) then
  		local c = e:GetHandler()
  		if not Duel.Equip(tp, tc, c, false) then
  			return
  		end
  		local e1 = Effect.CreateEffect(c)
  		e1:SetType(EFFECT_TYPE_SINGLE)
  		e1:SetProperty(EFFECT_FLAG_OWNER_RELATE)
  		e1:SetCode(EFFECT_EQUIP_LIMIT)
  		e1:SetReset(RESET_EVENT + RESETS_STANDARD)
  		e1:SetValue(s.eqlimit)
  		tc:RegisterEffect(e1)
  	end
  end
  function s.eqlimit(e, c)
  	return e:GetOwner() == c
  end
  function s.discon(e, tp, eg, ep, ev, re, r, rp)
  	return re:IsActiveType(TYPE_MONSTER)
  end
  function s.cfilter(c)
  	return c:IsFaceup() and c:IsSetCard(SETCARD_ID_0) and bit.band(c:GetOriginalType(), TYPE_MONSTER) ~= 0 and c:IsAbleToGraveAsCost()
  end
  function s.discost(e, tp, eg, ep, ev, re, r, rp, chk)
  	if chk == 0 then
  		return Duel.IsExistingMatchingCard(s.cfilter, tp, LOCATION_ONFIELD, 0, 1, nil)
  	end
  	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_TOGRAVE)
  	local g = Duel.SelectMatchingCard(tp, s.cfilter, tp, LOCATION_ONFIELD, 0, 1, 1, nil)
  	Duel.SendtoGrave(g, REASON_COST)
  end
  function s.distg(e, tp, eg, ep, ev, re, r, rp, chk)
  	if chk == 0 then
  		return true
  	end
  	Duel.SetOperationInfo(0, CATEGORY_DISABLE, eg, 1, 0, 0)
  end
  function s.disop(e, tp, eg, ep, ev, re, r, rp)
  	if Duel.NegateEffect(ev) and Duel.IsExistingMatchingCard(aux.TRUE, tp, 0, LOCATION_ONFIELD, 1, nil) and Duel.SelectYesNo(tp, aux.Stringid(id, 2)) then
  		Duel.BreakEffect()
  		Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_DESTROY)
  		local g = Duel.SelectMatchingCard(tp, aux.TRUE, tp, 0, LOCATION_ONFIELD, 1, 1, nil)
  		if g:GetCount() > 0 then
  			Duel.HintSelection(g)
  			Duel.Destroy(g, REASON_EFFECT)
  		end
  	end
  end
  
  