name: Magikey
card_text: 2 Level 8 monsters
  Once per turn, when your Normal Monster or "Magikey" monster destroys an opponent's monster by battle: You can detach 1 material from this card; inflict damage to your opponent equal to the destroyed monster's original ATK. Once per turn, during your opponent's Main Phase (Quick Effect): You can target 1 monster your opponent controls with the same Attribute as a Normal Monster or "Magikey" monster you control or is in your GY; detach 1 material from this card, and if you do, banish that monster.
external_ids: local SETCARD_ID_0 = 0x165 --Magikey
  
lua: local SETCARD_ID_0 = 0x165 --Magikey
  local s, id, o = GetID()
  function s.initial_effect(c)
  	--xyz summon
  	aux.AddXyzProcedure(c, nil, 8, 2)
  	c:EnableReviveLimit()
  	--damage
  	local e1 = Effect.CreateEffect(c)
  	e1:SetDescription(aux.Stringid(id, 0))
  	e1:SetCategory(CATEGORY_DAMAGE)
  	e1:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_TRIGGER_O)
  	e1:SetCode(EVENT_BATTLE_DESTROYING)
  	e1:SetRange(LOCATION_MZONE)
  	e1:SetCountLimit(1)
  	e1:SetCondition(s.damcon)
  	e1:SetCost(s.damcost)
  	e1:SetTarget(s.damtg)
  	e1:SetOperation(s.damop)
  	c:RegisterEffect(e1)
  	--banish
  	local e2 = Effect.CreateEffect(c)
  	e2:SetDescription(aux.Stringid(id, 1))
  	e2:SetCategory(CATEGORY_REMOVE)
  	e2:SetType(EFFECT_TYPE_QUICK_O)
  	e2:SetCode(EVENT_FREE_CHAIN)
  	e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
  	e2:SetHintTiming(0, TIMINGS_CHECK_MONSTER + TIMING_MAIN_END)
  	e2:SetCountLimit(1)
  	e2:SetRange(LOCATION_MZONE)
  	e2:SetCondition(s.condition)
  	e2:SetTarget(s.target)
  	e2:SetOperation(s.operation)
  	c:RegisterEffect(e2)
  end
  function s.damcon(e, tp, eg, ep, ev, re, r, rp)
  	local ec = eg:GetFirst()
  	local bc = ec:GetBattleTarget()
  	e:SetLabelObject(bc)
  	return bc and bc:GetBaseAttack() > 0 and ec:IsControler(tp) and (ec:IsType(TYPE_NORMAL) or ec:IsSetCard(SETCARD_ID_0)) and ec:IsRelateToBattle() and ec:IsStatus(STATUS_OPPO_BATTLE)
  end
  function s.damcost(e, tp, eg, ep, ev, re, r, rp, chk)
  	if chk == 0 then
  		return e:GetHandler():CheckRemoveOverlayCard(tp, 1, REASON_COST)
  	end
  	e:GetHandler():RemoveOverlayCard(tp, 1, 1, REASON_COST)
  end
  function s.damtg(e, tp, eg, ep, ev, re, r, rp, chk)
  	if chk == 0 then
  		return true
  	end
  	local bc = e:GetLabelObject()
  	Duel.SetTargetCard(bc)
  	local dam = bc:GetBaseAttack()
  	Duel.SetTargetPlayer(1 - tp)
  	Duel.SetTargetParam(dam)
  	Duel.SetOperationInfo(0, CATEGORY_DAMAGE, nil, 0, 1 - tp, dam)
  end
  function s.damop(e, tp, eg, ep, ev, re, r, rp)
  	local tc = Duel.GetFirstTarget()
  	if tc:IsRelateToEffect(e) then
  		local p = Duel.GetChainInfo(0, CHAININFO_TARGET_PLAYER)
  		local dam = tc:GetBaseAttack()
  		if dam < 0 then
  			dam = 0
  		end
  		Duel.Damage(p, dam, REASON_EFFECT)
  	end
  end
  function s.condition(e, tp, eg, ep, ev, re, r, rp)
  	local ph = Duel.GetCurrentPhase()
  	return Duel.GetTurnPlayer() ~= tp and (ph == PHASE_MAIN1 or ph == PHASE_MAIN2)
  end
  function s.gfilter(c, att)
  	return c:IsAttribute(att) and (c:IsType(TYPE_NORMAL) or c:IsSetCard(SETCARD_ID_0)) and (c:IsFaceup() or c:IsLocation(LOCATION_GRAVE))
  end
  function s.filter(c, tp)
  	return c:IsFaceup() and c:IsAbleToRemove() and Duel.IsExistingMatchingCard(s.gfilter, tp, LOCATION_MZONE + LOCATION_GRAVE, 0, 1, nil, c:GetAttribute())
  end
  function s.target(e, tp, eg, ep, ev, re, r, rp, chk, chkc)
  	if chkc then
  		return chkc:IsControler(1 - tp) and chkc:IsLocation(LOCATION_MZONE) and s.filter(chkc, tp)
  	end
  	if chk == 0 then
  		return Duel.IsExistingTarget(s.filter, tp, 0, LOCATION_MZONE, 1, nil, tp) and e:GetHandler():CheckRemoveOverlayCard(tp, 1, REASON_EFFECT)
  	end
  	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_REMOVE)
  	local g = Duel.SelectTarget(tp, s.filter, tp, 0, LOCATION_MZONE, 1, 1, nil, tp)
  	Duel.SetOperationInfo(0, CATEGORY_REMOVE, g, 1, 0, 0)
  end
  function s.operation(e, tp, eg, ep, ev, re, r, rp)
  	local c = e:GetHandler()
  	local tc = Duel.GetFirstTarget()
  	if c:IsRelateToEffect(e) and c:RemoveOverlayCard(tp, 1, 1, REASON_EFFECT) > 0 and tc:IsRelateToEffect(e) then
  		Duel.Remove(tc, POS_FACEUP, REASON_EFFECT)
  	end
  end
  
  
source_text: Magikey
  2 Level 8 monsters
  Once per turn, when your Normal Monster or "Magikey" monster destroys an opponent's monster by battle: You can detach 1 material from this card; inflict damage to your opponent equal to the destroyed monster's original ATK. Once per turn, during your opponent's Main Phase (Quick Effect): You can target 1 monster your opponent controls with the same Attribute as a Normal Monster or "Magikey" monster you control or is in your GY; detach 1 material from this card, and if you do, banish that monster.
target_text: -- Magikey
  local SETCARD_ID_0 = 0x165 --Magikey
  local s, id, o = GetID()
  function s.initial_effect(c)
  	--xyz summon
  	aux.AddXyzProcedure(c, nil, 8, 2)
  	c:EnableReviveLimit()
  	--damage
  	local e1 = Effect.CreateEffect(c)
  	e1:SetDescription(aux.Stringid(id, 0))
  	e1:SetCategory(CATEGORY_DAMAGE)
  	e1:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_TRIGGER_O)
  	e1:SetCode(EVENT_BATTLE_DESTROYING)
  	e1:SetRange(LOCATION_MZONE)
  	e1:SetCountLimit(1)
  	e1:SetCondition(s.damcon)
  	e1:SetCost(s.damcost)
  	e1:SetTarget(s.damtg)
  	e1:SetOperation(s.damop)
  	c:RegisterEffect(e1)
  	--banish
  	local e2 = Effect.CreateEffect(c)
  	e2:SetDescription(aux.Stringid(id, 1))
  	e2:SetCategory(CATEGORY_REMOVE)
  	e2:SetType(EFFECT_TYPE_QUICK_O)
  	e2:SetCode(EVENT_FREE_CHAIN)
  	e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
  	e2:SetHintTiming(0, TIMINGS_CHECK_MONSTER + TIMING_MAIN_END)
  	e2:SetCountLimit(1)
  	e2:SetRange(LOCATION_MZONE)
  	e2:SetCondition(s.condition)
  	e2:SetTarget(s.target)
  	e2:SetOperation(s.operation)
  	c:RegisterEffect(e2)
  end
  function s.damcon(e, tp, eg, ep, ev, re, r, rp)
  	local ec = eg:GetFirst()
  	local bc = ec:GetBattleTarget()
  	e:SetLabelObject(bc)
  	return bc and bc:GetBaseAttack() > 0 and ec:IsControler(tp) and (ec:IsType(TYPE_NORMAL) or ec:IsSetCard(SETCARD_ID_0)) and ec:IsRelateToBattle() and ec:IsStatus(STATUS_OPPO_BATTLE)
  end
  function s.damcost(e, tp, eg, ep, ev, re, r, rp, chk)
  	if chk == 0 then
  		return e:GetHandler():CheckRemoveOverlayCard(tp, 1, REASON_COST)
  	end
  	e:GetHandler():RemoveOverlayCard(tp, 1, 1, REASON_COST)
  end
  function s.damtg(e, tp, eg, ep, ev, re, r, rp, chk)
  	if chk == 0 then
  		return true
  	end
  	local bc = e:GetLabelObject()
  	Duel.SetTargetCard(bc)
  	local dam = bc:GetBaseAttack()
  	Duel.SetTargetPlayer(1 - tp)
  	Duel.SetTargetParam(dam)
  	Duel.SetOperationInfo(0, CATEGORY_DAMAGE, nil, 0, 1 - tp, dam)
  end
  function s.damop(e, tp, eg, ep, ev, re, r, rp)
  	local tc = Duel.GetFirstTarget()
  	if tc:IsRelateToEffect(e) then
  		local p = Duel.GetChainInfo(0, CHAININFO_TARGET_PLAYER)
  		local dam = tc:GetBaseAttack()
  		if dam < 0 then
  			dam = 0
  		end
  		Duel.Damage(p, dam, REASON_EFFECT)
  	end
  end
  function s.condition(e, tp, eg, ep, ev, re, r, rp)
  	local ph = Duel.GetCurrentPhase()
  	return Duel.GetTurnPlayer() ~= tp and (ph == PHASE_MAIN1 or ph == PHASE_MAIN2)
  end
  function s.gfilter(c, att)
  	return c:IsAttribute(att) and (c:IsType(TYPE_NORMAL) or c:IsSetCard(SETCARD_ID_0)) and (c:IsFaceup() or c:IsLocation(LOCATION_GRAVE))
  end
  function s.filter(c, tp)
  	return c:IsFaceup() and c:IsAbleToRemove() and Duel.IsExistingMatchingCard(s.gfilter, tp, LOCATION_MZONE + LOCATION_GRAVE, 0, 1, nil, c:GetAttribute())
  end
  function s.target(e, tp, eg, ep, ev, re, r, rp, chk, chkc)
  	if chkc then
  		return chkc:IsControler(1 - tp) and chkc:IsLocation(LOCATION_MZONE) and s.filter(chkc, tp)
  	end
  	if chk == 0 then
  		return Duel.IsExistingTarget(s.filter, tp, 0, LOCATION_MZONE, 1, nil, tp) and e:GetHandler():CheckRemoveOverlayCard(tp, 1, REASON_EFFECT)
  	end
  	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_REMOVE)
  	local g = Duel.SelectTarget(tp, s.filter, tp, 0, LOCATION_MZONE, 1, 1, nil, tp)
  	Duel.SetOperationInfo(0, CATEGORY_REMOVE, g, 1, 0, 0)
  end
  function s.operation(e, tp, eg, ep, ev, re, r, rp)
  	local c = e:GetHandler()
  	local tc = Duel.GetFirstTarget()
  	if c:IsRelateToEffect(e) and c:RemoveOverlayCard(tp, 1, 1, REASON_EFFECT) > 0 and tc:IsRelateToEffect(e) then
  		Duel.Remove(tc, POS_FACEUP, REASON_EFFECT)
  	end
  end
  
  