name: Dragunity
card_text: When a monster equipped with this card destroys an opponent's monster by battle: You can add 1 Level 4 or lower monster from your Deck to your hand with the same Type and Attribute as the monster this card is equipped to.
lua: local s, id, o = GetID()
  function s.initial_effect(c)
  	--search
  	local e1 = Effect.CreateEffect(c)
  	e1:SetDescription(aux.Stringid(id, 0))
  	e1:SetCategory(CATEGORY_TOHAND + CATEGORY_SEARCH)
  	e1:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_TRIGGER_O)
  	e1:SetCode(EVENT_BATTLE_DESTROYING)
  	e1:SetRange(LOCATION_SZONE)
  	e1:SetCondition(s.thcon)
  	e1:SetTarget(s.thtg)
  	e1:SetOperation(s.thop)
  	c:RegisterEffect(e1)
  end
  function s.thcon(e, tp, eg, ep, ev, re, r, rp)
  	return eg:GetCount() == 1 and eg:GetFirst() == e:GetHandler():GetEquipTarget()
  end
  function s.filter(c, race, att)
  	return c:IsRace(race) and c:IsAttribute(att) and c:IsLevelBelow(4) and c:IsAbleToHand()
  end
  function s.thtg(e, tp, eg, ep, ev, re, r, rp, chk)
  	local eqc = e:GetHandler():GetEquipTarget()
  	if chk == 0 then
  		return Duel.IsExistingMatchingCard(s.filter, tp, LOCATION_DECK, 0, 1, nil, eqc:GetRace(), eqc:GetAttribute())
  	end
  	Duel.SetOperationInfo(0, CATEGORY_TOHAND, nil, 1, tp, LOCATION_DECK)
  end
  function s.thop(e, tp, eg, ep, ev, re, r, rp)
  	local eqc = e:GetHandler():GetEquipTarget()
  	if not eqc then
  		return
  	end
  	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_ATOHAND)
  	local g = Duel.SelectMatchingCard(tp, s.filter, tp, LOCATION_DECK, 0, 1, 1, nil, eqc:GetRace(), eqc:GetAttribute())
  	if g:GetCount() > 0 then
  		Duel.SendtoHand(g, nil, REASON_EFFECT)
  		Duel.ConfirmCards(1 - tp, g)
  	end
  end
  
  
source_text: Dragunity
  When a monster equipped with this card destroys an opponent's monster by battle: You can add 1 Level 4 or lower monster from your Deck to your hand with the same Type and Attribute as the monster this card is equipped to.
target_text: -- Dragunity
  local s, id, o = GetID()
  function s.initial_effect(c)
  	--search
  	local e1 = Effect.CreateEffect(c)
  	e1:SetDescription(aux.Stringid(id, 0))
  	e1:SetCategory(CATEGORY_TOHAND + CATEGORY_SEARCH)
  	e1:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_TRIGGER_O)
  	e1:SetCode(EVENT_BATTLE_DESTROYING)
  	e1:SetRange(LOCATION_SZONE)
  	e1:SetCondition(s.thcon)
  	e1:SetTarget(s.thtg)
  	e1:SetOperation(s.thop)
  	c:RegisterEffect(e1)
  end
  function s.thcon(e, tp, eg, ep, ev, re, r, rp)
  	return eg:GetCount() == 1 and eg:GetFirst() == e:GetHandler():GetEquipTarget()
  end
  function s.filter(c, race, att)
  	return c:IsRace(race) and c:IsAttribute(att) and c:IsLevelBelow(4) and c:IsAbleToHand()
  end
  function s.thtg(e, tp, eg, ep, ev, re, r, rp, chk)
  	local eqc = e:GetHandler():GetEquipTarget()
  	if chk == 0 then
  		return Duel.IsExistingMatchingCard(s.filter, tp, LOCATION_DECK, 0, 1, nil, eqc:GetRace(), eqc:GetAttribute())
  	end
  	Duel.SetOperationInfo(0, CATEGORY_TOHAND, nil, 1, tp, LOCATION_DECK)
  end
  function s.thop(e, tp, eg, ep, ev, re, r, rp)
  	local eqc = e:GetHandler():GetEquipTarget()
  	if not eqc then
  		return
  	end
  	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_ATOHAND)
  	local g = Duel.SelectMatchingCard(tp, s.filter, tp, LOCATION_DECK, 0, 1, 1, nil, eqc:GetRace(), eqc:GetAttribute())
  	if g:GetCount() > 0 then
  		Duel.SendtoHand(g, nil, REASON_EFFECT)
  		Duel.ConfirmCards(1 - tp, g)
  	end
  end
  
  