name: Invoked
card_text: "Aleister the Invoker" + 1 Fusion, Synchro, Xyz, or Link Monster
  If this card is Special Summoned: You can target 1 Fusion, Synchro, Xyz, or Link Monster in your GY and 1 monster on the field; banish them. If this Fusion Summoned card is destroyed by battle or card effect: You can Special Summon 1 Level 4 Spellcaster monster from your Deck, then you can equip this card to it as an Equip Spell that gives it 1000 ATK. You can only use each effect of "Invoked Magistus Omega" once per turn.
external_ids: local CARD_ID_0 = 86120751 --Aleister the Invoker
  
lua: local CARD_ID_0 = 86120751 --Aleister the Invoker
  local s, id, o = GetID()
  function s.initial_effect(c)
  	--fusion material
  	c:EnableReviveLimit()
  	aux.AddFusionProcCodeFun(c, CARD_ID_0, aux.FilterBoolFunction(Card.IsFusionType, TYPE_FUSION + TYPE_SYNCHRO + TYPE_XYZ + TYPE_LINK), 1, true, true)
  	--remove
  	local e1 = Effect.CreateEffect(c)
  	e1:SetDescription(aux.Stringid(id, 0))
  	e1:SetCategory(CATEGORY_REMOVE)
  	e1:SetType(EFFECT_TYPE_SINGLE + EFFECT_TYPE_TRIGGER_O)
  	e1:SetCode(EVENT_SPSUMMON_SUCCESS)
  	e1:SetProperty(EFFECT_FLAG_DELAY + EFFECT_FLAG_CARD_TARGET)
  	e1:SetCountLimit(1, id)
  	e1:SetTarget(s.rmtg)
  	e1:SetOperation(s.rmop)
  	c:RegisterEffect(e1)
  	--special Summon
  	local e2 = Effect.CreateEffect(c)
  	e2:SetDescription(aux.Stringid(id, 1))
  	e2:SetCategory(CATEGORY_SPECIAL_SUMMON + CATEGORY_EQUIP)
  	e2:SetType(EFFECT_TYPE_SINGLE + EFFECT_TYPE_TRIGGER_O)
  	e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP + EFFECT_FLAG_DELAY)
  	e2:SetCode(EVENT_DESTROYED)
  	e2:SetCountLimit(1, id + o)
  	e2:SetCondition(s.spcon)
  	e2:SetTarget(s.sptg)
  	e2:SetOperation(s.spop)
  	c:RegisterEffect(e2)
  end
  function s.rmfilter(c, tp)
  	return c:IsType(TYPE_FUSION + TYPE_SYNCHRO + TYPE_XYZ + TYPE_LINK) and c:IsAbleToRemove()
  end
  function s.rmtg(e, tp, eg, ep, ev, re, r, rp, chk, chkc)
  	if chkc then
  		return false
  	end
  	if chk == 0 then
  		return Duel.IsExistingTarget(s.rmfilter, tp, LOCATION_GRAVE, 0, 1, nil, tp) and Duel.IsExistingTarget(Card.IsAbleToRemove, tp, LOCATION_MZONE, LOCATION_MZONE, 1, nil)
  	end
  	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_REMOVE)
  	local g1 = Duel.SelectTarget(tp, s.rmfilter, tp, LOCATION_GRAVE, 0, 1, 1, nil, tp)
  	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_REMOVE)
  	local g2 = Duel.SelectTarget(tp, Card.IsAbleToRemove, tp, LOCATION_MZONE, LOCATION_MZONE, 1, 1, nil)
  	g1:Merge(g2)
  	Duel.SetOperationInfo(0, CATEGORY_REMOVE, g1, g1:GetCount(), 0, 0)
  end
  function s.rmop(e, tp, eg, ep, ev, re, r, rp)
  	local g = Duel.GetChainInfo(0, CHAININFO_TARGET_CARDS)
  	local tg = g:Filter(aux.NecroValleyFilter(aux.AND(Card.IsRelateToChain, Card.IsType)), nil, TYPE_MONSTER)
  	if tg:GetCount() > 0 then
  		Duel.Remove(tg, POS_FACEUP, REASON_EFFECT)
  	end
  end
  function s.spcon(e, tp, eg, ep, ev, re, r, rp)
  	local c = e:GetHandler()
  	return bit.band(r, REASON_EFFECT + REASON_BATTLE) ~= 0 and c:IsSummonType(SUMMON_TYPE_FUSION) and c:IsPreviousLocation(LOCATION_MZONE)
  end
  function s.spfilter(c, e, tp)
  	return c:IsRace(RACE_SPELLCASTER) and c:IsLevel(4) and c:IsCanBeSpecialSummoned(e, 0, tp, false, false)
  end
  function s.sptg(e, tp, eg, ep, ev, re, r, rp, chk)
  	if chk == 0 then
  		return Duel.GetLocationCount(tp, LOCATION_MZONE) > 0 and Duel.IsExistingMatchingCard(s.spfilter, tp, LOCATION_DECK, 0, 1, nil, e, tp)
  	end
  	Duel.SetOperationInfo(0, CATEGORY_SPECIAL_SUMMON, nil, 1, tp, LOCATION_DECK)
  end
  function s.spop(e, tp, eg, ep, ev, re, r, rp)
  	local c = e:GetHandler()
  	if Duel.GetLocationCount(tp, LOCATION_MZONE) <= 0 then
  		return
  	end
  	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_SPSUMMON)
  	local g = Duel.SelectMatchingCard(tp, s.spfilter, tp, LOCATION_DECK, 0, 1, 1, nil, e, tp)
  	local tc = g:GetFirst()
  	if
  		tc
  		and Duel.SpecialSummon(g, 0, tp, tp, false, false, POS_FACEUP) ~= 0
  		and Duel.GetLocationCount(tp, LOCATION_SZONE) > 0
  		and c:IsRelateToChain()
  		and aux.NecroValleyFilter()(c)
  		and Duel.SelectYesNo(tp, aux.Stringid(id, 2))
  	then
  		Duel.BreakEffect()
  		if not Duel.Equip(tp, c, tc) then
  			return
  		end
  		local e1 = Effect.CreateEffect(c)
  		e1:SetType(EFFECT_TYPE_SINGLE)
  		e1:SetCode(EFFECT_EQUIP_LIMIT)
  		e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
  		e1:SetLabelObject(tc)
  		e1:SetValue(s.eqlimit)
  		e1:SetReset(RESET_EVENT + RESETS_STANDARD)
  		c:RegisterEffect(e1)
  		local e2 = Effect.CreateEffect(c)
  		e2:SetType(EFFECT_TYPE_EQUIP)
  		e2:SetCode(EFFECT_UPDATE_ATTACK)
  		e2:SetValue(1000)
  		e2:SetReset(RESET_EVENT + RESETS_STANDARD)
  		c:RegisterEffect(e2)
  	end
  end
  function s.eqlimit(e, c)
  	return c == e:GetLabelObject()
  end
  
  
source_text: Invoked
  "Aleister the Invoker" + 1 Fusion, Synchro, Xyz, or Link Monster
  If this card is Special Summoned: You can target 1 Fusion, Synchro, Xyz, or Link Monster in your GY and 1 monster on the field; banish them. If this Fusion Summoned card is destroyed by battle or card effect: You can Special Summon 1 Level 4 Spellcaster monster from your Deck, then you can equip this card to it as an Equip Spell that gives it 1000 ATK. You can only use each effect of "Invoked Magistus Omega" once per turn.
target_text: -- Invoked
  local CARD_ID_0 = 86120751 --Aleister the Invoker
  local s, id, o = GetID()
  function s.initial_effect(c)
  	--fusion material
  	c:EnableReviveLimit()
  	aux.AddFusionProcCodeFun(c, CARD_ID_0, aux.FilterBoolFunction(Card.IsFusionType, TYPE_FUSION + TYPE_SYNCHRO + TYPE_XYZ + TYPE_LINK), 1, true, true)
  	--remove
  	local e1 = Effect.CreateEffect(c)
  	e1:SetDescription(aux.Stringid(id, 0))
  	e1:SetCategory(CATEGORY_REMOVE)
  	e1:SetType(EFFECT_TYPE_SINGLE + EFFECT_TYPE_TRIGGER_O)
  	e1:SetCode(EVENT_SPSUMMON_SUCCESS)
  	e1:SetProperty(EFFECT_FLAG_DELAY + EFFECT_FLAG_CARD_TARGET)
  	e1:SetCountLimit(1, id)
  	e1:SetTarget(s.rmtg)
  	e1:SetOperation(s.rmop)
  	c:RegisterEffect(e1)
  	--special Summon
  	local e2 = Effect.CreateEffect(c)
  	e2:SetDescription(aux.Stringid(id, 1))
  	e2:SetCategory(CATEGORY_SPECIAL_SUMMON + CATEGORY_EQUIP)
  	e2:SetType(EFFECT_TYPE_SINGLE + EFFECT_TYPE_TRIGGER_O)
  	e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP + EFFECT_FLAG_DELAY)
  	e2:SetCode(EVENT_DESTROYED)
  	e2:SetCountLimit(1, id + o)
  	e2:SetCondition(s.spcon)
  	e2:SetTarget(s.sptg)
  	e2:SetOperation(s.spop)
  	c:RegisterEffect(e2)
  end
  function s.rmfilter(c, tp)
  	return c:IsType(TYPE_FUSION + TYPE_SYNCHRO + TYPE_XYZ + TYPE_LINK) and c:IsAbleToRemove()
  end
  function s.rmtg(e, tp, eg, ep, ev, re, r, rp, chk, chkc)
  	if chkc then
  		return false
  	end
  	if chk == 0 then
  		return Duel.IsExistingTarget(s.rmfilter, tp, LOCATION_GRAVE, 0, 1, nil, tp) and Duel.IsExistingTarget(Card.IsAbleToRemove, tp, LOCATION_MZONE, LOCATION_MZONE, 1, nil)
  	end
  	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_REMOVE)
  	local g1 = Duel.SelectTarget(tp, s.rmfilter, tp, LOCATION_GRAVE, 0, 1, 1, nil, tp)
  	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_REMOVE)
  	local g2 = Duel.SelectTarget(tp, Card.IsAbleToRemove, tp, LOCATION_MZONE, LOCATION_MZONE, 1, 1, nil)
  	g1:Merge(g2)
  	Duel.SetOperationInfo(0, CATEGORY_REMOVE, g1, g1:GetCount(), 0, 0)
  end
  function s.rmop(e, tp, eg, ep, ev, re, r, rp)
  	local g = Duel.GetChainInfo(0, CHAININFO_TARGET_CARDS)
  	local tg = g:Filter(aux.NecroValleyFilter(aux.AND(Card.IsRelateToChain, Card.IsType)), nil, TYPE_MONSTER)
  	if tg:GetCount() > 0 then
  		Duel.Remove(tg, POS_FACEUP, REASON_EFFECT)
  	end
  end
  function s.spcon(e, tp, eg, ep, ev, re, r, rp)
  	local c = e:GetHandler()
  	return bit.band(r, REASON_EFFECT + REASON_BATTLE) ~= 0 and c:IsSummonType(SUMMON_TYPE_FUSION) and c:IsPreviousLocation(LOCATION_MZONE)
  end
  function s.spfilter(c, e, tp)
  	return c:IsRace(RACE_SPELLCASTER) and c:IsLevel(4) and c:IsCanBeSpecialSummoned(e, 0, tp, false, false)
  end
  function s.sptg(e, tp, eg, ep, ev, re, r, rp, chk)
  	if chk == 0 then
  		return Duel.GetLocationCount(tp, LOCATION_MZONE) > 0 and Duel.IsExistingMatchingCard(s.spfilter, tp, LOCATION_DECK, 0, 1, nil, e, tp)
  	end
  	Duel.SetOperationInfo(0, CATEGORY_SPECIAL_SUMMON, nil, 1, tp, LOCATION_DECK)
  end
  function s.spop(e, tp, eg, ep, ev, re, r, rp)
  	local c = e:GetHandler()
  	if Duel.GetLocationCount(tp, LOCATION_MZONE) <= 0 then
  		return
  	end
  	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_SPSUMMON)
  	local g = Duel.SelectMatchingCard(tp, s.spfilter, tp, LOCATION_DECK, 0, 1, 1, nil, e, tp)
  	local tc = g:GetFirst()
  	if
  		tc
  		and Duel.SpecialSummon(g, 0, tp, tp, false, false, POS_FACEUP) ~= 0
  		and Duel.GetLocationCount(tp, LOCATION_SZONE) > 0
  		and c:IsRelateToChain()
  		and aux.NecroValleyFilter()(c)
  		and Duel.SelectYesNo(tp, aux.Stringid(id, 2))
  	then
  		Duel.BreakEffect()
  		if not Duel.Equip(tp, c, tc) then
  			return
  		end
  		local e1 = Effect.CreateEffect(c)
  		e1:SetType(EFFECT_TYPE_SINGLE)
  		e1:SetCode(EFFECT_EQUIP_LIMIT)
  		e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
  		e1:SetLabelObject(tc)
  		e1:SetValue(s.eqlimit)
  		e1:SetReset(RESET_EVENT + RESETS_STANDARD)
  		c:RegisterEffect(e1)
  		local e2 = Effect.CreateEffect(c)
  		e2:SetType(EFFECT_TYPE_EQUIP)
  		e2:SetCode(EFFECT_UPDATE_ATTACK)
  		e2:SetValue(1000)
  		e2:SetReset(RESET_EVENT + RESETS_STANDARD)
  		c:RegisterEffect(e2)
  	end
  end
  function s.eqlimit(e, c)
  	return c == e:GetLabelObject()
  end
  
  