name: Cybernetic
card_text: While you have no cards in your hand, this card gains 1000 ATK.
lua: local s, id, o = GetID()
  function s.initial_effect(c)
  	--atk
  	local e1 = Effect.CreateEffect(c)
  	e1:SetType(EFFECT_TYPE_SINGLE)
  	e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
  	e1:SetRange(LOCATION_MZONE)
  	e1:SetCode(EFFECT_UPDATE_ATTACK)
  	e1:SetValue(1000)
  	e1:SetCondition(s.atkcon)
  	c:RegisterEffect(e1)
  end
  function s.atkcon(e)
  	return Duel.GetFieldGroupCount(e:GetHandlerPlayer(), LOCATION_HAND, 0) == 0
  end
  
  
source_text: Cybernetic
  While you have no cards in your hand, this card gains 1000 ATK.
target_text: -- Cybernetic
  local s, id, o = GetID()
  function s.initial_effect(c)
  	--atk
  	local e1 = Effect.CreateEffect(c)
  	e1:SetType(EFFECT_TYPE_SINGLE)
  	e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
  	e1:SetRange(LOCATION_MZONE)
  	e1:SetCode(EFFECT_UPDATE_ATTACK)
  	e1:SetValue(1000)
  	e1:SetCondition(s.atkcon)
  	c:RegisterEffect(e1)
  end
  function s.atkcon(e)
  	return Duel.GetFieldGroupCount(e:GetHandlerPlayer(), LOCATION_HAND, 0) == 0
  end
  
  