name: BF-東雲のコチ
card_text: 特殊召喚されたこのカードはS素材にできない。
lua: local s, id, o = GetID()
  function s.initial_effect(c)
  	--synchro limit
  	local e1 = Effect.CreateEffect(c)
  	e1:SetType(EFFECT_TYPE_SINGLE)
  	e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE + EFFECT_FLAG_UNCOPYABLE)
  	e1:SetCode(EFFECT_CANNOT_BE_SYNCHRO_MATERIAL)
  	e1:SetCondition(s.synlimit)
  	e1:SetValue(1)
  	c:RegisterEffect(e1)
  	--
  	local e2 = Effect.CreateEffect(c)
  	e2:SetType(EFFECT_TYPE_SINGLE)
  	e2:SetCode(EFFECT_SPSUMMON_COST)
  	e2:SetCost(s.spcost)
  	c:RegisterEffect(e2)
  end
  function s.synlimit(e)
  	return e:GetHandler():IsSummonType(SUMMON_TYPE_SPECIAL)
  end
  function s.spcost(e, c, tp, sumtype)
  	return sumtype ~= SUMMON_TYPE_SPECIAL + SUMMON_VALUE_SYNCHRO_MATERIAL
  end
  
  
source_text: BF-東雲のコチ
  特殊召喚されたこのカードはS素材にできない。
target_text: -- BF-東雲のコチ
  local s, id, o = GetID()
  function s.initial_effect(c)
  	--synchro limit
  	local e1 = Effect.CreateEffect(c)
  	e1:SetType(EFFECT_TYPE_SINGLE)
  	e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE + EFFECT_FLAG_UNCOPYABLE)
  	e1:SetCode(EFFECT_CANNOT_BE_SYNCHRO_MATERIAL)
  	e1:SetCondition(s.synlimit)
  	e1:SetValue(1)
  	c:RegisterEffect(e1)
  	--
  	local e2 = Effect.CreateEffect(c)
  	e2:SetType(EFFECT_TYPE_SINGLE)
  	e2:SetCode(EFFECT_SPSUMMON_COST)
  	e2:SetCost(s.spcost)
  	c:RegisterEffect(e2)
  end
  function s.synlimit(e)
  	return e:GetHandler():IsSummonType(SUMMON_TYPE_SPECIAL)
  end
  function s.spcost(e, c, tp, sumtype)
  	return sumtype ~= SUMMON_TYPE_SPECIAL + SUMMON_VALUE_SYNCHRO_MATERIAL
  end
  
  