name: Lord
card_text: Neither player can target Dragon monsters on the field with card effects.
lua: local s, id, o = GetID()
  function s.initial_effect(c)
  	--cannot be target
  	local e1 = Effect.CreateEffect(c)
  	e1:SetType(EFFECT_TYPE_FIELD)
  	e1:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET)
  	e1:SetRange(LOCATION_MZONE)
  	e1:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
  	e1:SetTargetRange(LOCATION_MZONE, LOCATION_MZONE)
  	e1:SetTarget(s.etarget)
  	e1:SetValue(1)
  	c:RegisterEffect(e1)
  end
  function s.etarget(e, c)
  	return c:IsRace(RACE_DRAGON)
  end
  
  
source_text: Lord
  Neither player can target Dragon monsters on the field with card effects.
target_text: -- Lord
  local s, id, o = GetID()
  function s.initial_effect(c)
  	--cannot be target
  	local e1 = Effect.CreateEffect(c)
  	e1:SetType(EFFECT_TYPE_FIELD)
  	e1:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET)
  	e1:SetRange(LOCATION_MZONE)
  	e1:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
  	e1:SetTargetRange(LOCATION_MZONE, LOCATION_MZONE)
  	e1:SetTarget(s.etarget)
  	e1:SetValue(1)
  	c:RegisterEffect(e1)
  end
  function s.etarget(e, c)
  	return c:IsRace(RACE_DRAGON)
  end
  
  