name: Number
card_text: 4 Level 5 monsters
  You can also Xyz Summon this card by discarding 1 Spell, and using a Rank 4 "Shark Drake" Xyz Monster you control as material. (Transfer its materials to this card.) Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 Effect Monster your opponent controls; negate its effects, and if you do, its ATK/DEF become 0. This card can make a second attack during each Battle Phase, also if it attacks a Defense Position monster, inflict piercing battle damage to your opponent.
external_ids: local SETCARD_ID_0 = 0x11b8 --Shark
  
lua: local SETCARD_ID_0 = 0x11b8 --Shark
  local s, id, o = GetID()
  function s.initial_effect(c)
  	--xyz summon
  	aux.AddXyzProcedure(c, nil, 5, 4, s.ovfilter, aux.Stringid(id, 0), 4, s.xyzop)
  	c:EnableReviveLimit()
  	--negate
  	local e1 = Effect.CreateEffect(c)
  	e1:SetDescription(aux.Stringid(id, 1))
  	e1:SetCategory(CATEGORY_DISABLE)
  	e1:SetType(EFFECT_TYPE_QUICK_O)
  	e1:SetCode(EVENT_FREE_CHAIN)
  	e1:SetProperty(EFFECT_FLAG_CARD_TARGET + EFFECT_FLAG_DAMAGE_STEP)
  	e1:SetRange(LOCATION_MZONE)
  	e1:SetCountLimit(1)
  	e1:SetCost(s.discost)
  	e1:SetTarget(s.distg)
  	e1:SetOperation(s.disop)
  	c:RegisterEffect(e1)
  	--extra attack
  	local e2 = Effect.CreateEffect(c)
  	e2:SetType(EFFECT_TYPE_SINGLE)
  	e2:SetCode(EFFECT_EXTRA_ATTACK)
  	e2:SetValue(1)
  	c:RegisterEffect(e2)
  	--pierce
  	local e3 = Effect.CreateEffect(c)
  	e3:SetType(EFFECT_TYPE_SINGLE)
  	e3:SetCode(EFFECT_PIERCE)
  	c:RegisterEffect(e3)
  end
  aux.xyz_number[id] = 32
  function s.cfilter(c)
  	return c:IsType(TYPE_SPELL) and c:IsDiscardable()
  end
  function s.ovfilter(c)
  	return c:IsFaceup() and c:IsRank(4) and c:IsSetCard(SETCARD_ID_0)
  end
  function s.xyzop(e, tp, chk)
  	if chk == 0 then
  		return Duel.IsExistingMatchingCard(s.cfilter, tp, LOCATION_HAND, 0, 1, nil)
  	end
  	Duel.DiscardHand(tp, s.cfilter, 1, 1, REASON_SPSUMMON + REASON_DISCARD)
  end
  function s.discost(e, tp, eg, ep, ev, re, r, rp, chk)
  	if chk == 0 then
  		return e:GetHandler():CheckRemoveOverlayCard(tp, 1, REASON_COST)
  	end
  	e:GetHandler():RemoveOverlayCard(tp, 1, 1, REASON_COST)
  end
  function s.distg(e, tp, eg, ep, ev, re, r, rp, chk, chkc)
  	if chkc then
  		return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(1 - tp) and aux.NegateEffectMonsterFilter(chkc)
  	end
  	if chk == 0 then
  		return Duel.IsExistingTarget(aux.NegateEffectMonsterFilter, tp, 0, LOCATION_MZONE, 1, nil)
  	end
  	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_DISABLE)
  	local g = Duel.SelectTarget(tp, aux.NegateEffectMonsterFilter, tp, 0, LOCATION_MZONE, 1, 1, nil)
  	Duel.SetOperationInfo(0, CATEGORY_DISABLE, g, 1, 0, 0)
  end
  function s.disop(e, tp, eg, ep, ev, re, r, rp)
  	local tc = Duel.GetFirstTarget()
  	if tc:IsFaceup() and tc:IsType(TYPE_MONSTER) and tc:IsRelateToEffect(e) and tc:IsCanBeDisabledByEffect(e) then
  		Duel.NegateRelatedChain(tc, RESET_TURN_SET)
  		local e1 = Effect.CreateEffect(e:GetHandler())
  		e1:SetType(EFFECT_TYPE_SINGLE)
  		e1:SetCode(EFFECT_DISABLE)
  		e1:SetReset(RESET_EVENT + RESETS_STANDARD)
  		tc:RegisterEffect(e1)
  		local e2 = Effect.CreateEffect(e:GetHandler())
  		e2:SetType(EFFECT_TYPE_SINGLE)
  		e2:SetCode(EFFECT_DISABLE_EFFECT)
  		e2:SetValue(RESET_TURN_SET)
  		e2:SetReset(RESET_EVENT + RESETS_STANDARD)
  		tc:RegisterEffect(e2)
  		local e3 = Effect.CreateEffect(e:GetHandler())
  		e3:SetType(EFFECT_TYPE_SINGLE)
  		e3:SetCode(EFFECT_SET_ATTACK_FINAL)
  		e3:SetValue(0)
  		e3:SetReset(RESET_EVENT + RESETS_STANDARD)
  		tc:RegisterEffect(e3)
  		local e4 = e3:Clone()
  		e4:SetCode(EFFECT_SET_DEFENSE_FINAL)
  		tc:RegisterEffect(e4)
  	end
  end
  
  
source_text: Number
  4 Level 5 monsters
  You can also Xyz Summon this card by discarding 1 Spell, and using a Rank 4 "Shark Drake" Xyz Monster you control as material. (Transfer its materials to this card.) Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 Effect Monster your opponent controls; negate its effects, and if you do, its ATK/DEF become 0. This card can make a second attack during each Battle Phase, also if it attacks a Defense Position monster, inflict piercing battle damage to your opponent.
target_text: -- Number
  local SETCARD_ID_0 = 0x11b8 --Shark
  local s, id, o = GetID()
  function s.initial_effect(c)
  	--xyz summon
  	aux.AddXyzProcedure(c, nil, 5, 4, s.ovfilter, aux.Stringid(id, 0), 4, s.xyzop)
  	c:EnableReviveLimit()
  	--negate
  	local e1 = Effect.CreateEffect(c)
  	e1:SetDescription(aux.Stringid(id, 1))
  	e1:SetCategory(CATEGORY_DISABLE)
  	e1:SetType(EFFECT_TYPE_QUICK_O)
  	e1:SetCode(EVENT_FREE_CHAIN)
  	e1:SetProperty(EFFECT_FLAG_CARD_TARGET + EFFECT_FLAG_DAMAGE_STEP)
  	e1:SetRange(LOCATION_MZONE)
  	e1:SetCountLimit(1)
  	e1:SetCost(s.discost)
  	e1:SetTarget(s.distg)
  	e1:SetOperation(s.disop)
  	c:RegisterEffect(e1)
  	--extra attack
  	local e2 = Effect.CreateEffect(c)
  	e2:SetType(EFFECT_TYPE_SINGLE)
  	e2:SetCode(EFFECT_EXTRA_ATTACK)
  	e2:SetValue(1)
  	c:RegisterEffect(e2)
  	--pierce
  	local e3 = Effect.CreateEffect(c)
  	e3:SetType(EFFECT_TYPE_SINGLE)
  	e3:SetCode(EFFECT_PIERCE)
  	c:RegisterEffect(e3)
  end
  aux.xyz_number[id] = 32
  function s.cfilter(c)
  	return c:IsType(TYPE_SPELL) and c:IsDiscardable()
  end
  function s.ovfilter(c)
  	return c:IsFaceup() and c:IsRank(4) and c:IsSetCard(SETCARD_ID_0)
  end
  function s.xyzop(e, tp, chk)
  	if chk == 0 then
  		return Duel.IsExistingMatchingCard(s.cfilter, tp, LOCATION_HAND, 0, 1, nil)
  	end
  	Duel.DiscardHand(tp, s.cfilter, 1, 1, REASON_SPSUMMON + REASON_DISCARD)
  end
  function s.discost(e, tp, eg, ep, ev, re, r, rp, chk)
  	if chk == 0 then
  		return e:GetHandler():CheckRemoveOverlayCard(tp, 1, REASON_COST)
  	end
  	e:GetHandler():RemoveOverlayCard(tp, 1, 1, REASON_COST)
  end
  function s.distg(e, tp, eg, ep, ev, re, r, rp, chk, chkc)
  	if chkc then
  		return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(1 - tp) and aux.NegateEffectMonsterFilter(chkc)
  	end
  	if chk == 0 then
  		return Duel.IsExistingTarget(aux.NegateEffectMonsterFilter, tp, 0, LOCATION_MZONE, 1, nil)
  	end
  	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_DISABLE)
  	local g = Duel.SelectTarget(tp, aux.NegateEffectMonsterFilter, tp, 0, LOCATION_MZONE, 1, 1, nil)
  	Duel.SetOperationInfo(0, CATEGORY_DISABLE, g, 1, 0, 0)
  end
  function s.disop(e, tp, eg, ep, ev, re, r, rp)
  	local tc = Duel.GetFirstTarget()
  	if tc:IsFaceup() and tc:IsType(TYPE_MONSTER) and tc:IsRelateToEffect(e) and tc:IsCanBeDisabledByEffect(e) then
  		Duel.NegateRelatedChain(tc, RESET_TURN_SET)
  		local e1 = Effect.CreateEffect(e:GetHandler())
  		e1:SetType(EFFECT_TYPE_SINGLE)
  		e1:SetCode(EFFECT_DISABLE)
  		e1:SetReset(RESET_EVENT + RESETS_STANDARD)
  		tc:RegisterEffect(e1)
  		local e2 = Effect.CreateEffect(e:GetHandler())
  		e2:SetType(EFFECT_TYPE_SINGLE)
  		e2:SetCode(EFFECT_DISABLE_EFFECT)
  		e2:SetValue(RESET_TURN_SET)
  		e2:SetReset(RESET_EVENT + RESETS_STANDARD)
  		tc:RegisterEffect(e2)
  		local e3 = Effect.CreateEffect(e:GetHandler())
  		e3:SetType(EFFECT_TYPE_SINGLE)
  		e3:SetCode(EFFECT_SET_ATTACK_FINAL)
  		e3:SetValue(0)
  		e3:SetReset(RESET_EVENT + RESETS_STANDARD)
  		tc:RegisterEffect(e3)
  		local e4 = e3:Clone()
  		e4:SetCode(EFFECT_SET_DEFENSE_FINAL)
  		tc:RegisterEffect(e4)
  	end
  end
  
  