name: Drytron
card_text: You can Ritual Summon this card with "Meteonis Drytron". Other "Drytron" monsters you control cannot be destroyed by your opponent's card effects. Twice per turn, when your opponent activates a monster effect (Quick Effect): You can banish "Drytron" monsters (min. 1) from your GY whose total ATK equal or exceed the original ATK of that monster; negate the activation, and if you do, destroy it. If this Ritual Summoned card in its owner's control is destroyed by an opponent's card: You can Special Summon 1 Ritual Monster with 4000 ATK from your hand or Deck. (This is treated as a Ritual Summon.)
external_ids: local CARD_ID_0 = 22398665 --Meteonis Drytron
  local SETCARD_ID_0 = 0x154 --Drytron
  
lua: local CARD_ID_0 = 22398665 --Meteonis Drytron
  local SETCARD_ID_0 = 0x154 --Drytron
  local s, id, o = GetID()
  function s.initial_effect(c)
  	aux.AddCodeList(c, CARD_ID_0)
  	c:EnableReviveLimit()
  	--
  	local e1 = Effect.CreateEffect(c)
  	e1:SetType(EFFECT_TYPE_FIELD)
  	e1:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
  	e1:SetRange(LOCATION_MZONE)
  	e1:SetTargetRange(LOCATION_MZONE, 0)
  	e1:SetTarget(s.indtg)
  	e1:SetValue(aux.indoval)
  	c:RegisterEffect(e1)
  	--
  	local e2 = Effect.CreateEffect(c)
  	e2:SetDescription(aux.Stringid(id, 1))
  	e2:SetCategory(CATEGORY_NEGATE + CATEGORY_DESTROY)
  	e2:SetType(EFFECT_TYPE_QUICK_O)
  	e2:SetCode(EVENT_CHAINING)
  	e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP + EFFECT_FLAG_DAMAGE_CAL)
  	e2:SetRange(LOCATION_MZONE)
  	e2:SetCountLimit(2)
  	e2:SetCondition(s.discon)
  	e2:SetCost(s.discost)
  	e2:SetTarget(s.distg)
  	e2:SetOperation(s.disop)
  	c:RegisterEffect(e2)
  	--
  	local e3 = Effect.CreateEffect(c)
  	e3:SetDescription(aux.Stringid(id, 2))
  	e3:SetCategory(CATEGORY_TOHAND)
  	e3:SetType(EFFECT_TYPE_SINGLE + EFFECT_TYPE_TRIGGER_O)
  	e3:SetProperty(EFFECT_FLAG_DELAY)
  	e3:SetCode(EVENT_DESTROYED)
  	e3:SetCondition(s.spcon)
  	e3:SetTarget(s.sptg)
  	e3:SetOperation(s.spop)
  	c:RegisterEffect(e3)
  end
  function s.indtg(e, c)
  	return c ~= e:GetHandler() and c:IsSetCard(SETCARD_ID_0)
  end
  function s.discon(e, tp, eg, ep, ev, re, r, rp)
  	return ep == 1 - tp and re:IsActiveType(TYPE_MONSTER) and Duel.IsChainNegatable(ev) and not e:GetHandler():IsStatus(STATUS_BATTLE_DESTROYED)
  end
  function s.discost(e, tp, eg, ep, ev, re, r, rp, chk)
  	e:SetLabel(100)
  	if chk == 0 then
  		return true
  	end
  end
  function s.costfilter(c, atk)
  	return c:IsSetCard(SETCARD_ID_0) and c:IsType(TYPE_MONSTER) and (atk == 0 or c:IsAttackAbove(1)) and c:IsAbleToRemoveAsCost()
  end
  function s.fselect(g, atk)
  	local sum = g:GetSum(Card.GetAttack)
  	return sum >= atk and (atk == 0 and g:GetCount() == 1 or not g:IsExists(Card.IsAttackBelow, 1, nil, sum - atk))
  end
  function s.distg(e, tp, eg, ep, ev, re, r, rp, chk)
  	local atk = 0
  	if re:GetHandler():IsLocation(LOCATION_MZONE) then
  		atk = re:GetHandler():GetBaseAttack()
  	else
  		atk = re:GetHandler():GetTextAttack()
  	end
  	local g = Duel.GetMatchingGroup(s.costfilter, tp, LOCATION_GRAVE, 0, nil, atk)
  	if chk == 0 then
  		if e:GetLabel() ~= 100 then
  			return false
  		end
  		return g:CheckSubGroup(s.fselect, 1, #g, atk)
  	end
  	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_REMOVE)
  	local sg = g:SelectSubGroup(tp, s.fselect, false, 1, #g, atk)
  	Duel.Remove(sg, POS_FACEUP, REASON_COST)
  	Duel.SetOperationInfo(0, CATEGORY_NEGATE, eg, 1, 0, 0)
  	if re:GetHandler():IsDestructable() and re:GetHandler():IsRelateToEffect(re) then
  		Duel.SetOperationInfo(0, CATEGORY_DESTROY, eg, 1, 0, 0)
  	end
  end
  function s.disop(e, tp, eg, ep, ev, re, r, rp)
  	if Duel.NegateActivation(ev) and re:GetHandler():IsRelateToEffect(re) then
  		Duel.Destroy(eg, REASON_EFFECT)
  	end
  end
  function s.spcon(e, tp, eg, ep, ev, re, r, rp)
  	local c = e:GetHandler()
  	return rp == 1 - tp and c:IsPreviousControler(tp) and c:IsPreviousLocation(LOCATION_MZONE) and c:IsSummonType(SUMMON_TYPE_RITUAL)
  end
  function s.spfilter(c, e, tp)
  	return c:IsAttack(4000) and c:IsType(TYPE_RITUAL) and c:IsCanBeSpecialSummoned(e, SUMMON_TYPE_RITUAL, tp, false, true)
  end
  function s.sptg(e, tp, eg, ep, ev, re, r, rp, chk)
  	if chk == 0 then
  		return Duel.GetLocationCount(tp, LOCATION_MZONE) > 0 and Duel.IsExistingMatchingCard(s.spfilter, tp, LOCATION_HAND + LOCATION_DECK, 0, 1, nil, e, tp)
  	end
  	Duel.SetOperationInfo(0, CATEGORY_SPECIAL_SUMMON, nil, 1, tp, LOCATION_HAND + LOCATION_DECK)
  end
  function s.spop(e, tp, eg, ep, ev, re, r, rp)
  	if Duel.GetLocationCount(tp, LOCATION_MZONE) <= 0 then
  		return
  	end
  	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_SPSUMMON)
  	local g = Duel.SelectMatchingCard(tp, s.spfilter, tp, LOCATION_HAND + LOCATION_DECK, 0, 1, 1, nil, e, tp)
  	local tc = g:GetFirst()
  	if tc then
  		tc:SetMaterial(nil)
  		Duel.SpecialSummon(tc, SUMMON_TYPE_RITUAL, tp, tp, false, true, POS_FACEUP)
  		tc:CompleteProcedure()
  	end
  end
  
  
source_text: Drytron
  You can Ritual Summon this card with "Meteonis Drytron". Other "Drytron" monsters you control cannot be destroyed by your opponent's card effects. Twice per turn, when your opponent activates a monster effect (Quick Effect): You can banish "Drytron" monsters (min. 1) from your GY whose total ATK equal or exceed the original ATK of that monster; negate the activation, and if you do, destroy it. If this Ritual Summoned card in its owner's control is destroyed by an opponent's card: You can Special Summon 1 Ritual Monster with 4000 ATK from your hand or Deck. (This is treated as a Ritual Summon.)
target_text: -- Drytron
  local CARD_ID_0 = 22398665 --Meteonis Drytron
  local SETCARD_ID_0 = 0x154 --Drytron
  local s, id, o = GetID()
  function s.initial_effect(c)
  	aux.AddCodeList(c, CARD_ID_0)
  	c:EnableReviveLimit()
  	--
  	local e1 = Effect.CreateEffect(c)
  	e1:SetType(EFFECT_TYPE_FIELD)
  	e1:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
  	e1:SetRange(LOCATION_MZONE)
  	e1:SetTargetRange(LOCATION_MZONE, 0)
  	e1:SetTarget(s.indtg)
  	e1:SetValue(aux.indoval)
  	c:RegisterEffect(e1)
  	--
  	local e2 = Effect.CreateEffect(c)
  	e2:SetDescription(aux.Stringid(id, 1))
  	e2:SetCategory(CATEGORY_NEGATE + CATEGORY_DESTROY)
  	e2:SetType(EFFECT_TYPE_QUICK_O)
  	e2:SetCode(EVENT_CHAINING)
  	e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP + EFFECT_FLAG_DAMAGE_CAL)
  	e2:SetRange(LOCATION_MZONE)
  	e2:SetCountLimit(2)
  	e2:SetCondition(s.discon)
  	e2:SetCost(s.discost)
  	e2:SetTarget(s.distg)
  	e2:SetOperation(s.disop)
  	c:RegisterEffect(e2)
  	--
  	local e3 = Effect.CreateEffect(c)
  	e3:SetDescription(aux.Stringid(id, 2))
  	e3:SetCategory(CATEGORY_TOHAND)
  	e3:SetType(EFFECT_TYPE_SINGLE + EFFECT_TYPE_TRIGGER_O)
  	e3:SetProperty(EFFECT_FLAG_DELAY)
  	e3:SetCode(EVENT_DESTROYED)
  	e3:SetCondition(s.spcon)
  	e3:SetTarget(s.sptg)
  	e3:SetOperation(s.spop)
  	c:RegisterEffect(e3)
  end
  function s.indtg(e, c)
  	return c ~= e:GetHandler() and c:IsSetCard(SETCARD_ID_0)
  end
  function s.discon(e, tp, eg, ep, ev, re, r, rp)
  	return ep == 1 - tp and re:IsActiveType(TYPE_MONSTER) and Duel.IsChainNegatable(ev) and not e:GetHandler():IsStatus(STATUS_BATTLE_DESTROYED)
  end
  function s.discost(e, tp, eg, ep, ev, re, r, rp, chk)
  	e:SetLabel(100)
  	if chk == 0 then
  		return true
  	end
  end
  function s.costfilter(c, atk)
  	return c:IsSetCard(SETCARD_ID_0) and c:IsType(TYPE_MONSTER) and (atk == 0 or c:IsAttackAbove(1)) and c:IsAbleToRemoveAsCost()
  end
  function s.fselect(g, atk)
  	local sum = g:GetSum(Card.GetAttack)
  	return sum >= atk and (atk == 0 and g:GetCount() == 1 or not g:IsExists(Card.IsAttackBelow, 1, nil, sum - atk))
  end
  function s.distg(e, tp, eg, ep, ev, re, r, rp, chk)
  	local atk = 0
  	if re:GetHandler():IsLocation(LOCATION_MZONE) then
  		atk = re:GetHandler():GetBaseAttack()
  	else
  		atk = re:GetHandler():GetTextAttack()
  	end
  	local g = Duel.GetMatchingGroup(s.costfilter, tp, LOCATION_GRAVE, 0, nil, atk)
  	if chk == 0 then
  		if e:GetLabel() ~= 100 then
  			return false
  		end
  		return g:CheckSubGroup(s.fselect, 1, #g, atk)
  	end
  	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_REMOVE)
  	local sg = g:SelectSubGroup(tp, s.fselect, false, 1, #g, atk)
  	Duel.Remove(sg, POS_FACEUP, REASON_COST)
  	Duel.SetOperationInfo(0, CATEGORY_NEGATE, eg, 1, 0, 0)
  	if re:GetHandler():IsDestructable() and re:GetHandler():IsRelateToEffect(re) then
  		Duel.SetOperationInfo(0, CATEGORY_DESTROY, eg, 1, 0, 0)
  	end
  end
  function s.disop(e, tp, eg, ep, ev, re, r, rp)
  	if Duel.NegateActivation(ev) and re:GetHandler():IsRelateToEffect(re) then
  		Duel.Destroy(eg, REASON_EFFECT)
  	end
  end
  function s.spcon(e, tp, eg, ep, ev, re, r, rp)
  	local c = e:GetHandler()
  	return rp == 1 - tp and c:IsPreviousControler(tp) and c:IsPreviousLocation(LOCATION_MZONE) and c:IsSummonType(SUMMON_TYPE_RITUAL)
  end
  function s.spfilter(c, e, tp)
  	return c:IsAttack(4000) and c:IsType(TYPE_RITUAL) and c:IsCanBeSpecialSummoned(e, SUMMON_TYPE_RITUAL, tp, false, true)
  end
  function s.sptg(e, tp, eg, ep, ev, re, r, rp, chk)
  	if chk == 0 then
  		return Duel.GetLocationCount(tp, LOCATION_MZONE) > 0 and Duel.IsExistingMatchingCard(s.spfilter, tp, LOCATION_HAND + LOCATION_DECK, 0, 1, nil, e, tp)
  	end
  	Duel.SetOperationInfo(0, CATEGORY_SPECIAL_SUMMON, nil, 1, tp, LOCATION_HAND + LOCATION_DECK)
  end
  function s.spop(e, tp, eg, ep, ev, re, r, rp)
  	if Duel.GetLocationCount(tp, LOCATION_MZONE) <= 0 then
  		return
  	end
  	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_SPSUMMON)
  	local g = Duel.SelectMatchingCard(tp, s.spfilter, tp, LOCATION_HAND + LOCATION_DECK, 0, 1, 1, nil, e, tp)
  	local tc = g:GetFirst()
  	if tc then
  		tc:SetMaterial(nil)
  		Duel.SpecialSummon(tc, SUMMON_TYPE_RITUAL, tp, tp, false, true, POS_FACEUP)
  		tc:CompleteProcedure()
  	end
  end
  
  