name: Wake
card_text: If a Monster Card is face-up in your Spell & Trap Zone: You can declare Level 4 or 8; Special Summon 1 "Centur-Ion Token" (Pyro/DARK/ATK 0/DEF 0) with the declared Level, but it cannot be used as Fusion or Link Material. During your Main Phase: You can banish this card from your GY; send 1 "Centur-Ion" card from your Deck to the GY, except "Wake Up Centur-Ion!". You can only use each effect of "Wake Up Centur-Ion!" once per turn.
external_ids: local SETCARD_ID_0 = 0x1a2 --Centur-Ion
  
lua: local SETCARD_ID_0 = 0x1a2 --Centur-Ion
  local s, id, o = GetID()
  function s.initial_effect(c)
  	--
  	local e1 = Effect.CreateEffect(c)
  	e1:SetCategory(CATEGORY_SPECIAL_SUMMON + CATEGORY_TOKEN)
  	e1:SetType(EFFECT_TYPE_ACTIVATE)
  	e1:SetCode(EVENT_FREE_CHAIN)
  	e1:SetCountLimit(1, id)
  	e1:SetCondition(s.condition)
  	e1:SetTarget(s.target)
  	e1:SetOperation(s.operation)
  	c:RegisterEffect(e1)
  	--
  	local e2 = Effect.CreateEffect(c)
  	e2:SetDescription(aux.Stringid(id, 1))
  	e2:SetCategory(CATEGORY_TOGRAVE)
  	e2:SetType(EFFECT_TYPE_IGNITION)
  	e2:SetRange(LOCATION_GRAVE)
  	e2:SetCountLimit(1, id + o)
  	e2:SetCost(aux.bfgcost)
  	e2:SetTarget(s.tgtg)
  	e2:SetOperation(s.tgop)
  	c:RegisterEffect(e2)
  end
  function s.cfilter(c)
  	return bit.band(c:GetOriginalType(), TYPE_MONSTER) ~= 0 and c:IsFaceup()
  end
  function s.condition(e, tp, eg, ep, ev, re, r, rp)
  	return Duel.IsExistingMatchingCard(s.cfilter, tp, LOCATION_SZONE, 0, 1, nil)
  end
  function s.target(e, tp, eg, ep, ev, re, r, rp, chk)
  	local t1 = Duel.IsPlayerCanSpecialSummonMonster(tp, id + o, SETCARD_ID_0, TYPES_TOKEN_MONSTER, 0, 0, 4, RACE_PYRO, ATTRIBUTE_DARK)
  	local t2 = Duel.IsPlayerCanSpecialSummonMonster(tp, id + o, SETCARD_ID_0, TYPES_TOKEN_MONSTER, 0, 0, 8, RACE_PYRO, ATTRIBUTE_DARK)
  	if chk == 0 then
  		return Duel.GetLocationCount(tp, LOCATION_MZONE) > 0 and (t1 or t2)
  	end
  	local lv = 0
  	if t1 and t2 then
  		Duel.Hint(HINT_SELECTMSG, tp, aux.Stringid(id, 2))
  		e:SetLabel(Duel.AnnounceLevel(tp, 4, 8, 5, 6, 7))
  	elseif t1 then
  		Duel.Hint(HINT_SELECTMSG, tp, aux.Stringid(id, 2))
  		e:SetLabel(Duel.AnnounceLevel(tp, 4, 4))
  	elseif t2 then
  		Duel.Hint(HINT_SELECTMSG, tp, aux.Stringid(id, 2))
  		e:SetLabel(Duel.AnnounceLevel(tp, 8, 8))
  	end
  	Duel.SetOperationInfo(0, CATEGORY_TOKEN, nil, 1, 0, 0)
  	Duel.SetOperationInfo(0, CATEGORY_SPECIAL_SUMMON, nil, 1, tp, 0)
  end
  function s.operation(e, tp, eg, ep, ev, re, r, rp)
  	local c = e:GetHandler()
  	local lv = e:GetLabel()
  	if Duel.GetLocationCount(tp, LOCATION_MZONE) <= 0 or not Duel.IsPlayerCanSpecialSummonMonster(tp, id + o, SETCARD_ID_0, TYPES_TOKEN_MONSTER, 0, 0, lv, RACE_PYRO, ATTRIBUTE_DARK) then
  		return
  	end
  	local token = Duel.CreateToken(tp, id + o)
  	local e1 = Effect.CreateEffect(e:GetHandler())
  	e1:SetType(EFFECT_TYPE_SINGLE)
  	e1:SetCode(EFFECT_CHANGE_LEVEL)
  	e1:SetReset(RESET_EVENT + RESETS_STANDARD - RESET_TOFIELD)
  	e1:SetValue(lv)
  	token:RegisterEffect(e1, true)
  	Duel.SpecialSummonStep(token, 0, tp, tp, false, false, POS_FACEUP)
  	local e4 = Effect.CreateEffect(c)
  	e4:SetType(EFFECT_TYPE_SINGLE)
  	e4:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
  	e4:SetCode(EFFECT_CANNOT_BE_FUSION_MATERIAL)
  	e4:SetRange(LOCATION_MZONE)
  	e4:SetReset(RESET_EVENT + RESETS_STANDARD)
  	e4:SetValue(1)
  	token:RegisterEffect(e4)
  	local e5 = e4:Clone()
  	e5:SetCode(EFFECT_CANNOT_BE_LINK_MATERIAL)
  	token:RegisterEffect(e5)
  	Duel.SpecialSummonComplete()
  end
  function s.tgfilter(c)
  	return not c:IsCode(id) and c:IsSetCard(SETCARD_ID_0) and c:IsAbleToGrave()
  end
  function s.tgtg(e, tp, eg, ep, ev, re, r, rp, chk)
  	if chk == 0 then
  		return Duel.IsExistingMatchingCard(s.tgfilter, tp, LOCATION_DECK, 0, 1, nil)
  	end
  	Duel.SetOperationInfo(0, CATEGORY_TOGRAVE, nil, 1, tp, LOCATION_DECK)
  end
  function s.tgop(e, tp, eg, ep, ev, re, r, rp)
  	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_TOGRAVE)
  	local g = Duel.SelectMatchingCard(tp, s.tgfilter, tp, LOCATION_DECK, 0, 1, 1, nil)
  	if g:GetCount() > 0 then
  		Duel.SendtoGrave(g, REASON_EFFECT)
  	end
  end
  
  
source_text: Wake
  If a Monster Card is face-up in your Spell & Trap Zone: You can declare Level 4 or 8; Special Summon 1 "Centur-Ion Token" (Pyro/DARK/ATK 0/DEF 0) with the declared Level, but it cannot be used as Fusion or Link Material. During your Main Phase: You can banish this card from your GY; send 1 "Centur-Ion" card from your Deck to the GY, except "Wake Up Centur-Ion!". You can only use each effect of "Wake Up Centur-Ion!" once per turn.
target_text: -- Wake
  local SETCARD_ID_0 = 0x1a2 --Centur-Ion
  local s, id, o = GetID()
  function s.initial_effect(c)
  	--
  	local e1 = Effect.CreateEffect(c)
  	e1:SetCategory(CATEGORY_SPECIAL_SUMMON + CATEGORY_TOKEN)
  	e1:SetType(EFFECT_TYPE_ACTIVATE)
  	e1:SetCode(EVENT_FREE_CHAIN)
  	e1:SetCountLimit(1, id)
  	e1:SetCondition(s.condition)
  	e1:SetTarget(s.target)
  	e1:SetOperation(s.operation)
  	c:RegisterEffect(e1)
  	--
  	local e2 = Effect.CreateEffect(c)
  	e2:SetDescription(aux.Stringid(id, 1))
  	e2:SetCategory(CATEGORY_TOGRAVE)
  	e2:SetType(EFFECT_TYPE_IGNITION)
  	e2:SetRange(LOCATION_GRAVE)
  	e2:SetCountLimit(1, id + o)
  	e2:SetCost(aux.bfgcost)
  	e2:SetTarget(s.tgtg)
  	e2:SetOperation(s.tgop)
  	c:RegisterEffect(e2)
  end
  function s.cfilter(c)
  	return bit.band(c:GetOriginalType(), TYPE_MONSTER) ~= 0 and c:IsFaceup()
  end
  function s.condition(e, tp, eg, ep, ev, re, r, rp)
  	return Duel.IsExistingMatchingCard(s.cfilter, tp, LOCATION_SZONE, 0, 1, nil)
  end
  function s.target(e, tp, eg, ep, ev, re, r, rp, chk)
  	local t1 = Duel.IsPlayerCanSpecialSummonMonster(tp, id + o, SETCARD_ID_0, TYPES_TOKEN_MONSTER, 0, 0, 4, RACE_PYRO, ATTRIBUTE_DARK)
  	local t2 = Duel.IsPlayerCanSpecialSummonMonster(tp, id + o, SETCARD_ID_0, TYPES_TOKEN_MONSTER, 0, 0, 8, RACE_PYRO, ATTRIBUTE_DARK)
  	if chk == 0 then
  		return Duel.GetLocationCount(tp, LOCATION_MZONE) > 0 and (t1 or t2)
  	end
  	local lv = 0
  	if t1 and t2 then
  		Duel.Hint(HINT_SELECTMSG, tp, aux.Stringid(id, 2))
  		e:SetLabel(Duel.AnnounceLevel(tp, 4, 8, 5, 6, 7))
  	elseif t1 then
  		Duel.Hint(HINT_SELECTMSG, tp, aux.Stringid(id, 2))
  		e:SetLabel(Duel.AnnounceLevel(tp, 4, 4))
  	elseif t2 then
  		Duel.Hint(HINT_SELECTMSG, tp, aux.Stringid(id, 2))
  		e:SetLabel(Duel.AnnounceLevel(tp, 8, 8))
  	end
  	Duel.SetOperationInfo(0, CATEGORY_TOKEN, nil, 1, 0, 0)
  	Duel.SetOperationInfo(0, CATEGORY_SPECIAL_SUMMON, nil, 1, tp, 0)
  end
  function s.operation(e, tp, eg, ep, ev, re, r, rp)
  	local c = e:GetHandler()
  	local lv = e:GetLabel()
  	if Duel.GetLocationCount(tp, LOCATION_MZONE) <= 0 or not Duel.IsPlayerCanSpecialSummonMonster(tp, id + o, SETCARD_ID_0, TYPES_TOKEN_MONSTER, 0, 0, lv, RACE_PYRO, ATTRIBUTE_DARK) then
  		return
  	end
  	local token = Duel.CreateToken(tp, id + o)
  	local e1 = Effect.CreateEffect(e:GetHandler())
  	e1:SetType(EFFECT_TYPE_SINGLE)
  	e1:SetCode(EFFECT_CHANGE_LEVEL)
  	e1:SetReset(RESET_EVENT + RESETS_STANDARD - RESET_TOFIELD)
  	e1:SetValue(lv)
  	token:RegisterEffect(e1, true)
  	Duel.SpecialSummonStep(token, 0, tp, tp, false, false, POS_FACEUP)
  	local e4 = Effect.CreateEffect(c)
  	e4:SetType(EFFECT_TYPE_SINGLE)
  	e4:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
  	e4:SetCode(EFFECT_CANNOT_BE_FUSION_MATERIAL)
  	e4:SetRange(LOCATION_MZONE)
  	e4:SetReset(RESET_EVENT + RESETS_STANDARD)
  	e4:SetValue(1)
  	token:RegisterEffect(e4)
  	local e5 = e4:Clone()
  	e5:SetCode(EFFECT_CANNOT_BE_LINK_MATERIAL)
  	token:RegisterEffect(e5)
  	Duel.SpecialSummonComplete()
  end
  function s.tgfilter(c)
  	return not c:IsCode(id) and c:IsSetCard(SETCARD_ID_0) and c:IsAbleToGrave()
  end
  function s.tgtg(e, tp, eg, ep, ev, re, r, rp, chk)
  	if chk == 0 then
  		return Duel.IsExistingMatchingCard(s.tgfilter, tp, LOCATION_DECK, 0, 1, nil)
  	end
  	Duel.SetOperationInfo(0, CATEGORY_TOGRAVE, nil, 1, tp, LOCATION_DECK)
  end
  function s.tgop(e, tp, eg, ep, ev, re, r, rp)
  	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_TOGRAVE)
  	local g = Duel.SelectMatchingCard(tp, s.tgfilter, tp, LOCATION_DECK, 0, 1, 1, nil)
  	if g:GetCount() > 0 then
  		Duel.SendtoGrave(g, REASON_EFFECT)
  	end
  end
  
  