name: Ghost
card_text: This card gains an effect based on your Main Monster Zone it is in.
  ● Leftmost: Gains 1000 ATK/DEF.
  ● Rightmost: Can make up to 2 attacks on monsters during each Battle Phase.
  ● Center: Your opponent cannot target this card with card effects, also it cannot be destroyed by your opponent's card effects.
  ● Others: Monsters in this column cannot activate their effects.
lua: local s, id, o = GetID()
  function s.initial_effect(c)
  	--atkup
  	local e1 = Effect.CreateEffect(c)
  	e1:SetType(EFFECT_TYPE_SINGLE)
  	e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
  	e1:SetCode(EFFECT_UPDATE_ATTACK)
  	e1:SetRange(LOCATION_MZONE)
  	e1:SetCondition(s.atkcon)
  	e1:SetValue(1000)
  	c:RegisterEffect(e1)
  	local e2 = e1:Clone()
  	e2:SetCode(EFFECT_UPDATE_DEFENSE)
  	c:RegisterEffect(e2)
  	--extra attack
  	local e3 = Effect.CreateEffect(c)
  	e3:SetType(EFFECT_TYPE_SINGLE)
  	e3:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
  	e3:SetCode(EFFECT_EXTRA_ATTACK_MONSTER)
  	e3:SetRange(LOCATION_MZONE)
  	e3:SetCondition(s.eacon)
  	e3:SetValue(1)
  	c:RegisterEffect(e3)
  	--cannot target
  	local e4 = Effect.CreateEffect(c)
  	e4:SetType(EFFECT_TYPE_SINGLE)
  	e4:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
  	e4:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET)
  	e4:SetRange(LOCATION_MZONE)
  	e4:SetCondition(s.indcon)
  	e4:SetValue(aux.tgoval)
  	c:RegisterEffect(e4)
  	--indes
  	local e5 = Effect.CreateEffect(c)
  	e5:SetType(EFFECT_TYPE_SINGLE)
  	e5:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
  	e5:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
  	e5:SetRange(LOCATION_MZONE)
  	e5:SetCondition(s.indcon)
  	e5:SetValue(aux.indoval)
  	c:RegisterEffect(e5)
  	--cannot activate
  	local e6 = Effect.CreateEffect(c)
  	e6:SetType(EFFECT_TYPE_FIELD)
  	e6:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
  	e6:SetCode(EFFECT_CANNOT_ACTIVATE)
  	e6:SetRange(LOCATION_MZONE)
  	e6:SetTargetRange(1, 1)
  	e6:SetCondition(s.actcon)
  	e6:SetValue(s.aclimit)
  	c:RegisterEffect(e6)
  end
  function s.atkcon(e)
  	return e:GetHandler():GetSequence() == 0
  end
  function s.eacon(e)
  	return e:GetHandler():GetSequence() == 4
  end
  function s.indcon(e)
  	return e:GetHandler():GetSequence() == 2
  end
  function s.actcon(e)
  	local c = e:GetHandler()
  	return c:GetSequence() == 1 or c:GetSequence() == 3
  end
  function s.aclimit(e, re, tp)
  	local tc = re:GetHandler()
  	return tc:IsLocation(LOCATION_MZONE) and re:IsActiveType(TYPE_MONSTER) and e:GetHandler():GetColumnGroup():IsContains(tc)
  end
  
  
source_text: Ghost
  This card gains an effect based on your Main Monster Zone it is in.
  ● Leftmost: Gains 1000 ATK/DEF.
  ● Rightmost: Can make up to 2 attacks on monsters during each Battle Phase.
  ● Center: Your opponent cannot target this card with card effects, also it cannot be destroyed by your opponent's card effects.
  ● Others: Monsters in this column cannot activate their effects.
target_text: -- Ghost
  local s, id, o = GetID()
  function s.initial_effect(c)
  	--atkup
  	local e1 = Effect.CreateEffect(c)
  	e1:SetType(EFFECT_TYPE_SINGLE)
  	e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
  	e1:SetCode(EFFECT_UPDATE_ATTACK)
  	e1:SetRange(LOCATION_MZONE)
  	e1:SetCondition(s.atkcon)
  	e1:SetValue(1000)
  	c:RegisterEffect(e1)
  	local e2 = e1:Clone()
  	e2:SetCode(EFFECT_UPDATE_DEFENSE)
  	c:RegisterEffect(e2)
  	--extra attack
  	local e3 = Effect.CreateEffect(c)
  	e3:SetType(EFFECT_TYPE_SINGLE)
  	e3:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
  	e3:SetCode(EFFECT_EXTRA_ATTACK_MONSTER)
  	e3:SetRange(LOCATION_MZONE)
  	e3:SetCondition(s.eacon)
  	e3:SetValue(1)
  	c:RegisterEffect(e3)
  	--cannot target
  	local e4 = Effect.CreateEffect(c)
  	e4:SetType(EFFECT_TYPE_SINGLE)
  	e4:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
  	e4:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET)
  	e4:SetRange(LOCATION_MZONE)
  	e4:SetCondition(s.indcon)
  	e4:SetValue(aux.tgoval)
  	c:RegisterEffect(e4)
  	--indes
  	local e5 = Effect.CreateEffect(c)
  	e5:SetType(EFFECT_TYPE_SINGLE)
  	e5:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
  	e5:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
  	e5:SetRange(LOCATION_MZONE)
  	e5:SetCondition(s.indcon)
  	e5:SetValue(aux.indoval)
  	c:RegisterEffect(e5)
  	--cannot activate
  	local e6 = Effect.CreateEffect(c)
  	e6:SetType(EFFECT_TYPE_FIELD)
  	e6:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
  	e6:SetCode(EFFECT_CANNOT_ACTIVATE)
  	e6:SetRange(LOCATION_MZONE)
  	e6:SetTargetRange(1, 1)
  	e6:SetCondition(s.actcon)
  	e6:SetValue(s.aclimit)
  	c:RegisterEffect(e6)
  end
  function s.atkcon(e)
  	return e:GetHandler():GetSequence() == 0
  end
  function s.eacon(e)
  	return e:GetHandler():GetSequence() == 4
  end
  function s.indcon(e)
  	return e:GetHandler():GetSequence() == 2
  end
  function s.actcon(e)
  	local c = e:GetHandler()
  	return c:GetSequence() == 1 or c:GetSequence() == 3
  end
  function s.aclimit(e, re, tp)
  	local tc = re:GetHandler()
  	return tc:IsLocation(LOCATION_MZONE) and re:IsActiveType(TYPE_MONSTER) and e:GetHandler():GetColumnGroup():IsContains(tc)
  end
  
  