name: The
card_text: "Zombyra the Dark" + "Maryokutai"
  If this card is Special Summoned: Destroy all other monsters you control. Neither player can Summon monsters.
external_ids: local CARD_ID_0 = 88472456 --Zombyra the Dark
  local CARD_ID_1 = 71466592 --Maryokutai
  
lua: local CARD_ID_0 = 88472456 --Zombyra the Dark
  local CARD_ID_1 = 71466592 --Maryokutai
  local s, id, o = GetID()
  function s.initial_effect(c)
  	--fusion material
  	c:EnableReviveLimit()
  	aux.AddFusionProcCode2(c, CARD_ID_1, CARD_ID_0, true, true)
  	--destroy
  	local e1 = Effect.CreateEffect(c)
  	e1:SetDescription(aux.Stringid(id, 0))
  	e1:SetCategory(CATEGORY_DESTROY)
  	e1:SetType(EFFECT_TYPE_SINGLE + EFFECT_TYPE_TRIGGER_F)
  	e1:SetCode(EVENT_SPSUMMON_SUCCESS)
  	e1:SetTarget(s.target)
  	e1:SetOperation(s.operation)
  	c:RegisterEffect(e1)
  	--disable summon
  	local e2 = Effect.CreateEffect(c)
  	e2:SetType(EFFECT_TYPE_FIELD)
  	e2:SetRange(LOCATION_MZONE)
  	e2:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
  	e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
  	e2:SetTargetRange(1, 1)
  	c:RegisterEffect(e2)
  	local e3 = e2:Clone()
  	e3:SetCode(EFFECT_CANNOT_FLIP_SUMMON)
  	c:RegisterEffect(e3)
  	local e4 = e2:Clone()
  	e4:SetCode(EFFECT_CANNOT_SUMMON)
  	c:RegisterEffect(e4)
  end
  function s.target(e, tp, eg, ep, ev, re, r, rp, chk)
  	if chk == 0 then
  		return true
  	end
  	local g = Duel.GetMatchingGroup(aux.TRUE, tp, LOCATION_MZONE, 0, e:GetHandler())
  	Duel.SetOperationInfo(0, CATEGORY_DESTROY, g, g:GetCount(), 0, 0)
  end
  function s.operation(e, tp, eg, ep, ev, re, r, rp)
  	local g = Duel.GetMatchingGroup(aux.TRUE, tp, LOCATION_MZONE, 0, aux.ExceptThisCard(e))
  	Duel.Destroy(g, REASON_EFFECT)
  end
  
  
source_text: The
  "Zombyra the Dark" + "Maryokutai"
  If this card is Special Summoned: Destroy all other monsters you control. Neither player can Summon monsters.
target_text: -- The
  local CARD_ID_0 = 88472456 --Zombyra the Dark
  local CARD_ID_1 = 71466592 --Maryokutai
  local s, id, o = GetID()
  function s.initial_effect(c)
  	--fusion material
  	c:EnableReviveLimit()
  	aux.AddFusionProcCode2(c, CARD_ID_1, CARD_ID_0, true, true)
  	--destroy
  	local e1 = Effect.CreateEffect(c)
  	e1:SetDescription(aux.Stringid(id, 0))
  	e1:SetCategory(CATEGORY_DESTROY)
  	e1:SetType(EFFECT_TYPE_SINGLE + EFFECT_TYPE_TRIGGER_F)
  	e1:SetCode(EVENT_SPSUMMON_SUCCESS)
  	e1:SetTarget(s.target)
  	e1:SetOperation(s.operation)
  	c:RegisterEffect(e1)
  	--disable summon
  	local e2 = Effect.CreateEffect(c)
  	e2:SetType(EFFECT_TYPE_FIELD)
  	e2:SetRange(LOCATION_MZONE)
  	e2:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
  	e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
  	e2:SetTargetRange(1, 1)
  	c:RegisterEffect(e2)
  	local e3 = e2:Clone()
  	e3:SetCode(EFFECT_CANNOT_FLIP_SUMMON)
  	c:RegisterEffect(e3)
  	local e4 = e2:Clone()
  	e4:SetCode(EFFECT_CANNOT_SUMMON)
  	c:RegisterEffect(e4)
  end
  function s.target(e, tp, eg, ep, ev, re, r, rp, chk)
  	if chk == 0 then
  		return true
  	end
  	local g = Duel.GetMatchingGroup(aux.TRUE, tp, LOCATION_MZONE, 0, e:GetHandler())
  	Duel.SetOperationInfo(0, CATEGORY_DESTROY, g, g:GetCount(), 0, 0)
  end
  function s.operation(e, tp, eg, ep, ev, re, r, rp)
  	local g = Duel.GetMatchingGroup(aux.TRUE, tp, LOCATION_MZONE, 0, aux.ExceptThisCard(e))
  	Duel.Destroy(g, REASON_EFFECT)
  end
  
  