name: Life
card_text: Activate only when the difference between both players' Life Points is 8000 or more. Both players' Life Points become 3000.
lua: local s, id, o = GetID()
  function s.initial_effect(c)
  	--Activate
  	local e1 = Effect.CreateEffect(c)
  	e1:SetType(EFFECT_TYPE_ACTIVATE)
  	e1:SetCode(EVENT_FREE_CHAIN)
  	e1:SetCondition(s.condition)
  	e1:SetOperation(s.activate)
  	c:RegisterEffect(e1)
  end
  function s.condition(e, tp, eg, ep, ev, re, r, rp)
  	return Duel.GetLP(tp) - Duel.GetLP(1 - tp) >= 8000 or Duel.GetLP(1 - tp) - Duel.GetLP(tp) >= 8000
  end
  function s.activate(e, tp, eg, ep, ev, re, r, rp)
  	Duel.SetLP(tp, 3000)
  	Duel.SetLP(1 - tp, 3000)
  end
  
  
source_text: Life
  Activate only when the difference between both players' Life Points is 8000 or more. Both players' Life Points become 3000.
target_text: -- Life
  local s, id, o = GetID()
  function s.initial_effect(c)
  	--Activate
  	local e1 = Effect.CreateEffect(c)
  	e1:SetType(EFFECT_TYPE_ACTIVATE)
  	e1:SetCode(EVENT_FREE_CHAIN)
  	e1:SetCondition(s.condition)
  	e1:SetOperation(s.activate)
  	c:RegisterEffect(e1)
  end
  function s.condition(e, tp, eg, ep, ev, re, r, rp)
  	return Duel.GetLP(tp) - Duel.GetLP(1 - tp) >= 8000 or Duel.GetLP(1 - tp) - Duel.GetLP(tp) >= 8000
  end
  function s.activate(e, tp, eg, ep, ev, re, r, rp)
  	Duel.SetLP(tp, 3000)
  	Duel.SetLP(1 - tp, 3000)
  end
  
  