name: Magia
card_text: (This card is always treated as a "Magistus" and "Endymion" card.)
  Send 1 other face-up "Magistus" card you control to the GY, or remove 2 Spell Counters from your field, then activate 1 of these effects (but you can only use each effect of "Magia Magic - Thunder of Judgment" once per turn);
  ● Special Summon 1 Spellcaster monster from your hand, face-up Extra Deck, or GY.
  ● Banish 1 other card on the field.
external_ids: local SETCARD_ID_0 = 0x150 --Magistus
  local COUNTER_ID_0 = 0x1 --Spell
  
lua: local SETCARD_ID_0 = 0x150 --Magistus
  local COUNTER_ID_0 = 0x1 --Spell
  local s, id, o = GetID()
  function s.initial_effect(c)
  	local e1 = Effect.CreateEffect(c)
  	e1:SetCategory(CATEGORY_SPECIAL_SUMMON | CATEGORY_REMOVE)
  	e1:SetType(EFFECT_TYPE_ACTIVATE)
  	e1:SetCode(EVENT_FREE_CHAIN)
  	e1:SetCost(s.cost)
  	e1:SetTarget(s.target)
  	e1:SetOperation(s.activate)
  	c:RegisterEffect(e1)
  end
  function s.costcheck(c, ec, e, tp)
  	return Duel.IsExistingMatchingCard(Card.IsAbleToRemove, tp, LOCATION_ONFIELD, LOCATION_ONFIELD, 1, Group.FromCards(c, ec))
  		or Duel.IsExistingMatchingCard(s.spfilter, tp, LOCATION_HAND + LOCATION_EXTRA + LOCATION_GRAVE, 0, 1, nil, e, tp, c)
  end
  function s.tgfilter(c, ec, e, tp)
  	return c:IsFaceup() and c:IsSetCard(SETCARD_ID_0) and c:IsAbleToGraveAsCost() and s.costcheck(c, ec, e, tp)
  end
  function s.cost(e, tp, eg, ep, ev, re, r, rp, chk)
  	local b1 = Duel.IsCanRemoveCounter(tp, 1, 0, COUNTER_ID_0, 2, REASON_COST) and s.costcheck(nil, e:GetHandler(), e, tp)
  	local b2 = Duel.IsExistingMatchingCard(s.tgfilter, tp, LOCATION_ONFIELD, 0, 1, e:GetHandler(), e:GetHandler(), e, tp)
  	if chk == 0 then
  		return b1 or b2
  	end
  	local cost = 0
  	if b1 or b2 then
  		cost = aux.SelectFromOptions(tp, { b1, aux.Stringid(id, 1), 1 }, { b2, aux.Stringid(id, 2), 2 })
  	end
  	if cost == 1 then
  		Duel.RemoveCounter(tp, 1, 0, COUNTER_ID_0, 2, REASON_COST)
  	elseif cost == 2 then
  		Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_TOGRAVE)
  		local g = Duel.SelectMatchingCard(tp, s.tgfilter, tp, LOCATION_ONFIELD, 0, 1, 1, e:GetHandler(), e:GetHandler(), e, tp)
  		Duel.SendtoGrave(g, REASON_COST)
  	end
  end
  function s.spfilter(c, e, tp, rc)
  	return c:IsFaceupEx()
  		and c:IsRace(RACE_SPELLCASTER)
  		and c:IsCanBeSpecialSummoned(e, 0, tp, false, false)
  		and (not c:IsLocation(LOCATION_EXTRA) and Duel.GetMZoneCount(tp, rc) > 0 or c:IsLocation(LOCATION_EXTRA) and Duel.GetLocationCountFromEx(tp, tp, rc, c) > 0)
  end
  function s.target(e, tp, eg, ep, ev, re, r, rp, chk)
  	local b0 = Duel.IsExistingMatchingCard(s.tgfilter, tp, LOCATION_ONFIELD, 0, 1, e:GetHandler(), e:GetHandler(), e, tp) and e:IsCostChecked()
  	local b1 = (Duel.IsExistingMatchingCard(s.spfilter, tp, LOCATION_HAND + LOCATION_EXTRA + LOCATION_GRAVE, 0, 1, nil, e, tp, nil) or b0)
  		and (Duel.GetFlagEffect(tp, id) == 0 or not e:IsCostChecked())
  	local b2 = Duel.IsExistingMatchingCard(Card.IsAbleToRemove, tp, LOCATION_ONFIELD, LOCATION_ONFIELD, 1, e:GetHandler()) and (Duel.GetFlagEffect(tp, id + o) == 0 or not e:IsCostChecked())
  	if chk == 0 then
  		return b1 or b2
  	end
  	local op = 0
  	if b1 or b2 then
  		op = aux.SelectFromOptions(tp, { b1, aux.Stringid(id, 3), 1 }, { b2, aux.Stringid(id, 4), 2 })
  	end
  	e:SetLabel(op)
  	if op == 1 then
  		if e:IsCostChecked() then
  			e:SetCategory(CATEGORY_SPECIAL_SUMMON)
  			Duel.RegisterFlagEffect(tp, id, RESET_PHASE + PHASE_END, 0, 1)
  		end
  		Duel.SetOperationInfo(0, CATEGORY_SPECIAL_SUMMON, nil, 1, tp, LOCATION_HAND + LOCATION_EXTRA + LOCATION_GRAVE)
  	elseif op == 2 then
  		if e:IsCostChecked() then
  			Duel.RegisterFlagEffect(tp, id + o, RESET_PHASE + PHASE_END, 0, 1)
  			e:SetCategory(CATEGORY_REMOVE)
  		end
  		Duel.SetOperationInfo(0, CATEGORY_REMOVE, nil, 1, tp, LOCATION_ONFIELD)
  	end
  end
  function s.activate(e, tp, eg, ep, ev, re, r, rp)
  	if e:GetLabel() == 1 then
  		Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_SPSUMMON)
  		local g = Duel.SelectMatchingCard(tp, aux.NecroValleyFilter(s.spfilter), tp, LOCATION_HAND + LOCATION_EXTRA + LOCATION_GRAVE, 0, 1, 1, nil, e, tp)
  		if g:GetCount() > 0 then
  			Duel.SpecialSummon(g, 0, tp, tp, false, false, POS_FACEUP)
  		end
  	elseif e:GetLabel() == 2 then
  		Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_REMOVE)
  		local g = Duel.SelectMatchingCard(tp, Card.IsAbleToRemove, tp, LOCATION_ONFIELD, LOCATION_ONFIELD, 1, 1, aux.ExceptThisCard(e))
  		if g:GetCount() > 0 then
  			Duel.HintSelection(g)
  			Duel.Remove(g, POS_FACEUP, REASON_EFFECT)
  		end
  	end
  end
  
  
source_text: Magia
  (This card is always treated as a "Magistus" and "Endymion" card.)
  Send 1 other face-up "Magistus" card you control to the GY, or remove 2 Spell Counters from your field, then activate 1 of these effects (but you can only use each effect of "Magia Magic - Thunder of Judgment" once per turn);
  ● Special Summon 1 Spellcaster monster from your hand, face-up Extra Deck, or GY.
  ● Banish 1 other card on the field.
target_text: -- Magia
  local SETCARD_ID_0 = 0x150 --Magistus
  local COUNTER_ID_0 = 0x1 --Spell
  local s, id, o = GetID()
  function s.initial_effect(c)
  	local e1 = Effect.CreateEffect(c)
  	e1:SetCategory(CATEGORY_SPECIAL_SUMMON | CATEGORY_REMOVE)
  	e1:SetType(EFFECT_TYPE_ACTIVATE)
  	e1:SetCode(EVENT_FREE_CHAIN)
  	e1:SetCost(s.cost)
  	e1:SetTarget(s.target)
  	e1:SetOperation(s.activate)
  	c:RegisterEffect(e1)
  end
  function s.costcheck(c, ec, e, tp)
  	return Duel.IsExistingMatchingCard(Card.IsAbleToRemove, tp, LOCATION_ONFIELD, LOCATION_ONFIELD, 1, Group.FromCards(c, ec))
  		or Duel.IsExistingMatchingCard(s.spfilter, tp, LOCATION_HAND + LOCATION_EXTRA + LOCATION_GRAVE, 0, 1, nil, e, tp, c)
  end
  function s.tgfilter(c, ec, e, tp)
  	return c:IsFaceup() and c:IsSetCard(SETCARD_ID_0) and c:IsAbleToGraveAsCost() and s.costcheck(c, ec, e, tp)
  end
  function s.cost(e, tp, eg, ep, ev, re, r, rp, chk)
  	local b1 = Duel.IsCanRemoveCounter(tp, 1, 0, COUNTER_ID_0, 2, REASON_COST) and s.costcheck(nil, e:GetHandler(), e, tp)
  	local b2 = Duel.IsExistingMatchingCard(s.tgfilter, tp, LOCATION_ONFIELD, 0, 1, e:GetHandler(), e:GetHandler(), e, tp)
  	if chk == 0 then
  		return b1 or b2
  	end
  	local cost = 0
  	if b1 or b2 then
  		cost = aux.SelectFromOptions(tp, { b1, aux.Stringid(id, 1), 1 }, { b2, aux.Stringid(id, 2), 2 })
  	end
  	if cost == 1 then
  		Duel.RemoveCounter(tp, 1, 0, COUNTER_ID_0, 2, REASON_COST)
  	elseif cost == 2 then
  		Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_TOGRAVE)
  		local g = Duel.SelectMatchingCard(tp, s.tgfilter, tp, LOCATION_ONFIELD, 0, 1, 1, e:GetHandler(), e:GetHandler(), e, tp)
  		Duel.SendtoGrave(g, REASON_COST)
  	end
  end
  function s.spfilter(c, e, tp, rc)
  	return c:IsFaceupEx()
  		and c:IsRace(RACE_SPELLCASTER)
  		and c:IsCanBeSpecialSummoned(e, 0, tp, false, false)
  		and (not c:IsLocation(LOCATION_EXTRA) and Duel.GetMZoneCount(tp, rc) > 0 or c:IsLocation(LOCATION_EXTRA) and Duel.GetLocationCountFromEx(tp, tp, rc, c) > 0)
  end
  function s.target(e, tp, eg, ep, ev, re, r, rp, chk)
  	local b0 = Duel.IsExistingMatchingCard(s.tgfilter, tp, LOCATION_ONFIELD, 0, 1, e:GetHandler(), e:GetHandler(), e, tp) and e:IsCostChecked()
  	local b1 = (Duel.IsExistingMatchingCard(s.spfilter, tp, LOCATION_HAND + LOCATION_EXTRA + LOCATION_GRAVE, 0, 1, nil, e, tp, nil) or b0)
  		and (Duel.GetFlagEffect(tp, id) == 0 or not e:IsCostChecked())
  	local b2 = Duel.IsExistingMatchingCard(Card.IsAbleToRemove, tp, LOCATION_ONFIELD, LOCATION_ONFIELD, 1, e:GetHandler()) and (Duel.GetFlagEffect(tp, id + o) == 0 or not e:IsCostChecked())
  	if chk == 0 then
  		return b1 or b2
  	end
  	local op = 0
  	if b1 or b2 then
  		op = aux.SelectFromOptions(tp, { b1, aux.Stringid(id, 3), 1 }, { b2, aux.Stringid(id, 4), 2 })
  	end
  	e:SetLabel(op)
  	if op == 1 then
  		if e:IsCostChecked() then
  			e:SetCategory(CATEGORY_SPECIAL_SUMMON)
  			Duel.RegisterFlagEffect(tp, id, RESET_PHASE + PHASE_END, 0, 1)
  		end
  		Duel.SetOperationInfo(0, CATEGORY_SPECIAL_SUMMON, nil, 1, tp, LOCATION_HAND + LOCATION_EXTRA + LOCATION_GRAVE)
  	elseif op == 2 then
  		if e:IsCostChecked() then
  			Duel.RegisterFlagEffect(tp, id + o, RESET_PHASE + PHASE_END, 0, 1)
  			e:SetCategory(CATEGORY_REMOVE)
  		end
  		Duel.SetOperationInfo(0, CATEGORY_REMOVE, nil, 1, tp, LOCATION_ONFIELD)
  	end
  end
  function s.activate(e, tp, eg, ep, ev, re, r, rp)
  	if e:GetLabel() == 1 then
  		Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_SPSUMMON)
  		local g = Duel.SelectMatchingCard(tp, aux.NecroValleyFilter(s.spfilter), tp, LOCATION_HAND + LOCATION_EXTRA + LOCATION_GRAVE, 0, 1, 1, nil, e, tp)
  		if g:GetCount() > 0 then
  			Duel.SpecialSummon(g, 0, tp, tp, false, false, POS_FACEUP)
  		end
  	elseif e:GetLabel() == 2 then
  		Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_REMOVE)
  		local g = Duel.SelectMatchingCard(tp, Card.IsAbleToRemove, tp, LOCATION_ONFIELD, LOCATION_ONFIELD, 1, 1, aux.ExceptThisCard(e))
  		if g:GetCount() > 0 then
  			Duel.HintSelection(g)
  			Duel.Remove(g, POS_FACEUP, REASON_EFFECT)
  		end
  	end
  end
  
  