name: Hydro
card_text: "Genex Controller" + 1 or more non-Tuner WATER monsters
  When this card destroys an opponent's monster by battle and sends it to the Graveyard, gain Life Points equal to the ATK of the destroyed monster.
external_ids: local CARD_ID_0 = 68505803 --Genex Controller
  
lua: local CARD_ID_0 = 68505803 --Genex Controller
  local s, id, o = GetID()
  function s.initial_effect(c)
  	aux.AddMaterialCodeList(c, CARD_ID_0)
  	--synchro summon
  	aux.AddSynchroProcedure(c, aux.FilterBoolFunction(Card.IsCode, CARD_ID_0), aux.NonTuner(Card.IsAttribute, ATTRIBUTE_WATER), 1)
  	c:EnableReviveLimit()
  	--recover
  	local e1 = Effect.CreateEffect(c)
  	e1:SetDescription(aux.Stringid(id, 0))
  	e1:SetCategory(CATEGORY_RECOVER)
  	e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
  	e1:SetCode(EVENT_BATTLE_DESTROYING)
  	e1:SetType(EFFECT_TYPE_SINGLE + EFFECT_TYPE_TRIGGER_F)
  	e1:SetCondition(s.reccon)
  	e1:SetTarget(s.rectg)
  	e1:SetOperation(s.recop)
  	c:RegisterEffect(e1)
  end
  function s.reccon(e, tp, eg, ep, ev, re, r, rp)
  	local c = e:GetHandler()
  	local t = Duel.GetAttackTarget()
  	if ev == 1 then
  		t = Duel.GetAttacker()
  	end
  	if not c:IsRelateToBattle() or c:IsFacedown() then
  		return false
  	end
  	e:SetLabel(t:GetAttack())
  	return t:IsLocation(LOCATION_GRAVE) and t:IsType(TYPE_MONSTER)
  end
  function s.rectg(e, tp, eg, ep, ev, re, r, rp, chk)
  	if chk == 0 then
  		return true
  	end
  	Duel.SetTargetPlayer(tp)
  	Duel.SetTargetParam(e:GetLabel())
  	Duel.SetOperationInfo(0, CATEGORY_RECOVER, nil, 0, tp, e:GetLabel())
  end
  function s.recop(e, tp, eg, ep, ev, re, r, rp)
  	local p, d = Duel.GetChainInfo(0, CHAININFO_TARGET_PLAYER, CHAININFO_TARGET_PARAM)
  	Duel.Recover(p, d, REASON_EFFECT)
  end
  
  
source_text: Hydro
  "Genex Controller" + 1 or more non-Tuner WATER monsters
  When this card destroys an opponent's monster by battle and sends it to the Graveyard, gain Life Points equal to the ATK of the destroyed monster.
target_text: -- Hydro
  local CARD_ID_0 = 68505803 --Genex Controller
  local s, id, o = GetID()
  function s.initial_effect(c)
  	aux.AddMaterialCodeList(c, CARD_ID_0)
  	--synchro summon
  	aux.AddSynchroProcedure(c, aux.FilterBoolFunction(Card.IsCode, CARD_ID_0), aux.NonTuner(Card.IsAttribute, ATTRIBUTE_WATER), 1)
  	c:EnableReviveLimit()
  	--recover
  	local e1 = Effect.CreateEffect(c)
  	e1:SetDescription(aux.Stringid(id, 0))
  	e1:SetCategory(CATEGORY_RECOVER)
  	e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
  	e1:SetCode(EVENT_BATTLE_DESTROYING)
  	e1:SetType(EFFECT_TYPE_SINGLE + EFFECT_TYPE_TRIGGER_F)
  	e1:SetCondition(s.reccon)
  	e1:SetTarget(s.rectg)
  	e1:SetOperation(s.recop)
  	c:RegisterEffect(e1)
  end
  function s.reccon(e, tp, eg, ep, ev, re, r, rp)
  	local c = e:GetHandler()
  	local t = Duel.GetAttackTarget()
  	if ev == 1 then
  		t = Duel.GetAttacker()
  	end
  	if not c:IsRelateToBattle() or c:IsFacedown() then
  		return false
  	end
  	e:SetLabel(t:GetAttack())
  	return t:IsLocation(LOCATION_GRAVE) and t:IsType(TYPE_MONSTER)
  end
  function s.rectg(e, tp, eg, ep, ev, re, r, rp, chk)
  	if chk == 0 then
  		return true
  	end
  	Duel.SetTargetPlayer(tp)
  	Duel.SetTargetParam(e:GetLabel())
  	Duel.SetOperationInfo(0, CATEGORY_RECOVER, nil, 0, tp, e:GetLabel())
  end
  function s.recop(e, tp, eg, ep, ev, re, r, rp)
  	local p, d = Duel.GetChainInfo(0, CHAININFO_TARGET_PLAYER, CHAININFO_TARGET_PARAM)
  	Duel.Recover(p, d, REASON_EFFECT)
  end
  
  