name: Magical
card_text: This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
  ● Your opponent takes any battle damage you would have taken from battles involving this card.
lua: local s, id, o = GetID()
  function s.initial_effect(c)
  	aux.EnableDualAttribute(c)
  	--reflect battle dam
  	local e1 = Effect.CreateEffect(c)
  	e1:SetType(EFFECT_TYPE_SINGLE)
  	e1:SetCode(EFFECT_REFLECT_BATTLE_DAMAGE)
  	e1:SetCondition(aux.IsDualState)
  	e1:SetValue(1)
  	c:RegisterEffect(e1)
  end
  
  
source_text: Magical
  This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
  ● Your opponent takes any battle damage you would have taken from battles involving this card.
target_text: -- Magical
  local s, id, o = GetID()
  function s.initial_effect(c)
  	aux.EnableDualAttribute(c)
  	--reflect battle dam
  	local e1 = Effect.CreateEffect(c)
  	e1:SetType(EFFECT_TYPE_SINGLE)
  	e1:SetCode(EFFECT_REFLECT_BATTLE_DAMAGE)
  	e1:SetCondition(aux.IsDualState)
  	e1:SetValue(1)
  	c:RegisterEffect(e1)
  end
  
  