name: Blindly
card_text: As long as this card remains face-up on the field, control of this card cannot switch.
lua: local s, id, o = GetID()
  function s.initial_effect(c)
  	--control
  	local e1 = Effect.CreateEffect(c)
  	e1:SetType(EFFECT_TYPE_SINGLE)
  	e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
  	e1:SetRange(LOCATION_MZONE)
  	e1:SetCode(EFFECT_CANNOT_CHANGE_CONTROL)
  	c:RegisterEffect(e1)
  end
  
  
source_text: Blindly
  As long as this card remains face-up on the field, control of this card cannot switch.
target_text: -- Blindly
  local s, id, o = GetID()
  function s.initial_effect(c)
  	--control
  	local e1 = Effect.CreateEffect(c)
  	e1:SetType(EFFECT_TYPE_SINGLE)
  	e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
  	e1:SetRange(LOCATION_MZONE)
  	e1:SetCode(EFFECT_CANNOT_CHANGE_CONTROL)
  	c:RegisterEffect(e1)
  end
  
  