name: XX-Saber
card_text: If you have 2 or more "X-Saber" monsters in your Graveyard and control no monsters, you can Special Summon this card from your hand.
external_ids: local SETCARD_ID_0 = 0x100d --X-Saber
  
lua: local SETCARD_ID_0 = 0x100d --X-Saber
  local s, id, o = GetID()
  function s.initial_effect(c)
  	--special summon
  	local e1 = Effect.CreateEffect(c)
  	e1:SetType(EFFECT_TYPE_FIELD)
  	e1:SetCode(EFFECT_SPSUMMON_PROC)
  	e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
  	e1:SetRange(LOCATION_HAND)
  	e1:SetCondition(s.spcon)
  	c:RegisterEffect(e1)
  end
  function s.spfilter(c)
  	return c:IsSetCard(SETCARD_ID_0) and c:IsType(TYPE_MONSTER)
  end
  function s.spcon(e, c)
  	if c == nil then
  		return true
  	end
  	return Duel.GetLocationCount(c:GetControler(), LOCATION_MZONE) > 0
  		and Duel.GetFieldGroupCount(c:GetControler(), LOCATION_MZONE, 0) == 0
  		and Duel.IsExistingMatchingCard(s.spfilter, c:GetControler(), LOCATION_GRAVE, 0, 2, nil)
  end
  
  
source_text: XX-Saber
  If you have 2 or more "X-Saber" monsters in your Graveyard and control no monsters, you can Special Summon this card from your hand.
target_text: -- XX-Saber
  local SETCARD_ID_0 = 0x100d --X-Saber
  local s, id, o = GetID()
  function s.initial_effect(c)
  	--special summon
  	local e1 = Effect.CreateEffect(c)
  	e1:SetType(EFFECT_TYPE_FIELD)
  	e1:SetCode(EFFECT_SPSUMMON_PROC)
  	e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
  	e1:SetRange(LOCATION_HAND)
  	e1:SetCondition(s.spcon)
  	c:RegisterEffect(e1)
  end
  function s.spfilter(c)
  	return c:IsSetCard(SETCARD_ID_0) and c:IsType(TYPE_MONSTER)
  end
  function s.spcon(e, c)
  	if c == nil then
  		return true
  	end
  	return Duel.GetLocationCount(c:GetControler(), LOCATION_MZONE) > 0
  		and Duel.GetFieldGroupCount(c:GetControler(), LOCATION_MZONE, 0) == 0
  		and Duel.IsExistingMatchingCard(s.spfilter, c:GetControler(), LOCATION_GRAVE, 0, 2, nil)
  end
  
  