name: Eclipse
card_text: If this card is sent to the GY: Banish 1 Level 7 or higher LIGHT or DARK Dragon monster from your Deck. If this card is banished from your GY: You can add the monster banished by this card's effect to your hand.
lua: local s, id, o = GetID()
  function s.initial_effect(c)
  	--remove
  	local e1 = Effect.CreateEffect(c)
  	e1:SetDescription(aux.Stringid(id, 0))
  	e1:SetCategory(CATEGORY_REMOVE)
  	e1:SetType(EFFECT_TYPE_SINGLE + EFFECT_TYPE_TRIGGER_F)
  	e1:SetCode(EVENT_TO_GRAVE)
  	e1:SetTarget(s.target)
  	e1:SetOperation(s.operation)
  	c:RegisterEffect(e1)
  	--remove
  	local e2 = Effect.CreateEffect(c)
  	e2:SetDescription(aux.Stringid(id, 1))
  	e2:SetCategory(CATEGORY_TOHAND)
  	e2:SetType(EFFECT_TYPE_SINGLE + EFFECT_TYPE_TRIGGER_O)
  	e2:SetProperty(EFFECT_FLAG_DELAY + EFFECT_FLAG_DAMAGE_STEP)
  	e2:SetCode(EVENT_REMOVE)
  	e2:SetCondition(s.thcon)
  	e2:SetTarget(s.thtg)
  	e2:SetOperation(s.thop)
  	e2:SetLabelObject(e1)
  	c:RegisterEffect(e2)
  end
  function s.target(e, tp, eg, ep, ev, re, r, rp, chk)
  	if chk == 0 then
  		return true
  	end
  	Duel.SetOperationInfo(0, CATEGORY_REMOVE, nil, 1, tp, LOCATION_DECK)
  end
  function s.filter(c)
  	return c:IsLevelAbove(7) and c:IsRace(RACE_DRAGON) and c:IsAttribute(ATTRIBUTE_LIGHT + ATTRIBUTE_DARK) and c:IsAbleToRemove()
  end
  function s.operation(e, tp, eg, ep, ev, re, r, rp)
  	if not Duel.IsPlayerCanRemove(tp) then
  		return
  	end
  	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_REMOVE)
  	local g = Duel.SelectMatchingCard(tp, s.filter, tp, LOCATION_DECK, 0, 1, 1, nil)
  	local tc = g:GetFirst()
  	if tc then
  		Duel.Remove(tc, POS_FACEUP, REASON_EFFECT)
  		e:SetLabelObject(tc)
  		e:GetHandler():RegisterFlagEffect(id, RESET_EVENT + 0x1e60000, 0, 1)
  		tc:RegisterFlagEffect(id, RESET_EVENT + RESETS_STANDARD, 0, 1)
  	end
  end
  function s.thcon(e, tp, eg, ep, ev, re, r, rp)
  	return e:GetHandler():IsFaceup() and e:GetHandler():GetFlagEffect(id) ~= 0
  end
  function s.thtg(e, tp, eg, ep, ev, re, r, rp, chk)
  	local tc = e:GetLabelObject():GetLabelObject()
  	if chk == 0 then
  		return tc and tc:GetFlagEffect(id) ~= 0 and tc:IsAbleToHand()
  	end
  	Duel.SetOperationInfo(0, CATEGORY_TOHAND, tc, 1, 0, 0)
  end
  function s.thop(e, tp, eg, ep, ev, re, r, rp)
  	local tc = e:GetLabelObject():GetLabelObject()
  	if tc:GetFlagEffect(id) ~= 0 and Duel.SendtoHand(tc, nil, REASON_EFFECT) ~= 0 then
  		Duel.ConfirmCards(1 - tp, tc)
  	end
  end
  
  
source_text: Eclipse
  If this card is sent to the GY: Banish 1 Level 7 or higher LIGHT or DARK Dragon monster from your Deck. If this card is banished from your GY: You can add the monster banished by this card's effect to your hand.
target_text: -- Eclipse
  local s, id, o = GetID()
  function s.initial_effect(c)
  	--remove
  	local e1 = Effect.CreateEffect(c)
  	e1:SetDescription(aux.Stringid(id, 0))
  	e1:SetCategory(CATEGORY_REMOVE)
  	e1:SetType(EFFECT_TYPE_SINGLE + EFFECT_TYPE_TRIGGER_F)
  	e1:SetCode(EVENT_TO_GRAVE)
  	e1:SetTarget(s.target)
  	e1:SetOperation(s.operation)
  	c:RegisterEffect(e1)
  	--remove
  	local e2 = Effect.CreateEffect(c)
  	e2:SetDescription(aux.Stringid(id, 1))
  	e2:SetCategory(CATEGORY_TOHAND)
  	e2:SetType(EFFECT_TYPE_SINGLE + EFFECT_TYPE_TRIGGER_O)
  	e2:SetProperty(EFFECT_FLAG_DELAY + EFFECT_FLAG_DAMAGE_STEP)
  	e2:SetCode(EVENT_REMOVE)
  	e2:SetCondition(s.thcon)
  	e2:SetTarget(s.thtg)
  	e2:SetOperation(s.thop)
  	e2:SetLabelObject(e1)
  	c:RegisterEffect(e2)
  end
  function s.target(e, tp, eg, ep, ev, re, r, rp, chk)
  	if chk == 0 then
  		return true
  	end
  	Duel.SetOperationInfo(0, CATEGORY_REMOVE, nil, 1, tp, LOCATION_DECK)
  end
  function s.filter(c)
  	return c:IsLevelAbove(7) and c:IsRace(RACE_DRAGON) and c:IsAttribute(ATTRIBUTE_LIGHT + ATTRIBUTE_DARK) and c:IsAbleToRemove()
  end
  function s.operation(e, tp, eg, ep, ev, re, r, rp)
  	if not Duel.IsPlayerCanRemove(tp) then
  		return
  	end
  	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_REMOVE)
  	local g = Duel.SelectMatchingCard(tp, s.filter, tp, LOCATION_DECK, 0, 1, 1, nil)
  	local tc = g:GetFirst()
  	if tc then
  		Duel.Remove(tc, POS_FACEUP, REASON_EFFECT)
  		e:SetLabelObject(tc)
  		e:GetHandler():RegisterFlagEffect(id, RESET_EVENT + 0x1e60000, 0, 1)
  		tc:RegisterFlagEffect(id, RESET_EVENT + RESETS_STANDARD, 0, 1)
  	end
  end
  function s.thcon(e, tp, eg, ep, ev, re, r, rp)
  	return e:GetHandler():IsFaceup() and e:GetHandler():GetFlagEffect(id) ~= 0
  end
  function s.thtg(e, tp, eg, ep, ev, re, r, rp, chk)
  	local tc = e:GetLabelObject():GetLabelObject()
  	if chk == 0 then
  		return tc and tc:GetFlagEffect(id) ~= 0 and tc:IsAbleToHand()
  	end
  	Duel.SetOperationInfo(0, CATEGORY_TOHAND, tc, 1, 0, 0)
  end
  function s.thop(e, tp, eg, ep, ev, re, r, rp)
  	local tc = e:GetLabelObject():GetLabelObject()
  	if tc:GetFlagEffect(id) ~= 0 and Duel.SendtoHand(tc, nil, REASON_EFFECT) ~= 0 then
  		Duel.ConfirmCards(1 - tp, tc)
  	end
  end
  
  