name: Sea
card_text: 2 Tuners
lua: local s, id, o = GetID()
  function s.initial_effect(c)
  	c:EnableReviveLimit()
  	aux.AddFusionProcFunRep(c, aux.FilterBoolFunction(Card.IsFusionType, TYPE_TUNER), 2, true)
  end
  
  
source_text: Sea
  2 Tuners
target_text: -- Sea
  local s, id, o = GetID()
  function s.initial_effect(c)
  	c:EnableReviveLimit()
  	aux.AddFusionProcFunRep(c, aux.FilterBoolFunction(Card.IsFusionType, TYPE_TUNER), 2, true)
  end
  
  