name: R.B.
card_text: If you control no face-up monsters, or the only face-up monsters you control are "R.B." monsters, you can Special Summon this card (from your hand). You can only Special Summon "R.B. Ga10 Driller" once per turn this way. During the Main Phase, if this card is linked to an "R.B." Link Monster (Quick Effect): You can pay 500 LP, then target 1 monster your opponent controls; destroy both that monster and this card. You can only use this effect of "R.B. Ga10 Driller" once per turn.
external_ids: local SETCARD_ID_0 = 0x1cf --R.B.
  
lua: local SETCARD_ID_0 = 0x1cf --R.B.
  local s, id, o = GetID()
  function s.initial_effect(c)
  	--special summon
  	local e1 = Effect.CreateEffect(c)
  	e1:SetType(EFFECT_TYPE_FIELD)
  	e1:SetCode(EFFECT_SPSUMMON_PROC)
  	e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
  	e1:SetRange(LOCATION_HAND)
  	e1:SetCountLimit(1, id + EFFECT_COUNT_CODE_OATH)
  	e1:SetCondition(s.spcon)
  	c:RegisterEffect(e1)
  	--destroy
  	local e2 = Effect.CreateEffect(c)
  	e2:SetDescription(aux.Stringid(id, 1))
  	e2:SetCategory(CATEGORY_DESTROY)
  	e2:SetType(EFFECT_TYPE_QUICK_O)
  	e2:SetCode(EVENT_FREE_CHAIN)
  	e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
  	e2:SetRange(LOCATION_MZONE)
  	e2:SetHintTiming(0, TIMINGS_CHECK_MONSTER + TIMING_MAIN_END)
  	e2:SetCountLimit(1, id)
  	e2:SetCondition(s.descon)
  	e2:SetCost(s.descost)
  	e2:SetTarget(s.destg)
  	e2:SetOperation(s.desop)
  	c:RegisterEffect(e2)
  end
  function s.cfilter(c)
  	return c:IsFaceup() and not c:IsSetCard(SETCARD_ID_0)
  end
  function s.spcon(e, c)
  	if c == nil then
  		return true
  	end
  	return Duel.GetLocationCount(c:GetControler(), LOCATION_MZONE) > 0 and not Duel.IsExistingMatchingCard(s.cfilter, c:GetControler(), LOCATION_MZONE, 0, 1, nil)
  end
  function s.ecfilter(c)
  	return c:IsFaceup() and c:IsSetCard(SETCARD_ID_0) and c:IsType(TYPE_LINK)
  end
  function s.descon(e, tp, eg, ep, ev, re, r, rp)
  	if not Duel.IsMainPhase() then
  		return false
  	end
  	local lg = Duel.GetMatchingGroup(s.ecfilter, tp, LOCATION_MZONE, LOCATION_MZONE, nil)
  	local lg2 = Group.CreateGroup()
  	for lc in aux.Next(lg) do
  		lg2:Merge(lc:GetLinkedGroup())
  	end
  	return lg2 and lg2:IsContains(e:GetHandler())
  end
  function s.descost(e, tp, eg, ep, ev, re, r, rp, chk)
  	if chk == 0 then
  		return Duel.CheckLPCost(tp, 500)
  	end
  	Duel.PayLPCost(tp, 500)
  end
  function s.destg(e, tp, eg, ep, ev, re, r, rp, chk, chkc)
  	if chkc then
  		return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(1 - tp)
  	end
  	if chk == 0 then
  		return Duel.IsExistingTarget(aux.TRUE, tp, 0, LOCATION_MZONE, 1, nil)
  	end
  	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_DESTROY)
  	local g = Duel.SelectTarget(tp, aux.TRUE, tp, 0, LOCATION_MZONE, 1, 1, nil)
  	g:AddCard(e:GetHandler())
  	Duel.SetOperationInfo(0, CATEGORY_DESTROY, g, 2, 0, 0)
  end
  function s.desop(e, tp, eg, ep, ev, re, r, rp)
  	local c = e:GetHandler()
  	local tc = Duel.GetFirstTarget()
  	if c:IsRelateToChain() and tc:IsRelateToChain() and tc:IsType(TYPE_MONSTER) then
  		local g = Group.FromCards(c, tc)
  		Duel.Destroy(g, REASON_EFFECT)
  	end
  end
  
  
source_text: R.B.
  If you control no face-up monsters, or the only face-up monsters you control are "R.B." monsters, you can Special Summon this card (from your hand). You can only Special Summon "R.B. Ga10 Driller" once per turn this way. During the Main Phase, if this card is linked to an "R.B." Link Monster (Quick Effect): You can pay 500 LP, then target 1 monster your opponent controls; destroy both that monster and this card. You can only use this effect of "R.B. Ga10 Driller" once per turn.
target_text: -- R.B.
  local SETCARD_ID_0 = 0x1cf --R.B.
  local s, id, o = GetID()
  function s.initial_effect(c)
  	--special summon
  	local e1 = Effect.CreateEffect(c)
  	e1:SetType(EFFECT_TYPE_FIELD)
  	e1:SetCode(EFFECT_SPSUMMON_PROC)
  	e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
  	e1:SetRange(LOCATION_HAND)
  	e1:SetCountLimit(1, id + EFFECT_COUNT_CODE_OATH)
  	e1:SetCondition(s.spcon)
  	c:RegisterEffect(e1)
  	--destroy
  	local e2 = Effect.CreateEffect(c)
  	e2:SetDescription(aux.Stringid(id, 1))
  	e2:SetCategory(CATEGORY_DESTROY)
  	e2:SetType(EFFECT_TYPE_QUICK_O)
  	e2:SetCode(EVENT_FREE_CHAIN)
  	e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
  	e2:SetRange(LOCATION_MZONE)
  	e2:SetHintTiming(0, TIMINGS_CHECK_MONSTER + TIMING_MAIN_END)
  	e2:SetCountLimit(1, id)
  	e2:SetCondition(s.descon)
  	e2:SetCost(s.descost)
  	e2:SetTarget(s.destg)
  	e2:SetOperation(s.desop)
  	c:RegisterEffect(e2)
  end
  function s.cfilter(c)
  	return c:IsFaceup() and not c:IsSetCard(SETCARD_ID_0)
  end
  function s.spcon(e, c)
  	if c == nil then
  		return true
  	end
  	return Duel.GetLocationCount(c:GetControler(), LOCATION_MZONE) > 0 and not Duel.IsExistingMatchingCard(s.cfilter, c:GetControler(), LOCATION_MZONE, 0, 1, nil)
  end
  function s.ecfilter(c)
  	return c:IsFaceup() and c:IsSetCard(SETCARD_ID_0) and c:IsType(TYPE_LINK)
  end
  function s.descon(e, tp, eg, ep, ev, re, r, rp)
  	if not Duel.IsMainPhase() then
  		return false
  	end
  	local lg = Duel.GetMatchingGroup(s.ecfilter, tp, LOCATION_MZONE, LOCATION_MZONE, nil)
  	local lg2 = Group.CreateGroup()
  	for lc in aux.Next(lg) do
  		lg2:Merge(lc:GetLinkedGroup())
  	end
  	return lg2 and lg2:IsContains(e:GetHandler())
  end
  function s.descost(e, tp, eg, ep, ev, re, r, rp, chk)
  	if chk == 0 then
  		return Duel.CheckLPCost(tp, 500)
  	end
  	Duel.PayLPCost(tp, 500)
  end
  function s.destg(e, tp, eg, ep, ev, re, r, rp, chk, chkc)
  	if chkc then
  		return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(1 - tp)
  	end
  	if chk == 0 then
  		return Duel.IsExistingTarget(aux.TRUE, tp, 0, LOCATION_MZONE, 1, nil)
  	end
  	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_DESTROY)
  	local g = Duel.SelectTarget(tp, aux.TRUE, tp, 0, LOCATION_MZONE, 1, 1, nil)
  	g:AddCard(e:GetHandler())
  	Duel.SetOperationInfo(0, CATEGORY_DESTROY, g, 2, 0, 0)
  end
  function s.desop(e, tp, eg, ep, ev, re, r, rp)
  	local c = e:GetHandler()
  	local tc = Duel.GetFirstTarget()
  	if c:IsRelateToChain() and tc:IsRelateToChain() and tc:IsType(TYPE_MONSTER) then
  		local g = Group.FromCards(c, tc)
  		Duel.Destroy(g, REASON_EFFECT)
  	end
  end
  
  