name: Crashbug
card_text: When this card is Normal Summoned: You can Special Summon 1 "Crashbug Y" from your Deck. You must control a face-up "Crashbug X" to activate and to resolve this effect.
external_ids: local CARD_ID_0 = 23915499 --Crashbug Y
  local CARD_ID_1 = 87526784 --Crashbug X
  
lua: local CARD_ID_0 = 23915499 --Crashbug Y
  local CARD_ID_1 = 87526784 --Crashbug X
  local s, id, o = GetID()
  function s.initial_effect(c)
  	--spsummon
  	local e1 = Effect.CreateEffect(c)
  	e1:SetDescription(aux.Stringid(id, 0))
  	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
  	e1:SetType(EFFECT_TYPE_TRIGGER_O + EFFECT_TYPE_SINGLE)
  	e1:SetCode(EVENT_SUMMON_SUCCESS)
  	e1:SetCondition(s.condition)
  	e1:SetTarget(s.target)
  	e1:SetOperation(s.operation)
  	c:RegisterEffect(e1)
  end
  function s.cfilter(c)
  	return c:IsFaceup() and c:IsCode(CARD_ID_1)
  end
  function s.spfilter(c, e, tp)
  	return c:IsCode(CARD_ID_0) and c:IsCanBeSpecialSummoned(e, 0, tp, false, false)
  end
  function s.condition(e, tp, eg, ep, ev, re, r, rp)
  	return Duel.IsExistingMatchingCard(s.cfilter, tp, LOCATION_ONFIELD, 0, 1, nil)
  end
  function s.target(e, tp, eg, ep, ev, re, r, rp, chk)
  	if chk == 0 then
  		return Duel.GetLocationCount(tp, LOCATION_MZONE) > 0 and Duel.IsExistingMatchingCard(s.spfilter, tp, LOCATION_DECK, 0, 1, nil, e, tp)
  	end
  	Duel.SetOperationInfo(0, CATEGORY_SPECIAL_SUMMON, nil, 1, tp, LOCATION_DECK)
  end
  function s.operation(e, tp, eg, ep, ev, re, r, rp)
  	if Duel.GetLocationCount(tp, LOCATION_MZONE) <= 0 then
  		return
  	end
  	if not Duel.IsExistingMatchingCard(s.cfilter, tp, LOCATION_ONFIELD, 0, 1, nil) then
  		return
  	end
  	local tc = Duel.GetFirstMatchingCard(s.spfilter, tp, LOCATION_DECK, 0, nil, e, tp)
  	if tc then
  		Duel.SpecialSummon(tc, 0, tp, tp, false, false, POS_FACEUP)
  	end
  end
  
  
source_text: Crashbug
  When this card is Normal Summoned: You can Special Summon 1 "Crashbug Y" from your Deck. You must control a face-up "Crashbug X" to activate and to resolve this effect.
target_text: -- Crashbug
  local CARD_ID_0 = 23915499 --Crashbug Y
  local CARD_ID_1 = 87526784 --Crashbug X
  local s, id, o = GetID()
  function s.initial_effect(c)
  	--spsummon
  	local e1 = Effect.CreateEffect(c)
  	e1:SetDescription(aux.Stringid(id, 0))
  	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
  	e1:SetType(EFFECT_TYPE_TRIGGER_O + EFFECT_TYPE_SINGLE)
  	e1:SetCode(EVENT_SUMMON_SUCCESS)
  	e1:SetCondition(s.condition)
  	e1:SetTarget(s.target)
  	e1:SetOperation(s.operation)
  	c:RegisterEffect(e1)
  end
  function s.cfilter(c)
  	return c:IsFaceup() and c:IsCode(CARD_ID_1)
  end
  function s.spfilter(c, e, tp)
  	return c:IsCode(CARD_ID_0) and c:IsCanBeSpecialSummoned(e, 0, tp, false, false)
  end
  function s.condition(e, tp, eg, ep, ev, re, r, rp)
  	return Duel.IsExistingMatchingCard(s.cfilter, tp, LOCATION_ONFIELD, 0, 1, nil)
  end
  function s.target(e, tp, eg, ep, ev, re, r, rp, chk)
  	if chk == 0 then
  		return Duel.GetLocationCount(tp, LOCATION_MZONE) > 0 and Duel.IsExistingMatchingCard(s.spfilter, tp, LOCATION_DECK, 0, 1, nil, e, tp)
  	end
  	Duel.SetOperationInfo(0, CATEGORY_SPECIAL_SUMMON, nil, 1, tp, LOCATION_DECK)
  end
  function s.operation(e, tp, eg, ep, ev, re, r, rp)
  	if Duel.GetLocationCount(tp, LOCATION_MZONE) <= 0 then
  		return
  	end
  	if not Duel.IsExistingMatchingCard(s.cfilter, tp, LOCATION_ONFIELD, 0, 1, nil) then
  		return
  	end
  	local tc = Duel.GetFirstMatchingCard(s.spfilter, tp, LOCATION_DECK, 0, nil, e, tp)
  	if tc then
  		Duel.SpecialSummon(tc, 0, tp, tp, false, false, POS_FACEUP)
  	end
  end
  
  