name: The
card_text: Target 1 Fiend monster in your GY; banish face-up monsters you control whose total Levels exactly equal the Level of that monster, then Special Summon it.
lua: local s, id, o = GetID()
  function s.initial_effect(c)
  	--Activate
  	local e1 = Effect.CreateEffect(c)
  	e1:SetCategory(CATEGORY_SPECIAL_SUMMON + CATEGORY_REMOVE)
  	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
  	e1:SetType(EFFECT_TYPE_ACTIVATE)
  	e1:SetCode(EVENT_FREE_CHAIN)
  	e1:SetTarget(s.target)
  	e1:SetOperation(s.activate)
  	c:RegisterEffect(e1)
  end
  function s.spfilter(c, e, tp, ft, rg)
  	local lv = c:GetLevel()
  	return lv > 0 and c:IsRace(RACE_FIEND) and c:IsCanBeSpecialSummoned(e, 0, tp, false, false) and rg:CheckWithSumEqual(Card.GetLevel, lv, ft, 99)
  end
  function s.rmfilter(c)
  	return c:GetLevel() > 0 and c:IsAbleToRemove() and c:IsFaceup()
  end
  function s.target(e, tp, eg, ep, ev, re, r, rp, chk, chkc)
  	if chkc then
  		return false
  	end
  	local ft = Duel.GetLocationCount(tp, LOCATION_MZONE)
  	if ft <= 0 then
  		ft = -ft + 1
  	else
  		ft = 1
  	end
  	if chk == 0 then
  		local rg = Duel.GetMatchingGroup(s.rmfilter, tp, LOCATION_MZONE, 0, nil)
  		return Duel.IsExistingTarget(s.spfilter, tp, LOCATION_GRAVE, 0, 1, nil, e, tp, ft, rg)
  	end
  	local rg = Duel.GetMatchingGroup(s.rmfilter, tp, LOCATION_MZONE, 0, nil)
  	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_SPSUMMON)
  	local g = Duel.SelectTarget(tp, s.spfilter, tp, LOCATION_GRAVE, 0, 1, 1, nil, e, tp, ft, rg)
  	Duel.SetOperationInfo(0, CATEGORY_SPECIAL_SUMMON, g, 1, 0, 0)
  end
  function s.activate(e, tp, eg, ep, ev, re, r, rp)
  	local tc = Duel.GetFirstTarget()
  	local ft = Duel.GetLocationCount(tp, LOCATION_MZONE)
  	if ft <= 0 then
  		ft = -ft + 1
  	else
  		ft = 1
  	end
  	if not tc:IsRelateToEffect(e) or not tc:IsCanBeSpecialSummoned(e, 0, tp, false, false) then
  		return
  	end
  	local rg = Duel.GetMatchingGroup(s.rmfilter, tp, LOCATION_MZONE, 0, nil)
  	local lv = tc:GetLevel()
  	if rg:CheckWithSumEqual(Card.GetLevel, lv, ft, 99) then
  		Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_REMOVE)
  		local rm = rg:SelectWithSumEqual(tp, Card.GetLevel, lv, ft, 99)
  		Duel.Remove(rm, POS_FACEUP, REASON_EFFECT)
  		Duel.BreakEffect()
  		Duel.SpecialSummon(tc, 0, tp, tp, false, false, POS_FACEUP)
  	end
  end
  
  
source_text: The
  Target 1 Fiend monster in your GY; banish face-up monsters you control whose total Levels exactly equal the Level of that monster, then Special Summon it.
target_text: -- The
  local s, id, o = GetID()
  function s.initial_effect(c)
  	--Activate
  	local e1 = Effect.CreateEffect(c)
  	e1:SetCategory(CATEGORY_SPECIAL_SUMMON + CATEGORY_REMOVE)
  	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
  	e1:SetType(EFFECT_TYPE_ACTIVATE)
  	e1:SetCode(EVENT_FREE_CHAIN)
  	e1:SetTarget(s.target)
  	e1:SetOperation(s.activate)
  	c:RegisterEffect(e1)
  end
  function s.spfilter(c, e, tp, ft, rg)
  	local lv = c:GetLevel()
  	return lv > 0 and c:IsRace(RACE_FIEND) and c:IsCanBeSpecialSummoned(e, 0, tp, false, false) and rg:CheckWithSumEqual(Card.GetLevel, lv, ft, 99)
  end
  function s.rmfilter(c)
  	return c:GetLevel() > 0 and c:IsAbleToRemove() and c:IsFaceup()
  end
  function s.target(e, tp, eg, ep, ev, re, r, rp, chk, chkc)
  	if chkc then
  		return false
  	end
  	local ft = Duel.GetLocationCount(tp, LOCATION_MZONE)
  	if ft <= 0 then
  		ft = -ft + 1
  	else
  		ft = 1
  	end
  	if chk == 0 then
  		local rg = Duel.GetMatchingGroup(s.rmfilter, tp, LOCATION_MZONE, 0, nil)
  		return Duel.IsExistingTarget(s.spfilter, tp, LOCATION_GRAVE, 0, 1, nil, e, tp, ft, rg)
  	end
  	local rg = Duel.GetMatchingGroup(s.rmfilter, tp, LOCATION_MZONE, 0, nil)
  	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_SPSUMMON)
  	local g = Duel.SelectTarget(tp, s.spfilter, tp, LOCATION_GRAVE, 0, 1, 1, nil, e, tp, ft, rg)
  	Duel.SetOperationInfo(0, CATEGORY_SPECIAL_SUMMON, g, 1, 0, 0)
  end
  function s.activate(e, tp, eg, ep, ev, re, r, rp)
  	local tc = Duel.GetFirstTarget()
  	local ft = Duel.GetLocationCount(tp, LOCATION_MZONE)
  	if ft <= 0 then
  		ft = -ft + 1
  	else
  		ft = 1
  	end
  	if not tc:IsRelateToEffect(e) or not tc:IsCanBeSpecialSummoned(e, 0, tp, false, false) then
  		return
  	end
  	local rg = Duel.GetMatchingGroup(s.rmfilter, tp, LOCATION_MZONE, 0, nil)
  	local lv = tc:GetLevel()
  	if rg:CheckWithSumEqual(Card.GetLevel, lv, ft, 99) then
  		Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_REMOVE)
  		local rm = rg:SelectWithSumEqual(tp, Card.GetLevel, lv, ft, 99)
  		Duel.Remove(rm, POS_FACEUP, REASON_EFFECT)
  		Duel.BreakEffect()
  		Duel.SpecialSummon(tc, 0, tp, tp, false, false, POS_FACEUP)
  	end
  end
  
  