name: Arahime
card_text: You can Ritual Summon this card with "Mikanko Kagura". Cannot be destroyed by battle, also your opponent takes any battle damage you would have taken from battles involving this card. If you have this card in your hand or GY, and another "Mikanko" card in your GY: You can target 1 face-up monster on the field; equip this card to it as an Equip Spell. You can only use this effect of "Arahime the Manifested Mikanko" once per turn. Once per turn, during the End Phase, while this card is equipped to a monster: You can return this card and the equipped monster to the hand.
external_ids: local CARD_ID_0 = 16310544 --Mikanko Kagura
  
lua: local CARD_ID_0 = 16310544 --Mikanko Kagura
  local s, id, o = GetID()
  function s.initial_effect(c)
  	aux.AddCodeList(c, CARD_ID_0)
  	c:EnableReviveLimit()
  	--equip
  	local e1 = Effect.CreateEffect(c)
  	e1:SetDescription(aux.Stringid(id, 0))
  	e1:SetType(EFFECT_TYPE_IGNITION)
  	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
  	e1:SetCategory(CATEGORY_EQUIP)
  	e1:SetRange(LOCATION_HAND + LOCATION_GRAVE)
  	e1:SetCountLimit(1, id)
  	e1:SetCondition(s.eqcon)
  	e1:SetTarget(s.eqtg)
  	e1:SetOperation(s.eqop)
  	c:RegisterEffect(e1)
  	--battle indestructable
  	local e2 = Effect.CreateEffect(c)
  	e2:SetType(EFFECT_TYPE_SINGLE)
  	e2:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
  	e2:SetValue(1)
  	c:RegisterEffect(e2)
  	--reflect battle damage
  	local e3 = Effect.CreateEffect(c)
  	e3:SetType(EFFECT_TYPE_SINGLE)
  	e3:SetCode(EFFECT_REFLECT_BATTLE_DAMAGE)
  	e3:SetValue(1)
  	c:RegisterEffect(e3)
  	--tohand
  	local e4 = Effect.CreateEffect(c)
  	e4:SetDescription(aux.Stringid(id, 1))
  	e4:SetCategory(CATEGORY_TOHAND)
  	e4:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_TRIGGER_O)
  	e4:SetCode(EVENT_PHASE + PHASE_END)
  	e4:SetRange(LOCATION_SZONE)
  	e4:SetTarget(s.thtg)
  	e4:SetOperation(s.thop)
  	c:RegisterEffect(e4)
  end
  function s.eqcon(e, tp, eg, ep, ev, re, r, rp)
  	return e:GetHandler():CheckUniqueOnField(tp) and Duel.IsExistingMatchingCard(Card.IsSetCard, tp, LOCATION_GRAVE, 0, 1, e:GetHandler(), 0x18d)
  end
  function s.eqtg(e, tp, eg, ep, ev, re, r, rp, chk, chkc)
  	if chkc then
  		return chkc:IsLocation(LOCATION_MZONE) and chkc:IsFaceup()
  	end
  	if chk == 0 then
  		return Duel.GetLocationCount(tp, LOCATION_SZONE) > 0 and Duel.IsExistingTarget(Card.IsFaceup, tp, LOCATION_MZONE, LOCATION_MZONE, 1, nil)
  	end
  	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_EQUIP)
  	Duel.SelectTarget(tp, Card.IsFaceup, tp, LOCATION_MZONE, LOCATION_MZONE, 1, 1, nil)
  	if e:GetHandler():IsLocation(LOCATION_GRAVE) then
  		Duel.SetOperationInfo(0, CATEGORY_LEAVE_GRAVE, e:GetHandler(), 1, 0, 0)
  	end
  end
  function s.eqop(e, tp, eg, ep, ev, re, r, rp)
  	local c = e:GetHandler()
  	if not c:IsRelateToEffect(e) then
  		return
  	end
  	local tc = Duel.GetFirstTarget()
  	if Duel.GetLocationCount(tp, LOCATION_SZONE) <= 0 or tc:IsFacedown() or not tc:IsRelateToEffect(e) or not c:CheckUniqueOnField(tp) then
  		Duel.SendtoGrave(c, REASON_EFFECT)
  		return
  	end
  	if not Duel.Equip(tp, c, tc) then
  		return
  	end
  	local e1 = Effect.CreateEffect(c)
  	e1:SetType(EFFECT_TYPE_SINGLE)
  	e1:SetCode(EFFECT_EQUIP_LIMIT)
  	e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
  	e1:SetReset(RESET_EVENT + RESETS_STANDARD)
  	e1:SetValue(s.eqlimit)
  	e1:SetLabelObject(tc)
  	c:RegisterEffect(e1)
  end
  function s.eqlimit(e, c)
  	return c == e:GetLabelObject()
  end
  function s.thtg(e, tp, eg, ep, ev, re, r, rp, chk)
  	local c = e:GetHandler()
  	local ec = c:GetEquipTarget()
  	if chk == 0 then
  		return ec and ec:IsAbleToHand() and c:IsAbleToHand()
  	end
  	ec:CreateEffectRelation(e)
  	local g = Group.FromCards(ec, c)
  	Duel.SetOperationInfo(0, CATEGORY_TOHAND, g, 2, 0, 0)
  end
  function s.thop(e, tp, eg, ep, ev, re, r, rp)
  	local c = e:GetHandler()
  	local ec = c:GetEquipTarget()
  	if not c:IsRelateToEffect(e) or not ec:IsRelateToEffect(e) then
  		return
  	end
  	local g = Group.FromCards(c, ec)
  	Duel.SendtoHand(g, nil, REASON_EFFECT)
  end
  
  
source_text: Arahime
  You can Ritual Summon this card with "Mikanko Kagura". Cannot be destroyed by battle, also your opponent takes any battle damage you would have taken from battles involving this card. If you have this card in your hand or GY, and another "Mikanko" card in your GY: You can target 1 face-up monster on the field; equip this card to it as an Equip Spell. You can only use this effect of "Arahime the Manifested Mikanko" once per turn. Once per turn, during the End Phase, while this card is equipped to a monster: You can return this card and the equipped monster to the hand.
target_text: -- Arahime
  local CARD_ID_0 = 16310544 --Mikanko Kagura
  local s, id, o = GetID()
  function s.initial_effect(c)
  	aux.AddCodeList(c, CARD_ID_0)
  	c:EnableReviveLimit()
  	--equip
  	local e1 = Effect.CreateEffect(c)
  	e1:SetDescription(aux.Stringid(id, 0))
  	e1:SetType(EFFECT_TYPE_IGNITION)
  	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
  	e1:SetCategory(CATEGORY_EQUIP)
  	e1:SetRange(LOCATION_HAND + LOCATION_GRAVE)
  	e1:SetCountLimit(1, id)
  	e1:SetCondition(s.eqcon)
  	e1:SetTarget(s.eqtg)
  	e1:SetOperation(s.eqop)
  	c:RegisterEffect(e1)
  	--battle indestructable
  	local e2 = Effect.CreateEffect(c)
  	e2:SetType(EFFECT_TYPE_SINGLE)
  	e2:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
  	e2:SetValue(1)
  	c:RegisterEffect(e2)
  	--reflect battle damage
  	local e3 = Effect.CreateEffect(c)
  	e3:SetType(EFFECT_TYPE_SINGLE)
  	e3:SetCode(EFFECT_REFLECT_BATTLE_DAMAGE)
  	e3:SetValue(1)
  	c:RegisterEffect(e3)
  	--tohand
  	local e4 = Effect.CreateEffect(c)
  	e4:SetDescription(aux.Stringid(id, 1))
  	e4:SetCategory(CATEGORY_TOHAND)
  	e4:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_TRIGGER_O)
  	e4:SetCode(EVENT_PHASE + PHASE_END)
  	e4:SetRange(LOCATION_SZONE)
  	e4:SetTarget(s.thtg)
  	e4:SetOperation(s.thop)
  	c:RegisterEffect(e4)
  end
  function s.eqcon(e, tp, eg, ep, ev, re, r, rp)
  	return e:GetHandler():CheckUniqueOnField(tp) and Duel.IsExistingMatchingCard(Card.IsSetCard, tp, LOCATION_GRAVE, 0, 1, e:GetHandler(), 0x18d)
  end
  function s.eqtg(e, tp, eg, ep, ev, re, r, rp, chk, chkc)
  	if chkc then
  		return chkc:IsLocation(LOCATION_MZONE) and chkc:IsFaceup()
  	end
  	if chk == 0 then
  		return Duel.GetLocationCount(tp, LOCATION_SZONE) > 0 and Duel.IsExistingTarget(Card.IsFaceup, tp, LOCATION_MZONE, LOCATION_MZONE, 1, nil)
  	end
  	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_EQUIP)
  	Duel.SelectTarget(tp, Card.IsFaceup, tp, LOCATION_MZONE, LOCATION_MZONE, 1, 1, nil)
  	if e:GetHandler():IsLocation(LOCATION_GRAVE) then
  		Duel.SetOperationInfo(0, CATEGORY_LEAVE_GRAVE, e:GetHandler(), 1, 0, 0)
  	end
  end
  function s.eqop(e, tp, eg, ep, ev, re, r, rp)
  	local c = e:GetHandler()
  	if not c:IsRelateToEffect(e) then
  		return
  	end
  	local tc = Duel.GetFirstTarget()
  	if Duel.GetLocationCount(tp, LOCATION_SZONE) <= 0 or tc:IsFacedown() or not tc:IsRelateToEffect(e) or not c:CheckUniqueOnField(tp) then
  		Duel.SendtoGrave(c, REASON_EFFECT)
  		return
  	end
  	if not Duel.Equip(tp, c, tc) then
  		return
  	end
  	local e1 = Effect.CreateEffect(c)
  	e1:SetType(EFFECT_TYPE_SINGLE)
  	e1:SetCode(EFFECT_EQUIP_LIMIT)
  	e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
  	e1:SetReset(RESET_EVENT + RESETS_STANDARD)
  	e1:SetValue(s.eqlimit)
  	e1:SetLabelObject(tc)
  	c:RegisterEffect(e1)
  end
  function s.eqlimit(e, c)
  	return c == e:GetLabelObject()
  end
  function s.thtg(e, tp, eg, ep, ev, re, r, rp, chk)
  	local c = e:GetHandler()
  	local ec = c:GetEquipTarget()
  	if chk == 0 then
  		return ec and ec:IsAbleToHand() and c:IsAbleToHand()
  	end
  	ec:CreateEffectRelation(e)
  	local g = Group.FromCards(ec, c)
  	Duel.SetOperationInfo(0, CATEGORY_TOHAND, g, 2, 0, 0)
  end
  function s.thop(e, tp, eg, ep, ev, re, r, rp)
  	local c = e:GetHandler()
  	local ec = c:GetEquipTarget()
  	if not c:IsRelateToEffect(e) or not ec:IsRelateToEffect(e) then
  		return
  	end
  	local g = Group.FromCards(c, ec)
  	Duel.SendtoHand(g, nil, REASON_EFFECT)
  end
  
  