name: Goyo
card_text: 1 Tuner + 1 or more non-Tuner Synchro Monsters
  When this card declares an attack on an opponent's monster: This card gains 400 ATK for each EARTH Warrior-Type Synchro Monster you control, until the end of the Damage Step. When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can activate 1 of these effects;
  ● Special Summon that monster to your side of the field.
  ● Take control of 1 face-up monster your opponent controls.
lua: local s, id, o = GetID()
  function s.initial_effect(c)
  	--synchro summon
  	aux.AddSynchroProcedure(c, nil, aux.NonTuner(Card.IsSynchroType, TYPE_SYNCHRO), 1)
  	c:EnableReviveLimit()
  	--atk up
  	local e1 = Effect.CreateEffect(c)
  	e1:SetDescription(aux.Stringid(id, 0))
  	e1:SetCategory(CATEGORY_ATKCHANGE)
  	e1:SetType(EFFECT_TYPE_SINGLE + EFFECT_TYPE_TRIGGER_F)
  	e1:SetCode(EVENT_ATTACK_ANNOUNCE)
  	e1:SetCondition(s.atkcon)
  	e1:SetOperation(s.atkop)
  	c:RegisterEffect(e1)
  	--special summon
  	local e2 = Effect.CreateEffect(c)
  	e2:SetCode(EVENT_BATTLE_DESTROYING)
  	e2:SetType(EFFECT_TYPE_SINGLE + EFFECT_TYPE_TRIGGER_O)
  	e2:SetCondition(aux.bdogcon)
  	e2:SetTarget(s.sptg)
  	e2:SetOperation(s.spop)
  	c:RegisterEffect(e2)
  end
  s.material_type = TYPE_SYNCHRO
  function s.atkcon(e, tp, eg, ep, ev, re, r, rp)
  	return Duel.GetAttackTarget() ~= nil
  end
  function s.atkop(e, tp, eg, ep, ev, re, r, rp)
  	local c = e:GetHandler()
  	if c:IsRelateToEffect(e) and c:IsFaceup() then
  		local ct = Duel.GetMatchingGroupCount(s.filter, tp, LOCATION_MZONE, 0, nil)
  		local e1 = Effect.CreateEffect(c)
  		e1:SetType(EFFECT_TYPE_SINGLE)
  		e1:SetCode(EFFECT_UPDATE_ATTACK)
  		e1:SetValue(ct * 400)
  		e1:SetReset(RESET_EVENT + RESETS_STANDARD + RESET_DISABLE + RESET_PHASE + PHASE_DAMAGE)
  		c:RegisterEffect(e1)
  	end
  end
  function s.filter(c)
  	return c:IsFaceup() and c:IsRace(RACE_WARRIOR) and c:IsAttribute(ATTRIBUTE_EARTH) and c:IsType(TYPE_SYNCHRO)
  end
  function s.ctfilter(c)
  	return c:IsFaceup() and c:IsControlerCanBeChanged()
  end
  function s.sptg(e, tp, eg, ep, ev, re, r, rp, chk)
  	local bc = e:GetHandler():GetBattleTarget()
  	local b1 = Duel.GetLocationCount(tp, LOCATION_MZONE) > 0 and bc:IsCanBeSpecialSummoned(e, 0, tp, false, false)
  	local b2 = Duel.IsExistingMatchingCard(s.ctfilter, tp, 0, LOCATION_MZONE, 1, nil)
  	if chk == 0 then
  		return b1 or b2
  	end
  	local op = 0
  	if b1 and b2 then
  		op = Duel.SelectOption(tp, aux.Stringid(id, 1), aux.Stringid(id, 2))
  	elseif b1 then
  		op = Duel.SelectOption(tp, aux.Stringid(id, 1))
  	else
  		op = Duel.SelectOption(tp, aux.Stringid(id, 2)) + 1
  	end
  	if op == 0 then
  		Duel.SetTargetCard(bc)
  		e:SetCategory(CATEGORY_SPECIAL_SUMMON)
  		Duel.SetOperationInfo(0, CATEGORY_SPECIAL_SUMMON, bc, 1, 0, 0)
  	else
  		e:SetCategory(CATEGORY_CONTROL)
  	end
  	e:SetLabel(op)
  end
  function s.spop(e, tp, eg, ep, ev, re, r, rp)
  	if e:GetLabel() == 0 then
  		local tc = Duel.GetFirstTarget()
  		if tc:IsRelateToEffect(e) then
  			Duel.SpecialSummon(tc, 0, tp, tp, false, false, POS_FACEUP)
  		end
  	else
  		Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_CONTROL)
  		local g = Duel.SelectMatchingCard(tp, s.ctfilter, tp, 0, LOCATION_MZONE, 1, 1, nil)
  		local tc = g:GetFirst()
  		if tc then
  			Duel.GetControl(tc, tp)
  		end
  	end
  end
  
  
source_text: Goyo
  1 Tuner + 1 or more non-Tuner Synchro Monsters
  When this card declares an attack on an opponent's monster: This card gains 400 ATK for each EARTH Warrior-Type Synchro Monster you control, until the end of the Damage Step. When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can activate 1 of these effects;
  ● Special Summon that monster to your side of the field.
  ● Take control of 1 face-up monster your opponent controls.
target_text: -- Goyo
  local s, id, o = GetID()
  function s.initial_effect(c)
  	--synchro summon
  	aux.AddSynchroProcedure(c, nil, aux.NonTuner(Card.IsSynchroType, TYPE_SYNCHRO), 1)
  	c:EnableReviveLimit()
  	--atk up
  	local e1 = Effect.CreateEffect(c)
  	e1:SetDescription(aux.Stringid(id, 0))
  	e1:SetCategory(CATEGORY_ATKCHANGE)
  	e1:SetType(EFFECT_TYPE_SINGLE + EFFECT_TYPE_TRIGGER_F)
  	e1:SetCode(EVENT_ATTACK_ANNOUNCE)
  	e1:SetCondition(s.atkcon)
  	e1:SetOperation(s.atkop)
  	c:RegisterEffect(e1)
  	--special summon
  	local e2 = Effect.CreateEffect(c)
  	e2:SetCode(EVENT_BATTLE_DESTROYING)
  	e2:SetType(EFFECT_TYPE_SINGLE + EFFECT_TYPE_TRIGGER_O)
  	e2:SetCondition(aux.bdogcon)
  	e2:SetTarget(s.sptg)
  	e2:SetOperation(s.spop)
  	c:RegisterEffect(e2)
  end
  s.material_type = TYPE_SYNCHRO
  function s.atkcon(e, tp, eg, ep, ev, re, r, rp)
  	return Duel.GetAttackTarget() ~= nil
  end
  function s.atkop(e, tp, eg, ep, ev, re, r, rp)
  	local c = e:GetHandler()
  	if c:IsRelateToEffect(e) and c:IsFaceup() then
  		local ct = Duel.GetMatchingGroupCount(s.filter, tp, LOCATION_MZONE, 0, nil)
  		local e1 = Effect.CreateEffect(c)
  		e1:SetType(EFFECT_TYPE_SINGLE)
  		e1:SetCode(EFFECT_UPDATE_ATTACK)
  		e1:SetValue(ct * 400)
  		e1:SetReset(RESET_EVENT + RESETS_STANDARD + RESET_DISABLE + RESET_PHASE + PHASE_DAMAGE)
  		c:RegisterEffect(e1)
  	end
  end
  function s.filter(c)
  	return c:IsFaceup() and c:IsRace(RACE_WARRIOR) and c:IsAttribute(ATTRIBUTE_EARTH) and c:IsType(TYPE_SYNCHRO)
  end
  function s.ctfilter(c)
  	return c:IsFaceup() and c:IsControlerCanBeChanged()
  end
  function s.sptg(e, tp, eg, ep, ev, re, r, rp, chk)
  	local bc = e:GetHandler():GetBattleTarget()
  	local b1 = Duel.GetLocationCount(tp, LOCATION_MZONE) > 0 and bc:IsCanBeSpecialSummoned(e, 0, tp, false, false)
  	local b2 = Duel.IsExistingMatchingCard(s.ctfilter, tp, 0, LOCATION_MZONE, 1, nil)
  	if chk == 0 then
  		return b1 or b2
  	end
  	local op = 0
  	if b1 and b2 then
  		op = Duel.SelectOption(tp, aux.Stringid(id, 1), aux.Stringid(id, 2))
  	elseif b1 then
  		op = Duel.SelectOption(tp, aux.Stringid(id, 1))
  	else
  		op = Duel.SelectOption(tp, aux.Stringid(id, 2)) + 1
  	end
  	if op == 0 then
  		Duel.SetTargetCard(bc)
  		e:SetCategory(CATEGORY_SPECIAL_SUMMON)
  		Duel.SetOperationInfo(0, CATEGORY_SPECIAL_SUMMON, bc, 1, 0, 0)
  	else
  		e:SetCategory(CATEGORY_CONTROL)
  	end
  	e:SetLabel(op)
  end
  function s.spop(e, tp, eg, ep, ev, re, r, rp)
  	if e:GetLabel() == 0 then
  		local tc = Duel.GetFirstTarget()
  		if tc:IsRelateToEffect(e) then
  			Duel.SpecialSummon(tc, 0, tp, tp, false, false, POS_FACEUP)
  		end
  	else
  		Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_CONTROL)
  		local g = Duel.SelectMatchingCard(tp, s.ctfilter, tp, 0, LOCATION_MZONE, 1, 1, nil)
  		local tc = g:GetFirst()
  		if tc then
  			Duel.GetControl(tc, tp)
  		end
  	end
  end
  
  