name: Cerzebuth,
card_text: 2+ Level 7 monsters
  Gains 700 ATK for each material attached to it. Once per Chain, when a Normal or Quick-Play Spell Card is activated (Quick Effect): You can attach that card on the field to this face-up card, and if you do, this card is unaffected by that activated effect. During the End Phase: You can Set 1 Spell attached to this card. You can only use this effect of "Cerzebuth, Laimargia of the Ebon Irons" once per turn.
lua: local s, id, o = GetID()
  function s.initial_effect(c)
  	c:EnableReviveLimit()
  	aux.AddXyzProcedure(c, nil, 7, 2, nil, nil, 99)
  	--atk
  	local e1 = Effect.CreateEffect(c)
  	e1:SetType(EFFECT_TYPE_SINGLE)
  	e1:SetCode(EFFECT_UPDATE_ATTACK)
  	e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
  	e1:SetRange(LOCATION_MZONE)
  	e1:SetValue(s.atkval)
  	c:RegisterEffect(e1)
  	--xyz
  	local e2 = Effect.CreateEffect(c)
  	e2:SetDescription(aux.Stringid(id, 0))
  	e2:SetType(EFFECT_TYPE_QUICK_O)
  	e2:SetCode(EVENT_CHAINING)
  	e2:SetRange(LOCATION_MZONE)
  	e2:SetCountLimit(1, EFFECT_COUNT_CODE_CHAIN)
  	e2:SetCondition(s.matcon)
  	e2:SetTarget(s.mattg)
  	e2:SetOperation(s.matop)
  	c:RegisterEffect(e2)
  	--sett
  	local e3 = Effect.CreateEffect(c)
  	e3:SetDescription(aux.Stringid(id, 1))
  	e3:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_TRIGGER_O)
  	e3:SetCode(EVENT_PHASE + PHASE_END)
  	e3:SetRange(LOCATION_MZONE)
  	e3:SetCountLimit(1, id)
  	e3:SetTarget(s.settg)
  	e3:SetOperation(s.setop)
  	c:RegisterEffect(e3)
  end
  function s.atkval(e, c)
  	return c:GetOverlayCount() * 700
  end
  function s.matcon(e, tp, eg, ep, ev, re, r, rp)
  	return re:IsHasType(EFFECT_TYPE_ACTIVATE) and (re:IsActiveType(TYPE_QUICKPLAY) or re:GetHandler():GetType() == TYPE_SPELL)
  end
  function s.mattg(e, tp, eg, ep, ev, re, r, rp, chk)
  	if chk == 0 then
  		return re:GetHandler():IsCanOverlay() and e:GetHandler():IsType(TYPE_XYZ)
  	end
  	re:GetHandler():CreateEffectRelation(e)
  end
  function s.matop(e, tp, eg, ep, ev, re, r, rp)
  	local c = e:GetHandler()
  	local tc = re:GetHandler()
  	if c:IsFaceup() and c:IsRelateToChain() and tc:IsRelateToChain() and tc:IsCanOverlay() and not tc:IsImmuneToEffect(e) then
  		tc:CancelToGrave()
  		Duel.Overlay(c, tc)
  		local e1 = Effect.CreateEffect(c)
  		e1:SetType(EFFECT_TYPE_SINGLE)
  		e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE + EFFECT_FLAG_CANNOT_DISABLE)
  		e1:SetRange(LOCATION_MZONE)
  		e1:SetCode(EFFECT_IMMUNE_EFFECT)
  		e1:SetReset(RESET_EVENT + RESETS_STANDARD + RESET_CHAIN)
  		e1:SetValue(s.efilter(re))
  		c:RegisterEffect(e1)
  	end
  end
  function s.efilter(re)
  	return function(e, te)
  		return te == re and te:IsActivated()
  	end
  end
  function s.setfilter(c, tp)
  	return c:IsType(TYPE_SPELL) and c:IsSSetable() and (Duel.GetLocationCount(tp, LOCATION_SZONE) > 0 or c:IsType(TYPE_FIELD))
  end
  function s.settg(e, tp, eg, ep, ev, re, r, rp, chk)
  	local g = e:GetHandler():GetOverlayGroup()
  	if chk == 0 then
  		return g:IsExists(s.setfilter, 1, nil, tp)
  	end
  end
  function s.setop(e, tp, eg, ep, ev, re, r, rp)
  	local c = e:GetHandler()
  	if c:IsRelateToChain() then
  		local g = c:GetOverlayGroup()
  		Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_SET)
  		local sg = g:FilterSelect(tp, s.setfilter, 1, 1, nil, tp)
  		if sg:GetCount() > 0 then
  			Duel.SSet(tp, sg:GetFirst())
  		end
  	end
  end
  
  
source_text: Cerzebuth,
  2+ Level 7 monsters
  Gains 700 ATK for each material attached to it. Once per Chain, when a Normal or Quick-Play Spell Card is activated (Quick Effect): You can attach that card on the field to this face-up card, and if you do, this card is unaffected by that activated effect. During the End Phase: You can Set 1 Spell attached to this card. You can only use this effect of "Cerzebuth, Laimargia of the Ebon Irons" once per turn.
target_text: -- Cerzebuth,
  local s, id, o = GetID()
  function s.initial_effect(c)
  	c:EnableReviveLimit()
  	aux.AddXyzProcedure(c, nil, 7, 2, nil, nil, 99)
  	--atk
  	local e1 = Effect.CreateEffect(c)
  	e1:SetType(EFFECT_TYPE_SINGLE)
  	e1:SetCode(EFFECT_UPDATE_ATTACK)
  	e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
  	e1:SetRange(LOCATION_MZONE)
  	e1:SetValue(s.atkval)
  	c:RegisterEffect(e1)
  	--xyz
  	local e2 = Effect.CreateEffect(c)
  	e2:SetDescription(aux.Stringid(id, 0))
  	e2:SetType(EFFECT_TYPE_QUICK_O)
  	e2:SetCode(EVENT_CHAINING)
  	e2:SetRange(LOCATION_MZONE)
  	e2:SetCountLimit(1, EFFECT_COUNT_CODE_CHAIN)
  	e2:SetCondition(s.matcon)
  	e2:SetTarget(s.mattg)
  	e2:SetOperation(s.matop)
  	c:RegisterEffect(e2)
  	--sett
  	local e3 = Effect.CreateEffect(c)
  	e3:SetDescription(aux.Stringid(id, 1))
  	e3:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_TRIGGER_O)
  	e3:SetCode(EVENT_PHASE + PHASE_END)
  	e3:SetRange(LOCATION_MZONE)
  	e3:SetCountLimit(1, id)
  	e3:SetTarget(s.settg)
  	e3:SetOperation(s.setop)
  	c:RegisterEffect(e3)
  end
  function s.atkval(e, c)
  	return c:GetOverlayCount() * 700
  end
  function s.matcon(e, tp, eg, ep, ev, re, r, rp)
  	return re:IsHasType(EFFECT_TYPE_ACTIVATE) and (re:IsActiveType(TYPE_QUICKPLAY) or re:GetHandler():GetType() == TYPE_SPELL)
  end
  function s.mattg(e, tp, eg, ep, ev, re, r, rp, chk)
  	if chk == 0 then
  		return re:GetHandler():IsCanOverlay() and e:GetHandler():IsType(TYPE_XYZ)
  	end
  	re:GetHandler():CreateEffectRelation(e)
  end
  function s.matop(e, tp, eg, ep, ev, re, r, rp)
  	local c = e:GetHandler()
  	local tc = re:GetHandler()
  	if c:IsFaceup() and c:IsRelateToChain() and tc:IsRelateToChain() and tc:IsCanOverlay() and not tc:IsImmuneToEffect(e) then
  		tc:CancelToGrave()
  		Duel.Overlay(c, tc)
  		local e1 = Effect.CreateEffect(c)
  		e1:SetType(EFFECT_TYPE_SINGLE)
  		e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE + EFFECT_FLAG_CANNOT_DISABLE)
  		e1:SetRange(LOCATION_MZONE)
  		e1:SetCode(EFFECT_IMMUNE_EFFECT)
  		e1:SetReset(RESET_EVENT + RESETS_STANDARD + RESET_CHAIN)
  		e1:SetValue(s.efilter(re))
  		c:RegisterEffect(e1)
  	end
  end
  function s.efilter(re)
  	return function(e, te)
  		return te == re and te:IsActivated()
  	end
  end
  function s.setfilter(c, tp)
  	return c:IsType(TYPE_SPELL) and c:IsSSetable() and (Duel.GetLocationCount(tp, LOCATION_SZONE) > 0 or c:IsType(TYPE_FIELD))
  end
  function s.settg(e, tp, eg, ep, ev, re, r, rp, chk)
  	local g = e:GetHandler():GetOverlayGroup()
  	if chk == 0 then
  		return g:IsExists(s.setfilter, 1, nil, tp)
  	end
  end
  function s.setop(e, tp, eg, ep, ev, re, r, rp)
  	local c = e:GetHandler()
  	if c:IsRelateToChain() then
  		local g = c:GetOverlayGroup()
  		Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_SET)
  		local sg = g:FilterSelect(tp, s.setfilter, 1, 1, nil, tp)
  		if sg:GetCount() > 0 then
  			Duel.SSet(tp, sg:GetFirst())
  		end
  	end
  end
  
  