name: Allvain
card_text: 2 Normal Monsters
lua: local s, id, o = GetID()
  function s.initial_effect(c)
  	--fusion material
  	c:EnableReviveLimit()
  	aux.AddFusionProcFunRep(c, aux.FilterBoolFunction(Card.IsFusionType, TYPE_NORMAL), 2, true)
  end
  
  
source_text: Allvain
  2 Normal Monsters
target_text: -- Allvain
  local s, id, o = GetID()
  function s.initial_effect(c)
  	--fusion material
  	c:EnableReviveLimit()
  	aux.AddFusionProcFunRep(c, aux.FilterBoolFunction(Card.IsFusionType, TYPE_NORMAL), 2, true)
  end
  
  