name: Tsuru-Puru-Purun
card_text: If this card is in your hand: You can target 1 WATER monster in your Main Monster Zone; destroy that monster you control, and if you do, Special Summon this card to the zone that monster was in, then you can destroy all face-up cards your opponent controls in this card's column. You can only use this effect of "Tsuru-Puru-Purun" once per turn.
lua: local s, id, o = GetID()
  function s.initial_effect(c)
  	--destroy
  	local e1 = Effect.CreateEffect(c)
  	e1:SetDescription(aux.Stringid(id, 0))
  	e1:SetCategory(CATEGORY_DESTROY + CATEGORY_SPECIAL_SUMMON)
  	e1:SetType(EFFECT_TYPE_IGNITION)
  	e1:SetRange(LOCATION_HAND)
  	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
  	e1:SetCountLimit(1, id)
  	e1:SetTarget(s.sptg)
  	e1:SetOperation(s.spop)
  	c:RegisterEffect(e1)
  end
  function s.filter(c, e, tp)
  	local seq = c:GetSequence()
  	return seq < 5
  		and c:IsFaceup()
  		and c:IsAttribute(ATTRIBUTE_WATER)
  		and Duel.GetMZoneCount(tp, c, tp, LOCATION_REASON_TOFIELD, 1 << seq) > 0
  		and e:GetHandler():IsCanBeSpecialSummoned(e, 0, tp, false, false, POS_FACEUP)
  end
  function s.sptg(e, tp, eg, ep, ev, re, r, rp, chk, chkc)
  	if chkc then
  		return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and s.filter(chkc, e, tp)
  	end
  	if chk == 0 then
  		return Duel.IsExistingTarget(s.filter, tp, LOCATION_MZONE, 0, 1, nil, e, tp)
  	end
  	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_DESTROY)
  	local g = Duel.SelectTarget(tp, s.filter, tp, LOCATION_MZONE, 0, 1, 1, nil, e, tp)
  	Duel.SetOperationInfo(0, CATEGORY_DESTROY, g, 1, 0, 0)
  	Duel.SetOperationInfo(0, CATEGORY_SPECIAL_SUMMON, e:GetHandler(), 1, 0, 0)
  end
  function s.spop(e, tp, eg, ep, ev, re, r, rp)
  	local c = e:GetHandler()
  	local tc = Duel.GetFirstTarget()
  	local seq = tc:GetSequence()
  	if
  		tc:IsControler(tp)
  		and tc:IsType(TYPE_MONSTER)
  		and tc:IsRelateToEffect(e)
  		and Duel.Destroy(tc, REASON_EFFECT) > 0
  		and c:IsRelateToEffect(e)
  		and Duel.SpecialSummon(c, 0, tp, tp, false, false, POS_FACEUP, 1 << seq) ~= 0
  	then
  		Duel.AdjustAll()
  		local g = c:GetColumnGroup():Filter(aux.AND(Card.IsFaceup, Card.IsControler), nil, 1 - tp)
  		if g:GetCount() > 0 and Duel.SelectYesNo(tp, aux.Stringid(id, 1)) then
  			Duel.BreakEffect()
  			Duel.Destroy(g, REASON_EFFECT)
  		end
  	end
  end
  
  
source_text: Tsuru-Puru-Purun
  If this card is in your hand: You can target 1 WATER monster in your Main Monster Zone; destroy that monster you control, and if you do, Special Summon this card to the zone that monster was in, then you can destroy all face-up cards your opponent controls in this card's column. You can only use this effect of "Tsuru-Puru-Purun" once per turn.
target_text: -- Tsuru-Puru-Purun
  local s, id, o = GetID()
  function s.initial_effect(c)
  	--destroy
  	local e1 = Effect.CreateEffect(c)
  	e1:SetDescription(aux.Stringid(id, 0))
  	e1:SetCategory(CATEGORY_DESTROY + CATEGORY_SPECIAL_SUMMON)
  	e1:SetType(EFFECT_TYPE_IGNITION)
  	e1:SetRange(LOCATION_HAND)
  	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
  	e1:SetCountLimit(1, id)
  	e1:SetTarget(s.sptg)
  	e1:SetOperation(s.spop)
  	c:RegisterEffect(e1)
  end
  function s.filter(c, e, tp)
  	local seq = c:GetSequence()
  	return seq < 5
  		and c:IsFaceup()
  		and c:IsAttribute(ATTRIBUTE_WATER)
  		and Duel.GetMZoneCount(tp, c, tp, LOCATION_REASON_TOFIELD, 1 << seq) > 0
  		and e:GetHandler():IsCanBeSpecialSummoned(e, 0, tp, false, false, POS_FACEUP)
  end
  function s.sptg(e, tp, eg, ep, ev, re, r, rp, chk, chkc)
  	if chkc then
  		return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and s.filter(chkc, e, tp)
  	end
  	if chk == 0 then
  		return Duel.IsExistingTarget(s.filter, tp, LOCATION_MZONE, 0, 1, nil, e, tp)
  	end
  	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_DESTROY)
  	local g = Duel.SelectTarget(tp, s.filter, tp, LOCATION_MZONE, 0, 1, 1, nil, e, tp)
  	Duel.SetOperationInfo(0, CATEGORY_DESTROY, g, 1, 0, 0)
  	Duel.SetOperationInfo(0, CATEGORY_SPECIAL_SUMMON, e:GetHandler(), 1, 0, 0)
  end
  function s.spop(e, tp, eg, ep, ev, re, r, rp)
  	local c = e:GetHandler()
  	local tc = Duel.GetFirstTarget()
  	local seq = tc:GetSequence()
  	if
  		tc:IsControler(tp)
  		and tc:IsType(TYPE_MONSTER)
  		and tc:IsRelateToEffect(e)
  		and Duel.Destroy(tc, REASON_EFFECT) > 0
  		and c:IsRelateToEffect(e)
  		and Duel.SpecialSummon(c, 0, tp, tp, false, false, POS_FACEUP, 1 << seq) ~= 0
  	then
  		Duel.AdjustAll()
  		local g = c:GetColumnGroup():Filter(aux.AND(Card.IsFaceup, Card.IsControler), nil, 1 - tp)
  		if g:GetCount() > 0 and Duel.SelectYesNo(tp, aux.Stringid(id, 1)) then
  			Duel.BreakEffect()
  			Duel.Destroy(g, REASON_EFFECT)
  		end
  	end
  end
  
  