name: Skreech
card_text: If this card is destroyed by battle: Send 2 WATER monsters from your Deck to the GY.
lua: local s, id, o = GetID()
  function s.initial_effect(c)
  	--to grave
  	local e1 = Effect.CreateEffect(c)
  	e1:SetDescription(aux.Stringid(id, 0))
  	e1:SetCategory(CATEGORY_TOGRAVE)
  	e1:SetType(EFFECT_TYPE_SINGLE + EFFECT_TYPE_TRIGGER_F)
  	e1:SetCode(EVENT_BATTLE_DESTROYED)
  	e1:SetCondition(s.condition)
  	e1:SetTarget(s.target)
  	e1:SetOperation(s.operation)
  	c:RegisterEffect(e1)
  end
  function s.condition(e, tp, eg, ep, ev, re, r, rp)
  	return e:GetHandler():IsReason(REASON_BATTLE)
  end
  function s.filter(c)
  	return c:IsAttribute(ATTRIBUTE_WATER) and c:IsAbleToGrave()
  end
  function s.target(e, tp, eg, ep, ev, re, r, rp, chk)
  	if chk == 0 then
  		return true
  	end
  	Duel.SetOperationInfo(0, CATEGORY_TOGRAVE, nil, 2, tp, LOCATION_DECK)
  end
  function s.operation(e, tp, eg, ep, ev, re, r, rp)
  	local g = Duel.GetMatchingGroup(s.filter, tp, LOCATION_DECK, 0, nil)
  	if g:GetCount() > 1 then
  		Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_TOGRAVE)
  		local sg = g:Select(tp, 2, 2, nil)
  		Duel.SendtoGrave(sg, REASON_EFFECT)
  	end
  end
  
  
source_text: Skreech
  If this card is destroyed by battle: Send 2 WATER monsters from your Deck to the GY.
target_text: -- Skreech
  local s, id, o = GetID()
  function s.initial_effect(c)
  	--to grave
  	local e1 = Effect.CreateEffect(c)
  	e1:SetDescription(aux.Stringid(id, 0))
  	e1:SetCategory(CATEGORY_TOGRAVE)
  	e1:SetType(EFFECT_TYPE_SINGLE + EFFECT_TYPE_TRIGGER_F)
  	e1:SetCode(EVENT_BATTLE_DESTROYED)
  	e1:SetCondition(s.condition)
  	e1:SetTarget(s.target)
  	e1:SetOperation(s.operation)
  	c:RegisterEffect(e1)
  end
  function s.condition(e, tp, eg, ep, ev, re, r, rp)
  	return e:GetHandler():IsReason(REASON_BATTLE)
  end
  function s.filter(c)
  	return c:IsAttribute(ATTRIBUTE_WATER) and c:IsAbleToGrave()
  end
  function s.target(e, tp, eg, ep, ev, re, r, rp, chk)
  	if chk == 0 then
  		return true
  	end
  	Duel.SetOperationInfo(0, CATEGORY_TOGRAVE, nil, 2, tp, LOCATION_DECK)
  end
  function s.operation(e, tp, eg, ep, ev, re, r, rp)
  	local g = Duel.GetMatchingGroup(s.filter, tp, LOCATION_DECK, 0, nil)
  	if g:GetCount() > 1 then
  		Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_TOGRAVE)
  		local sg = g:Select(tp, 2, 2, nil)
  		Duel.SendtoGrave(sg, REASON_EFFECT)
  	end
  end
  
  