name: Tremendous
card_text: Inflict 1000 points of damage to your opponent's Life Points and 500 points of damage to your Life Points.
lua: local s, id, o = GetID()
  function s.initial_effect(c)
  	--Activate
  	local e1 = Effect.CreateEffect(c)
  	e1:SetCategory(CATEGORY_DAMAGE)
  	e1:SetType(EFFECT_TYPE_ACTIVATE)
  	e1:SetCode(EVENT_FREE_CHAIN)
  	e1:SetTarget(s.target)
  	e1:SetOperation(s.activate)
  	c:RegisterEffect(e1)
  end
  function s.target(e, tp, eg, ep, ev, re, r, rp, chk)
  	if chk == 0 then
  		return true
  	end
  	Duel.SetOperationInfo(0, CATEGORY_DAMAGE, nil, 0, PLAYER_ALL, 500)
  end
  function s.activate(e, tp, eg, ep, ev, re, r, rp)
  	Duel.Damage(1 - tp, 1000, REASON_EFFECT, true)
  	Duel.Damage(tp, 500, REASON_EFFECT, true)
  	Duel.RDComplete()
  end
  
  
source_text: Tremendous
  Inflict 1000 points of damage to your opponent's Life Points and 500 points of damage to your Life Points.
target_text: -- Tremendous
  local s, id, o = GetID()
  function s.initial_effect(c)
  	--Activate
  	local e1 = Effect.CreateEffect(c)
  	e1:SetCategory(CATEGORY_DAMAGE)
  	e1:SetType(EFFECT_TYPE_ACTIVATE)
  	e1:SetCode(EVENT_FREE_CHAIN)
  	e1:SetTarget(s.target)
  	e1:SetOperation(s.activate)
  	c:RegisterEffect(e1)
  end
  function s.target(e, tp, eg, ep, ev, re, r, rp, chk)
  	if chk == 0 then
  		return true
  	end
  	Duel.SetOperationInfo(0, CATEGORY_DAMAGE, nil, 0, PLAYER_ALL, 500)
  end
  function s.activate(e, tp, eg, ep, ev, re, r, rp)
  	Duel.Damage(1 - tp, 1000, REASON_EFFECT, true)
  	Duel.Damage(tp, 500, REASON_EFFECT, true)
  	Duel.RDComplete()
  end
  
  