name: Dark
card_text: When your opponent Summons a monster(s), they gain Life Points equal to half the ATK of 1 of the Summoned monsters of your choice.
lua: local s, id, o = GetID()
  function s.initial_effect(c)
  	local e1 = Effect.CreateEffect(c)
  	e1:SetType(EFFECT_TYPE_ACTIVATE)
  	e1:SetCode(EVENT_FREE_CHAIN)
  	c:RegisterEffect(e1)
  	--Activate
  	local e2 = Effect.CreateEffect(c)
  	e2:SetDescription(aux.Stringid(id, 0))
  	e2:SetCategory(CATEGORY_RECOVER)
  	e2:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_TRIGGER_F)
  	e2:SetRange(LOCATION_SZONE)
  	e2:SetCode(EVENT_SUMMON_SUCCESS)
  	e2:SetTarget(s.rectg1)
  	e2:SetOperation(s.recop1)
  	c:RegisterEffect(e2)
  	local e3 = e2:Clone()
  	e3:SetCode(EVENT_FLIP_SUMMON_SUCCESS)
  	c:RegisterEffect(e3)
  	local e4 = Effect.CreateEffect(c)
  	e4:SetDescription(aux.Stringid(id, 0))
  	e4:SetCategory(CATEGORY_RECOVER)
  	e4:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_TRIGGER_F)
  	e4:SetRange(LOCATION_SZONE)
  	e4:SetCode(EVENT_SPSUMMON_SUCCESS)
  	e4:SetTarget(s.rectg2)
  	e4:SetOperation(s.recop2)
  	c:RegisterEffect(e4)
  end
  function s.rectg1(e, tp, eg, ep, ev, re, r, rp, chk)
  	if chk == 0 then
  		return rp == 1 - tp
  	end
  	Duel.SetTargetCard(eg)
  	Duel.SetOperationInfo(0, CATEGORY_RECOVER, nil, 0, 1 - tp, 0)
  end
  function s.recop1(e, tp, eg, ep, ev, re, r, rp)
  	local tc = eg:GetFirst()
  	if tc:IsRelateToEffect(e) and tc:IsFaceup() then
  		local rec = math.ceil(tc:GetAttack() / 2)
  		Duel.Recover(1 - tp, rec, REASON_EFFECT)
  	end
  end
  function s.filter(c, e, tp)
  	return c:IsFaceup() and c:IsLocation(LOCATION_MZONE) and c:IsSummonPlayer(1 - tp) and (not e or c:IsRelateToEffect(e))
  end
  function s.rectg2(e, tp, eg, ep, ev, re, r, rp, chk)
  	if chk == 0 then
  		return eg:IsExists(s.filter, 1, nil, nil, tp)
  	end
  	Duel.SetTargetCard(eg)
  	Duel.SetOperationInfo(0, CATEGORY_RECOVER, nil, 0, 1 - tp, 0)
  end
  function s.recop2(e, tp, eg, ep, ev, re, r, rp)
  	local g = eg:Filter(s.filter, nil, e, tp)
  	if g:GetCount() > 0 then
  		if g:GetCount() > 1 then
  			Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_TARGET)
  			g = g:Select(tp, 1, 1, nil)
  		end
  		Duel.Recover(1 - tp, math.ceil(g:GetFirst():GetAttack() / 2), REASON_EFFECT)
  	end
  end
  
  
source_text: Dark
  When your opponent Summons a monster(s), they gain Life Points equal to half the ATK of 1 of the Summoned monsters of your choice.
target_text: -- Dark
  local s, id, o = GetID()
  function s.initial_effect(c)
  	local e1 = Effect.CreateEffect(c)
  	e1:SetType(EFFECT_TYPE_ACTIVATE)
  	e1:SetCode(EVENT_FREE_CHAIN)
  	c:RegisterEffect(e1)
  	--Activate
  	local e2 = Effect.CreateEffect(c)
  	e2:SetDescription(aux.Stringid(id, 0))
  	e2:SetCategory(CATEGORY_RECOVER)
  	e2:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_TRIGGER_F)
  	e2:SetRange(LOCATION_SZONE)
  	e2:SetCode(EVENT_SUMMON_SUCCESS)
  	e2:SetTarget(s.rectg1)
  	e2:SetOperation(s.recop1)
  	c:RegisterEffect(e2)
  	local e3 = e2:Clone()
  	e3:SetCode(EVENT_FLIP_SUMMON_SUCCESS)
  	c:RegisterEffect(e3)
  	local e4 = Effect.CreateEffect(c)
  	e4:SetDescription(aux.Stringid(id, 0))
  	e4:SetCategory(CATEGORY_RECOVER)
  	e4:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_TRIGGER_F)
  	e4:SetRange(LOCATION_SZONE)
  	e4:SetCode(EVENT_SPSUMMON_SUCCESS)
  	e4:SetTarget(s.rectg2)
  	e4:SetOperation(s.recop2)
  	c:RegisterEffect(e4)
  end
  function s.rectg1(e, tp, eg, ep, ev, re, r, rp, chk)
  	if chk == 0 then
  		return rp == 1 - tp
  	end
  	Duel.SetTargetCard(eg)
  	Duel.SetOperationInfo(0, CATEGORY_RECOVER, nil, 0, 1 - tp, 0)
  end
  function s.recop1(e, tp, eg, ep, ev, re, r, rp)
  	local tc = eg:GetFirst()
  	if tc:IsRelateToEffect(e) and tc:IsFaceup() then
  		local rec = math.ceil(tc:GetAttack() / 2)
  		Duel.Recover(1 - tp, rec, REASON_EFFECT)
  	end
  end
  function s.filter(c, e, tp)
  	return c:IsFaceup() and c:IsLocation(LOCATION_MZONE) and c:IsSummonPlayer(1 - tp) and (not e or c:IsRelateToEffect(e))
  end
  function s.rectg2(e, tp, eg, ep, ev, re, r, rp, chk)
  	if chk == 0 then
  		return eg:IsExists(s.filter, 1, nil, nil, tp)
  	end
  	Duel.SetTargetCard(eg)
  	Duel.SetOperationInfo(0, CATEGORY_RECOVER, nil, 0, 1 - tp, 0)
  end
  function s.recop2(e, tp, eg, ep, ev, re, r, rp)
  	local g = eg:Filter(s.filter, nil, e, tp)
  	if g:GetCount() > 0 then
  		if g:GetCount() > 1 then
  			Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_TARGET)
  			g = g:Select(tp, 1, 1, nil)
  		end
  		Duel.Recover(1 - tp, math.ceil(g:GetFirst():GetAttack() / 2), REASON_EFFECT)
  	end
  end
  
  