name: General
card_text: During your Main Phase, you can Normal Summon 1 "Ice Barrier" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)
external_ids: local SETCARD_ID_0 = 0x2f --Ice
  
lua: local SETCARD_ID_0 = 0x2f --Ice
  local s, id, o = GetID()
  function s.initial_effect(c)
  	--extra summon
  	local e1 = Effect.CreateEffect(c)
  	e1:SetDescription(aux.Stringid(id, 0))
  	e1:SetType(EFFECT_TYPE_FIELD)
  	e1:SetRange(LOCATION_MZONE)
  	e1:SetTargetRange(LOCATION_HAND + LOCATION_MZONE, 0)
  	e1:SetCode(EFFECT_EXTRA_SUMMON_COUNT)
  	e1:SetTarget(aux.TargetBoolFunction(Card.IsSetCard, SETCARD_ID_0))
  	c:RegisterEffect(e1)
  end
  
  
source_text: General
  During your Main Phase, you can Normal Summon 1 "Ice Barrier" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)
target_text: -- General
  local SETCARD_ID_0 = 0x2f --Ice
  local s, id, o = GetID()
  function s.initial_effect(c)
  	--extra summon
  	local e1 = Effect.CreateEffect(c)
  	e1:SetDescription(aux.Stringid(id, 0))
  	e1:SetType(EFFECT_TYPE_FIELD)
  	e1:SetRange(LOCATION_MZONE)
  	e1:SetTargetRange(LOCATION_HAND + LOCATION_MZONE, 0)
  	e1:SetCode(EFFECT_EXTRA_SUMMON_COUNT)
  	e1:SetTarget(aux.TargetBoolFunction(Card.IsSetCard, SETCARD_ID_0))
  	c:RegisterEffect(e1)
  end
  
  