name: Bomber
card_text: Once per Chain (Quick Effect): You can pay 600 LP, then activate 1 of these effects;
  ● If you control 6 monsters with different Levels (1, 2, 3, 4, 5, and 6): Choose 1 face-up monster your opponent controls with a Level, and destroy all other monsters your opponent controls with the same Level/Rank/Link Rating as that monster.
  ● Choose 1 face-up monster you control with a Level, and destroy all of your opponent's monsters in the same column with the same Level/Rank/Link Rating as that monster.
lua: local s, id, o = GetID()
  function s.initial_effect(c)
  	local e1 = Effect.CreateEffect(c)
  	e1:SetDescription(aux.Stringid(id, 0))
  	e1:SetCategory(CATEGORY_DESTROY)
  	e1:SetType(EFFECT_TYPE_QUICK_O)
  	e1:SetCode(EVENT_FREE_CHAIN)
  	e1:SetRange(LOCATION_MZONE)
  	e1:SetCountLimit(1, EFFECT_COUNT_CODE_CHAIN)
  	e1:SetHintTiming(0, TIMINGS_CHECK_MONSTER + TIMING_END_PHASE)
  	e1:SetCost(s.descost)
  	e1:SetTarget(s.destg)
  	e1:SetOperation(s.desop)
  	c:RegisterEffect(e1)
  end
  function s.descost(e, tp, eg, ep, ev, re, r, rp, chk)
  	if chk == 0 then
  		return Duel.CheckLPCost(tp, 600)
  	end
  	Duel.PayLPCost(tp, 600)
  end
  function s.descon1(tp)
  	local g = Duel.GetMatchingGroup(aux.AND(Card.IsFaceup, Card.IsLevelBelow), tp, LOCATION_MZONE, 0, nil, 6)
  	local lvc = 0
  	for tc in aux.Next(g) do
  		lvc = lvc | (1 << (tc:GetLevel() - 1))
  	end
  	return lvc == 0x3f
  end
  function s.tgfilter1(c, tp)
  	return c:IsFaceup() and c:IsLevelAbove(1) and Duel.IsExistingMatchingCard(s.desfilter1, tp, 0, LOCATION_MZONE, 1, c, c:GetLevel())
  end
  function s.desfilter1(c, lv)
  	return c:IsFaceup() and (c:IsLevel(lv) or c:IsRank(lv) or c:IsLink(lv))
  end
  function s.tgfilter2(c, tp)
  	return c:IsFaceup() and c:IsLevelAbove(1) and c:GetColumnGroup():FilterCount(s.desfilter2, nil, tp, c:GetLevel()) > 0
  end
  function s.desfilter2(c, tp, lv)
  	return c:IsFaceup() and c:IsType(TYPE_MONSTER) and c:IsControler(1 - tp) and (c:IsLevel(lv) or c:IsRank(lv) or c:IsLink(lv))
  end
  function s.destg(e, tp, eg, ep, ev, re, r, rp, chk)
  	local b1 = s.descon1(tp) and Duel.IsExistingMatchingCard(s.tgfilter1, tp, 0, LOCATION_MZONE, 1, nil, tp)
  	local b2 = Duel.IsExistingMatchingCard(s.tgfilter2, tp, LOCATION_MZONE, 0, 1, nil, tp)
  	if chk == 0 then
  		return b1 or b2
  	end
  	local label = aux.SelectFromOptions(tp, { b1, aux.Stringid(id, 0), 1 }, { b2, aux.Stringid(id, 1), 2 })
  	e:SetLabel(label)
  	local g = Duel.GetMatchingGroup(aux.TRUE, tp, 0, LOCATION_MZONE, nil)
  	Duel.SetOperationInfo(0, CATEGORY_DESTROY, g, 1, 0, 0)
  end
  function s.desop(e, tp, eg, ep, ev, re, r, rp)
  	local label = e:GetLabel()
  	if label == 1 then
  		Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_SELECT)
  		local g = Duel.SelectMatchingCard(tp, s.tgfilter1, tp, 0, LOCATION_MZONE, 1, 1, nil, tp)
  		if g:GetCount() > 0 then
  			Duel.HintSelection(g)
  			local sg = Duel.GetMatchingGroup(s.desfilter1, tp, 0, LOCATION_MZONE, g, g:GetFirst():GetLevel())
  			Duel.Destroy(sg, POS_FACEUP, REASON_EFFECT)
  		end
  	elseif label == 2 then
  		Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_SELECT)
  		local g = Duel.SelectMatchingCard(tp, s.tgfilter2, tp, LOCATION_MZONE, 0, 1, 1, nil, tp)
  		if g:GetCount() > 0 then
  			local tc = g:GetFirst()
  			Duel.HintSelection(g)
  			local dg = tc:GetColumnGroup():Filter(s.desfilter2, nil, tp, tc:GetLevel())
  			Duel.Destroy(dg, POS_FACEUP, REASON_EFFECT)
  		end
  	end
  end
  
  
source_text: Bomber
  Once per Chain (Quick Effect): You can pay 600 LP, then activate 1 of these effects;
  ● If you control 6 monsters with different Levels (1, 2, 3, 4, 5, and 6): Choose 1 face-up monster your opponent controls with a Level, and destroy all other monsters your opponent controls with the same Level/Rank/Link Rating as that monster.
  ● Choose 1 face-up monster you control with a Level, and destroy all of your opponent's monsters in the same column with the same Level/Rank/Link Rating as that monster.
target_text: -- Bomber
  local s, id, o = GetID()
  function s.initial_effect(c)
  	local e1 = Effect.CreateEffect(c)
  	e1:SetDescription(aux.Stringid(id, 0))
  	e1:SetCategory(CATEGORY_DESTROY)
  	e1:SetType(EFFECT_TYPE_QUICK_O)
  	e1:SetCode(EVENT_FREE_CHAIN)
  	e1:SetRange(LOCATION_MZONE)
  	e1:SetCountLimit(1, EFFECT_COUNT_CODE_CHAIN)
  	e1:SetHintTiming(0, TIMINGS_CHECK_MONSTER + TIMING_END_PHASE)
  	e1:SetCost(s.descost)
  	e1:SetTarget(s.destg)
  	e1:SetOperation(s.desop)
  	c:RegisterEffect(e1)
  end
  function s.descost(e, tp, eg, ep, ev, re, r, rp, chk)
  	if chk == 0 then
  		return Duel.CheckLPCost(tp, 600)
  	end
  	Duel.PayLPCost(tp, 600)
  end
  function s.descon1(tp)
  	local g = Duel.GetMatchingGroup(aux.AND(Card.IsFaceup, Card.IsLevelBelow), tp, LOCATION_MZONE, 0, nil, 6)
  	local lvc = 0
  	for tc in aux.Next(g) do
  		lvc = lvc | (1 << (tc:GetLevel() - 1))
  	end
  	return lvc == 0x3f
  end
  function s.tgfilter1(c, tp)
  	return c:IsFaceup() and c:IsLevelAbove(1) and Duel.IsExistingMatchingCard(s.desfilter1, tp, 0, LOCATION_MZONE, 1, c, c:GetLevel())
  end
  function s.desfilter1(c, lv)
  	return c:IsFaceup() and (c:IsLevel(lv) or c:IsRank(lv) or c:IsLink(lv))
  end
  function s.tgfilter2(c, tp)
  	return c:IsFaceup() and c:IsLevelAbove(1) and c:GetColumnGroup():FilterCount(s.desfilter2, nil, tp, c:GetLevel()) > 0
  end
  function s.desfilter2(c, tp, lv)
  	return c:IsFaceup() and c:IsType(TYPE_MONSTER) and c:IsControler(1 - tp) and (c:IsLevel(lv) or c:IsRank(lv) or c:IsLink(lv))
  end
  function s.destg(e, tp, eg, ep, ev, re, r, rp, chk)
  	local b1 = s.descon1(tp) and Duel.IsExistingMatchingCard(s.tgfilter1, tp, 0, LOCATION_MZONE, 1, nil, tp)
  	local b2 = Duel.IsExistingMatchingCard(s.tgfilter2, tp, LOCATION_MZONE, 0, 1, nil, tp)
  	if chk == 0 then
  		return b1 or b2
  	end
  	local label = aux.SelectFromOptions(tp, { b1, aux.Stringid(id, 0), 1 }, { b2, aux.Stringid(id, 1), 2 })
  	e:SetLabel(label)
  	local g = Duel.GetMatchingGroup(aux.TRUE, tp, 0, LOCATION_MZONE, nil)
  	Duel.SetOperationInfo(0, CATEGORY_DESTROY, g, 1, 0, 0)
  end
  function s.desop(e, tp, eg, ep, ev, re, r, rp)
  	local label = e:GetLabel()
  	if label == 1 then
  		Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_SELECT)
  		local g = Duel.SelectMatchingCard(tp, s.tgfilter1, tp, 0, LOCATION_MZONE, 1, 1, nil, tp)
  		if g:GetCount() > 0 then
  			Duel.HintSelection(g)
  			local sg = Duel.GetMatchingGroup(s.desfilter1, tp, 0, LOCATION_MZONE, g, g:GetFirst():GetLevel())
  			Duel.Destroy(sg, POS_FACEUP, REASON_EFFECT)
  		end
  	elseif label == 2 then
  		Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_SELECT)
  		local g = Duel.SelectMatchingCard(tp, s.tgfilter2, tp, LOCATION_MZONE, 0, 1, 1, nil, tp)
  		if g:GetCount() > 0 then
  			local tc = g:GetFirst()
  			Duel.HintSelection(g)
  			local dg = tc:GetColumnGroup():Filter(s.desfilter2, nil, tp, tc:GetLevel())
  			Duel.Destroy(dg, POS_FACEUP, REASON_EFFECT)
  		end
  	end
  end
  
  