name: DoomZ
card_text: If this card is Normal or Special Summoned, or destroyed by card effect: You can Set 1 "DoomZ" Spell/Trap from your Deck. While this card is equipped with an Equip Card (Quick Effect): You can Special Summon 1 WIND Machine Xyz Monster from your Extra Deck with a Rank equal to this card's Level (this is treated as an Xyz Summon), and if you do, attach this card, also all cards equipped to it, to that monster. You can only use each effect of "DoomZ Seven - Elara" once per turn.
external_ids: local SETCARD_ID_0 = 0x1d2 --DoomZ
  
lua: local SETCARD_ID_0 = 0x1d2 --DoomZ
  local s, id, o = GetID()
  function s.initial_effect(c)
  	--set
  	local e1 = Effect.CreateEffect(c)
  	e1:SetDescription(aux.Stringid(id, 0))
  	e1:SetType(EFFECT_TYPE_SINGLE + EFFECT_TYPE_TRIGGER_O)
  	e1:SetCode(EVENT_SUMMON_SUCCESS)
  	e1:SetProperty(EFFECT_FLAG_DELAY)
  	e1:SetCountLimit(1, id)
  	e1:SetTarget(s.settg)
  	e1:SetOperation(s.setop)
  	c:RegisterEffect(e1)
  	local e2 = e1:Clone()
  	e2:SetCode(EVENT_SPSUMMON_SUCCESS)
  	c:RegisterEffect(e2)
  	local e3 = e1:Clone()
  	e3:SetCode(EVENT_DESTROYED)
  	e3:SetCondition(s.setcon)
  	c:RegisterEffect(e3)
  	--spsummon
  	local e4 = Effect.CreateEffect(c)
  	e4:SetDescription(aux.Stringid(id, 1))
  	e4:SetCategory(CATEGORY_SPECIAL_SUMMON)
  	e4:SetType(EFFECT_TYPE_QUICK_O)
  	e4:SetCode(EVENT_FREE_CHAIN)
  	e4:SetRange(LOCATION_MZONE)
  	e4:SetHintTiming(0, TIMINGS_CHECK_MONSTER + TIMING_END_PHASE)
  	e4:SetCountLimit(1, id + o)
  	e4:SetCondition(s.xyzcon)
  	e4:SetTarget(s.xyztg)
  	e4:SetOperation(s.xyzop)
  	c:RegisterEffect(e4)
  end
  function s.setcon(e, tp, eg, ep, ev, re, r, rp, chk)
  	return e:GetHandler():IsReason(REASON_EFFECT)
  end
  function s.setfilter(c)
  	return c:IsSetCard(SETCARD_ID_0) and c:IsType(TYPE_SPELL + TYPE_TRAP) and c:IsSSetable()
  end
  function s.settg(e, tp, eg, ep, ev, re, r, rp, chk)
  	if chk == 0 then
  		return Duel.IsExistingMatchingCard(s.setfilter, tp, LOCATION_DECK, 0, 1, nil)
  	end
  end
  function s.setop(e, tp, eg, ep, ev, re, r, rp)
  	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_SET)
  	local g = Duel.SelectMatchingCard(tp, s.setfilter, tp, LOCATION_DECK, 0, 1, 1, nil)
  	local tc = g:GetFirst()
  	if tc then
  		Duel.SSet(tp, tc)
  	end
  end
  function s.xyzcon(e, tp, eg, ep, ev, re, r, rp)
  	local g = e:GetHandler():GetEquipGroup()
  	return g:GetCount() > 0 and not g:IsExists(aux.NOT(Card.IsCanOverlay), 1, nil)
  end
  function s.spfilter(c, e, tp, lv)
  	return c:IsRace(RACE_MACHINE)
  		and c:IsAttribute(ATTRIBUTE_WIND)
  		and c:IsRank(lv)
  		and c:IsAllTypes(TYPE_XYZ + TYPE_MONSTER)
  		and c:IsCanBeSpecialSummoned(e, SUMMON_TYPE_XYZ, tp, false, false)
  		and Duel.GetLocationCountFromEx(tp, tp, nil, c) > 0
  end
  function s.xyztg(e, tp, eg, ep, ev, re, r, rp, chk)
  	local c = e:GetHandler()
  	if chk == 0 then
  		return c:IsCanOverlay() and aux.MustMaterialCheck(nil, tp, EFFECT_MUST_BE_XMATERIAL) and Duel.IsExistingMatchingCard(s.spfilter, tp, LOCATION_EXTRA, 0, 1, nil, e, tp, c:GetLevel())
  	end
  	Duel.SetOperationInfo(0, CATEGORY_SPECIAL_SUMMON, nil, 1, tp, LOCATION_EXTRA)
  	Duel.Hint(HINT_OPSELECTED, 1 - tp, e:GetDescription())
  end
  function s.xyzop(e, tp, eg, ep, ev, re, r, rp)
  	local c = e:GetHandler()
  	if not c:IsRelateToChain() or c:IsFacedown() then
  		return
  	end
  	if not aux.MustMaterialCheck(nil, tp, EFFECT_MUST_BE_XMATERIAL) then
  		return
  	end
  	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_SPSUMMON)
  	local sg = Duel.SelectMatchingCard(tp, s.spfilter, tp, LOCATION_EXTRA, 0, 1, 1, nil, e, tp, c:GetLevel())
  	local sc = sg:GetFirst()
  	if sc and Duel.SpecialSummon(sc, SUMMON_TYPE_XYZ, tp, tp, false, false, POS_FACEUP) ~= 0 then
  		sc:CompleteProcedure()
  		local g = c:GetEquipGroup()
  		g:AddCard(c)
  		Duel.Overlay(sc, g)
  	end
  end
  
  
source_text: DoomZ
  If this card is Normal or Special Summoned, or destroyed by card effect: You can Set 1 "DoomZ" Spell/Trap from your Deck. While this card is equipped with an Equip Card (Quick Effect): You can Special Summon 1 WIND Machine Xyz Monster from your Extra Deck with a Rank equal to this card's Level (this is treated as an Xyz Summon), and if you do, attach this card, also all cards equipped to it, to that monster. You can only use each effect of "DoomZ Seven - Elara" once per turn.
target_text: -- DoomZ
  local SETCARD_ID_0 = 0x1d2 --DoomZ
  local s, id, o = GetID()
  function s.initial_effect(c)
  	--set
  	local e1 = Effect.CreateEffect(c)
  	e1:SetDescription(aux.Stringid(id, 0))
  	e1:SetType(EFFECT_TYPE_SINGLE + EFFECT_TYPE_TRIGGER_O)
  	e1:SetCode(EVENT_SUMMON_SUCCESS)
  	e1:SetProperty(EFFECT_FLAG_DELAY)
  	e1:SetCountLimit(1, id)
  	e1:SetTarget(s.settg)
  	e1:SetOperation(s.setop)
  	c:RegisterEffect(e1)
  	local e2 = e1:Clone()
  	e2:SetCode(EVENT_SPSUMMON_SUCCESS)
  	c:RegisterEffect(e2)
  	local e3 = e1:Clone()
  	e3:SetCode(EVENT_DESTROYED)
  	e3:SetCondition(s.setcon)
  	c:RegisterEffect(e3)
  	--spsummon
  	local e4 = Effect.CreateEffect(c)
  	e4:SetDescription(aux.Stringid(id, 1))
  	e4:SetCategory(CATEGORY_SPECIAL_SUMMON)
  	e4:SetType(EFFECT_TYPE_QUICK_O)
  	e4:SetCode(EVENT_FREE_CHAIN)
  	e4:SetRange(LOCATION_MZONE)
  	e4:SetHintTiming(0, TIMINGS_CHECK_MONSTER + TIMING_END_PHASE)
  	e4:SetCountLimit(1, id + o)
  	e4:SetCondition(s.xyzcon)
  	e4:SetTarget(s.xyztg)
  	e4:SetOperation(s.xyzop)
  	c:RegisterEffect(e4)
  end
  function s.setcon(e, tp, eg, ep, ev, re, r, rp, chk)
  	return e:GetHandler():IsReason(REASON_EFFECT)
  end
  function s.setfilter(c)
  	return c:IsSetCard(SETCARD_ID_0) and c:IsType(TYPE_SPELL + TYPE_TRAP) and c:IsSSetable()
  end
  function s.settg(e, tp, eg, ep, ev, re, r, rp, chk)
  	if chk == 0 then
  		return Duel.IsExistingMatchingCard(s.setfilter, tp, LOCATION_DECK, 0, 1, nil)
  	end
  end
  function s.setop(e, tp, eg, ep, ev, re, r, rp)
  	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_SET)
  	local g = Duel.SelectMatchingCard(tp, s.setfilter, tp, LOCATION_DECK, 0, 1, 1, nil)
  	local tc = g:GetFirst()
  	if tc then
  		Duel.SSet(tp, tc)
  	end
  end
  function s.xyzcon(e, tp, eg, ep, ev, re, r, rp)
  	local g = e:GetHandler():GetEquipGroup()
  	return g:GetCount() > 0 and not g:IsExists(aux.NOT(Card.IsCanOverlay), 1, nil)
  end
  function s.spfilter(c, e, tp, lv)
  	return c:IsRace(RACE_MACHINE)
  		and c:IsAttribute(ATTRIBUTE_WIND)
  		and c:IsRank(lv)
  		and c:IsAllTypes(TYPE_XYZ + TYPE_MONSTER)
  		and c:IsCanBeSpecialSummoned(e, SUMMON_TYPE_XYZ, tp, false, false)
  		and Duel.GetLocationCountFromEx(tp, tp, nil, c) > 0
  end
  function s.xyztg(e, tp, eg, ep, ev, re, r, rp, chk)
  	local c = e:GetHandler()
  	if chk == 0 then
  		return c:IsCanOverlay() and aux.MustMaterialCheck(nil, tp, EFFECT_MUST_BE_XMATERIAL) and Duel.IsExistingMatchingCard(s.spfilter, tp, LOCATION_EXTRA, 0, 1, nil, e, tp, c:GetLevel())
  	end
  	Duel.SetOperationInfo(0, CATEGORY_SPECIAL_SUMMON, nil, 1, tp, LOCATION_EXTRA)
  	Duel.Hint(HINT_OPSELECTED, 1 - tp, e:GetDescription())
  end
  function s.xyzop(e, tp, eg, ep, ev, re, r, rp)
  	local c = e:GetHandler()
  	if not c:IsRelateToChain() or c:IsFacedown() then
  		return
  	end
  	if not aux.MustMaterialCheck(nil, tp, EFFECT_MUST_BE_XMATERIAL) then
  		return
  	end
  	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_SPSUMMON)
  	local sg = Duel.SelectMatchingCard(tp, s.spfilter, tp, LOCATION_EXTRA, 0, 1, 1, nil, e, tp, c:GetLevel())
  	local sc = sg:GetFirst()
  	if sc and Duel.SpecialSummon(sc, SUMMON_TYPE_XYZ, tp, tp, false, false, POS_FACEUP) ~= 0 then
  		sc:CompleteProcedure()
  		local g = c:GetEquipGroup()
  		g:AddCard(c)
  		Duel.Overlay(sc, g)
  	end
  end
  
  