name: Karakuri
card_text: If this card attacks a DARK monster, destroy the attack target after damage calculation.
lua: local s, id, o = GetID()
  function s.initial_effect(c)
  	--destroy
  	local e1 = Effect.CreateEffect(c)
  	e1:SetDescription(aux.Stringid(id, 0))
  	e1:SetCategory(CATEGORY_DESTROY)
  	e1:SetType(EFFECT_TYPE_SINGLE + EFFECT_TYPE_TRIGGER_F)
  	e1:SetCode(EVENT_BATTLED)
  	e1:SetTarget(s.target)
  	e1:SetOperation(s.operation)
  	c:RegisterEffect(e1)
  end
  function s.target(e, tp, eg, ep, ev, re, r, rp, chk)
  	local c = e:GetHandler()
  	local bc = c:GetBattleTarget()
  	if chk == 0 then
  		return c == Duel.GetAttacker() and bc and bc:IsAttribute(ATTRIBUTE_DARK)
  	end
  	Duel.SetOperationInfo(0, CATEGORY_DESTROY, bc, 1, 0, 0)
  end
  function s.operation(e, tp, eg, ep, ev, re, r, rp)
  	local c = e:GetHandler()
  	local bc = c:GetBattleTarget()
  	if bc:IsRelateToBattle() then
  		Duel.Destroy(bc, REASON_EFFECT)
  	end
  end
  
  
source_text: Karakuri
  If this card attacks a DARK monster, destroy the attack target after damage calculation.
target_text: -- Karakuri
  local s, id, o = GetID()
  function s.initial_effect(c)
  	--destroy
  	local e1 = Effect.CreateEffect(c)
  	e1:SetDescription(aux.Stringid(id, 0))
  	e1:SetCategory(CATEGORY_DESTROY)
  	e1:SetType(EFFECT_TYPE_SINGLE + EFFECT_TYPE_TRIGGER_F)
  	e1:SetCode(EVENT_BATTLED)
  	e1:SetTarget(s.target)
  	e1:SetOperation(s.operation)
  	c:RegisterEffect(e1)
  end
  function s.target(e, tp, eg, ep, ev, re, r, rp, chk)
  	local c = e:GetHandler()
  	local bc = c:GetBattleTarget()
  	if chk == 0 then
  		return c == Duel.GetAttacker() and bc and bc:IsAttribute(ATTRIBUTE_DARK)
  	end
  	Duel.SetOperationInfo(0, CATEGORY_DESTROY, bc, 1, 0, 0)
  end
  function s.operation(e, tp, eg, ep, ev, re, r, rp)
  	local c = e:GetHandler()
  	local bc = c:GetBattleTarget()
  	if bc:IsRelateToBattle() then
  		Duel.Destroy(bc, REASON_EFFECT)
  	end
  end
  
  