name: Rodenut
card_text: Each time your opponent Special Summons a monster(s), place 1 Nut Counter on this card. You can remove 1 Nut Counter from this card to target 1 monster your opponent controls; destroy that target.
external_ids: local COUNTER_ID_0 = 0x17 --Nut
  
lua: local COUNTER_ID_0 = 0x17 --Nut
  local s, id, o = GetID()
  function s.initial_effect(c)
  	c:EnableCounterPermit(0x17)
  	--spsummon
  	local e1 = Effect.CreateEffect(c)
  	e1:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_CONTINUOUS)
  	e1:SetRange(LOCATION_MZONE)
  	e1:SetCode(EVENT_SPSUMMON_SUCCESS)
  	e1:SetOperation(s.ctop)
  	c:RegisterEffect(e1)
  	--destroy
  	local e2 = Effect.CreateEffect(c)
  	e2:SetDescription(aux.Stringid(id, 0))
  	e2:SetCategory(CATEGORY_DESTROY)
  	e2:SetType(EFFECT_TYPE_IGNITION)
  	e2:SetRange(LOCATION_MZONE)
  	e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
  	e2:SetCost(s.descost)
  	e2:SetTarget(s.destg)
  	e2:SetOperation(s.desop)
  	c:RegisterEffect(e2)
  end
  function s.cfilter(c, tp)
  	return c:IsSummonPlayer(tp)
  end
  function s.ctop(e, tp, eg, ep, ev, re, r, rp)
  	if eg:IsExists(s.cfilter, 1, nil, 1 - tp) then
  		e:GetHandler():AddCounter(COUNTER_ID_0, 1)
  	end
  end
  function s.descost(e, tp, eg, ep, ev, re, r, rp, chk)
  	if chk == 0 then
  		return e:GetHandler():IsCanRemoveCounter(tp, COUNTER_ID_0, 1, REASON_COST)
  	end
  	e:GetHandler():RemoveCounter(tp, COUNTER_ID_0, 1, REASON_COST)
  end
  function s.destg(e, tp, eg, ep, ev, re, r, rp, chk, chkc)
  	if chkc then
  		return chkc:IsControler(1 - tp) and chkc:IsLocation(LOCATION_MZONE)
  	end
  	if chk == 0 then
  		return Duel.IsExistingTarget(aux.TRUE, tp, 0, LOCATION_MZONE, 1, nil)
  	end
  	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_DESTROY)
  	local g = Duel.SelectTarget(tp, aux.TRUE, tp, 0, LOCATION_MZONE, 1, 1, nil)
  	Duel.SetOperationInfo(0, CATEGORY_DESTROY, g, 1, 0, 0)
  end
  function s.desop(e, tp, eg, ep, ev, re, r, rp)
  	local tc = Duel.GetFirstTarget()
  	if tc:IsRelateToEffect(e) then
  		Duel.Destroy(tc, REASON_EFFECT)
  	end
  end
  
  
source_text: Rodenut
  Each time your opponent Special Summons a monster(s), place 1 Nut Counter on this card. You can remove 1 Nut Counter from this card to target 1 monster your opponent controls; destroy that target.
target_text: -- Rodenut
  local COUNTER_ID_0 = 0x17 --Nut
  local s, id, o = GetID()
  function s.initial_effect(c)
  	c:EnableCounterPermit(0x17)
  	--spsummon
  	local e1 = Effect.CreateEffect(c)
  	e1:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_CONTINUOUS)
  	e1:SetRange(LOCATION_MZONE)
  	e1:SetCode(EVENT_SPSUMMON_SUCCESS)
  	e1:SetOperation(s.ctop)
  	c:RegisterEffect(e1)
  	--destroy
  	local e2 = Effect.CreateEffect(c)
  	e2:SetDescription(aux.Stringid(id, 0))
  	e2:SetCategory(CATEGORY_DESTROY)
  	e2:SetType(EFFECT_TYPE_IGNITION)
  	e2:SetRange(LOCATION_MZONE)
  	e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
  	e2:SetCost(s.descost)
  	e2:SetTarget(s.destg)
  	e2:SetOperation(s.desop)
  	c:RegisterEffect(e2)
  end
  function s.cfilter(c, tp)
  	return c:IsSummonPlayer(tp)
  end
  function s.ctop(e, tp, eg, ep, ev, re, r, rp)
  	if eg:IsExists(s.cfilter, 1, nil, 1 - tp) then
  		e:GetHandler():AddCounter(COUNTER_ID_0, 1)
  	end
  end
  function s.descost(e, tp, eg, ep, ev, re, r, rp, chk)
  	if chk == 0 then
  		return e:GetHandler():IsCanRemoveCounter(tp, COUNTER_ID_0, 1, REASON_COST)
  	end
  	e:GetHandler():RemoveCounter(tp, COUNTER_ID_0, 1, REASON_COST)
  end
  function s.destg(e, tp, eg, ep, ev, re, r, rp, chk, chkc)
  	if chkc then
  		return chkc:IsControler(1 - tp) and chkc:IsLocation(LOCATION_MZONE)
  	end
  	if chk == 0 then
  		return Duel.IsExistingTarget(aux.TRUE, tp, 0, LOCATION_MZONE, 1, nil)
  	end
  	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_DESTROY)
  	local g = Duel.SelectTarget(tp, aux.TRUE, tp, 0, LOCATION_MZONE, 1, 1, nil)
  	Duel.SetOperationInfo(0, CATEGORY_DESTROY, g, 1, 0, 0)
  end
  function s.desop(e, tp, eg, ep, ev, re, r, rp)
  	local tc = Duel.GetFirstTarget()
  	if tc:IsRelateToEffect(e) then
  		Duel.Destroy(tc, REASON_EFFECT)
  	end
  end
  
  