name: Performapal
card_text: Once per turn, during your Main Phase, if this card was Normal or Special Summoned this turn: You can send 1 "Odd-Eyes" monster from your Deck to the Graveyard; this card's name becomes the sent monster's original name, until the End Phase.
external_ids: local SETCARD_ID_0 = 0x99 --Odd-Eyes
  
lua: local SETCARD_ID_0 = 0x99 --Odd-Eyes
  local s, id, o = GetID()
  function s.initial_effect(c)
  	--copy
  	local e1 = Effect.CreateEffect(c)
  	e1:SetDescription(aux.Stringid(id, 0))
  	e1:SetType(EFFECT_TYPE_IGNITION)
  	e1:SetRange(LOCATION_MZONE)
  	e1:SetCountLimit(1)
  	e1:SetCondition(s.copycon)
  	e1:SetCost(s.copycost)
  	e1:SetOperation(s.copyop)
  	c:RegisterEffect(e1)
  end
  function s.copycon(e, tp, eg, ep, ev, re, r, rp)
  	return e:GetHandler():IsStatus(STATUS_SUMMON_TURN + STATUS_SPSUMMON_TURN)
  end
  function s.costfilter(c)
  	return c:IsSetCard(SETCARD_ID_0) and c:IsType(TYPE_MONSTER) and c:IsAbleToGraveAsCost()
  end
  function s.copycost(e, tp, eg, ep, ev, re, r, rp, chk)
  	if chk == 0 then
  		return Duel.IsExistingMatchingCard(s.costfilter, tp, LOCATION_DECK, 0, 1, nil)
  	end
  	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_TOGRAVE)
  	local g = Duel.SelectMatchingCard(tp, s.costfilter, tp, LOCATION_DECK, 0, 1, 1, nil)
  	Duel.SendtoGrave(g, REASON_COST)
  	e:SetLabel(g:GetFirst():GetCode())
  end
  function s.copyop(e, tp, eg, ep, ev, re, r, rp)
  	local c = e:GetHandler()
  	if not c:IsRelateToEffect(e) or c:IsFacedown() then
  		return
  	end
  	local e1 = Effect.CreateEffect(c)
  	e1:SetType(EFFECT_TYPE_SINGLE)
  	e1:SetCode(EFFECT_CHANGE_CODE)
  	e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
  	e1:SetReset(RESET_EVENT + RESETS_STANDARD + RESET_PHASE + PHASE_END)
  	e1:SetValue(e:GetLabel())
  	c:RegisterEffect(e1)
  	local e2 = Effect.CreateEffect(c)
  	e2:SetDescription(aux.Stringid(id, 1))
  	e2:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_CONTINUOUS)
  	e2:SetCode(EVENT_PHASE + PHASE_END)
  	e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE + EFFECT_FLAG_UNCOPYABLE)
  	e2:SetCountLimit(1)
  	e2:SetRange(LOCATION_MZONE)
  	e2:SetReset(RESET_EVENT + RESETS_STANDARD + RESET_PHASE + PHASE_END)
  	e2:SetLabelObject(e1)
  	e2:SetOperation(s.rstop)
  	c:RegisterEffect(e2)
  end
  function s.rstop(e, tp, eg, ep, ev, re, r, rp)
  	local c = e:GetHandler()
  	local e1 = e:GetLabelObject()
  	e1:Reset()
  	Duel.HintSelection(Group.FromCards(c))
  	Duel.Hint(HINT_OPSELECTED, 1 - tp, e:GetDescription())
  end
  
  
source_text: Performapal
  Once per turn, during your Main Phase, if this card was Normal or Special Summoned this turn: You can send 1 "Odd-Eyes" monster from your Deck to the Graveyard; this card's name becomes the sent monster's original name, until the End Phase.
target_text: -- Performapal
  local SETCARD_ID_0 = 0x99 --Odd-Eyes
  local s, id, o = GetID()
  function s.initial_effect(c)
  	--copy
  	local e1 = Effect.CreateEffect(c)
  	e1:SetDescription(aux.Stringid(id, 0))
  	e1:SetType(EFFECT_TYPE_IGNITION)
  	e1:SetRange(LOCATION_MZONE)
  	e1:SetCountLimit(1)
  	e1:SetCondition(s.copycon)
  	e1:SetCost(s.copycost)
  	e1:SetOperation(s.copyop)
  	c:RegisterEffect(e1)
  end
  function s.copycon(e, tp, eg, ep, ev, re, r, rp)
  	return e:GetHandler():IsStatus(STATUS_SUMMON_TURN + STATUS_SPSUMMON_TURN)
  end
  function s.costfilter(c)
  	return c:IsSetCard(SETCARD_ID_0) and c:IsType(TYPE_MONSTER) and c:IsAbleToGraveAsCost()
  end
  function s.copycost(e, tp, eg, ep, ev, re, r, rp, chk)
  	if chk == 0 then
  		return Duel.IsExistingMatchingCard(s.costfilter, tp, LOCATION_DECK, 0, 1, nil)
  	end
  	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_TOGRAVE)
  	local g = Duel.SelectMatchingCard(tp, s.costfilter, tp, LOCATION_DECK, 0, 1, 1, nil)
  	Duel.SendtoGrave(g, REASON_COST)
  	e:SetLabel(g:GetFirst():GetCode())
  end
  function s.copyop(e, tp, eg, ep, ev, re, r, rp)
  	local c = e:GetHandler()
  	if not c:IsRelateToEffect(e) or c:IsFacedown() then
  		return
  	end
  	local e1 = Effect.CreateEffect(c)
  	e1:SetType(EFFECT_TYPE_SINGLE)
  	e1:SetCode(EFFECT_CHANGE_CODE)
  	e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
  	e1:SetReset(RESET_EVENT + RESETS_STANDARD + RESET_PHASE + PHASE_END)
  	e1:SetValue(e:GetLabel())
  	c:RegisterEffect(e1)
  	local e2 = Effect.CreateEffect(c)
  	e2:SetDescription(aux.Stringid(id, 1))
  	e2:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_CONTINUOUS)
  	e2:SetCode(EVENT_PHASE + PHASE_END)
  	e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE + EFFECT_FLAG_UNCOPYABLE)
  	e2:SetCountLimit(1)
  	e2:SetRange(LOCATION_MZONE)
  	e2:SetReset(RESET_EVENT + RESETS_STANDARD + RESET_PHASE + PHASE_END)
  	e2:SetLabelObject(e1)
  	e2:SetOperation(s.rstop)
  	c:RegisterEffect(e2)
  end
  function s.rstop(e, tp, eg, ep, ev, re, r, rp)
  	local c = e:GetHandler()
  	local e1 = e:GetLabelObject()
  	e1:Reset()
  	Duel.HintSelection(Group.FromCards(c))
  	Duel.Hint(HINT_OPSELECTED, 1 - tp, e:GetDescription())
  end
  
  