name: Spined
card_text: All Fish, Sea Serpent, and Aqua-Type monsters you control gain 400 ATK.
lua: local s, id, o = GetID()
  function s.initial_effect(c)
  	--atk up
  	local e1 = Effect.CreateEffect(c)
  	e1:SetType(EFFECT_TYPE_FIELD)
  	e1:SetCode(EFFECT_UPDATE_ATTACK)
  	e1:SetRange(LOCATION_MZONE)
  	e1:SetTargetRange(LOCATION_MZONE, 0)
  	e1:SetTarget(s.atktg)
  	e1:SetValue(400)
  	c:RegisterEffect(e1)
  end
  function s.atktg(e, c)
  	return c:IsRace(0x60040)
  end
  
  
source_text: Spined
  All Fish, Sea Serpent, and Aqua-Type monsters you control gain 400 ATK.
target_text: -- Spined
  local s, id, o = GetID()
  function s.initial_effect(c)
  	--atk up
  	local e1 = Effect.CreateEffect(c)
  	e1:SetType(EFFECT_TYPE_FIELD)
  	e1:SetCode(EFFECT_UPDATE_ATTACK)
  	e1:SetRange(LOCATION_MZONE)
  	e1:SetTargetRange(LOCATION_MZONE, 0)
  	e1:SetTarget(s.atktg)
  	e1:SetValue(400)
  	c:RegisterEffect(e1)
  end
  function s.atktg(e, c)
  	return c:IsRace(0x60040)
  end
  
  