name: Tenmataitei
card_text: Your opponent cannot activate cards or effects in response to the activation of any monster effect activated by a monster that was Normal Summoned/Set.
lua: local s, id, o = GetID()
  function s.initial_effect(c)
  	--act limit
  	local e1 = Effect.CreateEffect(c)
  	e1:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_CONTINUOUS)
  	e1:SetCode(EVENT_CHAINING)
  	e1:SetRange(LOCATION_MZONE)
  	e1:SetOperation(s.chainop)
  	c:RegisterEffect(e1)
  end
  function s.chainop(e, tp, eg, ep, ev, re, r, rp)
  	local rc = re:GetHandler()
  	local loc = Duel.GetChainInfo(ev, CHAININFO_TRIGGERING_LOCATION)
  	if re:IsActiveType(TYPE_MONSTER) and loc == LOCATION_MZONE and rc:IsSummonType(SUMMON_TYPE_NORMAL) then
  		Duel.SetChainLimit(s.chainlm)
  	end
  end
  function s.chainlm(e, rp, tp)
  	return tp == rp
  end
  
  
source_text: Tenmataitei
  Your opponent cannot activate cards or effects in response to the activation of any monster effect activated by a monster that was Normal Summoned/Set.
target_text: -- Tenmataitei
  local s, id, o = GetID()
  function s.initial_effect(c)
  	--act limit
  	local e1 = Effect.CreateEffect(c)
  	e1:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_CONTINUOUS)
  	e1:SetCode(EVENT_CHAINING)
  	e1:SetRange(LOCATION_MZONE)
  	e1:SetOperation(s.chainop)
  	c:RegisterEffect(e1)
  end
  function s.chainop(e, tp, eg, ep, ev, re, r, rp)
  	local rc = re:GetHandler()
  	local loc = Duel.GetChainInfo(ev, CHAININFO_TRIGGERING_LOCATION)
  	if re:IsActiveType(TYPE_MONSTER) and loc == LOCATION_MZONE and rc:IsSummonType(SUMMON_TYPE_NORMAL) then
  		Duel.SetChainLimit(s.chainlm)
  	end
  end
  function s.chainlm(e, rp, tp)
  	return tp == rp
  end
  
  