name: Stone
card_text: Double any Battle Damage your opponent takes when they attack this monster.
lua: local s, id, o = GetID()
  function s.initial_effect(c)
  	--deepen damage
  	local e1 = Effect.CreateEffect(c)
  	e1:SetType(EFFECT_TYPE_SINGLE)
  	e1:SetCode(EFFECT_CHANGE_INVOLVING_BATTLE_DAMAGE)
  	e1:SetCondition(s.dcon)
  	e1:SetValue(aux.ChangeBattleDamage(1, DOUBLE_DAMAGE))
  	c:RegisterEffect(e1)
  end
  function s.dcon(e)
  	local c = e:GetHandler()
  	return Duel.GetAttackTarget() == c
  end
  
  
source_text: Stone
  Double any Battle Damage your opponent takes when they attack this monster.
target_text: -- Stone
  local s, id, o = GetID()
  function s.initial_effect(c)
  	--deepen damage
  	local e1 = Effect.CreateEffect(c)
  	e1:SetType(EFFECT_TYPE_SINGLE)
  	e1:SetCode(EFFECT_CHANGE_INVOLVING_BATTLE_DAMAGE)
  	e1:SetCondition(s.dcon)
  	e1:SetValue(aux.ChangeBattleDamage(1, DOUBLE_DAMAGE))
  	c:RegisterEffect(e1)
  end
  function s.dcon(e)
  	local c = e:GetHandler()
  	return Duel.GetAttackTarget() == c
  end
  
  