name: Quintet
card_text: 5 Spellcaster monsters
  Must be Fusion Summoned. If this card is Fusion Summoned using 5 Spellcaster monsters with different names: You can destroy all cards your opponent controls. This face-up card on the field cannot be Tributed, nor used as Fusion Material, also it cannot be destroyed by card effects.
lua: local s, id, o = GetID()
  function s.initial_effect(c)
  	--fusion material
  	c:EnableReviveLimit()
  	aux.AddFusionProcFunRep(c, aux.FilterBoolFunction(Card.IsRace, RACE_SPELLCASTER), 5, true)
  	--spsummon condition
  	local e1 = Effect.CreateEffect(c)
  	e1:SetType(EFFECT_TYPE_SINGLE)
  	e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE + EFFECT_FLAG_UNCOPYABLE)
  	e1:SetCode(EFFECT_SPSUMMON_CONDITION)
  	e1:SetValue(aux.fuslimit)
  	c:RegisterEffect(e1)
  	--destroy
  	local e2 = Effect.CreateEffect(c)
  	e2:SetCategory(CATEGORY_DESTROY)
  	e2:SetType(EFFECT_TYPE_SINGLE + EFFECT_TYPE_TRIGGER_O)
  	e2:SetCode(EVENT_SPSUMMON_SUCCESS)
  	e2:SetProperty(EFFECT_FLAG_DELAY)
  	e2:SetCondition(s.descon)
  	e2:SetTarget(s.destg)
  	e2:SetOperation(s.desop)
  	c:RegisterEffect(e2)
  	local e3 = Effect.CreateEffect(c)
  	e3:SetType(EFFECT_TYPE_SINGLE)
  	e3:SetCode(EFFECT_MATERIAL_CHECK)
  	e3:SetValue(s.valcheck)
  	e3:SetLabelObject(e2)
  	c:RegisterEffect(e3)
  	--cannot release
  	local e4 = Effect.CreateEffect(c)
  	e4:SetType(EFFECT_TYPE_SINGLE)
  	e4:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
  	e4:SetRange(LOCATION_MZONE)
  	e4:SetCode(EFFECT_UNRELEASABLE_SUM)
  	e4:SetValue(1)
  	c:RegisterEffect(e4)
  	local e5 = e4:Clone()
  	e5:SetCode(EFFECT_UNRELEASABLE_NONSUM)
  	c:RegisterEffect(e5)
  	--cannot be fusion material
  	local e6 = e4:Clone()
  	e6:SetCode(EFFECT_CANNOT_BE_FUSION_MATERIAL)
  	c:RegisterEffect(e6)
  	--indes
  	local e7 = e4:Clone()
  	e7:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
  	c:RegisterEffect(e7)
  end
  function s.valcheck(e, c)
  	local g = c:GetMaterial():Filter(Card.IsRace, nil, RACE_SPELLCASTER)
  	if g:GetClassCount(Card.GetCode) == 5 then
  		e:GetLabelObject():SetLabel(1)
  	end
  end
  function s.descon(e, tp, eg, ep, ev, re, r, rp)
  	return e:GetHandler():IsSummonType(SUMMON_TYPE_FUSION) and e:GetLabel() == 1
  end
  function s.destg(e, tp, eg, ep, ev, re, r, rp, chk)
  	local g = Duel.GetFieldGroup(tp, 0, LOCATION_ONFIELD)
  	if chk == 0 then
  		return g:GetCount() > 0
  	end
  	Duel.SetOperationInfo(0, CATEGORY_DESTROY, g, g:GetCount(), 0, 0)
  end
  function s.desop(e, tp, eg, ep, ev, re, r, rp)
  	local g = Duel.GetFieldGroup(tp, 0, LOCATION_ONFIELD)
  	if g:GetCount() > 0 then
  		Duel.Destroy(g, REASON_EFFECT)
  	end
  end
  
  
source_text: Quintet
  5 Spellcaster monsters
  Must be Fusion Summoned. If this card is Fusion Summoned using 5 Spellcaster monsters with different names: You can destroy all cards your opponent controls. This face-up card on the field cannot be Tributed, nor used as Fusion Material, also it cannot be destroyed by card effects.
target_text: -- Quintet
  local s, id, o = GetID()
  function s.initial_effect(c)
  	--fusion material
  	c:EnableReviveLimit()
  	aux.AddFusionProcFunRep(c, aux.FilterBoolFunction(Card.IsRace, RACE_SPELLCASTER), 5, true)
  	--spsummon condition
  	local e1 = Effect.CreateEffect(c)
  	e1:SetType(EFFECT_TYPE_SINGLE)
  	e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE + EFFECT_FLAG_UNCOPYABLE)
  	e1:SetCode(EFFECT_SPSUMMON_CONDITION)
  	e1:SetValue(aux.fuslimit)
  	c:RegisterEffect(e1)
  	--destroy
  	local e2 = Effect.CreateEffect(c)
  	e2:SetCategory(CATEGORY_DESTROY)
  	e2:SetType(EFFECT_TYPE_SINGLE + EFFECT_TYPE_TRIGGER_O)
  	e2:SetCode(EVENT_SPSUMMON_SUCCESS)
  	e2:SetProperty(EFFECT_FLAG_DELAY)
  	e2:SetCondition(s.descon)
  	e2:SetTarget(s.destg)
  	e2:SetOperation(s.desop)
  	c:RegisterEffect(e2)
  	local e3 = Effect.CreateEffect(c)
  	e3:SetType(EFFECT_TYPE_SINGLE)
  	e3:SetCode(EFFECT_MATERIAL_CHECK)
  	e3:SetValue(s.valcheck)
  	e3:SetLabelObject(e2)
  	c:RegisterEffect(e3)
  	--cannot release
  	local e4 = Effect.CreateEffect(c)
  	e4:SetType(EFFECT_TYPE_SINGLE)
  	e4:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
  	e4:SetRange(LOCATION_MZONE)
  	e4:SetCode(EFFECT_UNRELEASABLE_SUM)
  	e4:SetValue(1)
  	c:RegisterEffect(e4)
  	local e5 = e4:Clone()
  	e5:SetCode(EFFECT_UNRELEASABLE_NONSUM)
  	c:RegisterEffect(e5)
  	--cannot be fusion material
  	local e6 = e4:Clone()
  	e6:SetCode(EFFECT_CANNOT_BE_FUSION_MATERIAL)
  	c:RegisterEffect(e6)
  	--indes
  	local e7 = e4:Clone()
  	e7:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
  	c:RegisterEffect(e7)
  end
  function s.valcheck(e, c)
  	local g = c:GetMaterial():Filter(Card.IsRace, nil, RACE_SPELLCASTER)
  	if g:GetClassCount(Card.GetCode) == 5 then
  		e:GetLabelObject():SetLabel(1)
  	end
  end
  function s.descon(e, tp, eg, ep, ev, re, r, rp)
  	return e:GetHandler():IsSummonType(SUMMON_TYPE_FUSION) and e:GetLabel() == 1
  end
  function s.destg(e, tp, eg, ep, ev, re, r, rp, chk)
  	local g = Duel.GetFieldGroup(tp, 0, LOCATION_ONFIELD)
  	if chk == 0 then
  		return g:GetCount() > 0
  	end
  	Duel.SetOperationInfo(0, CATEGORY_DESTROY, g, g:GetCount(), 0, 0)
  end
  function s.desop(e, tp, eg, ep, ev, re, r, rp)
  	local g = Duel.GetFieldGroup(tp, 0, LOCATION_ONFIELD)
  	if g:GetCount() > 0 then
  		Duel.Destroy(g, REASON_EFFECT)
  	end
  end
  
  