name: Labyrinth
card_text: "Giga-Tech Wolf" + "Cannon Soldier"
external_ids: local CARD_ID_0 = 11384280 --Cannon Soldier
  local CARD_ID_1 = 8471389 --Giga-Tech Wolf
  
lua: local CARD_ID_0 = 11384280 --Cannon Soldier
  local CARD_ID_1 = 8471389 --Giga-Tech Wolf
  local s, id, o = GetID()
  function s.initial_effect(c)
  	--fusion material
  	c:EnableReviveLimit()
  	aux.AddFusionProcCode2(c, CARD_ID_1, CARD_ID_0, true, true)
  end
  
  
source_text: Labyrinth
  "Giga-Tech Wolf" + "Cannon Soldier"
target_text: -- Labyrinth
  local CARD_ID_0 = 11384280 --Cannon Soldier
  local CARD_ID_1 = 8471389 --Giga-Tech Wolf
  local s, id, o = GetID()
  function s.initial_effect(c)
  	--fusion material
  	c:EnableReviveLimit()
  	aux.AddFusionProcCode2(c, CARD_ID_1, CARD_ID_0, true, true)
  end
  
  