name: Bujingi
card_text: Other Beast, Beast-Warrior, and Winged Beast-Type monsters you control cannot be destroyed by battle.
lua: local s, id, o = GetID()
  function s.initial_effect(c)
  	--indes
  	local e1 = Effect.CreateEffect(c)
  	e1:SetType(EFFECT_TYPE_FIELD)
  	e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
  	e1:SetRange(LOCATION_MZONE)
  	e1:SetTargetRange(LOCATION_MZONE, 0)
  	e1:SetTarget(s.targt)
  	e1:SetValue(1)
  	c:RegisterEffect(e1)
  end
  function s.targt(e, c)
  	return c ~= e:GetHandler() and c:IsRace(RACE_BEAST + RACE_BEASTWARRIOR + RACE_WINDBEAST)
  end
  
  
source_text: Bujingi
  Other Beast, Beast-Warrior, and Winged Beast-Type monsters you control cannot be destroyed by battle.
target_text: -- Bujingi
  local s, id, o = GetID()
  function s.initial_effect(c)
  	--indes
  	local e1 = Effect.CreateEffect(c)
  	e1:SetType(EFFECT_TYPE_FIELD)
  	e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
  	e1:SetRange(LOCATION_MZONE)
  	e1:SetTargetRange(LOCATION_MZONE, 0)
  	e1:SetTarget(s.targt)
  	e1:SetValue(1)
  	c:RegisterEffect(e1)
  end
  function s.targt(e, c)
  	return c ~= e:GetHandler() and c:IsRace(RACE_BEAST + RACE_BEASTWARRIOR + RACE_WINDBEAST)
  end
  
  