name: Number
card_text: 3 Level 9 monsters
  Once per turn: You can detach 1 material from this card, then target 1 card your opponent controls; destroy it, then, if it was a monster, inflict damage to your opponent equal to its original ATK.
lua: local s, id, o = GetID()
  function s.initial_effect(c)
  	--xyz summon
  	aux.AddXyzProcedure(c, nil, 9, 3)
  	c:EnableReviveLimit()
  	--destroy
  	local e1 = Effect.CreateEffect(c)
  	e1:SetDescription(aux.Stringid(id, 0))
  	e1:SetCategory(CATEGORY_DESTROY)
  	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
  	e1:SetType(EFFECT_TYPE_IGNITION)
  	e1:SetCountLimit(1)
  	e1:SetRange(LOCATION_MZONE)
  	e1:SetCost(s.cost)
  	e1:SetTarget(s.target)
  	e1:SetOperation(s.operation)
  	c:RegisterEffect(e1)
  end
  aux.xyz_number[id] = 15
  function s.cost(e, tp, eg, ep, ev, re, r, rp, chk)
  	if chk == 0 then
  		return e:GetHandler():CheckRemoveOverlayCard(tp, 1, REASON_COST)
  	end
  	e:GetHandler():RemoveOverlayCard(tp, 1, 1, REASON_COST)
  end
  function s.target(e, tp, eg, ep, ev, re, r, rp, chk, chkc)
  	if chkc then
  		return chkc:IsOnField() and chkc:IsControler(1 - tp)
  	end
  	if chk == 0 then
  		return Duel.IsExistingTarget(aux.TRUE, tp, 0, LOCATION_ONFIELD, 1, nil)
  	end
  	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_DESTROY)
  	local g = Duel.SelectTarget(tp, aux.TRUE, tp, 0, LOCATION_ONFIELD, 1, 1, nil)
  	Duel.SetOperationInfo(0, CATEGORY_DESTROY, g, 1, 0, 0)
  	local tc = g:GetFirst()
  	if tc:IsLocation(LOCATION_MZONE) and math.max(0, tc:GetTextAttack()) > 0 then
  		Duel.SetOperationInfo(0, CATEGORY_DAMAGE, nil, 0, 1 - tp, 0)
  	end
  end
  function s.operation(e, tp, eg, ep, ev, re, r, rp)
  	local tc = Duel.GetFirstTarget()
  	if tc:IsRelateToEffect(e) and Duel.Destroy(tc, REASON_EFFECT) ~= 0 and tc:IsPreviousLocation(LOCATION_MZONE) then
  		local atk = math.max(0, tc:GetTextAttack())
  		if atk > 0 then
  			Duel.BreakEffect()
  			Duel.Damage(1 - tp, atk, REASON_EFFECT)
  		end
  	end
  end
  
  
source_text: Number
  3 Level 9 monsters
  Once per turn: You can detach 1 material from this card, then target 1 card your opponent controls; destroy it, then, if it was a monster, inflict damage to your opponent equal to its original ATK.
target_text: -- Number
  local s, id, o = GetID()
  function s.initial_effect(c)
  	--xyz summon
  	aux.AddXyzProcedure(c, nil, 9, 3)
  	c:EnableReviveLimit()
  	--destroy
  	local e1 = Effect.CreateEffect(c)
  	e1:SetDescription(aux.Stringid(id, 0))
  	e1:SetCategory(CATEGORY_DESTROY)
  	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
  	e1:SetType(EFFECT_TYPE_IGNITION)
  	e1:SetCountLimit(1)
  	e1:SetRange(LOCATION_MZONE)
  	e1:SetCost(s.cost)
  	e1:SetTarget(s.target)
  	e1:SetOperation(s.operation)
  	c:RegisterEffect(e1)
  end
  aux.xyz_number[id] = 15
  function s.cost(e, tp, eg, ep, ev, re, r, rp, chk)
  	if chk == 0 then
  		return e:GetHandler():CheckRemoveOverlayCard(tp, 1, REASON_COST)
  	end
  	e:GetHandler():RemoveOverlayCard(tp, 1, 1, REASON_COST)
  end
  function s.target(e, tp, eg, ep, ev, re, r, rp, chk, chkc)
  	if chkc then
  		return chkc:IsOnField() and chkc:IsControler(1 - tp)
  	end
  	if chk == 0 then
  		return Duel.IsExistingTarget(aux.TRUE, tp, 0, LOCATION_ONFIELD, 1, nil)
  	end
  	Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_DESTROY)
  	local g = Duel.SelectTarget(tp, aux.TRUE, tp, 0, LOCATION_ONFIELD, 1, 1, nil)
  	Duel.SetOperationInfo(0, CATEGORY_DESTROY, g, 1, 0, 0)
  	local tc = g:GetFirst()
  	if tc:IsLocation(LOCATION_MZONE) and math.max(0, tc:GetTextAttack()) > 0 then
  		Duel.SetOperationInfo(0, CATEGORY_DAMAGE, nil, 0, 1 - tp, 0)
  	end
  end
  function s.operation(e, tp, eg, ep, ev, re, r, rp)
  	local tc = Duel.GetFirstTarget()
  	if tc:IsRelateToEffect(e) and Duel.Destroy(tc, REASON_EFFECT) ~= 0 and tc:IsPreviousLocation(LOCATION_MZONE) then
  		local atk = math.max(0, tc:GetTextAttack())
  		if atk > 0 then
  			Duel.BreakEffect()
  			Duel.Damage(1 - tp, atk, REASON_EFFECT)
  		end
  	end
  end
  
  