name: Elemental
card_text: Unaffected by Trap effects.
lua: local s, id, o = GetID()
  function s.initial_effect(c)
  	local e1 = Effect.CreateEffect(c)
  	e1:SetType(EFFECT_TYPE_SINGLE)
  	e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
  	e1:SetRange(LOCATION_MZONE)
  	e1:SetCode(EFFECT_IMMUNE_EFFECT)
  	e1:SetValue(s.efilter)
  	c:RegisterEffect(e1)
  end
  function s.efilter(e, te)
  	return te:IsActiveType(TYPE_TRAP)
  end
  
  
source_text: Elemental
  Unaffected by Trap effects.
target_text: -- Elemental
  local s, id, o = GetID()
  function s.initial_effect(c)
  	local e1 = Effect.CreateEffect(c)
  	e1:SetType(EFFECT_TYPE_SINGLE)
  	e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
  	e1:SetRange(LOCATION_MZONE)
  	e1:SetCode(EFFECT_IMMUNE_EFFECT)
  	e1:SetValue(s.efilter)
  	c:RegisterEffect(e1)
  end
  function s.efilter(e, te)
  	return te:IsActiveType(TYPE_TRAP)
  end
  
  