name: Scareclaw
card_text: You can Special Summon this card (from your hand) to your Main Monster Zone, adjacent to a "Scareclaw" monster you control or in its column. You can only Special Summon "Scareclaw Belone" once per turn this way. If your "Scareclaw" monster in the Extra Monster Zone attacks a Defense Position monster, inflict piercing battle damage to your opponent.
external_ids: local SETCARD_ID_0 = 0x17a --Scareclaw
  
lua: local SETCARD_ID_0 = 0x17a --Scareclaw
  local s, id, o = GetID()
  function s.initial_effect(c)
  	--special summon
  	local e1 = Effect.CreateEffect(c)
  	e1:SetType(EFFECT_TYPE_FIELD)
  	e1:SetCode(EFFECT_SPSUMMON_PROC)
  	e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
  	e1:SetRange(LOCATION_HAND)
  	e1:SetCountLimit(1, id + EFFECT_COUNT_CODE_OATH)
  	e1:SetCondition(s.hspcon)
  	e1:SetValue(s.hspval)
  	c:RegisterEffect(e1)
  	--pierce
  	local e2 = Effect.CreateEffect(c)
  	e2:SetType(EFFECT_TYPE_FIELD)
  	e2:SetCode(EFFECT_PIERCE)
  	e2:SetRange(LOCATION_MZONE)
  	e2:SetTargetRange(LOCATION_MZONE, 0)
  	e2:SetTarget(s.ptg)
  	c:RegisterEffect(e2)
  end
  function s.cfilter(c)
  	return c:IsSetCard(SETCARD_ID_0) and c:IsFaceup()
  end
  function s.getzone(tp)
  	local zone = 0
  	local g = Duel.GetMatchingGroup(s.cfilter, tp, LOCATION_MZONE, 0, nil)
  	for tc in aux.Next(g) do
  		local seq = tc:GetSequence()
  		if seq == 5 or seq == 6 then
  			zone = zone | (1 << aux.MZoneSequence(seq))
  		else
  			if seq > 0 then
  				zone = zone | (1 << (seq - 1))
  			end
  			if seq < 4 then
  				zone = zone | (1 << (seq + 1))
  			end
  		end
  	end
  	return zone
  end
  function s.hspcon(e, c)
  	if c == nil then
  		return true
  	end
  	local tp = c:GetControler()
  	local zone = s.getzone(tp)
  	return Duel.GetLocationCount(tp, LOCATION_MZONE, tp, LOCATION_REASON_TOFIELD, zone) > 0
  end
  function s.hspval(e, c)
  	local tp = c:GetControler()
  	return 0, s.getzone(tp)
  end
  function s.ptg(e, c)
  	return c:IsSetCard(SETCARD_ID_0) and c:GetSequence() >= 5
  end
  
  
source_text: Scareclaw
  You can Special Summon this card (from your hand) to your Main Monster Zone, adjacent to a "Scareclaw" monster you control or in its column. You can only Special Summon "Scareclaw Belone" once per turn this way. If your "Scareclaw" monster in the Extra Monster Zone attacks a Defense Position monster, inflict piercing battle damage to your opponent.
target_text: -- Scareclaw
  local SETCARD_ID_0 = 0x17a --Scareclaw
  local s, id, o = GetID()
  function s.initial_effect(c)
  	--special summon
  	local e1 = Effect.CreateEffect(c)
  	e1:SetType(EFFECT_TYPE_FIELD)
  	e1:SetCode(EFFECT_SPSUMMON_PROC)
  	e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
  	e1:SetRange(LOCATION_HAND)
  	e1:SetCountLimit(1, id + EFFECT_COUNT_CODE_OATH)
  	e1:SetCondition(s.hspcon)
  	e1:SetValue(s.hspval)
  	c:RegisterEffect(e1)
  	--pierce
  	local e2 = Effect.CreateEffect(c)
  	e2:SetType(EFFECT_TYPE_FIELD)
  	e2:SetCode(EFFECT_PIERCE)
  	e2:SetRange(LOCATION_MZONE)
  	e2:SetTargetRange(LOCATION_MZONE, 0)
  	e2:SetTarget(s.ptg)
  	c:RegisterEffect(e2)
  end
  function s.cfilter(c)
  	return c:IsSetCard(SETCARD_ID_0) and c:IsFaceup()
  end
  function s.getzone(tp)
  	local zone = 0
  	local g = Duel.GetMatchingGroup(s.cfilter, tp, LOCATION_MZONE, 0, nil)
  	for tc in aux.Next(g) do
  		local seq = tc:GetSequence()
  		if seq == 5 or seq == 6 then
  			zone = zone | (1 << aux.MZoneSequence(seq))
  		else
  			if seq > 0 then
  				zone = zone | (1 << (seq - 1))
  			end
  			if seq < 4 then
  				zone = zone | (1 << (seq + 1))
  			end
  		end
  	end
  	return zone
  end
  function s.hspcon(e, c)
  	if c == nil then
  		return true
  	end
  	local tp = c:GetControler()
  	local zone = s.getzone(tp)
  	return Duel.GetLocationCount(tp, LOCATION_MZONE, tp, LOCATION_REASON_TOFIELD, zone) > 0
  end
  function s.hspval(e, c)
  	local tp = c:GetControler()
  	return 0, s.getzone(tp)
  end
  function s.ptg(e, c)
  	return c:IsSetCard(SETCARD_ID_0) and c:GetSequence() >= 5
  end
  
  