name: Mind
card_text: This card's controller must pay 500 Life Points during each of their Standby Phases. If they cannot, destroy this card. Monsters with 2000 or less ATK cannot declare an attack, except for Psychic-Type monsters.
lua: local s, id, o = GetID()
  function s.initial_effect(c)
  	--cannot attack
  	local e2 = Effect.CreateEffect(c)
  	e2:SetType(EFFECT_TYPE_FIELD)
  	e2:SetCode(EFFECT_CANNOT_ATTACK)
  	e2:SetRange(LOCATION_MZONE)
  	e2:SetTargetRange(LOCATION_MZONE, LOCATION_MZONE)
  	e2:SetTarget(s.atktarget)
  	c:RegisterEffect(e2)
  	--maintain
  	local e3 = Effect.CreateEffect(c)
  	e3:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_CONTINUOUS)
  	e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE + EFFECT_FLAG_UNCOPYABLE)
  	e3:SetCode(EVENT_PHASE + PHASE_STANDBY)
  	e3:SetRange(LOCATION_MZONE)
  	e3:SetCountLimit(1)
  	e3:SetCondition(s.mtcon)
  	e3:SetOperation(s.mtop)
  	c:RegisterEffect(e3)
  end
  function s.atktarget(e, c)
  	return not c:IsRace(RACE_PSYCHO) and c:IsAttackBelow(2000)
  end
  function s.mtcon(e, tp, eg, ep, ev, re, r, rp)
  	return Duel.GetTurnPlayer() == tp
  end
  function s.mtop(e, tp, eg, ep, ev, re, r, rp)
  	if Duel.CheckLPCost(tp, 500) and Duel.SelectYesNo(tp, aux.Stringid(id, 0)) then
  		Duel.PayLPCost(tp, 500)
  	else
  		Duel.Destroy(e:GetHandler(), REASON_COST)
  	end
  end
  
  
source_text: Mind
  This card's controller must pay 500 Life Points during each of their Standby Phases. If they cannot, destroy this card. Monsters with 2000 or less ATK cannot declare an attack, except for Psychic-Type monsters.
target_text: -- Mind
  local s, id, o = GetID()
  function s.initial_effect(c)
  	--cannot attack
  	local e2 = Effect.CreateEffect(c)
  	e2:SetType(EFFECT_TYPE_FIELD)
  	e2:SetCode(EFFECT_CANNOT_ATTACK)
  	e2:SetRange(LOCATION_MZONE)
  	e2:SetTargetRange(LOCATION_MZONE, LOCATION_MZONE)
  	e2:SetTarget(s.atktarget)
  	c:RegisterEffect(e2)
  	--maintain
  	local e3 = Effect.CreateEffect(c)
  	e3:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_CONTINUOUS)
  	e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE + EFFECT_FLAG_UNCOPYABLE)
  	e3:SetCode(EVENT_PHASE + PHASE_STANDBY)
  	e3:SetRange(LOCATION_MZONE)
  	e3:SetCountLimit(1)
  	e3:SetCondition(s.mtcon)
  	e3:SetOperation(s.mtop)
  	c:RegisterEffect(e3)
  end
  function s.atktarget(e, c)
  	return not c:IsRace(RACE_PSYCHO) and c:IsAttackBelow(2000)
  end
  function s.mtcon(e, tp, eg, ep, ev, re, r, rp)
  	return Duel.GetTurnPlayer() == tp
  end
  function s.mtop(e, tp, eg, ep, ev, re, r, rp)
  	if Duel.CheckLPCost(tp, 500) and Duel.SelectYesNo(tp, aux.Stringid(id, 0)) then
  		Duel.PayLPCost(tp, 500)
  	else
  		Duel.Destroy(e:GetHandler(), REASON_COST)
  	end
  end
  
  